Post a favorite /vr/ game that features at least a fair amount of exploration. Then endless debate what makes good exploration?
Exploration can be broadly interpreted:
-doesn't have to be an overworld (it can be dungeons or expansive level-like areas, for example)
-doesn't have to be an RPG
-doesn't have to be non-linear
>>2914940
An obvious one that comes to mind right away.
>>2914940
I put 100's of hours into this game when I was a kid. I'd use the infinite continue code and explore the wide-open, mysterious world to my hearts content. if you play it like a normal action game than yeah it sucks, BUT if you play it like an exploration/sand box game than it's quite entertaining. with a few changes and a little polish it could have been highly regarded 8-bit action/adventure game
Uncharted Waters: New Horizons. Tying plot progression to your fame level was a smart move, and made playing as an adventurer feel really organic.
Is there a list of recommended Retro games somewhere?
Google is your friend.
Google "/v/'s recommended games".
Google Google
Shouldn't this game be far more popular then it is? The series as well?
Just think about how revolutionary this game truly was. Think about how many no name wannabe indie developers straight up copy what this game did. Then think about how the Metroid series is oddly not nearly as popular as some of Nintendo's other big time IP's. Something is missing here. It just doesn't make a lot of sense to me.
Shouldn't this series be far bigger then it is today? Is there maybe a reason it isn't more popular even though it has been the inspiration...
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Fucking kill yourself.
>>2914936
Why?
Cause mainstream morons can't think. I have a fucking friend that stopped playing cause he didn't know how to open red doors
Can we have a dirty-cheater thread? I recently unearthed my old Game Shark and am interested in what it can do, other than turning on and off cheats that are already on there. Any good tutorial material for the GSpro?
Other cheat devices/codes/memories welcome to give this thread some purpose.
>>2914730
I never used a gameshark in my life. It always seemed unnatural to me. I also worried it would fuck up my games or system, or corrupt data / save files. I just played the games they were meant to be played.
>>2914745
I think my first cheat device was a Genie for the Genesis, scrounged from some flea market as a child and packaged with one ratty book of codes. By the N64's time, I was really only interested in the GS for Goldeneye codes, which my friends and I spend countless hours fucking with. Never had any problems with my games or system, but I can understand the desire to not want to use one anyway. The only significant cheat I remember employing seriously was one to get Mew in Red/Blue, or the series of custom-pokemon-maker...
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>>2914730
Really hate how online multiplayer and cheevos have almost phased cheat devices out of existence. Fuck even normal cheat codes are rare these days and when they do appear you usually have to pay to use them.
So do any of you guys have one of these little guys? I got the color model at a convention last year. Playing final fantasy 1 by memory was a great time. It's a shame it didn't do very well here in the states, because it had so much potential. Oh well. Not everyone wins, I guess.
Didn't do well? It was never released at all in the US. Anyway, yeah, I have a monochrome model. Only one game, Engacho
That little fucker has a TON of horror games that would have been a great time to play alone in the middle of the night of they weren't in a language I can't read.
>>2914596
I call this "that one time I got lost while on vacation on Guatemala".
Metal Slug thread?
Which one do you like best?
3, the final stage is insane.
X followed by 3. MS3 is sometimes too much
>>2914502
>MS3 is sometimes too much
Care to elaborate?
Now that VR gear such as Oculus Rift and Vive are starting to be all the rage in the contemporary gaming community I would like to ask /vr/ if anyone here is collecting old VR stuff.
Show us your collections, share your experiences, /VR/-enthusiasts.
>>2914447
>That font
RAD
https://youtu.be/J0n5B3fl-bU
>>2914447
>all the rage
kek. Aside from resolution VR hasn't improved much on the last couple decades. The Oculus has more lag than the Virtuality I played 20+ years ago. I don't have a Virtuality in my collection because I don't have a spare room to keep it in. I don't have a vfx/vb/other shit because I flush my turds.
Alright /vr/ lets play a game. I'll choose a random game and you play it and tell me your opinion on it. Join in or not, don't give a fuck. This is basically going to be a /vr/ bookclub. I'll use the retro game gauntlet and random a game. If you do not have the console of this weeks game, well too bad, your own fault.
This weeks random game will be:
Section Z
Good luck /vr/
I had that game as a kid, it sucked so I traded it and Strider in for Kirby's Adventure
Trade was well worth it
>>2914445
I like the arcade version, being able to turn around and shoot behind is cool.
I'm quite shit at it though, I haven't cleared the second stage.
>>2915569
>it sucked
so does your mum
I bought a bunch so you can have your choice. Now you got nothing to complain about!
>>2914236
Hell yes, Sidewinder controller! Thanks bro!
>>2914238
It's definitely the pick of the litter
The ones with the best dpad are wireless
Okay, I have a PS1 console just like the one in the picture, as well as an HDTV with LED-based screen. I've been using the standard composite RCA A/V cables to hook the PS1 up to it, but I've never been satisfied with the video quality. My TV also has a component input, an HDMI input and a VGA input. Can my PS1 be hooked up to any of these for a better picture? If so, what will I need to buy and how would I go about hooking it all up? I don't have an old-fashioned tube TV to use, only HDTV.
TV sounds pretty old.
Micomsoft scalers with rgb cables are the best options.
Ditch the PSOne and emulate via HDMI.
>>2914215
Use an RGB to Component converter. You're already using LED, no need to add additional lag for no benefit with an HDMI analog-to-digital converter.
Why is this game shit on by people? I thought it was ambitious, interesting, and dare I say fun? It's just as good, if not better, than most of the black box titles.
>>2914194
Because it's a shitty knock of of Space Harrier that isn't even close to being as good.
>>2914203
Try Space Harrier mixed with Mario. Only the boss battles are reminiscent of Space Harrier. The actual levels are more like a platformer game. It's like Super Mario Bros if the camera was behind Mario.
>>2914194
I dunno, I like it.
I'm searching for this game because this game is my childhood memory. If you have this rom I'll be thankful if you can upload it and send me link.
well it is not that hard
http://www.theisozone.com/downloads/pc/dos-games/azraels-tear/
or
http://www.old-games.com/download/1209/azrael-s-tear
or
http://www.4shared.com/folder/eZHl4aaX/AZT.html
from collectionchamber.blospot
design documents
http://www.articulatemarketing.com/azraels-tear
>>2914254
not op but thanks, like op, this is one of those games I started in my childhood but didn't get very far in
gfx and atmosphere were great for ... 1996? i remember running it on my AST Pentium 1 without a 3d-accelerator
This is currently on sale for $15 on PSN? Is it worth it?
Those games are SERIOUSLY old however IMO Ghosts N Goblins alone is worth $15 especially if that's the only way you'll get to play the original arcade version. You will definitely get some authentic retro chops from most of those games.
>>2914007
I already have the Capcom Clasics Collections on PS2, but the emulation in some of the games (like Strider playing the wrong music in Stage 4 and Player 2 being the wrong color in Side Arms) leaves a lot to desire.
I'm trying to like this game but i can't anybody else had the same experience?
and general game gear thread
stop playing it if you don't like it retard
>>2913772
how about you go bavk to v faggot
>>2913774
you seem pretty mad, maybe you shouldn't force yourself to play things you don't like
What are you busy playing right now /vr/?
I've been playing Power Drift. Boy it's hard. I can ace every Out Run route but this thing is kicking my ass. Damn fun though. And incredibly impressive from a technical stand point for its time. And it goes without saying that the music is fantastic.
You?
Near the end of FFIV, my first FF, atleast I think it is almost the end, finished the Giant of Babil. All in all it was a pretty fun experience, somewhat easy, but stuff like the 3 behemoths fights in a row were pretty hard
>>2913630
Super Metroid. I played it for the first time about 6 years ago but didn't finish it. At the time I thought it was pretty overrated. Now I'm playing it again, on a SNES this time instead of the VC, and I'm absolutely loving it. I'm at Ridley right now, but he keeps kicking my ass...
I've been playing another Super Scaler classic actually, wish M2 had ported Power Drift as part of this collection too. The Outrun release is hot garbage btw.