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Archived threads in /vr/ - Retro Games - 297. page
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Would a game developed today with throwback visuals emulating the mid-90s 3D pre-rendered craze have something close to an actual audience?

Both this and "classic" straight pixel art-based graphics are borne of ingenuity and experimentation overcoming huge limitations. So what's the difference? Why does extremely minimal pixel art almost seem to validate a project creatively today by itself?
83 replies and 8 images submitted. Click here to view.
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>>2944024
The stock responses are "pre-rendered looks like ass" / "pixel arts looks awesome". If you can spare the time, please do chime in with some actual argumentation on why do you think this is so
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>>2944024
It's like they didn't even try to clean Diddy's sprite.
>>
I would definitely be down for a game with pre-rendered visuals but for some reason young gamers are really turned off by the style.

https://www.youtube.com/watch?v=SEj7M1ft4sM

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It seems its best games are either too expensive or were ported to other systems.
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modchip + CD-Rs
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>>2941484
good thing its easy to play copied games with swap trick, mod chip, or pseudo saturn.
>>
SEGATA SANSHIRO
SEGATA SANSHIRO


SEGA SATAAAN SHIRO!

it's worth it only if you bought one back in the 90s, otherwise you're just a bandwagon jumper hipster

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What classic videogames do you like to speedrun, /vr/? Do you have any respectable times in a game?
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I don't speedrun per se, but I do enjoy watching and incorporating some of the runner's tricks into my route. I was running Marvel Land the other day, platform games are really easy to start getting into this.
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I play Yoshi's island. My RTA time is shitty but I have a bunch of IL's.

I'm happy with the ils. It's great knowing at some aspects of the game im a little better than a few of the "top level pros"
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>>2941296
RTA = whole game
IL = individual levels
?

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Over the eons many a game have become lost to the sands of time and greedy hoarders. Post undumped games or beta stuff you will never get to play.

http://shoutime.tumblr.com/
Does this mofo even dump his shit?
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https://www.youtube.com/watch?v=PGVJTJSz9Xg
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>>2941095
>You will never get to play F-Zero on crack.
https://www.youtube.com/watch?v=K-lVyYtkgRY
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>>2941095
>Does this mofo even dump his shit?
Yeah.

http://www.lucaelia.com/mame.php/2016/Saving-Wing-Force
http://www.mameworld.info/ubbthreads/showflat.php?Number=349081

I'm still wondering what happened to Vertexer, whether it's dumped or not, since he apparently has a PCB in possession.

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Hey, listen. I am now going to answer the question of story's role in vidya in a way that everybody can clearly understand, so that we can finally lay this stupid issue to rest once and for all.

Writing is to books as code is to games. Can that code tell a story? Yes, but not the kind you're used to. It will have no narrative, will provide zero context, and it will be different every time it's told. It's a personalized account that isn't told to the audience; it's created by them. It's the story of each player's own unique experience...
Comment too long. Click here to view the full text.
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Wut?
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>>2939208
A good storing is the driving force of what you're actually doing.

Sure, in a game like Mega man the story is irrelevant, but in something like an RPG you really need some kind of driving force for the plot to justify what you're doing.

Games can have good stories. You're just a fucking retard grandpa.
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>>2939208
Or you can write an engaging narrative and put in a blank slate protagonist in place of a character to create an immersive and meaningful first person experience even without direct input towards the outcome of the story.
What exactly are you trying to justify anyway?

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The revival. Discuss 2D scrolling shooters here.

Tell us your…
>favorite shmups
>recent acquisitions
>latest accomplishments

New to the genre of shmups? Check out this page:
http://www.racketboy.com/retro/shooters/shmups-101-a-beginners-guide-to-2d-shooters

Shmup Collection containing over 9000 MAME romsets:
https://www.mediafire.com/?48812jiax8m1c#nz0227tzb9zor

Decide the greatest shmup developer of all time here:
http://strawpoll.me/4496713

For a realtime chatroom, head over to our #shmups channel:
https://kiwiirc.com/client/irc.rizon.net/?nick=Anon?&theme=cli#shmups

List of the hardest clears, ranked in order of difficulty:
http://www.wikihouse.com/stg/index.php?STG%A5%E9%A5%F3%A5%AF%B0%EC%CD%F7

Video resources that explain superplay recordings:
https://www.youtube.com/user/STGWeekly

Highscore tables for several shmups (can track your own):
http://www.restartsyndrome.com/boardlist.php
56 replies and 16 images submitted. Click here to view.
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>>2938743
I got a Dreamcast yesterday and have been playing Border Down. What's the incentive for starting at the yellow or red border? Is there a scoring difference?
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Favorite game right here, check those beautiful, beautiful aesthetics.
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I don't usually come to these threads, is Bosconian considered a shmup?
And are there any more games like it?

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>HURR you are LITERALLY not allowed to play the CPU or else you'll pick up on irreversible bad habits
I fucking hate this meme so much. I thought the reason why people picked training mode while waiting for online matches was so they could practice without having to have to sit through loading screens.

Fuck you niggers just let me have fun.
188 replies and 14 images submitted. Click here to view.
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>>2935919
Literally no one is stopping you from playing through arcade mode.

However, if you actually have some sort of desire to play against other people and to *get good* at it, then yes, you need to stop playing arcade mode and find some people to play against.

And people pick training mode to actually practice execution, not to fight input-reading AI.

Also I just want to reiterate that no one is forcing you to do anything and your rage is silly and misplaced.
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>>2935919
Meh, "serious" fighting game players in general are autistic fucks. So yeah, THEY pick up habbits and can't stop themselves later on. A normal person CAN in fact play the CPU and learn shit. Enough to play against other low to mid level players and have fun.

Serious players seem to think that if you're not ranked top ten in the world, or playing professionally at tourneys, that it's pointless to play fighting games. And that's just retarded.

Personally, I'm like lower...
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>>2935926
>A normal person CAN in fact play the CPU and learn shit.

This is pretty untrue. Again, if you people want to play the CPU, go ahead and do so. If you want to do that and play your friends, go ahead and do so. But if you have any desire to get good, you aren't going to learn shit by playing the CPU.

You people have this weird persecution complex. The things you people are arguing against are only said to people who seek competition out of their fighting games. If your...
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In this thread we discuss clever techniques in games that squeezed every ounce of performance out of limited hardware. If there was ever a time you were playing a retro game and asked yourself "how did they do that?", post it and we'll figure it out.

Impressive graphical effects, sound, and implementation details all welcome. Bugs, although unintended, can be interesting to understand as well.
255 replies and 51 images submitted. Click here to view.
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Inevitable Crash Bandicoot post.
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I'm sure someone remambers knows the details better than I do but the physics of your ship alone is amazing and IIRC this game goes around the NES sprite limit by soft coding every single object on the fly.
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This. How the hell did they do Sonic 3's collapsing section at the end of Marble Garden with the VDP? There appears to be 3 layers; the background, the static foreground, and the falling sections. My understanding is that there are only 2 layers on the VDP. Is the falling section composed of sprites? If it is that is very impressive for circumventing the perscanline sprite limit flawlessly on so much terrain. Anyone know about this? And I am _not_ talking about the effect seconds before the boss fight when the level completely falls away.

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It's happening!...kinda!

I wanted the first collection (SoR, Outrun, Space Harrier), but this collection ain't too shabby.

http://www.ign.com/articles/2016/01/21/sega-3d-classics-collection-announced-for-3ds
211 replies and 28 images submitted. Click here to view.
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>paying for 20 year old roms
Kek adoodle dooooo
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>>2933535

wow it's fucking nothing
>>
I'm just glad they didn't kill themselves by trying to hack English text into Puyo Puyo 2 on a professional schedule. And I'd prefer a single downloadable version of Power Drift, but getting this physically is good compensation.

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>10 minutes into Daikatana n chill and he gives you this look
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>>2932816
He just made you his bitch
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You play this game on the highest difficulty and you can get murdered by tiny frogs right at the start.

You actually have to ricochet bullets off a wall in order to destroy a turret to even pass through to the next little area after that

it's silly
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>>2932816

He should totally go back and release an update for Daikatana. At its core it's not a bad game. It's just a mess.

I don't have any consoles, but I have a buttload of PS2 games I'd like to go back and replay

I also want to get some games I haven't played yet
Some of my favorites include SSX3, ratchet and clank series, kingdom hearts, ffx/x-2/xii, jade cocoon 2, dark cloud 2
On my list to get is
Bully
Silent Hill 2
San Andreas
SOTC
Psychonauts
Katamari
Persona 4 (do I need to play the others to "get" this?)

Also interested in some -exceptional- PS1 games, though I'm more interested in PS2 games

If you don't...
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255 replies and 40 images submitted. Click here to view.
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nigga do you enjoy sucking dicks? we have this discussion every single day HIDE
>>
I don't need to fight you, PS2 wasn't released in 1999 or earlier.

Also you're kind of a faggot, some bad taste in games... ratched and clank, kingdom hearts, ffx... how atrocious.
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>>2929571
it was released 15 years ago, it's retro now
you can kick and scream all you want

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Do the first three Resident Evil games (the PlayStation originals) still hold up?
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Yes. As long as you're not one of those shit flinging babies who can't into tank controls. Even Resident Evil 1, with a superior version being out there, is still worth the play through for the B-movie feel it has.
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If you are able to get the hang of the controls, they are still excellent games. For RE1, play both the original and REmake.
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>>2917258

I can't into tank controls, especially not in a game like RE where you need to conserve ammo by avoiding enemies. I have a bigger problem with the camera angles than the tank controls, though.

It's part of why I prefer RE4

AOE2 Thread? It's cheap on Steam right now
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>>2885494
>Friendly reminder

Also, why is there not a remaster of AOE1? I like that game much more.
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>>2885527
Haven't played the first one in years, what do you think makes it better?
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>>2885567

not him but
- the game actually looked better, don't know why, AoE2 always looked more muddy to me, the graphics was more crisp, realistic, the atmosphere was better
- better sounds
- battles happened more fast, the smaller unit cap made micro more important instead of sending 100 eagles in the enemy base and letting them to have fun, but I agree that the unit cap in AoE1 was a little to small

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Which is the best retro sport game, and why is it Tecmo Super Bowl? Got any suggestion of other sport games that are just fun to play?

also, we are running a poll to update the /vr/ team for the 4chan winter cup https://drive.google.com/open?id=1ehttghV5MQJGyDD7F1RrJvUExZiN9wOi34qLqOwDgM4
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>>2949113
Boxing is a sport, so this is the best sports game.
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>>2949113
Mario Tennis and Madden NFL Blitz are some of my favorites

>/vr/ roster poll
oh shit nigga here we go
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Racing is a sport and pic related is the best racing game

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Hi, when i was a kid i played a strange game on my Windows 98(i think that was my version) and i cant find his name.

didnt remember so much about it, just 3rd person musculated guy with a loincloth and a rudimentary wooden mallet in a cave. cant remember anything more, but i was veryyoung, sorry, someone knows name? tx m8s
2 replies and 1 images submitted. Click here to view.
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there was no mallet, i remembered that in 1st level you needed to move a rock blocks to jump over them

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