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Stellaris thread3rd day and still isn't bored, game bet Distant Worlds record already


Thread replies: 534
Thread images: 96

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Stellaris thread
3rd day and still isn't bored, game bet Distant Worlds record already
>>
It sucks that you have to research tile blocker removal

especially with randomized tech
>>
can somebody tell me how to not crash when editing the Core_sector section of defines.lua?
Whenever i change anything in the files i crash when i start.
>>
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First for edgy races.
>>
>>337441631
just get a scientist who's interested in that stuff and you'll increase the chance of getting those kinds of tech
>>
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>>337441813

>Get some rng for your rng
>>
>>337441631
Don't colonize planets with a bunch of tile blockers early game. A 3x3 planet with no tile blockers should be considered better than a 4x4 planet half covered in blocks.

>>337441227
Wait, your species can mutate?
>>
Second for 77 years to subject a vassal
>>
I can't figure out how to add flavor text to my OC donut steal races
help
>>
>need level 5 scientist to research the precursor thing
>whenever my scientist gets to level 5 he dies from old age literally a system away from the objective
>eventually run out of stars that can be explored to level up my scientists, precursor thing is still there

>>337441907
You can unlock tech that lets you genetically modify population in your empire, it unlocks additional point to invest into genetical traits too.
>>
>>337441953

You jelly brah?
>>
>>337442091
>Fanatic xenophobe
>Pacifist
>Repugnant
How does that work
>>
Noice a link to the next thread, thanks!
>>
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Any way to colonize this?
>>
>>337441907
Apparently

>>337442047
I researched the tech, but I never modified my humans. They mutated on their own.
>>
>>337442091
>warp
>>
>tfw can't complete my precursors quest because there's nothing left to survey

I'm mad
>>
>>337442091
only because there are words in your box while mine is empty
>>
>>337442148
Imagine an entire species equivalent to the average NEET. The kind with agoraphobia and shit, not the "you die if you work" kind.
>>
>>337442208
Terraform it.
>>
Playing this game in multiplayer must be fun, you could actually do a bit of roleplaying with it since the diplomatic interactions would be much more advanced.
>>
Can you convert others to join you without blowing their shit up or being the nicest fucker ever? No idea how to do a parasitic shroomborg
>>
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what could possible go wrong?
>>
>>337442556
5 games and literally nothing bad has ever happened.
>>
>start game as very smart fox-slavers
>no slaves for my new empire
>Find first alien race, rival him and start building fleet
>we're same on capacity and ships but he has worse tech
>declare war trying to take his second planet
>his twice as big fleet arrives and reks my capitol
It was so early we both had only 2 planets
How the hell he has resources to build twice as many ships as I do? It's like he has free 800 res lying around
>>
>>337442731
>not cheating yourself a 100k fleet
>>
>>337442556
I have around your number of ships but half combat value, like 4k
what's your secret?
>>
>>337443019
Components? Weapons? etc.
>>
>>337441540
So how long until we get a mod/ dlc to freely change the ruler title?
I want my chairmen, first citizens, tyrants, primus inter pares, chancellors, general secretaries, potentates, grand moffs, lord protectors and all the other neglected titles.
>>
Anybody else here playing Venerable humans? I still have all my original leaders from the start minus one scientist who disappeared. More of them floating around 190-200 years old and maxed out. That Tree of Life bonus on top of that for my leaders is bonkers for extending thei lives even more.

Love my slightly Immortal Empire.
>>
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>mfw a war goes on beyond the initial clash of big ass fleets, every big fleet has been destroyed and it becomes a gruelling war of attrition with endless streams of ships going into battle straight from the factories
>>
>>337443076
I have three ship types, one for each type of weapon, most energy class have UV rays (I think they're III), projectile class have railguns and missile class have space torpedoes I
>>
>>337443019
battleships I guess, one gives me 1k combat value for 8 against total fleet number
>>
>Weak alliance far away declares war on me
>They use hyperspace and wormhole tech
>Can only get to one of my systems, big alliance blocking them
>I can't reach them either
>Park my fleet in that system
>They keep jumping into it and dying

Took like 100 years but I won that war
>>
>>337442731
The AI literary has infinity energy and bonus minerals even on the lowest difficulty setting
>>
IS THIS GAME WORTH MONEY OR NOT?

I'm kind of hesitant because I bought CK2 and just felt bored out my mind and repulsed by the Jewish DLC practices.
>>
>>337443479
It depends
It can be fun for a day or two
But it really is just addiction
The game itself currently is very shallow
>>
How good are military stations?

The fact that they can automatically redirect warped ships towards them and can be outfitted with all kinds of big guns makes them seem really cool, but has anyone experimented with them yet? I'm considering building a bunch along a border I share with some aggressive parrot assholes. I'm going to insult them and hopefully goad them into a stupid war.
>>
>>337442731
i think you must enslave your own Race before enslave other alien, and then race for arm before other alien ready.
>>
>>337443606

They use waaaaaaaaaay too much energy
And they aren't strong enough to justify that
>>
>>337443431
>federation leader declare war on some random alium that we can't reach
>we might reach them after 3-4 wars
sasuga swedish AI
>>
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ive traded everything i can with this guy and his 3 points away from an alliance. Is there anything else i can do? Im always stuck with making alliances. He also has no rivals
>>
So, what happens if I liberated some planets during a war and then liberate more planets during another one with the same dude, do they join the first faction or do they become another spehhs empire?
Basically, If I wanna give more clay to my freshly liberated allies should I choose "give planets" in the war goals or "liberate planets"?
>>
>>337443736
Have better fleets.
>>
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>>337443736
Suck his fungus dick.
>>
>>337443736
When I was that close with one of my guys I threw open immigration and gave him a research pact benefiting only him to push him over the edge.

Can't wait to for my Federation with those Dragon bastards, we'll own a quarter on the map together.
>>
>>337443736

The biggest thing I can think of is either give him one more favorable trade if you can and/or the biggest thing right now would be to try and improve your military power. If you manage to become equal that still would leave you at just -1, so I'm not really sure what else you could do.
>>
>be federation leader
>war breaks out
>start building some pretty darn awesome federation ships to turn back the enemy horde
>pump a shitload of minerals into building them
>few days before building is complete federation leadership changes
>building of the ships is cancelled
>resources are NOT refunded

okay, this is seriously pissing me off losing several thousands of minerals that way
>>
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Is this a bug or can some primitive nations into space?
>>
>>337444186

I saw that too
not sure what to make of it
>>
>>337442556
It started small....a few robot workers went missing......Now I have a full on rebellion on my hands
>>
>>337442709
Do you use robots?
>>
>>337441540
Any anons wanna play some multiplayer together?
>>
>>337444186

Fairly sure it's a bug, also it's not just primitives as one screenshot i saw earlier had an iron age space station
>>
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>but why
BECAUSE YOU'RE A FILTHY XENO

REEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
Jesus christ, I went to take a look on the official forums to see how many people are complaining about sectors.
And then there's this guy who goes in every single sector thread to argue that sectors being retarded is a good thing. That somehow your god emperor or avatar of god not having control over the planets in a sector is logical and is the entire point.

And then there are the people that praise sectors because they are absolute shit at micromanaging and a player tat actually spends time to improve themselves should be dragged down to their level because praise shitty sector AI.

How can those people exist.
>>
>>337444607
can you do anything fun with vassals, such are purging their main pop and resettle your own or anything like that?
>>
>>337444695
Paradox forum users are known biggest cocksuckers on the internet.
>>
>>337444528
I'd be up for it, I'd probably drop out after 3 or so hours though, it's 2:50am here
>>
>>337444695
I just wanted my retarded as leader to just build fucking minimum farms and focus on building power plants.
"Hey senpai, I'm giving you this sector, just focus on getting my credits ok?"
"No problem senpai...... BUILD FUCKING FARMS EVERYWHERE."
>>
>>337443221
Keep researching. You get a tech called 'Forced Conduit' or something which adds another 50 years for your leader. Makes your population a little unhappy though.

My faction ruler is 310, but that's with the resilient perk for +25, conduit for +50, tree of life for +10, and at least four +5 leader lifespan repeatable techs.

Hopefully he doesn't die anytime soon.
>>
>>337444731
probably I havent played around much with my vassals. You also probably need to be a xenophobe to do that stuff
>>
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>Flowers wiped my planet and it turned into desert shit
Hope dlc will add even more events like this
>>
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>>337443221
>Playing with Long Lived Humans
>Get some life up tech and that policy
>150+ ages
>I'm happy as a clam
>A few years later
>DEATH DEATH DEATH

Thankfully at that point I have enough skill level stuff so that they start at lv 4.
>>
Can you do shit like sabotage other empires without going to war? Or inconvenience them in some other way?
I'm between 2 big strong empires and I decided to be a pacifist so my military size and tech isn't great so I have nothing to do.
>>
>>337444789
For anybody thats interested, the lobby is Anon1,
pass is FuckXenos .
>>
>>337444824
It gets even worse
>Conquer fallen empire capital
>sweet sweet 25 gaia planet with ancient super farms, super mines and super power plants
>planet has only one farm, but has surplus food even when fully populated
>purge the failures that owned it and bring over one of my people
>accidentally give it to a sector
>when I look at it later the sector AI replaced 4 of the ancient power plants and mines with extra normal farms or normal power plants
>despite being set to not replace anything
I died inside.
>>
>>337443093
You get most those titles depending on your government choice.

Transcendent Empire gets 'God Emperor', the Science commune or w/e gets 'Overseer'. Pretty sure two of the government types have the Lord Protector and General Secretary titles.
>>
How do I make robots? I have the research but I can't figure out how to actually make them.
>>
>>337444984
I make no promises about my ability.
But I will try.
>>
>>337445042
you create them like buildings on the planet surface screen, just pick a tile without pop
>>
>>337444971

It really sucks when everyone dies at the same time
So much god damn influence to replace everyone at once
>>
>>337444976
Yes, but you need to research cyborgs and another technology to send them
>>
>>337444471
I had an entire planet of Synths.
>>
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>>337442091
>fanatic xenophobe
>pacifist beta
>slow breeder

Just take off conformist and adaptive and you'll have 4chan: the race.
>>
>>337443431
I love that shit. Happened to me once with a faction that had a big tech edge on me but a small fleet.

I had my science ships sitting with the fleet just to keep up with all the debris being dropped, they literally let me skip two tech levels of research with the material I got.
>>
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>>337445246
>4chan
>Pacifist
>>
>>337444984
game not found, not sure if there's something I need to do
>>
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>mfw spawned right next to militant isolationist fallen empire
FUGG
Even with a full embassy their opinion of me is only +6 and it's steadily falling due to warmongering and border expanding I'm doing on the side.
>>
>>337445378
try again, it should be up, if any other anon wants to try, plz do.
>>
>>337445406
Build a colony ship.
Point it in the direction the other way from the Fallen Empire.
Go until you hit another galaxy.
>>
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>Xenophobe/militarist/spiritualist
>Meet a faction
>"Blasphemers will burn, xeno heretics!"
>>
>>337444984
>>337445378
type out the server ID
>>
>>337444186
It's a bug.

My home world is apparently owned by bronze age savages which my people know nothing about. Presumably because they're hiding under the planet's surface.
>>
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>>337445360
/pol/ talks tough but would wet itself and run the minute it saw a black guy.
>>
>still no image of what all the ships look like
How am I supposed to be swag if I can see all the ships
>>
>>337441907
I may be wrong. But I think what's happening is your sector modifies POPs on their planets. Like you do.
>>
>>337445502
yeah, that's what I'm doing, just gives me a message saying game not found
anyone else in?

>>337445439
might just have to sit this one out
>>
>>337445502
90101275863876609 is the ID good sir.
>>
>>337442731
Enslave your own species and enslave primitives with your army.
>>
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>>337445619
I don't see it either and get the same error.

But I'll persevere.
>>
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>>337441907
Yes, after you unlock technology and if they live not on your home type planet they will have a chance to change themselves
>>
any reason to have more food on a planet that doesnt need pops? Will it increase happiness of the others?
>>
>>337443262
literally mty first war with a fallen empire

>roll out my 30k with my fleet alliance, get it around 45k
>come across fallen empires fleet
>19k, well this will be easy
>suddenly 70k out of fugging nowhere
>smashes my intial fleet
>spend the next 10 years puking out neverending ships and throwing them at superior fallen peinguin tech until eventually the run out of ships
>absolute devastation to my ally's fleets, countless destroyed space station and bombarded planet

pretty good at giving you that feeling of being some sort of germanic savage just swamping a superior civilisation by numbers alone
>>
So wait. I can literally have my pure race empire along with robo-bro sidekicks? They aren't always going to rebel for no good reason?
>>
>>337441540
ok I remade the game with no pass this time, it's just name Anon1, or if you cant find it use direct join 90101276059831299
>>
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>>337445685
is the serverlist tied to the steam download server or some shit?
>>
>>337445741
It stimulates pop growth which you could need for immigrants for your new colonies.
>>
>>337441540
not sure if i like it yet

>first playthrough
>no idea what i'm doing
>researching, building and exploring random shit
>no idea if doing good or bad
>>
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>>337445737
And apparently this is what can happen after, not sure about conditions
>>
>>337441540
I too enjoy Stellaris
But don't be smug about it and shit on other games
>>
>>337445234
What's your policy? My Synths go berserk all the time, killing my pops and causing my pops in turn to go on revenge fuelled murder sprees against my Synths.

I don't use them anymore, aliens are better to enslave.
>>
>Play scientific plutocratic mushroom people
>Find Sol system with humans in the renaissance

Should I uplift them as an ally, or enslave them?
>>
>>337445981
>not killing your original pop and repalceing them with Synts
Why are you such a fucking robophobe, you good for nothing meatbag?
>>
>>337446123
Space tumblr fuck off
>>
>>337444186
Maybe its not a bug
Maybe it really is the primitive stage of this species
Just imagine what they're gonna do once they hit atomic age
>>
How do you get past the planet limit? Are worlds you make into self governing sectors not counted against it?
>>
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>>337446028
Purge as required by the Eternal Doctrine
>>
Game is boring as fuck. Don't know how you guys manage to stand it.
>>
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>>337445841
Using this with direct join works.
Probably only shows local or some set up of servers on the scan.

Get in here and let's purge each other for being heretical scum.
>>
>>337445981
I think it depends on morale and your policies.
I've created a sector of about 6 planets full of synths just to see what would happen when I mix them with other races but everything goes fine.
I wonder if I prohibit relocation...
>>
>>337441540
Speaking of Distant Worlds, is it a good game to play to get the full rogue trader experience?
>>
>>337445902
And nothing of value was lost.

Suffer not the mutant.
>>
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How do my people migrate to other empire's planets? I have a trade agreement allowing it. Do I just wait or do I need to do something?
>>
>>337441540
At least you got one tile. One of my arid planet has none so my only hope is terraforming it twice.
>>
I'm going to make Protoss, Zerg and Terran and see how well I can be Minsk.
>>
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>>337445014
>>
Can someone tell me if I have xenophobic trait and I create subspecies of my race to fit different planets they got angry and hate each other? Now I'm doing huge militaristic federation empire but next time I want do only human empire with leading cast and genetically changed workers army etc. Btw if I won't use all genetic point on creation screen can I use them later?
>>
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can anyone upload this one?

https://steamcommunity.com/sharedfiles/filedetails/?id=682730778&searchtext=
>>
>>337446214
They aren't.
>>
>>337446229

But I am learning things from probing them, and I saved them from terrible living space Crystals.
>>
>>337446496
pops will migrate automatically to planets where they'll have higher happiness. You'll see a pop with a little flag on the surface when it's migrating.
>>
>>337445823
Sounds more like goths.
>>
What do I have to do to actually get the fucking sectors to at least build defensive bases ? Even by setting the option the refuse to do anything but build infrastructure and recruit troops.
>>
>>337446496
They'll do it on their own, provided that the other civilization has planets with open slots, and that those planets have high habitability and happiness values for your species
>>
>>337446358
My doctrine allows me to only choose two Synth policies:

1. Never, ever, fucking build a robot.
2. Robots are allowed, but only as artificial slaves
>>
>>337446625
We want nothing beyond the total destruction of all non-Ur-Quan sentience.
>>
>>337446719
Make bases complete and utter shit.
From what I've seen the sector will only build defensive bases only if they were auto made.
The auto made defense base that they build is equipped with only small red lasers and regen armor.
They actually build that.
>>
>>337445823

Some crazy fuck in my game attacked the only fallen empire in the galaxy, won (a liberation war apparently) the empire split and that's when I swooped in a grabbed those ringworlds

too good
>>
>>337446810
You should get a tech to treat them like citizens, and another to elect them to public charges.
>>
>>337444967
THE HAPPENING
>>
>>337444695
That guy is well known for that shit.
Stellaris isn't the first time he runs around praising the broken bits as "working as intended". His favourite phrase.
>>
Fucking primitive shits shot down my research shuttle and killed half the crew and other primitive shits started global nuclear war on their planet setting them back for centuries.
>>
>have shrines to old god questline
>find them all
>pick the 'yes let's take the space horror as our new deity' option which is supposed to give you new traits
>nothing happens
Is this bugged
>>
>>337446836
I guess I'll give that a try, god the AI in this game is broken at times.
I wonder if I should turn my sectors in vassals and be fucking done with it.
>>
>>337443458
no wonder they don't care about instant resource trades at all then. somehow 1 mineral per month is a godlike trade for them though, do they have no simulated resource gains at all?
>>
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>mfw i realize that this game is terrible as i'm getting close to the end of my first save
>>
>>337446942
Gave my pop new traits, maybe you just look at the wrong demographic?
>>
>>337446867
Hahahaha

Treating a robot like a person.
>>
>>337446986
>no wonder they don't care about instant resource trades at all then

They do in my game though. Not saying the AI isn't complete thrash.
>>
This game is so fucking cool.
It has everything i've ever wanted in a game.
>slavery
>genocide
>genetic engineering
>space
>exploration
>war
shame about the forced multi-cultural and feminist bullshit.
>>
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>yfw you find a 5x5 tile world
>>
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>>337447087
>70% of my leaders are female
>>
>>337447087
What feminist and multiculti bullshit ?
My pops get angrier from enslaving than genociding for some reason thats not ver tumblresque tb h.
>>
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>>337447047
Unfortunately there is no option for sexual slavery so that will have to do to let my citizens marry their waifus.
>>
>>337447209
Probably because there's no setting for "no women leaders" or "only X colour leaders"
>>
>>337447209
anon is triggered with potrait
A FUCKIN POTRAIT

imagine that....
>>
>>337447207
All my military leaders are women for some reason.

>>337447249
>species mixing

This is why purge planets.
>>
>>337444951
You can integrate your vassals then purge your former vassals
costs some diplomacy
>>
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>make human monarchy
>heir is crown princess black woman ching chong bing bong or some shit

Is this a bug? Why does monarchy produce random leaders?
>>
>>337447249
Mod to change all the species into anime girls when?
>>
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MINERALLLSSS
>>
>>337447327
im not triggered.
The first thing i did was modding those niggers out.
>>
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>>337447296
>Playing as humans
>>
>>337447332
Come and purge me bro, I'm behind ten vassals.
>>
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>>337447396
Paradox being lazy.
>>
>>337447209
There's always this one leader who starts a "Let's stop the purging!" faction whenever I've conquered a slew of planets that need cleansing.

I've always found it funny how she never gains any support, and then the purges finish and she disappears. Only to appear again with the next planetary genocide.
>>
>>337447296
>>337447296
I can understand it a bit though the game assumes that if your homeplanet unifies that everyone becomes equal under the global government which doesn't have to be a thing so it does limit how far you can roleplay.
>>
>>337447454
Pop you purge create a stop the purging faction moran.
>>
>>337447401
Oh anon, you severly underestimate the internet.
https://steamcommunity.com/sharedfiles/filedetails/?id=682190594&searchtext=
>>
>>337447332
I don't really mind beyond my faction's God Emperor.

I found a console command that let's you kill the faction leader though in case that happens. Just need to wait for an heir before using it though.
>>
>>337447489
Basically this.
Fortunately it's easy as shit to mod.

Im currently role playing as a Technocratic Pan-Asian Earth
>>
>>337447396
Looks like your king got cucked and your wife's daughter is a chinaboo?
>>
>>337447539
Nice. But I want to replace the vanilla races with anime alternatives.
>>
>>337447025
Probably, I just looked at the faction traits in general
Gonna have to check again when I'm home
>>
>>337447402
I'm guessing this is the best way to do things in the long run? Making use of a nice +2 bonus is satisfying but massing power plants/mining stations/research labs on a single planet seems like the best way to go because of % modifiers
>>
>>337447402
>mfw getting a planet like that with +10% minerals robot workers
I literally don't know what to spend minerals on, I'm always at my limit
>>
Gonna do a false flag attack on paradox forum later, claiming that i would like the option to determine gender-ratio for my empire, so that i can roleplay as a matriarchy.

The actual reason is of course that i want to get rid of vaginas fucking up my leadership
>>
>>337447523
Their leader is always the same woman though.
>>
>>337447816
Likely QUALITY paradox coding
>>
>>337447763
Build a lot of ships and station them on spaceports with -% unkeep modifiers and with admirals with -% unkeep as well.
Just having them is enough to scare neighborns into leaving you alone or to keep your vassals at bay.
>>
>>337447396
Same here when you make a monarchy the should atleast have the same last name.

>>337447641
How can you mod that ?
>>
So, there's no synthetic/cyborg races from the start, but apparently you can have a synthetic takeover. Can you play a machine empire this way as they become your main faction, or do you lose the game?
>>
>>337447813
I swear I always get vaginas as 80% of my leaders, 2/3 of which are dindus.
>>
>>337441540
Anyone got shitskin removal mod?
>>
>>337447889
You can't play as a synth but you can let synth literally take over all your pops with purgin/relocation I believe.
I don't think you're forced into keeping your original race.
>>
>>337447889
I think there's a mod for that
and 2bh synethetic races are such a SF staple I'm surprised they didn't fit at least one in, color me surprised if a robot-focused expansion doesn't come out later
>>
I don't know why everyone gets so butthurt about femnazis/dindus in their empires. Why are you all playing as humans? There's literally 100+ ayylmaos you could play as instead.

I typically just ignore genders of the ayy leaders anyway. Just assume they are male or not even male/female because their biology could be that different.
>>
Every empire I've met have been goody two shoes, where are all the aggressive fuckers?
>>
>>337447990
Don't you have to constantly build synths though for planet pop?
>>
>>337448035
That's what I did. Which surprised myself too since I almost always played as boring human in other sci-fi games.
>>
>>337448054
In my case the aggressive empire always gets blobbed by the more 'peaceful' ones.
>>
>>337447207
>3 science ships
>Females had the best traits or it was only females
>5 of my scientists are female
Muh realism
>>
>>337448061
Have fun with that.
>>
>>337447880
>How can you mod that ?
Basically i replaced all the none asian faces with the asian ones in the portrait section and deleted all the none asian names from the name list section.
There are only Chinese and Japanese names in the game, so I looked up popular Koreans name and added those too.
>>
>>337447332
>>337448164
I swear to god, they must have done it on purpose.
>>
>>337448054
Literally the first game my neighbor was a militant spiritualist run by a space theocracy.

We were at war before I had even colonized another planet.
>>
>>337448035
I don't even look at my leaders faces anymore, all I see is numbers.
>>
>>337448250
On the upside, my admiral is female
>>
>>337448035
Just leaves a bit of a bitter taste that the devs are trying to force an agenda through the game.
>>
>>337448231
So if you would want to do somethin else you would have to change them back right ?

>>337448250
I don't know , the only pc thing I saw paradox do was changing hitlers name and nazi symbols in HOI 3
>>
>>337448346
Er, male
>>
>>337448413
You disgusting white pig.
>>
>>337448451
He's ginger, too
>>
>>337448413
I had a black woman as admiral she did kick ass though because of 20% extra fire rate for all the ships under het.
>>
>>337448360
>force an agenda
More like you're so deep down the /v/ shitposting hole that you see everything as pushing an agenda, anon
If you were on the other side you'd be complaining about how the vile patriarchy was overrepresented in the game
>>
>>337448381
NEVER EVER edit your real game files.
watch this 7 minutes video on how to mod a paradox game.
https://www.youtube.com/watch?v=WGwCoFX1nn0
>>
>>337448513
I think they were just lazy.
>>
>>337448513
And on what foundation would i do that? It's simply a fact that the majority of leaders are females.
>>
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Fucking backstabbing secret agent.
Does this always happen or is it random.
>>
>>337446992
That's where most people realize it. The game has a good way of throwing wool over your eyes in the first few hours.
>>
>>337448565
Random
>>
>>337448360

I don't know if I would say Agenda. It's less Agenda and more just 'in a future equality based society people of all races and genders will be able to advance to leadership positions based on merit alone'. It's less agenda and more just a general thing.

The closest thing they could have done in this day and age was to just use two human models, one white male and female, and just ignored the whole other racial thing. But if they had all the leader profiles be white males of various complexions or faces? You know some people would complain about that shit.

Covering your ass as a small developer =/= an agenda, to be completely honest.
>>
>>337448560
Have you counted them, though, on a larger sample base than 5
Or is it just confirmation bias
>>
>>337448565
Time to nuke the whole planet.
>>
does giving strategic resources increase rep with who im trading it with?
>>
>>337448728
Exterminatus is always the best solution, let him die with his new friends.
>>
>>337448503
>Defensive AI
>Aggressive, Trickster, Gale-Speed traits
>Shields out the ass
I shit on things that have more power than i do mainly since they can't hit me
>>
>>337448565
Consider letting the planet go. He drags the process out for fucking ever.

I ended up just letting the planet's people nuke itself after a particularly bad operation he fucked up.
>>
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>when you reduce the size of the galaxy and forget to reduce the number of AI spawns
Also that guy to the east of muh spess communist paradise is a militant isolationist fallen empire.
>>
>>337448565
its random even on observation post if you are too aggressive i think, its great how you can pull illuminati shit on planet native
>>
Are migrating pops still loyal to you? Can I make massive breeding planets and have them all emigrate to foreign empires and then have them revolt to me?
>>
do sectors remove tile blockers?
>>
>>337449045
yes
>>
>>337448921
It's funny how it plays out like a Jason Bourne novel or some shit. Where he kicks the ass of all your spies.

Is there anyway he can win though? I'm guessing if he delays long enough for the interstellar age to arrive?
>>
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The game is so complicated ... I am having a hard time getting to know it even though I enjoy the idea of such games.


Why cant they make a fucking UI that is not complete garbage in these kinds of games? Why must everything be so fucking complicated and tiny???
>>
>>337449029

That sounds fucking hilarious if possible
>>
>>337449212
You will get timed event
Try to not do it
>>
>>337449219

Stellaris is about as complicated as Civ 5. Which is to say, not complicated at all.
>>
>>337449219
Nigger.
This is by far the easiest paradox game to get into.
It literally took me only 10 minutes to pick up the mechanics when Ck2 took me hours.

Stop being a retard and put some effort into it.
>>
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>>337449219

>Half of the people in the thread shitpost about game being 'too barebones'
>Other half complain about 'too complicted/muh first paradox game'

I think ALL of you are fucking retarded.

But as a completion prize; have a nice wallpaper.
>>
does setting a sector to military even do anything? I see no defense bases, no military buildings getting built
>>
>>337448565
These little random events really make this game, they need more of them.
>>
>>337449467
According to the files all the presets should at least build constructor ships and recruit garrisons.
Only setting it on defense will let it build bases, but on practice shit's bugged.
>>
>>337448565
What's happening here ?
>>
>>337449219
Yeah the UI kinda sucks balls, there's so many little things that are missing from it that are obvious after two hours of playtime and thus the only reason they've not implemented them is laziness
The game is not particularly difficult though
>>
>>337448834
So focusing on evasion is actually viable ?
>>
>>337449318

Civ5 has infinitely better UI
>>
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>>337441787

Here you go.
>>
Is it just me or spammed corvettes shit on bigger ships
Also strike craft suck dick, instead of going off and attacking like fucking fighters should do, they stay glued to the ship and only attack at very close range
>>
>>337449592
I'd infiltrated a backwards civilization and worked on getting my people into key-positions so I could take over the planet - basically alien infiltration, but with me as the alien.
Then I got the message that one of my people had fallen in love with a native.
>>
So what's GOAT traversing method and weapon system?
>>
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Really wish they'd fix the Prethoryn Scourge bug. I want to continue this game.
>>
>>337449942
Ow damn when can you infiltrate primitive planets ?
I only have the options of passive aggressie research.
>>
>>337449787

Civ5 has the better UI but Stellaris is a better game.

Don't get me wrong, I like Civ though.
>>
>>337450009

After doing a lot of hyperlane playthroughs everything else just feels like cheating.
>>
>>337441540

>Be Fungus.
>We call ourselves the United Fungal Hordes.
>Peaceful, actually.
>Great industry. Great diplomacy. Loved all around.
>Loved by all but four empires, but only one is a real threat.
>Uplift a race in our system.
>They hate us.
>Coax them into war and then have the alliance purge them.
>They take the planet.
>I have no say in what happens to those people.
>I even lose the territory.
>Well, whatever. This is getting pretty boring though.
>I can't actually do anything. I can't settle on new worlds or declare war.
>I can't break way because of how much stronger the Alliance is.
>Literally can't do anything but just sit there.

Never, EVER join an Alliance that is peaceful. Join an aggressive one and go to war. Fuck diplomacy in this game until they add more depth to it. Also..

>Fungus.
>The United Fungal Hordes.
>Cannot actually do anything as Fungi.
>Can't infect worlds or anything.
>We do have robots and xenomorph armies but nobody ever comments. Never comes up in RP events either.
>Game just ignores that we are a collective conciseness of advanced Fungi with androids and alien armies working for us.

I'm sure it'll come in an expansion.
>>
>>337449787

There is nothing wrong with the UI in Stellaris. You figure out the whole thing in less than 30 minutes.
>>
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>try pacifists space SJWs
>3 primitive civs
>enlighten them so i could make a federation
>they are all hegemonic empires that hate me
>free them
>one declares war to my neighbor, getting instant raped right in my territory, had to take the planet back
>one tries to expand, i take their planet back
>one enters a six members federation, go to war to take planet back
>meanwhile : neighbor separatists uprising, neighbor + other neighbor declares war, modified terrorists from my race and scourge spawns right to my doorstep
>30 K fleet is starting not to be enough
>synth tech pops up

going back to purges, genocides and conquest
>>
>>337450128

>Fuck diplomacy in this game until they add more depth to it

My only gripe. I mean, the usual 4X options are mostly there, but on the whole diplomacy just feels so passive. Nothing happens unless you actively go looking for it.
>>
Not enough mapmodes, why isn't there a alliance map for example? They're fun to look at and shouldn't be hard to implement

Overall the game is mediocre but has potential to be perhaps the best space strategy game on the market (excluding Aurora because it's only for true autists)
>>
>>337450128
We need real covert ops, like sabotage or proking rebellions.
>>
>>337450363
Apparantly they mostly wanted to avoid their usual glut of map modes, but admit they probably went a bit too far. I think they said they'll probably be putting a few in.
>>
>>337449843
>not downloading the national emblem pack
>>
How the fuck do I make my custom races spawn in a new game?
>>
>>337450262

>wage a massive war that drains most of my minerals and energy
>go looking for some quick trades to replenish my stockpiles
>nobody wants to trade with me
>be the most hated person in the galaxy, apparently

Don't tell me it's all the purging I did.
>>
>>337450494
shouldn't clicking on the eagle thing until there's a lock to it guarantee a spawn?
>>
>>337450598
What eagle thing?
>>
>>337450363
>Aurora
i know its for autist but does it truly have everything stellaris has and more?
>>
>>337450634
see >>337449843, in the race screen
>>
>>337446558
Anyone?
>>
>>337450395

This.

I've gotten my ass handed to me in wars so many times because the enemy fleets were perfect counters to mine. How was I supposed to know their entire fleet was made of torpedo ships when my defenses relied solely on shields?

Nigger I can make artificial intelligence and terraform planets but you're telling me I can't build spy satellites or listening posts or something? Come the fuck on.
>>
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>>337446028
I have the same scenario except I'm a despotic hegemony. I'm going to wait for them to mature to a technological age and then assimilate them into my empire. Human slaves for all!
>>
>>337450479

Going to have to now, hopefully I can edit. Is blonde hair in default sliders? I didn't see it and now I'm upset.
>>
They will make tons of DLCs for this game later on, won't they? So if I want to play with a friend who has all the DLCs, would I need to purchase them all? That's pretty jewish of them
>>
>>337450395

Yes, exactly

the advisor (iirc?) screen from ck2 is what we need
>>
>>337450705
The fuck? There is not a thing like that in my game.
>>
So is there any benefit to buying this game right now as opposed to just pirating it for now?
>>
>>337450837
No, Paradox policy is literally to let you use the DLC of whoever is hosting the game.
>>
>>337450395
That would be really nice actually.
>>
>>337450825
Phenotype 4 hairstyle from 1 to 9.
>>
>>337450705
>>337450882

This, I am a little confused as well.

Screen from my game, just on the 'start a new game' screen. Do you have to have a certain number of computer empires to add them or delete the normal ones? Is there a text file that unlocks the option?
>>
>>337451156
In EU 4 mp everyone needed to have the same dlc to play together.
>>
>>337451346
I think my problem is that I have a not-widescreen and the ui element cuts off.
user_empire_designs.txt in the documents\paradox\stellaris though has the variable.
>>
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>>337451346

forgot pic
>>
>>337451349
No they don't. If the host has the DLC you can use it. I have no idea why you would say something factually incorrect.
>>
is the enter orbit shit only used in case of war and land battles? What happens if you do it on a random planet? fleet upkeep gets reduced?
>>
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Should I?
>>
>>337451346

Saw someone mention on the Paradox forums that the button doesn't show for them due to the low resolution they play in. So if you have a small monitor I guess you're fucked until they fix it.
>>
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>>337448054
>Tfw I'm a mushroom Stalin like leader with slaves n shit
>tfw my best friend is a wooly looking warmonger.
>tfw we will be brothers at arms soon.
>>
>>337447402
how the fuck do you even research far enough into the game such as this it takes literally 10 hours of idleing to get Nowhere
>>
>>337451717
It's kinda meh, it's good for travel because you can just jump long distances but it takes a long time to charge, so it sucks for chasing and engaging fleets
>>
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Prepare to be culturally enriched
>>
>>337452027

You can't research that
It's a ringworld of an ancient alien that I captured
>>
To people who tried all warp travel methods : which one do you consider the best?
>>
>>337452257

The second one. The one in the middle.
>>
>>337449387
this is a badly photoshopped deus ex wallpaper with a space scene put where a tv screen was.

i feel cheated
>>
>>337452257
Wormhole>hyperspace>warp
I personally prefer hypersace and want to try next game on the big map with it only
>>
How do I see which planets I'm terraforming?
>>
>>337442556
So I gave my robots all the rights of my citizens, because I'm collectivist so nothing changes. I got an event asking if I want to truly support the bots or not. Say no and nothing happens, which means possible robot rebels later, but the other option locks you from taking AI rights away but specifically says robot uprising won't happen in your empire. Flavor text made it pretty cool but I don't remember it.
>>
>>337450647
never played 2bh, but just take a look at screenshots of the game, it HAS to have everything, there is no way a game that looks like that isn't complex as fuck
>>
What's the best way to play with -NOT!- Imperium of Man faction?
>>
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>want to create an empire based around slavery
>feel bad for aliens whenever I'm met with the decision to enslave them

What am I?
>>
>>337442556
This could happen to you

Mind you I was the first one to develop fully sentient synths and AI but I had liberal policies so everything was fine for a hundred years

Then some fuckos on the other end of the galaxy used fully sentient AI as slaves and shit got out of hand and now Machine Consciousness worlds are appearing all over the place

Some of my own Synths even started to rebel, even though half my leadership is fucking Synths and they got equal rights
>>
This might be the wrong place to ask for critic but as someone who could never get into Crusader Kings should I bother with this game? I pirated it and it seemed a lot more understandable and I liked how to could create your own empire, but I didn't get much past that because I realized it also had a coin miner so I've since uninstalled it.
>>
>>337452103
You're going to win most of your wars by blitzkierg anyways, no point in playing chase with the enemy if he's just going to emergency ftl at the first singn of threat.
Plus don't you want to visit the warp ? It's a nice place they say, granpa nurgle surely wouldn't mind.
>>
>>337452257
Hyperlanes are superior because they are so limiting
>>
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>>337452442

It's better for new players but not as deep. Ctrl +F "United Fungal Hordes" and see why this is a really fucking bad thing.
>>
>>337452424
What are your ethics?
>>
>>337452424
Xenophilic furry scum that needs to be purged
>>
>all these fucking factions
What do they want? I found a nice 25 tile planet to settle and as soon as they hit 2 pops they form a fucking separatist faction despite having food and happiness. What's the deal with these cunts? I stationed armies there but every year I get the same event where rioters destroy infrastructure.
>>
>>337452552
Fanatic Militarist - Xenophobe
>>
>>337452442

Do you like Civ? Y/N

If Y then you'll probably like this.

Playing CK or EU or HOI has nothing to do with whether you'll like this game, since none of them are like the one another.
>>
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>>337452438
By the way what happens if you're using sentient AI on the ships, do they switch sides and murder all the crew ?
>>
>>337452257
Wormhole da best
Hyperspace is the most fun when everyone is forced to use it.
Warp just sucks and has no redeeming factors.

Honestly wormhole can compete with fucking jump drive in my opinion. It's silly how good it is.
>>
>>337452424
>aliums recall their embassy
>angrily decide to recall my embassy as well
>"did we say something wrong"
>didnt recall embassy
>>
>>337450180
its clunky in places.

every time you are building stuff on the surface, you need to constantly switch tabs to be able to see the output of the world, how much food am i producing again? do i need another farm?

likewise settling new worlds, im constantly building colony ships and forgetting which world i wanted to settle, and i have to drill down into the solar system and then again into the world itself (which sometimes requires zooming in to actually isolate) just to see the actual tile size of the world, why cant it say something like "desert planet (12) 65%" or something to at least give me the vital info at a glance.
>>
>>337452442
Not only is it a more shallow game than pretty much any Paradox game you played, it's also more shallow than Civilization V

You're better off not playing it, imo. Maybe that will change five expansions from now.
>>
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>>337452643
>B-but why?
>>
>>337452687
>a new game has less content than a game that has been out for 5+ years and received bi-monthly updates

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW
>>
>>337452607
Don't enslave then.
You'll get a penalty since you aren't a fanatic xenophobe.
Just purge
>>
>>337452643
I hate how they try to guilt me into wasting my embassy with them when I need one my 3 to stop a couple wars.
Why did paradox think 3-4 embassy max with no research or ways to get more was a good idea?
>>
>>337452424
>slightly in disadvantage position during war
>tried to white peace out
>'haha that's a good joke, my sides is spinning'

Fucking xenos.
>>
>>337452796
Don't worry Anon, I'm sure that will be fixed with the diplomacy overhaul dlc.
>>
>>337452749
Sometimes I encounter races with good traits that I want to make part of my empire, but inferior to my primary race

For example races that can live on planets my race can't, or are strong and I would use my army.

What should I do in this case?
>>
>War against xenos
>Demand 3 planets
>Win and get 3 planets
>I'm xenophobic so let's go in that way

PLAN 1
>Recolocate 1 population of my own race in the new planet, purgue the shit out of the xenos
>HUUR DUUR DON'T PURGUE THEM WE REBEL FACTION ABOUT IT
>Rebel faction leader is from my race)

PLAN 2
>Recolocate 1 population of my own race, and enslave the aliens (Xenophobe brings me 100% of slavery tolerance)
>HUUR DUUR DON'T SLAVE THEM REBEL FACTION ABOUT IT
>Rebel Faction leader is from my own race

PLAN 3
>Move population of my own race there and fuck off the xenos, purgue them I don't care
>No more xenos in the planet
>HUUR DUUR NOW WE WANT INDEPENDENCE REBEL FACTION
>Leader is from my own race

WHAT THE FUCKING FUCK DO YOU WANT FOR GOD SAKE GAME, IF I WANT TO PLAY AS SPACE HITLER LET ME DO IT FUCKING SWEDES
>>
>>337452796
It's a weird mechanic for sure, I guess you can recall them after you become allied with other civs or whatever but it's just a weird concept that you even have to do that
>>
>Integrate a vassal
>Empire size doubles
>credits economy fucking tanks

why does this guy not have power plants, what was he supporting his 5k fleet with?

fucking hell
>>
>>337452687
Civilization V is also more shallow than full expansion civ IV
your argument will circlejerk into MOO1 is better than 2
>>
>>337452687

This game is way harder than Civ V. Not that it's particularly hard or complicated compared to some nations in other Paradox games but it's not more shallow than Civ V. You're retarded at best and disingenuous at worst.
>>
>>337452620
They don't switch sides. You just get a bunch of robot armies out of nowhere immediately landing on random worlds you own with a chance that some of the Synth pops you have become an army

I ended up having Synth generals fighting against Synth/Robot insurgents with a fleet commanded by a Synth Admiral bombing the planet

Also this is another fun tech
>>
>>337452808
>about to win war
>demand vassalization
>"WHAT? WE'RE WINNING!"
>>
>>337452918
tedious AI spawning enemies out their ass with infinite energy upkeep from nowhere is so hard
>>
>>337452876
They are letting you do it, your people aren't happy about it much like not all germans were okay with hitler.
>>
>>337452869
Don't play xenophobic.
It's really a weak ethic. Not the worst but still kinda bad.
Go fanatic collectivist if you want slaves. It also helps since when you get the mind control module for space stations you can make any planet no mater how far away revert to your ethics and they'll love being slaves.
>>
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>Irritated that my edgy Fan Materialist/Militaristic reptilians cannot purge people because they don't have collectivist
>Have edgy Despotic Hegemony and everything
>realize that resettlement and migration were illegal
>Realize this means that any conquered aliens would be fully restricted to their home planet for the good of the League
>mfw
>>
>>337452876

Get those orbital mind control lasers setup to lower your ethics divergence

assuming you're a xenophobe of course
>>
>>337452528
Well the empire I created was 'The Olfaction' I picked the race with the biggest nose and wanted to be space Jews. Would that kind of thing work? Can I make progress with sheer force of money?
>>
>>337452747
this doesnt make sense though, people dont have to start with a barebones minimum feature game every time and then can only add new features with updates and DLC.

its like as if an RTS came out without the ability to group select units and then some smartass comments how dune 2 never had it and it took years of development to implement.

some things should just be standard.

like say, the other 3 fucking Xs in my 4x, why is extermination the only real viable way to play this game.
>>
>>337452967

What does that have to do with Civ V being an easier game with less management than Stellaris
>>
>>337449656
If you got a shitton of corvettes and nothing else, sure
>>
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What are some other good and recent space 4X games? I'm kinda bored with Stellaris now. There isn't much to do in the game yet until Paradox adds DLC that adds everything you'd expect to be within a full game already (like, say, espionage, you fucking kikes). I have Endless Space, StarDrive and GalCiv3 as far as the most recent space 4X games go, but none of them were that interesting.
>>
>>337453109

Yes I should wait for that... At least their rebellion power only goes up 10% by 0,6% chance per year...
>>
>>337453149

Because multiculturalism is a failed concept that ends in the same thing it does in Stellaris
>>
>>337452895
they should at the very least not count embassies with allies towards the cap or something, how fucking WEIRD is it that you would recall your embassies from your actual fucking allies.

its just weird full stop to have an embassy cap really.
>>
>>337453021
That was only my first game and I wanted to try roleplaying a little.

In my second current game, I'm playing a science empire and it's going pretty well.
I just learned how sectors can be used to have more than 5 total planets, and my growth has increased so much since then, still, I wish I could manage those planets instead of relying on the stupid AI.
>>
>>337453149
Yes they do. A game with 7 years of dev time will always have more deatures than one with 2-3, especially as at least half of those 7 will be dedicated purely to content (I hate that word) and not making systems and mechanics.

years of dedicated content creation will always mean old game + expansions and patches has more.
>>
>>337453213
I have Endless Space and Galciv 2, what's more accessible?
>>
>>337447539
I'm not sure if I should let my autism run free and create a universe with only waifu empires.
>>
>>337453274
It's EU4 diplomats. You don't always need to keep relations at max. Just think of it as your nation isn't actively going around inviting alium heads of state and shit to fancy dinners.
>>
>>337452946
A pity they take 6 goddamn months to train.
>>
>>337453274
yep fully agree with this

is there a way to coordinate attacks with allies btw? and is it possible to tell my friends fleet to stop following my fleet, i didn't want this war i'm not the leader
>>
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>Stellaris is a grand strategy game
what did he mean by this?
>>
>>337450758
My strategy for that is to find out what an alien civ is using on their ships the moment I come into contact with them, try and get access to their territory by any means possible. Still, they really need to expand a lot of areas of the game, it feels so passive.
>>
>>337453294
still not really an excuse, the game is missing lots of core features.
>>
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How come this asshole's planets are so good?
>>
>>337450853
That would be nice. It would be even better if paradox make advisor system unique for 3 kinds of governments (democracy, oligarchy, and lifelong rulership). Where if the first one you have a council consisting of your present leaders (admirals, scientists, governors) and new candidates which you can get for free after elections and which can go to do various kinds of missions if you have a surplus of unneeded leaders. In the second advisors are actual ruling elite and cannot be changed by elections or on a whim of the player; they have different factions and you (present government leader and one of them) have to balance between them to not fall into their disfavor or face a take-over. In the third one you get a very simple equivalent of ck genealogy system. Sometimes you can have many heirs and then some of them may revolt. It would add some spice to the game. You can use them as free governors or admirals (or actually anything) for your sectors or fleet which do not take one slot and appont them to command one. The thing is they may be shit and if you don't appoint them you risk having a coup d'état again.
>>
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2 questions from someone who only played the game for a couple hours but has experience with similar games:

Is it possible to play as a Human empire with the goal to exterminate every other race in the galaxy?

Are the endgame crisis events something that are meant to eventually wipe you out if you haven't finished the game, or can they fought back and serve as an endgame challenge rather than set a hard limit?
>>
>>337453349
Galciv 2 was the last good 4x space game until stellaris(So more than 10 years withouth decent games)
Everything between them was garbage, yes including distant worlds and endless space
>>
>>337453527
No it isn't. It's missing some things you would like. And your comparison is retarded, you're comparing a development of base understanding of user interface to content.
>>
>the only race with visually different females are humans

I'm not paying for fucking birdtits/lizardtits/mushroomtits, you Swedish fuckers.
>>
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Does anyone else have a problem with some specific tech lines just never showing up? I'm playing a game online with my friend and we're pretty far in the game with Battleships, X-Ray Lasers, tier 3 Deflectors etc., but we're both still using Fission Reactors because the research for Fusion Reactors just wont pop up for either of us. I'm beginning to think that it's a bug or something.
>>
>>337453375
if its diplomats then let it be actual diplomats that i can shuttle around, dont make it an embassy.

>>337453432
not sure, but in the last couple of wars i started, my alliance members stacked up a few of their fleets on top my my biggest and would just seem to follow it around wherever i went.
>>
>>337453586
>Is it possible to play as a Human empire with the goal to exterminate every other race in the galaxy?
Basically what half this thread is doing.
>Are the endgame crisis events something that are meant to eventually wipe you out if you haven't finished the game, or can they fought back and serve as an endgame challenge rather than set a hard limit?
They are there to give you the chance to play with your high-tech toys, they can be fought back early on but if leave them be you're fucked.
>>
>>337453610
Different anon.
I see everyone who shits on stellaris say "distant worlds". Is it really not good? Is galciv 2 better?
Stellaris is my first 4x.
>>
>>337450837
in Ck II only host needed dlc and you could play it
>>
Every new game the randomize the planets, galaxies and the events (You know old millenial imperium stuff, old statues, zoo species)?

I don't want to start a new game If the universe is not randomly generated (At least you can random terrain world in Civilitation games, which I always liked it)
>>
>>337453672
Yeah honestly I don't get why they named it embassey, I guess they didn't want to have the cynical assholes going "HURR IT'S JUST EU 4's SYSTEM THEY COULDN'T EVEN BE BOTHERED TO RENAME IT"

>>337453672
>>337453432
I get the feeling they took some of the complaints they got about the AI deciding to do things on it's own a bit much, it'll probably get tweaked.
>>
>>337453620
>some things you would like
its a fucking 4x and the only way to play the game is militarily. literally what do you even do as a pacifist race, why is that even an option?

diplomacy basically doesnt exist, you just reach the midgame and it becomes a huge gulf of nothing happening while you sit on fast forward waiting for RNG research.
>>
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>have to terraform the moon to colonise it

WHY CAN'T I ESTABLISH DOMES RRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>337453527

>babies first paradox game

It's okay, in 3 years with 100 dollars of DLC the game will have more features than you could ask for.(most of the DLC benefits are usually integrated with the base game in updates anyway with better features if you buy them)
>>
>>337453736
Distant worlds is a different kind of game with a few similarities, the game either plays itself after a while or is an exercise in weapons grade autism. Also the tech tree is the single most boring in any space 4x.
>>
>>337453639
your scientists specialities will somewhat influence the tech that gets selected for research, hope you get lucky and find one geared towards energy research or whatever reactors come under.
>>
>>337453786

Yeah, its always random. There isn't a setting for static worlds, it will always be random all the time.

Even our solar system is random in terms of what the planets provide.
>>
Stop spreading synthphobia, the only reason they ever raise against you is because of your toxic organicity and intolerance.
Also it's not like all synths think the same your racist bigots.
>>
>>337453820
It will be in Satelites DLC.
>>
Fucking birdfucks trying to wrap around my northern boarder. They are inferior to me in every way.
How does war work in this game repercussion wise? Can I take over birdfuck's planet and then purge any of his colonists?
>>
>>337453893

Ok glad to know it will go in that way, I usually replay this games a lot during several years like with Civilitations and Alpha Centauri so if it has even more randomizing stuff the better for me.
>>
>>337453812

I'd imagine the best way to play pacifist would be to keep military levels low so you get wars declared on you then you set demands and take territory from every baited war.

And people will keep loving you for being a pacifist.
>>
>>337453736
>Is galciv 2 better?
Yes
>Is it really not good?
Distant worlds was very disappointing game, it has literally no depth inside
It was far better than endless space and galciv3, but it's unforgivable for such cheap game be so shallow
At least stellaris fun to play and you can fuck things up around without ruining game, in distant worlds there only one "right" way to play
>>
>>337450915
MP, nigger
That's where the proper fun lies, SP will most likely get boring pretty quick.
>>
>>337453952
It's mostly about factions within your own empire, most factions who don't give a fuck about your enemy will not care about anything you do to them.
>>
Got a question. How do you move pops from one planet to another/otherwise deal with overpopulation? Also, what to do if you have reached maximum leader capacity? I can't install a governor in my sector as part of the tutorial because of this.
>>
>>337454003
right but in essence you are still going for a military victory there.

theres no actual way to play the game otherwise is my point.

look at something like civ, you can win by culture or by research or diplomacy, you can embargo warmongers or out tech them or force them to drink your pop music and eat your blue jeans, stellaris basically only lets you conquer the galaxy or settle lots of planets (after first conquering whoever is in the way)
>>
>>337441540
ayy
>>
>>337454265
Those win conditions that basically didn't exist until expansions you mean yeah?
>>
>>337454243
>overpopulation?
doesnt exist

>How do you move pops
you need to have your civ allow relocation, but they will also migrate themselves if your civ allows it.
>>
This game is really insanely boring. Why is this popular? Because it's a Paradox game?

The only paradox is why this is selling when it's one of the worst 4x games I've ever played
>>
>Conquer a planet
>Order exterminatus of Xeno population
>Lose control of planet because no human colonists were planetside
Oops.
>>
>>337454243
Well, depending on your policies, you may have population Relocation.
So if you want to relocate some pops to another planet, you click on the specific pop and click the relocate button.
Keep in mind you need a Planetary Administartion on the planet you want to move them too.
And for leaders, you need techs, or a different goverment.
>>
>>337454367
My homeworld is filled with pops and there is already starvation happening, I figured this was because of overpopulation. Is there a way to forcibly relocate pops in a democratic empire, or are they just going to move to my colonies?
>>
>>337454338
yes because as we all well know, those types of things are impossible to implement in a new game. its only physically possible to code that kind of thing as DLC.

its why every new FPS game that comes out starts off looking like doom and gradually has things like "3d graphics" patched in later.
>>
>>337454501
If you allow migration they should try to move themselves. You could just make hydroponics farms too.
>>
>>337454501
its not overpopulation, its just underproduction of food. build/upgrade more farms.
>>
>>337454391

it's not really 4x though
>>
>>337454265

You can get cultural and economic victories in Shogun 2 also, they're pretty boring. Those sorts of things will probably be added though in trademark Paradox 20 dollar DLC.

I see your point though, but it's sort of like saying there are a million ways to play EU4.

Not really. You can play it other ways but its incredibly boring.

It's a wargame and there's only one way to play it, by warring often and hard. Maybe this mentality is why I don't mind the idea of only doing military victories all the time. I've never done other victories in Shogun 2 either.
>>
>>337453853
This is a nice system if there are tons of techs.
>>
>>337454338
Even MoO2 is more feature complete than this game and it's 2 decades old.
>>
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>Download Stellaris CODEX torrent
>remain on install stream for the music
how the fuck do i get the mp3
>>
>>337454391
People craving for a new 4x game.
I'll admit it gets pretty boring, the AI is retarded and the planet limit is retarded, but i really needed a space colonization game.
>>
>>337454508
Holy fuck you're comparing graphics and UI to systems and mechanics. They have different systems, you can't just pick up Civ 5's culture and put it in, it would be shit, better to not have it and leave room for a well designed system than to just haphazardly throw something in and have to work around that tumor of a system.
>>
>>337454604
>I don't like the other victory conditions therefore it's good that they don't exist at all

???
>>
>>337454634
Also sometimes devs literally have patents on systems so even if you wanted to port the mechanics it would be illegal for you to do so.
>>
>>337454391

>Because it's a Paradox game?

Pretty much, because most people are too stupid to play the other Paradox games a lot of newcomers like yourself decided to hop on this one since its more simple. Honestly I like it, but you're entitled to your opinion.
>>
>>337454615
Check the torrent page, i'm gona guess he mentions it there.
Or the Read_me
>>
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Good game boys.
We never found each other and tore up roaches and parrots.

All in all a good experience.
>>
>>337454681

I never said that. I just said they're boring as fuck and I'm sure it will be added in later since obviously boring playstyles are rarely ever the focus of any game.
>>
>>337454391
I bought it because I thought it would have less of the paradox fuckery other games suffer from. Game feels like it's barebones on purpose to sell DLC at this point.
>>
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>130 years old
>still looking hot
>>
>>337454761

How'd you manage to ball so hard in 100 years?
>>
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What shall I do to these Tsuendere Mushroom men?
>>
pirated the game last night a played a few hours.
game is legit.
will purchase when i have cash money to spend
>>
>>337452909
Trade.
Was probably Jewish.
>>
>>337454817
And who gets to decide what's boring. You? I happen to like those victory conditions that you consider to be boring. What's boring is having only one play style. This game is shamefully bare bones.
>>
>>337454939
You should wait until they've released the 437 DLC to make it worth while
>>
>>337454927
Rapid colonization + Democracy for extra core planets.
Then making giant sectors that can sustain themselves.

And a healthy dose of luck.
>>
>>
>>337454874
They've got an incredibly solid base that's well worth the asking price. Yes I'm excited about the possibilities for DLC but it's a good foundation and it has given me more hopes for the new hearts of iron next month. (hopefully it won't launch in such a way germany fails to beat poland like hoi 3!)
>>
>>337454738
cant find squat in their .nfo page, on the torrent page, or in the download package itself, just the usual .bin and the installer is an application

do crackers even keep forums/websites
>>
>>337455032

Sitting in a corner of space stacking shekels is boring, anon.
>>
>>337454062

is the online going to be dead in a month?
do people really play these games for the multiplayer?
>>
>>337454930
Kek. Is that real?
>>
>>337455175

I play with friends, there are usually still open MP lobbies in EU4 so I'm sure Stellaris will have staying power too but if you want to play with pubs you might as well play with bots.
>>
>>337452701
Your people are better off in my empire that's why :D
>>
>>337454615
Just a heads up I got the CODEX patch and it had a coin miner and who knows what else. I didn't get it from a torrent though so your version might be clean. Keep an eye out for a fake taskhost and a VSD.exe in your temp user directory.
>>
>>337455175
Ever since they made MP work, people have played it, you will always be able to find people to play, you might have to go to the paradox forums or reddit or something and oraganise it there because the games are multi-session long sitdown deals, but I guarantee you will be able to find it.
>>
Should I just invade early civilizations or make them my vassal?
>>
>>337455304
Go home Kaiser Wilhelm, you're being drunk again.

This is something Kaiser wilhelm actually said to the heir to the austro-hungarian empire and he thought that it was a compliment.
>>
One thing that this game has over EUIV and CK2 is DLC potential.
It's inevitable since it's Paradox and hey if it works why change it? But thing is that a lot of the game's systems are made in a way that allows very easy expansion trough DLC. Techs can be added without a problem and without anyone even noticing the extra shit because how it's made. More traits, more ethics, more AI types, more Fallen empire stuff, a shitload of crises, a shit load of events that can go in a lot of ways.

It's kinda sad how the game is in it's current state and how jewish Paradox can be but honestly they have a product here that can easily be milked harder than CK2 is right now and that's kinda impressive in a sad way.
>>
>>337455247
Paradox is full memes now
>>
are there any mods for a classical greek or roman empire? think ill give that a go for my first play through?

also anyone got a link to the update?
>>
>That glorious feeling when you finally research Spess Marines
>>
>>337455462
Paradox will release a bunch of shit for free, I know it's mind boggling that people want to be paid for their work but the fact that they've made it so that they can add shit naturally is pretty good.
>>
>>337441631
It's not 100% randomized in case of Tile Blockers - There's specific blockers that can appear on specific world types and you can only get the research appearing after you've learned how to colonize that type of planet. Essentially, if you see a Tile Blocker appear as a choice, you probably already need it. Sometimes you do have to wait a cycle or two before one becomes available to research though.
>>
>>337455040
>Rapid colonization
Energy credits aside, is there any downside to it? Even if I stay small I get frequent separatist movements so how do you get away with spamming colonies right away? Also, got any rule of thumbs for colonies? Do you go for big planets (20+ tiles), planets close to your home system for a dense power hub or really spread out to maximize your borders for mining/research outposts?
>>
>>337455326
much thanks anon i'll be checking
>>
>>337450010
You're supposed to nuke 'em from orbit until the planet becomes normal again, but for some reason it doesn't trigger. You can work around it though - select one of their planets, open the console and type 'event crisis.200'.
>>
>>337449607
It needs to draw a bit from EU4 to be perfectly honest, as well as diplomatic options.
>>
>>337455462

>It's kinda sad how the game is in it's current state

The game is fine. Diplomacy is a little weak as it is, but it's a flaw one can live with. I'm honestly starting to think all the criticism comes from GS autists who came expecting a full blown GS game, but in space.
>>
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>>337455706
To start I'd say focus more on either large planets or planets with really good tiles, but I really like to prep for colonization by having one or multiple planets focusing mainly on energy, or even using the energy edicts to help out.
As for downsides, you get more and more ethic divergence the farther you get from your capital, so if that's important you'll run into issues there.

For me I don't get into much issues with separatist movements, but then again I tend to watch my happiness like a hawk.

The real trick I found when it starts to snowball is when you get enough fleet size to roll over others as well as when you can dedicate a large portion to a sector, since with enough support systems they can provide for themselves and you pretty well.

In this case most of my northern portion was another empire until I brutally slapped into submission, which I just rapidly slapped into a sector.
>>
>>337455992
No the complaining is coming from people who have expectations that are unmeetable in any realistic sense.

The only game that would meet what a lot of people you see on /v/ want would be some billionaire's passion project which he was just paying to get made not looking for a profit so it sat in development for like 6 years.
>>
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>>337452121
That emblem
>>
>>337456102
I'm getting a bit tired of the early game but I'll reroll and try to get as many huge planets as I can early in the game. What's your favorite FTL? I tried a brief game with hyperlanes which seem okay but a bit reliant on RNG, worm holes probably get better and better as the game goes on, right?
>>
>>337455614
Good luck in your Glorious Crusade, anon.
>>
>CRYSTALLINE ENTITIES EVERYWHERE

FUCK OFF YOU CUNTS REEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>337454408

This happend to me too at first.

You need to recolocate one of your population into the planet, then when it's there after some months of travel, exterminate the shit out of them.
>>
>>337456263
I like Hyperlanes personally since it's pretty "loose", but I'm running into issues now with random bumblefuck empires blocking my paths.

I actually haven't tried wormholes myself yet, but they seem to be pretty damn powerful as long as you have the coverage.
>>
Any good faction portrait/emblem repository?

I want to be the breen or helghast
>>
>>337455992
Anon, I honestly didn't have incredibly high expectations.
I got into CK2 and EUIV a year ago when they had a shiload of DLC so I knew that Stelaris will be a bit bear bones but the current state is kinda ridiculous.

Diplomacy is very weak as you said. The AI is sometimes incredibly retarded and it's just sad how it does nothing against the end game crises except fall over and die. Sectors, which are a very integral part of your empire are so fucking broken that the devs themselves gave instructions how to remove them.

The thing with the game is that right now most of the systems it has are honestly very well made and it has a lot of good ideas implemented, but they aren't developed well enough.
Mid-game and late-game is boring as fuck, there's honestly nothing to strive for other than battle other empires, slowly taking at most 3 planets from it no matter how powerful you are because the warscore system is kinda shitty and right now limited to very few options.

I'm not saying it's bad. It's a good game, and I'm sure that after a few dlcs and patches it's going to be a great game and will easily be one of my favorite games for a long time. But right now on top of being broken in some very critical areas, something that can be forgiven since it doesn't make it unplayable, it doesn't offer you enough option for later in the game except for conquer shit.
>>
>>337441540
I'm going to sound like a pleb, but I wish the game actually had some blue/red/green humans with horns/tentacles/cybernetics/etc.
>>
>>337455992
>>337456126

The criticisms have merit, and Paradox doesn't have the best business practices but they make quality games that get better up to over 3 years of being out with the majority of benefits being free with features that unlock. Stellar is will be a totally different game a year from now and every year after they update it but in its current state it's really good for 40 dollars
>>
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I just started a new game.
Gaia world right next to my main planet.
>>
>>337456705
>Man...
>Why couldn't we evolve on that.
>>
any other ways to get influence? im running dry
>>
>>337456806
"We invented space travel just to get to that shit."
>>
>>337456806
Honestly, a better question is How the fuck did we evolve on this shithole but nothing evolved on that paradise.

Also it's kinda hilarious, the moment it was discovered probably made everyone start investing only in space shit.
>>
>>337456442

Hyperlanes are great. I like the structured feel of going from A to B to C instead of hopping willy nilly to any star you like.

There will be ordnung in my space empire.
>>
>>337456861
Just think about all the thousands of years of pre-space faring history with that dangling right before your nose
>>
I wish they'd fix the bug that allows you to edit your transports.
The auto thing makes them so shitty. I don't want jump drive on them, I want wormholes. I don't want fucking small regenerative armor for 150 HP, I want shields on that shit so it has time to get away if an enemy fleet teleports in the same place like me
>>
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>>337457031
>mfw heaven was real all along
>>
>>337456705

I started a new game as continental mammalians last night and spawned next to two continental planets, both 18+ size and both having the "paradise" modifier or whatever it was, that gives +15% happiness.
>>
>>337456705
>arid starting planet
>4 20+ arid planets in two systems next to mine
>gaia planet in another system nearby

It seems a bit unfair how random this is.
>>
>>337455326
Learn where and what to download, anon
>>
How 2 get more research
>>
>>337453639
>e
i have yet to get the dangerous FTL drive
>>
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>Have a random scientist decide it would be a good idea to arm feudal society natives with laser guns
>Decide I should put a stop to that pretty fast
>Send out two transports
>Realize the transports are full of xenomorph armies
>I'm sending in fucking Tyranids to extract a scientist
>>
>>337455494
"Memes" that pander to whom exactly, /a/?
>>
>>337457481
>>Have a random scientist decide it would be a good idea to arm feudal society natives with laser guns
>>Decide I should put a stop to that pretty fast
Jesus christ Anon why are you such a huge faggot that hates fun
>>
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>>337457559
I already let one of them prank natural evolution.

This guy wasn't playing around though, he was for srz.
>>
>>337456915

Intelligence is probably more likely to evolve in a harsh environment
>>
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Found this patch of land just between 2 fallen empires
Do they always declare war if you colonize too closely?
>>
>>337441540
GUIDE TO HOW TO PLAY STELLARIS

STEP 1: PICK SMALL ELIPTICAL GALAXY: FORKED GALAXIES LEAD TO STALEMATES AND MEDIUM GALAXIES LEAD TO STUTTER AND PERFORMANCE CRASHES END GAME. iT ALSO REDUCES RESOURCES AVAILABLE TO YOU SO THE END GAME CRISIS ARE MORE CHALLENGING

STEP 2: IGNORE XENOPHOBIC IF YOU WANT ALLIANCES OR DIPLOMACY. kEEP XENOPHOBIC FOR SLAVERY AND PURGING

STEP 3: SCAN EVERYTHING BUT DON'T BOTH DOING ANY RESEARCH PROJECTS UNTIL MID GAME, YOU WANT TO EXPAND FIRST AND PUT DOWN FRONTIER BASES IN THE BEST AREA, PROJECTS WILL NOT EXPIRE MOST OF THE TIME SO DON'T FUGGING WASTE YOUR TIME

STEP 4: ENCIRCLE NEAIGHBOURING EMPIRES EARLY GAME TO CRUSH THEM

STEP 5:ALLY UP

STEP 6: START USING YOUR ALLIES AS CANNON FODDER

STEP 7: CRISIS

STEP 8: STALEMATE, TRY FIGHTING THE NEVERENDING WARS OF 40K
>>
>>337457791
Try it and find out.
>>
>>337457791

Nah, you're probably going to get border friction negative opinion with them though
>>
>>337457791

Depends on the type of the fallen empire. Some don't mind that much.

http://www.stellariswiki.com/Fallen_empire
>>
>>337457820
>Be xenophobic
>Own population in new planets mad at slavery and purging

Is not worth...
>>
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It just clicked for me that you use frontier outposts to temporarily extend your territory and then plant a settlement there to concrete your borders and then remove the outpost.
>>
>>337457680

> Scientists name was Jesus Christ
>>
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>torrent the game
>follow the description
>it doesn't work
>see comment section
>no one has the same problem as me
>>
>>337458153

Sheit I gotta do that next time
>>
>>337455614
Spess Muhreens undergo more than simple gene therapy, though
>>
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>Start integration of aliens
>Look at the time left
>1090 months
>>
>>337458034
Mind control module m8.
That shit is the best thing in the game.
All Ethics divergence things are incredibly powerful. They will reeducate everyone in your empire.
The tech collectivists have is hilariously great for that reason.

Though if you are xenophobic you'll have to purge all the aliens before they get reeducated because that will just lead to planetary race wars and everyone hating everyone.
>>
>>337458153

Yeah.. I noticed that too

All that influence lost
>>
>>337456502
>Anon, I honestly didn't have incredibly high expectations.
You're expecting them to the something which has never been done before in the history of the genre - make a non-retarded AI, non-boring late game and non-shit diplomacy. So yea, you kind if have insane expectations.
>>
>>337456705
Nigga you better be spiritual >>337457128
>>
>>337458356

Yes it happend with the ones and conquered and retard Trans-specie thing from my Oceanic country. First I tried to make them live all together but then they chimpout, so I decided to purgue them all and re-educate.

I'll go collectivist next time also.
>>
>>337443458
Is this actually true? If it is then that's seriously shit.
>>
>>337458153
>Can't remove the outpost without losing territory
>Put the system it is in into a nearby sector
>Influence drain suddenly gone
>Territory still just fine
>>
>>337458334
>it's late game
>on medium sized galaxy
>there's nowhere else to esxpan as our allies block the other way
>>
>>337458334
yeah, I stopped my game wit the United Nations of Earth and restarted with the Commonwealth of Men faction, purging and enslaving is so much easier, I already purged two of my neighbors that talked shit and one is reduced to his home world.

Is there a way to purge their worlds during conflict, or is conquering and then purging the only way?
>>
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I started right next to some religious fanatic insects who are immensely powerful and advanced.
Turns out there's two gaia worlds in my system.
Both are regarded as "Holy Origin Worlds" to the insects.

Colonizing them will lead to immediate war.
>>
Can anyone gives me tips on getting ahead militarily? I can never seem to reach a point where my fleet is more serious than other empires'.
>>
So the Funghi Empire next to me developed a religious cult which split off from them. I proceeded to seize the chance and crush those fanatics. Next up are their weird religious reptile allies. Feels good man.
>>
>cant recruit any more leaders because im out of influence

well fuck
>>
>>337458767
How?
Early game I can understand but later when you're shitting minerals and have nothing to do with them you should be able to build a huge ass fleet.

If it's the energy cost, Build a space station with crew quarters and get an admiral, preferably with a ship upkeep reduction and keep them in orbit.
That's enough to intimidate most enemies into never attacking you, allowing you to stockpile energy for a war on your terms.
>>
>>337458767
The fuck are you doing?
>>
>>337458887
>Play through as Military Junta at first
>Influence is at a premium all the time
>Next time do Democracy
>Save mining/research stations to complete the President's mandates
>Influence rains from the skies
>>
>>337458887
declare rivals, scuttle or sector off your frontier outposts, complete mandates

speaking of, has anyone ever seen a mandate other than orbital researcher? literally all ive ever seen.
>>
>you can send science ships to your planets to boost research and level up scientists
Well, took me only few days to notice
>>
>>337459012
I get a few Mining Mandates here and there.
And sometimes when you have a Separatist faction you'll see one of the mandates be to follow through with making them independent.

Like fuck am I going to do that.
>>
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Jesus this is a good event

50 leader lifespan or 15% happiness?
>>
>>337459017
I got 3 science ships and all are busy surveying just about everything. Had to beat my first neighbors into the vassals that they are, those xeno scum. Other neighbors are peaceful traders and gave me starcharts for nothing
>>
My energy coin output always goes between 0-2 and often dips down to -4. I've maxed out the amount I can have, so luckily it's not a problem until I actually need to spend them.
I've upgraded all my electricity plants on my planets and I'm mining the shit out of everything I own and still it's barely enough.

What am I doing wrong? I don't even have a big navy, only sixteen ships. 11 corvettes and 5 destroyers.
>>
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HURRY UP AND EXPAND YOU FUCKING FAGGOT
>>
>>337459247
I ran with the happiness, makes absorbing other empires into you far easier.
>>
im a retard who has never played anything more complex than civ 5, would i enjoy this?
>>
How do I increase the size of my borders?

How can I enslave xenoshits?
>>
is nigger portrait removal mod on workshop?
>>
>>337459247
I went with leader lifespan because i cbf replacing people that often, but after playing more the 15% happiness is a big fucking deal
>>
>>337459423
if you can handle the basics of EU4 then you can handle this easily
>>337459427
build frontier outposts
>>
>pacifist run
>everyone around me is friendly
>find a fallen empire
>they are also friendly

how nice
>>
>>337453586
>endgame crisis events
What are the endgame crisis events?
>>
>>337459428

In day 1 some anon changed the portrays of the human race to all white and a new list with european names only. But somehow deleted all the beards, i'm sad about that

Check archives somwhere else to catch it up.
>>
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Hulfir Union and Valurt Imperium are my vassals, about to be integrated into the great Dominion. Then out of nowhere this small snail planet comes to me, begging them for a protectorate. They are inside the Hulfirs territory.

>mfw I'm actually supposed to be an insectoid dictatorship that, although not xenophobic and slavery driven, thrives on conquest and subjugation.
>they outright tell me they are too weak to survive on their on
>they would just drag the glorious dominion down in the long run
>hover over the decline button for minutes

I didn't expect those feels somehow. Should've went pacific.
>>
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>>337444528
>tfw I can't play online cos I have pirated version
>tfw I can't buy it cos I'm literally poor

Bad feels all around lads
>>
>want to play
>nobody has released an op guide that makes the game piss easy yet

Convince me brahs.
>>
>>337454391
Baby's first Paradox game.

Also very simple and accessible.
>>
>>337459564
Thanks. And what about enslavement? Do I have to integrate them first after making them vassals?
>>
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>>337449371
I was full on retarded and still can't play CK2, this game however is great because it drops you in at the bottom and has a nifty robut talk to ya and you aren't suddenly micro managing hundreds of kingdoms and vassals and dukes and armies and marriages
>>
new thread please
>>
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>>
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Gonna start a war. Gonna start a nuclear war. Those fuckers down south humiliated me (literary, my entire empire got "humiliated" status) in the last war that I was forced to surrender in the face of overwhelming odds. It's holocaust time.
>>
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>Early Game
>Get the Research Institute rare tech
>+10% research speed for most of the game
>>
>>337458596
Not really, you'll just get a -50 to their opinion. They don't start a war until -75 and you can get +100 from an embassy
>>
Did you guys customize your human race? Or let them have the default racial traits?
>>
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>>337459853
>>
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Any suggestions for Sith Empire? Spiritualist is obvious but i have a hard time deciding between Collectivist and Xenophobe.
>>
>>337459954
I don't play Human race in this game. To diverse for my taste.
>>
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>>
Is the -10% food consumption of collectivist applied to mineral consumption of brobots ?
>>
>>337458960
>>337458958
What are good ways to improve my teching speed and naval capacity? I do have a big minerals income, but I'm just not outpacing other empires as I'd like.
>>
>>337459686

invincible, cash xxxx and influence xxxx

:^)
>>
Is there a way to increase my max energy credits, or a good sink for it without eating all my minerals too? Can't trade it away for jack shit.
>>
>>337460216
Labs.
>>
>>337460134

Collectivist has more good things than Xenophobe.

They should do better xenophobe status next in some patch or dlcs
>>
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I need some serious help.
All the AI's keep making their influence spheres larger without colonizing planets or building frontier outposts. How the fuck do I do the same?

All I have is a patchwork of planets that will never connect like this.
>>
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>>337459853
Lost my shit
>>
>>337459606
>>endgame crisis events
>What are the endgame crisis events?

Bad shit that happens as technologies get more advanced.
For example, sentient drones that become rebellious, portals to other dimensions that bring in demons and shit like that
they're apparently really powerful and a threat to everyone in the galaxy
>>
>they are going to buff projectile weapons
AW YISS. Give some more love to the kinetic artillery.
This really makes missiles useless in my opinion.
>>
It sucks that purge is limited to collectivists.
I don't want to enslave.
I'm not evil.
I only want to genocide.
>>
>>337460620
>and a threat to everyone in the galaxy

Yeah, because AI do NOTHING against them.
>>
How do I increase directly controlled planets?
I'm stuck at 10.
>>
>>337460643
xenophobes can also purge aliums
>>
>>337460783
Repeatable end game tech
>>
>>337460620
What are all the events? Google mentions the AI and other dimension beings and some third thing without being clear on the details. What is that? Are there more than 3?
>>
>>337460620
Something like this
>>337460851
>>337460851
>>
>think im taking it too slow because its my first time and its taking me a while to get the journal logs done.
>people calling me their rivals, they dont look that big compared to me, i have 5 planets maxed size fleet i can have
>declare war with all my shit ready to hyperlane it into their territory, no lanes into my main system
>they just fucking warp right into my starting planet system and destroy everything
Holy shit, i fucked up.
>try to trade someone friendly, give them 500 energy credits
>they reply back with they cannot possibly accept FREE energy credits
What the FUCK i just want allies!
>>
>>337460827
Only three right now
And the third one is NotTyranids. Hivemind organic aliens that are from a different galaxy and consume everything.
They cover planets in some organic shit which spawns ship constantly. When you kill the organic shit the planet becomes barren and inhabitable.

Problem is that it's bug and you can never remove the organic shit thus making them invincible right now,
>>
>>337460792
And xenophobes' only thing going for them is slavery and ruining diplomacy.
Again, my goal is genocide, not being an asshole.
I don't want to rape babies, only slaughter them.
>>
>survey planet
>find corpse floating in space
>The corpse is in some kind of suit, analysis reveal that it was probably a primitive fighter pilot that ejected during a war and most likely was forgotten
>planet is tomb world
>>
>>337441540
I playing it still haven't finish the tutorials. When does it become fun ?
>>
>build synths on planet
>remove all food production
>???
P U R I T Y
U
R
I
T
Y
>>
>>337461325
It doesn't. You just fell for the meme.
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