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Archived threads in /ic/ - Artwork/Critique - 14. page


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so i realized that photo-bashing is pretty much a required skill for the concept art industry. forgive me because i don't understand too much about it.

question about matte painting and copyright:

1. i used images off google for a matte painting: the artwork in question is not being sold anywhere, just going to put it up on my portfolio website and DA and such. will i get into trouble?

2. how much of the photo(s) can be manipulated until no one comes running at me with a lawsuit? like if i cut out a tree or a hill to use on a painting (like 15 to 20% of the whole photo), will people give a shit?

3. if i manipulate the area that i cut out from the photo enough (stretch/warp/adjust lighting/etc) beyond recognition of its original (no overlays will be able to justify the original) is it free from the copyright?

4. how much of the matte painting can be painted vs copy/pasted? is photo-bashing the whole thing looked down upon?

pic related, a practice piece. pretty much photo-bashed the whole thing, i think i used like 10 different photos
15 posts and 1 images submitted.
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>>2595028
when the texture density of your regular renders approaches photo density you can blend them
fundamentals first. perspective, camera, lighting, fog, values, color
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>>2595039
but that doesn't answer my questions at all
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>>2595042
I answered your question
absolutely nobody should be able to tell

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ITT: Post album artwork you've designed for other artist. I'll start.
8 posts and 1 images submitted.
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>>>>/gd/
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this is fucking painful to look at

kr0npr1nz would be jealous
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>>2594637
what in particular do i have to change?

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Any good streams or youtubers related to drawing or painting ? All I can think of is Bob Ross
If possible long videos or streams
There is also this Feng Zhu guy I heard about here, but he seems to be an elitist prick from what I've heard
24 posts and 7 images submitted.
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>>2593044
Jeff What's his name again
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>>2593044
http://livestreamstatuslist.appspot.com/
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>>2593044
bobby achoo

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Hey anons! I'm going on vacation in a few days for two weeks. My plan is to just drink, read, and workout but I really want to learn how to draw and think itll be a great time to do so.

I have the Loomis archive downloaded but what supplies should i bring with me?
3 posts and 1 images submitted.
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Paper and pen hopefully. A ruler is nice too.
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>>2595612
A couple pencils, a kneaded and a block eraser, a snap-off knife, a sketchbook and maybe a few micron pens.

I always see people who go in for art classes and ateliers and stuff say that they have to get the students to unlearn all sorts of bad habits.

What are they talking about familialia? Are the schools just shilling for themselves or are there paths you go down that will hold you back? I'm talking technical things, not motivation stuff.
2 posts and 1 images submitted.
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>>2595459
Yeah there are. Drawing in "styles" like anime or cartoon when you're a shitty beginner trying to draw a life study

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So I am considered to be on some kind of fucked up "legally blind" scale because of a visual impairment I have. My eyes are shit, but what kills me is that I have nerve damage in them to the point where I see everything off that it actually is in reality.

It's very annoying, and it has left me bumping into many walls, dropping nearly everything I try to touch, and not allowed to drive.

It makes drawing extremely difficult for me. I can only zoom so much, but are there any other good tools for visually impaired artists? I use the fuck out of ruler guides, but making actual lines in relation to x-body part is still a huge bitch for me.

My main program I use is Sai. Any suggestions on how to handle my handicap?
9 posts and 1 images submitted.
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Give up on 2d and learn 3D
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>>2592410
I just work more with my imagination, I cannot copy, but I can build things alright. And work planning a bit before hand. I also see badly. Somehow, people likes it and tend to think my work is great even with its flaws. I'm slow as fuck, tho, so I will never work as a pro,

That was my experience, OP. I hope it helps you.
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get a really cool stylish cane.

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anyone know the name of this book? (see pic)
3 posts and 1 images submitted.
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Sarah Simblet's Anatomy for the Artist.
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>>2595177
Those are some delicious yummy looking ribs

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So I did a MS paint along to old Bob Ross. Came out better than I was expecting. See the pic, but for those of you willing to go through the pain of watching. https://youtu.be/nwbFrspQsZc. Don't be too harsh.
21 posts and 2 images submitted.
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Are you colorblind or what
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>>2595018
Because I could match ms paint colors exactly to what he had? Yea. Ok
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>>2595018
Plus no blend tool in ms paint..... I think that would help alot.

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post what you are working on and others will try and help you out.

I need some general critique before i move to coloring. Design, anatomy, armor etc.
24 posts and 8 images submitted.
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Does this look 3-D??

I really just need a yes or a no.
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>>2594788
If anyone could redline I'd appreciate it.
I'm not exactly sure how to do twisting forms in space when they become more complicated than a cube.

I drew this too, but its base form was a sphere in a cube.

I'd like to know if it looks 3D also.
My biggest problem has been over coming my flat art. I feel like I've gone pretty far form where I was, but I don't know how much I should fixate on 3D forms.

Does anyone know good ways to learn form faster? I've been drawing from life, and it has helped me a lot. Right now I'm going through draw a box for the 2nd time.
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>>2594788
no

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So... I got permanently banned from paypal. Now what? What other ways are there to accept payments for commissions? Does anyone NOT use paypal, or accept money without showing your name?
25 posts and 1 images submitted.
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I've heard about this thing called stripe which is just a direct credit card payment; don't take me at my word though because I wasn't really paying too much attention. I'd look into that.
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>>2590203
how did you fuck up?
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Lemme guess op, you actually picked the option that you draw smut, right?

Anybody on this board into watercolo(u)r?
I recently picked up a small pack of them and messed around with it for the first time this evening which resulted in an ok-ish looking whale.
Even though I'm using shitty thin paper, I think it was a lot of fun, and a bunch of art that I could find looked really cool.
Would be great if somebody could post some cool works/artists or interesting techniques
43 posts and 9 images submitted.
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Btw. elhuervo (a person who made music/art for hotline miami) uses watercolor a lot, and some of his stuff is really good in my opinion
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>>2585473
> post some cool works/artists

joseph zbukvic and russell flint are two I know, also am looking for more good artists who use watercolor.
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Kim Jung Gi

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Just got sketches for my iPad .. Been messing around with it for a couple days .. Any suggestions ?
3 posts and 1 images submitted.
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Value painting of a dick
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what's appalling is you made your own thread for this shit

go to the beginner thread and read the sticky

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Does anyone else here do traditional art because of the possibility that the internet and computers may not function one day?
like say for instance , the whole world goes crazy and gets nuked or emp'd or say they make the internet shut off for civillians. your digital art will not survive that, art on traditional mediums will survive (if it doesnt get evaporated that is).
i think that is the real problem with digital art is that it relies on the computer and the internet for its success. thus making it somewhat impermanent in compairison with traditional.
thoughts?
25 posts and 3 images submitted.
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>>2594391
>i think that is the real problem with digital art is that it relies on the computer and the internet for its success
That problem affects a lot more than art. If the world's infrastructure fails that much, art is going to be the least of your worries. Long-term archiving of digital images is an actual problem, but there are plenty of solutions. This is a stupid reason to avoid digital.
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>>2594391
I'm sure immortan joe will keep you alive because you can draw faggit
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>>2594431
oh i dont avoid digital for sure, i know its important to use digital in professional stuff , but yeah i just like the fact that traditonal is on physical objects and is safe from website shutdowns or computer failure.

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I did this watercolor/white gouache sketch in a coffee shop of these two old women talking. I recognize that the quality of the picture is shit, but I'm wondering what else I can improve on. Should I grab a smaller brush? Should I spend more time planning/drawing? What can help my paintings progress? I'm worried that I'm plateauing because I need more third-party help.

Medium is watercolor/white gouache on Moleskine's smallest watercolor book. I think it's 5 x 3.5 inches or something close to that.

Thanks
12 posts and 2 images submitted.
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PLEASE
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My bet is that you don't want to hear this, so you can keep being cute with your moleskine, but the #1 thing I think you can do is work bigger. Like, 3x bigger. Right now you can cop out of detail like faces because its so small. You also have a much easier time managing the wet/dry mechanics of the whole image.

DESU it look pretty good, but a big part of that is the small size hides your bullshit messiness. If you honestly want to get better and didn't just start this thread to show off, start working bigger immediately.
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>>2593459
>start this thread to show off
I'm asking for assistance. Why the fuck would I show off something I'm not proud of?
>bullshit messiness
I can paint larger, but I have a hard time carrying around large watercolor paper for coffee shop sketches like this.
>work bigger
Okay, that's advice. I'll try that.

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Is the ability to copy photos exactly( in other words photorealism) a necessary skill? Is it possible to be a good artist without it?

I was never that good at copying photos, let alone achieve photorealism, though I could draw from life rather decently(again not to the hyper detail of photorealism)

Perhaps if I put some time into(and by some I mean A LOT OF TIME) MAYBE I could get something KIND of close, but again I'm not very good

I figure the time would better spent doing figure studies or perspective study
22 posts and 5 images submitted.
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>>2592719
>I figure the time would better spent doing figure studies or perspective study

And you'd be completely right.
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>>2592719
Anyone can do photorealism with enough time.
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>>2592728
This. Being a human Xerox machine only appeals to the plebs.

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