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Archived threads in /v/ - Video Games - 5348. page


File: 1220410-0joe4.jpg (72KB, 900x600px) Image search: [Google] [Yandex] [Bing]
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>Hideki Kamiya, famed Japanese video game developer, gave an exclusive interview with IGN regarding his popular Viewtiful Joe series (translated from Japanese). In particular, we wanted to know: whatever happened to Viewtiful Joe 3?
>"With any series, be it movies or video games or anything else, the producers and investors have opinions. This isn't a bad thing by itself. The bad part comes in when they try to tell you their opinions. Viewtiful Joe was popular and famous, but it made no money. This was good enough for me, but not for the people who actually pay to make the game."
>"For the third game in the series, they wanted it to sell a lot of copies, so I consented to hear some of their ideas. I don't really remember all of them, but they were so awful that when I refused to even consider them, they told me I wouldn't get funding for another game. I told them 'okay.' This is why Joe never finished his series. You might be disappointed at this, but I promise it was for the best."
>"The first person told me that talking animals test well with the under-14 demographic, and that colorful and stylized games also test well with the under-14 demographic, so he wanted a third playable character, in addition to Joe and Sylvia, to be a talking dog. Since Joe uses his fists and Sylvia guns, he suggested the dog would use a sword in its mouth. I told him I would consider it as a boss at the absolute most. I was lying."
23 posts and 2 images submitted.
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>"The only suggestion I honestly considered was basing a level on the 'Scary Movie' franchise, which even back then in 2007 was very popular, except because that franchise is so stupid and one-dimensional, the level would just be a cheap-looking set with people referencing pop culture, and all of the pop culture would be Capcom games, and there would be no jokes at any point in the level. I thought was actually sort of clever. In retrospect, I think I wouldn't have done it, though, because [Scary Movie] is much less popular in Japan."
>"At one point, someone insisted we base a level on Paranormal Activity, which back then was at the height of its popularity, and the level would be set in a haunted house while the player is implied to be a couple watching Joe and Sylvia via cameras they set up throughout the level. I said this idea was stupid."
>"One person felt acting is an important part of movies, so for a game satirizing movies, it should be an important part of this as well. He told me that our third game should have a famous voice actor play the villain, and market it heavily. He told me some options, but the only one I remember was 'That American with the scratchy voice, the English-language video game crowd loves him.'" (Editor's Note: This is probably referring to David Hayter of Metal Gear Solid fame)
>"After hours of suggestions like these, I told them to let me make the game my way or to pull the plug on the franchise. I don't have to tell you which they chose."
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>>332077429
Why not just link the article?
>>
>>332077527
Because it's not real.

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>what did you hope to accomplish by comin' 'ere ya lil cunt? I'd like to remind ya *hicks* I'm a devourer of worlds and no chickenshit blade can harm me Dragonborn more like Gayborn amirite?

quality Bethesda writing
11 posts and 4 images submitted.
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What a shitty fucking boss. What were they thinking when they made him so small? I bet he doesn't even have a big dick, not that it matters since you break him into shards anyway.
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How do we fix Skyrim dragons?
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>>332077896
by installing Deadly Dragons

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did you know you can beat mario64 by only crawling and doing stationary backflips?
https://www.youtube.com/watch?v=OAwtN_LhkAw
15 posts and 3 images submitted.
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but first
>>
You still have to press B to grab Bowser.
>>
kill yourself

>i'll pm u the fix
11 posts and 3 images submitted.
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nvm fixed it and it now, works for me, I'll pm you all the megaupload link, thread closed
>>
I'll pm you this 78
>>
>Anonymous said:i'll pm u the fix

Stop trolling, TC. Anyone that didn't pirate it should have no problem

>ShadowSans17, official Sans of the /v/ board

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12 posts and 2 images submitted.
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For ps4. I really do hope there will be an enhanced edition a few years from now, at least. Even if it's 100% community modded, still.
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Because they needed it to run better on slower hardware.

Any more obvious questions you need an answer to?
>>
gotta get dat console kiddie dosh anon, how else is a studio supposed to keep afloat.

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What's the best love story in gaming?

>Pic related is my opinion
22 posts and 3 images submitted.
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She was a sacrifice you fucking retard. He was atoning for his sins by bringing her back.
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Pic related
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>>332075674
>fanon is now canon

>Unforgiving, yet rewarding gameplay
>Voice acting that made you cry
>A beautiful, yet haunting world where people lost all hope and will to go on
>A community consisting of grown ups who played the game for their own entertainment

Nowadays it's just:
>dump, cliche dialogues only 12 year olds care about
>copy&paste bosses, no interconnected worlds
>shitty generic game art
>le prase da sun
>le mlg le look i hardcore videos on youtube
>get gut tryhards
>edgy cunts who watch vaati cos they think it's like some kind of a fuckin' literature or some shit

You all are nothing more than tryhards trying to fit into this cancer community where people are made to belive that not dying in a fuckin VIDEOGAME makes them some sort of a god.

The only reason DaS was cool is because its game mechanics were ripped off from DeS and the lore was so chaotic that the community (before turning into cancer) could fill the empty spots, making the world rich and colorful in background information. From Soft. abandoning the DaS1 world with the later installments clearly shows they have no fuckin idea what the DaS1 community has created. A prequel where we see Seath betraying his brothers, Priscilla forced into exile, Velka leaving the Dark Moon and turning against Gwyn? No, we get some shitty the" light is fading, you're the chosen one blah blah blah...." storyline. DaS 2 sucked balls and so will DaS 3. I'm glad DaS3 is the last, because even this 2 games were a disgrace to what the souls series could have been.

Come at me faggots! Prove me wrong!
15 posts and 2 images submitted.
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I just beat DS and the only hard boss was maneater since you could be hit off the ledges.
>>
>>332075459
hurr-durr you havent died enough times, thus the game sucks

you fit well into the group of poeple I've been talking about
>>
>>332075347
>Unforgiving, yet rewarding gameplay
>Voice acting that made you cry
>A beautiful, yet haunting world where people lost all hope and will to go on
>A community consisting of grown ups who played the game for their own entertainment
All true
>dump, cliche dialogues only 12 year olds care about
>copy&paste bosses, no interconnected worlds
>shitty generic game art
>le prase da sun
>le mlg le look i hardcore videos on youtube
>get gut tryhards
>edgy cunts who watch vaati cos they think it's like some kind of a fuckin' literature or some shit
Stop playing Dark Souls and go for Bloodborne.

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What are good/decent Jrpgs on steam?

I Kinda wanna get Tales of estria and Fairy Fancer F, but anyone know any other good Jrpgs I can get for PC?
21 posts and 1 images submitted.
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>>332074870
>Fairy Fancer F
Don't. This is one of those faggy weeaboo games.

Get Final Fantasy XIII, XIII-2, XIII-3:LR. All other JRPGS are for cunts.
>>
>>332074975
I honestly don't mind weeby games that much, At times they can be kinda fun
>>
The Last Remnant.

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miitomo delayed

no eta

:^)
22 posts and 1 images submitted.
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IT'S OVER, NINTENDO IS FINISHED!
>>
>>332074551
Meh
>>
>>332074551
>implying anyone cared about miitomo

Overwatch thread?

Mei has always been my OW waifu but after getting her voice actress changed, I think Mercy might actually take her spot. I was also watching some brand new gameplay and it's evident she change since I last played her too, she looks more fun now.
11 posts and 3 images submitted.
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>>332074360

I dont even want to play overwatch but I'm obsessed with mercy, post moar.
>>
>>332074452
>>
>>332074360
>>332074502
>currently in the high of my blonde fever
Please, have mercy

Anyone here an Amazon Prime subscriber and can tell me if it's worth it? I tend to buy games digital but some console games I like to own the physical copy of. Free two-day shipping is neat but I have to wonder the reliability/consistency of that.
27 posts and 4 images submitted.
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>>332073661
They give a free trial for a month, just try it dude. I personally don't think it's worth it though.
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>>332073661
For me it has already paid for itself. But I'm in college so I have the cheaper option and tend to buy books and supplies from it pretty often. For games, nah
>>
Video streaming service is garbage unless you want to watch HBO's catalog. Two day shipping is nice and can be faster sometimes if you have a warehouse close to your location. Just try it for a month and see how it goes.

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how hard would it be to make a downsized dark souls clone in unity so that people could play co-op together easily? like 8 player sessions and you can be invaded by 8 people too during it.
12 posts and 1 images submitted.
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You would need to remake the entire map world.
Then remake all characters and enemies.
Make all the weapons again.
Animations for fucking everything.
Reuse sounds or make new ones.
Somehow make all the menus work together.
Coding out the ass.

Good year's worth of work.
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>>332073578
Just get Rune and PvP there.
>>
Every Souls game is lazily slapped together so I can't imagine it would be very hard.

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I've been playing SM64 for the better part of Saturday for the first time ever and I was wondering - was this the first 3D platformer, or did it just improve immensely on a formula that a few have tried before?

I genuinely don't know. But it's a hell of a first attempt, if it is that.
13 posts and 1 images submitted.
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>>332073571
BUT
>>
>Alpha Waves had players bounce on platforms in 3D as early as 1990. The earliest example of a true 3D platformer is a French computer game called Alpha Waves, created by Christophe de Dinechin and published by Infogrames in 1990 for the Atari ST, Amiga, and PC.

There you go anon. All I had to do was google "first 3D platformer"
>>
>>332073571

There were a couple of first person 3D platformers that pre-date it, but i'm pretty sure it's among the first of the third person 3D platformers....and it set the bar stupidly high.

It would be nice to have RPG game where you create your own superhero/villain fantasy and cyberpunk settings are fucking overdone and let's face it we all like to play something overpowered.
16 posts and 1 images submitted.
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Well, there's Freedom Force, DCUO, City of Heroes although that's kill...

Whatever, post more of The Boys.
>>
>>332073193
"huh huh huh"

Amazing writing.
>>
>>332074209
She's about to be raped by Superman. How eloquent would you be?

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>That part in the game where you just stop wanting to play either due to it being tedious or because the game after is just not that great

What's her name?

For me it's Dark Souls after obtaining the Lord Vessel
19 posts and 4 images submitted.
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Bioshock 1 when you have to backtrack through already explored territory after finding out that you're being mind-controlled
>>
bioshock 2

I just found the combat to be really aimless, you just walk in and hopefully get the drop on enemies before they hit you first. Ammo is too sparse to allow for experimentation. I played up to pauper's drop then left it.
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>>332073086
I enjoy dark souls a lot and my motivation to keep playing always drops right after the Lord Vessel. Pretty much every area after that point is total dog shit, and the bosses start getting a lot worse too.

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