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>When you have purchased all 5000 Picrites, you can then redeem
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>When you have purchased all 5000 Picrites, you can then redeem free Picrites from time to time in batches of 1000. If you max out the Energy Gauge's level by spending your Picrites, you then remove the free to play aspect. You no longer have to worry about the energy gauge as it is at infinity

Neat. Paying retail price+ for the game makes it behave like a retail price game.
>>
They did the same thing with Rumble World, to an extent.
>>
Rumble set up hard paywalls about halfway through the game. You could theoretically pass them without buying anything, but it required ridiculous amounts of grinding (you could get about 10 gems a day and you needed thousands). From what we know, it sounds like this game uses the same system.
>>
Save editor when?
Help SciresM
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>>24753163
Did. Did you even read the post?
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>>24753163
That's the better system though, if there's a pay cap as well.
I'd rather have the first levels free and then a paywall, after which you pay to get past, it's essentially just a normal game.
Shit like shuffle and badge arcade where you can spend an unlimited amount of money, potentially get nothing out of spending your money, and are programmed to take as much of your money as possible is much worse than this.
>>
>>24753476
>he spends money on badge arcade

are you that faggot who wants to get all badges than the ones that you only like
>>
>>24753487
I never said I spent money on it, just that I dislike that type of monetization system.
I'm fine having fun with my free plays.
>>
>>24753503
but it's pretty much your crane game digitized
>>
>>24753511
Charging real world money for the chance to win a jpeg =/= charging real world money for the chance to win a real world prize
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>>24753531
a prize nonetheless anon

you're the one putting values in them

and there's also a thing where a buck gives you five tries whereas crane games change in costs
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>>24753163
>you needed thousands
what
you can't even buy more than 3000
>>
>>24753638
Thousands was an exaggeration. You need 1240 to open up every area. Even factoring in the free gems, that's still about two or more months of looking for 10 people to add to your buddy list every single day.
>>24753476
It's possible, and reasonable, to get everything in Shuffe without spending a dime. Nintendo Badge Arcade, on the other hand, rotates badges so quickly that it's difficult to get more than a couple of favorites per set.

Then again, Badge Arcade isn't even a game. It's a 3DS desktop item shop with a game attached.
>>
>>24752833
It's December 2nd and I still can't fucking find it on the eShop
>>
So when does the eshop usually update? Is it 12am PST? EST?
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>>24753456
.cia when?
>>
>>24754401
Maybe because it doesn't come out till tomorrow in the US/Europe.
>>
>>24754749
It's 12 AM EST.
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>>24756877
Serebii said NA and Europe on December 2nd
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>>24757743
No he didn't. He said December 3rd
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>>24757743
>>24757769
>pic related
I have had reading comprehension I guess, I read this as the 2nd for NA and Europe. I guess you can see how I got confused though
>>
>>24757890
>Have had
Have bad*
>>
eshop download when?
>>
>another f2p pokemon game
My 3DS is going to be a Shuffle/Picross machine at this point

I really need to stop turning on to play Shuffle then immediately turning it off, but it's so convenient.
>>
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>tfw no picross yet
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>>24759439

we're still a good 4+ hours away from regular time when eShop updates
>>
is it december 3rd yet?
>>
>>24760555
according to nintendo no it isn't

by the way, have they said how much space this will take up?
>>
>downloading picross now
>>
>>24760667
730 blocks
>>
the full game costs 32€
I dont mind this approach. Either get a p2p game or get a f2p game.
>>
>have to pay to get into the next area
I feel that area 4 will be impossible to enter without some picrites from the shop, since you only get 4 from the daily challenge and the prices always double themself (50, 100, 200, 400, 800, 1600, 3200)
thats fucked
>>
>>24761250
Yeah, that's how they get you. They make the first few areas openable with what the game gives you, then slow down the amount of free currency enough that you can't get into the next area without paying.
>>
How does this game work? The puzzles are timed?
>>
>>24761306
I assume you have a tiner and if you don't beat it in an hour, you don't complete the puzzle. Getting a square wrong adds time penalties. Correct me if I'm wrong.
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>>24761152
Fucking yurop
>>
>>24761354
the first 2 pokemon you get are shiggy and evoli. The first one you actualy catch is fucking Poochyena
>>
>>24761365
You have to buy:
-Worlds
-team slots
-and the ability to actualy play 2 matches before waiting 2 hours.

Pokemon dont get any level ups but some challenges on the stage require a certain ability to be activated or a certain element to be there. So far every stage had the "beat stage in under 5 minute" challenge.
>>
>>24761375
and you can get mosaic pieces for 2 boards. Namly Primal Groudon and Kyogre.

thats all I could spoiler.
>>
>>24761379

except you didn't spoilertag it
reported, asswipe
>>
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ITS ON LIKE DONKEY KONG
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Just read Serebii's page about Mythicals

That's a total ballache
>>
Should I get Super Mystery Dungeon or Pokemon Picross?
>>
>>24761693
Mystery Dungeon.
>>
>>24761693
One is free. The other isn't.

Solution: Get both.
>>
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in case anyone was wondering.
prepare to get jewed
>>
>>24761880
Just wait for the save editor
>>
>>24761889
I actualy dont hack, since I go by the mantra of "if you dont pay for it, you dont deserve it".
>>
>>24761880
>int jewgold
kek
>>
>>24761899
How's it going, smea?
>>
>>24761899
>f2p game
>being jewed out of money
>too play the game
>but I deserve to be jewed.
>>
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>>24761880
now it should be somewhat better.
>>
>>24761964
On the bright side, you can earn 6 free Picrats a day.
>>
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>>24761972
do you mean the training ones or just for coming back?
cause I made one with the training value only, didnt saw the "hello, here are your 6 picrates".
I mean what Im doing is not rocket science, everyone can do it its just fun to see actual numbers.
since im unsure about this one, some input would be sweet
>>
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I fucking can't do it. Help me, /vp/
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>>24761996
This is supposed to be the first hard panel you find and is killing me.
>>
>>24761996
>already this far
>he actualy spent money
>>
>>24762006
I haven't paid yet . I've only used some of the Picrats you earn with the tutorial and the regular levels.
>>
Can I chose to use button controls on the stage select screen? I don't like switching between stylus and buttons after every stage.
>>
>>24761996
Gimme 7 minutes.
>>
>>24761996
Easiest places to start are the 712, 711, and 911 lines.
>>
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>Heres a bunch of money
>You can use it to unlock more Pokemon slots and Energy boosts
>"Oh cool, I guess this is the "pay" portion. Ill just use all this money to unlock Pokemon slots and keep going. I guess the other "pay portion" is energy, and you "pay" with time, but I'm a patient person I can wait it out.
>SURPRISE, YOU ALSO USE MONEY TO UNLOCK MORE WORLDS, DIDNT THINK IT WOULD BE THAT EASY HUH?
>Stuck in the first grass world

Dont make this mistake. At first I thought I was just going to spam the money on energy fill so I get permanent energy so I didn't have to wait. They just made this a whole lot more tedious.
>>
>>24761693
Get all 6 Picross e games and Mario's Picross from the eShop. Then get Super Mystery Dungeon. Fuck Pokemon Picross, they made this shit more casual for God's sake.

>>24761880
>2015
>not initialising all your variables of a single type on one line
>commenting it
>commenting it and not even spell checking
kek
>>
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>>24761996
I got pretty far, then I realized I made a mistake somewhere and can't be assed to figure out where.
>>
>>24762107
May I ask how do you get into these huge panels? I've managed to fill three more squares in the 911 column but that's it.
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>>24762131
I started with the 181 row. The center square must be an orange. Then, since there's a 1 on each side, you can extend it by 2 spaces on each side so the entire middle 5 are orange. I forget what I did next. I'm working on it again to fix the problem I had the first time.
>>
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>>24761996
Okay anon, I think I got it this time. Pen and Paper Picross isn't my forte, but I've 100% Mario's Picross, Picross 3D, and NP Picross vol 1. My apologies if I made an error, as I'm used to the game buzzing if that happens.
>>
>free to play energy bar

doesnt this only matter if you use the pokemon ability hint system?

what if you just solve the puzzles normally?
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>>24762209
It was correct this time. Amazing, anon. I'll repeat it in a while, I hurts me to not be able to solve it by myself. Thanks, dude.
>>
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>>24762131
Alright here. I re-did it from the beginning for you. The moves went in the order of the rainbow (red->orange->yellow->green->blue->purplish-ish->purple).
>>
>>24762245
It depletes by one for every block you get right. Pokemon powers have their own cooldowns.
>>
>>24762256
>Red: 1 square in the middle because of the 8. Since there must be at least a 1 and a space on either side of it (1_8_1), then the avalible space for the 8 is reduced by 2 on either side. So that extends it to the middle 5. The three Xs are because the 2 that we made can only be part of the top 4.
>Orange: Same logic. 3 in the middle because of 9, then an additional 4 above it to account for the space that the two 1s and two spaces take up.
>Yellow: Just connecting the squares in the 9 together and confirming that the vertical row makes a 2.
>Green: This could have been done right after the first move. The two 5s can only fit here.
>Blue: since we know the two green spots on the left have to be part of the top 5 and 6, we can simple extend them downward
>Purpleish: just connecting the rest of the 9.
>Purple: Since there's a 1 above the 4, it can't go into the top. As a result, the 4 and 5 must fit into the 10 spaces below the X. Due to the space between them, it fits perfectly.

That's how you start a larger puzzle.
>>
>>24762257
well shit
>>
I'm perfectly fine with this system. It's a fun game so far, I don't see myself paying for it, and so I wait.

It's way better than Shuffle, which is a huge cashgrab.
>>
>>24762086
>not initiating every variable in a seperate line
>not commentating shit
you are the reason why software got so shitty in the past few years.
Since you rarly stay in the same place in that line of field, commentating shit makes it easier for the next guy to work with this software.
>>
>>24762257
Also a warning: If you accidentally erase a make you've already made, it takes energy to put it back.
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>>24762303
what kind of shit is that? are the puzzles in free mode?
>>
>>24762295
Just 5 upgrades makes your bar unlimited and they don't seem to cost that much (50, then 100, then 150 I've seen so far) and it removes the free to play waiting bullshit.
>>
>>24762314
It's 1 energy, so it's not a huge deal. Just a warning not to go into a stage with exact energy.
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>>24762299
i agree with half of you

Basically Picross and Rumble are glorified demo's; you can actualy get a lot gameplay out of them without paying but sooner or later you will hit a paywall, which forces you to either buy the game completly or just part of it. Since they both are fully fledged games, its a good system.

Shuffle is extremly fair to its 3ds userbase (and thats the userbase that should matter on /vp/). If you dont slag too much, you can get a round without spending a single dime and still get all the rewards. I actualy spend 8€ on diamonds for this game which I still havent used up; just to support the devs for not making it a jew hell.
>>
>5000 picrites = $31.98
And that's before tax. This game had better be supported with loads of puzzles for a long ass time to come because 300 puzzles is not nearly enough value for the dollar. Buy any two Picross-e games for $5.99 each and you'll have 300 puzzles right there.
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Is there any way to avoid having to buy the second Pokémon slot? I really don't need them as I have mad picross skillzzz
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>everyone talking about picross-e is better

they are but if you want maximum value i highly recommend getting picross ds, you can get a copy for like $10 and its easily the best picross game ever made. i actually dont even care about pokemon that much, im only in this thread because im a MASSIVE picross fan whos played and beaten every game and i highly recommend it.
>>
>>24762354
Agreed, also picross 3D is great too, if you're willing to try non-traditional picross. It gets incredibly challenging.
>>
>>24762348
You are forced to, and there's some stages where you have to equip 2 pokémon in order to get 100%
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>>24762354
I still don't understand why the Picross e games don't have some of the features from Picross DS like being able to change music.
>>
>>24762354
>i highly recommend getting picross ds, you can get a copy for like $10
Where? I've literally never seen it in stores. Any checks online have only brought up the britbong version. Besides, with Nintendo WiFi dead you can't download any of the bonus puzzles these days. Unless you happen across a used cart which happened to have them downloaded.
>>
What the fuck is 3-1 supposed to be? If there was some hint as to the pokemon, that might help; I've been stuck on this one for 15 minutes now and I know I've fucked up somewhere, but I'm not sure how to fix it.
>>
>>24762380
Isn't it region free anyway? You can even get the JP version for like $15 new.
>>
>>24762374
>You are forced to, and there's some stages where you have to equip 2 pokémon in order to get 100%
how does that work? you cant just solve the puzzle normally?

>>24762375
i wholeheartedly agree, especially try it out mode for Free puzzles. but yeah, picross DS had some god tier music too. e6's music was actually surprisingly good too though, but you still couldnt change tracks

>>24762380
i just bought a copy (in the us) like, about two months ago. dont remember if it was ebay or amazon but probably ebay. last i remember there were tons of copies floating around
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>>24762383
3-1 is Blitzle
>>
>>24762395
>how does that work? you cant just solve the puzzle normally?
You can solve it, but the 'extra quests' say 'have 2 equiped pokémon'.
>>
rule 34 of professor tetra when
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>>24762395
You can solve then normally, but the stages have missions to earn you picrites and other things that require bringing mons and sometimes using their abilities. There's even achievements for using the ability 50 times.
>>
Can you earn picrites on stages you already cleared?
>>
>>24762431
i have a similar question, does replaying a cleared stage still cost picirites?
>>
>>24762395
The DS had a lot of great puzzle games.
What the hell happened to them on the 3DS? Everything suddenly became eShop games with less features or content, shitty cash grabs, or Japan exclusive.
>>
>>24762326
But Jews don't believe in Hell.
>>
>>24762444
candry crush happened
>>
>>24762444
It's a lot cheaper and more profitable to develop puzzle games for phones than the 3DS.
>>
>>24762444
Picross 3D 2 looks good.
>>
>>24762444
>What the hell happened to them on the 3DS?
Like a number of other genres, full-priced Puzzle games don't sell these days. 3DS does at least have Crosswords+ which has an absurd number of puzzles, plus free spotpass ones, but the game was a bomb and could regularly be found for less than $10 just a year or so back. Damn shame since it's a good game.
>>
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Use free pictrites to gain infinite energy or unlock worlds?
>>
>>24762490
Unlock worlds. Energy regenerates, but worlds can only be bought.
>>
>>24762488
Tetris Axis was pretty good too. It had a ton of modes, but it's out of print and removed from the eShop because Ubisoft got the Tetris licence and released a worse Tetris game.
>>
>>24762537
Was it Nintendumbed down like Tetris DS was? Couldn't stand that game due to the retro Nintendo wankery.
>>
>>24762569
Nope. The only Nintendo things were the option to use a new version of the Tetris music along with several other tracks and miis. The only other sort of retro thing was having Bombermen as opponents in the AI versus mode.
>>
>>24762608
Alright that sounds much better! I know a place I can grab it fairly cheap so I'll pick it up next time I'm out there.
>>
>daily training is just an easier version of daily picross from picross DS

t-this is what ive been training for...
>>
Daily training gets it's first boost after unlocking the 5th zone. Just arrived there and got a notification.
>>
does auto fix need to actually fix something to count as having been used for the purpose of the achievement, or is it enough that its just there
>>
Why don't they have some sort of free practice mode or something, with randomly generated puzzles but no picrites involved? Might help those of us for whom this is our first picross game. It's a bit disheartening since I have to play to get better, but because I'm so shitty at it, I'm put into situations where I can't play.
>>
>>24762718
honestly the pokemon powers make it ridiculously easy, i dont know how big the puzzles get but anything 15x15 and under is usually a 10 minutes or less puzzle on its own. just remember this is a logic puzzle, meaning you never put an answer down unless youve proved its true.

and if youre really struggling just post a screenshot and ill give you a hint
>>
>>24762709
It automatically triggers when you start a match. It doesn't need to fix anything.
>>
I hope none of the later puzzles have forced guessing. The very last 20x15 puzzle in Club Nintendo Picross had that and I was not amused.
>>
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>>24762354
shit, I loved picross DS

>pick it up again earlier this year wondering why I stopped
>those gigantic 25x20 free puzzles on set 9

oh yeah, now I remember
way better soundtrack than this pokemon shit though
>>
>>24762819
I hope not because this game doesn't have the overlay feature of Picross DS to help.
>>
>>24762838
>25x20
bitch, 25x25 puzzles were the majority of Mario Picross (Super Famicom)'s hard mode.
>>
>>24762819
uh, anon, there is no such thing as "forced guessing" if traditional solution methods dont work on a given puzzle, youre expected to do an overlay test. thats why try it out mode in picross ds was so important.

but puzzles that small usually dont require overlay testing anyway, theres almost always a provable solution youre just not seeing. the picross games dont teach ytou all the possible logic tests to find solutions, there are some harder advanced tests you can do
>>
Is this basically the voltorbflip?
>>
>>24762870
Voltorb Flip is a cross between Picross and Minesweeper, yes.
>>
so now the question for the free to players becomes:

what are the optimal things to spend picrites on?

obviously you NEV ER spend them to refill energy, thats stupid. there are three primary things to spend them on for us.

the main thing is the weighing between unlocking new areas vs. upgrading the gauge. upgrading is worth since if you do it enough, youll never worry about energy again. on the other hand, if you spend all your picrites on that, youll have a ton of energy to spend nothing on as youll have no new areas. so we need to figure out what the optimal points to do either or are.

as for unlocking slots, thats easy: only do it when you NEED to for a mission, when you have the picrites to spare
>>
Be forewarned that there's no way to finish 100% Greninja without expanding to 3 Pokemon, since it requires two grass types and a Pokemon with Time Freeze. I'm sure there's a grass type with Time Freeze later in the game, but not within the areas you can reasonably finish without spending money.
>>
>>24762913
Fuck the gauge. If you're playing without spending money, you're going to be walled at area 4 or 5 if you upgrade the guage. There's no efficient way to get more Picrites once you've cleared everything and you won't have enough to open the next area.
>>
>>24762924
youll need to upgrade it to get all the medals, though, if you care about that. i do agree though that opening the areas earlier on seems like it should definitely be highest priority.
>>
>>24762942
If you intend on not spending money, you'll never get far enough in the game to worry about medals.
>>
>>24762972
youre talking to a diehard picross fanatic here. im the kind of person who will get his 2 free picrites a day or whatever and play this game for more than a year just so i can complete everything. i still play picross ds to this day.
>>
>>24762865
I was seriously trying every strat I could, and at some point I entered it into a bunch of auto complete picross machines and they all completed about as many as I had, until it went "error".
I don't know what you mean by overlay test though, since I only ever played the 3DS Picross games. Sounds still like guessing one brick and just going on from there.
>>
>picross is love
>picross is life
my only complaint is that full game costs god damned 30 bucks
>>
>>24763114
The overlay is pretty much like putting a piece of tracing paper over the puzzle and trying things out with that. If it works out, you can choose to apply it to the puzzle
>>
>>24763114
>I don't know what you mean by overlay test though, since I only ever played the 3DS Picross games. Sounds still like guessing one brick and just going on from there.

yeah thats basically what it is except you do the testing part on something other than the actual board, i.e. with picross ds youd get an overlay you could do tests on that wouldnt affect the main board.

20x15 just seems too small to REQUIRE an overlay test to solve but i suppose its not impossible for that to happen
>>
>>24763114
and for the record i dont recall a single puzzle from picross e1-6 requiring overlay testing
>>
>>24763149
>>24763150
Did it still do the penalty of not coloring in the picture if you finished it in under an hour?
An hour is more than fine with almost every puzzle, but with huge ones like a 25x20, I'd rather just take my time and relax.

Also wow, still surprised there's no custom picross system in the -e series yet.
>>
>>24763177
Why would they let you make your own instead of selling you another pack?
>>
How does the Picrite system work?
I fucking love Picross so I'm not going to have any problems needing to use items of Pokemon effects to finish. Will I be able to complete all the puzzles without paying or waiting too long?
>>
>>24763214
no, unfortunately. the gating has nothing to do with skill
>>
>>24763214
It's probably a do-a-few-a-day from what I've seen so far.
>>
>>24763168
That's why I was so confused anon, I'm still only up to e5 but I never had much problem at all finishing something unless I messed a block up in Free Mode.
This was the last puzzle of Normal though, so I didn't think it'd be that challenging.
>>24763197
I'll never be able to share my BoI puzzles...
>>
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so from what i'm reading here, this game is inferior to the other picross games and my money is better spent on games that don't have tpci's dirty jew fingers in them?
>>
>>24763214
You use Picrites to:
>unlock more areas (and thus more puzzles)
>unlock more slots in your team
>make your energy bar longer (you use 1 energy point for every space you fill and it refills over time unless you max out the bar)
>refill your energy bar (again, it refills over time and can be made infinite although it's not recommended to increase it if you don't want to pay anything)

You get picrites by:
>completing missions in each stage (time limit, bringing certain types, using or not using abilities, etc.)
>completing achievements
>completing a daily challenge
>paying for them with money up to a limit of 5000 (~$32) and then get 1000 every now and then

You get very few picrites at a time in-game except in the tutorial stages. Like Rumble World, you're unlikely to unlock every area in a timely fashion unless you pay some amount although maybe not the full amount.
>>
>>24762354
>tfw I've already got it physically as well as all the Picross E games, Mario's Picross and am working on Picross 3D on a flashcart as well. I've done around 250 hours on Picross on my 3DS alone.
In the period between new Picross releases, I would erase my save data in one of the E games and do it again. I fucking love Picross.
Mega Picross > 3D Picross > Normal Picross > Absolute shit > Micross.

The first three are all fantastic but Micross is just fucking terrible. What a lazy "evolution" of the base concept.
>>
>>24763271
I was half-expecting a Macross joke in there.
>>
>>24762819
>Club Nintendo Picross is JP only.
JUST LOCALISE IT ALREADY YOU DUMB FUCKS.
IT'S PICROSS. JUST CHANGE THE MENUS AND THE LEVEL NAMES AND YOU'RE GOOD TO GO.
>>
>>24763297
I think we'll be lucky to even get Picross 3D 2.
>>
>>24763297
Should have downloaded them on picross ds when you had the chance
>>
Do you have to use the stylus or can you use D-Pad and buttons?
>>
>>24763265
I think it's a bit better due to having 3 or so "challenge" goals per puzzle. Games a lot less barebones in that regard. More music than the Picross-e series too. The whole 1 song per game on those got grating real quickly.
>>
>>24763271
>Mega Picross is in this game
>but only after completing the main game

>>24763265
I'm not exactly sure how many stages there are in other games, but this one seems to have 304 normal stages (plus a few stages for mythical Pokemon that seem to randomly appear), two 64 piece Micross boards, and an alternate world with Mega Picross stages although the solutions are the same as the normal versions of the stages. Each stage also has a few challenges, but it seems like only the time challenges would really matter.

>>24763371
You can use the d-pad and buttons but only when solving a puzzle. You have to use the stylus when choosing stages for some stupid reason.
>>
>>24763371
You can change controls in every time you want it.
>>
>>24763396
>You have to use the stylus when choosing stages for some stupid reason.
Yeah it's completely unnecessary and I really don't get why this happened. Using the dpad and buttons for the game part makes so much more sense than using a stylus. Using dpad and buttons for MENUS should be common sense at this point. Menus are a huge reason dpads still exists in gaming today. They're simply the most functional thing for navigating them.
>>
>I'm sorry, you can't place an X in this square.
Please tell me this shit is only in the first couple of levels.
>>
>>24763439
Yeah, the game drops that after a few levels.
>>
>>24763456
Thank fuck.
>>
Consider the following:

Pokémon Picross 3D

Get on it, Hal!
>>
>>24763474
>amiibo functionality
>Pokemon amiibo unlock nothing
>>
>pokedex 3d pro
>pikachu icon
>pokemon shuffle
>pikachu icon
>pokemon shuffle
>pikachu icon
>pokemon picross
>pikachu icon
why
>>
>>24763474
I just want Picross 3D 2 to be localised.
>>
>>24763481
Are there even any Pokemon Amiibo besides the Smash ones?
>>
Passwords fucking WHEN
>>
>>24763474
>picross ds 2
>normal, mega, 3d, all in one game
>all of the features, modes, and music from the first one is back plus more
>e series becomes downloadable expansions
>tfw this will never happen
>>
>>24763497
I'd just be happy if Picross DS got re-released for the Wii U VC. A fullblown sequel is but a pipedream.
>>
>>24763485
because its the fucking mascot, and it has been the mascot for over 20 years, and if you seriously have a problem of pikachu being the main image of pokemon you have a severe case of autism
>>
Genuinely surprised there's no StreetPass feature in this game. Figured it'd be like Rumble/Shuffle where passes would net you some extra Picrites or something.
>>
>>24763396
I went to look up how many puzzles Picross e6 has as a comparison, and it has 150 picross puzzles, 135 mega picross puzzles (based on the 150 picross puzzles), and 3 micross puzzles.
You get about half the content of Pokemon Picross, but it costs $6 and everything is available to you from the start.
>>
>>24763514
>We've had 7 Picross games on the 3DS so far (not counting Club Nintendo Picross Plus or Picross 3D 2 because too much Picross is bad for Gaijin).
>We still can't create custom puzzles and share them using Streetpass.
Why?
Why is this allowed?
>>
>>24763550
If you could make and share your own puzzles, they'd only be able to sell you one Picross game instead of seven.
>>
>>24763550
Look anon, I know you want to pass around "puzzles" in which unsuspecting recipients uncover dicks, but Nintendo doesn't swing that way. Especially these days as they're in censorship overdrive.
>>
>>24763564
they've only sold 6 and those six add up to the price and relative content of a single picross game and far as i know there is no picross-e7 in development atm
>>
what do blue pokemon do exactly?
>>
>>24763593
What do you mean blue?
>>
>>24763582
Picross DS was $20 when it released.

Each of the Picross e games is $6 and have never gone on sale. In addition, there's the option of paying up to $32 in Pokemon Picross.
>>
>>24763572
>muh Lyn
get over it, pedo
>>
>>24763597
The ones that do da ba di da ba dai, badaba di da ba dai
>>
>>24763593
Tells you which lines have things you can currently solve for the first 150 seconds. This ability is passively active as long as they're in your team.
>>
>>24763114
How many puzzles are in each e game?
>>
>>24763730
It varies but it's always at least 150.
>>
>>24763730
About 150 unique puzzles and some other modes (except in the first game) like Micross that has puzzles within puzzles to make a big image or Mega Picross that reuses the normal Picross puzzles and makes them harder by combining numbers from two lines.
>>
>>24763267
>>paying for them with money up to a limit of 5000 (~$32) and then get 1000 every now and then

It's $30, not $32. Look at the shop carefully.
>$25 for 4000
>$4 for 800
>$1 for 200
And once you buy 5000, you get the free deal.

So this is basically a $30 game with an unlimited demo.

And from what I can see in the game, there are
>30 worlds, each with an alt-world mode for 60 total
>4~9 puzzles in each world, each puzzle nets you a Pokemon
>100 achievements
>Two "Mural Puzzles" (100x100 picross)
>Randomly-generated training puzzles (once a day)
>Each Pokemon has one of 12 abilities, but none of them actually do anything other than solve the puzzle for you

Honestly, I wouldn't pay $30 for this game. I fucking love Picross and I love fucking Pokemon, but the content is extremely barebones and really doesn't explore what the crossover should be capable of. It's just vanilla Picross with easy-mode functions and a Pokemon skin wrapped over it. If you had access to full-on freeplay, you could finish the game in a day.
>>
>no battle mode where you have to solve simple puzzles rapidly to damage the opponent
Didn't Picross DS have a versus mode like this except it was a race to finish a few puzzles?
>>
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Im stumped and Im also not that great at this. What would be the next move in solving this?
>>
>>24763918
You're on a 10x10 grid so numbers like 3-6 can only have one configuration (3 down, space, 6 down).
>>
>>24763918
You can solve the 1-1-6 and 3-6 columns and most of the 3-4 row and a square on the 2-4 column.
>>
>>24763864
yes and it was awesome and also the music was hype as fuck
>>
>>24763918
its hard NOT to find a row or column in that pic without a potential solution, desu
>>
>>24763918
the 116 column is free. Also you can do the same you've done in the 8 column with the 6 one (leaving 4 spaces). Then the puzzle solves itself.
>>
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>want to play this
>can't update or I'll be locked out of homebrew
>eshop access spoof was blocked
WAKE ME UP
>>
>>24763956
Play Picross DS, it'e way better.
>>
>>24763827
I'm holding hopes for updates like they did with the other games, since even a micross for every mega would be rad, but I doubt it.
This is Jupiter though so they probably are working on e7 instead or something.
As long as it gets updates for every form and things like that, it might be kinda worth it. I'd love it if you had to finish item picross puzzles in order to unlock the evolutions but that seems to not be the case.
>>
>>24763961
Way ahead of you
>>
>Picross nerds coming out of the woodwork like termites
I thought I was the only one with an unhealthy Picross addiction.
>>
>>24761964
These numbers aren't accurate because the cost doesn't increase in a straight line.
It seems it costs 4430 picrites to unlock all the areas.

Does anyone know how many picrites you need to unlock unlimited stamina and all the team slots?
>>
>>24763977
Mario Picross or e1?
>>
>>24763985
Adding to this, it takes 700 picrites to get unlimited energy.
>>
>>24763977
Picross isn't a very good game for discussion so naturally only big new releases get people talking.
There's not much you can get Picross threads going with.
>Do you like Picross?
>Yeah, I do. What's the new one like?
>It's got Picross in it.
>Sweet.
>>
>>24764023
NP and 3D
>>
>>24764047
If custom puzzles were back, things would explode like they did with Pushmo.
Damn, man.
>>
>>24764181
I didn't like Pushmo very much. The puzzles were way too simple and it didn't get challenging until you were about 80% through.
Crashmo on the other hand, that shit was great.
>>
>>24764193
I didn't play either actually, but I'd love for Picross to get a custom scene like that.
I've been doing spritework for years so I'd love to make cute sets of OCs or shit.
>>
I hate it when I get down to one or two rows saying they have something left, but everything else is satisfied.
>>
>>24764267
what do you mean exactly?
>>
>>24763506
That doesn't mean they have to use almost identical Pikachu icons for every damn game. Put the fucking name on the icon.
>>
should I only pay for the energy bar thing?
>>
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>>24764279
Like this.
>>
>>24764305
What game puts the entire name on the icon?
I wish 3DS games had animated icons like DSiware games though.

>>24764310
You'll be screwed very quickly by the need to pay to access new areas if you do that.
>>
>>24764313
For anyone that does not wish to support nintendo´s jewing.
http://gbatemp.net/threads/tutorial-infinite-picrites-on-pokemon-picross.404875/
>>
>>24764313
oh i get you, youre saying you made an error. part of the problem is you need to be more attentive about placing X's on fully solved lines. this is something that saves me a lot of headache when doing bigger puzzles. if you see that you've fully solved a line, IMMEDIATELY stop what youre doing and X out the rest of the blank spaces in that line. trust me, it helps immensly
>>
>>24764340
Yeah, I was pretty sure I did that, must have fucked up somewhere in that process.
>>
>>24764313
Move 2,4 to 4,4 and 4,5 to 2,5. (X, Y. Left-to-right, bottom-to-top)
>>
>>24764330
>For anyone that does not wish to support nintendo´s jewing.
Are you saying that for the past 35 years of my life I could have been playing videogames without paying for them?!
>>
>>24764449
for f2p games or games requiring mp services, this is often impossible
>>
>>24763827
>I fucking love picross
>I love fucking Pokemon
>fucking pokemon
Using my superior context clues, I've come to the conclusion you love fucking pokemon. I'm sorry about your head injuries anon.
>>
>>24764193
crashmo was shit, you're literally the only person I've ever met to like crashmo over pushmo
>>
>>24764517
anyone know what time daily challenge resets at?
>>
>>24764330
doesn't work with save manager or svdt.
>>
>>24764535
Works with save data filer or whatever it´s called
>>
>>24764549
Yeah, it seems you can't do it with homebrew.
>>
>>24764615
Savedatafiler is homebrew?
>>
>>24764621
Not homebrew. It's a leaked dev app.
>>
>>24764649
oh. Why not just use that then?
>>
>>24764621
>>24764651
Savedatafiler is only for Gateway and CFW users, not for homebrew.
>>
>>24764656
Oh. I guess.
>>
>>24764524
For me (EU) it reset at midnight.
>>
Why are the primal puzzles so much easier than the normal ones, despite being free to do?
>>
>>24764708
arent they 10x10? all 10x10's are a joke
>>
>>24764708
>despite
You think you should pay for the easy puzzles instead of the hard ones?

Anyway they're not all easier >>24764398
>>
>>24764742
i mean, that ones not color-the-numbers easy like a lot of them tend to be, but its still pretty damn easy. youre gonna have a really bad time in 20x20's if you cant handle a few 2's and 3's in a 10x10
>>
>>24762406
Does she ever show up as more than sprite? (not that that would stop anyone)
>>
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Funny things.
>>
>>24765093
I fucking hate Mega Picross so much.
>>
>>24765093
idgi
>>
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>>24765093
Not hard, but fuck Mega Picross.
>>
>>24765187
>>24765104
Mega Picross is the best. Once you git gud at it, it's hard to go back to normal Picross.
>>
Anyone got the password for area 4?
>>
>The extra missions in each puzzle.
I like these. I actually think they're a pretty neat addition.
They actually make the Pokemon skin a little bit more than a cosmetic thing only considering they wouldn't work well in a normal Picross game.
>>
>Please use a stylus.
>>
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>>24765293
>>
>>24765285
75603372
>>
What is this password thing in the home base for and where do I get them?
>>
>>24763491
I bought it a week after it launched. It's great, they added some nice new features and the puzzles are less linear.
>>
>>24765432
It unlocks certain puzzles.
>>24765309
Unlocks one in area 4 that I'm assuming you aren't meant to do untiluch later because of its energy requirements and the fact that one of the challenges is to use Mewtwo
>>
>>24765285
all areas can be unlocked via passwords instead of paying wih picrites or passwords only unlock certain stages within an area?
>>
>buy a third slot for 3-5
>realize afterward that pokemon can only be used on certain picture sizes
>its a 15x15 and i only have one valid pokemon

dont make my mistake
>>
>>24765551
>passwords only unlock certain stages within an area?
This one, of course. Passwords unlock very particular stages that can only be unlocked with passwords.
>>
I like the game and I'd like to buy it like Rumble World, but are they going to update it or is it an already "finished" verson?
I don't know, 300 stages seems not a lot considering there are more than double the amount of Pokémon. 30 bucks is a bit hefty if there are not all Pokeymanz included.
>>
>>24765622
This is more meant to be an entry-level game, targeting a much younger audience than usual. It's not particularly hard or challenging picross, and every single mechanic in the game is designed to make already-easy puzzles easier.
>>
Those alternate-world challenges are fucking hell, man. I love Picross but fuck, you gotta do them fast.
>>
Is there a list of all the passwords discovered so far?
>>
How many puzzles did Picross DS have, 300? 300 for Pokemon only seems a bit small.
>>
>>24763624
>Picross DS was $20 when it released.
That was back in the DS days. By default 3DS games are largely up $10 across the board. Both DS Brain Age games were $20 for example, but the 3DS one was $30.
>>
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>>24764330
>>24764535
>>24764621
Pokemon Picross doesn't work with any homebrew app.
It seems you are all fucked
>>
>set at least 2 Pokémon
>use only Scatter Reveal

How do I do both of these at the same time? Do I need to bring two Pokémon with Scatter Reveal or something?

>>24765800
Maybe it just has an encryption we don't know about. I'm sure they'll figure it out in the future.

Maybe they'll even work on an editor faster than normal, since they might view this as a challenge.
>>
>>24765753
Somewhere in the ballpark of 320, if I remember correctly, in addition to a very large number of free downloadable puzzles and an editor.

This one has one has more core puzzles (if you count Mega Picross separately, although there are only ~300 unique puzzles in all) and more gameplay variety (MP and Micross). However, it's somewhat easier, has a slightly worse presentation (no music options, no overlay, and only two tilesets), and doesn't have any extra downloadable stuff or a level editor.

It's a comparatively decent value, though, so the price is... alright.

It's terrible value compared to the sheer number of puzzles in the Picross-e series (around 165 each, for $6 for each of the 6), but those games have the worst presentation of all so fuck them. At least the Pokemon Picross music doesn't give me a headache if I play it too long. I played all of E1 and half of E2 but I just couldn't tolerate how sterile it was compared to DS.
>>
who zygarde 50% here
>>
>>24765836
No, just get one with scatter and don't use the other
>>
>>24765852
Oh, I see, I think that's worded kind of funny, "Bring 2" would've been better, but no harm done I guess. Can't wait until we can edit these saves and I don't have to worry about this microtransaction shit.
>>
>>24765753
>>24765839
Picross DS had 345 puzzles plus a ton of downloadable ones, 5 daily modes, a multiplayer versus picross, and being able to create your own puzzles.
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