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Archived threads in /m/ - Mecha - 320. page


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So Gundam Thunderbolt is being made in 4K resolution?

http://animeanime.jp/article/2015/11/23/25803.html

First Gothicmade now this. Is this the future of mecha anime?
62 posts and 6 images submitted.
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I'd rather know where the fuck subs for episode 2 are.
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>>13906803
they're out but they aren't very good
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>>13906192
I'm just happy to see more anime characters with noses and average sized eyes

What kind of battle commander dresses like this?
90 posts and 17 images submitted.
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>>13901012
One that knows when she needs to change her outfit.
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It's a great way to boost morale.
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>>13901012
>>13901041
ITT: Great-looking female characters who later change into a more conservative (and worse) look.

I guess they were on a "tight budget."
102 posts and 16 images submitted.
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>>13897272

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Previous Thread:
>>13908307


If you need help with any game try checking Akurasu for help:
http://akurasu.net/wiki/Super_Robot_Wars

Current status of the games availability in the English language as of the end of August 2014:
http://pastebin.com/Y1ND2asB

Detailed Version of Game Availability in English as of Late August 2015:
http://pastebin.com/crZFqXVk

Music Pastebin:
http://pastebin.com/sBUG6USX

Bring Stabity's Quick Guide to Katakana:
http://pastebin.com/x6FmxFGk

Game Modification Pastebin
http://pastebin.com/BpnabbiH

Translated Plot Pastebin
http://pastebin.com/mXTM5K5z

Art Pastebin
http://pastebin.com/FpW9zx0P

SRC Pastebin:
http://pastebin.com/NcDjhZjG

Make your own SRW character Pastebin
http://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
You may also reach them in IRC at #SRWEternity on Rizon.

You can also visit their website at: http://srw.eternitychan.org/
513 posts and 87 images submitted.
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I can't get over how amazingly retarded the SRX team's pilot suits look, guys
>>
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PV when
>>
Odds: C1 Sho Hayami
Evens: Delving further into the madness of C3

http://over-ti.me/releases/animal-sentai-zyuohger-02/
324 posts and 83 images submitted.
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>>13907389
thank you over-time.
>>
Based O-T does it again.
>>
S-stop it, boner.

Just a morbid fascination with the nature of mecha anime. So lay em on me.
240 posts and 64 images submitted.
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Bernie.
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no hamburger plz
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Quickly. Somebody post that animatrix webm.

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Do you like the Xi Gundam?
55 posts and 18 images submitted.
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fuck yeah
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>>13901799
>xi
check your pronouns
>>
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>>13901799
yes OVA/Anime when

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Toei turned Mazinger and Getter into cute girls.

Why isn't Sunrise doing the same for Gundam?

It's the only way to save the franchise.
87 posts and 17 images submitted.
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>>13891009
>It's the only way to save the franchise.
The franchise is doing fine, wait until people stop watching it like in the 90s for that to happen.
>>
This should have happened in the 80's.
>>
If the franchise needed saving they'd hit the big red "AMURO SURVIVED" button, which automatically releases an OVA of Amuro flying off in the Nu towards Judau's newtype orgy colony to begin the glorious era of interstellar gundam
Not moeshit.

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XCOM thread
247 posts and 50 images submitted.
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Neo-XCOM is gay. Pirate the original and get OpenXcom. The original devs are gone so you don't have to feel bad.

Neo-XCOM is a gamey as hell TBS with gimmicky rules that lead to lots of frustrating situations where you get fucked by arbitrary rules. X-com wasn't supposed to work as a big squad based TBS game, and because of that they had to put in a bunch of bullshit like 'pod triggers' and '2 actions per turn' because if players were able to order their soldiers in a way that made sense anybody with half a brain could easily get through 90% of the situations the game could throw at you. There's still management stuff there, but it's streamlined to the point where it's like an accessory attached to the squad-combat while on OG X-com management was the entire game. Even combat was all about planning, efficiency and logistics. Actions in the geoscape could lead to potentially thousands of loadouts and tech levels when entering incredibly varied combat situations and the player had to face what was opposing them with whatever they had and no situation was impossible or a sure thing usually.

In the new game all skilled players know that it's all about a couple of killer strategies in the geoscape that always work (satellite spam, etc) while combat is a matter of gaming the systems rather than actually assessing each situation and responding accordingly. Because of that stupid 'pod trigger' system and the free move it gives to the aliens combat is all about creeping forward slowly and setting up as small engagements as possible so that you keep your situation manageable.

The big problem here is that to avoid letting another four aliens get the drop on you you need to avoid moving, but movement and flanking is most of how the new combat works, so instead of trying to simulate an actual fight, "how do I kill these aliens with my soldiers", the game gets the player thinking "how do I manage this group of aliens without moving one tile too far and triggering more?"
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>>13857013
Bro you forgot to update the pasta for XCOM2
>>
>>13856779
>no mole

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Describe Bellri's character WITHOUT saying what he looks like, what kind of costume he wore, or what his profession or role in the show was.

Describe him to your friends like they ain't never seen Gundam.

The more descriptive you can get, the stronger his character, eh?
109 posts and 18 images submitted.
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religion zealot
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He's a big guy for his family and friends.
>>
Su-Cord

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This is going to be a quick one, so every episode will be in one batch. However, here's the first episode directly from Mega to give everyone a taste of what's to come. It's not the prettiest BD out there, sadly, as I detailed yesterday in a previous thread, but it's still 0083 in HD, so take it for what it is. All that work I did two years ago on the R3 remastered version paid off here, as the dub and sub tracks were already up-to-date, and simply required a 48 frame shift to sync up with the BD. The two Japanese tracks now come from the BD.

https://mega.nz/#!wB4iQSqD!3sfQ6HidU90biHtXB5yEEcN10MFwgHPxEfdT3xOvOzE

Video: H.264 10bit CRF18
Audio: AAC -vbr 5 Japanese 2.0, 5.1, and English 2.0. English 2.0 track is downmixed back to its original stereo channels from the bullshit 5.1 upmix on the DVDs.
Subs: R1 DVD
220 posts and 36 images submitted.
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Bump?
>>
>>13885742
We still love you I promise.
>>
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The Strike was one of the only good things about SEED. Seriously who's idea was it to make the Freedom it's one of the worst mechs I've come across
179 posts and 35 images submitted.
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Strike is one of my favorites.
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>>13901652
The Freedom is such a disappointing upgrade. The stock animation was already obnoxious but the Freedom's laser spam was the worst.
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>>13901615
>hating on a more aerodynamic version of the Double X
this is funny

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Old Thread >>13902961

>How to get into KR and where to start?
https://kamenriderguide.weebly.com
>List of subbed series:
http://tokusubs.wikia.com/wiki/Tokusubs_Wiki
>Download Links
http://pastebin.com/1VUPfkQf
>ETC Links
http://pastebin.com/4M0bNQPT

>Kamen Rider Ghost Episode 20 Preview
https://www.youtube.com/watch?v=DFt_tUzELw4
561 posts and 109 images submitted.
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Which one is weaker. Ryuki blank or Den-O Plat form?
>>
>>13908992
Ok I take it back. Micchy catfishing Chase out of vengeance was pretty fucking funny.
>>
>>13909027
Ryuki

Please give this little cat a nice home.

>Songs, CD/BD releases, lyrics and general information
http://pastebin.com/EeTkSpKa
>Hibiki Radio Station
http://hibiki-radio.jp/description/symphogear-gx

>Main S3 site
http://www.symphogear-gx.com/

>GX Zesshoushinai 1 [H&D]
https://www.nyaa.eu/?page=view&tid=779923

>GX Zesshoushinai 2 [H&D]
https://kiboutoyume.wordpress.com/2016/02/21/symphogear-gx-zesshoushinai-2/

>Episode 13:
[Commie] - https://www.nyaa.eu/?page=view&tid=739337
[H&D] - https://www.nyaa.eu/?page=view&tid=759881

>Fifth BD Volume [RAW] - https://www.nyaa.eu/?page=view&tid=779758

>「SMASHING ANTHEMS」:
LOSSY V1 - https://www.nyaa.eu/?page=view&tid=754956
LOSSY V2 - https://www.nyaa.eu/?page=view&tid=75496

>「BAYONET CHARGE/RADIANT FORCE (IGNITED arrangement)」
LOSSY - http://www.nyaa.se/?page=view&tid=761023

>GX Mega Folder
https://mega.nz/#F!19FVyBzQ!eKkp4fzmcyybty7rY5r0mA!wptxxQzI

Believe in the FLUFF and Hold Your Heart to HNNNNNNGGG

Previous Thread: >>13905021
658 posts and 151 images submitted.
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Carol being interesting beyond fanart fucking never.
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>only used goods get in this box
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Oh great, I think we need to sweep for Octocat spores again

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Would anyone else like to see a visually updated version of past UC series (0079, Zeta, ZZ, CCA etc) rather then the constant grind of new series?

Origin doesn't count, the original series as first portrayed with new animation is what I mean
112 posts and 13 images submitted.
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Yes. I want to see 1979's concept of what computers look like in modern HD drawings. And backed by 70s synth music re-recorded in modern studios, while we're at it.
>>
>>13908899

No, because that would show that Gundam is creatively bankrupt.
>>
>>13908899
I'm down for 0083: Rebellion and Beltorchika's Children getting animated.
0083 had a shit ton of issues that are lessened by Rebellion, and i think Tomino would be totally understanding of a Beltorchika's Children movie/OVA, as that is what he really wanted anyway.

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