[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Subnautica General /sub/
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
Thread images: 142
File: TechChart.jpg (393 KB, 2000x2000) Image search: [Google]
TechChart.jpg
393 KB, 2000x2000
I've Got Gadgets and Gizmos A'plenty Edition

Website: http://unknownworlds.com/subnautica/
Trello: https://trello.com/b/yxoJrFgP/subnautica-development
Steam: http://store.steampowered.com/app/264710/
Wiki: http://subnautica.wikia.com/wiki/Subnautica_Wiki

>new thread only after page 9 and 750+/250+ images
>you want thingamabobs? I've got twenty
>>
What is the centrifuge suppose to do?
>>
Welcome aboard, captain. All systems online.
>>
>>147403791
Might be for biological samples and work in tandem with the Transfuser.
>>
>>147403791
Probably part of the bio analysis system, where you need to process the DNA before injecting new stats into yourself.
>>
File: maxresdefault.jpg (52 KB, 1280x720) Image search: [Google]
maxresdefault.jpg
52 KB, 1280x720
>>147403791
analyzes blood samples for the transfuser
>>
Need an X-ray device that you wear over your goggles and can see through objects and stuff.
>>
>>147403791
>>147403896
>>147404021

God I hope its for a dart gun.
>>
Is there a purpose to the Fire Extinguisher after you start the game? The fires on the Aurora are a joke to walk around, and the only other hot stuff I've come across was a vent that roasted some fish for me.
>>
>>147405118
it can push you around underwater, that's about it
I think they mention doing something with it on their trello
>>
File: 20160704075903_1.jpg (193 KB, 1920x1080) Image search: [Google]
20160704075903_1.jpg
193 KB, 1920x1080
Finally got my Cyclops
Can I park it somewhere like with the Seamoth->Moonpool?
I don't want to leave it outside while its battery dies
>>
>>147405452
As long as it's not moving, it won't use any power.
Also, put a Cell Charger in there, it'll charge two batteries for each one it uses to charge them.
>>
fuck I have to lug everything to a new base. Gonna start tomorrow maybe. Will the new update break saves at all?
>>
When ever I try to put in screenshots they come up as blank squares, when I take one ingame it does the same. What do? I can't find anything about anyone else having this problem.
>>
>>147405695
Yes, it'll break every save.
>>
>>147405712
try alt+enter and then screenshot?
didn't have this problem so not sure
>>
>>147405695
>Will the new update break saves at all?
it usually does. Just use the console and build a new base when it hits.
>>
>>147405513
Will do, thanks
Is the cyclops indestructible by monsters?
There are places I have yet to visit because Leviathans
>>
>>147406027
It can be forced below its crush depth, otherwise, no.
>>
>>147406027
It can be damaged my depth and collision I think, but creatures don't attack it. It gets cracks in it that you can repair with the welder, the same as bases.
>>
Hopefully they'll expand the size of the map in the future and give us a small VTOL flying machine for transport around the various islands.
>>
>>147406074
>>147406829
nice, fuck leviathans
one more dumb question: where do I get a cyclops pressure compensator?
>>
>>147403527
What is there to do after you build a cyclops and aren't interested in building bases?

Also is this game really being released next month? Theres a lot that needs to be added/fixed...
>>
File: 1457666574742.jpg (18 KB, 539x539) Image search: [Google]
1457666574742.jpg
18 KB, 539x539
Okay, I repaired everything in the life pod and I've built myself a little two-room base on the ocean floor nearby. So other than building some neat stuff to put in there (because the limestone won't give me any fucking silver lately), what's next, friends?

And don't say the heat signature in the distance
That's TOO for away and TOO scary
>>
File: 20160703233831_1.jpg (217 KB, 1920x1080) Image search: [Google]
20160703233831_1.jpg
217 KB, 1920x1080
H E L P

My submarine has gone airborn, gravity has ceased to exist and my submarine has ascended to a higher plain with me inside.
>>
>>147407402
time to explore the space
>>
File: 20160703233847_1.jpg (274 KB, 1920x1080) Image search: [Google]
20160703233847_1.jpg
274 KB, 1920x1080
>>147407402
I JUST WANTED TO EXPLORE
>>
>>147407245
There's silver in the stone all along the red grass area.
>>
>>147407167
scan the fragments for it

>>147407245
Make a radiation suit and repair the reactor in the crashed ship.
Scan fragments and build a submarine.
Silver comes from sandstone not limestone, you can find some in the red grass areas.
>>
File: 1435715946694.jpg (336 KB, 1200x877) Image search: [Google]
1435715946694.jpg
336 KB, 1200x877
>tfw beached your Cyclops
>>
Do seamoth pressure compensators not stack?
>>
>>147407802
use the terraformer to free it?
>>
>>147407893
I jumped out in my seamoth and it launched the cyclops free
>>
>>147407856
No, you have to upgrade the compensator with the modification station.
>>
>>147403527

Has anyone ever made use of the dive reel?
>>
>>147407740
>>147407753
Thanks. I just need silver because I'm prioritizing getting a fabricator in my base so I don't have to make trips back to the pod all the time.
I also made some preemptive expansions to the base because the materials were clogging up my inventory.

Anything in particular I should be building before other things?
I wanna get this seabase party started right.
>>
The Seamoth turns slowly, and I've got my sensitivity up high as fuck on my mouse. Is it supposed to turn so slow?
>>
>>147408321
It has a maximum turn speed, but it still turns pretty fast imo.
>>
0-4 Work on getting dat Cyclops and expand my base a bit
5-9 Play Stonehearth
>>
File: Screenshot_8.png (3 MB, 1815x1079) Image search: [Google]
Screenshot_8.png
3 MB, 1815x1079
After ten hours I finally started my base, have yet to get all cyclops blueprints though.
>>
>>147408135
Get a health kit fabricator and build an alien containment. Slap 3 of the same fish in there and they'll breed for easy food.
>>
File: 20160704020124_1.jpg (217 KB, 1600x900) Image search: [Google]
20160704020124_1.jpg
217 KB, 1600x900
Put my base on the edge of the shallows. Might relocate to the mushroom forest or the blood kelp area when the patch hits. I'm gonna miss it though. Color customization when?
>>
>>147408690
Other anon here, for food I got melon seeds from the island, they sprout insanely fast, and heal both food and water, im never out of melons. Forevery 4 melons I eat, I cut one for 4 seeds
>>
>>147398928
I lost my shit.
>>
>>147408858
You didn't get the orange fruit from the island? You don't even have to replant that one, they grow on trees.
>>
>>147408928
shit nope i didnt.
>>
>>147408858
The lantern fruit are better. They give you less food/water but they don't have to be replanted.
>>
>seamoth explodes inside of Cyclops

Top tier game
>>
>>147407402
Amazing, tell me if you see any reapers from up there.
>>
>>147409038
Literally how?
>>
>>147408659
ANON NO YOU TOOK TOO LONG TAKING YOUR SCREENSHOT YOU'RE DROWNING
>>
>Save game
>Literally fill my inventory with Airsacks
>Make all the water
>Go to put it in a locker
>Game crashes

First time since I bought it that it crashed, and it picks when I finally find more than one Airsack in a game day. Fuck.
>>
File: k1y5zvaavqid.png (772 KB, 4096x4096) Image search: [Google]
k1y5zvaavqid.png
772 KB, 4096x4096
So what are the unassigned areas going to be?
>>
File: 2016-07-04_00001.jpg (634 KB, 1360x768) Image search: [Google]
2016-07-04_00001.jpg
634 KB, 1360x768
>Not playing multiplayer mode
>>
>>147409330
make a large aquarium and put 2 airsacks in it

wait a day

gratz you got infinite water
>>
File: 20160704084210_1.jpg (228 KB, 1920x1080) Image search: [Google]
20160704084210_1.jpg
228 KB, 1920x1080
>see this

wat do
>>
>>147409567
embrace the void
>>
>>147409567
feed it peepers
>>
>>147409567
Do a 360 and putt away.
>>
>>147409567
arm the torpedoes
>>
>>147403527
Large rooms when? Large alien containment when? Sub that can fit 2 cyclops inside its "hangar bay" when?
>>
>>147409215
he probably went deep with the moth docked inside. The cyclops doesn't protect the seamoth from the water pressure with it's own crush depth
>>
>>147409442
lost river
>>
I literally cannot use the cyclops

>controls like an 18 wheeler
>fat ass runs into everything
>can't see shit while driving it
>drops my fps to like 8
>>
>>147410960
You have cameras and a collision alarm
>>
>>147410960
I thought the same thing at first. I kept trying to use it as a giant upgrade to the seamoth so I tried to drive it everywhere. It's just supposed to serve as a mobile base that you park far off and dive with your seamoth and exosuit in the next patch.
>>
>>147409567
Smugly blink your lights at it and zap it with the Perimeter Defense System when it gets too close
>>
>>147411159
The no fps makes it good for not even that, for me
>>
>>147409442
is there ever any reason to go to the sand dunes. At least with the mountains you have to go there to get the remaining cyclops fragments. Theres literally nothing in the dunes aside from sand sharks every 5 square feet and shit tons of reapers
>>
>>147410960
>drops my fps to like 8

That's a nasty bug but it can be fixed.

The solution is to destroy your Seamoth and build a new one. Apparently if you have a Seamoth and you do construction something weird happens that somehow makes piloting the Cyclops kill fps.

Just take all your Seamoth upgrades and power cell to your inventory and destroy the Seamoth and spawn a new one by typing 'spawn seamoth' in the console.
>>
>>147409442
I hope they plan on expanding the map at some point. Even if its just different arrangements of the same biomes.
Once you get the seamoth the game really loses the feeling of being an endless expanse.
>>
>>147411802
I remember reading on the official forums that they are toying around with the idea of a randomly generated world outside the main play area.
>>
>>147411916
I can't see that happening if they remove the voxel terrain.
>>
>>147408028

FEAR ME THESEUS FOR I AM THE MIGHTY MINOTAUR!You use it to track where you've gone in wrecks and maze like caves.
>>
So I have a pressure compensator mk 3 and a storage module for my seamoth, what other two upgrades should I absolutely have for the seamoth?
>>
>>147409442

Thats an old map, west unassigned is now sea treader land.
>>
>>147408845

Go to Sparse reef instead,
>>
File: May Map.jpg (229 KB, 1229x1229) Image search: [Google]
May Map.jpg
229 KB, 1229x1229
>>147412465
Also doesn't have the Blood Kelp near mountains.
>>
They really have to add more useless base items, blueprints, more sea monsters that are actually scary (that bigass blue thing is the scariest because of its size, leviathan is a joke)
The game loses its magic after getting your cyclops as there's nothing left to do
Also bigger buildings so I can make a comfier base
>>
>>147412418
Solar panels and a defense field or torpedoes.

Or you can stack storage modules and use it for longer gathering trips.
>>
>>147412418
>solar charger
>defense system
>pressure compensator
>sonar
storage has too little space to make much of a difference imo
>>
>>147412607
Thanks, I went with solar panels and defense field.
>>
>>147412571

There is some one on the planet hunting survivors...
>>
>>147412746
ok now I'm spooked even if its not true
>>
>>147413034
Why do you think TWO ships crashed?
>>
Where is the island at? I want that sweet, sweet lantern fruit.
>>
>>147413098
but there's only one big ship, the aurora?
>>
>>147413134
look at the ship's engines. head south-west in the direction they point at. you will see it
>>
>>147413098
The Degasi crashed first.
Three survivors lived on the floating islands.
>>
>>147413134
use this map
>>147412569
basically just swim to the opposite direction of the ship's butt and you will see the island
>>
>>147413148

Then who made the fucking old bases? Have you not even read the PDAs? Both ships were shot down by something on the planet, it makes me think of the big bugs from starship troopers.
>>
>>147413148
Yeah the data logs, there was another ship that came before yours.
>>
>>147413148
another ship crashed before the aurora. the old bases you find on the island were built by the survivors
>>
>>147413034

There are logs for survivors you can't find, each pod is broken into roughly the same way. the hunters have logs of when they killed them and know about you, but not where you are.
>>
>>147413278
>>147413297
>>147413315
my bad, haven't read the data logs
also the stuff on the island had to be build by someone
>>
File: 2016-07-04_00001.jpg (819 KB, 1360x768) Image search: [Google]
2016-07-04_00001.jpg
819 KB, 1360x768
Disgusting creature deserved it.
>>
>>147413410
>>147413278

Didn't some one say it was the warpers in the last thread, like they were the old survivors or something?
>>
File: gas.jpg (82 KB, 640x360) Image search: [Google]
gas.jpg
82 KB, 640x360
>>147413445
fuck you
I also just noticed that their face is literally a little gasmask
>>
File: 1460613499668.jpg (9 KB, 302x225) Image search: [Google]
1460613499668.jpg
9 KB, 302x225
>go to base
>build some new stuff
>do fish farming stuff
>turn raw materials into stuff I'll use later
>grab my medkit
>"huh nothing left to do here"
>"I'll just uh, I'll just take an extra minute to think, make sure I've done everything"
>"M-Maybe I could build a new thing over there"
>"I-I can leave any time I want, I'm not scared"
>>
File: 49jcsfmw0iqy.jpg (119 KB, 1915x829) Image search: [Google]
49jcsfmw0iqy.jpg
119 KB, 1915x829
>>147413615

Do you? Do you really?
>>
>>147413615
just get out of your base, there's literally nothing under sea that can hurt you, I promise
>>
>shoot reaper with stasis rifle
>stab him with hot knife
>freeze him again
>go through 2 hot knives
>he's dead jack

Guess I won the game?
>>
File: db9vjovzruw6.jpg (161 KB, 2252x734) Image search: [Google]
db9vjovzruw6.jpg
161 KB, 2252x734
>>147414156

That's precious,
>>
>>147414340
someone has to make an edit of a reaper behind a keyboard typing and sweating
like the spider and mozart ones
>>
>>147414736

Nah fuck that, I like the idea of a bunch of Harpoon chuckers going blooba blooba outside of your habitat, sharpening their harpoons and preparing to make you culturally enriched.

Tentacles up, don't shoot.

Fish lives matter.
>>
Anyone have a Reefback in their aquarium? I can't find any eggs, but I want to know how laughably small they are in captivity.
>>
>>147414736
Someone already has.
>>
>>147413516
It's just a theory at the moment based off talk from the PDAsWe'll find out though once they start adding in more of the story stuff
>>
File: 1466142104730.png (211 KB, 494x570) Image search: [Google]
1466142104730.png
211 KB, 494x570
Okay I did it I left my base and went as far opposite the Aurora as I could get

I got a diamond and then got bit by something I didn't manage to see before I ran all the way back home as fast as possible

And now I have a radiation suit and I'm too scared to head near the Aurora even though I know that's where all the good fragments are
>>
>>147415645
protip: you only have to get near the aurora if you want to get the cyclops blueprints
you can do everything else without approaching it
>>
>>147415956
>if you want the Cyclops
Well I don't know if I'd even call that an if

Anything that can help me go around without screaming in terror once I'm too far from my base is something I need
I also have a terrible sense of direction and I at least always know where the Aurora is
>>
>>147416352
If you can't use the angle the Aurora lies from where you are, and how big it looks from where you are, to work out where you are and where you want to go, you better start learning.

"I can't" is not a good excuse to not learn.
>>
>>147416352
In all honesty if direction is a issue it might pay to get a compass, it helps a lot and I think all you need is copper?
>>
>>147416474
Magnetite.
That's on the mountains, so no need to fly by the Aurora to get it.
>>
>>147416412
>>147416474
I'm mostly just debating on whether or not to use a map for reference. If I can define an area to where it would be on a map I could handle it but I'm not sure if I wanna tread on the exploration part of the game like that.
>>
>>147416589
Honestly I wouldn't. After a bit you'll get used to some of the locations/landmarks.

Could pay to keep some beacons for areas of interest though. That way if you find something you want to go back to you have a direct marker.
>>
>>147409567
scan it
>>
I can get the game to run fine in seamoth or just as a player, but if in spend too much time in the cyclops I get a blue screen, oy vey. I'm assuming it's just that the size of the vehicle makes the game run hotter which overheats my sapphire HD 6870. But hey maybe the removal of Terra forming will help
>>
been circling aurora for quite a while now, where is the entrance?
>>
>>147416589
Get a beacon and drop it next to your base
Now you have 3 reference point, BEACON, POD, AURORA
With these 3 you'll never get lost because you'll always be able to locate yourself if you get to the surface and check those 3 spots
>>
>>147401769
I did.

I quit the game after getting stuck. Came back this morning to destroy the coral as some anon had suggested, but when I loaded the game, the Seamoth had just clipped through the tube and was waiting on the seabed.

Everything went better than expected.
>>
so is the power efficiency upgrade module only in the experimental version?
>>
>>147412173
Did they say they were removing the voxel terrain?
>>
>>147403527
so is this some kind of underwater space station 13?
>>
>>147420034
No, Barotrauma is though
>>
New update WHEN
>>
>>147419817
It's in the regular game too. You can find one on the aurora
>>
File: 1460605656531.jpg (7 KB, 304x225) Image search: [Google]
1460605656531.jpg
7 KB, 304x225
Am i going to miss something if i pirated this shit and surely i'm not going to buy it unless it leaves EA?
There are no achievements and no workshop so far, so why should i buy the game?
>>
>>147422432
exactly tho, in the aurora core room where you weld stuff, I can't find it there

the console that supposedly contains it is empty
>>
>>147423005
Nothing, you will miss nothing
And you "shouldn't" buy the game, people who buy it just want to financially support the developer because they like the concept
I bought it too because its a really cool game so far and want to see it finished

I also had a rule for myself to never buy an EA game ever again after DayZ (still not finished after years) but /v/ shilled this game too hard for me and finally gave in it was worth though
>>
>>147423419
I mean, it looks kinda cool, and it promises a lot, and i remember noticing this game like 2 years ago and they made a lot of progress, but i don't feel like buying it right now in Early Access, gonna wait for a bit more shite to be in it, then i will probably pick it, because so far it is the most original survival game out there.
>>
>>147423005
There are achievements btw
>>
>>147423686
Yes, 3
1 of them is about sending feedback
>>
>>147423749
Right, but the structure is there to add more whenever they add the story
>>
File: FISH.png (4 MB, 2560x1440) Image search: [Google]
FISH.png
4 MB, 2560x1440
>fishtank is overcrowded
>avoid dealing with it as looking at it drops my FPS
>come back and they're all fucking dead, only the sandshark is scooting around and giving me a "hhhehh" look
God damnit
>>
don't die on me
>>
Idea for biome: The Upside Down Reef

It is an ecosystem that grows on the ceiling of a massive rock outcropping that overlooks the void. Everything in this zone is basically flipped; even the flatfish that live here have eyes on their ventral sides instead of dorsal ones.

Escaping creatures can also be pretty tricky because flying into the "sky" takes you closer to crush depth. Dangerous emissions or spores of plants and stationary fauna are usually shot straight down before they "fall" back upwards to the ceiling, so the player will have to watch both above and below to not get accidentally stuck to some sticky carnivorous gelatin ball thing.

Bases built here may attach to the ceiling and function as normal, but there is an option to flip the bases around 180 as well and install artificial gravity generators so that you can now walk on the same plane as the rest of the biome. Sticky Boots of some kind can do this for seawalks too.
>>
>>147426997
>Sticky boots for seawalks
You can just spin around though
>>
>>147408659
What's the big room at the front of the shot called?
>>
>>147426997
That's real retarded, sir.

Flooded caverns with all the flora and fauna clinging to the ceiling instead of the floor might be cool, but flipped gravity makes no sense.
>>
>>147427676
that's the moonpool
>>
>>147427703
There's no flipped gravity, just fauna and flora that stick to the ceiling because there is no floor.

>>147427117
Then you get dizzy without magic technology thingmabobs that keep you balanced while upside down. Remember, your air-filled organs are all on your upper half.
>>
>>147405407
>>147405118

I read that they're gonna plan to have fires in your underwater bases in case of damage, that the extinguishers will be needed for it
>>
>>147409442
Active Lava Zone
Inactive Lava Zone
Lilypad Islands
Lost River
Twisty Bridges
Arctic biome
>>
File: reaper.jpg (107 KB, 824x625) Image search: [Google]
reaper.jpg
107 KB, 824x625
>>147414736
>>147415495
Damn too late
>>
Is it just me or is the solar panel upgrade for the Seamoth not worth it? A single cell is already enough for it to do laps around the map and base solar power is completely free. Carrying around a storage locker instead seems like a better option and those can hold spare power cells anyway at only 1 square each.
>>
>>147429094
I use the Depth upgrade, the torpedo, the scanner, and the electeric field upgrades.
Your moonpool recharges your seamoth, I dunno about the cyclops.
But if you're exploring deep down I don't think the solar upgrade would be worth anything.
>>
>>147429068
perfect
>>
>browse /vg/
>find this general from a game i picked a long time ago now
How many threads old is it ?
And how do you deal with the fear of the deep ? It's eating me inside
>>
>>147429094
I use the SPDS, Torps, storage and depth upgrade on Seamoth. If you have a small base with a Power Cell charger/moonpool if you're feeling lavish you'll never need the solar charger.

I keep emergency rations in the storage locker. 2x Big Filtered Water and 2x Nutrient Blocks and a space Battery and Power Cell. They've been useful exactly once when I got stuck in a hole while waiting for a Reaper to fuck off.
>>
I wish the biomes were bigger. As soon as you get the seaglide you can zoom through each biome in 30 seconds or less and the game loses a lot of its wonder.
>>
File: 1466020359250.png (1 MB, 4352x6000) Image search: [Google]
1466020359250.png
1 MB, 4352x6000
I've found every fragment for the Cyclops hull and every fragment for the Seamoth mod station but of all the fucking things, I can't find a fifth Seamoth fragment

I fucking seaglided all the way to the Aurora and back
>>
File: monkeyspaw.jpg (748 KB, 3522x2312) Image search: [Google]
monkeyspaw.jpg
748 KB, 3522x2312
>>147430107
That's quite alright lad, but now all the carnivores in the game will chase you for three times the distance to match the new map size.
>>
>>147430676
I'm fine with this
>>
File: seamothparts.jpg (276 KB, 1229x1229) Image search: [Google]
seamothparts.jpg
276 KB, 1229x1229
>>147430220
There's an area where you can collect every seamoth part
Its basically in a blueish area with red grass, marked on pic related, right above the green grassy/creepwine area (hopefully that's the correct location)
I always find about 7-8 parts there whenever I start a game
The depth is around 70m
>>
>I'm a Marine Bio major
>Had this game on my wishlist and just bought it
>Fucking love the ocean, doesn't scare me that much
>See everyone is scared about the deep

Let's see how this turns out in the end
>>
Just got the game in the summer sale, been playing it today and have most upgrades, about to get the cyclops. Does the game open up any more? Seems like there's nothing left to do now except finish some blueprints and make a better base.
>>
>>147431628
I thought people who got spooked were pussies, but then I got it and realized why people found it spooky. Seeing and Experiencing are two entirely different things with this game.
>>
Where the fuck do I find the pressure compensator fragments for the Cyclops?

Wiki says Blood Kelp Crash and Grand Reef Crash, but there's nothing there, and other places say mushroom forest, but I haven't found any there either.
>>
>>147431691
Once you get the cyclops there's pretty much nothing left to do but explore the deepest biomes.
>>
>>147431942
hmm, ok. Realise it's early access but I'm not really understanding the rave reviews it's had. How long have you been playing it?
>>
>>147432198
About ten hours. I just got the cyclops but I haven't explored even half the biomes yet, which will be another hour or two of content. I also plan on making some bases in the depths and on the two islands so that'll take some more hours.

It's not bad for the on sale price but there's a lot missing right now
>>
>Load my save
>Alt tab so it can load while I do other stuff
>tab back to see the progress
>has not loaded a thing (Loading Escape Pod is the first thing I see loading, and it is the same thing I see five minutes later)

So, am I just having a slow day, or does it seriously not load unless it's the active window?
>>
>>147432454
Works fine for me, although I'm using borderless
>>
>>147432454
Needs to be active
>>
>>147432454
It doesn't load if you alt+tab, I had the same issue
The counter even goes up if you alt+tab fast during that
>>
>>147432367
Yeah, it needs a lot doing. Performance is absolute shit, too. ah well, might as well wank the evening away instead.
>>
>>147429094

Dept Mk3, Electric, Storage and Hull.
>>
Jesus christ, all that fucking glare on the Cyclops' window makes seeing where I'm going an absolute chore.
>>
>>147416551
There's also a lot on the shroom cave.
>>
>>147429879
I don't know how many threads exactly but it's fairly new.
And yes we're all scared of the deep dark
>>
>>147429879
This is literally the third thread. The game's picked up a ton of traction from the steam sale
>>
File: 1420232437462.jpg (11 KB, 328x277) Image search: [Google]
1420232437462.jpg
11 KB, 328x277
>Work late into the night working on my base
>Decide its time for bed
>Wake up and remember there is no autosave feature
>>
Holy moly this game is fucking incredible. Bought it off the sale. Just explored this nearby deep cave using a seaglide sp,e air tanks and the dive reel. Found a massive jelly thing with an abandoned seabase. Some snake thingy swam out of the jelly thing. I haven't has so much terrifying fun just exploring shit since I don't even know. This is so weird because the ocean is one of my biggest fears.

I hear there're bigger things out there. Oh please, baby. Tell me more. How big is the map? How much more will I find? Can I go even deeper? Is there even a story?

Actually I don't even know if I want any of those questions answered.
>>
>>147435848

Big, Lots, Yes, Yes and its spoopy.

>>147412746
>>
>>147434524
Great
>>147434082
Glad to know i am not the only cunt that gets the chills when i can't see what's under or above me
>>
>>147436063
Fuck. now I regret building rooms and shit above water
>>
>>147436553
I don't know if it's true but I remember reading that we know more about the greater cosmos beyond our planet than we do about our own ocean. Also I, for one, freak the fuck out if I swim out on a lake or beach and my feet can't touch anything below me and I can't see anything down there
>>
>>147436737
>swim in lake
>can't see into water because its too dirty
>algae hits my feet
>instant heart attack
never again
>>
File: boomerang_lava.png (533 KB, 1490x629) Image search: [Google]
boomerang_lava.png
533 KB, 1490x629
Gonna have some freaky reskinned fish in the Inactive Lava Zone.
>>
>>147412746
why would you say that? the only thing keeping me sane in this game was the notion that the aggressive fish are just animals doing their thing. That they can't hurt me in my own home or if I swim far enough away.
>>
File: eyeye_lava.png (515 KB, 1483x639) Image search: [Google]
eyeye_lava.png
515 KB, 1483x639
After The One Ring was destroyed, Sauron was reincarnated as a goofy alien fish.
>>
File: starfish_in_game.jpg (2 MB, 2414x1552) Image search: [Google]
starfish_in_game.jpg
2 MB, 2414x1552
Imagine having to clean these bastards off your base every so often.
>>
File: ss+(2016-07-04+at+08.02.50).png (602 KB, 1153x923) Image search: [Google]
ss+(2016-07-04+at+08.02.50).png
602 KB, 1153x923
>>147437628
give us a kiss
>>
>>147438414
Wonde rif this version will be aggressive or defensive. Try to catch it and it bites at you.
>>
File: give it.png (349 KB, 1153x923) Image search: [Google]
give it.png
349 KB, 1153x923
>>147437628
>>147438414
>>
>>147408858
>Forevery 4 melons I eat, I cut one for 4 seeds

You're gonna run out of melons eventually like that.
>>
Just played for the first time. Currently have everything in the starting pod repaired and only managed to die twice due to my idiocy.

I've got the lead lined suit, is it a good idea to go to the big ship in the distance now? I tried once, but by the time I got there it was nighttime, I couldn't see an entrance and I got eaten by a leviathan.
>>
>>147439123
Now I know what they reminded me of
>>
>>147440202
I know right ?
>>
>>147440093
You'll need a welder to repair the engines, that
s the main reason for going to the Aurora. Also two upgrade modules for the Seamoth and Cyclops, but don't get killed going back home or you'll lose them.
>>
>>147437790

Thats nothing, Did some looking into the dev tracker, warpers hunt the player and are the henchmen for another asshole advanced race is on the planet and will soon be on the islands.
>>
>>147440510
the Warpers are also the two previous survivors that were stuck in the depths, the Precursors mutated them
>>
File: stolen from google images.jpg (216 KB, 1440x900) Image search: [Google]
stolen from google images.jpg
216 KB, 1440x900
>>147440093
If you want to enter the Aurora without getting eaten by big ugly monsters then try swimming straight then keep about 10 meters distance from the ship and swim to the left until you find a hole
>>
>>147440410
>>147440754
Allright, thanks. I'll give it another go later, though I'm skeptical about my chances since I have a habit of staring at the pretty visuals and not noticing the big ugly monsters. Is there anything neat to do in the Aurora besides fixing the engines and getting the two upgrades?

I've also got a thing on my hud directing me to a heat signature. Should I tackle that, or leave it be for now?
>>
>>147431628
It honestly just takes time. Everyone has a natural fear of the ocean and the unknown. I was shitting myself while playing this game now I don't give a fuck, reapers aren't even spooky. If the ocean doesn't bother you too much from the get go it won't be a big deal for you.
>>
>>147410790
But I do that all the time with no explosions.
>>
>>147441059
There's a Seamoth and a Cyclops upgrade module on Aurora, to be honest you should build a Seamoth and some basic base before getting there or at least that's how I did

>directing me to a heat signature
Get a ship that can go below 300-400 meters because those are pretty deep, you can check them later if you want to
>>
>>147441059
>>147441485
oops I didn't notice that you already know about the upgrade modules, there's nothing extra there, some chests with random loot but they are probably batteries, water, power cells, etc
>>
>>147441485
>>147441651
I guess I'll hold off on that then.

Any tips on which direction to go in the beginning, starting from the pod? Also, on where to build my first base?
>>
>>147442357
Your first base should be at the border between two biomes. There's a nice section where the Shallows, Kelp Forest, and Grassy Plateau all intersect and it had pretty much all the materials you would want for the early game.
>>
Guys, I got my Seamoth stuck and exploded in the cave entrance in one of the kelp forests, the one near the lava chute. There's no way to retrieve the depth module, is there?

And then I made a second Seamoth that promptly exploded about 10 seconds into its maiden flight back to the moonpool because the game decided to hitch right as I was about to pass a small bump and this buggy game probably multiplied its velocity several times over on impact. Shoulda built the pool one story higher...
>>
>>147443003
If you feel like the bugs fucked you up, have some recompensation and type 'spawn seamoth' in the console
>>
Is there any way I can make the Cyclops' lighting not shit? The fucking Seamoth has better lights than this thing.
>>
>there's already someone bitching on the forums that there's no female playable character

I'm all for female characters but in the current state of the game that shouldn't be the main focus
>>
>>147443858
How can they tell the current main character isn't female?
>>
>>147443241
No worries, I made a third one about a minute later. Having a nice base to live in makes me take life a bit more easy. The most unfortunate thing about all this is that all of it will be gone when the terraforming patch hits.

On a side note, I think I know what might be causing the regeneration effects I see sometimes whenever I take damage. It is possible that medkits will record overheals and store this extra health as regeneration later. I know that having high water and food did not trigger regeneration nor does staying in a base or ship, so it must have been something else. That's my best guess.
>>
>Carrying a good few medkits, waters, and some food
>Seamoth at full health and charge
>Equip signal for the island
>Game crashes
>Now my signal is gone

I saved before it crashed, and I still lost my signal. Which way from the aurora is the island? And am I in danger of finding a Reaper along the way?
>>
>>147445547
Head to the southeast part of the map furthest on the stern of the ship. Once you hit the grand reef poke your head out of the water and it should be close by.
>>
>>147445547
>Which way from the aurora is the island?
There's two. The mountain island and the floating island.

The mountain island runs parallel to the bow of the aurora. Keep heading in the direction the aurora is pointed from your pod.

The floating island is the opposite. The engines of the aurora point towards it, so go in the opposite direction that the aurora is pointed.

And am I in danger of finding a Reaper along the way?
There's one near the mountain, but the floating island is safe. Just don't look down, the floating island is a looooong way up from the sea floor.
>>
>>147445941
>>147445951
Alright, found the floater one. That's what I was looking for, thanks.
>>
Has anyone started a sea base that covers the the length of the map or at least opens up to most of the biomes? I might start work on something like that when the patch hits.
>>
>tooling around in my Cyclops behind the Aurora
>can hear a reaper losing its marbles but can't see it
>switching cameras trying to spot it
>switch to keel camera right as it comes in for a kiss and screams at me
>close camera in panic
>nose pitches downwards violently as it hits

My heart can't take this

I'm going to see if the base referenced in the Degasi log from mushroom land exists, wish me luck
>>
>>147446441
Deepest point is only 400m, and then you hit the map edge.

Disappointing.
>>
>creeping at deep sea
>suddently my printer starts making horrible noices
>actually shit myself a little
this is fun?
>>
>>147447009
Deepest point with actual terrain and story material is ~1700m.
>>
Does the seamoth regen energy? or can I shove another power cell in there?
>>
Spent reactor rods dont attract reapes right?
that is dont attract them for now
>>
>>147447732
If you dock it into your moonpool your base will recharge it or you can swap powercells
>>
>>147447772
YEah they dont attract reapers we wont come to ur base dont worry
>>
>>147447732
no, you have to switch in a new one
the power cell is located under the engine
>>
>>147447852
w-where do I find the moon pool?
>>
>>147447929
Mushroom land, I won't tell you which one though that would be cheating
>>
>>147447903
>>147447772
Might change with the "creatures attack your bases" update, since Reapers are attracted to the Aurora's radiation leak.
>>
>>147447929
Hope you like deep diving!
>>
>>147447352
Where is that?
>>
File: seamothparts.jpg (295 KB, 1229x1229) Image search: [Google]
seamothparts.jpg
295 KB, 1229x1229
>>147447929
pic related, someone correct me if I'm wrong
about 150 meters deep I think
>>
>>147448076
>>147448108
;_; I went to an underwater mushroom place before and I got lost and drowned, Im not going under 300M again
>>
>>147448156
Sea Emperor Prison, inside the Active Lava Zone.
>>
>>147448213
Well I'll tell you that if it had pink glowing mushrooms, that's the wrong one
>>
File: 20160704150600_1.jpg (436 KB, 1920x1080) Image search: [Google]
20160704150600_1.jpg
436 KB, 1920x1080
After 14 straight hours of playing I finally have a base I'm happy enough with to take a break

And the right leg of the moonpool is still completely fucked up
>>
File: UselessFish.jpg (355 KB, 1920x1080) Image search: [Google]
UselessFish.jpg
355 KB, 1920x1080
Who else /PredatorFromPrey/ here?
>>
File: 20160630051931_1.jpg (452 KB, 1920x1080) Image search: [Google]
20160630051931_1.jpg
452 KB, 1920x1080
>>147448205
It's the other mushroom place, the one by the aurora has nothing but death and some of my bodily fluids in it
>>
File: UsefulFish.jpg (299 KB, 1920x1080) Image search: [Google]
UsefulFish.jpg
299 KB, 1920x1080
>>147448563
>>
>>147448549
>tfw spent an hour to place the moonpool differently in different locations so there won't be any bugged legs
>get 2 random legs after reloading my save

JUST
>>
File: 20160704145325_1.jpg (406 KB, 1920x1080) Image search: [Google]
20160704145325_1.jpg
406 KB, 1920x1080
Ladies and gentlemen, I present to you

The funniest joke ever made
>>
>>147448915
someone already made this but with DAILY DOSE DOCKED
both are bretty good though
>>
>>147448915
you could have made it subtle, would have made it 100% better
>>
>>147449041
More subtle than the one >>147449019 mentioned though, c'mon
>>
>>147448728
I am now realizing how stupid I was to release that fucking sand shark into the wild instead of throwing him in the blender. Asshat bit me before flying off into the distance like a bitch.
>>
File: 20160704222058_1.jpg (327 KB, 1600x900) Image search: [Google]
20160704222058_1.jpg
327 KB, 1600x900
poast bedrooms
>>
File: 20160704142305_1.jpg (605 KB, 1920x1080) Image search: [Google]
20160704142305_1.jpg
605 KB, 1920x1080
WHO DID THIS
HOW DID THIS HAPPEN
WHERE ARE MY SURVIVOR FRIENDS AND WHEN ARE WE DELETING
>>
Double heavy tanks, double plasteel tanks or single heavy tank?
>>
>>147449969
Read the pda logs my friend. There's 4 on the island
>>
>>147450294
Double Hi-Cap tanks for loads of sweet air.
>>
>>147449969
make sure you scan their base parts for cool new blueprints.
observatory, chair, desk, planters, spotlight
>>
>>147449684
niec poster mang
>>
>>147450294
Personally I got a single heavy tank on me in the equipment slot, then another 4 loaded in one of the storage boxes on my seamoth, I grab them whenever I need to go some way away from it for whatever reason.
>>
>>147403527
I just got the game. Am I supposed to follow a story or just fuck around?
>>
File: 2016-07-04_00006.jpg (606 KB, 1360x768) Image search: [Google]
2016-07-04_00006.jpg
606 KB, 1360x768
>Building a Moon Pool destroys terrain, flattening it
>Bright idea of flattening a large area
>Can't place Moon Pool on top of flat area, only in it, further erasing the land

I think I may have fucked up a bit. Still, base building is comfy in this game once you have materials.
>>
>>147454828
Story hasn't been implemented yet. Just build your basic tools and start making a cool seabase.
Then once you're comfortable, start going further and further out.

If you make a radiation suit you can swim out to the shipwreck and grab some signals that'll point you towards a lot of the most significant stuff.
Yes you literally pick the signals up off the ground and put them in your inventory, it's dumb.
>>
>>147454923
Mannnn, everybody else is so much better at building bases than me
Doesn't help that I picked a shitty spot just so I wouldn't have to leave the shallows next to the pod
>>
>>147455352

Collect about 26 units of titanium, build a computer chip and wiring kit, have 4 pieces of quarts and glass and go to the sparse reef.
>>
>>147456326
I mean my base is alright, it's perfectly functional. Just kinda looks crappy. Not enough to up and move the entire thing, but once I've exhausted everything there is to do I'll probably set up a more fashionable base
>>
File: 2016-07-04_00001.jpg (687 KB, 1360x768) Image search: [Google]
2016-07-04_00001.jpg
687 KB, 1360x768
Bio Reactor looks like it's yelling all the time.
>>
>>147457179
or maybe she's just holding her mouth open waiting for you to stick something inside
Thread replies: 255
Thread images: 142

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.