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Pokemon Picross general
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May as well start this since there's discussion to be had at the moment. Don't know how long they will last.

Passwords: http://pastebin.com/H1aRTXiu
(EU is 3rd set)

Last thread >>24752833
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>>24770196
Picross is a great game XD
>>
any passwords for free pictrites availible?

also as someone who adores number puzzles i am so happy that this is a thing
>>
>unlock the Zygardes
>use them right away, since it's only a 30 minute cooldown
>it turned out to be a 30 hour cooldown
>>
>>24770196
Any hackers figured out how to extract the Picross save with homebrew yet? I really can't be expected to grind that many picrites.
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>Unlock Area 08 using all picrites
>Finish mission, get 20+ picrites
>100 more picrites to unlock next area
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>>24770221
>also as someone who adores number puzzles i am so happy that this is a thing
If you haven't picked up the other Picross games on the eShop, do yourself a favour and get them. It's better to pay $6.50 for a complete game rather than paying $30 to get by the Paywall or having to Hoard Picrites and limit yourself like crazy to get through half of the game before running out.
Or you can try to get Picross DS for cheap and have the perfect portable Picross experience.
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Based new general
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>>24770221
Emulate Mario's Picross on Game Boy.
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>>24770240
oh thank you i might do that!
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>>24770240
Fuck that. Get Picross 3D instead. It's amazing. Just emulate the Japanese NP games if you want your 2D Picross fix (the first one even has Pokemon in it).
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>>24770262
>Not having all the Picross you can.

>Picross e - 35:39
>Picross e2 - 28:52
>Picross e3 - 14:10
>Picross e4 - 16:46
>Picross e5 - 20:24
>Picross e6 - 9:10 (Still got about a bit less than halfway to go)
>Mario's Picross - 18:39
>Picross DS - 67:43
>Pokemon Picross - 2:19
And around about 30 hours in Picross 3D so far but I don't have the actual numbers because I was playing it on a Flashcart and not the actual cartridge.

The 3DS is perfect for Picross and there will never be enough Picross games on there to satisfy me.
>>
>tfw Voltorb Flip is what got me into this style of game
this is my first actual Picross though

>>24770221
>>24770240
>>24770262
>>24770314
>game recommendations
ayy guys check this one out
http://store.steampowered.com/app/304410/
it's on a hex grid instead of squares but plays very similarly
main difference is the solving ruleset; it has some column/row quotas like Picross but relies a lot more on adjacent and radial rules that are revealed as you progress
>>
Welp
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I might skip the game altogether and just do the puzzles manually.
>>
Please use a stylus.
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>>24770314
>no 25x20 puzzles using the full size of the 3DS's top screen
These are painful for my eyes in Picross DS.
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>>24771431
>No zoom in function in Picross e series.
It's frustrating trying to use touch screen controls on 15 x 15 or higher without being able to zoom in.
The squares are just too tiny to accurately touch.
>>
>>24771440
>no zoom
>no music select
>no different tile sets
>no animated images
>no versus mode
>no overlay
>the required touch screen controls on the stage menu of Pokemon Picross
I can't tell if Jupiter is just lazy or doesn't understand how these little things greatly improve their games.
>>
>>24771468
i agree but to be fair

>no different tile sets

they finally added this in e6

>no overlay

this is a pain but they did go out of their way to ensure none of the Free mode puzzles requires it to be completed

youre 100% right though, pokemon picross should have been a full featured game like picross ds was, would have been fucking amazing
>>
>>24771468
They know that it's Picross so as long as it's cheap, people will lap it up.
>>
>>24771485
>a puzzle for every Pokemon
>versus mode where solving puzzles damages the opponent or messes with the opponent's board and your team is more than just hints/puzzle solvers
>puzzle creation mode
>download packs with alternate puzzles for Pokemon
I would've paid $30 for that.
>>
>>24771555
I agree, that'd be amazing.
With how amazing rhythm games became for the 3DS, I was hoping puzzle games would bring it in too but there aren't as many as the DS had at all. Maybe Tetris DS and Picross was just too high up.
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>that feel when shit at picross and sometimes just stare at the screen for minutes and come up with nothing

We need a protip pastebin
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>>24771403
I have 'beaten' every one they have on the area section of serebii using ms paint.
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>>24772235
The tutorial actually covers all the most important things.
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>>24772235

http://pastebin.com/eGt4eWXe

just for you, anon
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>>24772235
You need to git logical.
http://www.puzzlemuseum.com/griddler/gridins.htm
These tutorials will help you get the hang of non-obvious clues. Then it's all a matter of going through patiently.

Mega Picross (aka Alt Mode) is a whole different ball game but uses the same basic methods. One trick that is invaluable is finding any two rows that end with a single number clue.

See pic related.
In the first example, there is only one number after the Mega Clue. We have no idea of working out where it is considering there are no other clues but the lack of any other number in the top row means we know where there is definitely nothing. Basically, this clue says "At some point after the big group, there is a group of three blocks on the bottom row, nothing after it and nothing on top." Considering the very last place the three blocks could be is right at the end, we know it is impossible for anything to be in the last three blocks in the top row so we can mark them out safely.
In the bottom example, there's no way of safely determining an empty square with that method because those dots could be anywhere.

Basically, make sure you always add the same number of X's as the single clue in it's adjacent column.

Starting off with this method in a Mega Picross puzzle is always a good way to get the ball rolling, then you can look for clues in the normal rows.
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>>24772280
And I forgot my example.
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>>24772235
>tfw can't fucking count and end up with off-by-one errors that fuck up the solution
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>>24772284
Thanks, good tip. I've been having trouble trying to grok these Mega puzzles.
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>>24770314
>tfw Picross 3D sequel next year
Still regret not picking up the original when i could, the demo was so much fun.
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>>24772363
>>tfw Picross 3D sequel next year
Wait, is that actually getting localised? I thought it would be JP only.
>>
Anyone got the solution for celebi?
>>
Spend picrites to get extra pokeslots, need 60 to get to area three and I have twenty, shit I'm retarded
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>>24773120
I would love to know that one too.
>>
How the fuck do you solve the second P-Kyogre mural? The one you get from Banette stage?
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>>24773485
Get good
>>
Is it worth getting all four stars for each level?
>>
How long until SciresM or someone else on GBAtemp releases a tool to edit picrites?
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>>24773485
hurr git gud
A good starting point for me was the very bottom row after marking the initial empty spaces. While it may not look like there's any clear indication as to where the groups of two are placed, there's one tile from each group that will always be filled in due to overlap. Fill those in and start from there.
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>>24773525
Yes. It only takes like two seconds to do everything required
>bring a water pokemon
>don't use blue force more than 5 times
Those picrites add up, boy.
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>>24773547
I've restarted that one 3 times now. It's devious shit.
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>>24773485
That's one of the easier ones, have you been properly marking things off with X's?
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>>24773120
No one?
Is S 04 - 08 too hard even for the hardcore picross fans? :^)
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>>24773547
Thats a great hint actually. Thanks, I managed to solve it now.
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How do you guys do overlaps? I cant seem to keep a good enough mental image to not fuck it up.
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>>24773813
If you want to cheap the game a bit, just try to mark overlaps with x first, it doesn't use up any stamina.
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>>24773813
I click out of the tools and place my cursor on the starting square from one way, then mentally go from the other way and look at what's in between their end points.
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>>24772363
Source?
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>>24773821
>>24773829
Both sound like they work well, but how do I find clue rows when there are multiple numbers? I tried looking for the 11+ totals on the side and the 8+ totals on the top of the Celebi puzzle, but most of them didn't seem to give me any clues.
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>>24773869
>0 on the outside edge of the board.
This aggravates my autism a bit.
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>>24773869
Due to that last column being empty you now only need a 10 total across, and make sure to count the Xs that go in between.
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>>24774139
You mean 19 ?
As I can we the grid as 20 x 15 and not 11x 15
Need some draw fag to do get in on this case. Like holy hell, how is this one even possible to do?
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>>24774154
It's now 19 across, which means if the total sum of the numbers with an added 1 for every gap between them is 10 or more you can find an overlap.
When you have a case where you know at least half has to be filled, go to some drawing program or even take power point, then go across locking everything as far left as it goes, then again as far right as it goes, and check the overlap, keeping in mind that depending on how small the numbers are will effect how many overlapping tiles you can definitely fill in.
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>>24774171
I have no programs only pencil and paper. This will take days, being stuck on this piece. Leaving it will cause it to dissappear. Do you own it? Do you have celebi? DI'd you clear this one? Need some kind of spoonfeeding.
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>>24774139
>>24774171
Thanks man, was able to solve the Special 20x15s, so I'll be ready for when Celebi comes back.

>>24774180
Celebi will come back, and I don't think the timer for the next mythical starts until you complete the current one, so you'd have to wait the same time period for a mythical whether you solve it or skip it. So you could move on and practice on the smaller puzzles if you needed to.
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>>24774225
Progress so far. If someone complete this, godspeed.
>>
The game stops being fun when it gets to the point where the only practical use of energy is getting the auto fix and auto fix x medals because you can't afford the next area.
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>>24774171
Just to add, overlap doesn't work if the line is only 1s, and in most cases 2s.

>>24774180
Usually I count across and leave the 'cursor' at the end of a block. Then count from the other end and fill in where that block overlaps.

Example: say in a 10x10 puzzle you have 4-3. If we call the squares 1, 2, ..., 10 From the left, I'd touch the 4th square from the left, then count from the right.
10, 9, 8 for the 3 block
7 for the X
6, 5, then 4 and 3 will be the overlap.
>>
>>24774255
Google "picross solver".
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>>24774255
That on was no fucking joke. It took me 45 minutes to solve.
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>>24774258
Pokemon Picross' Picrite structure is a joke. Wait for your system's firmware version to get homebrew support so you can just hack infinite picrites. Otherwise, stop playing the game once you get walled off. The dailies, challenges, and the achievements don't give shit for picrites, and if you do ANYTHING but spend picrites to advance, the game becomes "Pay up or get out", and eventually becomes that anyway after a certain point.

If it was something like $10~15 to get your unlimited supply, that'd be one thing, but 30 burgers for a game that's barely worth half that on a good day is retarded.
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>>24774329
Homebrew can't even give you infinite picrites, unless you have a gateway with savedatafiler (or I think powersaves too) the existing programs can't dump the save file for this game.
>>
I've tried two different picross solving sites, both of them failed on today's challenge pokemon, whatever it is.
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>>24774154
sec i'll give you some of the first steps, lemme draw it
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I don't understand how blue force works. It indicates which rows have squares, but isnt that obvious already? It never helps me

Also, picrite save editing when? Paying for that shit adds up to way more than it's worth. I hate how it basically tries to force ou to buy picrites to continue to a new area. I had a little over $2 eShop credit left, got 200 picrites to help unlock area 3. After this I'm done until I can hack it.
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>>24770314
So here's what you can do, provided your 3DS is homebrew capable.

Proceed to use CATSFC Plus from the libretro emulator pack, and put these SNES roms on it:
Mario's Super Picross
Picross NP Vol. 1: Pokémon
Picross NP Vol. 2: Yoshi's Story
Picross NP Vol. 3: Kirby
Picross NP Vol. 4: Star Fox 64
Picross NP Vol. 5: The Legend of Zelda: Ocarina of Time
Picross NP Vol. 6: Super Mario 64
Picross NP Vol. 7: Wario Land II
Picross NP Vol. 8: Donkey Kong Country

Yes, there are in fact SNES games with puzzles based on N64 titles.
Each volume has 12 puzzles based on their respective game, and some more generic puzzles and oddly enough a two-player mode where two players would competitively solve a puzzle to get the best score.
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>>24773869
I missed my mythical for the day since it was jirachi(area 7), so I did celebi in paint since people were saying it's hard.

>>24774659
Blue force tells you if it's possible to place a square or an x in that column/row. It's a great hint for telling you where to look next. Also, regular greninja is bugged(only 15x15 but it still works on larger), so you can use it on the mythical/password puzzles.
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>>24774455
jirachi, it's solvable

got it in ~22 minutes
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>>24773869
>>24774154
>>24774586
1/?
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>>24774691
Thanks based anon. Someone make an imgur.com or something where you can make picture galleries and save these shit heads. They are ridiculous.
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For those in need of Manaphy.
>inb4 bad quality
i know. I don't know how 2 screenshot
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>>24774742
L+R. The game tells you any time you're paused and a few other times as well.
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>>24774742
Do you own any tablet or mobile phone? Both works. Mobile phone on the other hand require a USB - mobile phone charger mixture, so you can go into dcim in your folders and upload them on an imgur.com account.

Other than that looks nice. Anyways someone save those images, so if anyone ask we have them
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>>24774659
The blue rows indicate two things:
- When a row has tiles which can definitely be filled in
- When a row has tiles which can definitely be crossed

>>24774716
You should be able to figure out the 4-1-5 column immediately.
The general rule of thumb is, if the sum of the tiles plus the number of segments minus 1, is greater than half of the row length/column height, you should be able to fill in a tile somewhere.

For example, 4-1-5, that's 10, plus 2 for each -, so 12.
15/x is 8 (rounded up), 12 is definitely greater than 8.

You can do the same for that 4-1-1-6 row.
That would add up to 15, and since that row is 19 wide rather than 20, you could figure out tiles to fill for that 6.
Since the 6 row happens to fill in some tiles on that 3-3-2-1 column, you can put a cross on the second to last row on that column.
I dunno, feels like I'm not explaining this very well.
>>
Are there any NA codes?
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>>24774765
Literally in the link in the OP
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>>24774754
Mobile phone. it's what i used to take that pic
>>24774745
oh thanks
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>>24774764
looks like you're trying a math-based approach to determine if rows/columns qualify for the next step, but it doesn't help in determining what you're placing without some further steps, imo, could be wrong who knows

what i'm drawing is the visual oriented logic that comes next

>>24774716
2/? maybe my last one I have a headache
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I tried explaining blue force a bit.

Basically it tells you what tiles or crosses you can fill in based on the current information, even if that current information is INCORRECT however.
And it will not give hints based on results that will be as a result of making a move.
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>>24774902
So basically it's logical training wheels? Even for a picross scrub like me that seems pretty shit.
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>>24774935
but it gives intel where to concentrate your mind
so, yeah, could be better
>>
The real point of all these abilities for Picross is to let you finish quicker, for the missions. Blue Force tells you the lines to AVOID as much as the lines to look at, so you don't waste time.

There are even some missions where you have to complete within 1 minute. And they're still regular puzzles not super-simple ones.
>>
>>24774935
>>24774949
Yeah, in the larger 20x15 puzzles, it can reduce the time you spend scanning.

I prefer to turn this off in the regular Picross E titles, I only use Blue Force if there's a mission for it.
I'm solving shit like Zygarde without support already, I don't need them.
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>>24774985
>Yeah, in the larger 20x15 puzzles
It's a damn shame that the larger puzzles lock you out of your support mons, including most (if not all) of the Blue Force mons. I don't understand the choice to lock supports to specific board sizes, especially when there's a number of atypical board sizes.
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>>24775004
I guess this is the only way they can enforce the idea of actually progressing, is that pokémon you need for a certain puzzle are ahead of the curve.
That said all of the 20x15 puzzles are detours with significant payoffs, IF you are able to solve them.
They're probably banking that players won't be able to unless they play further into the game. Which is exactly why you can skip the Zygarde stage after Banette.
>>
>>24774935
Nah, it's the best form of a hint in Picross. It doesn't give you anything ,it just helps you to think harder and more focused. It says "You could do something with THIS line... But what that something is you need to figure out."
>>
>>24773553
I don't like how a lot of Missions just reward you for doing things the easy way.
That's why if it's got a requirement where I have to use a specific skill, I'll do it normally first and then do a second run later on to do the rest of the missions.
>>
Any hints on 15x15?
I was doing fine with the 10x10, but now I'm just lost as fuck. I can't even figure where to put even one square...
>>
>>24775037
If they wanted to enforce a "git gud if you REALLY want this OP support mon" mentality, they could just have some stages with good mons lock you out of your support wholesale, and let you keep your supporters without locking them to board sizes.

Honestly, Support Slots and Energy Upgrades are such ridiculous Picrite traps that I almost feel offended. I never use more than 1 or 2 support mons, and if I run out of energy mid-puzzle I can just Pause and come back to it later.
>>
>>24774691
>area 7
Fuck me. I was already regretting opting for 6 over 7 be cause I can't meet the requirements for most challenges, but no I'm going to miss out on Jirachi too? This split path shit is fucking retarded.
>>
>>24775101
>>24774716
>>24774814
>>
>>24775101
Start with the big numbers and edges, and work your way inward. The biggest difficulty with the first 15x15 is that not only have you had NO fucking warning of this coming, but you're also down your supporters suddenly, so you can't even use them to help you feel around.
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>>24775124
It's pretty weird that you can jump straight to 20x15 puzzles like Greninja and Zygarde, before encountering a 15x15 puzzle.
Discounting the pokémon encountered by passwords of course, but there are the daily legendary appearances too.
>>
>>24775137
Greninja is a 15x15, but I assume you're referring to the Ash-Greninja, which I haven't yet seen.

I got paywalled in Area 4 because I bought 2 Supporter slots like a retard that played too much TWEWY and assumed that said slots would be incredibly useful.

They weren't, and now I'm stuck and can't progress until I crack my save, scrounge up the 40+ picrites I need to unlock Area 5, or shell out money I don't want to spend on a game that's not even that good.
>>
>>24775096
>tfw celebii doesn't count as a grass type
Will I ever complete Greninja's challenges?
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>>24775245
You need 3 slots since abilities are locked to certain types (time freeze is psychic/ghost, grass is auto fix).
>>
Anyone got the picture of mural 2 on kyorgre's side? (Cleared one of course)
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>>24775152
You must use one of the passwords for ash greninja
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>>24774814

>these math formulas

I just use my head and count man on the screen man, wtf
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>>24775354
these math formulas are exact ones you use on screen.
And are quite basic.
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No art for Prof Tetra. Is the world this cruel?
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>>24775004
>atypical board sizes
Not really. There's 10x10, 15x15, and 15x20 (since 20x20 doesn't fit on the screen). Mons are usable up to 10, 15, or 20.
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>>24775124
I get this, but I seriously can't even start tfw Greninja 15x15. I can't determine the definite placement of a single square
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>>24775417
She's a small pixelated mess, how are you supposed to get off on that?
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>>24775488
What's the level code for Greninja?
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>>24775004
Kyogre is one of the first legendary support mons you get.
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>>24775498
I just think that she's cute...
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>>24775520
This is greninja's puzzle.
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>>24775555
I only wanted to look to suggest a starting point for that anon.
Now that you've posted the solution, I'm superfluous.
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>>24775555
At least spoiler the solutions, geez.
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>>24775555
>all these buttblasted fags who haven't done it yet and don't realize that won't give you the actual solution if you don't study it
well deserved quads
>>24775565
>>24775591
The picture doesn't even give you the solution since some of those colors are cleared boxes while some are xs. Plus if you don't study it you won't have the solution already.
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>>24775629
It's extremely easy to deduce which boxes to fill in with that solution.
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>>24775642
Heres a tip: Don't fucking look at it
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>>24775488
Use Blue Force

In case you don't know how it works (I couldn't figure it out for a long time myself) it just highlights rows/collumns that you should be able to deduce from the infornation you're given.
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>>24775726
The only blue force he can use on greninja is manaphy if that was his daily mythic.
>>
>>24775520
S03-05

>>24775555
I'd rather do it without a guide

>>24775726
Can't use blue force on a 15x15 yet, only 10x10
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>>24775848
Ok, with 15x15 squares anything that's 8 or higher is guaranteed to have dots in the middle thanks to overlapping. In a 15x15 square with an 8 clue, when you look at the 8 being as far left and as far right as possible, there is a square in the middle that is filled in both possibilities. In a 9 clue, there are always 3 squares that would be filled no matter which side you start from.
A simple rule of thumb is "If the clue (X) is greater than half of the length of the row (Y), you can fill in the middle [Y-X] squares." I'm not good at maths so someone could probably word that better.

So in the puzzle you've got two 9 in a series of clues and one 8. Using that method, that's already 7 squares you can fill in without a problem. Additionally, the rightmost vertical column has three squares you can fill in along it's length if you use the overlapping technique.
That should be enough to get you started but you need to get the hang of overlapping possibilities if you want to get good.
Good luck!
>>
>lose unnecessary amount of energy simply because i keep putting a tile in the wrong spot and have to fix it
its fucking free mode. theres absolutely no reason to even expend the energy until after the puzzle is solved anyway
>>
>>24775939
Of course there is, how else will you buy those magical picrites~
>>
>>24775939
Energy and team slots are awful picrite traps. There's no point to them other than getting people to pay more as the game it's designed to start walling players at the end of areas 6/7 regardless of how few picrites they spend.
>>
>>24775893
Thanks. I was actually looking for overlap, because I that's where I normally start. I guess I was just so overwhelmed by the jump from 10x10 and the fact there were no plainfully obvious squares to fill in right away. I didn't realize 8s and 9s were my key to getting that one started.

Only thing I'm not understanding is what you meant by the rightmost vertical row
>>
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Hate the F2P-induced limits, but this game reminded me how much I loved playing Picross so I went and downloaded a bunch of nonogram apps on my phone.
>>
What does it mean on a Pokemon where it says "Puzzle Size"? For example Umbreon says "10x10" but if you press X the next page says "Max 15x15" and it's working fine on this 15x15 I'm doing.
>>
>>24776405
just go pirate picross DS
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>>24776410
I assume that's the size of the puzzle you caught it on.
>>
How exactly can i play this?
i didn´t understand everybody seems to have fun so i want to join i know how to get free pictrites so there is no problem with f2p shit
>>
>>24776410
It means the maximum size of puzzle where their abilities would work
>>
>>24776553
lrn2read
It says 10x10 on one page and max 15x15 on another. I think >>24776462 is right, it's the size of that Pokemons puzzle.

It's annoying useless info desu, I'm more interested in whether the Pokemon will work on the puzzle I'm about to do, not one I did days ago.
>>
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>>24776405
Payed the 29.97 for Pokemon, downloaded Mario's Super Picross and Picross DS. I'll be busy for weeks.
>>
does anyone know which puzzles the passwords in the pastebin relate to specifically? like which password is for which puzzle?
>>
>>24776942
for the record, for the NA ones its

>area 4
>area 3
>area 5
>area 5

in that order
>>
It looks like the consensus is to unlock Area 7 before Area 6. Why is that?
>>
So how exactly do you get more picrites? There's the daily training, but other than that I've completed every mission I can get, with the exceptions of ones that are either impossible with my current Pokémon, or require 3 Pokémon while I only have two slots. Am I only able to get 5 picrites per day?

Anyone figured out a way to extract the save file with the homebrew channel to get infinite picrites yet?
>>
>>24777239
7 has Jirachi, 6 doesn't have anything mythical.
>>
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>>24776333
Fucking finally
Challenging as fuck, but was fun
>>
>>24777586
what was your clear time/did you use pokemon?
>>
>>24777609
Didn't use any Pokemon
Can't check right now, but I think it took me about an hour and a half total
>>
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>>24771417
don't fucking tell me what to do
>>
>>24777632
ah okay.
keep up the work anon. soon youll be a picross master and itll all be a walk in the park for you. and then youll be clearing puzzles like that one in under 5 minutes without using any pokemon or even really trying that hard like i did
>>
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>>24777652
I actually just did the 20x15 Manaphy in 49 minutes, no hints/Pokemon.
Was much easier than Greninja, imo

Just checked, Greninja took me 1:12
>>
>>24777263
I'm 99% sure that smealum is going to have to update something in hax itself. no homebrew works with picross or PSMD
>>
>>24777772
good job! youre getting the hang of it.

highly recommend some of the other picross games, particularly picross ds, while you wait for your energy/picrites. theyre really fun and youll get better at it.
>>
>>24777796
So, it'll take 6 months to do?
>>
>paywalled at region 8
damn, game is too nice to end it now...
should i shill out?
>>
>>24777982
>8
How'd you make it that far? Seems line most people that didn't spend picrites for anything but new areas got stuck at 6 or 7 after unlocking only 1 of them.
>>
>>24777812
I see the Picross e# games on the eshop. Are those worth picking up?
>>
>>24777986
game was nice enough to gib them one dolla'
i feel guilty now
>>
>>24777990
if youre gonna spend money i highly highly recommend getting picross ds over any other picross game. but the e series is just fine, and you can feel free to work your way through 1-6 as you see fit
>>
>>24777997
I refuse to give them a cent for this. Paying for this shit just tells them that this is OK.
>>
>>24777263
Bumping the non-spoilered section.
>>
>>24778009
other than paying, yes, you do daily training and thats it.
>>
>>24778017
Wow, that's really shit. Rumble World hit a point where paywalls got insurmountable but you could make more gems than that daily if you friended enough people.
>>
I just installed pokman picross and after reading this thread (and learning that it has an even higher paywall than world) I'm more inclined to just buy a picross game off eshop instead. I'll get picross DS later when I learn how to homebrew my 3DS

Which of the e series will give me the most bang for my buck? Would e6 be the best one/have the most features/etc? Puzzle amount matters too of course.
>>
What the fuck is 5-3
>>
>>24778035
you can't homebrew if you have access to the eshop unless you buy cubic ninja
you also can't play picross ds with homebrew just emulate it
>>
>>24778049
>can't homebrew if you have access to the eshop
oh right
fuck me
Emulating doesn't sound too bad either

Still wanna know about eseries though
>>
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Zygarde
>>
>>24778005
>paying for a game is not OK
Get over yourself, scrub. This is way better than other freemium models like Shuffle
>>
>>24778005
This is one of the most harmless freemium models. You pay them the price of a retail game and then you'll never have to spend a cent on it again. If you're staying free the game is more like an unlimited demo, but it takes really long to get anywhere. I don't understand why people get so pissed off at this pay model.
Shuffle is designed to take the money out of your wallets with all its RNG shit, but Rumble World and Picross really don't try to scam you.

Though what kinda breaks the deal for me, and this probably sounds really entitled, is that the main gimmick is not "all 720 Pokémon+formes available".
>>
>>24778044
Charmander
>>
>>24778207
Rumble's a game that you know is going to be worth $30 because it lays out all of the balloons clearly for you to see. "This is the exact quantity of the game you're missing out on or are going to be waiting much longer to get to by not paying up". Also, Rumble doesn't start paywalling you until you've got half a dozen different balloons (each with about 3-6 different stages each) under your belt.

Picross doesn't give you any indicator of how long the game is going to be, attempts to scam you out of picrites to get you to pay sooner, and doesn't really let you get your feet wet before demanding money unless you didn't fall for the previously mentioned scam attempt. These qualities all combined make the game feel nowhere near the $30 price tag, and make people feel less justified in paying any money for a game that makes a habit of trying to shaft the player regularly before they're even in Area 5.

You're right in that Picross' Freemium model isn't the worst, but that doesn't make it okay. The execution is really terrible and discourages actual investment in the game. Not to mention the game's likely to get a cartridge release eventually that gives you more shit for your $30, much like Rumble is getting.
>>
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How do you get started on puzzles that don't have any overlap, or obvious rows that can be formed by numbers that fit evenly in 10 squares?
>pic related

I've used Scatter Reveal to do the last few like this, but I want to be able to do it without hints like all the others I've been doing
>>
>>24778687
>any overlap
>fucking 2-5 is there
learn how to thing, faggot
>>
>>24778687
Start on the 3+5 column. That totals to at least 9 accounted squares (8 filled ones and 1 break between), meaning you can fill in a partial overlap. From there, you should be able to deal with some of those 1s on the left edge, and the puzzle should gradually become easier from there.
>>
>finish my daily stuff for Pokemon Picross
>start playing Picross DS with a 20x15
My fucking eyes. I can barely see the hints in the mountain tileset. Is this supposed to be a thing?
Never had that problem in Picross e
>>
>>24778695
>>24778699
Wow, obvious. Guess I'm overthinking it. Thanks.
>>
>>24778125
>This is way better than shuffle
You mean the game where the only thing you can get for money is something you can grind in game to the same maximum you could get by paying in a short amount of time? Everyone who says shuffle is a bad model hasn't actually played the game.
>>
>>24778764
Not to mention that the escalation battles routinely shit out items, and not even just the bad ones.

The only real complaints I've got about Shuffle is how asinine it is to get your hands on a Mega Speedup and the general difficulty of some of the newer puzzles.
>>
>>24778670
You can see the number of areas and Pokemon and missions available in each in each area in Picross. The team slots and energy meter are traps though, and the amount of content is worth approximately $12-15 based on the Picross e games.
>>
who /GaveUpOnThisGameDay1AndWentBackToPicrossDSandRememberedIt'sComfyAsFuck/ here?
>>
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help
>>
>>24779028
start with the bottom row
>>
>>24779028
look at the top row
You have a 5 space and a 2 space to fit 1x2 and 2
you know that square has to be part of the first 2, so the second 2 has to go in the top right corner squares
>>
>>24779028
bottom seven can't go three spaces to the right, so one on the left is sure. then column 3 ends with 1 tile, so it has to be a cross above newly filled space. this cuts spot for 2 to exactly two squares, so it has to be there. and you go step by step, solving this maze
>>
>>24778764
Because having to turn on the game every 2.5 hrs and grind Meowth is not at all tedious, right? It's clearly just an unintended coincidence that's even possible. They nerfed it on mobile.

At least when you cough up in Picross you actually get something tangible, unlike Shuffle where you use your coins only to find you should have used other items too.
>>
>>24779033
>you know that square has to be part of the first 2, so the second 2 has to go in the top right corner squares
uh no it doesn't
>>
>>24779053
Thought the top left corner was already blocked off, my bad
It does end up being that way though
>>24779048
It is tedious, but it's a way to actually get around paying money. All you get for money you can easily and tediously get for free, but much faster than in rumble or picross.
>>
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>>24779028
>>
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>>24779043
>>24779031
Thanks, overlooked that.
Got it after that
>>
Is there a way to add a specific amount to my eShop account? I don't wanna spend ten dollars on Picrites when I only want $3 worth.
>>
I think one of the worst things in this is that, since you're not allowed to make mistakes in the tutorials, a newcomer is left without the tools for finding and fixing mistakes, especially when the game starts throwing giant puzzles at you.
>>
>>24779417
At the very least it could tell you WHY that's incorrect. This is a logic puzzle game. Why the fuck aren't they giving you logical reasoning behind each tutorial?
>>
>>24779774
Also, letting you make mistakes would remove that super annoying "You can't place a tile here" thing.
>>
>Please Use the Stylus
>>
>>24779892
You know what I hate?
Auto-fix X.

I use temporary Xs all the time to visualise the tiles I can place, this skill shits all over that.
>>
Password puzzle 04-07 is Mew right?
Working on it, but it's hard. Anyone done it?
>>
Anyone got a solution picture for Jirachi?
>>
>>24780069
Yeah, it's Mew.
I've done it in 16:15 without support.

Might as well post a few personal times.

S02-05 Manaphy - 00:05:33
S03-05 Greninja - 00:04:47
S03-06 Ash-Greninja - 00:03:03
S04-07 Mew - 00:16:15
S05-06 Zygarde 50% Forme - 00:14:52
S05-07 Zygarde 10% Forme - 00:07:36
S05-08 Zygarde Complete Forme - 00:03:27
S07-07 Jirachi - 00:12:25

Using Zygarde 10% support against Zygarde Complete is fucking hilarious
>>
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eh
>>
Looks like you can't use both Greninja and Ash-Greninja at once; they say you can't set more than one of the same species of Pokemon at at time.
>>
>>24780188
I guess this also applies to Zygarde.
>>
>>24780063
At least that's just tied to a pokemon skill you can choose to not set, being told you can't make a mistake in the tutorial just makes me want to skip it so I can make choices that matter to try to solve shit.
>>
>>24780204
Some of the challenges require you to set skills. I imagine Auto-Fix X is one of them.
>>
>>24776322
Yeah, I increased my energy slot to 300 and got up to 3 team slots. Now I'm fucked basically, with 34 Picrites left and I've 100%'d everything up to Area 4. And then they don't even let you spend less than ten dollars on the damn game. It's bullshit.
>>
>>24780251
Yes, it may be something like "don't use auto-fix X more than 3 times", combined with "set 1 grass type".
So you can't avoid using auto-fix X unless it's a larger puzzle that you can't use a weaker grass type on.
Simply setting a type is enough to satisfy that mission, it doesn't care if it's not compatible.
>>
>>24780271
I generally just take a picture of the puzzle just after completing it (if I manage to), and then I can just copy from the picture to fill it in again without triggering any fixing thing.
>>
>Just finished Jiraichi
This is it, isn't it? No more puzzles except dailies for weeks
>>
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Is 03-05 unsolvable?

I've put it through a few software tests and I always get errors.
>>
>>24780881
No, look at that 1 4 5 vertical column on the fat right
>>
>>24780881
not at all, solved it without even trying (without pokemon). the solvers your using are just fucked i guess
>>
>>24780271
You actually don't need to bring a Pokemon with auto fix for those. Not bringing one counts as not using the ability.
>>
>>24780881
Yeah all the online solvers I've seen are utter shit. If you run them, then try filling in a bit more manually you can usually get them to solve more for you.
>>
>>24780919
If you're required to bring a grass type, then you're required to bring a pokémon with Auto Fix X.
>>
>>24780976
No, just auto fix. Auto fix X is on steel types
>>
>>24780995
Ah, my mistake.
Well you get the idea, they can force you to deal with Auto Fix or Auto Fix X by mandating that type of pokémon too.
>>
>>24781012
That's not the case for the whole game though, is it?
>>
>>24781051
Nah, just infrequently, I hope.
>>
Hey can someone double check my logic for me? I have a 20 row with 1-3-1-2-1-3, currently filled with

___O__O_______XXXOOO

Does this mean the second O in the row must be a single (not part of the 3)?
>>
>>24781057
I meant it's not the case that only grass types have auto fix. But looking at serebii maybe I'm wrong.
>>
>>24781093
Specific types only get specific skills.
If you filter skills whilst selecting support pokémon, each skill is color-coded to indicate which type of pokémon have that ability.
Blue Force belongs to Water and Ice Types for example.

Honestly though that's just another confusing thing in this game's poorly designed GUI, do you want fairy pink or psychic pink for example?
>>
>>24781093
That is indeed the case. Types = abilities.
>>
Is there a way to complete failed missions? When I redo the puzzle and complete the challenge, it just ignores it.
>>
>>24781107
I just redid a mission that I failed the other day. It completed with no issue. Check the wording and be sure you did what it wanted.
>>
>>24781107
Yes, I've done it plenty of times
>>
>>24781107
Are you sure you're meeting the mission requirements? Redoing the puzzle gets you the missions if you missed them.

Note for the last mission you must complete all missions on the same attempt like it says.
>>
>>24781079
Ignore this, I'm sure I was right and went ahead with the rest of the puzzle.
>>
>>24781127
>>24781130
>>24781134
I am completing the mission. The star fills in but then it just falls out and I don't get the reward. Maybe I have to leave it for a day.
>>
>>24781161
Which mission is it?
>>
>>24781192
The Pumpkaboo one. The three missions are:
>Clear in 5 minutes
>Set only Dark-type Pokemon (failed)
>Use Scatter Reveal at least once
>Complete all missions at the same time (failed)

I use Poochyena only at the start of the puzzle, complete it within the time limit and I still don't clear the mission.
>>
>>24781210
"Set" means the pokemon in your party. Is poochyena the only pokemon in your party?
>>
>>24781221
That would be the problem. Thanks (although I'm out of energy so I'll have to leave it for tomorrow).
>>
>>24780931
If you don't mind compiling from source code, try this: http://code.google.com/p/pbnsolve/downloads/list
>>
Anyone know how many picrites are needed for unlocking everything?

Does daily training give you one more picrite a day per rank up? This feels awful.
>>
>>24781278
4660 to get all the areas, 1000 to get all the energy upgrades, 500 to unlock alt-world, 300 for the mega pencil
So 6460 as long as I'm not missing something else you need to buy
>>
>>24781297
Not taking into account what the tutorials shit at you, that's $30 to get 3000, and then you have to wait 4 days after that to have enough to do everything.

>Can't just buy the game and get access to everything in a puzzle game
>You have to wait, too
Admittedly you're likely going to be spending most of that time solving all of the puzzles you unlocked and doing shit like legendaries and such, but that's still a little irritating that you can't just pay and go.
>>
>>24781351
The max you can buy in this game is 5000, then you get the 1000 a day, so it's really only 2 days of waiting and you probably won't run out before then since it takes time to actually do the puzzles. I forgot to also account for unlocking the extra party slots, so it might be 3 days depending on how much that ends up costing. I also haven't unlocked alt-world, if you have to pay to reunlock the areas there then that cost would need to be a lot higher in which case it's totally awful.
>>
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Anyone able to help me out here? So close to completing Ash-Greninja only to find I can't fit the final one in.
>>
>>24781529
It looks fixable, but it usually means there's one row or column off somewhere else.
It does look like that one particular tile is the correct place but I can't be sure, meaning somewhere else is incorrect.

Remember, Blue Force suggests hints based on your current information, regardless of if it's correct or not.
>>
Shit is tough. I've been good up to 10x10s, but up to 15+ it gets toooough as hell
>>
>>24781544
I don't think that's fixable. I can see a few other minor errors in other places. My guess is that he made one mistake somewhere that snowballed.
>>
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>>24781529
I think this works
>>
>>24781544
>>24781623
>>24781649
Nope the solution didn't fix it. Seems like I'm pretty much screwed so I'm just gonna restart. Still thanks for the help anons.
>>
>>24781681
Worst comes to worst, erase big chunks of the work so far instead of outright discarding it all, then try re-solving the suspect area.
>>
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Professor Tetra, for the thread. sure isn't a lot of art of her, understandable, but a shame lol
>>
>The magic of Picrites will pave the way!

I fucking hate this game
>>
>>24781719
I'm not sure why you would expect much out of a generic compressed sprite. It's poor quality by even R/B/G/Y standards.
>>
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>>24781529

You weren't really that far off.
>>
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>>24781724
>Please use the Stylus.
This game has the most polite ways of pissing me off.
>>
>>24781744
>professor not enough pixels to hold her arms down at her sides pops up every time i look at a mega evo puzzle
>have to dismiss her dialogue box by tapping the stylus again

why
>>
So can the mythical Pokemon appear in areas you haven't unlocked yet?
I'm going to be annoyed if I boot it up tomorrow and I've got this big pushed up slut telling me I need to use the Magic of Picrites before I can get the next puzzle.
>>
>>24770196
>finish area 1
>it's pretty good
>spend all picrite to upgrade stuff
>you have to pay to get to level 2
>need 50 pic, only 37 left

WHAT FUCKING DO? NINTENDO IS SHIT.
>>
Why the fuck do all these missions need Slash Reveal
I've been paywalled in World 11 there are literally no Ground types what the fuck
>>
>>24782095
Yup. Got Jirachi appearing in area 7 when I chose to unlock 6 and I missed it.
>>
>>24782103
There is a daily training where you get a piddly amount of picrites. Enjoy playing for free.
>>
>>24779417
>something for newcomers

Anon, this game already has more tutorials that all picross games combined. It has lots of tips that usually are things that we are supposed to find out on our own, plus Pokémon help.

It's the easiest Picross ever made. They had to stop the dumbing down somewhere,
>>
>>24782125
This right here is bullshit.
>>
>>24782117
>world 11
How did you make it that far before being paywalled?
>>
>>24782191
I've been emulating Mario's Picross and that taught me picross WAY better than this new pokman one, it even lets you test your luck on a few 5x5 in easy mode before it gives you 10s and 15s. And with my mistakes fucking me over if I make too many, it gets me into the mindset of actually trying to figure out the puzzle, rather than just being pissed off from the pokemon tutorial going "DONT DO THAT SQUARE YET WHOOPS CANT PUT AN X THERE PLEASE USE A STYLUS"
I got angry enough at the end to uninstall when I found out I had to wait THREE HOURS for my 200 energy to recharge, not to mention it takes 10 pixel things to recharge, 50 pixels to get to a new area and you get literally nothing from finishing puzzles and daily training. I just uninstalled before I would eventually find myself in area five or something being completely deadlocked by lack of pixel cash.

I want to get one of the eseries just because mario picross is so good that it makes me wanna play on the go, I'm torn between e6 and the original e. Which one should I get?
>>
>>24782381
I uh
might have already spent £10 on it
>>
So is there a picrite exploit/injection yet? I fell for the energy upgrade meme and It's taking forever to get enough picrites for worlds after 4
>>
>>24782490
Yes, but only with savedatafiler. It's not working with homebrew for some reason.
>>
>>24782490
We know how to edit picrites by directly editing the save with a hex editor. However, currently can only extract the save with savedatafiler if you have Homebrew on firmware 9.2 or less, which isn't many of us.

Our regular save manager app freezes with Picross, and apparently SMD too. Same with HANS and other apps that load games. Seems like another attempt by Nintendo to block our hacks.

I think all that is needed is a *hax payload update by smealum whenever he get the chance. Not positive that this'll be the solution, but I think it is.
>>
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>>24781719
>>
>>24782513
I'm fairly certain it's just some updated game libraries rather than a direct attempt block access with homebrew.
Smea just needs to update his payloads to fix it.
There's a number of older games that don't work either due to similar reasons.
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