So I'm playing System Shock 2 for the first time, and while still at the start (just got into the crew quarters on the second map) I'm totally baffled by the upgrade system. I knew there were going to be many options to fuck your future self but I had no idea, holy shit there's too many options here and nothing is even explained yet.
How bad is it if I just go on a hunch and invest in something wrong at this point? Is it one of those games where halfway in I need to re-roll my character because without level 4 research I can't get into a critical...
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Standard weapons does have a heavy hitter in its category so you can invest in that alone as far as weapon skills are concerned and do just fine.
You will only need level 2 in research at one point to progress the game and you can easily breeze through the game without ever using psi. I personally didn't bother using psi so I could chug all the alcohol I want to recover HP.
>>3144032
Thanks! Although the thought of going all the way back to the first area from where I am now - crawling in the radioactive zombie-infested tubes in engineering - isn't exactly endearing since enemies seem to respawn and I'm almost out of ammo.
I really like the techno soundtrack so far. Though to be fair I'm playing with the remastered version of the songs through a mod (just the cleaner versions of them).
>>3144096
Enemies do respawn, and some areas have more extreme spawn rates than others.
I've never played a Tomb Raider game before. What's a good one to start with, or should I just play in release order? Which games, if any, are best avoided?
Play them in release order. None should be avoided, none are really terrible. II and III are the best ones. IV is the longest, V is the shortest.
>>3150724
>V
Having not played a Tomb Raider title before, I didn't even know they went up that high.
>>3150698
In release so you can appreciate how the series evolved. None of the Core Design games are bad at all, Chronicles is a bit weak but overall is still fun.
Avoid the Crystal Dynamics games like the plague though lol.
Why doesn't someone start a Kickstarter to make new Sega long CD cases out of high quality plastic? It's just plastic after all, and it couldn't possibly be more expensive than making knockoff controllers, which last I checked are everywhere.
The most common complaint I hear from Sega collectors, besides how rare copies of good Sega CD and Saturn games are in the West, is that the CD long boxes are hard to come by and are extremely brittle. People joke that they're probably made of sugar, but I've never licked one so I wouldn't know. Most...
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Hoarders would shit their britches.
>>3147251
would be great for early PS1 games too
I need a replacement for my Raiden project case
>>3147324
Which PS1 games used long jewel cases? I've only seen the plastic and cardboard ones, probably because they have a better survivability rate.
https://www.youtube.com/watch?v=McDVmiYFdKw
https://www.youtube.com/watch?v=2S3L4_GWjBI
Will this ever be preserved? Fucking hoarder culture man
>>3146515
no, because collectors don't actually care about video games.
>>3146515
never ever
Oh hey, this thread again. It's been a little while.
mario world was best mario game
>pic related
Yes.
Now here comes the closed-minded nostalgic Mario 3 fanboys to crash the party.
You know, the ones who somehow think the entire stage design of Super Mario World is one flat piece of ground you can fly over with a cape. (Sighs)
And because they can't understand how SMW is a superior game, they try to "rationalize" why others would like SMW more than SMB 3.
Even worse, they think everyone who does, is either under-aged or played SMW, first.
Super Mario World has tighter gameplay, better graphics, awesome music, and perfect replay...
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nice samefagging go back to /v/
>>3144119
>nice samefagging
Look at the poster count in the corner, idiot.
Post-mortem of Diablo at this year's GDC: http://gdcvault.com/play/1023469/Classic-Game-Postmortem
Direct link to video: http://s3-2u.digitallyspeaking.com/assets/ubm/gdc/sf16/840684_MJIP-vdd880-1300.mp4
>>3143954
Is it intentional the video is 666mb?
>>3144002
Have you tried playing it backwards? Maybe something happens then.
This was really good. Thanks OP.
This article is also a great read:
http://www.usgamer.net/articles/in-their-own-words-an-oral-history-of-diablo-ii-with-david-brevik-max-schaefer-and-erich-schaefer
How's the steam version of Final Fantasy IX?
Worth getting for someone who's never played it before.
The other option is emulating it, which I'm fine with, but I feel like I should kick some money towards IX because of all the good things I've heard.
>>3140758
Jrpgs are shallow trash. Mash X to win.
>>3140781
That's like saying books are shallow trash, turn page to win
I haven't played the steam version OP but the game is excellent. Worth a playthrough with either format.
>>3140758
I would get PSX version + retroarch + crt shader if you can't play on a real console. I would skip that trash ugly hd releases. the backgrounds are still 320x224px. They models stick out from the background even when playing on a crt+scanlines. You only get a homogenous picture if you play through trash cable composite.
Tell me about the Saturn. How does its library stack up in comparison to the N64/PS1?
Is it worth buying one a building up a library? I've heard Saturn emulation is a crapshoot, but that was more than a decade ago so I'm not sure if its gotten any better since then.
Saturn is fucking tits if you like ports of early 90s arcade games and real Japanesey shit.
Saturn library is actually fucking great but half of it is Japanese Only and 40% of the rest is expensive as fuck
It doesn't have the huge number of shovelware nugamer shit that ended up destroying the industry that the N64 and PS1 did. It had a few, of course, but the rest of the library was pretty much console gaming's last hurrah.
what are some good retro gaming podcasts?
>>3135768
I'm fond of what I've heard of Retronauts so far.
I especially like their retrospective of Dragon Warrior/Quest and the one on Echo Night.
http://www.retronauts.com/
Jeremy Parish is on it.
>>3135768
Thinking about starting one.
No ranting no bitching just talking. What would draw you into listening to one?
>>3136284
One that goes in-depth on the technical parts of the game. The kind of stuff you would find in a good TAS description.
I found a forum discussion about the framerate of 5th gen consoles.
http://www.sega-16.com/forum/showthread.php?26920-Games-with-3D-graphics-running-at-60-fps-5th-Generation-Consoles
Comparing this date with the library sizes of these consoles you can see that only about 5% of 3D (including 2.5D) 5th gen console games were 60fps.
Even if you take out all the 2D games from these consoles then still under 10% of 5th gen console games were 60fps.
Were there any 60fps 3D games on the 3DO?
What about 2D performance in the 5th gen?
Were Saturn and...
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Called limited hardware.
6th gen and later it's just laziness. As packed up by at least one game that looks amazing while also running at a high frame rate.
>>3100823
>What kind of framerate did 3rd gen Euro home computer games (C64,CPC,800XL,Spectrum) have?
Spectrum had shit framerates. No graphics hardware so everything done in software with a slow CPU. 25fps is considered "smooth" by Spectrum standards, most games are far worse. And it's PAL, so it's capped at 50fps no matter what.
>Were 2D arcade games always 60fps
The Metal Slug games run at 30fps.
>Were...
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Autism: the thread
The vast, vast majority of 2D games are 60fps. There's nothing really interesting about it.
This movie was actually pretty dope
It had crazy reimaginings of a fan-favorite property. Now that wasn't welcome in the early 90s, but such reimaginations became all the rage in the mid 2000s. That said, the SMB movie was ahead of its time and would have been much more accepted - maybe even beloved - had it been made a decade later.
>>3144886
Agreed. Especially since production was a fucking nightmare. It still managed to be a solid movie despite all that shit.
Hell, I consider the climax very well done, and its interpretations of the source were clever (literal mushroom kingdom, turning the goomba heads into uniforms with smaller heads on top, jet boots, that cute as fuck Daisy).
I'd even argue that the wall portal inspired the portals in SM64.
ITT: retro nightmare fuel
This thing is creepy as hell holy shit
Creepy is a word used by women to describe a man that is lacking sex appeal.
The word you're looking for is spooky.
>>3085318
>spoopy
The pain he must've been in.
Do Americans have any interest in the ZX Spectrum?
>>3152728
naww that calculator had no love stateside, our parents bought us real gaming machines, no need to fuck with computers until the voodoo cards came out.
>>3152746
>no love
Not entirely true. Timex sold a few units.
>>3152748
and the kids that got them were disappoint.
Got drunk and ordered this last night
Anyone have one?
Does it come with 32x/Sega cd games
Please and thanks
>>3147109
It's a flash CART, do you think it does Sega CD games?
>>3147114
I have emulated Sega cd games on a psp before so what you said doesn't mean anything
Also from the website pic related says free cd bios
Which I'm assuming is Sega cd
I could be wrong
>>3147124
You still need a SEGA CD unit connected as it has additional hardware in it.
what is the best jrpg of the nes/sms era?
>>3142286
FF2
Dragon Quest III
>>3142286
DQIII.