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/twg/ Total War General
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You are currently reading a thread in /vg/ - Video Game Generals

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cowhunt edition

>Patch notes
http://wiki.totalwar.com/w/Total_War_WARHAMMER_Update_1

>FAQs & General Info
http://pastebin.com/gZ1T9VCN (embed) (embed) (embed) (embed) (embed)

>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

>OVERCASTING SPELLS
Double click a spell (it needs to be a boostable spell and you need to have enough magic in the magic pool) to overcast the spell
There's a 50% chance that the caster damages itself though!

>QUEST BATTLE TELEPORT
Select your lord (make sure he isn't garrisoned or in a stance)
Select the quest battle (on the map or through quest log)
There's a button in the bottom right of the quest battle window that you can use to teleport for 5k gold (when the battle's finished you're automatically teleported back to your original position)

>GROUP ATTACK
Group units with ctrl + g
Select your group and right click the enemy
All your units move and automatically direct themselves to and engage enemies they get close to while maintaining formation
>>
so how shit is the ai in this new one? is it passable as the average greenskin commander
>>
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Yeah but tomb kings when?
>>
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>unfinished DLC requiring DLC to finish it
>>
Genevieve Dieudonné legendary hero when?
>>
>>148466184
Tomorrow
>>
I want to lick vampire chans dead cunt!
>>
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FUCKING BEASTMEN GET OFF MY COUNTY
>>
>>148466184
Never
>>
>will easily finish my recently started dwarf campaign before beastmen come out
>only orcs left after that
>no interest in playing orcs
Anyone else feel like this about a faction? I think I'll rather play a mod faction.
>>
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How many Kriegers would it take to fend off the End Times?
>>
>>148466307
in 300 hours of this game I have never done Empire.
>>
>>148466185
>DLC for an unfinished DLC for an unfinished game
pottery
>>
>>148466379
10,000 good men.
The evercucked would be killed in just a day
>>
>>148466379

>Kriegs
>>
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Is Charlemagne worth it? I couldn't really get into Total Warhammer despite my love of the setting and I'm tempted to go back to Attilla but I'd like a change of setting.
>>
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>>148466307
>I think I'll rather play a mod faction.
>>
>>148466379

14 million Kriegers died during the Siege of Vraks, so probably around there.
>>
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>>148465727
>>148465727
>>148465727
>>
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Pirates of sartosa and naval battles when?
>>
>>148466582
>Mordians
>>
>>148466379
Deathkorps "le edgy reddit regiment" of Krieg
>>
>>148466768
Doesn't matter if they themselves look ridiculous.
I just can't take peopel of their stature seriously.
>>
What's the most reddit faction /twg/?

In my opinion, it's "le Beastmen"

XD Satanism PREP THE BULLS Furries xDDD!!
>>
>beastmen in the marshes

praise gork
sumfin else ta krump
>>
>>148466829
is there a french-inspired regiment?
>>
>>148466610
I heard playing as islamic spain is hella fun
>>
>Starting as Malagor
>Fucking up orks
>Head into the mountains
>shit on the Dwarf holds
I think it's nice that they're actually still working on flavoring the bottom half of the map, instead of keeping it all in the north and leaving the orks and dwarves to shit eachother up.
>>
Well lets hope they get the next one done right. Will there be another DLC before the Bretonnia FLC? Is it elfs? What will they inevitably leave out?
>>
>>148465545
You can get a decent AoS set for 50 quid nowadays. The Lizardman box is great value.
>>
>>148466886
Skaven, you haven't even scratched the surface with the beastmen posting.
>>
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>>148466829
Praetorians.
>>148466890
Several.
>>
>>148466414
>300 hours
How? Based on other campaigns I'll be done with dwarfs around the time I reach 125 hours, which account for all main factions except one. What did you spend the other 175 hours on?

>>148466679
Wat. Does Radious introduce other factions too now? Can I play Orcish Chaos Deserters (Empire Elector Count Horde)? Jokes aside, I was thinking about playing the Southern Realms mod.
>>
>There are people in this thread who expected less than $20 for the Race+Campaign DLCs

I mean, I was HOPING for 15, but I never thought it would really happen.
>>
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POOPOOPEEPEE ON THE FLOOR
TIME TO SMASH YOUR WIFE'S BACKDOORS
>>
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>>148466771
apparently naval battles is a thing in tabletop, so why the fuck not here. why the fuck did CA release a game without naval combat when all their other new games got it
>>
>>148466831
>universally fawned over on /tg/
>lebbit haha
>>
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>>148466972
>nothing but lewd elfes pictures from september to november
>nothing but cuck jokes from november to february
>nothing but WE WUZ jokes until April
>that fucking skaven posting that will mess the general around mid 2017
>>
>>148466886
Skaven by far. They are called the reddit rats for a reason.
>>
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>>148467161
>>
>>148466972
FUCK OFF MAN THING

CLAN SKYRE BROUGHT DOWN THE FUCKING MOON, MORRSLIEB.

HOW THE FUCK CAN ANYONE ELSE EVEN COMPETE?

WHILST THE REST OF YOU KEKS ARE ON THE GROUND SKAVEN MASTERED SPACETRAVEL!!
>>
>attacking a force in fortified stance
>fog
>fog
>rain
>rain
t-thanks
>>
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>>148467023
>French
>Not Tsarist Russia

The Mordian Iron Guard are probably the closest to Napoleonic France you're going to get, seeing as they still use line infantry tactics. As it's a Brit creation there's minimal Frenchmen involved.
>>
>>148466886
Skaven.
And not just because their fanbase includes Arch.
>>
>>148467023
those looks russians

Is there a more french regiment?
>>
>>148467183
Because creating naval mechanics for all 6 races presently in the game would be fucking difficult? Also because naval battles were never a thing in Warhammer Fantasy Battles?
>>
>always more intereared in 40k
>minimal knowledge of the majority of Fantasy lore
>TWWH comes around, dive into it all
>Hella cool shit, great characters, armies, histories, etc
>all ruined by End Times and AoS

I knew about AoS but being a 40k sperg it never bothered me. But they actually killed of fantasy for that shit?

Anyway back to TWWH

Why are Celestial Wizards so based?

Are Beastmen hordes gonna have a unique Ambush mechanic?

Empire is gonna be fun. I imagine you'll never be able to completely wipe out AI Beasties?
>>
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>>148467328
Elysian drop troops are modern French. And I wasn't saying the Valhalans were French.
>>
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>>148466970
>AoS
>>
>>148467363
Scintillian Fusiliers?
>>
>Beastmen LL have different starting positions

I hope this is a sign that they are going to retroactively add this to the existing factions in the patch.
>>
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>>148466972
>>148467250
>>148467360
Which clan is the least reddit? Is it Moulder?
>>
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>>148466970
>AoS
>>
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New rollan
>>
>>148467584
We need these but for all the WHFB factions.
>>
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>>148467509
Forgot pic
>>
>>148467584
All of them are leddit

but Mors or Pestilens perhaps?
>>
>>148467497
>>148467635
Hey man, it's good value. No need to sperg out whenever it's mentioned.
>>
>>148467584
That is liking which strain of HIV is the least deadly. Sure, HIV-2 takes longer to progress to AIDS, but you still get fucking AIDS.
>>
>>148467738
No it's not

if you want fast skirmish games, play 40k, it at least has something behind the miniatures
>>
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I-I can't stop it /twg/, is this the power of the jew? Is it stronger than chaos?
>>
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>>148467738
>AoS
>>
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https://www.youtube.com/watch?v=CgsVd4-wH_A
>>
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>>148467438
>Valhalans
derp, Vostroyans
>>
>>148467738
>>
>>148467660
I only want to play Beastmen and I know exactly which LL i'm going to choose, but I'm going to roll anyway just because it's rude not to, even if I'll be ignoring the result.
>>
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>>148467992
>>
>>148467660
you can see the beastmen logo on the new picture, and CA's profil picture would be good for big boy Khazrak
>>
>>148468215
>He doesn't know why the Buddhists do that.
>>
>>148467387
They where a thing, GW made a separate game for naval battles
https://en.wikipedia.org/wiki/Man_O%27_War_(game)
>>
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is this dead kunnin? assuming black orcs don't give a shit about being hit in the flanks
>>
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>>148467992
>>
>>148467660
Rolling
>>
>>148468460
>LE ORC SPEAK
>LE WAAAAGH
>HUMIE
>STUNTIE

Jesus why are orcfags so insufferable /twg/?
>>
>>148468419
Exactly, a separate game. Not Warhammer Fantasy Battles, which CA have said TWWH is based one.
>>
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>beastmen not in OP
>>
Naval battles literaly when
>>
>>148468538

answer the question you miserable fuck
>>
>>148468554

Next you're gonna tell me that Battlefleet Gothic has nothing to do with 40k
>>
>>148467183
Tremendous amount of work for a shitty gamemode that nobody plays. By the end of the trilogy, they would effectively have to develop Battlefleet Gothic with four times the content just so 90% of the players can't skip it with autoresolve.
>>
>>148468215
You're actually implying AoS is a good thing by posting that, but whatever.
>>
>>148468460
Black orcs will take excessive casualties. Tactics like that works best with units that can form a square. You can mod in squares if you wish, though I don't know if Black orcs get them.
>>
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>>148468403
>their holy symbol is the exact same one as Chaos
Gee, I wonder why they do what they do.
>>
>>148468554
So what, its still the same universe. Its very greedy of CA to totally ignore naval battles when all their other games got it.
>>
>>148468649
You're struggling to understand that Total War warhammer isn't an adaption of the univerise, but of the tabletop game applied to the Total War forumula.

Don't expect naval combat ever.
>>
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>>148468215
>Anti-AoS grognards are THIS stupid
They don't even know what the pictures they post MEAN, point and laugh everyone!
>>
17 bucks? ARE YOU KIDDING ME?!?
>>
>>148468942
Are you a GW employee? Because your post is GW quality.
>>
>>148468797

i though immune to psych meant they don't care about flanks? so assuming the enemy just files in, it's just more of them fighting at once
>>
>>148468896
>Its very greedy of CA to totally ignore naval battles

It's actually the opposite, if they were greedy they'd add it in and charge for it.

Naval combat for Warhammer would involve impolementing the naval combat of nearly every total war game together, while keeping it functional and balanced.

it's.not.going.to.happen.
>>
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>>148467738
>good value
>>
>>148469036
It means they are immune to things like terror and fear. So they don't rout quite so easily against the VC.
>>
>>148469036
They take more damage from the flanks. It's a decent melee. def. penalty when attacked from the flanks, and a huge one if attacked from the rear. immune to psych is terror and fear.
>>
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>>148469106
>the plunderers of purses
at leas they have irony
>>
>>148469106
>you could buy a high end PC for the price of one of those castles

GW really are the mega jews.
>>
>>148468686
In warhammer sea battles will not be the boring Rome 2 type of thing, since most ships will be equiped with canons. They would be like the epic TW:empire battles which most of us loved
>>
>>148468460
the weakness of this tactic is the fact that black orcs are your best infantry damage dealers, you are better of just using regular hammer and anvil, with boar boy big uns or giants and spiders
>>
>>148469156

oh well nevermind

are there any interesting infantry tactics outside of asymmetrical flanks? the meat grinder is getting dull
>>
>>148469106
>cherry picking.

I'm talking about the actual boxes designed for good value, not the specialist terrain pieces anon.
>>
I wonder what the Beastmen siege towers and rams will look like. I hope they aren't the same as Warriors of Chaos.
>>
>>148469071
they have already the facade done, they can just copy manowar mechanics and make them into the game
>>
>>148469372
>are there any interesting infantry tactics outside of asymmetrical flanks
Not if you are limiting me to just infrantry.

You don't sound like a true understander of strategy if you are shit talking hammer and anvil.
>>
>>148469372
I like making a shallow v or u. Then you can do Cannae, or simply let the enemy center get chewed up because they get attacked two units on one.
>>
>>148469621
They can't though, because Total War isn't a turn based game with dice rolls.
>>
>>148468937
CA made enough money to keep supplying us with DLC's, a naval DLC is possible
>>
>>148468554
Even less people played Man O' War than fucking battlefleet gothic.

But there is a Man O War game coming out just like BFG got its own game, go play that thing.
>>
How do I deal with skaeling fucking doomstack spam as warriors of chaos?
>>
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>>148469626

>shit talking hammer and anvil.

i never mentioned it
>>
>>148469871
Fuck them first
>>
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I wish sacking a settlement with a resource temporarily provided you with it, I need amber, wood and iron for my buildings and everyone who has it hates me, so they wont trade with me

and I dont want to conquer those settlments because I decided to limit myself to the two sets of the mediteranean islands and Magna Grecia
>>
>>148469871
As soon as you get Warriors you can kill an almost infinite number of them. Just take care to get mostly shielded ones to weather the horseman spam.
>>
>>148469262
Yes, you all loved them so much, that only 7.4% of Napoleon players managed to win 10 campaign naval battles. Stop projecting your opinion onto everyone else.
>>
tfw youll never hammer and anvil your gf with another /twg/ poster
>>
mfw tww has beastmen but no villages
>>
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>>148469417
>good value
>>
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>>148470107
>having a girlfriend
>>
>>148469621
If it's just that easy, then maybe you should do it. Get modding.
>>
>When a Beastmen army conquers an enemy settlement, the player gets two new post-battle options. Raze and Loot harvests income from the settlement before destroying it, while Raze and Defile razes the settlement and erects a blasphemous monument in its place. This generates major Chaos Corruption in the province and confers a large Population Growth bonus upon the horde.

Welp, guess walls are now mandatory in all settlements, even more so now.
>>
>>148468817
chaos magic was invented in like the 1970s
>>
>>148470025
They have shitloads of marauder horsemen, trolls and chariots
Seriously how do you deal with trolls and chariots
Side note: love running 20fps in snowy battlefields with 2000+ units on field
>>
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>>148470107
>tfw no gf and -20 diplomatic penalty with all females
>>
>>148470058
If you didn't love naval battles in Empire/Napoopan/FotS you should go find somewhere else to post with the rest of the plebs.
>>
>>148469417
which one? every time I look up a unit in their store it's like $60 for some skaven riflemen or whatever

>>148470285
why is there a tower of silence?
>>
>>148470438
Just shower them in gifts and wage war on their enemies.
>>
>>148470417
Chariots do shit damage, just ignore them and they will eventually fall, you have no ranged units to protect anyways

And trolls, you can keep them endlessly chasing horsemen in skirmish mode, or just rout them and chase with dogs
>>
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>>148469106
How big are these things? Because some of the titan models are taller than twelve year old.
>>
>>148470417
Fireballs with Archaon generally for the trolls and just make him engage them, but the chariots are a real pain in the ass
>>
>>148470285
>>148470438

Seriously if any of you guys live in the east coast,add me on steam and we can sort something out
>>
>>148470606
I got wrecked hard because I just couldn't handle over 3000 of their units when all I have is 1400
>>
>>148470218
>using australian prices
$125 USD for the two small armies
>>
I'd bet on naval battles in the first expansion, especially if it's ulthuan and naggarond. It'll dramatically increase the amount of water in the grand campaign and with the addition of dark elves in particular add races that have a strong lore footprint at sea.
>>
>>148470483
This
Naval battles in warhammer will play vvery similar to FoTS, CA just uses the cheap excuse of "We are basing our game on warhammer fantasy battles" to bring up an total war game without its core features
>>
>>148470417

>Trolls and chariots

Halberdiers solve both these problems.
>>
>>148470218
50 quid for minis that usually total 80 independently.

That's what makes up the start collecting boxes, not pretending Ausbuxs are USbux.

You know your argument has a problem when you need to lie to pretend your point has merit.
>>
>Horde faction

I guess it fits the lore but man, that took my hype down several levels.
>>
>>148470795
dark elves are sea elves?
>>
Anyone else got very poor performance using a 970 or any 900 series?
I can't understand why I'm running the game so badly
>>
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>>148469230
...it's shooped, m8.
>>
>>148470743
>>148471045
sorry for not living in the same shitty island m8
>>
>>148471080
Define "very poor", since I'm running it fine on high with ultra unit sizes, the exception is when it's snowing or a seige
Turn off SSAO if you have it on
>>
>>148470983
Very strange, my warrior halberd were getting shredded by trolls
>>
>>148471064

They have entire floating fortress cities they raid costal provinces from.
>>
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>>148470572
>why is there a tower of silence?
why wouldnt there be one

>>148470616
>Seriously if any of you guys live in the east coast
>being american
>>
Any TT veterans here that wanna shine a light on what the passive effects of the two new lores are going to be or could be? Like fire reduces enemy fire resistance and light gives undead less leadership. What does Lore of Beasts and Lore of the Wild do?
>>
>>148471056

By the details of it the Beastmen campaign sounds way better than the Chaos one.

>no attrition suffered from keeping hordes near each other
>can sack and loot on the same turn or sack and defile for extra corruption
>can also actually ambush

At least it seems they are learning from their mistakes now hopefully they also update the chaos campaign to not be complete shit.
>>
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>>148471369
That's pretty metal
>>
>>148471293
High settings, ultra textures. Moment there's weather effects and/or more than a couple of thousands units on screen it stutters and drops to like 15fps average
With ultra units, ssao, shadows, aa off
Port holes 2d and unlimited video memory on
>>
>>148466379
Literally today I was thinking about how much easier would it be for the Empire if they invented bolt action rifles, or if they just tweaked and mass produced the rifles Outriders use.
>>
>>148471353

May be due to the insane veteran ranks norscans start getting around when they start producing their high tier units.

Catch with the halberds and close the flank with whatever's on hand to abuse their poor leadership in that case. Just be sure to chase and kill models with dogs or cav, otherwise you won't have solved anything.
>>
>>148470743
>$125 USD for the two small armies

And that's...better?
>>
>>148471496
See
>>148470365
You can only raze. It's just a matter of what you do before you raze.
>>
>>148471435
Lore of Beasts is easier to cast on cavalry, monsters and all Beastmen, so perhaps a reduced winds cost when cast on those units.
>>
>>148471496
I just enjoy painting maps. Running around razing shit makes me feel like there's no real progression. Occupying a territory always feels important, but razing something almost never does. I also really hated always being in the red as chaos, and even though money was never really a problem I never felt like I could have armies of only expensive units like I can with the settled factions.
>>
>>148471435
for the beasts

enemy large units get a leadership penalty, like the Lore of Light but with big things instead of skeletons? lazy solution for lazy developers

>Trolls start the battle already wavering
>>
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Anyone else not give a shit about the price tag for the beastmen DLC? Once they announced they were making all warhammer factions and spending a couple years working on it i knew we were going to get severely jew'd on DLC.
>>
>>148471539
Try turning unlimited memory off
>>
>>148471872

Can conditional costs be set based on target in the current engine? May see a force wide charge bonus as well, would synergize with s mostly cav / monster army.
>>
>>148471863

That's what I said it's better this way now than how it was with chaos where you could ONLY raze or loot on a single turn and there was no defile option.
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People talking about jabberslythes and ghorgons and shit and I am still waiting for Chaos Ogres for WoC.

Why do Beastmen not have non-Legendary Lords listed?
>>
>>148471821
For how GW prices their minis, it is sure one hell of a deal. I payed $60 for just one pack of deathwing termies, 5 models, when I was building my dark angels army.
>>
>>148472186
I honestly don't think it's that bad
>>
>>148471172
You're putting forward the idea like the price is universal though, when in reality everything is double the price in australia.
>>
>>148472224
Tried it with both, didn't seem to make a difference
>>
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>>148472273
>Chaos Ogres
REEEEEE FUCK OFF STOP STEALING MY ARMIES SHIT OGRES ARE FOR OGRES ONLY
>>
>>148471369
Yes and the high elves live on a fucking island,
if CA is going to release elves dlc (which is very likely since the elven conflict is one of the biggest things in the universe) and not release naval combat with it they will fuck up the game tremenduesly.
>all this people thinking naval combat isnt coming
>>
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>>148472186
I don't give a shit personally but I don't like having to mod in stuff after they release a faction.

Also a 3rd LL would be nice since Chaos has one
>>
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>having a gf

forsaken normans
>>
So whats going on in the subreddit with the 18.99 price tag?
>>
>>148470572
Look at the Start Collecting boxes.
>>
>tfw no shy and gentle beastwoman gf
>>
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>>148472591
>BOUGHT IT!
>SOLD!
>YAY MY MOMMY PAYS THIS!
17 bucks for single fucking race is just rip off.
>>
>>148472591
People are raging about it, CA are in damage control. There might be a price reduction like what happened to the base game when there was an outrage.
>>
>>148472578
>tfw ywn ever have a gf
>tfw you have accepted this
>tfw you only care about all the things you can do now without ever having to worry about a gf
>tfw you feel oddly satisfied with this after seeing all your friends relationship problems
>mfw
>>
>>148472727
https://www.games-workshop.com/en-US/Start-Collecting-Skeleton-Horde-and-GA-Death-bundle-ENG

still not a great deal
>>
>>148472727
I still think there's an error with them that gdubs haven't noticed yet, the Lizardmen one is basically giving you free models.
>>
>>148472875
if they reduce the price what happens to us goys that already bought it
>>
>>148471056
I can't be the only one that likes hordes. It's a nice change of pace to not have to defend any territory, and if anyone get too annoying you just fuck off to somewhere else.
>>
>>148472416

Not just any island either. Ulthuan is basically 90% coast due to its shape. High elf on dark elf battles should almost never be in the field. Either at a city's gates or on the ocean.
>>
>>148472727
I dont think you understand most of us wont bother with a tabletop overpriced game. GW mainly targets grown rich nerds who wont bother spending a shit ton of money on miniatures
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>>148473171
>preordeing digital content this early

Only have yourself to blame if they do something
>>
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>>148473171
You get good badge of being good goyim.
>>
>>148473319
Yeah I dunno, I don't really like sitting on a town until it's rebellion ticks down enough
>>
Beastmen are getting put on the campaign map regardless, right? I don't really care about playing them much myself.
>>
>>148473171
dat aint happening

all there is to do is see if they learn from it, they got some feedback and before launch they were pretty accepting of it and even worked with it, maybe that trend will continue maybe it wont
>>
>>148473524

Right.
>>
>>148473353
Cant wait for naval sieges, they where so fun in all the games
>>
>>148473384
I'm replying to people who asked, I'm not selling anything.

>>148473018
Yeah, the GA book is basically an army book, so they can be a tad pricey.
>>
>>148473589
I do sincerely hope this is meant sarcastically.
>>
>>148473524
Supposedly, they will be added to the campaign map wether you have the DLC or not

However, chances are their rosters will be limited, like with Chaos
>>
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>tfw France
>>
>>148473524
>>148473576
Wait what?! I will get to fight them even if I don't buy the DLC? That's perfect. I just wanted to play Empire now, but didn't want to pay this much.
>>
>>148473721
Very Nice
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>>148473721
>tfw France
>tfw being the faction that appeared in most of the total war games
>>
>>148473729
Yes, the Beastmen are added in the campaign map regardless
>>
>>148473685

What units is AI chaos missing without the DLC anyway?
>>
Any good Warhammer Fantasy Novels, I heard they sell more than tabletob. I cant seen to find any free downloads for the books tho.
>>
>>148473524
No information. There was supposed to be free DLC too but only confirmed is Jade Wizard for Empire which will only synergy with beastmen.
>>
>>148473883
fuck you
>>
>>148473916

The Gotrek and Felix series is a fun read.
>>
>>148473913
Dragon Ogre Shaggoth
Chaos Trolls (Armored)
Chaos Warriors (Halberds)
Chosen (Great Weapon)
Forsaken

IIRC
>>
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thats a lot of dogs
>>
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>>148473884
>yfw France is DLC in Medieval 3/Empire 2
>>
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>>148473353
>tfw it will be more than a year before you can take an army to the edgelords basement and steal his tendies while he fucks his mother
>tfw more than a year before you land in the old war and make the malnourished peasants flee before your incredible godlike hair
>tfw more than a yar before exchanging mad bantz with the dorfs over trade agreements
>>
>>148473994
Just keep on trucking, mate.
>>
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>>148473916
pic related is excellent. Then you can give the Thanquol series a try. Liar's Peak is also top class.
>>
>>148473916
The Warhammer Fantasy general on /tg/ has download links for a majority of the books.
>>
>>148473980

FLC coming with the patch is Amber Wizards, which cast from the Lore of Beasts. It's traditionally good for cavalry, not just monsters.
>>
>>148474116

Yea, and some of them even carry shields and spears, those are the ugly ones.
>>
>>148474250
Damn, thank you. This is exactly what i was looking for.
>>
>16 euros for faction dlc

Does CA want to make a cuckold out of me?
>>
>beastmen have waagh mechanic

Fucking why.
>>
>>148474104
I think this applies to when you have the dlc and you are not playing chaos. I dont recall seeing a horde with forsaken or dragon ogres
>>
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>>148474175

>That sudden realisation that elven naval battles will have dragon strafing runs.
>>
what is a good program to take screenshots?
>>
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>>148474282
Ok i found now it seems they added Blood Knights also. It just really hard find this information. Shame they nerfed these guys or Goblins overall.
>>
>>148474765
Not really enough dragons for that.
>>
>Turn 6
>Through shred diplomacy, or perhaps outright intimidation, Greesnkins have convinced Bloody Spearz to join their confederation
EVERY FUCKING TIME

FUCK OFF GRIMGOR
>>
>>148473916
Brunner Bounty Hunter is a pretty good introduction for Warhammer with Brunner meeting most of the races in the universe and killing them for money.
>>
>>148474586
Shut up it works greatly.
>>
>>148474812
F12
>>
>>148474902

Blitz the territories if you're close by when this happens. Confederated provinces have to replenish their garrisons from scratch.
>>
>>148473685
The Chaos DLC told you which units would be omitted, Beastmen doesn't say anything.
>>
>>148474832

Only takes one if we can actually get some air to ground breath attacks.
>>
>>148474832
In lore, how many dragons are there?
>>
>>148475412
>>148474832
In the lore, wasn't the imperial head of the college of death magic turned into a dragon due to being so powerful? I thought I'd heard that somewhere, but I can't find it for the life of me.
>>
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>>148475213
The full roster we are getting would be fine as a non-dlc roster

m-maybe they are holding some info back?
>>
>>148475049
>F12
it comes out as a 3mb png image tho
>>
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>Khazrak and Mannfred have the same VA
>>
>>148474570
It's a campaign pack, not just a race DLC.
>>
>>148475794
GORTHOR WAS WEAK
WITNESS TRUE POOPOOPEEPEE
>>
Welp I finally finished my Empire Campaign, purged Chaos, Norsca, and VC, freed the Brettonian serfs from their oppression, conquered the Southern Realms and resettled the ruins of Kislev. Brought ruin to the Greenskin horses and after much deliberation, decided to remove the stunted abhuman filth to make a pure, human world.

Now I plan to do the exact same as Chaos. Should I start with Kholek or Sigvald? How long do chaos map clear campaigns generally take? Do you purge Norsca or leave them alone? What turn or so do you build your second stack?
>>
>>148476295

Cleaning Norca its a huge pain in the ass and in the end they fucked the empire and everything else ten times harder than I did.
>>
>>148476295
Subjugate Norsca, force them to destroy the world for you
>>
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>>148476465
>Kill all Norsca
>Aweken them all
>They just start killing each other rather than Empire
FUCK!
>>
>>148476649
Subjugate them, you cunt
>>
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>CA """""""""" balancing"”"""""""""
>>
>>148476706

Then the other tribes of Norsca or Kisvel or the emperor himself just roll in and destroy them. It happened with at least 4 different tribes.

Just ignore the north, after a few raze here and some rape there they will ask for peace and zerg everyone else.
>>
>>148476295
>>decided to remove the stunted abhuman filth to make a pure, human world.

>Removing historic oathbound friends of the Empire


Shame on the house of Holswig-Schliestein for such barbarities. Shame.
>>
>>148476806
Did Taco Bell make an Eva?
>>
>>148476295
Definitely get Kholek first, otherwise it's going to take forever to actually unlock him.
>>
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>>148476806
>Downloadable """""""""""""""content""""""""""""""""
>>
>>148474765
CA can add all the gimmicks that they want, Naval Battles will still be shit just like every single RTS game with naval battles.
>>
>>148476806
they fucking at least fixed those mother fucking fucker enemy fucking AI heros.
>>
What are the chances of the other factions including in the new campaign being different to what they are in base campaign?

If we are playing middenheim as the rival, then surely we play a unique LL and maybe have some middenheim unique unit.

If that is the case its worth the money, if its just only Empire then fuck it.
>>
>>148476993
>Not replacing your legendary hero with Death Sorcerer.
>>
>>148477083
if it isn't on that steam page, it isn't in the patch. If they can't complete an already started roster they probably aren't adding anything else in.
>>
>>148477024
Too bad they decided to make Orcs even worse, if they weren't bad enough.
>>
>>148476984
It's actually a very clever EVA x Demolition Man crossover
>>
>>148474250
we really should put the link in our OP

http://pastebin.com/8rnyAa1S
>>
>First time playing chaos
>If you spawn a lord to build another army they instantly fight each other making you lose like 20% of your army
>everytime they get close even for a second you lose a shitload of units

What is this bullshit mechanic?
>>
>>148477469
>digital
>""""""""books"""""""
>>
>>148477301
What is even the point then?

The same factions in a smaller map, it appears to just be an expanded empire land.

So it may just be Empire vs Beastmen, with nothing different to the campaign. It could have just been an historical battle if the purpose was to have one eye beat his nemesis.
>>
>>148477261
>Replacing the best LL in the game.
>With a spellcaster on a shitty dragon.
Lore of Death is the best in the game atm, but that really doesn't compare to the beast that is Kholek. If you want Lore of Death, just stick a sorcerer in there.

If anything, you should replace Sigvald with a sorcerer.
>>
>>148477581
It's to prevent you from moving all your armies together the entire time. It's not really that bad since once you get your army decked out with warriors and knights, you can easily go one army against two armies from any other faction and win handily.
>>
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>>148477774
Pick Kholek
Lay siege with Kholek
Solo the whole enemy fortress with Kholek
BLOOD FOR THE BLOOD GOD!!!
>>
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>>148477732
Really know next to nothing about that campaign except Khazrak and Todbringer. I'm sure they will tell us more next week during that live stream.

So in short who knows why that campaign had to be a thing. Imagine instead of a mini campaign they filled the roster and made Taurox the 3rd LL, you know, the shit they should prioritize.

Then it'b be half the cost like WoC was.
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