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CYOA General: Mega Pasta Addition Last Thread >>44375
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CYOA General: Mega Pasta Addition

Last Thread >>44375201
FAQ: http://pastebin.com/MhAQAJiw
IRC Chat Channel
https://client01.chat.mibbit.com/?url=irc%3A%2F%2Firc.rizon.net%2Fcyoa

Here's a dropbox with a LOT of CYOA's:
https://www.dropbox.com/sh/9ijwopa42ke49q1/AAA40vUS2BzstD9eHyyBLTr8a?dl=0
Here's Beri's OC (genie cyoa+)
https://drive.google.com/open?id=0Bxbrh3Q2CTiyfjM3SjU2TWNJQ3VpZ2pWYk0xRUJ4LVZYRkgyTTlwUTQwZjZhN0FNTTJ3LUE
Here's Liminal Phrenic's blog with most of his cyoa stuff theouterworlds.blogspot.com
Here's Spadesy's wordpress with most of his cyoa stuff feathersnake.wordpress.com

List of Image Resources:
http://game-icons.net
http://www.pixiv.net
http://drawcrowd.com
http://digital-art-gallery.com
https://www.artstation.com
http://coolvibe.com
http://www.zerochan.net
http://danbooru.donmai.us
http://www.deviantart.com
http://fantasygallery.net
http://grognard.booru.org
http://fantasy-art-engine.tumblr.com
https://www.pinterest.com


From Dropbox Anon:
Hello friends, I am the guy who owns the Dropbox linked up top. I added a notepad to the dropbox. If you are a CYOA author and wish to see your CYOA in the dropbox, the most expedient way would be emailing my new Yahoo! account "[email protected]' with the CYOA. Adding a name either in the subject or body attached to the email would be helpful.
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Post CYOAs with what you consider are interesting concepts/lore.
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>>44384639
I like these ones

Time travel always seems fun and the choices for companions is both Large and Diverse
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>>44385040
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>>44385056
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>>44384639
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>>44385367
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>>44385088
Power: 1-2 Numbers (+5 Blessings, +3 Gifts)
Blessings: Warfare, Empowerment, Retaliate , Crush Morale, Conversion
Gifts: Marriage, Wealth, Smite, Peace (Conversion of 1 Blessing)

Gonna use Marriage on the leader of Arcania.
Take Mariq with 50% + Crush Morale taking it over.
Smite Eccelesia, and takeover Ell with my remaining 50%.
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>>44385380
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>>44385570
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I haven't been here for about a month or so. Any update on Monster Dungeon yet?
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>>44386180
Star Dusts last update
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>>44385040
Time Machine: Large
Home Base: American Dream
Equipment: Translator, Unageing Pill, Mail Order Doctorates (Archaeology, History)
Mission: Treasure Hunt
Allies: Socrates, Darwin, Marie Curie, Nikola Tesla, Samuel Colt
>It belongs in a museum

Overall i think it's a good CYOA, though i think being able to take multiple missions as additional drawbacks for extra points would have been a nice addition.
I want to save the McGuffin from the magic Nazis and be Nevada Jones, damnit.
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Anyone have cyoas with random roll elements? Doesn't have to be the whole thing
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>>44385367
>>44385380
Hey,
Ill take a slice of supreme, a slice of meatlovers, a side of garlic bread, and a cherry soda for my drink.

I think ill be very well prepared to become a cybernetic ceo. Pizza slices chosen for rising in rank quickly (some of it through sex, ill admit), garlic bread for the tech, and luck for stocktrading and lack of complications in conversion. I should have plenty of cash for the operation by the time its available. I assume there will be methods for increasing mental stuff, and definitely physical shit, so luck is the only thing to really worry about.
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>>44386677
>tfw the written version of Alice will never be finished
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>>44386703
I recognize WAY too many of those pictures. The ones at the top and bottom are almost exclusively from hentai.
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>>44385395
Hell yeah, double donuts.
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>>44386677
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>>44386758
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>>44386766
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>>44386773
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>>44386793
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>>44386809
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>>44386790
I really love the aesthetics of this one
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>>44386825
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better dead than red
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>>44386703
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>>44386885
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>>44386677
Other then the Star Wars Episo/d/e V CYOA on the booru I can't think of any more off the top of my head that have a prevalent rolling mechanic.
http://grognard.booru.org/index.php?page=post&s=list&tags=cyoa
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>>44386842
If I pick Symbiote, can I use it to play with my prostate?

Can I turn it into a living fleshlight?
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>>44387000
Degeneracy, but the symbiote could do that. Only if it wants to as it gains your intelligence about things, and is ??? about sexual things.
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>>44387027
What if I teach it about sexual things. Literally the only reason I want it is so I could fuck it.
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Dropbox guy, are you here? Are you the one who calls me Shitposter-anon?
>>44378841
:(
>>44379013
:)
And "awful" is the two "wish-fulfillment, transsexual waifufaggotry"-CYOAs
>>44379117
What's left?
I already made companions which were hilariously ignored.
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>>44387145
It's objectively bad, I know.
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>>44384639
Interesting lore/setting.
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>>44387215
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>>44386758
Rank: Interrogator, Ordo: No Ordo, Background:, Imperial Commissar, Reputation: Exiled by the Conclave, Taint and Corruption: Pure & Untouched Soul, Psychic Ability: Beta-Psyker, Nemesis: Bloodthirster, Mission: Distrust of the Inquisition

All in all I think my rolls were realistic and good. Lucky me. I might have trouble with the Bloodthrister, though.
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>>44387145
>>44387198
They're meant to be awful, they were made in response to an angry grognard calling modern CYOAs that.
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>>44387287
Wow rude
I actually liked the first one. Just gotta remove the immortality option and buff the magic
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Anyone have the Tower of God CYOA?
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>>44387284
>Rank: (33) Inquisitor
>Ordo: (45) No Ordo
>Background: (41) Record Error
>Reputation: (66) Venerated Example
>Taint and Corruption: (75) Wielder of Sorcery
>Psychic Ability: (65) Alpha+ Psyker
>Nemesis: (77) Wanted for heresy
>Mission: (30) Spied on by the Inquisition
>Mission: (100) Assist Elder Psykers

Wait, I think I did this wrong somehow.
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>>44387145
Magic
Enchanted ring
Lana
I try to learn how to recreate the enchantment.
I also put the ring on lana, because a knightservant that can kill gods is amazing.
>>44387198
Wish camera, take a picture of full obedience lana to make people feel fully obedient while looking at it.
Waifu shapeshifting, i can just command lana to feel wanted and take a pic of her.
Wish corral for elemental magic i guess

Im gonna take over this world and the next.
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>>44387432
Going over what you rolled it looks like you did it right. You even rolled another mission for Venerated Example.
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>>44387484
It was a joke about how those results are anything but a loyal servant of the Imperium. In fact, I think Alpha+ alone is grounds for execution, so that 41 is extra good.
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>>44386703
I really want to do that, but I never feel like I have the time.
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>tfw you haven't even finished your build, let alone make a fun picture.
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>>44387501
Oh. I guess you have a point.
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Rolled 27, 30, 72, 53, 64, 43, 6, 75 = 370 (8d100)

>>44386758
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>>44387629
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fin
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>>44387694
i really dont understand why sweet asunder mission gives no credit reward while it asks for the world. it says you get a power armor at the end but we have no stats for that, or dont even know if it has any use. thoughts?
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>>44387796
No idea really, i mean i assume it's like Locust and Archangel tier
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>>44387796
1) Excuse to pack up all Riders into a single build.
2) Power armor stats is in Soldier of Stars DLC, which is now slightly outdated but will receive update soon(tm),

If you don't have SoS DLC, here's for you.
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>>44387873
so you become the 6th Apoc angel.
>>44387888
Begger being the 5th. I am totally ok with this. Also didnt know that DLC existed, nice!
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>>44387888
this is bullshit, you start with 1m cr and "you can spend more but that will reflect on your character cost". It is impossible to make a useful build with that much money. That update cant come soon (tm) enough.

On the other hand, number crunching savvy anons can make specialized crew cheaper or more effective than the standard offered builds
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>>44386848
I'd like the recruiter job, but I'm not good with marketing. How do you persuade mortals to join your cause? Do you just go to them with the typical Excuse me sir, can you spare a moment to talk about the demon clan?
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>>44387935
>this is bullshit, you start with 1m cr and "you can spend more but that will reflect on your character cost". It is impossible to make a useful build with that much money.
Wasn't the point of the DLC so you can custom-build crewmates to your speficiations? Why would you expect free crewmates (i.e. characters with stuff worth 1m or less) to be useful?
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>>44387940
Yeah, something like that. Except you can use tits instead of words.
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>>44388076
more tuts
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>>44388076

1) If it is a point-based CYOA and you're required to pick exactly one from a group, the cheapest option should be free.
2) Everyone hates having leftover points. Try to put in a few things that cost one point or make some sort of stat that any number of points can be used for. For example, "each point can be sold for $10,000"
3) Innovation! You should always be willing to try new and wacky things. Or at least, that's what I always do. Works for me.
4) Always save as a <insert image editor name here>'s filetype or a PNG. If you save as a JPEG, the image will degrade in quality each time.
5) No one likes to horizontal scroll, so try to make the image thin enough to fit on one screen width. Maybe about 1200 or less pixels wide. Some people use phones. I'm not sure what their width is, but I think it is less. If you want to please them, make it even thinner. Images can be as tall as you want as long as 4chan lets you upload them.
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>>44388119
>the cheapest option should be free
Why?
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>>44388171
autism, since it doesn't actually mechanically change anything

he's just being a dummy
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>>44388171
Because while the following two are functionally identical, the latter feels better presented or something:
>start with 10 points, must choose between three options that cost 1, 2, and 3 points respectively
>start with 9 points, must choose between three options that cost 0, 1, and 2 points respectively
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>>44388234
That assumes that all groups in a CYOA are the same, so it's a bad rule of thumb to go by.

And it doesn't actually feel better to me, your first case feels better if you ask me.
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>>44388204
that's what I came up with.
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>>44388171
From what I recall the reason was...
Because there should always be a default option for people who don't want to spend points in a category, especially if it's a needed category.
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>>44388291
Except it doesn't make a mechanical difference even if it is a needed category.
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>>44388256
>That assumes that all groups in a CYOA are the same
Where and how is that assumption presented, and do you see the same in the original suggestion text (quoted below for convenience)?
>If it is a point-based CYOA and you're required to pick exactly one from a group, the cheapest option should be free.
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>>44388299
Here:
>a group
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>>44387747
I assume we're gonna let this thread slide.
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>>44388291
If the cost of all choices in a group are decreased by 5 to appease the autist, then you simply have 5 less points and there is zero difference.
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>>44388310
I'm a person who picks as I go. I don't read the full CYOA and then do my picks like some people. Sometimes, I've used all my points, scroll down, see a section where the cheapest option costs 5 points and that causes me to redo my entire build as I have to go back and try to find which things to remove from my build. That sucks.
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>>44388303
And how does that imply that all groups are the same?

Or did you originally mean that the assumption was "all groups share common point pool"?
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>>44388309
it at least says CYOA General in the header. I usually bump an alternate thread before it dies so the active one can continue till it dies and then just pick up in the other one.
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>>44388324
And so am I. It still changes nothing - each option in a group costs less, and you have proportionally fewer points
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>>44388331
Well that's a given.

What I meant was is that it just assumes that every cheapest choice in every group is equally as valuable. Instead it's perfectly possible that even if someone were making a CYOA according to the design principle of having the cheapest choice be free, they might still only be able to make a free choice in one group out of X groups.

See? It assumes that all groups are the same, because if they're not the same then the principle is detrimental to both the mechanics and the fluff of the CYOA.
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>>44388352
Don't be gay sparky, don't be gay. You're being a bit too autistic there buddy. Those were just general things that some anon who made cyoas posted months and months ago. Take them with a grain of salt.
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>>44388352
>What I meant was is that it just assumes that every cheapest choice in every group is equally as valuable.
Fairly certain the assumption in both the original suggestion text and my example case(s) was that there's ONE group with ONE mandatory choice, and no other mandatory choices (but however many groups of choices).

But yes, I can see how it could lead to balancing issues in CYOAs with multiple mandatory-choose-one groups, in which case I for one would at the very least reduce point costs in all said mandatory-groups (and the starting point pool) by the cost of the cheapest mandatory-group option.
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>>44388390
>You're being a bit too autistic there buddy.
Funny coming from your side of this argument. And no, it's from this thread.

>>44388398
>balancing issues
Exactly.

> in which case I for one would at the very least reduce point costs in all said mandatory-groups (and the starting point pool) by the cost of the cheapest mandatory-group option
So wait, let me get this straight. You're saying that you think neatness of the point pools according to your own personal standards is more important than both the mechanics and the fluff of the final CYOA. You would prefer to use a point system that works badly in all cases except for very specific ones, and you would let the meat actual CYOA suffer for its sake.

Anon, I don't know what to say. You do realize that the point pools are an abstraction that is supposed to support and enable the CYOA, not the other way around, right?
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>>44388350
It does change things:

If the cheapest option is 0:
>middle way through the CYOA
>oh I have 0 points
>guess I just get the cheapest options from now on
>I can finish the CYOA

If the cheapest option costs 5
>middle way through the CYOA
>oh I have 0 points
>oh I guess I have to redo my entire build
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>>44388507
That's my first post there sparky.
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>>44388514
So basically it's more convenient to a minority of anons that have bad reading habits, at the expense of creating extra balance constraints.
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>>44388531
Take up the argument of someone else or not, you're still a hypocrite for pointing out supposed faults that your side is even more guilty of.
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>>44388532
More like for people who don't read the whole cyoa and then go make a build.

>at the expense of creating extra balance constraints.
That there is a load of shit.
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>>44388540
Yeah, Not. Do you even read? Are you that NI sperglord because you sure sound like him. Did santa shit in your stocking for you to be so salty?
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>>44388545
>More like for people who don't read the whole cyoa and then go make a build.
Yes, exactly. A minority of anons with bad reading habits.

>That there is a load of shit.
No it's not. It forces every 0 point choice to be equally valuable, even if that doesn't make sense. That's a pretty big balance constraint there.
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>>44388554
Either you're taking up that argument, or you're shitposting for the sake of shitposting. Excuse me for assuming the one that paints you in a better and more constructive light.
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>>44387548

I preferred the older version where we got to pick the specific parts of our ship. Felt more customized and personal.

Though this one does make more sense since I guess not every part should be compatible.

We need to rework the old Space Refugee DLC to be up to date.
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>>44388559
No it doesn't. Any designer worth a shit can easily do that.

You're welcome to your opinion but that's all it is, just the the advice given in that post. Don't try to pretend it's more then that.
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>>44388586
>No it doesn't. Any designer worth a shit can easily do that.
>No it doesn't. Yes it does, but not a lot.
Anon please.

Every CYOA is different. It may be easy in some, but difficult in others.
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>>44388532
Yes.
I spend few points when I go through it, and always make sure I have extra points, instead of splooging everything on the first choice
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>>44388617
I just read through the whole thing while noting the choices that I like. When I'm through the entire thing I decides which ones I liked the most, and then try to make a build with them.

I can't imagine the builds the anon who spends all points before even reading the entire thing can make. I mean, what if the option he likes the most is at the bottom?
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>>44388603
Stop making shit up. I didn't say that.

Yes every cyoa is different...amazing! If you don't like the suggestions some anon made feel free to ignore them when you make a cyoa.
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>>44388578
Well I mean most of the stuff is the same, we just need ships really, I mean, we mostly know styles of each faction reperesented so.. i guess we just need art?
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>>44388642
>Stop making shit up. I didn't say that.
Yes you did. First you said that it doesn't create balancing constraints. Then you contradicted yourself by saying that the balancing constraints it creates are easy for a designer worth a shit to handle.
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WELCOME TO THE YEARLY GATHERING.
TODAY, WE DECIDE THE FATE OF NEXT YEAR'S THREADS.
YOU - YES, YOU - HAVE BEEN SELECTED: ROLL 1d100 AND UPON DUBS, THERE WILL BE NO REE-POSTING IN 2016.
>>
SDA Wishlist: I want to be able to buy a stationary space station (small/medium/large) and not worry about propulsion or weapons, just outfit it with luxuries for a space truck stop. Also yes, update soldier dlc!
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>>44388735
fuck off
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>>44388738
>not worry
You already don't need to worry about any of that. Just don't take titles, backgrounds and contracts with enemies.
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>>44384584
>any revolver that's not a Nagant
>silencer
My autism is tingling.
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>>44388767
do elaborate, how does that make a space station?
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>>44388507
>You're saying that you think neatness of the point pools according to your own personal standards is more important than both the mechanics and the fluff of the final CYOA.
I may have accidentally a math when I typed what I did (and can't be arsed to confirm), but the intent was to make the numbers smaller in such a way that the cheapest mandatory option (or options, if more than one count as cheapest) costs zero points, without affecting the actual cost balance.

Although now that I almost think properly about it, I get a feeling that you should be able to reduce point costs in all mandatory choice groups in such a way as to have the cheapest option in each mandatory group cost nothing without affecting the cost balance at all, but again, can't be arsed to confirm.

>You would prefer to use a point system that works badly in all cases except for very specific ones
I would actually prefer to have zero mandatory choice groups, or to have the mandatory choice groups run on their own point pools. The main argument here ("cheapest option in mandatory group should be free") is mainly a presentation issue (at least when you can math right), as far as I'm concerned.
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Rolled 49 (1d100)

>>44388765
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>>44388821
Oh that's just too bad. Guess the shitposting will never end.
There's always next year!
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>>44388804
Do elaborate, where did I say it did?

>>44388816
>without affecting the actual cost balance.
Yes, I can see that and know what you mean, I'm just saying that it's not a practical approach in most CYOAs of that type. It may work if you're building it from the ground up to support such a system, but it's just overall less flexible.
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>>44387888
>FD22 Sprint
>Dose stats
Seriously, this thing might be the most cost efficient and balanced in there.
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>>44388804
This may be explanatory:
>not worry RE: propulsion
>just pick the cheapest one
>not worry RE: weapons
>don't pick any
As for "how does that a space station", who says you can't repurpose a ship into one?

>>44388847
>it's just overall less flexible
If you can do the math when you make the thing, how would having the cheapest option in each mandatory-choice-group cost nothing be less flexible than having them cost some arbitrary amount, with both cases having a functionally identical cost balance?
>>
What exactly does "plasma" weaponry mean in stardust? Superheated gas in a magnetic envelope?

Because you know, technically, humanity has been using "plasma" weapons since ancient times.
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>>44388920
>how would having the cheapest option in each mandatory-choice-group cost nothing be less flexible than having them cost some arbitrary amount
Because in the first case the amount must be the same, while in the second case the amount is as you said arbitrary.

If it's arbitrary it's more flexible. The cheapest options don't need to have the same value. If the options must be the same in point cost, then they must be the same in actual value as well.
>>
>>44388927

>Superheated gas in a magnetic envelope?

Yes. Just like every other Sci-Fi setting that uses Plasma.
>>
>>44388927
You're why everyone hates sci-fi.
>>
>>44388992
That's not true. Some settings do other things, like put the plasma around magnetically charged bullets or just assume that the plasma is napalm or flamethrowers.

>>44389009
Fuck you, anon, nobody likes you.
>>
>>44388943
uh, they don't have to have equal value though?

shitty cyoa;

What kind of toilet you want, must pick one
no toilet - 0 points - you shit on the floor like an animal
toilet - 3 points - a regular toilet

what kind of a house you have, must pick one
one room apartment - 0 points - a tiny apartment
a two story house - 5 - points - blablabla

Both groups have cheapest option be 0, still balanced
>>
>>44389047
It's not balanced, actually. A toilet is nowhere close to the value of an appartment.
>>
>>44389087
do you even remotely understand his point?
He's saying having one option in each group cost zero is retarded.
Which you just agreed to.
>>
>>44389118
And I'm saying that that's not balanced.

The entire conversation was about how this creates balance constraints. Of course this doesn't matter if you just ignore balance.
>>
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Just wondering, but how actually viable would some point defences be?

Like Tesla overcharger, would anything happen to bullets or lasers that were intercepted by a lightning bolt or?
>>
>>44388943
As you can see in >>44389047's example, the only cost that would need to be the same would be the cheapest option in each mandatory group. The relative costs of each of the options in a group don't need to be changed one bit.

To reiterate, if in a single mandatory-choice-group the cheapest option costs an arbitrary amount of points (X), and the other options cost X+1, X+2, and X+3 points respectively, what difference does it make if X is zero as opposed to any other (reasonable) number?

>>44389087
>>44389133
It's balanced. The choices in any one mandatory-choice-group only need to be balanced against each other.

>>44389118
No, he's providing a handy example of how to make a CYOA thing where the cheapest option in each mandatory-choice-group is free.
>>
>>44389087
there's tons of CYOAs with the premise of "you are locked in a room for a year, here's some points to buy bonuses"

in them, you have 0 point options like "no toilet" "no bed" etc.

what's your opinion on those CYOAs
>>
>>44389147

Well Tesla Overchargers can't be used as point defense. If you hit a missile with one though I would guess that it shorts out and continues to fly in a straight line.
>>
>>44389162
>It's balanced. The choices in any one mandatory-choice-group only need to be balanced against each other.
Only if you use separate point pools. Otherwise it isn't balanced and that house toilet example shows you why.
>>
>>44389173
I mean, in theory, like if you used it as a broadside for closer range? Like say you had 10 on one side that just fired all at once as a torrent of fire comes at you.
>>
>>44389167
My opinion is that some of them are balanced better than others.
>>
someone wanted to see what i'd done. i didn't post earlier because that thread archived by the time i saw it.
>>
>>44389167
That those CYOA's have no mandatory options and as such cannot be used in this discussion.
Unless you want all CYOA's to have a "you pick nothing" despite a choice being mandatory. Which defeats the purpose and is retarded.
>>
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so this is probably where i'm leaving it. This was just developed for amusement.
>>
>>44389202
It would, first of all, look totally awesome
>>
I just remembered an Anon asking if we can have jumpgates in SDA. If you are here, the answer would be we do already. If you look at the stardust map in the final page all posts are linked with lines that would imply jumpgates exit, also the unofficial DLC states that the federation traning planet of Scylla is two jumps away from freeport. So there you have it, jumpgates exist on major stations, be happy
>>
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how it ended would depend on the anon i suppose. Would anyone ally with anyone else or would everyone just try and conquer neighbors or would "sit tight and wait for the aliens to go away" be the gameplan?
>>
>>44389227
Well, it's not really a "you pick nothing" it's more of a "you have to shit on the floor" vs "you have a toilet" and "you sleep on straws" vs "you have a bed"

they're mandatory choices, where the cheapest one costs 0.
>>
>>44389227
He's creating a point that "no toilet" for example is a mandatory option, even thought that's not even needed as a given option.
>>
>>44389198
It can still be entirely balanced if you inflate the numbers enough (i.e. make the toilet cost however much a toilet costs, and make the house cost however much a house costs minus however much an apartment costs, then divide the two costs with their greatest common divisor to bring them down to more manageable/readable amounts).
>>
>>44389275
But would it neutralize oncoming fire anon? WOULDIT?!
>>
>>44389349
That would result in ridiculously high point totals.

Also please use a decent example of a 0 point mandatory choice. "No toilet" is just the lack of the other choices, that's not an more a mandatory choice than it would be if you just didn't mention a toilet and made it possible to not pick one - you still end up without a toilet. So, a technicality.
>>
>>44389349
It's only balanced if you make all of the zero point choices equal in value. So yes, "no toilet" and "no house" technically have the same value (both wouldn't cost you anything in real life) and are therefore balanced. The balance problems come into the equation when the cheapest options don't have the same value.

A solution to this is to make some of the cheapest options cost 0 points while others 1 or more points, but that's against what the original anon wanted.

Another solution is to not have mandatory choices and then put things like no toilet in, since that's already implied in a case where you don't take a toilet.
>>
>>44389466
>It's only balanced if you make all of the zero point choices equal in value.
I think you're missing the part where you not only reduce the cost of all choices in a given mandatory-choice-group so that the cheapest one is free, but you also reduce the starting point pool by the same amount.

Here's some arbitrary examples for point costs and stuff, without the burden of naming what the things are (so as to avoid "TOILET IS NOT AS GOOD AS HOUSE REEEEEE"):

>Example 1, 64 points
>mandatory group A
>-- option 1: 4 points, option 2: 5 points, option 3: 15 points
>mandatory group B
>-- option 1: 40 points, option 2: 50 points, option 3: 60 points

>Example 2, 20 points
>mandatory group A
>-- option 1: 0 points, option 2: 1 points, option 3: 11 points
>mandatory group B
>-- option 1: 0 points, option 2: 10 points, option 3: 20 points

In both cases, the possible pairings are A1B1, A1B2, A1B3, A2B1, A2B2, and A3B1. The cost balance remains the same, only the shown point values are changed.
>>
May i russian doll a vehicle within a dropship?
Also, can dropships fly in space? I mean Lampreys sure seem to be able to, I just assume it can't go faster than light like the fighters.
>>
>>44389746
Technically, yes. And yes, they can. Just don't jettison your crew too early.
>>
>>44389878
What's the worst that could happen?
>>
>>44389878
Thanks bbe.
>>
>>44389878

SDA I asked a thread or two ago but am still not sure. If I got Anti-matter on a cruiser and then bought a fighter and put anti-matter on that do I get the fighter's at 50% off? Or does the 50% only count if I get two anti-matter cores on the cruiser and the fighter has to pay full price.
>>
>>44389625
Your example works for the possible pairings, but the impossible pairings bother me here. For example A3B2 is impossible because of a commensurately different point deficit. Do you think it would work out the same in a more complicated system?
>>
>>44389922
You mean the energy source, right?

It's only local per ship that you get the discount.
>>
>>44389996

Gotcha. Hmmm have to rethink my build now.
>>
>>44389878
For the contracts, several of them want hangar spaces. Does that mean I need to have the sum total of all the hangar spaces required by all contracts taken? For example, if I take both Rogue Drones and This Land, do I need to have 4 empty spaces, or can I just have 2 spaces and fully complete one contract before moving on to the other, thus having the necessary hangar space freed up?
>>
Were Star Dust 2.0 Solar Panels and Anti-Matter Core been ever discussed? The former seems too unreliable as energy source on a combat vessel (I admit it's a nice cheap energy source for civilians builds) and Anti Matter Core too expensive compared to Nuclear Fission (about 7m per energy bar vs 10m per bar on AMC).
My interpretation is that nuclear fission is the most widespread energy source, fusion is used for standard military vessels, anti matter core for some state-of-art vessels and mana core is a rarity found on the also rare herald ships.

>>44389896
https://youtu.be/-i-op1aceUg?t=115
>>
>>44389878

Speaking of crew do most ships in the universe run with near full crew compliments?

And is just over half crew compliments seen as a skeleton crew?
>>
>>44388662
That wasn't me you idiot.
>>
>>44390093
I'll need to try a solar sail build sometime, nothing but solar and low energy use.
>>
>>44389947
Impossibility of A3B2 is deliberate, I wanted to make the choice pattern symmetrical. Originally I just had A3 cost 6/2 points for examples 1 and 2, respectively. The different possibly combinations all depend on how you want to balance them, the point of these examples was to show that making the cheapest options free is perfectly okay regardless of the "actual" value the choices have behind them.
>>
>>44390195
The posts in question all have a 1 to 1 backlink structure, so if it wasn't you then you have no reason to butt in.

Stop shitposting.
>>
>>44389047
You may as well give it up. You can't debate with a sperglord.
>>
>>44390224
Yes, but A3B2 isn't impossible by the same amount of points, proportionately, between the two examples. That's what bothers me, not the fact that it is in fact impossible.
>>
>>44389221
Have you finished any cyoas? I have like 3 or 4 that you've started but aren't done and they had some good premises.
>>
>>44390241
>>44390227
I give up. I can't keep up with you people.
Who's fucking with who?
>>
>>44390318
Everyone. It's how we decide who's more autistic.
>>
>>44390325
Does this mean I lose and so do not have autism for not being able to keep up?
>>
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>>44387694
Lore Dump:
Here's what I think a Paladin would be fitted with if it was upgraded a bit. Most Paladins roaming the outer rim territories would have a decent-sized escort of a couple of Myrmidons, a few Vikings, and several Stalwarts. Knights of different roles would be stationed in the escorts, ready to be launched en masse. These fleets are meant for patrolling and fast response to a pirate threat, or are combined into an armada if a rival group is invading the Elite's space.

This Paladin is a prototype on a solo run. Where the spinal mounts would usually just have massive rail guns, this Paladin's guns are replaced with the recently-acquired Ragefire Rail Gun. Thanks to backroom deals with Triglav Innovations, the Blackhawks now have the capability of producing this devastating new weapon. Of course, where to use these new guns was up to debate, so investments were made in the form of ships of different classes fitted with Ragefires. The Battleship example is this Paladin: the BHS /Feeling Lucky/.

I could have fitted more vehicles in thanks to >>44389878, but I have other things to do. I might be back with other ship builds, either “standard” or highly experimental. No fancy pictures, though, only spreadsheets.
>>
>>44390352
No, you just have to pretend that you can keep up. Nobody'll notice the difference.
>>
>>44390227
After you stop shitposting. Dillweed.
>>
>>44390283
I'm sure there's some way you could math the point counts so they're proportioned to your liking, I just couldn't be arsed to math that much since I just wanted the symmetry to be there.
>>
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Dun diddly fucked up, accidentally made a new thread since I usually search for the new thread, but this has no title.

Some OC.
>>
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>>44390399
>>
>>44390399
Bogus. If you search the catalogue for "CYOA", you will find this thread.
>>
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>>44390419
>>
>>44390044
The hint is that only the Twin Fangs require "empty" hangar spaces. All the others just say hangar spaces.

>>44390093
My intention of solar panels was that you didn't have to refuel with them. Though, you'd need a light source.

>>44390182
Yeah, about half is a skeleton crew. That depends on the purpose though.

I like to fill up on civilians for larger ships. I mean, who else is going to water the plants, cook the food, and man the coffee shop? I mean, you can get your Talons to do it, but I'd see that as a waste.
>>
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>>44390429
I use 4plebs, it didn't show up.
>>
>>44390471
>I like to fill up on civilians for larger ships. I mean, who else is going to water the plants, cook the food, and man the coffee shop? I mean, you can get your Talons to do it, but I'd see that as a waste.

I like the robot option. I mean really they just keep going. They should at least count as two crew each as even if they have like an 8 hour recharge cycle they still have 16 hours of activity which is far more then to expect out of any human.
>>
>>44390471
Mr SDA, i dont know if you have read through the thread but people politely request that you update the soldier of the stars DLC to reflect 2.03 status. Kind thanks.
>>
>>44389996
>>44389922
I used the energy subsystem discount for separate ships, I thought it made sense that you could buy the second energy subsystem for the first ship and then move it to the second ship since SDA has said that weapons can be moved around between ships, and it wouldn't be much of a stretch to do the same with energy subsystems.
>>
>>44390394
That wasn't me you idiot.
>>
>>44390486
You're telling me you check the archives for an active thread rather than check the catalog immediately before posting?
That is so backwards I don't even have an analogy for that
>>
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>>44390486
Final page, feedback is appreciated.

>>44390556
Yes. Maybe they shouldn't fuck up the title of a thread?
>>
>>44390586

Well because you are such an idiot I give your CYOA 0/10
>>
>>44390503
But is it worth? Star Dust robots is apparently expensive commodities that may or may not require expensive maintenance (though not dairy basic needs as humans). Do you really need an expensive android to cook and do the cleaning?

>>44390509
She's already on that.

>>44390586
I'm working on it.
>>
>>44390608
Yeah lets diss new content that everyone was bitching and whining about not getting any of, so that the creators stop making stuff. Real smart.
>>
>>44390556
He actually has a point. You have to ctrl-f several times through the catalog, but you can just put CYOA into the 4plebs search.

I'd probably do it too if it wasn't less reliable. But you have to keep in mind that people do things in completely different ways, sometimes magnitudes more fucked up than this. So if a new thread is made that has a slightly different OP than they usually do, someone is going to miss it.
>>
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>>44390435
>Lady Snaketress
Oh my.
>>
>>44390517
This makes sense to me too. If you're building a few ships you'd order everything at once...Lets see I need 4 nuclear engines, 4 capacators, 20 torpedos...
>>
>>44390627
>the creators
Who? Anyone can make stuff. Therefore anyone can fuck off as long as not everyone fucks off. Well, if everyone fucks off I suppose no one will be left here to care, so we can do that too.

Anyway there's been a huge amount of new content recently.
>>
>>44390608
Let me guess, you're OP and don't like to be reminded of your fuck up with the title?
>>
>>44390630
You could also set up catalog filters so that threads with "cyoa" in them get bumped to the top of the page.
>>
>>44390663

No. I just know how to use the catalog.
>>
>>44390586
Gave you feedback in the other thread
>>
>>44387442
Powers: Weaken, Strike Fire
Daughters: Sweet & Paidle
Dangers: The Adventurers

Man its hard just picking 2 daughters
>>
>>44390667
That sounds interesting. How do you do that?
>>
>>44390667
Doesn't matter what I do. What matters is that anon #535 is going to do things in yet another even stranger way, so the threads need to be made properly to avoid double threads.
>>
>>44390672
Sure you are, mister rage at someone doing something slightly differently.
>>
>>44390625
Any estimate as to when DLC will be updated? I know you said you are working on it (and am thankful) but i need more numbers to crunch!
>>
>>44390688

I have never missed a thread by typing in CYOA in the catalog search. Because no matter if they put it in the title or just a word in the title it shows up.
>>
>>44390722
It doesn't matter what you did and didn't miss, anon #643 is going to do it differently than you. That's why we need the thread OPs to be properly uniform. "CYOA" goes in the title field, no exceptions, or your risk double threads.
>>
>>44384584
>Freelance
>Data
>Colt Basilisk
>Gel Mines
>Shadowboots

>Harper

>Desert Raid
>>
>>44390714
I think you did confuse my replies. I'm working on a build for the new cyoa postes, not the DLC. I'm not even SDA. In the other hand, I can say to you that she said "sooner than you think" when talkinga about DLC ETA.
>>
>>44390686
Next to the "Search" button in the catalog, there's a "Filters" button. Type "cyoa" (without quotations) in the pattern box, make sure the right-most checkbox is checked (and that the other one isn't), and click save. This makes all threads with "cyoa" appear at the top before any other threads (unless you have other filters in place that bring stuff to the top, then it's up to your catalog sorting preferences and other such things whether the CYOA threads appear before the other filtered threads).
>>
>>44390757

>or your risk double threads

Oh no. Somebody may post in another thread with 7 unique IDs because everybody is already in this one because they are not stupid.
>>
>>44390822
It's the OPs responsibility to not fuck up the OP. If you think that double threads don't matter that's fine, but in that case I don't know why you're even discussing this.
>>
>>44390630
>You have to ctrl-f several times through the catalog
What? Get the 4chan extension
>>
>>44390844

Its also the OPs responsibility to not double post by checking things properly. Both are at fault. But the second guy bitching about how he reposted because he did not do things correctly himself and blaming the OP is retarded.
>>
>>44390861
Why?
>>
>>44390881
>But the second guy bitching about how he reposted because he did not do things correctly himself and blaming the OP is retarded.
Not true, because
>Both are at fault.

I like how I didn't even need to write that myself.
>>
>>44390881
>Saying Dun diddly fucked up, mentioned how OP fucked up

>bitching

Yeah nice way of misrepresenting the situation.
>>
>>44390912

>>44390586
>Yes. Maybe they shouldn't fuck up the title of a thread?
>>
>>44390917
>bitching

That's bitching? Saying the OP shouldn't fuck up the title of the thread? Then you did it as well by that definition, since you bitched about someone making a mistake for how long now?
>>
>>44390917
That's perfectly true, though. The OP in this thread is fucked up and is the cause of the double thread issue.
>>
>>44390940

>The OP in this thread is fucked up and is the cause of the double thread issue.

As is the one who can't use the catalog.
>>
>>44390949
Yes, and?
>>
>>44390958

OP from this thread did not go into his fucked up one and complain unless >>44387850 is this threads OP.
>>
>>44390978
Complaining is arguing with someone else about it?

You keep misrepresenting information, you should stop.
>>
>>44385367
>Vegetarian
>Meatlovers
>Garlic Bread

>>44385380
>Root Beer (I assume that I will continue aging at norrmal speed when I slow down time or stop it, so I won't suffer a from fast aging for using my powers)

>>44385395
>Brownie
>>
>>44390812
Thank You for that information!
>>
>>44391001

This >>44390586 is complaining.
>>
>>44390882
So you don't have to search on every page.
>>
>>44390399
Obvious question, but I assume the faction we're in is based on our race choice? 'Cause I would do Alliance, but I also want to go Siren and have a song magic style going on.
>>
>>44391024
Not at all, that's just arguing with someone who's pestering him.
>>
>>44391024
>arguing about how the OP shouldn't fuck up when another poster brought up the issue

>posting a response to a thread specifically calling OP out

Yeah those are really the same, huh?
>>
>>44391014
be aware that if you have anything that clears cookies it will revert that
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>>44391043
Yes, it is.
>>
>>44387145
>Immortality
>Enchanted ring
>Lana
>>
Hello I would like to order a meat lovers pizza, big cheese and some breadsticks
>>
>>44391143
What, you don't like "theses boons" anymore?
>>
>>44387198
>The remote waifu
>Shape shifting wish
>Cuvira wish
>>
>>44387145
Magic
Genderbending
Lana

ULTIMATE BATTLEMAGE HERE I COME!!
>>
I have a question regarding SDA. On the final page with the map there is a faction listed as fire legion. can we get more info/ joining options on them?
>>
>>44391281
disregard that, i suck cocks. The fire legion was the coalition of red dagger pirates, talons and luos syndicate.
>>
>>44391281

Mana addled crazy people who may or may not eat your skin and hate Blackhawks and Talons.
>>
>>44391304
>i suck cocks

...can you suck mine?
>>
>>44391281
You'll get more info about them. Just read between the lines.

>>44391304
Not exactly. They were a coalition of unnamed pirate groups who teamed up with the Red Daggers, Talons, and Luos Syndicate during the pirate war. Then after kicking the Blackhawks out of Mjolnir, they took that sovereignty for themselves.

Though, it should be apparent that something happened to them.
>>
>>44391070
In that case, I'll still go Alliance.

>Elf
>+7 INT (7/7)

>Telekinetic magic
>>Psion (1/4)
>Telethermal magic
>>Mana Shield (2/4)
>Telephysical magic
>>Blink (3/4)
>Magic weapons
>>Overclock (4/4)

>Canteen (5/10)
>Everlasting Whetstone (8/10)
>Dagger (10/50)
>Cloak (20/50)
>Boots (25/50)
>Bedroll (35/50)
>Rope (40/50)
>Hook (45/50)
>Lantern (50/50)

>Vera Cunningham (1/3)
>Valadhiel Alorien (2/3)
>Lorelei Frei (3/3)

>Legendary focus (1/1)

>Cursed (1/2)
>Final Foes (2/2)

>+11 INT (18/18)

>Telethermal
>>Elementalist (fire [5/7])
>Telephysical
>>Gatekeeper (6/7)
>Telethermal
>>Overload (7/7)

>Lady Snaketress (4/4)

>Mounts (2/3)
>Horn (3/3)

>Our Ancestors
>The Catacombs

I imagined the focus as being a sword by itself, but I'm not sure if that's fine. I'm not well trained in using one, though, so it can't hurt. I'd still like to have been a Siren, but that's fine. Still, I have the highest INT score by three points - I could have two more and flight with Skywrath, but the Ancestor quest implies that despite base stats, elves are better magic specs in the long haul.
>>
>>44391339
It can be a sword, mace, any weapon. It can even be a staff, but instead of being near unbreakable and sharp as hell, it amplifies magic on it's own. It'll amplify it even more with Overclock.
>>
>>44391325
oh, since youre here SDA could you tell me why the last mission (sweet asunder) offers no cr rewards while asking for the world? We get a power armor suit which an anon suggest turns you into an Apoc Rider but can you confirm?
>>
>>44390399
>>44390419
>>44390435
>>44390486
>>44390586

Some options are unclear, it provides three factions to choose from but further in it also says factionless is a possibility, you should have said so in the beginning. Skills are no exception: How does Gatekeeper works? Can I open portal between continents? How long does it take? What about Timewarp? On a related note, The Maroon Mountains missions seems full of typo, you should check that.


Faction: The Order of Stoneshill
Race: Lizardfolk
Stats: +7 INT
Disciplines: High Tech 1, Telethermal 1, Telephysical 2
Skills: Alchemist; Overload; Timewarp, Gatekeeper
Equipment: Alchemist's Essentials (10), Wanderer's Cloak (20), Nice Boots (25), Floating Bedroll (35), Magic Lantern (40), Purity x2(46), Cure-All Balm (48), Enchanted Mango x2(50)
Companions: Bony Tony, Jug Stonetoe, Silas Sternum
Boons: Marvelous sword
Drawback: None
Mission: The Maroon Mountains, Thaddeus The Traitor
Final Foe: The Golden Horde

I'll give the sword to Bony Tony, giving him the extra kick he needs. In a fight, Silas and I will provide support to the the vanguards, creating potions and grenades, hastening Tony, slowing foes for Jug or even opening gates (if it's possible) to alter Jug cannon projectile trajectory for trick shots. In the other hand, my main objective is not tactical, but strategic, I want to create new concoctions that can be used by the army.
>>
>>44391325

They're basically a step short of reavers, right? Fits with the various other firefly references, what with Guardian being two-by-two, hands of blue.

Not genre-savvy enough to know who comet's based off of though.

http://pastebin.com/47VC7bpg

My build, in any case. Mana-focused-ish, we try to stay alive long enough to Voyager it up in the delta quadrant or w/e. Still working on naming everyone, thinking about fleshing out the crew a bit more now too with this thread.
>>
>>44391426
Gatekeeper: you summon a portal in one spot, and make another one in another spot. Like a portal gun.

You can open it between continents, if you walk that distance.

Wait, what typos?
>>
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>>44391426
forgot the picture that inspired me.
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>>44391434

Also Spess Refuge for sci-fi cyoa variation. 1/5
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>>44391488
I was thinking Yugo from Wakfu, personally. Which is sort of like a Portal gun, just more magic adventuring than puzzle solving.
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>>44391502

2/5
>>
Looking for a ship with extra hangar space to house my squad of 30 or so fighters since we don't have a base. willing to relocate for the right fee but prefer Federation.
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>>44391325
>stopped using Sandra
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>>44391524

3/5
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>>44391363
What I meant was more like a staff, but with a pointy bit at the end. That way I could try to boost myself and run people down like a living ballistic missile. I don't actually need an edge for them, I guess, but it seemed like it would be marginally healthier for my skeleton.
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>>44391549

4/5
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>>44391488
"Order constantly raids our lands" shouldn't this be "Dominion constantly raids our lands"? It's Order mission, so "ours" means the Order, right?
"seek out the hiding holes of the Order and root out the problem". Again, shouldn't Order be Dominion?

Regarding Gatekeeper, does it mean I can only have connect two places at time? Can I open portals in the air or does it requires surfect? If the later, any surface?
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>>44391567

5/5
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>>44391586
Ah I see. Thank you for telling me.

As you grow stronger, you can open more portals. It requires a surface, any surface so long as it is flat enough that a doorway can stand on it, because the portal will be like a doorway.
>>
>>44391557
I suppose that would be fine. Or you could just super glue the dagger to the end, if you want.
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