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Archived threads in /v/ - Video Games - 3321. page


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so i just got myself a gaming rig. can pc bros recommend me a pc exclusive?

preferably RPG/Strategy. comfy indie games are fine too
13 posts and 4 images submitted.
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I'm still working on my own gaming rig so I can't really recommend anything, but bump for qt3.14 animu grills
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Civ 5
FTL
Mount & Blade: Warband
Ys: The Oath in Felghana
Recettear: And Item Shop's Tale
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>pc exclusives
I hope you enjoy indie pixelshit.

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>“When we went into this, we looked into how people play the game,” says Busatti. He and his team combed through as many community screenshots of Civilization 4 and 5 as they could find, and the results taught them some important lessons. “Typically in a Civ game you want to see the world as a whole, so you’re pulling out a lot. That doesn’t mean people don’t zoom in, but for the most part. Some people even zoom all the way out and play in tactical mode.”

>That pointed to the need for an art style that looks just as good from far away as it does up close. “You want to make sure that things are readable from that distance, and one of the ways to do that is to really put an emphasis on shape and form. It’s obviously a little more readable if you have different silhouettes to things.” To that end, he says, the on-map characters we’ll see have more exaggerated proportions than those in Civilization 5, which makes them easily recognizable at a distance. “Warriors are definitely bigger. They’ve got a very thick silhouette and are just big massive guys, and you have smaller guys who are still heroic, but leaner. So you can tell the difference right away between an Archer and a Warrior.”
36 posts and 8 images submitted.
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>At the same time, we’re also promised greater detail up close than ever before. For instance, Busatti says we’ll see more customization in basic unit types in their representation from culture to culture than in past Civilization games. “We still have our unique units. Like, you see the Samurai, which are still unique the Japanese. But even the base units, like the Pikemen, all have a cultural flare to them.” Drawing from a collection of region-specific cosmetic pieces, Firaxis is creating variations to suit their home countries. “You still need to be able to read them as Pikemen – he still needs a long post, and it’s a very iconic shape. But we’ve gone a little further by changing up helmets, maybe the ends of the pike looks slightly different depending on the region the character is from. We’ve also got different skin tones, different ethnicity for the characters.” He adds that these cosmetic tweaks are the sort of thing modders will be able to put their own spin on very easily.

>On the user interface level, Busatti says Civilization 6 is getting its own distinctive style, too. “Civ 5 has a beautiful UI – we were really happy with how that turned out. The Art Deco theme was a great fit for that project. But we wanted to do something different this time, and one theme that kept coming up and seemed like a great fit – and I was surprised we hadn’t done it before – is the Age of Exploration.”

>That phrase refers to the time of Christopher Colombus - the 15th and 16th centuries. We can expect to see elements like compasses, astrolabes, and anything that has to do with travel and discovering new lands. It’s a very appropriate theme for Civilization, especially the early game when you’re uncovering an unknown map. Busatti says it won’t change when our civilizations’ technology advances beyond those rudimentary tools – Firaxis doesn’t like to change the UI when it’s not necessary, since that can cause confusion.
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>we want the "scroll wheel is too complicated" audience
nice try
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>In an elegant-sounding touch, that theme will extend to the Fog of War itself. “The big difference in our Fog of War from Civ 5 is that Civ 5 had the clouds. Now we’re treating the totally unexplored areas as a blank parchment with longitude and latitude lines on it,” says Busatti. “But as you explore that you start to open things up. The mid-fog, instead of being a darker version of the visible terrain, is now drawn in a map style. So we have shaders on it that simulate a pen-and-ink cross-hatch style map. It’s really cool and I’m excited to show that off. And in the empty spaces we have hand-drawn ships and sort of ‘here be dragons’ kind of stuff.”

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Is /v/ excited for this?
https://m.youtube.com/watch?v=merJ-I6zi3U
51 posts and 19 images submitted.
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>>337744983
west never ever
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I want a Monster Hunter game where you capture monsters and breed them.

And each generation of monsters is different through your guidance, you can train them to be more ferocious and destructive, or domesticated and pet like.

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What happened to colorful worlds and quirky characters? Was it just a phase? Will it ever come back and will have it the same imaginative charm as before?
21 posts and 7 images submitted.
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>>337744756
Gex deserves a spot in that pic, what the fuck?
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>>337744895
Shit forgot. Sorry
Also forgot Spyro, damn.

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Is this the only gaming developer that does "Cinematic experiences" correctly? By that I mean with the perfect balance of action set pieces, game play and quality stories each time.
Inb4 no such thing as good cinematic experiences.
47 posts and 5 images submitted.
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What about Rockstar? Play RDR and tell me you don't feel like you're in an old spaghetti western.
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>>337746253
I wouldn't really consider Rockstar games "Cinematic Experiences". I feel like they don't have enough cutscenes, and the ones they do have only last about 2 minutes.
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>>337746407
They have a ton of story-driven shit in-game, though. The little nuances in the conversations during a mission, the high-quality of the acting, in GTA IV there's even a 'cinematic' camera setting for car chases that simulate various action movie camera angles.

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When did Sonic become about lore? The series should've stuck to a fast hedgehog stopping a mad scientist and nothing more.
15 posts and 3 images submitted.
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>>337744417
>When did Sonic become about lore?
Sonic 2, or 3 in the JP manuals.
It stopped with the start of Unleashed, at least.
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>>337744417
It's not too heavy on the lore, I feel. Most games are more or less self contained and Shadow the Hedgehog basically went "Fuck your lore and your fan theories" by having 10 different endings to cover multiple possibilities, only to go "but the truth is none of it matters" in the true end.
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>>337744669
>only to go "but the truth is none of it matters" in the true end.
The "truth" was that Shadow was actually the real one and that Eggman somehow saved him. But you're only told 8 minutes into the fucking final battle.

Does there exist a game that is universally unhated on /v/? At the least, can be considered average but not shit.

I nominate Ghost Trick.
42 posts and 12 images submitted.
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I don't like it. I've never played it so I have no opinion therefore not liking it.
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I say Fallout 3, the game is flawless.
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>>337744191

>reading: the video game
>repetitive sprite animations: the video game
>trial and error: the video game
>no gameplay: the video game


Its shit, try again

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Yes it's this thread again.

Fuck the roster, fuck the stages, fuck the DLC choices, fuck the ballot, let's talk about the LITTLE things that irritate the fuck out of you about Smash 4

What are those really insignificant, perhaps even petty, things that grind your gears? Just vent it all out here.
536 posts and 122 images submitted.
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>>337836787
What's wrong with that OP? The "Trademark" Wario waft part?
>>
I'm a Wario main and I really hate the fact that Sakurai took away the shoulder bash.

(That was his forward smash in Brawl by the way)

His new forward smash is absolute ass. Wario used to have one of the best smash attacks and now he has one of the worst.

Why does Sakurai hate Wario Land? Did Wario ever do something to him?
>>
>>337837796

I wouldn't be surprised if Sakurai were the one who did something to Wario instead.

But shit, nigga, it ain't just Wario, some franchises just really got the short end of the stick in the end.

I'm still fucking pissed they didn't even bother putting Mona Pizza or Mike's theme in Smash 4.

In the end, it doesn't even matter. The game is already packed and everyone already played it. The DLC development is done, they won't be doing nothing else to the game. In the end, some people came out sore out of all of this.

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Why is this such a common occurrence for vidya sequels?
68 posts and 16 images submitted.
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1 is good but barebones/simple
2 tends to improve things
3 changes things, some for the worse.
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the splinter cell series is certainly an exception to this
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>>337744154
Daily reminder that this is NOT the case for crash bandicoot and anyone that says otherwise is a memelover scrub.

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We can all agree this is better than the original Doom, right?
15 posts and 3 images submitted.
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>>337744084
I can agree it's better than Doom 3.
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Original? You mean this isn't the original?
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WHEN

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Battleborn vs Overwatch
Batman vs Superman
Captain America vs Iron Man

Name the next gay versus meme.
12 posts and 2 images submitted.
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>>337743945
both shit.
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Doom vs Halo
Spy vs Spy
>>
>Infinite Warfare trailer is the 2nd most disliked video on Youtube
>DICE releases shitty game trailer that soley rides on Infinite Ward hate
>#RIPCOD becomes a meme
>November comes
>Infinite Warfare outsells Battlefield 1
>#RIPEA is the new meme

Do I see a pattern here?

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>get out of vent or i'll have you bent
123 posts and 22 images submitted.
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BALLS BALLS BALLS BALLS BALLS
>>
hello?
>>
BLOW IT OUT YOUR ASS

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How do you deal with Nostalgiafags? I can't even reason with them.
16 posts and 2 images submitted.
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Stop being bitter that you're a teenager who didn't get to experience the game in its prime yourself.
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you don't appeal to novelty
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>>337743397
I don't deal with them at all. Let them have their opinions, why does it trigger you?

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Give me some good youtube gaming channels, /v/.
Preferably ones that focus on stealth games and RPGs.
16 posts and 2 images submitted.
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>>337743374

Markiplier. He's playing Doom on the hardest difficultly and giving a history lesson on the franchise.

Guy is based as heck
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>>337744049
Thanks, bro.
Any others others focused on stealth and RPG?
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>>337745547
Don't watch that dude, he's the worst. Obnoxious at it is, that anon is probably underage.

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What is the game that has made you the absolute saltiest?

Share your experiences
83 posts and 28 images submitted.
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>>337743198
Splatoon.
Every time I play that game I actually need to go take a walk or else I will break something and I will regret it.
It's just every single game plays out almost the same. My teammates are consistently shit and because of it. I'm the only one defending or pushing at all and get decimated because it's essentially one against four, two if I'm lucky. Meanwhile the opponents are like clockwork and somehow manage to properly function and have actual teamwork.
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I don't like smirk.
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>>337743198
Smash 4
They never put in Ridley, Shantae or Shovel Knight.
They only put in a shit ton of literal who anime swordfighters.
>:(

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