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Archived threads in /ic/ - Artwork/Critique - 248. page


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Painters.....please help me. I am taking a colour theory course currently and we are mixing chromatic greys. How do I do this?? It always ends up some kind of brown or green mud. It looks awful and nothing like it should. We are using liquitex acrylic paint on Bristol board (shit).
6 posts and 1 images submitted.
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>>2394099

to make grey look grey, saturate it very slightly with the opposite color of the color it is painted in. sort of giving it inverse temperature. let me demonstrate.
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>>2394106

meh. can't replicate it. thought i understood it, i don't. sry!
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>>2394106
>>2394113
yopkek le retard

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See pic rel
left to right, top to bottom:
John McCartin, Krenz Kushart, John Fabian Carlson,
Petar Meseldzija, John Michael Carter, William Herbert Dunton,
Alexander Max Koester, John McCartin, Hiu Lai Chong

These artists/art pieces seem to have special color/hue thing going on, where attention to detail has been paid to varying the hues and adding bits of colors that at times (to me) seem odd and unintuitive. However, although these colors feel unusual, and sometimes untrue to life, the overall image still feels realistic (and doesn't cross over into the surreal).
Some of the color choices I can understand, such as bounced light from the sky, grass/ground and surroundings, and some understandable subtle hues (faint colors of veins and arteries beneath skin) appear to have been exaggerated into brighter pinks and blues. And yet, there are cases where the artist paints the 'right' colors that wouldn't have been there (even faintly) in a reference or real life equivalent.

What is the logic behind these color choices? How much is training the eye to pick up on and exaggerate faint hues that appear in real life and how much is purely an aesthetic choice/artistic liberties? And in the case of the latter, why do these colors WORK?
12 posts and 3 images submitted.
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>What is the logic behind these color choices? How much is training the eye to pick up on and exaggerate faint hues that appear in real life and how much is purely an aesthetic choice/artistic liberties?

Could be logic, could be intuition. Could be the artist has an affinity toward a certain palette/combo of colors.

And in the case of the latter, why do these colors WORK?

Their values are correct. If your values and drawing are correct you can basically get away with murder.
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value>temperature>shape design>hue

if your value hierarchy and temperature structure are solid, you can be pretty liberal w/ the hues.

it's the meeting point of the structural logic of the subject matter and the abstract compositional logic of the shapes/colors

robh ruppel sort of talks about this in simpler terms

http://graphicla.tumblr.com/page/2

ruanjia's studies also demonstrate the thought process pretty well
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>>2391903
Bump for interest.
>>2391914
nice info there.

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At what point did you stop trying to draw art that was cool in place of pornography
>be me in elementary school
>all I wanted to do was learn how to draw so I could animate cool fight scenes and characters
>now majority of WIP folder is full of fucking porn im too ashamed to share with any one
>haven't made any SFW material in months
16 posts and 2 images submitted.
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>>2391762
Just make some SFW drawings now

Nothing's stopping you
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>>2391762
are the there scans for that book in OP pic?
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>>2391763
>nothing's stopping you
Except my short attention span and my libido

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How should the hair look like so that it would follow the style? does this style have a name?
Also looking for general criticism
9 posts and 5 images submitted.
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It's a quiff.
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This is my submission. It's a kobold from warcraft. I painted this on the Krita program.
4 posts and 1 images submitted.
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>>2393737

It's pretty bad in terms of painting but awesome for what it is. I always loved the wc3 kobolds with their candle on their head. Coolest fucking unit ever.
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>>2393794
any tips?
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>>2393920

draw from life. that's the only thing that works.

(pic somewhat related)
5 posts and 1 images submitted.
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>>2393720

humble first 3-4 years, conceited thereon after
>>
Neither
Conceited people are dickheads but overly humble people are annoying because they're like cute jesus rabbits

Just be a casual cool guy that people can have fun with
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>>2393720

You have to be balanced OP
Stay on a middle course and you'll be fine.

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>tfw they finally figured out how to block their videos from being downloaded

JUST

Still a great service though; probably the best deal out there,I guess I'll just keep my subscription going like I should have been to begin with.

Who /NMA/ here?

Rey Bustos is the niggest
34 posts and 10 images submitted.
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You got any videos? Or torrents to videos? I want to check that shit out.
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Was on there for a couple of months, it's great. Cancelled by sub though, got some art books for christmas to work through and don't want to pay for something I won't be using to it's fullest. But I'll be back.

>>2387309
They've got an official youtube where they have some great life drawing videos (no instruction, just timed poses), and a full 3 hour lesson by Steve Huston on basic head structure. Might be a few more freebies, nothing I recall though.
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>>2387315
Yeah, Ive gone through the stuff they have on youtube, was hoping maybe someone has the other videos uploaded somewhere. I was planning on subbing anyway tho.

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ART IS A QUEST TO FIND THE LONGEST ROUT A NEURON HAS TO TAKE TO ASSOCIATE ONE THING TO THE OTHER

THIS POST IS ALSO ART
4 posts and 1 images submitted.
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>>2393600
Edgy
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ART IS A QUEST.
>>
It's been done

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Opinion on my cs6 work.
13 posts and 1 images submitted.
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edgy
>>
edgy
>>
edgy

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Pick a landscape to draw and draw this same landscape in 6 different lighting and weather conditions.
10 posts and 2 images submitted.
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they all look shit
get good
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i know i won't be good at this but i'm going to try. i wont get any better if i never leave my comfy zone right lads?
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>>2393114

Do those 20 squats fag

While learning how to think in 3D through still lives, is it counter productive to do drawings from imagination, or is it vital to apply what you are learning?
8 posts and 1 images submitted.
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Drawing from imagination helps you give something to compare HOW you're learning to WHAT you're learning. Study still lifes or from other references and then test yourself by doing some from imagination. Compare, contrast, make changes and go at it again.
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>>2391383
>>2391024
Had a brain aneurism while typing that. Fixed:

Drawing from imagination gives you something to compare HOW you're learning with WHAT you're learning. Study still lifes or from other references and then test yourself by doing some from imagination. Compare, contrast, make changes and go at it again.
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>>2391388
Thanks man

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Okay, /ic/, help a brother out.

I'm a new artist working my way through drawing and I've about completed the better part of the Dodson book, but I'm having trouble really increasing my grasp of fundamentals, and as a result I feel that I'm not improving nearly as fast as I could be.

I come from a musical background where technical improvement is something that can be pretty clearly mapped out in terms of the grind. I can grind scales for technical precision, then learn or write a song to apply, I see the order of things and it makes sense.

What's the equivalent fundamental practice and application cycle for drawing? I don't mind grinding something mind numbing for hours, and in fact I kinda enjoy it, but I'm not certain what that entails in this case. What's the scale + metronome combo for drawing? Do I just draw hundreds of still lives back to back with additional hundreds of figures? I'm interested in comic book art in the long run, if that matters, but I want to learn realism well for obvious reasons.
11 posts and 1 images submitted.
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>>2389516
do gestures from proko tutorial, boxes from drawabox and practice rendering still lifes from ctrlpaint for 10 hours a day. good luck fag. Sticky.
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>>2389516
hey man,
what >>2389610 said. drawabox is a great grind.

go do gesture drawings, too! i did music as well, and just keep in mind - just like when you're transcribing music, don't worry about the individual notes at first. get the general flow of the phrase and then work to get the individual notes (details).
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>>2389516
Ignore:
>>2392923
>>2389610
for now. Those exercises are good, but not what you want. The grind you seek is academic cast drawing. Start sight-size method then switch to the comparative method. Take your time and do it right. In the same way that scales train required muscle memory this will train "muscle memory" for four important faculties:
Accurate value observation
Accurate proportion observation
Accurate value reproduction
Accurate proportion reproduction

Pepper in life drawing/ imaginitive drawing and bridgman studies, but focus on the academic drawings. Once you have developed those four faculties you will have and easier time absorbing master studies as well as *observing* the world around you for detail that you will *reproduce* in your sketches, imaginitive or not.

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Are haters the prime source of an artist's success?
Since nobody here likes sakimi and kron does that mean the more hate you got for your art the more successful you'll become?
49 posts and 6 images submitted.
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>>2387537
Yes, now go away.
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>>2387537
No, it's the exact opposite way around. The more successful you become, the more haters you get. Haters are a symptom of success, not the cause of it.
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>>2387542
can you get haters as soon as you start?

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I'm started my story and I want to know any mistakes that I'm doing so that fix it and won't make it again
http://kaibiguous98.deviantart.com/
Imagine is not mine sorry
8 posts and 2 images submitted.
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>>2393129
this is an illustration board
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>>2393129

Who/what started the retarded "put some mechanical looking stuff on a persons head and it turns him into a robot"-photobashing trend?
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>>2393167
It doesnt look that great, but Im getting real tired hearing of everyone bitch about this shit.

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How many of you can draw a perfect cube in 2pt perspective from one line?
>protip. No one
20 posts and 6 images submitted.
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>>2392137
Bump
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>>2392137
Wat?
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>>2392137
>year 2016
>still using projections and formal setups to create cubes instead of ellipses

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