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/qst/ - Quests
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You are currently reading a thread in /qa/ - Question & Answer

Thread replies: 76
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What the fuck is the point of this board? I've read over the intro thread several times and I still don't get it.
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It's yet another special snowflake containment board for a loud minority.
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>>512755
Something that was not wanted nor needed by its intended userbase
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>>512755
quests make up about 8% of tg

so naturally there's too fucking many of them and should be its own board

fucking idiots
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>>512755
It's obviously not for you considering you can't read clearly written English. Here's a board that's more up your alley: >>>/int/
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It's a mod's pet project that was shot in the knee as it crossed the starting gate, because nobody who actually participates in quests wanted their own board.
Some people who hated quests take it to mean that the mod is actually listening to their whining. It's pretty funny.
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>changing IPs like five times just to whine about /qst/

Wow.
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>>512778
This is clearly your second post in the thread, since it is currently 6 replies, 6 IPs.
This is my second post in the thread. Notice that it goes from 6 replies to 7 replies, but doesn't increase the IP count.
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>>512781
Or you forgot to hit the airplane mode button for one of your posts? Ooooh.
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>>512778
On /qa/ today we have more than our share of the nattering nabobs of negativism.
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>>512785
Why would I complain about /qst/ and then claim that I myself am samefagging? That would be counterproductive.
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>>512796
Because you were trying to manipulate things and you fucked up.
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>>512755
A long time ago, about five people on /tg/ bitched and moaned that quests were on /tg/ and not on their separate board.

Finally, a mod gave in to these whiners, and now we have /qst/

It's a fucking disaster, look at the catalog. YOU ARE LITTLE LOLI WHAT DO? YOU HAVE NO LEGS, WHAT DO? YOU ARE A BIG GUY, WHAT DO?

It's like opening the gates to hell.

You want to know what the funniest part is? Those same five people will argue that quests, a form of pen-and-paper RPG, are not /tg/ related. But their minecraft server IS /tg/ related.

>>>/tg/46963751

Yes, that's a minecraft server, on /tg/.
But no, quests are the problem. Surely.
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>>512798
That's some impressive paranoia you've got there friend.
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>>512800
The anti-questfags are suddenly realizing how massively outnumbered they are and this is the best they have to reply with.
They got destroyed in the other threads, so I guess it's time to migrate and hope no one remembers.
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The solution to 8 years of mods and moot forcing cancer into /tg/ that no one wanted. Now said cancer is in open revolt and will not stop until the mods just start forcibly deporting them.
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Threadly reminder
>>512787
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>>512799
>It's a fucking disaster, look at the catalog. YOU ARE LITTLE LOLI WHAT DO? YOU HAVE NO LEGS, WHAT DO? YOU ARE A BIG GUY, WHAT DO?

Yeah, because that was totally great on /tg/

Quest threads took up too much space and are only tangentially related to /tg/, so they should have their own space.
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>>512815
The IP count is still going friendo.
It's very rude to accuse other people of samefagging and then doing it yourself without actually going through the trouble of changing your IP.
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>>512815
>The solution to 8 years of mods and moot forcing cancer into /tg/ that no one wanted.
>that no one wanted

That's funny, considering that it seems like everyone except you was just fine with it.

Now explain how the minecraft server is /tg/ related. Or how about the chocolate elf thread. Or how about the "Epic thread"

Yes, /tg/ has an epic thread. And you call quests cancer.

>>>/tg/46963842

Go on, tell us how this isn't cancer and is what everyone wanted.
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>>512821
>Quest threads took up too much space

130 of the 1600 in tg's internal archive were quests

8%
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>>512821
>Yeah, because that was totally great on /tg/

Simply put: It didn't happen in /tg/ because we were playing with /tg/.

Now we're playing with the inhabitants of /b/, /pol/ and /r9k/. You see where this has gotten us?

>Too much space

>>512773
>>512751

>8% of /tg/

TOO MUCH SPACE GUYS
Better make more elf slave threads.
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>>512822
>muh IP count
I'm not OP lmao.

>>512823
No one could complain because the mods and moot banned all criticism of quests for the longest time. He then allowed it on /q/ for awhile, threw a tantrum, and banned it again.

We couldn't complain because he wouldn't let us.
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>>512827
Don't you see? If I see a quest thread I'll never post my very high quality discussion thread! I'll see how crowded the board is and shy away!
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>>512828
It went from 9 to... 9 after you posted.
So you're either OP or one of the people who claims to not like the board who is now switching sides to stir up shit.
You don't need to do that friend. This shit is well stirred already.
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>>512828
Didn't stop you before with the metathreads.
All 12 or so of you. In every metathread, quest in the OP or not. For literally years.
Face it, you aren't a big group and your opinion is not widely held.
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>>512831
Quote me and OP and I'll show you that it's not me if you're so paranoid.
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>>512828
>No one could complain because the mods and moot banned all criticism of quests for the longest time. He then allowed it on /q/ for awhile, threw a tantrum, and banned it again.

Then why is it that every fucking time I clicked /qa/, it was always the same core group of about ten whiners who would make a thread that lasted 50 posts (most of it being themselves circlejerking) about once a month which would never go anywhere and be a bunch of complaining?

https://desustorage.org/qa/search/text/quests%20%2Ftg%2F/type/op/

Look at this shit. Every few weeks, someone would complain about it. Nothing would happen to them, thread remained, no one was banned.

Seems to me like you're just lying for persecution points.
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>>512835
>>512828

Also look at this shit, you guys only complained about it about once a month. Even with the search being 'quest' instead of 'quests', that's about once every three weeks.

https://desustorage.org/qa/search/text/quest%20%2Ftg%2F/type/op/

So you people are either a ridiculously small minority, or your 'silent majority' has had their hands chopped off.
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I followed quests on their early days, but as they became popular and spawned an increasing number of mediocre stuff I started ignoring them.

The problem started when the mods decided that all quest-like threads across the site should be put in /tg/, including anime date sims.

Really glad /qst/ finally came, late as it was.
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>>512833
That means literally nothing. Here's me being you being me being everyone else in this screenshot. Modern browsers can edit html directly without even saving the page.
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>>512820
Another threadly reminder:
>>510790
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>>512837
So you agree that quests should remain on their home boards?

Do you have any idea how many people were fighting for that back in the day? People don't want a homogenized quest board. That's why most quests that spawned on /tg/ which got super-popular were fantasy and sci-fi quests. Anime quests now are a really small percentage of quests in total. There's only like a couple people who run them successfully.

Grouping them in one board takes away their identity. So you get the mass of chaos that /qst/ is in right now.
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>>512838
I'm on my cellphone. Go ahead and let me prove it.
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>>512843
Okay. Cellphones aren't primitive devices. I'm sure you can edit HTML on it. You might have to do a little extra work, but I kinda doubt even that.
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>>512835
>>512836
/qa/ is a hiro creation and is not bound to the rules of moot's autism.
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>>512844
You can't edit anything on Clover. I could try shopping the picture on my phone but I really don't care enough to do that even if I want to samefag. I would much rather just press airplane mode.
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Gee this thread looks familiar
>>509409
>>509469
>>509448
>>509423
>>510768
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>>512842

>So you agree that quests should remain on their home boards?

Yeah.

But well, I don't see the "every quest to their proper board according to topic" thing happening, so I'll take the next best thing and welcome their removal from muh /tg/.

Of course, I could continue ignoring them as I have done all this time, but I sure as hell won't complain about them leaving.
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>>512855
That's nice, but people DO mind if they leave /tg/. For a number of reasons.

I'm glad you're not going to be one of the whiners, but do you think /tg/ is going to improve or change with this? What do you hope this does?
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>>512851
The internet is telling me that there is an advanced mode you can activate that allows you to edit html directly.
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>>512861
On Clover 1.2.11? I don't think so.
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>>512842
/qst/ has only been out for a day
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>>512755
>I've read over the intro thread several times and I still don't get it.
Same here man. I don't understand.

>"Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6)."
wtf does this even mean?

Don't worry questfags, I'll never post on your board.
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>>512866
It shouldn't exist at all. It's a completely extraneous change meant to please a very tiny group of people.

>>512867
This is one of the reasons qst is a bad idea. Quests only make sense to people who understand /tg/ lingo.

See, dice is just a random number that you can be given.

So if you want to simulate rolling a standard 6-sided dice. You put in the options field:

dice+1d6
'Dice' means that you want to use the dice function instead of another option like 'sage'.

The '+' tells the system that you're going to give it the dice count now.

1 means that you're rolling a single dice.

D means that you're through telling it how many dice you're rolling, you're going to tell it how many sides each dice has.

6 says that it has six sides.

So in total, Dice+1d6 means you roll one six-sided die.

This puts bolded text at the top of your next post, uncontrolled by the GM or the players, which randomly draws a number which would have rolled on that six-sided die. 1-6.

On the same mark, Dice+2d6 means you roll two six-sided die.

Does that help?

It's really unintuitive unless you
yknow
play on /tg/ like everyone used to, just fine.
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>>512858

I don't believe this will really affect /tg/ much, not even in speed considering how much quests have slowed down these days (which is the main reason I'm not happier about this whole ordeal, I'm only pleased out of the old memories of my annoyance back in the days when quests were a hot topic)

As for /qst/, I can't really tell, not like I really care to find out, but the board would probably do a little better if it was made NSFW like some people have been asking and they include a couple of community games/topics besides quests so they get extra traffic.

>people DO mind if they leave /tg/. For a number of reasons.

We'll have to see how that goes, the board has lasted a bit more than /film/ that's for sure, but the backlash might just bring things back to yesterday's status quo. Then I'll have to put my filters again I guess.
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>>512889
I'm not certain /film/ was intentionally released. Someone just didn't disable viewing like they should have.
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>>512880
OK, I think I get it. I could never have guessed that there's a dice function in the options field.

I have never been to /tg/ so this is all new to me.
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>>512909
Many, many people haven't. Which is why /qst/ seems like an extraneous board that serves no purpose unless you browse /tg/. The overlap in userbase is huge.
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>>512909
It's only on /tg/ and /qst/ as I recall.
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>>509437

This sums up my thoughts.
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Why is change so hard for some people?
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>>512923
Because it's dumb change.
Shitting in your lunch is change, but it's not change you want, is it?
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>>512923
it was not asked for by the intended community it was made for and it was poorly thought out
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>>512889
If it becomes NSFW, it'll just become flooded in porn.
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>>512776
Isn't it obvious he's never heard of quests or been on /tg/ before?
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>>512923

Because apparently quest-fags are just autistic and salty enough for mods to see remove-quest is a good idea for /tg/.

Shame it didn't happen sooner.
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>>513437
While things like Minecraft, Tic Tac Toe, Elf Slave Wut Do, Screencap Metathreads, etc are not shitting up the board
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>>513444

There it is, the memorized "muh Elf Slave Wut Do" post!

Look at him fellas, he's a goldmine of creativity!
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>>512755
>questfags don't have to deal with anti-questers
>questfags get more traffic, due to having more anons of different tastes and being allowed more variance in their quests
>questfags not only get advertisement from hiro from stickies, but from the anti-questers throwing a parade
There is LITERALLY ONE reason for questfags to be buttmad, and that's because all those internet arguments that they "won" with anti-questers are now invalid. The ONLY people ruining /qst/ for questfags are the butthurt questfags themselves. It's like if you gave a child a lolipop of their favorite flavor, but they refused to eat it because you told them that their haircut was dumb. The only person losing out is the child, and only because they're being a little shit and getting in the way of their own happiness.
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>>513456
>more traffic
Objectively false. See also: /news/ and the fact that forum games of all sorts (Including quests on other sites) wither and die when isolated.
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>>513456
>more traffic
Fucking anti-quest-fags. You guys are fucking retarded.

If you babies want to see an actual board ruined by foreign content, instead of your quest boogeyman, go to fucking /asp/.
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>>513458
/news/team here. Eat shit and die, whiner.
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>>513461
Tell me that board isn't fucking dead as a doornail.
Just tell me that. I want to be lied to.
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>>512909
Every board has its own features.
/tg/ has dice and pdfs and used to not have spoilers.
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>>513464
It isn't dead Anon, I just posted 3 stories in the last 3 hours. It's about as fast as /out/ or /fit/ imo.
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>>512762
>loud minority
So you're admitting that you're responsible for not objecting to it?
Good job, fucktard. This is your fault.
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I'm N E W.
Can you please explain me what's so wrong about /qst/? It doesn't seems like it's a bad board.
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/qst/ is fantastic. The quality of quests there vs on /tg/ is already much better, and it has greater functionality.
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>>514500
4chan is full of oldfags who despise change mostly.
Both sides are now in the process of caliming that the majority has always been on their side (ie either everyone always hated quests but kept silent or everyone was fine with quests and a few guys hated them really hard) to the point where, like most things, any actual meaningful discussion about this topic is useless.
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>>514731
Nice strawman. The actual claim of questfags has been that most of the board is either neutral or thick-skinned enough to ignore things that don't interest them, like SS13 and "Excuse me, commissar" threads
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>>514500
The concept is broken foundationally.

Quests work because they're on the boards their topic is. /o/ quests gets players because /o/ browsers see it and think it's interesting. An /o/ quest would die on /tg/ or /qst/ because people with that interest aren't already on the board.

Quests get players by being related to the board topic and people being interested in their particular topic, they stumble upon them. People don't normally stumble upon entire boards, they go to the boards that they already have a pre-defined interest in. No one has a pre-existing interest in quests, no one can stumble upon then, they get no new users.

And so the board where all quests are required to go would have its initial users, and a few new ones there for the new board smell and then slowly die. Because there's no inherent attraction to the board itself.
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>>514731
>>514736
>>514877
Thanks a lot, guys.
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>>514500
It isn't a bad board in concept. The execution is... well... let's just say that it'd be hard to implement it in a more retarded way even trying to make it as terrible as possible on purpose.
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>>512755
Quests are threads where a fanfic writer writes a paragraph or two then takes votes on what to write next.
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>>514877
Then why are there DBZ and Mortal Kombat quests on /tg/? Why are their anime slice of life threads on /tg/?
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