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/twg/ Total War General
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You are currently reading a thread in /vg/ - Video Game Generals

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BEASTDOGS Edition

>Patch notes
http://wiki.totalwar.com/w/Total_War_WARHAMMER_Update_1

>FAQs & General Info
http://pastebin.com/gZ1T9VCN (embed) (embed) (embed) (embed)

>Steam Groups
http://steamcommunity.com/groups/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Total War Warhammer
Mods -- http://www.twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

>OVERCASTING SPELLS
Double click a spell (it needs to be a boostable spell and you need to have enough magic in the magic pool) to overcast the spell
There's a 50% chance that the caster damages itself though!

>QUEST BATTLE TELEPORT
Select your lord (make sure he isn't garrisoned or in a stance)
Select the quest battle (on the map or through quest log)
There's a button in the bottom right of the quest battle window that you can use to teleport for 5k gold (when the battle's finished you're automatically teleported back to your original position)

>GROUP ATTACK
Group units with ctrl + g
Select your group and right click the enemy
All your units move and automatically direct themselves to and engage enemies they get close to while maintaining formation
>>
yiffe
>>
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Who /Empire/ here?
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SETTRA RULES !
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who's your waifu /twg/?
>>
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> Tomb Kings still not announced
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Roll
>>
>Beastmen already
Its been what, one and a half months?

So thats at least 3 more factions before Xmas

I honestly cant believe how hard CA is pumping out that content. Normally it takes forever to get a faction and its just a base faction reskinned.
>>
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>>148432265
>>
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>>148432202
Me
>>
>>148432391

What are Beastmen doing in the Badlands?
>>
>>148432462

Quest battle obviously
>>
>>148432462
Cucking the stunty/green fuckers
>>
I just read that Beastmen aren't that good in the tabletop. Is this true? Do you think they will receive a slight buff?
>>
>>148432462
Having a shitting fight with the orcs.
>>
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FUCKING BEASTMEN GET OUT


RRRRRRREEEEEEEEEEEEEEEEEEEEEE
>>
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>>148432116

>poo poo
>pee pee
>two weeks till bestmen dlc
>>
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>>148432571
Does this dude has a castle on his helmet?

Why?
>>
How to fight the greenskins as warriors of chaos?
>>
>>148432571
>toadbringer
>>
>beastmen are going to be OP as fuck because of massive armor pen and monsters
Seriously they need to fix damage in this. Units are either AP or useless.
>>
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RATTLE RATTLE

CLACK CLACK

WHERE IS TOMB KANGZ CULTURE PACK!?
>>
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>>148432832

>He hasn't fortified his head protection
>>
>>148432391
So Khazrak One-Eye and the flying bray shaman guy are the LL's for Beastmen?
>>
>>148432851
>hellfire thingy
>chosen
>all greenkin are dead
>>
>>148432327
what are you going to do when they finally announce them?
>>
>>148433149

>still not in-game
>>
>>148432328
Rollan
>>
>>148433202
what are you going to do when you play them?
>>
>>148433242

Have fun
>>
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>>148433149
>>
How accurate is this "tier-list"?

http://www.librarium-online.com/forums/beastmen/219165-8e-beastmen-handbook.html
>>
>>148432381
>he thinks its just one team.

DLC team have been working on DLC for the first game(both paid and free) for months before launch.

Main fantasy team are now on the first expansion.

It'll be 2 months because the game launched on the 24th May. This campaign pack(not just a faction but a campaign featuring them aswell) will be out on the 28th July. Just as that anon predicted though he said Wood Elves 2 months after launch. He's close enough. The russian datamine suggests Wood Elves are DLC #5. So we'll probably see Wood Elf pop up events playing as Beastmen.

Reminder: The Campaigns in *every* Campaign pack takes place in Warhammers past i.e "historical" conflicts.
>>
>>148433475
>>he thinks its just one team.
I know its two teams ass.
>>
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Spolers for you.

DLC 3 - Beastmen

Subfactions

Redhorn Brayherd
Khazrak Herd Brayherd
Skrinderkin Brayherd
Jagged Horn
Skrinderkin
Ripper Horn Brayherd
Shadowgor Brayherd
Rredhorn


DLC 5 - Wood Elves

Subfactions

Anmyr
Arranoc
Argwylon
Atylwyth
Cavaroc
Cythral
Durthu
Eorgovann
Fyr Darric
Modryn
Tirsyth
Talsyn
Wydrioth

DLC 8 Tomb Kings

DLC 10 Skaven

DLC 13 Chaos Dwarfs

DLC 15 Ogre Kingdoms


Expansion pack 1 about Elves

High Elves
Dark Elves
Lizardmen

Expansion pack 2 about Chaos

Khorne
Tzeentch
Nurgle
Slaanesh
>>
seems like Beastmen will lack ranged cavalry
Bestigor Demigryph Irondrake (lore of metal)
t.Radious
>>
>>148433572
>DLC 13 Chaos Dwarfs

nice meme
>>
>>148433572
Calling it now, post Beastmen nothing on this list will be correct
>>
I want Vampire chan to sit on my face with her big dead butt!
>>
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>>148433572
>Chaos Dwarfs

Nice joke
>>
>>148433572
DLC 8 Tomb Kings

DLC 10 Skaven

DLC 13 Chaos Dwarfs

DLC 15 Ogre Kingdoms


What a coincidence. The map expansions to add each one are already in game ;)

I doubt the second expansion though. It's more likely Expansion 1 is those 4 above and Expansion 2 heads West to Ulthuan and the New World.
>>
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>>148433149
>>
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>>148430879
I like to implement NPC's and characters from WFRP is that counts.

This is a guy that cropped up recently though.

>Prince Eben "Greenbane" van Vonvolkvan of Khypris
>Commander of the combined armies of the Border Princes.
>Good friends with the Dwarfs, made numerous expeditions into the Badlands to cleanse Greenskins.
>Have a captain who's generated name was Leopold van Vonvolkvan.
>They tag team it in battles, or Leopold leads raids against enemy hordes or fortresses.
>The Grand Prince of the Border Princes is a bit of a dick.
>Lounges around in Myrmidens while Eben does all the work.
>Hasn't been a Greenskin WAAAGH! in a while, orders Eben to march West to claim Tilea with the Help of Karak Hirn
>He gets fucked up by a Tilean pincer attack.
>HUGE Greenskin WAAAGH! suddenly descends on Karaz a Karak.
>Leopold's raiding party is ambushed by a Goblin called "Wazhumpa Nurgle's Ally", Leopold is slain.
>Peace out with Tilea (Karak Hirn fight on because they're stubborn dwarfs), and rush Eben back East to save the Dwarfs and defence Akendorf.
>It's too late, the last of the High King's forces are slaughtered, with the remaining Dwarfs in the west distracted by a war the Grande Prince started. Akendorf is surrounded by 5 stacks of Greenskins.
>A single force of Averland troops made their way through Blackfyre pass to assist.
>Eben meets up with them, and advances to meet Grimgor at the Battle of Thunder Hills.
>Eben, Averland, and a few Imperial Dwarfs on one side, fighting to avenge his brother, defence their homelands and avenge the fall of the High king.
>Grimgor and Azag on the other side, looking to snuff out the one remaining spark of light south of the Black Mountains

Bloodiest battle I've fought, and that's not talking about the Three Great Sieges of Akendorf, or the Last Stand at Urkbavak and the subsequent Purge of Everpeak.

This game is such a good framework for stories, the records screen really helps with that.
>>
>>148433467

It's accurate for a TT list, but I doubt any of it will translate into TWW.

That being said, Beastmen simply weren't as good as other armies which either had terribly overpowered items/traits/stats/pricing (High Elves/WoC) or were extremely versatile in what they could bring to the field (Dark Elves).
>>
>>148433572
>DLC 8 Tomb Kings

YES

YEEESSSS

YEEESSSSSSSSSSSSSSSS
>>
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>>148433572
>no Kislev
>meme Dwarfs instead
>>
>>148433609
>>148433635
This is not a joke.

>>148433642
Expansion 1 is Ulthuan and Expansion 2 Chaos campaing for each Chaos God.
>>
>>148433673
I dont understand

CA stated all factions are coming. Why are you surprised.
>>
>lore of the wild
>savage dominion (16+) - summon a giant, ghorgon, or jabberslythe on board edge
>tied to the bray-shaman that summoned it; every time it takes a wound, the caster must test T or take a wound with no saves allowed
>shaman is immobile and unable to act whilst possessing the monster
>monster dies with the shaman, and vice versa

How will this work in game? It sounds pretty broken.
>>
>>148433647

What movie?
>>
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>be major Beastie fanboy
>thought they'd would never get added or at least be one of the last because they'd probably need all new textures and animation rigs
>plus nobody plays them in TT and mechanically they're pretty trash
>Call of the Beastmen trailer pops up in my subscription box
>mfw
>>
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>>148433572

>Chaos Dwarfs

I hope this meme never ends, its funny seeing the 2.5 fans they have crying about them.
>>
>>148433690
>chaos dwarves aren't a joke

Splendid farce
>>
>>148432817

Rape is not a Meme
>>
>>148433572
>Standalone game
>Only factions are the four Chaos Factions.

that's retarded and wouldn't work, fuck off speculationfag.
>>
>>148433706

Not the last DLC
>>
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>>148433680
There are files about something dedicated to Bretonia, dunno about Kislev.


Say thanks to russian data miners.
>>
>>148433650
Nice. I wish they were more customization options for Generals.
>>
>>148433843
>Say thanks to russian
No
>>
>>148433820
Expansion isn't Standalone game, retard. It is the same as Augustus or Ceaser in Rome 2.


DLC 2, 4, 6, 7, 9, 11, 12 and 14 probably Free Content.
>>
>>148433935
Confirmed you know fuck all about the game.

The three games in the trilogy (Or expansions are they have been termed) are standalone but can combine.

Daemons aren't appearing until later on in the trilogy.
>>
>>148433820
Hes been shitposting the same stupid list for ages now, hes probably a retarded russian. Just ignore him.
>>
If the DLC brings a new campaign focused on Middenland, why don't they flesh out their roster to make them a little bit unique and make them playable a a little extra faction in the grand campaign?
>>
>>148434007

>>148434032
We don't know the details, you never know they might be.

I wouldn't imagine new units, but Boris is most likely getting a new model and voice lines and such.
>>
>>148433995
>Total War: Warhammer is set to be the first title in a trilogy, with expansions and standalone titles to be released in the future.

Confirmed that you are retarded, because this is first game in trilogy indeed with DLC and Expansions incoming and later we gonna have 2 more games, idiot. Probably, about End of Times and AoS.
>>
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DLC 5 - Wood Elves

Subfactions

Anmyr
Arranoc
Argwylon
Atylwyth
Cavaroc
Cythral
Durthu
Eorgovann
Fyr Darric
Modryn
Tirsyth
Talsyn
Wydrioth


Seems like an awful lot of subfactions, Athel Loren would have to be a seperate zone or something.
>>
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>>148433572
Where the hell are they going to fit all those elves in that forset. I know its some eldritch shit on the lore but on the campaign map its barely wnough for a 3 region province
>>
>>148434196
>>148433572

Check map. I don't know where they gonna fit it all i know that this is a list based on the files in game files extracted by mod makers and you can find them in the files on your own..
>>
>>148434101
>>148434007
Forgot to write my fucking message.

Speculationfags should all just kill themselves.

>>148434164
>Future instalments of the trilogy will expand the world-map, bringing unique new terrain and introducing new playable Lords and their races. We’re planning these to be massive standalone follow-ups to the main game (like ATTILA to ROME II). You’ll be able to get just these and play them on their own if you like or, if you have the main game too, you’ll eventually be able to play across an expanded campaign map that includes all available areas of the Old World.

That's from CA's mouth.

What it means is Three Games in the Total War Warhammer trilogy. Each of them are standalone, but combine into a massive single game.

That means that having the third game just be four daemon factions and nothing else is retarded.
>>
>>148433738
Evil dead 3: army of darkness
>>
>>148434196
>>148434187

Probably just looked up the Kingdoms names and put them into a list and called them sub factions.
>>
>>148434196
You will probably enter another map
>>
>>148434187
Athel Loren campaign pack, I'm guessing all the beastmen subfactions are for their new mini campaign too.
>>
>>148434260
>speculation

the files litteraly say skaven_dlc10, beastmen_dlc3, etc...

+ You can't have the mountain of mourns without the Chaos dwarfs
>>
>>148434164
>have 2 more games, idiot. Probably, about End of Times and AoS.
What? No. Its the same map and same time.
>>
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>>148433617
Well there is still some time left Her butt will be deader soon
>>
>>148434187
If the beastmen DLC will get a new campaign the wood elves will get one too I suppose. So it's probably a Athel Loren focused map with these factions
>>
>>148434371
Can you even have sex with a mummy?

I guess you could do hand stuff
>>
>>148434341
Yes well done, those must be DLC genius.

And maybe one of the game's expands east, wow who would have thought it.
>>
>>148434439
>If the beastmen DLC will get a new campaign
Where does it state that Beastmen gets a new campaign?
>>
>>148434260
>That means that having the third game just be four daemon factions and nothing else is retarded.
Dude, it means fucking nothing. In fact everything that known about 3rd expansion is that it dedicated to fucking Chaos Gods and Chaos gonna have each faction dedicated to each god, so shut the fuck up about it being retarded. I don't know what they gonna add besides it and you also don't know. So this is you who fucking speculation on the information delivered to you.
>>
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>>148434543
from a site that went into detail about shit, not official yet but the other stuff sounded right
>>
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Blood knights
Amber wizard
Lore of the Beast
Isabella ( her voice lines are in the files )
x wizard
Lore of x
Wurrzag
Bretonnia
Jade wizard
Lore of life
>>
>>148434561
>In fact everything that known about 3rd expansion is that it dedicated to fucking Chaos Gods and Chaos gonna have each faction dedicated to each god
Go through the Daemons unit list and tell us that it can be separated into 4 factions
>>
>>148434561
>In fact everything that known about 3rd expansion is that it dedicated to fucking Chaos Gods and Chaos

Not true either, all CA have said is that the Daemons will appear "later on in the trilogy".

Speculate nothing.
>>
>>148434450
Well I guess it depends on how well prerserved the mummy is
>>
How is the Hellblaster Volley Gun for the Empire?
>>
>beastmen army won't even have a "rape" stance
Why live
>>
>>148434614
Post actual source, thats useless

>>148434698
It got buffed, its better now
>>
>>148434481
there's no mention of either lizards or daemons

As the 2 expensions can also be stand alone, they are not part of the core game

So yes, chaos dwarfs will appear, are they are the 16th faction they talked about

It's either them or Kislev, and CA said they will not put winged bears in the game ( source : minor faction blog )
>>
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>>148434636
STOP THE SPECULATION AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>148433710
Bring Malagor, spawn a free giant in every battle.
>>
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>>148434636

>Isabella without Vlad
>No Konrad
>No Krell
>>
>>148434673
Weren't hot females were left to rot a bit before mummification, to prevent excessive lusting embalmers fucking the corpse?
>>
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Do multiple fear banners stack?
>>
>>148434732
What do you think "Raiding" means?
>>
>>148434196


lore-wise, having it as a separate map you can travel to from the main map like the trade nodes in Empire would make sense

would make it easy as fuck for the wood elves to defend themselves though, although lore wise that makes sense too
>>
>>148434813
Arent they both kinda dead? They come back during the End Times, although Vlad is helping Nagash and Isabella is posessed bya demon for a while. Also theres no way Vlad or Isabella would be playable with Manny the Bald Fuckup as the face for VC
>>
>>148434813
Konrad is dead. They make it pretty consistently clear in the fluff across the last decade or so that he's dead-dead. Super turbo omega, torn to bloody shreds, never coming back dead. Vlad and Isabella and Mannfred keep coming back and dying and coming back but Konrad is gone for good.
>>
>>148434980
The Theatre system?

That should be applied too to Ulthuan, Naggaroth, and Lustria. The oft-posted datamined map made them look too small compared to Old World.
>>
>BeastLC still not officially announced
Just tell us the price already you fucks. Everyone knows about it.
>>
>>148435092
$59.99.99
>>
Do mounts as horses and pegasi not change the damage value or DPS a lord does at all? I know that deathclaw and dragons do but it is not shown.
Are unmounted empire lords better at doing AoE damage then mounted ones?
>>
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>>148435023
>>148435018

I don't give a shit.

If they can make Mannfred the VC faction leader, they can sure as shit bring back Konrad.
>>
When are they going to announce something?

They said something is coming in three days, its been three days.
>>
>>148434901
no but at least you can have fear all over the place
>>
>>148434636

Won't Lore of Life be added with Hippie Elves?
>>
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>>148434543
Pic related. Look at the city names and the city banner. It's a new map.

http://imgur.com/a/ZLp6I
>>
>>148434636
I don't think the voice files are enough evidence for Isabella.

Vampire-chan mentions Isabella in one of her lines. Couldn't that be the reference?
>>
>>148435271
>add new sub factions with update
>ITS A NEW MAP CAMPAIGN CONFIRMED
No.
>>
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>yfw Todbringer doesn't have his signature eye patch and ginger beard
>it's just random_lord_skin#003
>>
>>148434754
I see thanks.
Also, should I take any Handgunners at all or just take Outriders in their stead?
>>
>>148435354
m8. Grimmenhagen and Delberz are small towns in Middenland, they weren't in the campaign pack before.
>>
>>148435354
Are you literally retarded? Do you have a helper that you dictate your posts to?
>>
>>148435469
>>148435480
>still cant post any source
Still full of shit. Thank you and good night.
>>
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>>148435354
>new cities
>new factions
>different mini-map

>it's not a new campaign map!
>>
>>148435431
Considering he's getting his own campaign in two weeks, I imagine they'll be improving him.

>>148435501
>still cant post any source
>Literal photographic evidence isn't enough.

Here's your source fuckboy.

http://worthplaying.com/article/2016/7/13/news/99985/
>>
>>148435447
Well handgunners are cheaper and I find deal more damage if given the chance. Up to you really.
>>
>>148435570
>dodgy as fuck website
Pfthahahah. Oh, you were trolling. Got it.
>>
>>148435501
>The Beastmen are playable in the Grand Campaign, custom and multiplayer battles, and in their very own custom Story Campaign, ‘An Eye for an Eye’.
>>
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>>148435697
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>CA are wasting time and money on minicampaigns
Oh boy content no one will ever play.
>>
So, I feel like I should update my armies in case archeon wants to get in a scrap.

What units are good for late-game greenskins? I'm assuming Black Orcs are a given, since they're pretty dang good. But what else? Are the chariots any good?
>>
>>148435816
black orcs, arachnaroks , doom divers and wolf riders.
>>
>>148435948
>wolf riders

I don't get this meme
>>
>>148435816
10 black orcs, 5 doomdivers, 1 grimgore, 4 giants

gg you win against everything
>>
>>148435801
Last Cuckold was pretty fun desu. It was a nice change of pace.
>>
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>>148434187
>>148434196
There are wood elves up by nordland too.
>>
9 minutes until price and roster (i hope)

Are your wallets ready?
>>
>>148435801
At least the focus is more on the added factions this time rather than the campaign itself.

Hated how I had to pay 15 quid just to get the Nervii in my grand campaign, seems like now I'm getting an extra campaign on top of the race, rather than an extra faction on top of the campaign.
>>
So place yer bets folks. When the lord of change appears in a beastmen campaign, do you think he'll be coming after you personally like he does when you play chaos?
>>
>People complaining about the Empire in multiplayer
>Empire has an atrocious win-rate in the highest-level play against all other factions but dwarves
>Literally the only way people win at this point is through Steam Tank cheese
>muh demigryphs

They're barely cost efficient in multiplayer anymore.
>>
>>148436381
>multiplayer
Stopped reading

End thyself
>>
>>148436369
You're playing a chaos aligned faction so I wouldn't be surprised
Maybe he'll come after you with a mixture of beastmen and warriors of chaos units.
>>
>>148436229
It's ready.

Total Warhammer and Attila has turned me into the biggest shill. I can't believe I'm so hyped to preorder a fucking DLC.
>>
>>148436227
I know high elves have colonies and forts everywhere but i thought wood elves only got out of their spooky forest for their annual murder rampage
>>
>>148436439
>I can't believe I'm so hyped to preorder a fucking DLC.
>implying there is anything wrong with well made DLC
Stop it /v/, stop it.
>>
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>>148436440
These guys are there own thing.
>>
>>148436416

End thyself
>>
>>148436439
Well made DLC deserves money honestly. The only issue with attila were the crappy culture packs.
>>
>>148436439
Good god this? Like I should hate this, but I just want them to hurry up and make more shit.

I don't even care what I just want them to cram as much as they can into it.
>>
>>148436495
Yeah, I'm one of the first people who deny CA is anything "Jewish", especially since the only DLC from them that even comes close to being a bit lazy was Wrath of Sparta, everything else seems to have had a lot of work put into it.

Just the whole concept of being hyped to preorder, taking a step back it's kind of weird. If I went back and showed myself now to my pseudo-intellectual armchair-fascist teen he'd call me a nigger shill.
>>
>>148436439
There is no need to feel bad about it. The DLC adds a new campaign and a new faction with custom sounds and animations. If it's 15 bucks it's a really fair deal.
Usually you got 3 copy paste factions for 8 bucks and you also had to hear more of "SCARAPPERS REDDY!"
>>
>>148436560

Weren't they the ones who gave Karl Franz Deathclaw's egg?

It was some group of Wood Elves, anyway, unless that's been retconned.
>>
>>148436381
They can't possibly lose to Chaos? I'm pretty sure that's still the weakest MP faction.
>>
IT'S 3PM

WHERE'S THE DLC
>>
>>148433935
DLC 1 - Chaos Warriors
DLC 2 - blood
DLC 3 - Beastmen
>>
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>>148432265

>Bluemoon beer

I just became engorged.
>>
>>148436680

They're better than Chaos, Dwarves and Bretonnia overall. Though I personally don't like fighting Dwarves.

But they generally lose out to the Death Star or the Greenskin Swarm.
>>
>>148436816
But steam updates only happen at 6pm British time usually
>>
>>148436660
Nah that was the Athel Loren elves
>>
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>Anon, Saoirse told me you actually believe the chaos dwarfs will be a future dlc faction, this isn't true right?
>>
>>148437157
Oh look hobgoblins

Chaos Dawi confirmed
>>
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>>148437157

Even though I spent over 100hrs playing as only the dawi, I don't want a Chaos Dawi faction. There's so much more to do and see, maybe at the very end of the game's life when they've run out of ideas, but I really hate to have clones and copies as factions so soon out of the gate.
>>
>tfw always overestimate my demigryphs invincibility and send them 3v7 into the enemy cavarly, monstrous creatures and infantry reserves without support
>they actually win and rout all them
>lose more than half of each unit though
Feels bad. Demi buff when?
>>
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>>148434653
If there one on pick there can be more. Ofc i don't think they gonna be really different, but they gonna have unique lords, etc.

>>148434669
You said that third game all about Chaos, i haven't said anything like this. I just posted faction list, nothing more.
>>
>>148436861

The Luminark buffs were huge.

Seriously, if those things get enough time for five shots, they pay from themselves twice over.
>>
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>>148437370

It's unfair to have Demigryphs when you also have Steam tank, good artillery and end game unit killer in the luminark. Empire is way too good, fuck off karl.
>>
>>148437560
>The Luminark buffs were huge.

>Can one shot the best units of the other races since they are mostly large
>Can break down walls and towers in 2 hits
>Can still do decent damage to infantry
>Stupidly high accuracy that can hit fastest cavalry

Luminark is fine as it is since the high prices means they aren't worth it in PVP, but they're great in PVE.
>>
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>>148437367
>Dawi ZHARR
>Anything like Dawi DOH

That's like saying Bretonnians are a copypaste of Empire and moresome.


HASHUT! VORGUND! ZHARR NAGGRUND!
>>
>>148437459
No I didn't, the comment you literally just replied to refutes that.
>>
>>148437785
You forgot to mention that you can use it as fucking shock cavalry and it works.
>>
>>148437793

I think they are though. Brettonia cucks just have a different spin to their identity.
>>
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>>148437793

>this triggers the chaos manlets
>>
>>148437921

This along with your 100hrs as only dawi may actually mean you have brain problems
>>
>>148437894
>>148433820
>>Standalone game
>>Only factions are the four Chaos Factions.
>that's retarded and wouldn't work, fuck off speculationfag.

Yes, you did.
>>
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>>148437921
And Beastmen are just Greenskins but Goats. Everything has it's similarities.

Chaos Dwarfs have flame daemons, mechanized war trains and lava sorcerers, much more interesting than the shit mountain Dawi.

>>148437936
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>148438010
>Chaos Dwarfs have flame daemons, mechanized war trains and lava sorcerers, much more interesting than the shit mountain Dawi.

inb4 you forgot the blunderbluss desu
>>
>>148438003
That's not what I said means, I commented to the fact that the only factions you've listed for this standalone map expansion are Chaos Daemons, which is retarded.

That's not the same as saying that the third game is all about Chaos.
>>
>>148435697
It's probably not a new map entirely, it's probably a rebalanced vanilla map specifically for the "Eye for an Eye" Beast-men campaign which is counted as separate campaign to Grand campaign. You can play beast men in both Grand campaign and the An Eye for an Eye campaign apparently, so that pretty much confirms a separate campaign.

So this is more like one of the rome 2 DLC's, caesar in gaul, hannibal at the gates etc, probably smaller than the grand campaign map actually. I'd imagine it would focus the map in on Empire territory in the Eye for an Eye campaign.
>>
>>148437785

They're pretty commonly used in PvP against Vampire Counts, actually, since they counter the Death Star as they can one-shot the necromancer and general through his blob and do decent AoE damage against it. Four to five shots and you can shred everything that makes the blob powerful.
>>
What unit size do you guys play on?
>>
>>148436227
>we will never have different wood elves skins depending on seasons
>>
>>148438431

I don't want to see the blob nerfed but not every race has a luminark type of units to counter it. What would /twg/ change about the blob to keep it fair but still a viable strategy?

Personally, I'd delay the regeneration of the necro abilities to be dished out over a longer period of time.
>>
>>148438550
Ultra or DEATH
>>
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>>148438104
How the fuck should i know about what you fucking mean, by "only 4 factions about Chaos is retarded"? If you can't fucking clearly say what you mean you have no right to call someone specualitonfag.

wh_exp1_def_dark_elves
wh_exp1_hef_high_elves
wh_exp1_lzd_lizardmen
wh_exp2_kho_khorne
wh_exp2_sla_slaanesh
wh_exp2_tze_tzeentch

wh_dlc13_chd_chaos_dwarfs


This is mentions about factions in files. Which you can check on your own if you have a little bit of brain.
>>
So I imagine this will priced similarly to other TW campaign packs like Age of Charlemagne or Wrath of Sparta at $15 USD.

Which to be honest, even though AoC is fucking GOAT. I honestly think the Beastmen Campaign pack offers more value for that $15.

>Legendary Lord Packs
>$5? $8?

>Race Packs
>$7.99 USD

>Campaign Packs
>$14.99 USD
>>
>>148438572
If dwarven artillery/flamedrakes were actually worth it, and if aoe magic did anything, blob effectiveness would be reduced by quite a bit without having to change any of the vampire abilities
>>
>>148438628
>$14.99 USD
that'd be a fucking scam considering the hundreds of DLCs they'll shit for us
>>
>>148438605
I haven't speculated at all, just posted what CA said and called you retarded for acting retarded. How can you read what I said and think it means the exact same as the thing I was calling retarded? That itself is fucking retarded.

Yes well done I'm aware of the DB entries, I hope they're true.
>>
>>148438628
>Legendary Lord Packs
>$5? $8?

Probably the equivalent of Unit Packs, so around $3 I would bet. I can't imagine they'll be more expensive than a race pack. At $3 it be a great value since its 2 LLs, a brand new unit and a unit of renown, so it's already more significant content than like the R2 unit packs.
>>
>>148438550
ultra with a +25% addition to that

15 monsterous infantry
150 regular line units
120 chaos warriors
100 chaos chosen
80 cav, etc.

Also changed the game files to have 30stack armies instead of 20stack


Had to increase all faction garrisons to compensate (usually play chaos)

Quest battles are trivialized but I've played all of them anyway.
>>
>>148438550
large
>>
>>148438796

I think it'll be a tad bit more expensive, cause of the LL's items and custom battles.
>>
>>148438747
>scam

I don't think you know what that word means. Besides it's pretty significant content, $15 really isn't unreasonable. It's basically a mini-expansion.

But they also haven't officially revealed pricing, it might be less. or more
>>
>>148438709
>If dwarven artillery/flamedrakes were actually worth it

Flamedrakes are fine, the flame cannons though, you have my agreement on. Their damage is good, but their firing rate and reach are way too low to effectively use them on anything with an ounce of intellect. Flame cannons are practically high damage ranged infantry, with 3x the prep time.

Give the flame cannon the reach of the organ gun and give irondrakes more splash damage. Yet that still doesn't resolve the qualms other races might have.
>>
>>148438572
Fixing aoe magic would do it without the risk of fucking up unit balance elsewhere.
>>
>>148438924
The beastmen DLC? I'm thinking because it's got a new campaign to it too.
>>
>>148434196
Mini campaigns mate. All the filenames are split into campaign categories wh_main=Grand campaign wh_mini=Historical campaign.

The historical campaign will have an enlarged map of each area and the grand campaign will add just the one faction maybe a couple AI factions to join everyone else.

As seen with the leaked campaign map for the Beastmen "Eye for an Eye" campaign its been proven correct. An enlarged Drakwald and surrounding regions to play on alongside the Grand campaign where they get plopped into the clusterfuck.
>>
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How do you feel about Bird Helmets /twg/?
>>
>>148439090
That looks like a kislev bear helmet to me
>>
>>148438572
buff lore of fire (actually all lores except vampire and death) so blobbing specifically for invocation of nehek can be countered by damaging spells. Right now they don't do enough damage and some spells are too unpredictable. They could make such aoes like fire head a bit more usable by making it travel from unit to unit or glue it to some small area so it wouldn't go ''fuck all I'm outta here''.
>>
>>148439153
KEK
>>
>look at steam reviews for a laff
>surprised to see recent reviews are mixed
>look at negative reviews

"the ai cheats"- 200hrs played
"no sliders for tax rates" -200hrs played
"outrageous DLC practices, more factions should of been in game at beginning" - 12 hrs played

Git gud, play a spreadsheet simulator instead, get a job.

Have i become a shill? I crave DLC and i actually have hope for this game and want it to succeed. After BF3, I thought I'd never get hype for a game again
>>
>chaos attacks my city, they go straight to attack instead of sieging for a few turns to build rams and towers
>Giants rush my gate and tear it down
>3000 angry chosen are trying to push through the gateway
>My Mortars are raining all over them
>Battle finally ends, only got something like 100 total mortar kills with 3 separate mortars firing into a massive mosh pit

Are mortars just not that good against warriors/chosen?
>>
>>148435092
If the race packs are £5.99 Logic would suggest Campaign packs are £11.98 as it not only adds the race(alongside the LL's,narratives,heroes,units,technologies etc) but a historical campaign for them to play in aswell.

>tfw Warhammer will be the only TW game I've bought DLC on Day 1 for rather than waiting for 66-75% in sales 6-10 months later.
>>
>>148438963
All the races have at least some access to aoe magic, like foot of gork, comet of cassandora, the death vortex spell whose name I'm forgetting, firestorm, all that stuff. If they actually did a thousand + damage to units they hit they would actually screw over dense blobs of units.
>>
>>148439173
No, you just started to see the reatardation in the haters' "arguments"
>>
>>148435801
>complains about a story focused game with light RPG elements.
>complains about unique factions rather than copy and paste
>complains about the fact Campaign packs add a campaign plus the accompanying race and lord pack.
>>
>>148437367
Chaos Dwarfs have plenty of things to distinguish them from regular dwarfs.
>>
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>>148439173

I'm in love with the game, 158hrs played but I only played with the dwarf. Waiting on a new gpu around autumn before I play the other races. Works out for me since that is also around the time for a steam sale, so I'll get the DLC in bulk while at it.

This is what my game looks like on all low.
>>
>>148432391
where is this picture from?
>>
>>148439173
I wouldn't worry, as long as you're enjoying it it's fine.

Been feeling the same on it though, like with Attila I didn't really care for the setting so the DLC felt like bs. But with Warhammer I'm actually invested to the point I will buy shitty culture packs like a good goy because damn it I want it.
>>
>>148439360
You know, when you put everything at minimum it doesn't look so bad, it has that retro feel to it that makes it more than bearable if the result is right. After all there's pixel art everywhere now.

It's when you try and fail to get everything maxed that the problems arise, because then you have to compromise and sometimes the result is not that good.
>>
>>148439393

https://www.youtube.com/watch?v=j5DOY0Nhshg
>>
>>148439140

Again you have no idea what a scam is. Maybe mommy will give you more good boy points so you can buy it if you stop shitposting.
>>
>>148439360
>attacking the empire as dwarfs

why
>>
>>148439562
Are you autistic?
>>
>>148439393
Leaked preview.
A leaked historical campaign map showing an enlarged Drakwald forest and Middenland also leaked.
>>
>>148439360
>158 hrs
>with dwarfs alone
What the fuck?
>>
>>148439808

I've got 204 hours and have only played as the Empire.
>>
Is the Empire the most JUST faction?
they have to deal with
>Vamps
>Greenskins
>Chaos
And now beastmen, jesus christ.
>>
>>148439717
>midden
>ˈmJd(ə)n/
>noun
> a dunghill or refuse heap.

>Middenland
>The place most troubled by beastmen.

I only just got that. Fuck's sake.
>>
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>>148439090
Feels bird man.
>>
So looking at some of the released pictures, it looks like the beastmen forest stance will result in battles that look like underway battles, but have forests instead of caves. pretty cool
>>
>>148439242
I took a direct mortar hit to my section of regular joe Swordsmen and lost only 1 guy, the rest just got chucked out of formation for a bit.

Artillery is a joke
>>
So how are Cygors fare against other monsters? From the look of them they certanly seem like one more tier up from giants, maybe on Dragon Ogre level. IS there anything special about them other than throwing boulders?
>>
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>>148439943
>>
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>>148439943
>be bret noble
>Louen calls you to march against chaos
>meet all the other lords at the lord casern
>everybody is as rich and smart as me
>"ok lords and dukes, please make a line and put the helmet the damsel gives you"
>we gather in line
>all my fellow lords have nice helmet with pegasus and roaring beasts on it
>I got the ugly owl one
>muffledhonhon.mp3
>mfw
>>
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>>148439808

After you defeat chaos, the game doesn't end, ya know? There is still more factions to defeat. The game isn't over until there's one man standing, son.
>>
>>148439902
Don't forget the Norscan raiders and eventually Skaven when they emerge probably mid 2017.
Also they have to deal with Bretonnian kingdoms and occasionally Wood Elves who are going to be ingame by the end of this year.

Legendary campaign as Empire when every possible faction is released is going to make people cry. I'm sure of it.
>>
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>>148440025
>>148439242
Mortars fuck up low armour units.

Spam them against Greenskins and you'll have a good day.

>>148439943
>milorde, vhat decoratione shall ve place on ze helmet?
>Give me a sad Owl
>milorde?
>>
>>148439360
I know that feel mang. Would just buy a new card but fairly certain the shitty mobo of my 5 year old prebuilt wouldn't be compatible with newer cards. Seriously considering building a new PC just to play this on ultra (and being able to play other shit for another 5 years) . looking at like $1200 australia bucks tho.

Still, low resolution and medium settings aren't too bad, it does have a certain old time charm about it.
>>
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>>148434813

We already have Kemmler without Krell.

So Isabella without Vlad is 100% possible.

And game really fucking needs VC waifu LL. And we need female lords for Christ's sake.
>>
>>148440304
>wood elves going to war with empire
Why?
There is chaos and greenskins everywhere, but they go for the Emprire?
Elves are fucking fags
>>
It's announced lads.
>>
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>>148440271

>Not liking owls

It's like you be one of them gays.
>>
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http://store.steampowered.com/app/404012/
http://store.steampowered.com/app/404012/
http://store.steampowered.com/app/404012/

STORE LINK UP
>>
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>>148440164
>>
>>148440465
Store link down.
>>
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>>148440461
I like owl posting
>>
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>>148440324
>Give me a sad Owl
>milorde?

>All these owl haters in MY /twg/

REEEEEEEEEEEEEEEEE

REMOVE PLEBEIANS
>>
>>148440553
>>148440571

I had one for few months. They are amazing.
>>
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>>148440507
>>148440465
Give it a minute.
>>
>>148440421
Ingame I've been predicting they'll have a forest regrowth mechanic in human/vamp lands allowing them to stay connected to Athel Loren aswell as healing the world roots. Gives them a lore reason to conquer lands.
>>
>>148440461
That owl a cute. A CUTE
>>
>Owls awake during the day
Has my whole life been a lie?
>>
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>>148440304
>Skaven
>imblying giant sentient rats exist
>>
Does the DLC bring new battlefields? I don't recall those dark forests and night battles with the moon
>>
>>148440421

Because quite often humans go full retard and try to pillage elf lands.

Keep in mind that shitloads of human leaders are actually manipulated by chaos cultists.
>>
>Our new pack will give you the Beastmen as a new playable race and further expands the game with a brand new Story Campaign. A feral, Chaos-tainted horde race, they move like a plague across The Old World, wielding the deadly Lore of the Wild and fielding half-human aberrations and colossal beasts in battle. The Beastmen are playable in the Grand Campaign, custom and multiplayer battles, and in their very own custom Story Campaign, ‘An Eye for an Eye’.

>With a uniquely aggressive horde-style campaign game, the Beastmen are masters of unconventional warfare both on and off the battlefield. They feature an array of unique gameplay mechanics, including the ability to travel through overgrown Beastpaths to outmanoeuvre unsuspecting foes and, through a dark bond with Morrslieb, the Chaos Moon, perform twisted acts of faith to gain its favour.

>As well as that, we’ve also got a Free-LC update! The free update will introduce a brand new Lore of Magic and an accompanying Hero unit for the Empire. Perhaps the most rarely seen of all Wizards, the solitary Amber Wizards are no less powerful than their more prevalent counterparts. Wielding the deadly Lore of Beasts they are able to perform unique feats of magical power, from enchanting their allies with impenetrable pelts to summoning a manticore from the bowels of the earth.

>Call of the Beastmen is coming July 28th

>They're simply the Beast...

Grace she had to put a pun at the end of it.
>>
>>148436440
They are as far as in Kislev. I remember reading something about this one spooky forest in Kislev (not-Fangorn). When Kislevite forces scatter a Chaos army, sometimes part of it tries to run into the forest, never to be seen again.
>>
How do we rebalance Norsca so they're not more of a persistent threat than Kayos
>>
>>148440829
Apparently its Beastmen version of the Underway as they can traverse the world map via the forests ingame.
>>
>>148440759

They sleep few hours a day. And yes, can function fine during the day.
>>
>>148439063
but every faction are still being added to the grand campaign, so there's not much space for them unless they edit the map or something
>>
>>148440864
Smash that mf like button if you can hear grace's voice while reading this
>>
>>148440948
There's already some mods that reduce their income and the highest experience that they can recruit at.
>>
>>148440948
But that's the point? Even if you repel an assault coming south the ever present threat in the north remains
>>
>>148440910

Empire is canonically 3/4 forests. And 2/3 of those forests are complete wilds without human settlements. There can be goblins, beastmen, elves and many other things in there.
>>
>>148440271
It's his own (or his lord's) sigil

He wears that hooting owl with pride
>>
>>148435232
which means wood elves very late this year
>>
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>15 minutes since beastmen reveal and the link is still down
>>
FUCKING STEAM UPDATE ALREADY
>>
>>148440852
the empire doesn't do that.
there are a few wood elves in the empire IIRC.
>>
It has updated, new story campaign with new map
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