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Archived threads in /vr/ - Retro Games - 191. page


What could be up there...?

Also, ITT: /vr/ childhood oddities that you've pondered about.
23 posts and 6 images submitted.
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OP here, also THIS!
THIS has boggled my mind for a week!
It can't be a reflection of the sky, so it's not liquid.
The light world counter-part is the jar salesman... what does it MEAN?
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>>3176110
The sky is black.
Its liquid
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The broken staircase was there because they ran out of disk space to put an additional room up there.

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Are multi game cartridges ever worth buying? Pic related is on eBay for under £30.
30 posts and 5 images submitted.
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>>3176051
If you're willing to drop money on an unofficial cartridge, then just get a flash cart and you can own every single game in that console's library - all on a single cart.
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>>3176061
I'm going to get reamed here but is that easy to do? Despite owning consoles since the 80s I've never done anythingll like that.
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>>3176072
It's as easy as entering your credit info onto an online order form.

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http://aishsha.blogspot.com/2016/04/shadow-brain-finds-its-way-to-release.html

http://www.romhacking.net/news/1723/

https://www.youtube.com/watch?v=AuS4fBSMYAE
22 posts and 2 images submitted.
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>>3175857
(you) wasted your time translating this shit
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>>3175857
Interesting, thanks.
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>>3175920
And I'm going to waste my time playing it!

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Are there any replacement contacts for Nintendo controllers that aren't crap? I just bought some SNES that looked like this and I was disappointed by how much thinner the material was than the original contacts, especially because it caused functional problems like Link moonwalking in Legend of Zelda. They weren't that expensive but I don't really see any point in using them.

Are there any replacement contacts that are as good as the original? My iBuffalo USB clone controller works perfectly, but can I buy just a set of rubber contacts anywhere that work that well?

On a side note, the black stuff on the PCB's D-pad contacts for my SNES controller is really worn down and I can see exposed copper in some parts. Should I be worried about this? Is there anything I should put on there to restore what I assume is a protective conductive coating?
9 posts and 3 images submitted.
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I found the best way to do it is to buy broken originals and part them out and just discarding the broken pieces

Never had any luck with replacement china shit
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>>3175869
Unfortunately the D-pad is usually the first thing to go, so sourcing replacement rubber contacts from broken controllers is kind of pointless.

I decided to give a shot at ordering a different variety from another seller. If you look at the ones in my OP, they're coloring looks similar to what's found in the original controller, but if you look at the fastening loops on the button sheet, they are extremely thin compared to the originals. Overall the material is very light and thin compared to an official one.

The ones I just ordered are pic related. Maybe they're just as bad but I won't really know until I found out. They're from a US eBay seller with good ratings, so we'll see. If nothing else I will at least be able to do a full review of both types. There's other varieties as well, although this one seemed to be in a reasonable price range and it's not shipping from china. If it's a dud maybe I'll try the remaining types to see if I can find a winner and review all of them. 3rd party repair parts are always hit or miss but I'm hoping I eventually find a hit.

For now I can say definitely avoid replacement contacts that look like the ones in the OP, though. They will basically make your official SNES controller feel like a poorly made chinese knockoff, and your characters will be doing a lot of moonwalking. It's more responsive than a worn out set of official contacts, but that's not worth much if they mess up the mechanics of the D-pad to the point of interfering with gameplay.
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>>3175663
I ordered replacement contacts like in >>3175916
and after cleaning my controller and replacing it, the button presses are much better now. Especially the D-Pad and the four action buttons are improved. The only downside is that the start and select rubber is actually a little shorter so you can obviously see it's not original when you assembled everything together. The start and select buttons are functional however so I won't complain. Definitely go for something like this if you need to fix your SNES controller!

I wanna get back into Dungeon Keeper but I can't decide between 1 or 2. Advice??
25 posts and 8 images submitted.
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Neither one work on Windows 7, 8, or 10, and have glaring compatibility issues.
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>>3175143
I was just playing the GOG version of dungeon keeper on windows 7 a few hours ago
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>>3175116
First one is definitely the best by far. Too bad it is impossible to play multiplayer of it today. I'd suggest you to play the deeper dungeons expansion as well.

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Choose.
10 posts and 3 images submitted.
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>>3175105
Alright OP, Suzuka
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PREPARE TO QUALIFY
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>>3175105
Test and Fuji are the only ones I can actually finish the race on.

>tfw when the real Fuji circuit doesn't have the giant banked turn anymore

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10 year old me thought this game was super deep and emotional. The time passing, talking about life, do fish feel? The extinction of a race, the unfortunate death of explorers, the wonders of these great structures built by men.

Pretty solid game play too, action, puzzle solving, bit too much backtracking, but at least its often peaceful. How do other people feel about it?
14 posts and 3 images submitted.
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>>3174846
I really should play this again. Top down action adventure games are one of my favourite type of games.
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>>3174846
I've actually never played it.
Is that the one that's a pseudo series along with Alundra and Terranigma? Or am I remembering it wrong?
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>>3174879
It's thematically related to ActRaiser, Soul Blazer, and Terranigma. Alundra is from an entirely different developer.

>bit too much backtracking
Dude, what? You can barely backtrack in Illusion of Gaia, it's extremely linear and always moving forward.

I agree that it is emotional compared to most other video games. Quintet always gave their stories a little something special, a certain warmth that most other games lack.

Back when I was a kid, playing Spear of Destiny, the manual said it had a "boss key" to hit when a boss appears, and then you should "wait until the boss goes away". I stupidly assumed they meant bosses in the game, so when I came upon when of the dual-chainguns guys, i hit the button, it went to a fake DOS prompt, and me and my brother wondered "how do you know when the boss is gone"? It wasn't until a few years later that I realized it was for people playing games at work. Anyone else remember this feature?
https://en.wikipedia.org/wiki/Boss_key
15 posts and 2 images submitted.
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>>3174701
A Tetris clone for DOS called Blox had a fake spreadsheet you could access with the Tab key.
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>>3174701

kek
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>>3174701
Does anyone actually ever use them? I mean unless you use Lotus 123 (or whatever program the boss key simulated) for work and you have an oblivious boss it won't work, and even then you can't just turn it off when he does come over to you and really need to be on the edge while playing.

God fucking damnit.

I am really trying to like this game, and I like running through and shooting shit and the bosses and overall level design.

But god fucking damnit one thing I can not stand about classic shooters anymore is searching for fucking keys.
22 posts and 5 images submitted.
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Find a walk through.
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thats why i liked turok3 the most

awesome locations and no turok1/turok2 backtracking
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>>3174096

That shits for faggots.

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Let's start a what's the game-thread, please, there's none in the catalogue.

I'm looking for a game I played when I was a kid, though not much. It's a fantasy game with elements of both strategy and first person exploration akin to dungeon master.

I remember a map where you could click on locations, and from there one of two things could happen: First person 3d-exploration in a dungeon master-style, I don't think combat was a prerequisite for going to the 3d-view, I dimly remember that I explored some castle without any enemies about.

The second thing that could happen was turn-based (I think) strategy combat, this in a 2D-engine. Both sides were lined up in the vein of a chess game, and then you fought somehow.

Does this ring any bells for anyone?
16 posts and 2 images submitted.
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No idea. But bumping cause it sounds cool
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>>3174065

Adding a bit to make it easier, the strategy combat was lined up as a chess game but isometric, not top down. And I think there was a dragon that flew around in the sky in one of the first-person places I explored, if I remember correctly it was in that old style of a series of balls as a body.
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I remember my brother renting an SNES game that had a lot of tanks in it. I think it was a strategy RPG, but I'm not really sure. Sorry that's all I really remember about it.

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What does /vr/ prefer? 3/4 top down or isometric?
89 posts and 14 images submitted.
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>>3173983
Top down, mostly just because that's what I'm used to.
>>
I find top-down easier to keep track of.
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>>3173983
Depends on the game.

Top down is way easier for platformers and action games, where as the isometric perspective works better for like strategy games.

For instance: Landstalker is a good game, that is way more difficult to wrap your head around control wise than it should be.

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Thoughts on the Saturn port?
16 posts and 2 images submitted.
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>port
lol

Anyway, not having auto-aim definitely makes it more tense
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>>3173668
It's my favourite version of the game.

The 2D backgrounds are of higher quality.
The 3D models are more blocky, but I find them to have a certain charm that way.

But the great thing about it is the exclusive content:
- the first Battle mode of the franchise, challenging but tons of fun, with a Wesker zombie at the end
- a reskin of the Hunter in the caves which makes things look a little less repetitive
- the 2 exclusive costumes are my fav of any RE1 version

Loading times are SLIGHTLY longer. There are other smaller technical differences, you can find more detailed comparisons online.
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>>3173668
I like it more than vanilla PS1, but not Director's Cut, or PC, or Deadly Silence

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i just finished this game and it's pretty fun, do you like The Addam's Family too?
14 posts and 4 images submitted.
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That screen fills me with nostalgia and I never even played the game, but I remember it from this spanish VHS from the early 90s.
It was the first time I saw 16-bit games (I only had a famiclone back then)

https://www.youtube.com/watch?v=pQIHTjxMb0o

Addams Family appears at around 14:00
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>>3173657
The SNES game was awesome.
The NES one was horrible, horrible shit.
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>>3173657
One of my first Blockbuster rentals on my new at the time SNES. Actually a pretty neat pure platformer.

>>3173672
Never played that one, but I know Pugsley's Scavenger Hunt on NES was basically a simpler version of the SNES Addams Family with Pugsley hacked in place of Gomez. What was horrible about it?

So /vr/ if you had to make a list of games, only one per system for a newbie to start off with, what would the games be?

Tried myself and failed.. ... Setup isn't mine, just looked neat.
16 posts and 2 images submitted.
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Genre? Everybody knows the flagship game for most consoles
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>>3173653
Keeping it open because flagship games aren't always "the best" games to start on.
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>>3173664
But "the best" game varies by taste that's why we should go by genre. At the very least you can count on flagships to be accessible with broad appeal

Wacky Wheels HD is out on Steam. Might be cool.
15 posts and 4 images submitted.
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>>3173395
Early access, I'll wait for the final release, but it looks pretty good.

Online play, 16 new tracks, duck hunt mode, battle mode.
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>>3173402
Besides the online play, apparently it is feature complete.
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>>3173395
HAHAHAHAHAHAHAHAHAHH WHAT THE FUCK IS THIS SHIT
IF I WANT SNES GAME I WILL PLAY ONE ON FUCKING SNES HAHAHAHAHAHA

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