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Archived threads in /vr/ - Retro Games - 291. page


File: handheld-emulator.jpg (57KB, 600x390px) Image search: [Google] [Yandex] [Bing]
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Does anybody own any devices like these? I'm looking to get one but google searching only returns results for the same 2 products and I know there's a wider range of android "emulation devices" out there. Looking to be able to play up to Dreamcast and have physical analog sticks/buttons.
95 posts and 10 images submitted.
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You'll need an android device for dreamcast. I'm not too familiar with the but check out JXD devices... From what I understand they can be shotty quality but the one that looks like a DS is supposed to be good.

This is a good resrouces IIRC.
http://obscurehandhelds.com/
>>
A lot of dedicated emulation devices use ARM-based CPUs, which don't have very strong emulation support. You may be able to play NES or SMS games without any noticeable issues, but SNES or PS1, not so much.

If you're looking to emulate on handhelds, your best options are a PSP-1000 or an Android-based phone. I'd personally just grab a used PSP-1000 as they're ridiculously easy to hack, have solid emulation support aside from SNES, and can handle PS1 games natively. A PSP would also be a lot cheaper than a dedicated emulation device or an unlocked phone.
>>
google gpd xd

what does /vr/ think about Pat? I think he's pretty good, and his podcast is awesome. what are some of your favorite Pat reviews?
I like the Wall Street Kid one. -
https://www.youtube.com/watch?v=PG7J92LVR-k

also, Pat is Mike Matei levels of sexiness
236 posts and 15 images submitted.
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>>>/v/
eceleb shit goes there.
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>>2976292

but there are Jontron, AVGN, and Arino threads here
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>>2976294
GCCX is an actual tv game show with effort put into it to actually complete the games and research the games.

Lazy youtube cancer cant compare and they almost never actually complete the games or know what the fuck they are talking about.

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Does /vr/ play Roguelikes? By which I mean...

>Procedurally generated dungeon crawling
>Simple ASCII graphics with optional graphical tilesets
>D&D-style character leveling
>Turn-based combat
>Permadeath

I just learned that NetHack recently had an update (holy shit!) and got all nostalgic for the days when I used to spend hours trying to reach the Amulet and ascend.

So, what are your favorite Roguelikes? Got any cool/funny/desperate stories?
112 posts and 12 images submitted.
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Shiren the Wanderer and derivates are the only ones available for consoles, right?
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>>2975749
Not quite

http://www.roguebasin.com/index.php?title=Console_roguelike
>>
>>2975759
Interesting, too bad half of them are Mistery Dungeon family.
I've heard of Milandra but it seems to be extremely difficult and not actually good.

Retro FPS games that aren't Doom, Quake, Wolfenstein 3D, or Duke Nukem 3D.
169 posts and 43 images submitted.
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Blood
>>
Blood.
>>
Blake Stone

VROOOOOOMMMM VRROOOOOOOOOMM

https://www.youtube.com/watch?v=lb6P3AJbWLI

What old ass racing games do you like?

I love me some Rally 2000, the old Colin Mcrae Games, Gran Turismo etc.
169 posts and 58 images submitted.
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This is the only racing game I like.
>>
need for speed porsche.
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>>2972250
BAR is one of my favorite racing games on N64.
Many of the available kart racing games like Mario Kart, CTR, and DKR are also good.
Gran Turismo 2 is fucking gold.
F-Zero games are also among some of my favorites.
Wave Race 64 is a classic.
I'm probably forgetting a bunch but those are the ones I can recall at the moment.

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Do you own any flashcarts?

Which are good, which are chinese trash?
248 posts and 20 images submitted.
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>>2961696
>Which are good, which are chinese trash?
Don't have a lot of experience, but as far as I know, DSTwo supercards are good for the DS, as well as GBA and SNES plugins for it. Admittedly, most of that's not /vr/
>>
So is there any SNES flashcart that supports SuperFX? A good portion of the games I want to play require SuperFX and it seems that all the carts I've seen can't support these games.
>>
>>2961869
None also It never will as the guy that makes the sd2snes updates dont know jack shit about it,
I read a few years ago that he just stole the msu1 and other info from byuu.
After like 4 years of jack shit (he did a hock gamegenie stuff that broke half of the games)
I'm begining to think that is true.

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What is the best music on handheld system (besides Tal Tal Heights)?
152 posts and 21 images submitted.
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On any hand held or just Game Boy Color?
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>>2961595
Any.
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>>2961578
Face Shrine and Catfish's Maw. Though Tal Tal is ace.

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Working on any repairs? Mods? Ask your questions here, and share your projects.

Don't forget to check the wiki:
http://www.gametechwiki.com/w/index.php/Main_Page
341 posts and 41 images submitted.
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Have a SNES that isn't really displaying the title screen of Super Mario All Stars. I've tried the normal version and the version that includes Super Mario World.

Like, there's a block and distortions on the screen. Everything else seems fine though. It goes though the demo and each game plays fine. Just the title screen is fucked up. I've tried cleaning the slot, cleaning the games, and I've even washed off the board in water and dried it. Nothing really seems to be working.
>>
>>2942220
Other games play fine though. Forgot to add that in.
>>
How hard is it to mod a pocket for backlighting? It's my project, kit comes in the mail Tuesday, and I have to wait to buy an iron. But I've seen it, it doesn't LOOK that hard, but some people with practice can make things look easy.

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I have tried several times to start playing XCom but I suck so bad at it. I can't even finish one mission, half the time I get wiped out while dudes are still in the dropship.

Please recommend a good tutorial or video series which will take me from zero to at least proficient?
502 posts and 45 images submitted.
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Read the ufopedia wiki.
>>
To start off a new campaign:

1. Sell all your Heavy Cannons, pistols, standard grenades, and Interceptor Cannons - they should be armed with twin Avalanches
2. Hire two soldiers and 20 scientists
3. Start researching laser weapons immediately
4. Build a general stores, living quarters, and alien containment
5. Give soldiers a tag to designate their abilities - if their strength is 30+, give them an /H tag (Heavy), /S (Sniper) if their firing accuracy is at least 60, and /HS if both. After a mission, check their stats to see if they've leveled up so you can tag them accordingly
5. Buy auto cannon HE rounds, High Explosives, and electro flares

You want to start producing laser weapons as soon as possible. As the game goes along, add more soldiers/scientists/engineers until you have a total of 30, 100, and 70.

By late March or early April, you ought to be researching Heavy Plasma because April is when Mutons start popping up and Snakeman terror missions begin.

Be sure to throw out a smoke grenade at the start of a mission and don't move on Turn 1 because aliens have full TUs/reaction fire.

The first terror mission in January is usually Floaters, but occasionally Sectoids. If you get the latter, just abort.
>>
>>2923312
Most of the first three months of the game will be just Floaters and Sectoids with the occasional Snakeman appearance. By April, Snakemen become a regular sight. By June, Ethereals start showing up so look out.

Don't go after alien bases until researching Heavy Plasma unless it happens to be a Floater base which is beatable with Laser Rifles. Make sure to research the Alien Grenade as soon as you can because it weighs a lot less than the High Explosive and you can loot a practically limitless supply of them from dead aliens.

Avoid nighttime missions, especially in the early game and feel free to use the Geoscape cheat trick to get out of doing terror missions at night.

You need an alien leader and commander to beat the game. All larger UFOs have leaders but only Battleships and alien bases have commanders (unless Mutons as they don't have any officers). If you take a live Sectoid officer or any Ethereal, you can then learn psionics.

Ethereal missions should be avoided as much as possible. If you land at a terror site and it's Ethereals, just dust off. You'll get a bad score but you can make up with that by doing missions over the month.

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What are some reviews, lists, videos, statements or general idiocy sprouted about retro vidya that makes you cringe?
104 posts and 6 images submitted.
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>emulation isn't playing the game for real
>"just like the devs intended"
>only old games are actually good
>this person doesn't have as much retro cred as me
>[insert prefix here]-babby
>"stop parroting e-celebs" (in literally any context)
That's some of the more standout cancer I can think of.
>>
The 1983 crash killed all video games and Nintendo saved the industry.
>>
People who still try to console war about consoles that came out 20+ years ago despite everything being easily accessible to download.

People on this board who think that just because the 100 users of /vr/ know what a game is, that makes it "not obscure," even though 99% of the gaming community doesn't know what it is.

File: Sonic_R.jpg (52KB, 256x400px) Image search: [Google] [Yandex] [Bing]
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How come one of the worse Sonic game has a 10/10 soundtrack?
55 posts and 5 images submitted.
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You ca say this about most Sonic games actually.

06 was horrendous and even it still had a good OST.

Megaman is pretty similar, even the most detested entires still have great music.
>>
>worse

Sonic Blast still exists. Is Sonic R on pc compatible with analog joysticks? Most of games with bad controls can actually get pretty playable with the correct device.
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>>3005127
Not sure how different it is, but I've played Sonic R on Gamecube and having analog didn't really make it much better.

File: Super Metroid.jpg (141KB, 589x507px) Image search: [Google] [Yandex] [Bing]
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This game is way too easy.

Hadn't played it in several years, but I always see everyone brag about what a great game it is. So I play it, and it's too fucking easy.

I like the art style, music, atmosphere, etc. But how can you bunch of casuals call this the best Super NES game when it's so fucking easy? Don't you like actual challenge?

Replayed it a few times to get the game's best ending, and even that wasn't hard.
77 posts and 5 images submitted.
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>games that I've already played through and beaten multiple times are way too easy when I play through it again
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>>3008783
If it's too hard, try with beating it with just three energy tanks.

faggot
>>
>>3008797
Hell, it was easy the first time I played through it.

>>3008802
So in other words I have to make the game challenging by purposely playing with handicaps? You know your game is fucked when you have to result to bullshit like this.

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Would you still be a Castlevania fan if the Metroidvanias were never created and the games kept being 2D (or 2.5D) arcade-like platformers, /vr/?
72 posts and 5 images submitted.
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>>3008708
I personally prefer the arcade platformers to the Metroidvanias. No disrespect to symphony of the night of course.
>>
I only played SotN in 2011, so yes
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>>3008708
I don't see why I wouldn't be since I prefer the Classicvanias by far. I like the Metroidvanias, but they're comparatively shallow experiences.

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Treasure thread! The most innovative game studio of all time... What are your favorite/least favorite games by them? And why is Mischief Makers so dang fun?
54 posts and 8 images submitted.
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>>3005812
Treasure sucks. /thread
>I win
>>
>>3005812

>favorite

Sin and Punishment

>least favorite

of the ones I played, Rakugaki Showtime, but it was still kinda fun and has Marina in it.

>And why is Mischief Makers so dang fun?

I'd say it's the controls, once you figure out how to make the best out of the jet boosters it's a delicatessen in terms of gameplay.
>>
>favs
Bangai-O (DC)
Gradius V
Astro Boy Omega Factor

>least favs
Ikaruga
Gunstar Super Heroes

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Let's talk aout how Super Mario 64 was the pinacle of movement depth in platforming and video games in general, and how no game since has managed to pull it off as nearly as well.

https://www.youtube.com/watch?v=gijPGn37uLY
199 posts and 9 images submitted.
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>>3005430

Mario 64 destroyed platforming games by shifting them from action games to colectathons.

2D Platformers:
>action games
>stage you complete once
>Point A to B

Mario 64:
>Short amount of stages you revisit over and over again
>Hub world
>Focus shifts to finding hidden items and collecting

I can't wait to visit the same level for the 10th time and see if there's anything different.

The best stages were the Bowser stages, as they kept the same feel as the original Mario game stage designs. The whole game should have been that. Mario 64 apparently used that design due to limitations, but later 3D platformers and Mario games kept it. This doomed the genre as people got bored of this fairly quickly. 3D platformers got the reputation of being dull, slow, repetitive games.
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>>3005465
There is very little collecting in Mario 64. You mostly go from Point A (starting point) to Point B (Power Star).

The 3D platformer = collectathon strawman is really getting tiresome.
>>
>>3005465
>SM64 not an action game.

Did you watch the video in the OP?

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