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/fog/ Fallout General
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You are currently reading a thread in /vg/ - Video Game Generals

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"I will kill you" Edition

>CK
http://www.creationkit.com/fallout4/index.php?title=Main_Page

>Fallout 4 General Information (Read Before Asking Questions)
http://pastebin.com/UkxVHYQB

>Vault Dweller's Survival Guide Links
http://pastebin.com/x1yeAmcP

>The Art of Fallout 4
https://mega.nz/#!vQkWVLpD!nBOiJBqgYriOJNkjU8OqxSFOfpKJHYWT6wZunopd6Fg

>Fallout 4 Item IDs
https://docs.google.com/spreadsheets/d/1J9quAMtGK70aptz0t5teqWHGZJ9T9uvJmzNEBJEB36Q/htmlview?usp=sharing&sle=true

>Fallout 4 Legendary Effects & IDs Guide
http://pastebin.com/qg0KhsCA

>Fallout 4 Settlement Mods & Information
http://pastebin.com/QJquVveh

>CBBE Links & Outfit Studio Guide
http://pastebin.com/GG0n8K62

>Fallout 4 Mods By /fog/ And/Or Removed from Nexus
http://pastebin.com/6kGZaPiy

>HELP! THE NEW PATCH BROKE MY MODS!
http://pastebin.com/EEaEc6rW

>Fallout 3/NV
http://pastebin.com/wVAqLvCD

>Archive
http://boards.fireden.net/vg/search/subject/fog/

>/aco/ Thread
>>>/aco/fallout (nsfw)

>/y/ Thread
>>>/y/fallout (nsfw)

Pre-War Thread: >>146532212
>>
>>146588927
First for Dogmeat best waifu.
>>
Praise Maxson!
>>
pleasant smelling assaultron ass
>>
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>tfw you murder and destroy an entire faction just to get your girl some clothes
>>
So, right now I'm doing a playthrough on Normal while keeping my End at 1, to give as 'realistic' a balance between personal and enemy squishiness as possible. However, I'd like to eventually play on Survival.

I can't imagine doing that for the earlier missions. They require so much back-and-forth that it seems like you'd blow all of your food and water, and certainly your Fusion Core, before you even got six beds and 3 food sources. I can't even imagine doing that first Raider stronghold.

I found a basic map of every bed in the Wasteland, but beyond that, any helpful tips/sequence breaks? Is the best option to just power through the first few MQs, or what? Do people who play Survival even start it from the get-go, or do they wait until after they've gained a good foot-hold?

Also, when can I start coloring my Power Armor? Is that even a feature in vanilla?

Also also, Beam Focuser or Gyro Compensating Lens on Righteous Authoroty?
>>
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Managed to fit warehouse inside hangman's alley.
>>
>>146589070
do you think the interracial lesbians next door made nora fuck her dog while they paid kids to pee on her?
>>
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>when you commission an artist to draw your character and you're not really happy with it and they do someone else's immediately after and it looks amazing

I'll be honest, I think this is why I waifu and husbando so hard in Fallout.

No artistic ability, and it's more difficult to feel cheated considering you can just tweak it to your desire.
>>
>>146589151
That's what love is, right?
>>
>Post pretty Piper and Cait waifu mods
>>
>>146589178
https://www.youtube.com/watch?v=a8c5wmeOL9o
>>
>>146589236
>liking Cait
>>
>>146589151

You did a public service and got some new duds. A good day.
>>
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>Hangman's Alley is under attack!
>should be easy enough to defend since only a single way in isn't walled off
>go there
>super mutants with missle launchers somehow spawned inside the settlement
>1 mutant with missle launcher takes out every settler and destroys all plants because splash damage
>>
>>146589387

One of the enemy spawnpoints is inside the alley for some fucking reason.

Bethesda design at its finest.
>>
>>146589228
>>146589335

Nope

its men doing stupid things for Woman

>https://www.youtube.com/watch?v=NO0EvVXj0Cc?t=1m23s
>>
>>146589670
>implying I'm not Nora
>>
>>146589670

Brotherhood stain on humanity detected.
>>
>>146589569
This game would be so much more fun if the settlement attack spawn points made sense (ie. around the perimeter of the settlement, not inside)

It would basically turn it into a tower defense mini-game

Is there a mod that fixes this?
>>
>>146589569

I have never been attacked in any settlement, no matter how incomplete the defenses.
>>
>>146589868
>>146589569
Stupid fucking Bethesda and their shitty design choices.
What's the use of building defences around a settlement if they spawn inside?
>>
>>146589868
There's a mod that tries and successfully moves a lot of spawn points but others spawn enemies on the fast travel point
quality design
>>
>>146590146
Probably to make sure they attack the settlement instead of wandering off to attack other nearby enemies.
>>
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now that I've got probably most of the basics of the cells down, it's time to put shit down

but I'm thinking, this subway ain't seen no dang nobody no how, so would there still be a shitton of trash on the ground?
>>
Anyone else had a problem with the mod that removes the animation for getting in and out of power armor? I used it and now my armor looks all fucked, like half the frame is sticking out, and I can't use my pip boy, leave the power armor, or see half of my hud.
>>
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>tfw no organic robobrain eye
Robobrains don't really seem like they'd be worth the effort to extract a brain t b h
Well at least in the 3d games, i haven't played 1/2 in ages
>>
How do launch 4GB FNV through FOMM?
>>
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>>146590640
>>
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>>146589159
M-mina nonon-sama. Onegai shimas'!

I will bump this shit at least one more time. Maybe. Don't think I won't.
>>
>playing fine for the past few days
>today I just suddenly crash out of nowhere
>no idea what I've done wrong, I haven't installed anything recently
>try to relaunch, the game literally won't even show up
>on the occasion that it does, I just get the launcher loop bullshit

Love this broken pieCE OF FUCK
>>
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POST CATS
>>
>>146590747
>FOMM
you can't it won't recognize it

if you're worried about NVSE the 4gb launcher auto runs it
>>
>>146590747
Someone pls help
>>
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Why the fuck don't automatrons have all of the robot voices?
What the fuck?
Who the fuck?
Why the fuck?
>>
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>>146592410
https://forums.nexusmods.com/index.php?/topic/4514535-more-automatron-voices-templatemodders-resourcetoutorial/

I'm working on it
>>
>>146588927
>file name
... "Guild Wars/Fallout Crossover"?

All I could think of was "Mysterious Stranger's Early Years" edition.

>>146590640
Well, Robobrains are supposed to have surprisingly superior processing power, aren't they? I mean, like, on a scale of where even the dumbest human still has a better AI than even 90% of military robots.

>>146592337
>those swords
>Super mutants get into anime
>Decide they really like dual wielding JRPG sized swords
>To everyone's chagrin, Super Mutants CAN pull this off
>Even worse is when super mutants begin trying to cosplay

>>146589151
I think you probably could have just found something more fitting for Cait, applied ballistic weave, can called it a day.
>>
>>146591757
>>on the occasion that it does, I just get the launcher loop bullshit
>Love this broken pieCE OF FUCK

YOUR TOASTER IS SHIT.
>>
>>146589201
Why would you pay someone to draw your character? Just hit "Launch Fallout 4" and your computer will do it for you.
>>
>>146590819
To be, or not to be. That is the question...
>>
>>146593324
Why would that mean my computer is a toaster? I can run the game just fine you fucking retard.
>>
>>146592337
>>146592970
they look cool as hell

fuck wooden boards imagine if they had just 1 or 2 intelligent supamyuus like Virgil leading and engineering for them
>>
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>>146592970
you never heard of one of most autistic and sociopath pilots of Gundam

>https://www.youtube.com/watch?v=WhejoQwgJ1I
>>
>>146593958
Fair I suppose, I would think more mutants would be into using sledge hammers instead of boards.

Shit, you don't event need them doing much in the way of advanced engineering, just if one was smart enough to grasp blacksmithing and basic metallurgy.
>>
>>146594397
oh, shit, I actually forgot about Gundam Wing and Hiro Yui's 'friendly greeting'.

Damn, now I'd love to see a Gundam: Fallout- But my brother says that's basically what Double X was, which was basically New Vegas.
>>
Is survival mode worth playing?
>>
>>146589148
Every fucking thread.
>>
>>146589159

I'm playing my first game on Survival now, started survival difficulty before I left the vault. It really isn't all that bad. I'd say it is definitely in your interest to take care of the MQ missions right up until you can get access to the Vertibird Signal Grenades. They make getting from settlement to settlement a whole lot easier.

Dropping loot at workshops is probably the biggest pain - early on you won't have provisioners. I'd really just make yourself a home base and stick with it.
>>
>>146589201
im drawing for ppl. Why u didnt like it and can u show it ? im curious.
>>
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>>146589201
>paying someone to paint your OC DONUT STEEL
>>
>>146594791
Only with mods.
>>
>>146595349
What mods would you say are needed for survival mode?
>>
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>>146595490

war of the commonwealth
>>
>>146593390
>Not hitting "Run"
Terrible mod manager for terrible people
>>
>>146595620
memetrash mod
>>
>>146595490
Save everywhere mod
>>
>>146594713
X has divided opinions, since the plot was a bit meh like most of NV, and it was cancelled

mainly because of the low ratings, losing to the Big 3 of that time

>G-Gundam
>Gundam Wing
>Neon Genesis Evangelion
>>
>>>/a/
>>>/m/
>>>/out/
>>>/anywherebuthere/
Fuck off with your anime discussion
>>
>>146596046
Fuck off nigger
>>
>>146596126
>>>/pol/
>>
>>146596046
hey look, a Obsidiot who thinks that Todd raped his mother and gave birth to him
>>
>>146596406
That doesn't even make sense
>>
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Hey, does anyone have a list of Worst to best melee weapons for fallout 4?
Need it for a Gladiator System I'm working on
>>
>>146592970
>Cait
>wanting whatever diseases she has instead of clean robo pussy

S m h
>>
>>146596742
>That doesn't even make sense
What did you expect from /fog/?
>>
>>146589159
Survival isn't THAT hard. Play an FPS to warm up maybe, and don't do stupid shit.
>>
>>146596843
Best for NPC's is probably something like Pickman's Blade or any fast weapon with stagger/stun effect.

All the weapons that suck for the player also suck for NPCs. NPCs also often fail at using rippers and mr. handy blades right because they like to do only a single hit with them.
>>
>>146597132
. . .I meant Like from the crappiest melee weapon to the best melee weapon
>>
>>146596843
best is gool ol hammer.
>>
>>146589387
https://youtu.be/-t8vaNn1BpU?t=374

Only 2 spawn points, one in the alley near the yellow truck. And one right inside. NONE spawn outside the chained door.
>>
I need some help.

I'm looking for a mod that adds the delayed healing effect from survival into all the other difficulties. Anyone know of a mod that does that?
>>
>>146596978
he meant that the faggot was raging like a Obsidiot when something inst "Fallouty" for them

like in all /fog/ threads

>Cass is a whore that loves anal
>>FUK U THERE'S NO CANON PROOF OF THAT.
>>
>>146597626
nvm i found it.
>>
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>>146596925
Huh? No, I try to gear up all my companions... Sadly, my primary companion is Nick who it's impossible to gear up besides a proper revolver.
>>
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>>146597304
worst
>>
>>146597304
Pickman's Blade
Super Sledge
Kremvh's Tooth
Normal Sledgehammer
Assaultron Blade
All other Swords
Combat Knife
Pool Cue
Rolling Pin

Something like this should be right i think. Ripper and Mr Handy Blade are shit to rank because the A.I. is too wonky with them.
>>
Where can I get a list of the functions added by F4SE? Or even better the source code for one of them? All I need is the IsHarvested() function from SKSE:
http://www.creationkit.com/index.php?title=IsHarvested_-_ObjectReference
but I don't know if it is in F4SE as well.
>>
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>>146597894
>Fashionable Valentine
>http://www.nexusmods.com/fallout4/mods/7035/?

are you on PC
>>
>>146592090
Does NVSE auto-run 4GB FNV?
>>
>>146597894
Yeah and I wanted the best for best girl Curie

Just had to murder a couple dozen BOS dummies to get it
>>
>>146598213
No, but the 4gb loader _should_ auto-run NVSE.
Honestly, it is probably easier to just flip the 4gb flag on your fnv executable yourself, and then just run from the nvse loader instead.
>>
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>>146592337
>Mfw no dark scary super mutants like this
>Mfw this is what super mutants could have been like
>>
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>>146598325
oh, wow, I need my eyesight checked, I thought your curie was cait.

>>146598209
Yes, thank you.

Now my nick can dress properly oinstead of looking like a slob with his half-tucked in shirt and loosened tie.

Fuck man, you were a professional in the prewar, would it kill you to dress properly?
>>
>>146597980
Hell for that matter, how do I even load it anymore? Trying to run the editor the same way as nvse just gets me:
>The editor hasn't been released as of this version of F4SE
>>
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>>146597970
>>146597916
Thanks but No unique weapons since raiders are scum
Decided to do the work myself, and , well
>>
>>146598698
>oinstead of looking like a slob with his half-tucked in shirt and loosened tie.

Isn't that the whole point, he's supposed to be a raggedy P.I. out of a dime novel
>>
>>146598909
No excuses, my relationship with the pre-war world might be no love lost besides accessible toilet paper, but all of my companions must dress properly if they plan to follow me into combat.
>>
Does anyone else not get why the other factions blow up the institute base instead of taking it over?
>>
>download hair mods
>finally get to pick a cute hairstyle
>make a new character
>fall in love with her and want to marry her every time i see her in dialogue

it hurts
>>
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>Super Mutant Enforcer had 3 Tactical Shredding Miniguns with him

Time to arm some settlers.
>>
How the fuck do you continue the Minutemen questline?

Do I really have to get banished from the Institute first?
>>
>>146594961
>>146596990
It took me something like three hours to walk to that diner from Sanctuary to sell some stuff, walk over to the Drive-In just east, steal the Power Core, then walk back to Sanctuary. I died six or seven times.
You're gonna tell me walking all the way to Tenpenny, walking all the way to that Raider stronghold, walking all the way back to Tenpenny, then walking all the way back to Sanctuary, while only being able to carry about half of what you normally could, would be anything less than an exercise in arbitrary difficulty, time extension, and resource mitigation, and not that bad?

Ya'll niggers are liars.
>>
>>146600664
Yea
>>
>>146600025
a lot of us don't get it. Hell, even the Synth program could still be useful to the BoS
>Make synth organs and limbs to replace those lost by soldiers in battle

>>146600473
>Gee, Grog, how come the master let you have three miniguns?
>>
Are there any mods that increase damage/armor values, so that survival is a little bit more like STALKER damages and less like Borderlands? All the mods on the pastebin are from December and don't work.
>>
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http://www.nexusmods.com/fallout4/mods/15108/?

Have fun.
>>
>>146600025

Dumb tato farmers have no use for a sekret lab that isn't made out of patched together garbage
Man Am Not God is the founding principle of the Brotherhood of Steel
Railroad would die to save any man, especially a synth, but not the kids or janitors in the Institute because they're slaves fuck them lol
>>
>>146601272
"Create Your Own Difficulty" lets you change the damage that you take, and you do. It's pretty neat, right now I do 1.25x damage and take 3x damage and I'm liking it. Some mods give you 4x Survival Damage but that just lets you 1 shot super mutants with your pistol making it too easy.
>>
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>>146601395
>>
>>146598853
looks like a good list
>>
>>146600025
>Does anyone else not get why the other factions blow up the institute base instead of taking it over?
I stll dont understand why ANYONE would ask this

A. The BoS hates all the Synth and FEv tech the Institute makes
B. The Railraod doesn't have the manpower to hold a place the size of the Institute, and even they think the creation of synths is wrong.
C. The Minutemen similarly lack the manpower to hold the Institute, whats more is that they lack the scientists needed to actually DO anyhting with it.

D. All 3 factions know that its a totally fucking RETARDED idea to let The Institute remain, as it only makes it possible for the surviving scientists to find some way to take it back and start doing evil shit with the tech there.
>>
>>146601553
Does this mod change health values, too? I saw it and it seemed like 50% of the solution.
I'm really just looking to stop bullet-sponges. It makes no sense that some raiders can take a full magazine to the face and survive.
>>
>>146601395
>http://www.nexusmods.com/fallout4/mods/15108/?
>insulation
ooh thats cool I wanna build an unfinished house and show off the innards
>>
>>146601395
thanks
>>
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Who still /NV/ here?
>>
>>146601791
I don't think so, but it does a pretty good job of preventing bullet sponges. Low tier raiders die in 1 shot to the head pretty much every time. Decently armored raiders might take 2-3 bullets.

What's the difference between changing health and damage?
>>
>>146602075
Not after realizing it was yet another case of Obsidian not knowing how to relay any information in-game except through overly long NPC monologues.
>>
>>146600426
Just remember she's dogmeat's bitch
>>
>>146602282
*punches your fucking face in and grabs you by the hair*

Shut the FUCK up!
>>
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>>146602075
I'm currently waiting for pic
>>
>>146602282
what?
>>
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>>146602275

this
>>
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Dumping my single boxcar build

1/5
>>
>>146602275
/thread
>>
Any mods that let you scrap shit without pushing enter?

Hitting R enter R enter R enter is giving me aids.
>>
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>>146602571
2/5
>>
>>146602272
I was talking about rescaling health levels. Like you said, if you increase damage too much you can just one-shot super mutants with a pistol and that's not right, so you can't use that damage setting. I will try your settings, though, and see if it feels better.
>>
Hey are there any good geck tutorials out there?
>>
>>146602759
Press E you fucking wasteman
>>
>>146602887
>supposed to know that "Enter" also means E

i'll kick ur ass
>>
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>>146602804
3/5
>>
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>>146602554
>>146602275
>>
upward conveyor belt when
>>
>>146602571
>>146602967

comfy and nice choice of husbando
>>
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>>146602967
4/5
>>
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Why is there STILL not a mod to keep X6 as a companion in the Minutemen ending?

Can someone please make it so I can actually finish the main quest?
>>
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>>146602998
(You)you know we're right you meme loving fuck
>>
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>>146603176

5/5

>>146603139

It was annoying to get him to sit but he did so just where I wanted him
>>
>>146602998
That's not applicable in this case

In a visual medium you're supposed to go with show not tell, you can get away with tell not show on the off-chance it's actually well done but when 90% of your background information comes from NPC espousing heavy exposition on the world then you've failed
>>
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>>146603349
6/5

bonus pic of all this comfy in such a small space. And it doesn't even lag at all.

I'm thinking of making Oberland Station just all boxcar homes like mine.
>>
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>>146603313
(You)
>>
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>>146603454
>actually defending F4's shit dialogue
>>
>>146603454

>Obsidian's Fallout 4
>Walk into Diamond City
>An NPC comes up to you and tells you "By the way, we don't like synths here because of the Broken Mask incident of 2229, when a synth rampaged around the city and killed people. Also, ghouls were expelled from the city in 2282. We don't like ghouls much either because of reasons. Feel free to ask me anything about these topics, I have nothing better to do."
>>
>>146603554
Looks great, I might just take that idea myself
>>
>>146603905
Friend, you can't argue with Bethesdrones. In about a minute you're going to get a really poor response as to how Fallout 4 does
>>146603454 this, correctly.
>>
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HOW DO I SIDE WITH MINUTEMEN

THIS SHIT MAKES NO SENSE

I'M ON THE LAST QUEST FOR RAILROAD AND I CAN'T DO ANYTHING WITH MINUTEMEN

WHAT THE FUCKFHFDSAHAHAHPOIHFADPOIUPIHPHPJHJOP
>>
>>146604107
You have to be enemies with the institute
>>
>>146604107
Gotta save another settlement. It's under attack from ghouls 100 miles away.
>>
>>146604076
I'd recommend using Do It Yourshelf and OCDecorator

Makes making clutter 100 times easier
>>
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>>146604210
BUT I JUST BECAME ENEMIES WITH THE INSTITUTE BY CONTINUING THE RAILROAD QUEST BUT IT DOESN'T MATTER BECAUSE IT'S THE FINAL QUEST SO I'M LOCKED IN

CAN I JUST SHOOT SHAUN OR SOMETHING??
>>
>>146603905
>>Obsidian's Fallout 4
>>Walk into Diamond City
>>An NPC comes up to you and tells you

I was a Diamond City guard until I caught a bullet in the knee.
>>
>>146604390
Idk mate, never went with the railroad. I save and give it a shot, might work
>>
So anyone using that plasma caster mod yet?
http://www.nexusmods.com/fallout4/mods/15579/?
>>
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>"When I was a boy I grew up learning about the horrors of science and what man had done to this world, and I vowed that I would do my best to make the world a better place by keeping man and machine separate and not let people meddle too much in things like genetic engineering and such because that leads to super mutants running rampant, deathclaws, ghouls, all sorts of horrible nastiness and some reference to some sort of philosopher or gulliver's travels or something"
>[Barter 10] But synths would make money for the BoS if you put them to work and/or sold their parts for caps
>[Outdoorsman 25] The institute is comfy
>[Pickpocket 75] I like making an entrance
>You're right! Let me change my entire world view because of that astute observation
>>
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>>146604628
IT WORKED

SHOOTING SHAUN WHILE FINAL RAILROAD QUEST IS ACTIVE BUT NOT STARTED = WORKS

TAKING A SINGLE STEP IN THE FINAL RAILROAD QUEST = DOESN'T WORK

I CAN FINALLY REST
>>
>>146604737
why is that frog hanging himself!
>>
>>146604737
Glad it all worked out for you anon
>>
>>146602998
Well that's certainly a good counter argument against Obsidian relying too much on long NPC monologues.
>>
>>146604732
Are you trying to imply that Fallout 4 doesn't do the "change someone's engrained point of view that they've had their entire lifetime with a single line of dialogue" thing

Because it does, but it doesn't even have fun skill checks, just a blanket charisma check
>>
>>146604671
Looks like shit
>>
Ways to play Fallout 4 in 1280x1024 without stretched ui when?
>>
>>146604919
What did you expect?
Did you want to require a week's worth of tiresome, repeated in-game checks combined with a series of drawn-out, exemplary quest actions to convince some random fucking shoe trader in Diamond City he likes synths now? There have to be concessions, mate.
>>
>>146604671
Yeah, it's pretty fun

Sucks it has it's own snowflake ammo, would have preferred if it was just plasma cartridges, but oh well

The mods on it I've played around with are fun, but I haven't tried them all because the character that has it doesn't have the perks to mess with it too much
>>
>>146604919
Really, when? I can't recall any...
>>
>>146603797
>actually defending F:NV's shit dialog about dialog now let me tell you about dialog no no I won't show you what the dialog is talking about, the dialog, I want you to listen about my dialog, Have I mentioned philosophy? No? Because that's part of my dialog. You know, the dialog. I'll also talk about my feelings, which is dialog, but I'll tell you how I'm feeling sad. But that's dialog. I can't show you any aspect of why I'm sad or me going through my day being sad because that wouldn't be dialog.
>>
>>146605094
The concession Fallout 4 makes is you either can't change anything or you can change stuff with a single stat

If you don't think that's shittier than clunky but at least varied speech checks, you're a fucking idiot.
>>
>>146604883
I miss long monologues desu. In 4, there's nothing that's long enough to tell a story other than holotapes. It's at most 2 lines of dialogue then a MC dialogue prompt.
>>
Anyone who is playing Fallout 4 without War of the Commonwealth needs to stop that shit right now and play it.

I'm only an hour into my first modded playthrough but this shit is off the fucking chain. I've already had so many intense moments due to huge bands of Forged and Super Mutants and Robits fighting eachother.
>>
>>146604671
Wow that looks like shit. Who's great idea was it to cover it in so much rust that .38 rounds could punch right through

Like, at least line it up with the ingame aesthetic for rusted weapons
>>
>>146605245

this DESU
>>
>>146605192
Pete pls

>>146605142
>I MUST KILL DANSE HE IS EVERYTHING I HAVE ALWAYS HATED
>but Maxon he's actually a nice guy
>yeah okay, see ya later
>>
>>146605245
>>146605347
Enjoy your savebloat.
>>
>>146603797
Where did I defend Fallout 4? because I didn't shit on it in the off-hand that makes me a Bethesdrone?
>>
>>146605368
Not him but, you dont change Maxson's worldview at all, he still hates synths, he still hates Danse, he still wants Danse dead, hes just willing to not kill Danse.
>>
>>146605475
What does this mean
>>
>>146605245
trash meme mod
>>
>>146605530
If I didn't change his view, then there's no reason to not kill him. Your post makes no sense
>>
>>146605368
True, but it's more of a "Fine, you stubborn bastard" than "oh, my mistake. He can live" Plus they needed to have a way for Danse to live. Imagine the response if you were forced to kill him.
>>
>>146605627
>If I didn't change his view, then there's no reason to not kill him.
Sure there is, because you, his next highest ranked guy, is saying you'll fucking leave if he does.
>>
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So I am attempting to make a tri-barrel minigun turret, and I got the turret working in game but the barrels texture is fucked. the mesh is pointing to the correct textures. What the hell am I doing wrong.
>>
https://www.youtube.com/watch?v=GK3gr5vtzQQ
>>
>>146605530
>>146605627

Maxson basically goes "Fine, you're too valuble an asset to let go over this. If you need Danse to finish this operation, then so be it. But this is off the records, and he is dead to the BoS. I don't ever want to see him again."

Sounds like you're really changing his views
>>
>>146605745
Why do people think it's okay to shill their shitty playthroughs on this general?
>>
>>146605219
But what you're saying is that the clunky, varied dialogue lines are shit. I agree that the charisma is a bad blanket stat, but in no way were any of the dialogue stat checks in the previous games "reasonable."
>>
>>146605696
>>146605721
>>146605761
Just a recent example off the top of my head

F4's speech checks are just as shit as any

>>146605865
Shit taste f a m
>>
>>146605245
>>146605347
Advertising is against the rules
>>
>>146605475
That cells in the game world will get cluttered due to all the dead enemies and item/weapon drops and can't clear/reset fast enough because of all the additional spawns, increasing your savegame-size to the point where it takes longer to load, eventually ending up with frequent CTDs and/or infinite loading screens.
>>
>>146605761
>Sounds like you're really changing his views
Except he still believes everything he believed before.

How is that changing anything?
>>
>>146605865

FNV was the most egregious about this, with weird shit like [Science 25] to convince a guy to let you fuck his daughter
>>
>>146605929
So the best example you can think of proves still you wrong?
>>
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>>146605245
Is it the same guy talking about war of the commonwealth 24/7?
>>
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Holy shit, Institute ending is even worse than BoS

>shoot Desdemona in the face and kill idiots around her
>talk to dying Shaun for 2 seconds
>ending scene

The fuck? Did they run out of time or something?

F4 endings make F3 original ending seem like a goddamn masterpiece
>>
>>146606047
Meant to reply to >>146605574
>>
>>146606029
*sprints at you and bashes your head in with my fucking sledgehammer*

>>146606124
>I'm an hour into my first modded FO4 playthrough

Yes, I'm the guy who always shills for War of the Commonwealth.
>>
>>146606124

No, that's me. I've apparently gotten a convert.
>>
>>146606113
recent =/= best

And it doesn't, it's still clunky as hell
>>
>>146606151
All the endings are shit. Only thing worse is ending Far Harbor by telling the Brotherhood or Institute about Acadia.
>>
>>146606151
The institute was completely botched
>>
>>146606085
Sarcasm.

Maxson not wanting to give up the SS's resources over killing Danse right now is not changing Maxson's worldview.
>>
>>146606151
its my personal theory they pushed this game out a year earlier than intended

that or they had a good deal of re-writes 1/3rd of the way in based on that leaked casting document from about 3 years ago
>>
>>146605729
is the bslightingshaderproperty pointing to the correct .bgsm file?
>>
What would be cool is if there were multiple checks throughout the bos questline, and if you passed enough of them you could change maxson's views and get an alternate ending
>>
>>146604883
Is it wrong to wish for a happy medium?

Some conversations could be longwinded but it's not too dissimilar from the original Fallouts where a lot of information came to you by way of NPC dialogue or descriptions in text form. Probably why I didn't mind it so much.

NV would have benefited from a more "alive" Mojave given the war... SEEING or participating in what happened to Nipton or the NCRCF would have been great, but even Fallout 4 suffers from this... feeling that you're missing out on a lot of interesting stuff. Either getting there too late or just feeling like they're not showing you everything they could.

AND on top of that flaw, it doesn't even have any particularly compelling characters or factions. In love with the sound of his own voice or not, I genuinely found myself liking Hanlon, for instance.
>>
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http://www.nexusmods.com/fallout4/mods/15469/?

heil
>>
>>146606551
>that or they had a good deal of re-writes 1/3rd of the way in based on that leaked casting document from about 3 years ago
You mean the document that was word for word in the game as it was released?
>>
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>Finch Farm has a Ghoul Problem
>They are worried that ghouls might rush them in the future so i have to kill the ghouls
>settlement has 150 defence and 23 people are using high end weapons
>>
>>146606613
IT is now, as I just saw that, after skyrim and nv modding I am still learning the material shit.
>>
>>146606690
as in the whole voiced protagonist was shoehorned in at that time requiring a re-write
>>
So what the hell is the Contraptions extruder hopper I've seen being posted around here? I can't seem to find it under the manufacturing menu
>>
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>500+ hours into the game with various characters
>first Chameleon deathclaw
>>
>>146606743
bethesdumbasses will defend this
>>
why do you discuss nothing but 4
>>
>>146606906
I dont see how you can even think the voiced VA was shoehorned in, literally everything we have seen going back to the earliest design docs released show a voiced MC.
>>
>>146604390
Yes. That's the only way to do anything with the Minutemen. Do something to become enemies with the faction you want to destroy.

They're a backup route.
>>
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What mods are you looking forward to /fog/?

Mine is https://www.artstation.com/artwork/PEnry
>>
>>146606948
The hopper is under Manufacturing > Misc.
>>
>>146607174
I already destroyed BoS and it didn't give me any option to continue their quest tho
>>
>no memory den DLC about being in the war
>no memory den DLC helping real Nick Valentine noir style
>no Enclave moon DLC
>we get three workshop DLC's that should have been in the main game from the start
>we get a DLC with a single quest and buildable robots and no affinity system with its only companion
>we get one decent DLC with Far Harbor
>Nuka World is going to be disappointing
>'building Vaults' and 'Vault Tech style experimenting' isn't going to happen any way near how we're picturing it
>>
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>>146607260
This thing, more gun mods and whatever Dogtooth is shitting out.
>>
Which faction has the best radiant quests to grind?
>>
>>146607315

No, I found it under structures > ball track > misc
>>
>>146607695
Minuteman really. You get affinity, caps, XP, and whatever loot is at the place you are sent to.

Plus, if Preston is your companion, you don't have to waste loading screens fast traveling back to the 'hub'
>>
>>146607260

How do you fags find shit like this?
>>
>>146607587
would be nice if he did away with that wavy grip shit
>>
>>146607878

>leddit
>>
>>146607878
People often post their WIPs in the images of the nexus, and I found the sniper rifle here on /fog/
>>
>>146607585
>no memory den DLC about being in the war
>no memory den DLC helping real Nick Valentine noir style
>no Enclave moon DLC
given that all three of these are terrible ideas.... good.

>we get three workshop DLC's that should have been in the main game from the start
Opinion

>we get a DLC with a single quest and buildable robots and no affinity system with its only companion
It actually as several.

>we get one decent DLC with Far Harbor
That was bigger then Point Lookout, Operation Anchorage, and The Pitt combined.

>Nuka World is going to be disappointing
By what logic?

>'building Vaults' and 'Vault Tech style experimenting' isn't going to happen any way near how we're picturing it
Only if you have idiotic and overblown ideas that never would have happened anyways
>>
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This is the first time since I set up this little market that I've actually seen everyone where they're supposed to be
>>
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>>146607937
He's just basing it on the (confusing) 10mm pistol sprite.

But yeah, it is pretty ugly.
>>
>>146608060
Todd pls
>>
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>>146607260
>>
>>146607585
>no memory den DLC about being in the war
Nate was a bureaucrat/office worker not a solider
>>
>>146608481
You mean Nora?
>>
>>146608304

I'd like to see more energy weapons with normie frames, and more normie weapons with energy frames
>>
>>146608060
>workshop DLC's being useless
>Opinion
Mannequins that were already in Skyrim, mods already doing 90% of what they're releasing. Cages and the Rad Scrubber were alright, but what usefulness has the most recent workshop DLC added?

Also
>Enclave Moon DLC
>terrible idea
Delete your account desu senpai
>>
>>146608538
Either way
>>
>>146608481
Nate was a soldier, Nora was a lawyer.
>>
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>maxed out Mister Sandman perk
>never used the Mister Sandman kill option on anything

When is it of any use in this game?
>>
>>146608612
>Mannequins that were already in Skyrim

Those were garbage though.
>>
>>146608618
Ah, yes. My mistake.

So it wouldn't work for people playing as Nora
>>
>>146608612
>but what usefulness has the most recent workshop DLC added?
Allowed me to easily make weapons, armor, and ammo, without having to go out and buy them.

Also solves the often complained about issues of "WHY IS NO ONE POST-WAR BUILDING SHIT!"

>Enclave Moon DLC
>terrible idea
A Enclave moon base wouldn't make sense as the entire point of the vault experiment was to see how people would survived in prolonged isolated space trips.

Them having a moon base, where people are isolated in space for long periods of time, despite the fact they had made the Vault experiments to test JUST that would be THE biggest lore rape ever.

Not to mention that not even the enclave had space ship tech, post-war.
>>
>>146608682
When you kill someone that is sleeping
>>
>>146608724
Nora's memories can be about cheating on Nate as he blows himself up for the country.
>>
>>146608682
If you want to kill people in a settlement without arousing any suspicion. So, never.
>>
>>146608612
hey anon you gonna buy Courier's Stash? What about the tribal pack? the classic pack? the Caravan pack? they're only 4.99, after all think about what a service Obsidian is giving you with such great deals
>>
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This place is spooky with a darker lighting mod
>>
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>>146608060
>we get three workshop DLC's that should have been in the main game from the start
>Opinion

Not him, but I disagree a bit on this, especially since I feel like if the Devs made all the addon workshop parts together, they would have been significantly more compatible than all these odd heights between barn features to standard walls to warehouse walls, nevermind the elevator issue.

>Nuka World is going to be disappointing
>By what logic?

Because a themepark built around a fucking in-universe soft drink does not loan to a great first impression.

also, todd, theme parks in the real world either are original concepts or derive from major entertainment franchises or multiple franchises.

>we get a DLC with a single quest and buildable robots and no affinity system with its only companion
>It actually as several.

Just barely several. Though I will admit the Rust Devil base and the Mechanist's lair were at least decently lengthy, almost too much, but, whatever.

>'building Vaults' and 'Vault Tech style experimenting' isn't going to happen any way near how we're picturing it
>Only if you have idiotic and overblown ideas that never would have happened anyways

This one, I might actually have to give you.
>>
>>146608812
You know the moon landing in Fallout was a military operation right? It wouldn't be that out of place to have a moonbase
>>
>>146608724
Nora's adventures in JAG, field executing deserters and prosecuting soldiers for dereliction of duty or drug use.
>>
>>146609056
>You know the moon landing in Fallout was a military operation right?
Actually it wasn't, there was a fight on the moon, but we don't know the details of what that involved

That doesn't mean they had moon bases, or easy transportation to the moon.
>>
>>146600683
The fun thing is, you don't have to play survival!

I don't really know how you died that many times, but I mean you're learning. I've died 3 times so far, just hit level 25.

Nuclear Physicist or whatever the name of the perk that makes your fusion cores last longer is a pretty nice pickup for using PA like a horse. Also, power armor increases your carry weight. And companions can carry stuff. So you should be mostly fine when it comes to weight.

Honestly I never gave a fuck about hardcore in New Vegas or Skyrim (frostfall or whatever) but this seems fairly decent. Enemies aren't stupidly bullet spongy, there's the actual threat of death. It makes non-irradiated food and water almost as worth picking up as duct tape.

I'm sure once the crashing starts I'll change my opinion, but I'm enjoying survival mode quite a bit.
>>
>>146609048
>also, todd, theme parks in the real world either are original concepts or derive from major entertainment franchises or multiple franchises

Hershey park, which nuka world is partly based off of
>>
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>>146608724
Alternatively, they could just reveal Nora was originally in Anrchorage on a law internship when the invasion happened and she basically ended up in a Resistance Cell.

Would be kind of interesting to have that split beginning that meets in the middle depending on if you picked nate or nora.
>>
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>quest to help defend Taffington Boathouse from Synths
>house has missle turrets and heavy laser turrets on the roof
>fast travel there
>quest instantly tells me to talk to Preston
>somehow failed to defend the location
>>
>>146609093
JAG was a fucking excited show, I'd totally play JAG: Fallout edition
>>
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>>146608812
>THE biggest lore rape ever
Isn't this on a poster in game?
>>
>>146609198
No I mean that NASA was never made and the moon landing was completed by the military, which might explain a military base
>>
>>146609048
Your first comaplint boils down to
>Different types of building have different height standards WAAA!!!!!
No shit sherlock.

>Because a themepark built around a fucking in-universe soft drink does not loan to a great first impression.
Neither does some dingy pre-war casino that never opened, nor some generic national park, or a linear corridor of the same kinds of military bases we have seen throughout the series, and yet DM, HH, and Lonesome Road were fairly good.

>also, todd, theme parks in the real world either are original concepts or derive from major entertainment franchises or multiple franchises.
And Nuka cola was the singular largest food company in the pre-war world that we knew of, it had dominated basically every other soft drink into oblivion, it was the fucking Disney of drinks.

Makes sense they could make a themepark out of it.
>>
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POST SHOPS
>>
>>146609397
>first man on the moon brought a gun
so america it hurts
>>
>>146609397
O ya, look at Dat moon base.

Going to the moon doesn't imply moon base otherwise we'd have one in real life
>>
>mass produce veggie starch
>never have to use inventory space for wonderglue and tape again
>>
>>146609284
>Building up Longfellow's cabin in Far Harbor
>Get the notice of a Gunner Attack on Sunshine (one of my not as well defended settlements)
>Need to first fast travel to commonwealth
>Then to sunshine
>By the time I get there...
>Gunners haven't started their attack yet
>They're just standing around at the edges waiting patiently for me.

Not sure if they were being polite or if they were more interested in calling me out.

>>146609246
Ah, right. And I suppose Knott's technically counts since the Peanuts thing was a 'recent' edition compared to being some fun things behind a pie shop.
>>
>>146609397
a singular guy in a fairly generic space suit with a laser gun =/= massive military moon bases.
>>
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>>146609454
Thread replies: 255
Thread images: 164

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