You have been informed by the higher ups that 'Souls' is officially dead, this includes bloodborne and that they're axing the franchise in fear that it's continued success will run the company into a creative corner. They've done the same with their other long running successful franchise Armored Core. That said they don't want to lose the respective fanbases. The goal is to prove the creativity of fromsoftware and their ability to provide their fans with new and interesting experiences.
The executives have tasked you with designing an original IP that will bridge the two communities and solidify the fromsoft fanbase. They're not necessarily looking for a wider audience, their focus is to appeal to loyal hardcore fromsoft fans.
They're adamant that it must be original they want full creative control and to prove they are still capable of coming up with new ideas. So no reviving other dead franchises or licensing other properties. You have been given full creative freedom and a AAA budget and 5 years to develop the game. The only mandates are that both Armored Core fans and Souls fans must be interested in your new game, and that the game is a new and original IP, everything else is on the table.
What do you do?
update my resume
>>318379643
Make an Armored Core game
add some cheap reference to souls and call it a day.
>ACfags want Fromsoft to return to their preferred genre once again
I would have thought after their last few AC games you would be tired of eating literal shit.
Which games are all the cool kids playing nowadays?
That new Earth Rocker game
>>318379554
undertale
undertale
I have so much free time now since I dropped Dota2/LoL, what vidya geam should I play now? Nothing competitive
Kate thread?
Kate thread.
>>318379532
Go outside.
>>318379608
Yesterday I learned that Prison School is the 9th best selling manga of Japan this year
Its fucking popular as hell for being vastly different from the other top 10 which are mostly battle shounen or seinen
>I detest the term "SJW." The fact the gaming community has reduced the concept of fighting for social justice to a pejorative is, in a word, pathetic.
>What we are really talking about here is advocacy and, hopefully, advocacy is something that we can agree is an important process in our society.
>When people advocate for stronger female characters and greater cultural diversity in games, it is not about following some superficial SJW/PC agenda, but rather recognizing that new viewpoints allow for new stories. These new stories can have a significant impact.
>This is what I try to do when I advocate for greater diversity in games. I'm showing my appreciation for developers and publishers who take that risk to recognize other audiences. I want to reinforce that these design decisions are good. They help.
>There's still this big marketing fear that if a piece of media doesn't have a white male lead, it won't succeed. But recent studies are showing that African American and Latino youth play games more than their white counterparts, and with women now accounting for over half of all gamers, it doesn't make a whole lot of sense to keep ignoring these markets in terms of character and story representation.
>It is all of these yet-to-be-told stories, the ones that go beyond generic scruffy white guy #25 and generic sexy warrior girl #100, that will allow us to expand our understanding of the human experience.
>A recent study has shown that people are starting to extract more meaning out of their video games. It is often creative storytelling that inspires new, innovative mechanics. Imagine the gameplay possibilities if we could undertake the harrowing journey of the refugees currently pouring out of Syria and the Middle East. Or if we could take the role of a black teenager growing up in Detroit or Chicago. Of a gay woman in Russia. A war orphan in Africa. Having that does't mean Mario, Call of Duty and Final Fantasy are going to be replaced.
Thoughts on this, lads?
video games
>>318379395
anthropology has no words on fads and social behavior the fuck is this shit.
>>318379395
>women now accounting for over half of all gamers
Oh boy here we go again.
Friendly reminder that this will be another Nintendo flop and anyone that plays it will looks like a literal autist.
>>318379262
I thought this was shelved.
Or..stored...or whatever you do with unfinished phone apps
unreal these japs never turned that concept on mobile, it would print money
you could sell the fuckin balls for $
>>318379262
Friendly reminder that anyone who plays Pokemon in any form is a literal autist. Or 12.
Anything is allowed. ANYTHING Bloodborne related
>>318452554
not a game
Where the hell is everyone?
Is this b8?
let's get one of these going
template
>>318379067
Damn you reminded me I still have Beautiful Katamari to play.
>>318379475
i had actually beaten it years ago, but genuinely forgot i had. it was that forgettable.
>FOV locked at 70
Why did they think this is acceptable? I feel like I'm looking at everything through a toilet roll. How do I fix it?
Already tried changing the ini.
I have same problem, no matter what I do with ini or configuration tool mod FOV stays the same. I can change it through console, but next time I play FOV has reseted again.
i dont have this my problem on my ps4
>>318378873
Fov 90 90
You're welcome
>Pre order bonuses
>On disc locked DLC
>Early Access
>Season passes
>Broken launch releases
>Double xp launch weekends
Anyone else can list more what cancer plagues modern gaming? Also what is in your opinion the worst?
Anything but cosmic microtransactions
>>318378603
Probably the worst are the people who eat all that shit up.
>>318378790
This, its not the devs or the publishers who are ruining the industry but the normies who allow them to ruin it by buying all that shit
ITT: Games that time forgot
>>318378235
I wonder if anyone still plays multiplayer
>accurate
https://youtu.be/Malmvi6GwDA
what's his name again?
>>318378098
buttpained benicio
>>318378098
Flustered Fernando
Furious Felipe
Is it possible to improve on or expand the mechanics of Mirror's Edge in a sequel? If so, how?
The reboot will be made in a new or updated graphics engine and offer a new story. It could also be seen as a map pack.
Can the underlying mechanics evolve, though, like they do in new titles in other platforming sagas like Mario, Megaman, Rayman, etc, where new platforms, enemies and moves for the character can be added and taken away?
I don't think so. Mirror's Edge is more rooted in reality. The environment pieces are pipes (horizontal or vertical), ropes, slopes, walls and floors. They are all static.
Dynamic scenery is the key, I think. Platforms that can move, rotate, fall, react to your jumps, movements, position on the platform itself, etc.
Innovative enemies are also important, but they don't really fit into ME.
I can't see a way of this game being innovative in any way because it is limited by its own design.
Sure they can. There's always more parkour moves you can do you couldn't in Mirror's Edge.
>>318378835
Like what?
>>318379021
double jump
Pretty nice, let's get a thread going
>>318447420
Squads are the "passive" multiplayer feature of Xenoblade X. At any moment as long as your Wii U is actively connected to the internet, you will be loosely connected with 31 other players also adventuring on Mira, making a 32 person squad that is actively connected to one another in a handful of ways. First thing of note, this does not mean you can see their actual avatars adventuring around the world a'la an actual MMORPG, but what it does mean is the following...
You can't see the actual players, but you can see NPC versions of their avatars adventuring around the world. When you see them, you can interact with them, and even invite them to your party. They will earn experience (for the actual player), and you gain a temporary, and possibly quite valuable (depending on their level) ally. I believe their membership in your party expires after a couple of hours so do as much as you can with them to get the most out of their help (assuming their character is equipped lvl/gear-wise to help you).
>>318447589
You can send messages out for your entire squad to see. You might do this for a few reasons, to give some advice about something you've found, or in general just send out a message because you're feeling social. Everyone in your squad has the ability to "+1" your messages, and messages that receive a lot of +1's will be broadcast to the entire playerbase.
You can hold a "Treasure Deal" that anyone in your squad can opt-in to participate in. This is sort of like trading but less direct. When you find an item you don't need but feel it would be a waste to just throw away, you can put the item up for a Treasure Deal to your squad. People will opt-in and basically it's a dice roll for the item between everyone who opted in.
You can also choose to see the achievement spam of everyone in your squad but this is a really spammy feature that many people actually turn off. Me personally I wouldn't recommend it but some people get a sense of "liveliness" seeing that other people are earning things in their midst, so to speak. Sometimes you can see people earn an achievement and be like "Oh, how do I get that one?", or "Wow they have an achievement for that?!". Achievements are novelty by definition so this function isn't really helpful for anything other than trying to promote that "community" feeling of the world being alive.
>>318447704
The last purpose of squads are Squad Tasks. Every 2 hours (cmiiw) you receive 5 objectives. If you've seen any footage of XBCX you'll often notice the UI for it in the bottom right. A selection of 5 monsters and/or gatherables and a counter under each one, showin the progress. Players within your squad must work together to clear these squad objectives by killing the according number of monsters or collecting materials that the counter dictates. Whenever you clear each of the 5 objectives, it will increase the number of Squad Missions you can run when you teleport back to NLA and check the mission counter. More on Squad Missions later.
Sometimes the objectives can be difficult to find, so even if you're being a lazy fart, if you happen upon the right objective mobs that people don't seem to be killing, send out a squad-wide message telling everyone where you found it! This happens a lot in the JP version and it's massively helpful in conducting a quick and easy objective clear.
Clearing Squad Tasks will net your entire squad goodies, so it's in your benefit to work with your squad to clear them.
Let's have another one of these threads.
Who is more likely to live /v/?
>>318377927
Dood can barely walk by himself. Moom is a fucking demolishing machine.
Ladies and gentlemen, how do we fix Overwatch?
Have it not be developed by Blizzard and some other, better company
Nude skins.
Fucking do it.
>>318377891
What's broken?