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/emugen/ - Emulation General
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Last thread: >>146596892

http://emulation.gametechwiki.com/

Read the General problems FAQ before asking questions. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

News:
Dolphin 5.0 stable is out with a whole host of features that will be new to anyone who never upgraded to a dev build from 4.0 but that will come as no surprise to people who update to dev builds regularly: https://www.youtube.com/watch?v=KS7Fl30JZcA

If anyone can tell me how to get it working with multiplayer for 4 swords adventure then that would be helpful.
>>
/emugen/ 5.0, we did it.
We fixed most of the bugs but it's not perfect yet.
>>
Anyone with experience emulating Splinter Cell games?
Emulated Double Agent back in 2012 on pcsx2, it wasn't the smoothest experience. Want to replay the series and now I'm wondering if I should go with GC of PS2 versions.
I assume Dolphin is more stable as of now, right?
>>
Dolphin devs are pretty based. I sure wish I could help, but I don't even know where to start. I know about algos, structures, and some about operating systems; would I need to know about compilers?
>>
>>146865278
Go ask them. They must have an IRC or something.

>>146865225
For games from that era, the GC version tends to be better than the PS2 version AND it is very likely to emulate better because PCSX2 is a mess and Dolphin is fairly competent.
>>
>>146865278

Probably not. I guess look at their bugtracker and look for things you might want to look into. Or ask them directly.
>>
>>146864691
>5.0

Literally who fucking cares other than retarded ass /v/?
>>
>>146865225
They all have PC ports. Just play the PC ports.
>>
>>146865817
>Thread entirely dedicated to emulation
>Try to spice up the header to make it more interesting since a rolling newsfeed with major events would be nice to get going
>"Hurr why are you talking about emulation in my emulation thread"
>>
>>146864691
Stop making threads shilling Dolphin
>>
Am I gonna have a hard time playing MGS with a 360 remote, since it doesn't have pressure sensitive buttons?
>>
>>146868061
>Shilling free software
It's news. Get the stick out of your arse.

>>146868226
As someone who forgot pressure sensitive buttons were a thing while playing it, I doubt it. It just makes it so that you will always shoot rather than having the option to aim before pressing harder to shoot.
>>
>>146868358
Doesn't it also make you able to crouch walk. Is that not a big thing in MGS2/3?

I'm still on the ship, but I'm struggling a bit with the controls.
>>
>>146868581
I'm not sure that I ever used it in MGS2. It was more important for MGS3 with strangle controls if I remember correctly.
You can map pressure sensitive buttons to keys on your keyboard or unused controller buttons such as the home button if you really need them.
>>
>>146868928
Ah, thanks. I did not know that. I will try to map it to the guide button then. Do you know what the button is to strangle someone? Is there a pressure sensitive choke to put someone to sleep/kill?
>>
>>146866078
>>146868358
It's not news to anyone that ever bothered to actually read the fucking wiki.

Literally nothing in Dolphin changed on the day 5.0 released.
>>
>>146869181
In MGS3 the grab button is a light press on the circle button and a full press will break the neck I think. I remember grabbing people being easier in MGS2 because you didn't accidentally kill them all the time as it wasn't pressure sensitive.
>>
>>146869568
Full press actually slices their throat. Tapping repeatedly will break their neck.

Not that it really makes a difference.
>>
>>146869568
Wouldn't that mean that an emulation of MGS3 would not be able to be accurate without a pressure sensitive button controller?
>>
>>146869797
Yeah. And then right thumbstick gets them to give you information.
It took me like a whole playthrough to get the hang of holding people up in MGS3. Should have read the manual really. It's super complicated in MGS4 too but you can do some fun stuff.
I liked the ease of MGS2's grapples.

>>146869885
Yeah. It's fine if you have a PS3 controller though. You can always remap the light pressure to other buttons as well if necessary so it's not too much of an issue. Rarely comes up and is rarely necessary to complete a game.
>>
>>146869181
MGS expert here. Only pressure sensitive actions of any real use in 2 are peeking in first person view (without pressure sensitivity, you'll peek ALL THE WAY OUT, ALL THE TIME), and pointing your gun without firing it, in case you want to hold soldiers up for their dogtags, and even then, there are ways to do that without pressure sensitivity. Crouchwalk wasn't a thing until MGS4.

in 3, both of those apply but also pressure sensitivity is used to cut a guy's throat when you have him in a chokehold, but since doing the same action with a light press isn't used for anything, you shouldn't have too much of a problem. The way it'll work is that once you have someone on a chokehold...

>tap repeatedly to make them pass out
>keep tapping once they're unconscious to break their neck
> or tap and then hold to cut their throat.
>>
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Speaking of Dolphin 5.0

Anyone mind sharing their controller config/setup for Gamecube and Wii.

I'd appreciate it.
>>
>>146870738
Is it really that hard to map it yourself?
>>
>>146870421
I wonder if you could set it up to replace a light press with a full press? It's not like you ever need to cut their throats.
>>
>>146870826
throatcutting is way faster, but makes noise, neckbreaking is slower, but quieter. It's situational, but really, you probably won't use either. And you can still do both without pressure sensitivity
>>
>>146870738
With Wii it varies by game due to all the waggle subsitute shit
>>
>>146871005
Yeah, but I mean you shouldn't be killing people anyway.
>>
>>146871385
Ideally, yeah. Especially in 3
>>
>>146871445
>Implying the sorrow is difficult
>>
>>146872034
When did I say that
>>
>>146872034
>he didn't remember this is a sneaking mission
>>
>>146869568
>>146869797
>>146870105
>>146870421
Cheers, guys. I will go through this when I play next (which should be later tonight).

Should I bother playing Peace Walker or go: MGS 2>MGS 3>MGS 4 (Watch playthrough/cutscenes)>Ground Zeroes>5

I've played Metal Gear 1 & 2 back in the day, but don't really remember them. I think I'm just gonna play 2 & 3 on low difficulty, since the controls seem a bit convoluted.
>>
>>146872102
You implied it by saying you shouldn't be killing people. What other reason would there be to not kill people other than to make that boss easier.
At least it's interesting when there's loads of ghosts. When I played it again on a minimal death run it was just dull and prolonged.

>>146872223
>Cover is blown following the first encounter with boss and everyone knows you're there
>>
>>146872357
Why are you skipping MGS1? The entire rest of the series literally revolves around it, it's the most important one.

Don't skip MGS1.

If you want the full canon experience: MG1>MG2:SS>MGS1>MGS2>MGS3>MGS4>watch an LP of Peace Walker (it's bad, but it's still canon)>Ground Zeroes > MGSV

>>146872406
You'll understand when you're older
>>
>>146872824
Play twin snakes though, it's better.
>>
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>>146873073
No
>>
>>146873073
*airplane flyby noises*
>>
How accurate is Dolphin really?

I feel like the public creams itself over it because it runs marios and zeldas and has good PR in general while everyone excepts much more from PCSX2 for example because PS2 library is larger and has much more games people want to play. Its shortcomings become very apparent when you run games from various developers instead of Nintendo games only like in the case of Wii/NGC.
>>
>>146872824
I've seen MGS. And I don't have a PS3, so I'm gonna have to watch a playthrough of MGS4, I guess. I saw that Ground Zeroes + V are only $20 this week, so that what inspired me going through the series.
>>
>>146873748
Whatever you say PCSX2shills.
>>
>>146873748
Dolphin just works whereas PCSX2 often requires game specific setups and hacks as well as switching to software mode for cutscenes and things like that. Dolphin also has some pretty good netplay and emulates 2 systems plus VC titles if you're into that.
>>
>>146870421
You need to be able to drag people around without cutting their throats. Especially Eva.
>>
>>146875309
You can do that without pressure sensitivity, it'll be fine
>>
>>146875309
Just tranq her and pick her up.
>>
>>146872406
You literally get more items from unconscious bodies than dead people, and your rating (that gives you some unlocks) after the mission's end is affected as well.
>>
>>146873748
Dolphin is over-hyped due to the amount of shills
>>
>>146873073
It's a wacky comedy take on the classic.
>>
Does a gamecube controller work for PJ64? It's my first time emulating a system besides SNES or GBA so I figured it's time to finally get an adapter but when I looked at the product page it mentions Dolphin specifically but nothing else. I could swear I remember someone telling me any controller works with an emulator as long as you map the buttons but now I'm not so sure so I wanted to double-check.
>>
>>146869384
being able to play Rogue Squadron is pretty neat
>>
>>146873751
>seen
>watching an LP
You have to be 18 years or older to post here, and don't listen to this retard here either>>146873073
>>
>>146878337
I'm 25, I've been going to 4chan for 11 years. I watched the Giant Bomb playthrough last year. I never had much interest in MGS until now, but I figured I would fill that hole.
>>
>>146876903
You can use a GC with the adapter as a DInput controller.
>>
>>146875034
I emulate using both frequently and Dolphin unironically has more game-specific settings.

Even for popular games like TP and WW there are a ton of things you need to do to get them running properly.

pcsx2's main issue is removing blur or something and that's a rare occurrence.
>>
>>146865278
They still haven't fixed PCSX2 though
>>
>>146878337
>Not preferring superior MGS2 gameplay
>>
Any recommendations on android controllers? >pic related seems great because of portrait mode for NDS emulation, and I've read somewhere, that the dpad is way better, than on the other andoid controllers.
>>
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>>146882019
>phone """"""""emulation""""""""
>>
>>146882019
I have another ipega gamepad and it has a shockingly good dpad so I can verify that they are capable of it, but it's not the same one and it looks like the dpad itself is a different design too.

Can that thing actually extend out far enough for landscape position? Portrait is okay for DS but not anything else.
>>
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How do I into multiplayer MHFU using PPSSPP?
>>
>>146882826
Google it. Check the wikis.
>>
>>146883194
kthanks
>>
>>146882462
Could you post a pic of your ipega? Or check its number?
>>
>>146868061
>>146865817
>>146869384
>>146875561

Get the fuck out.
>>
>>146884395
That is not necessary.

I'm sure they're already gone anyway.
>>
So what's the best USB controller for general use? I have an old steel series PS clone, but it's getting old and worn, doesn't work too well

preferably cheap so I can buy 2 of them
>>
>>146885520
If you can swing bluetooth instead, I highly recommend the wiiu pro controllers. Otherwise, the Logitech F310s are aight.
>>
>>146884395
>Get the fuck out.
Why?
>>
>>146885934
The logitec one is one of the top ones on amazon, mostly going to be using it for gamecube games I think, I'm basically just putting together an emulation box for work, and the hardware can't run most newer stuff

I'd rather just go wired for ease of use and not having to deal with batteries
>>
>>146885520
Xbox 360 or Xinput clones thereof. Plug and play and supported by pretty much anything.
>>
>>146886235
I thought direct input was more widely supported as far as emulators go, plus the logitech controller is only 20 bucks
>>
>>146886375
None of the emulators I use have any problem with XInput. You can get clone 360 type controllers for about the same price.
>>
>>146883683
It's a 9025
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>>146886535
>>146886375
>>146886235
>>146886180
>>146885934
>>146885520
Found this one, good reviews, PS clone, does Xinput and Direct input

think I found my baby

but like I can use multiple of the same controller and they won't like crosstalk right? like I can use 4 of them on a single PC right?

https://www.amazon.com/Vibration-Feedback-Gamepad-Controller-Joystick-architecture/dp/B00OAYHIRA/ref=zg_bs_402045011_17
>>
>>146886998
I guess it's built like toilet paper though, maybe I'll stick to the logitech controller
>>
>>146886998
You can use up to 4 xinput on one PC. After that you require DInput to add more controllers for 5+ player games.
Wireless and wired XInput controllers will both be detected the same way so again, only 4 total regardless of status of wire before you need a DInput.
>>
>>146887269
>>146887184
>>146886998
I guess the logitech one can do X and direct input, suppose there's not really any question of what to buy
>>
>>146887661
XInput controllers can do DInput anyway I think.
>>
>>146887730
but a simple switch is always nice
>>
>>146887816
Yeah, true.
>>
>>146887661
I've owned a Logitech F310 since 2012, it's treated me well. Planning to upgrade to an F710 soon. I've heard people question the quality of the d-pad on both, but I think it's fine.
>>
>>146888180
Why not just pick up a dualshock?
>>
>>146864691
How do I apply patches in PPSSPP?

I want to play Project Diva 2nd in 60 fps
>>
>>146887661
>>146885934
I have the F310 and have been using it for years and regret every minute I spend with it. The deadzones are DISGUSTING, the D-pad is just loose and shitty feeling. Do not get the controller. I picked up a mayflash adapter for my Gamecube controller hookup to a Wii U and instead have been using it for my PC to replace the F310 because I couldn't take one more minute of 6% deadzone analog sticks while trying to play games. Playing F-Zero GX with that controller gave me fucking cancer.
>>
>>146888287
I slightly prefer Logitech's d-pad over the Dualshock's. The switch is nice, too.
>>
>>146888468
There's a program that lets you do it. Just google it. You just get the patch, point it at the game you want to patch and it does it.
>>
>>146888582
Switch?
>>
>>146888723
The one that lets me switch between Xinput and Dinput instantly.
>>
>>146888180
You seriously don't understand how bad the controller you've been using is, trust me. I was the same, with no point of reference to what a high-sensitivity analog stick should feel like.
>>
>>146889078
When do you need that?
>>
>>146889247
when an emulator or game doesn't support Xinput...
>>
>>146889380
When's the last time that happened to you?
>>
>>146889495
Project 64
>>
>>146889380
linux ppl don't understand this shit. They're trolling.
>>
>>146889146
I dunno, I was also considering a DS4 so who knows what I'll end up getting since DS4Windows is apparently really good. I need to spend more time with one though so that I can get a better feel for it.

>>146889495
Not him, but the original Death Rally, a few weeks ago.
>>
>>146889580
Project64 was working fine with my xinput controller the other day.
>>
>>146878154
Welcome to last year.
>>
Citra dynarec when?
>>
>>146889801
Just hack a 3ds if you want to pirate those games.
>>
>>146889801
>jit2 branch last updated 2 months ago by MerryMage
Never ever.
>>
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Anyone knows if this runs well on Dolphin now?

I remember trying to emulate it about a year ago and it had a whole bunch of problems and ran like shit. I'm on a different pc now so I can't check myself.

I'd love to be able to play this childhood gem again.
>>
Is there anyway to play crystal chronicles multiplayer using net play yet?
>>
>>146889898
I have a hacked 3DS, I'm a graphicsfag and want my re-rendering and AA.
>>
>>146890220
Is there any way to do it local? I can't get gba link emulation to work for more than one player.

>>146890250
Stream its video output to your PC using the homebrew app and then activate various graphics improvements on that using your graphics card settings.
>>
>>146890374
>Stream its video output to your PC using the homebrew app and then activate various graphics improvements on that using your graphics card settings.
lol
>>
>>146890250
You get AA by turning 3D all the way off in most games (which I guess frees up tons of video processing resources so they use it for that).
>>
>>146890374
It has to be rendered on the PC to do that doesn't it? The 3DS jist sends a flat image.
>>
>>146884395
No thanks, Delroth
>>
>>146890530
I wasn't being serious, anon.
>>
>>146890530
3DS can't broadcast its output on its own at all.
>>
>>146890706

It wasn't a suggestion, shithead.
>>
>>146890946
With NTR CFW it can
>>
>>146891212
Booty blasted Ishiiruka will always top your shitty releases unless you close the source, eh? Go on, do it, I'm sure the shills will defend it.
>>
>>146890946
https://www.youtube.com/watch?v=YFJ9vzz60G4
>>
>>146888604
I actually managed to do it with the codes. I didn't understand where to put them, it's apparently a cheat.

So it worked, thanks anyways anon.
>>
>>146885520
got both ps2 clone and xbox360, covers most cases for me, but not sure where to do get megadrive ones.
>>
>>146891556

If you actually think you're talking to one of the Dolphin devs you are in dire need of some high-powered psychiatric medication.
>>
>>146882826
It's it's actually pretty easy now.

Just check enable networking in the settings, DMZ you computer in your router, and that's it.

Spoon feeding just because I know it's hard to get straightforward info on this.
>>
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>have GC adapter for wii u
>Want to play some dreamcast on computer
>load up Nulldc to play some Shenmue and Ecco
>stuck on Date/Time (can move GC stick, but can't select anything)
fuck
>Try Demul instead
>Controller works perfectly well
>But emulator is a buggy mess
i just can't win
what do i do?
>>
>>146892172
What's wrong with demul? Works fine for me. Try different graphics plugin maybe?
Alternatively use keyboard controls until you have set the date/time on nulldc.
>>
>>146892172
Plot twist: GC controller is actually DirectInput. you need X360ce, a wrapper plugin that you put in your game's directory and configure to behave like an Xinput controller.
>>
>>146892370
>Alternatively use keyboard controls until you have set the date/time on nulldc.
I tried that, but I learned that nulldc's controls, in general, are finicky at best. There are certain keys that, for whatever reason, nulldc doesn't respond to whatsoever.
Whenever I set 'start' to either J, U, or K, it doesn't respond, but it does when I set it to V.

>>146892493
One step ahead of you, but I get the same result. The program itself seems to be working fine though (recognizes and responds to the GC inputs at least)
>>
>>146892370
Btw, what settings do you use? I might just not know what the fuck i'm doin with it. I just get graphic bugs and sound distortion
>>
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>>146892945
So I find the old renderer tends to work better than the new but ifone isn't working then try the other and see if that fixes it.
It also seems like unless you have GDI files games are more likely to have graphical glitches. Are your games .cdi or .gdi?
Can't post settings unfortunately as I am away from home where main PC lives with all my emulators set up.
Try ticking these and seeing what happens though.
>>
>>146893374
Ah, they're CDI. I'll look for GDI files instead
Thx m8, I'll it out
>>
>>146892071
It's a time honored tradition to do this on emugen
>>
>>146892071
Stop putting emu devs on a pedestal; none of the are above us.
>>
>>146894003
There's a complete set of US GDIs from TOSEC. Look on the emugen wiki for the page called "need games?"
It fixed my soul calibur problems so I think it should help.
>>
>>146892172
I played Shenmue 1 and 2 fine on nullDC (aside it from being a crashing piece of shit, once you're in and don't mess with anything it's stable).

For 2, if you want English, I recommend getting the modded version which copied the audio uncompressed from the Xbox version at the cost of being basically emulator-only:
http://www.shenmuedojo.net/forum/viewtopic.php?t=40768
>>
>>146894130

>some idiot on 4chan
>misses the point entirely

I can't say I'm surprised.
>>
Its finally here!! After months of waiting!
if only pcsx2 could get their shit together like dolphin.
>>
>>146892071
Your post reminds me of how SP / his fanboys tried to claim that SP doesn't talk on emugen...
>>
>>146893374
.cdi or .gdi? the only files I have found used .gcm or was an isometric image (.iso)
>>
>>146897375
>get their shit together like dolphin.
top kek. Did doplphin even fix the stuttering issue yet?
>>
>>146897650
GDI.
magnet:?xt=urn:btih:4F8D3549E1B536D5B2B183592DC574404A9C5135
>>
>>146897650
>cdi or .gdi?
GDI.
>the only files I have found used .gcm
Those are gamecube images?
>isometric image (.iso)
Not what that stands for.
>>
>>146897772
That's what ishiiruka is for.
>>
>>146897461

Anon, you see goddamned emudevs in every post. Just get it over with and fuck already.
>>
>>146897959
gamecube media. basically a disc image.
>>
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>>146897959
>just looked up what .iso actually stands for
>it's basically named after the International Organization for Standardization because it's named after ISO 9660

Who the fuck came up with this shit? That's the stupidest shit I've read all week.
>>
>>146897959
>Not what that stands for.
I know that. but an isometric image is essentially what it is.
>>
>>146896886
>>>/reddit/
>>
>>146898056
Don't praise Dolphin if it wont even fix that and makes someone else do it for them
>>
>>146899380
That's what open source is all about my friend.
>>
>>146895768
>if you want English
who would, the dub is fucking terrible
>>
>>146899482
Except no one is merging it into Dolphin
>>
>>146899192

It's just a contraction. The format was named ISO 9660 and it got shortened to ISO. And now people use it to refer to any disc image, not just ISO filesystems.
>>
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>>146882019
I know of what not to buy. The Moga was one of the worst purchases I've ever made. The latency is horrible and the mounting position is fixed. It's also way too expensive for what it is. I prefer pic related, but would love to have something akin to the Vita.
>>
>>146899547
>>>/a/

The dub is fine.
>>
>>146900521
There is no good portable emulation. Just gonna have to lug around the PC
>>
>>146901097
Why do you say that?
>>
>>146901097
I never implied otherwise. It's not there now, but ARM will eventually be the norm in a few decades.
>>
>>146899547
Wasn't a matter of (You)r subjective quality, simply pointing out it exists and the option is there.
>>
>>146901681
Apple bans emus and Android has crippling OS issues which make it impossible to do proper timing.

>>146901701
Maybe once a competent mobile OS exists
>>
>>146901097
just get a suitcase roller. that makes it pretty much portable
>>
>>146901097
>>146902250
The NVIDIA Shield is probably the best device for portable emulation, and it does it well.

Runner up is the PSP, but anything after the Mega Drive, including the Super Nintendo but not including PlayStation, runs like dog dick.

If the Vita ever got proper hacked, it'd be the king of portable emulation. Sadly only fifteen people bought a Vita.
>>
>>146902651
I thought the Genesis was stronger than the SNES?
>>
>>146903589
Nope.
>>
>>146903589
>>146903682
It had a stronger cpu, but was lacking in other things like graphics and sound.
>>
>>146903589
Depends how you mean it. Genesis had dramatically higher CPU clockspeed but everything else is dramatically in SNES's favor. It's a very interesting contrast.
>>
Are there any emulators that use Java? I'm thinking about just uninstalling it already since I don't even have it activated on firefox anyway.
>>
>>146905739
JPCSP is the only notable one I'm aware of, and you'd never want to use it over PPSSPP.
>>
Soon Nintendo MH will be out. Soon Nintendo NX will be out.
And WiiU and 3DS can die without being properly emulated.

I even doubt those consoles will be able to be emulated even after the end of MH/NX.

Good for them.
>>
>>146906493
Of all the consoles you pick to say they will never have hope, you pick the two fastest-developing projects for emulating new consoles? You could have said anything Sony or Microsoft made in the last 2 gens.
>>
>>146907142
>you pick the two fastest-developing projects for emulating new consoles
citra doesn't even have a dynarec. only cemu is really progressing.
>>
>>146901076
>>146901870

Stop. I'm not some whiny weeb that blindly insists that the Japanese dub is always better (I happened to like the English VAs in Yakuza 1 for example) but look at what we're dealing with here.
https://www.youtube.com/watch?v=hFqRSMKpl44

>0:47
>1:30 I AM SO GLAD
>4:50
>>
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bump
>>
>>146909530
Minish Cap is such a good game. Are there any romhacks for it?
>>
>>146909530
>GBA
>Scanlines
>>
>>146909530
>scanlines on a GBA game
Retard
inb4
>b-but I remember playing Minish Cap with the GameCube GB player on my CRT!
>>
>>146910870
For handhelds past the OG GameBoy there really aren't any good shaders. You're stuck with pure pixels, sadly.
>>
>>146910597
Yeah, real GBA was interlaced, get it right
>>
>>146882353
>le """"""""funny"""""""" meme
kill yourself
>>
>>146910870
GBA games just look like SNES games. If you don't think CRT shaders look good then why would you use it even on SNES games? If you DO think they look good, there's no reason not to give them to GBA.
>>
>>146911875
Not purple enough.
>>
>>146911875
PERFECT
>>
>>146911673
You have no idea what you're talking about. Just stop.
>>
>>146910597
>>146910870
Who cares what the original display was, the whole point of a CRT shader is to upscale a small resolution image, regardless of where it came from.
>>
>>146912108
The GBA's resolution is too low. CRT shaders look horrible when used on its games.
>>
>>146911673
>why would you use them on snes games
Because SNES visuals were made with CRTs in mind.
>>
>>146912214
No it's not, it doesn't matter.. If anything a lower resolution would aid in CRT shader upscaling. The reason CRT-Royale needs a 4k monitor for SNES games is because you need to scale 9x, with a GBA game you'd only need a 1440p monitor for the same effect.
>>
>>146912214
Just like the NES's resolution makes it less suitable for CRTs than the SNES, right anon?
>>
>>146912561
You're bullshiting me, anon. Post a comparison between the SNES and GBA versions of SMW using Royle. Both at the same res.
>>
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>>146912798
>NES's
>>
>>146912810
>You're bullshiting me, anon.
Just do the math, dude.
>320x240 *9 = 2880x2160 = 4k monitor
>240x160 *9 = 2160x1440 = 1440p monitor
>>
>>146913008
>Posting images this "in" with meme culture
wew
>>
>>146913238
Still feels weird to use a CRT shader on a handheld game.
>>
>>146913721
Not everyone has to like CRTs, nothing wrong with that.
>>
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>>146913907
No, I cannot live in a world where everyone doesn't share my preferences.

You have 24 hours to stop using those shaders on GBA games. Or else.
>>
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>>146913721
Put a border around it and it becomes a Super Game Boy

Problem solved
>>
>>146901097
>There is no good portable emulation
There is no good emulation in general.

>Real hardware + flash cart + CRT = perfection
Quit deluding yourself. Emulation will never even come close to the real thing.
>>
>>146915197
I actually much prefer to play Gamecube games on my PC than on my TV.
>>
>>146915409
That's because you're a cuckold.
>>
>>146913008
Are you too young to know what NES stands for?
>>
>>146915760
Are you too stupid to know how punctuation works?
>>
>>146915760
The other guy is being a cunt, but yes that's incorrect. You would say "NES'".
>>
Looks like Decaf is getting better.

https://www.reddit.com/r/emulation/comments/4qcjzc/decaf_playing_shovel_knight_with_proper_textures/
>>
>>146899354

>>>/SomethingAwful/
>>
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How is the emulation for Xenogears, -saga and -blade? I heard that Saga has tons of problems.
>>
>>146916121
That thread is fucking terrible and ate up with dumbassery.
>>
>>146916815
Xenoblade is one of the worst sufferers of Dolphin's shader compilation stuttering. Ishiiruka with asynch turned on is mandatory.

The game also has a HQ texture pack to look pretty darn good.
>>
>>146916815
I beat blade start to finish with Dolphin. Its fine.
>>
>>146916373
>>>/ebaumsworld/
>>
>>146918563
Whoa
I wonder what Ebaum is doing right now. I hope he's dead.
>>
>>146918743
he's a millionaire living life with no worries.
>>
LIFEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!
>>
>>146915197
BSNES?
>>
>>146923098
ZSNES
>>
Can you get soundtracks out of old games?
>>
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>>146910597
>>146910870
>>146911673
>>146912402

I posted these comparison images from a GBA romhack before about a month ago. Sadly I accidentally loaded a save state and lost all my progress and haven't played it again since ;_;
>>
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>>146926606
With CRT lottes
>>
>>146926606
I can already tell you that a plain Pokemon battle screen doesn't really show you a good enough range of colors and effects in play to be a suitable example. Use the overworld, or even a game that looked good for the GBA.
>>
>>146926790
hylian glow or bust
>>
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>>146926790
With GBA border filter
>>
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>>146926839
Overworld no filter
>>
>>146927407
Overworld CRT lottes
>>
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>>146927537
And forgot pic
>>
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>>146926954
>>146927689
Too much glow for me
>>
>>146927407
>>146927689
>>146927859
I'm sorry anon but that particular overworld place being all white is just as bad as the battle screen. Can't you find a place with lots of details and color variety? Just like, a village in Golden Sun?
>>
>>146925135
Good emulation is not canceled by bad
>>
What's a good place to get GCN isos and Wii wbfs?
>>
Anyone use Retroarch on their 3ds? Where are good places to look for roms for Final Burn Alpha? 1.3.4 v0.2.97.30 if that matters.
>>
>>146928937
emuparadise or the gamecube redump collection on archive.org

any public tracker
>>
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>>146928337
Won't get more colorful than this
>>
Do you guys know any decent emulators + roms for 3ds? can't be bothered to pay for it.
>>
>>146929326
Can't be bothered to tell you the noninformation you seek
>>
>>146926606
>>146926790
>>146927407
>>146927689
>>146927859
Can you try these with CRT Royale?
>>
>>146929402
Shame too, I just said something 2 minutes ago about what im using for an emulator.
>>
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>>146929305
>>
>>146929326
3DS emulation is garbage and will continue to be for a while.
>>
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>>146929472
>>146928337

Now doing golden sun. Going to try that shader too.

No filter
>>
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>>146929828
Crt lottes. Looks a little nicer with the shader IMO. Especially the tree, grass, and house.
>>
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>>146930082
CRT royale. Not sure what happened with this shader. Maybe it's because I only have a 2k monitor when it's recommended to use a 4k monitor with this shader?
>>
>>146913238
Hey, jackass. See: >>146930328

UTTERLY BLOWN THE FUCK OUT

GBA and CRT shaders are not meant to be.
>>
Anti-Aliasing and Anisotropic Filtering are listed under the Enhancements tab. Does that mean that with them both set to default that the emulation will look the exact same as on console?
>>
>>146930082
wow. this looks good.
>>
>>146930479
Royale assumes 4:3 by default, you have to change it to 2:3
>>
What if you push >>146929828 through real GBA/DS colors and then do >>146930328 to it?
>>
Is it possible to play Final Fantasy Crystal Chronicles on Dolphin and VBA-M yet? Linking them doesn't seem to work following the wiki's instructions.
>>
I'm sorry if this is a stupid question but when emulating on dolphin is it considered better to play the gamecube or wii version of a game released on both?

I'm mainly asking for The Metroid Trilogy and Twilight Princess.
>>
>>146934136
Metroid on wii for better controls, and less bugs, tp on gc
>>
>>146934136
Do you like to wiggle your mote?
>>
>>146934136
GameCube if waggle controls or your machine can't handle a Wii games. Wii versions otherwise.
>>
>>146934512

Thank you!

>>146934527

My mote or yours friend
>>
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>>146931967
Not him, but here's Minish Cap on Royale @9x with gba-color (had to crop it because only 1080p monitor).
>>
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>>146864691
I'm on Dolphin 5.0 stable and am using a DS4 with DS4Windows. How can I get rumble to work?
>>
>>146935458
Right-click the 'Rumble' button, and set the XInput device like so:
`Motor L` | `Motor R`
>>
>>146935361
Now that looks okay!
>>
>>146935361
This hurts to look at. It looked nowhere near as red, even on the original GBA's screen.
>>
>>146909530
You need the lamp you need that lamp
>>
>>146935458
Just so you know, while the 5.0 stable happens to be recent right now, it's better to stay up to date with development versions instead of stables - they're generally not any more stable but wind up giving end-users who don't know any better simply outdated software; for example we've had the 5.0 fixes in development versions for a very long time after the previous stable release.
>>
Is there no completely finished HD texture pack for Twilight Princess?

Not even a rip of the textures from the Wii U remaster?
>>
Blah blah life
>>
>>146936332
Bait.
>>
Which 3DS emulator is in the best condition to run VLR? zero time dilemma just got released and I need to play VLR
>>
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GBATemp has a fair bit of discussion about these Chinese builds of Citra, but disallow sharing them because they're closed-source, treating them as illegal.

Any anons happen to have such a Chinese build handy? I like to take HD screenshots of 3DS games and a speed boost is sorely needed.
>>
>>146942116
>(4408)

Jesus...
Thread replies: 255
Thread images: 63

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