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/civ4xg/ - Stellaris, Civilization & 4X Strategy General
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>Stellaris OP:
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Unofficial Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>Where is the white only mods/patch
Ask in the thread.

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/

Last thread: >>144438107
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>>144533989
first for remove roaches!
>>
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2nd for GIB RIGHTS GIB RIGHTS GIB RIGHTS GIB GIB GIB GIB GIB GIB
>>
>>144534170
>have to uplift them
>to purge them
Stellaris in a nutshell.
>>
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>>144534251
fug :-DDDDDDDDD
>>
>>144533989
So whats the Image about?
>>
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>>144534432
>replying to yourself
>>
>>144534030
>>144533782
>anime
>good
>>
Holy shit the create new fleet option needs some fucking work. It's tedious as hell
>>
>>144535636
just drag and drop shit!
>>
>>144534567
filename

an attempt at ranking weapon types.
>>
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Which bug fixing or gameplay enhancing mods are recommended?
>>
>>144533989
all the mods in the pastebin are outdated
>>
>>144535814
That doesn't work
>>
>>144533989
>mod archive
>is a bunch of folders with random numbers

you could at least name the mods
>>
Does the game only say your fleet power is superior when the other civ has less than half your power?
I've got an ally that's "equivalent" but I'm at ~9k and he's at 6.
>>
>>144536063
you could use your brain for once
>>
>>144536150
Yeah but he's got a 3k dick and you're sitting at zero in that regard.
>>
>>144536150
some one planet empire had equivalent fleet power when I had about 30 planets and 800 ships, my fleet power must have been like 80k
>>
>>144536443
>look inside mod folders
>random files named ghauighhrg.zip

cool retard
>>
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so is this ever going to happen or do I need to build a frontier outpost here?
>>
How can I make it so that portraits are of a certain phenotype only?
>>
>>144536150
From what I understand the Fleet Power measurement is more like POTENTIAL Fleet Power.

So they have the potential to be equal to you. Doesn't mean they currently are.
>>
>>144536949
you cant be this stupid
>>
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Which type of galaxy should I play in next?

>elliptical
>spiral + hyperspace only
>ring + hyperspace only
>>
>>144537292
I dont think so. I went to war with equivalent. Big empire but slightly smaller than mine. I won the battle it was like 100k vs 100k, I had about 30k left. No stations destroyed/planets invaded or anything. His fleet power went to pathetic.
>>
>>144537507
elliptical+warp only
>>
>>144535824
Why are torpedoes in there three times?
>>
>>144535824
>filename
it really puts the guesswork into trying to decipher what the fuck the picture is trying to convey
>>
>>144537126
Outpost borders do not grow on their own.
Planetary borders grow with pop and tech.
Give one planet the Land of Opportunity Edict to make its borders grow faster.
Once both borders touch they'll combine their growth.
>>
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what kind of xeno do you prefer?
>>
>>144538040
Because they're good, but they get wrecked by pd
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Last night I tried to assault a tropical planet as a Human with 7 armies after decimating their fleet and tearing down their fortifications to 0 and I still lost.

Do I need to research tropical colonization in order to conquer these planets?
>>
>>144538898
Mouse over the defending armies to look at their stats.

Some AIs seem to love researching army techs.
>>
>>144539386
There are army tech? Or you mean like clones and shit?
>>
>>144537507
Unless you want huge pain in the ass, don't be hyperspace in spiral
>>
GOOOBI PLIS
If anyone created a battletech civ, I wanna see it!
>>
>>144538648
Did you haul all the species of the galaxy on the same planet?

>Synthetic xenomorphs
It's even worse then robot clones
>>
>>144539386
I couldn't see any defending armies. It's like my troops just disintegrated when they launched down to the planet.
>>
>>144540032
You sure you landed on the right one?

You should see armies if you are orbiting the planet, that's for sure.
>>
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>>144540181
Yes I'm sure. Also kek this space turtle.
>>
>>144540324
Are you bad enough dude to take on Fallen Empire?
>>
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So, I'm playing a hyperspace game. Which planet should I colonize first? I want to reserve as much territory as possible.
>>
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>still no borders
>>
>>144540728
I'd rush for chokepoint at A.

But considering you are intruding on the land of unidentified empire, you might want to grab their land first
>>
>>144537507
I want Twin Elliptical galaxies and Twin Spiral galaxies for Stellaris
>>
>>144537126
>Sir, we've entered the Bikini sector
>>
>>144537292
in that case what is the point of Naval capacity?
>>
>>144540897
Did you pain your emblem black?

Also, Bravo Paradox for letting empires have black colours. Works very well against black backdrop.
>>
>>144540324
lube up or shove off, senpai
>>
>>144541184
No, I'm on a mac. It's apparently a common bug for anything outside windows and Paradox doesn't give a fuck. I can't even bear to play it once I start running into other empires.
>>
>mute music
>play ES soundtrack mixed with EL soundtrack
This is better
>>
>>144538648
I use solely synth armies for RP purposes
>>
>>144540543
Fallen Empire?
>>
>>144538648
Uplifted earthbound snakoids that I've enhanced with strength and trained as gene warriors with psychic powers.
>>
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There are two perfect candidates for membership in my alliance, they both like me and would accept in normal situation, but they are allied to each other with -1000 malus. What to do?
>>
>>144541845
Order some cum lube from Bad Dragon and a dragon dildo to simulate the feeling your empire is about to get
>>
>>144541845
Yes, those are guys who are pre-generated with overpowered fleet and supreme technology, but can't build anything or expand and only harass new empires over random shit.
>>
>>144542106
Exterminate one down to a single planet, vassalize them, then go to war against the other and exterminate them entirely using their old friends for the final assault on their homeworld.
>>
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>>144542191
>>144542224


what do
>>
Ay answer my question.
is the devestator(tier III) the best torpedo or is the maurauder (tier V) better? answer now?
also is there way to put taychon lancers on my corvettes?
>>
>>144542280
>overwhelming
open your throat or lube your asshole
>>
>>144542280
Declare rivalry
>>
>>144538648
very strong sedentary repugnant industrial ewoks
>>
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>>144534251
>>144534432
Rights never ever, only dismantling.
>>
>>144539492
There are techs that increase army damage, and army hitpoints.

Given the way that invasions work they're essentially pointless, but defenders that do +50% damage and have +50% hitpoints can fuck up an invasion force anyway.
>>
>>144542280
Establish embassy and hope for the best.
>>
>>144542280
Declare Rival and Insult
Insult will increase their hatred by 10% but overtime reduce 25% from what it originally was for a net gain
Rivalry will keep you alive because destroying your rival gets you nothing
>>
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>3 wars
>pic related happens
>suddenly no wars
>bored
>clean up my industry
>finally I can attack someone again
>start war
>says I can't reach them
>wot???
>suddenly it works
>war is going great, I annihilate the enemy even though his fleet value is much larger
>suddenly ohh shit I am being backstabbed
>how can that guy suddenly reach me? ohh yeah right, I just purged a shitton of planets between us
>I have only 6 planets and that fucker attacks 2 of my space stations
>they would take forever to rebuild
>want to move one of my fleets back but they are stuck
>sweating intensifies
>I charge head on to get to 100 warscore ASAP
>get to 100 before one of my space stations is destroyed
>war instantly over, phewww
>war lasted not even a single year and now I have to wait 7 years before I can start the next war
JUST
>>
>>144540898
Well, I've just found out there's a fallen empire not far from A, so I guess there's no need to rush for it now.

I'm going to try for C, since it's right outside the other guy's border.
>>
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>>144542558
I established embassy and this happened
>>
>>144542861
Looks like the best didn't happen. Unless you have some 40k fleet, prepare your anus and be evicted from your planets. Those were probably very nice pkanets.
>>
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>>144542783
on a sidenote

my friend killed the unbidden

can they spawn again? I have never seen them
>>
Founding a Federation was the worst thing I ever did. Having to wait 30 years or so to conquer the assholes I want to conquer instead of some tiny empires on the other side of the galaxy for current president is annoying as hell.
>>
Why is militarist such a heap of shit?
Especially compared to pacifist.
>>
>>144543407
because swedish games are all about winning by being the most progressive, accepting multi-racial empire around
>>
>>144543407
what are you talking about m80

militarist rocks
>>
>>144543512
I don't see the problem with being militarist at the same as being progressive, accepting and multi-racial.
>>
>>144543407
Not playing as a slaving despot has made me appreciate the purge option, it just takes way too long for conquered Xenos to stop being butthurt about it.
>>
>>144542861
You probably have a few holy planets colonized?
>>
>>144543661
killing is wrong, cis scum

except when cis scum is being killed
>>
>>144543724
Is there any reason to colonize tomb worlds? So far I'm not seeing it, they're just poor worlds with always angry pops
>>
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>>144543724
Yeah they're upset
>>
>>144543684
>conquer planet
>grow pops to 5
>planetary admin
>migrate pops from designated growth planet
>purge all but one xeno
>further xenos will now develop with my empire's ethics
>>
>>144543518
Depends on how you feel about conditional happiness. Army Strength is worthless and limited/heavy bombardment aren't very significant even if they're a little better than Light.
>>
>>144543945
RIP. Start a new game
>>
>>144543901
sometimes the holy worlds are gaia worlds
>>
>>144543945
prepare to get bred softly
>>
>>144543945
This is why you don't settle those.
Or you settle them without making contact with the Fallen Empire as long as possible.

Far as I'm aware, they don't get pissy if you colonize them BEFORE you meet them.
>>
>>144544292
I colonized 3 of their planets before I met them.
>>
>>144544354
>>144544292
then they told me to vacate them

BUT HOW THE HELL AM I SUPPOSED TO KNOW THEY'RE HOLY PLANETS
>>
>>144544508

Because they're called shit like "Prophet's Retreat".

That didn't seem at all odd, to you?
>>
>>144544354
I never tried to surrender, but if you could, you should probably cut your losses and vacate those planets now.
>>
>>144544354
>>144544508

You see that 'Holy Planet' icon when you look at the planet?

That is sort of an indicator that somebody regards it as their holy planet.
>>
>>144544508
They have modifiers called "Holy World".
If a planet has the "Holy World" modifier, it means that it is a holy world to the fallen empire.
While hovering the "Holy World" modifier you can read that FE will fuck you up if you colonize it.
>>
>>144544030
its not about that its about the other stuff it gives you

grand fleet and military dictatorship
>>
>>144544508
Besides the Holy Planet thing, they always have names that don't match the rest of the system naming theme.

Its a pretty huge tip-off.

You can usually colonize like, one or two maybe if you have an Embassy with them and just try to not piss them off.

So on another topic, if I was making a Corvette in the early game for Point Defense - in case my Rival has missiles - how many is a good number to keep around in a fleet, maybe?
>>
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>>144544839
>>144544730
I reloaded a save from a couple hours ago but this is the first time I noticed it was a "holy world"
>>
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*tips fedora*
>>
>>144545201
lmao
>>
>>144545201
>pathetic

kekko
>>
>>144545201
[X] Declare war
>>
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>>144542280
>Angry Reptilian
Insult and fight!

https://www.youtube.com/watch?v=eecaI22rO10
>>
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>>144545201
>>
>Be fanatic collectivist empire
>Fully annex my neighboring rival
>Notice they have the same habitat preference as me, so I elect to purge them all and repopulate the planets with my primary race
>Everyone now has a -100 genocidal modifier towards me
>Think about, realize I'm a monster

I just wiped out billions upon billions of lives based on a whim. Their species no longer exists, and I actually kinda feel bad for them. Honestly, no other game got me to feel like this.
>>
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>>144545201
>>
>Sell 3000 energy for minerals
>2 acceptance, which means they should accept
>send it
>energy temporarily disappers
>energy reappears and I get no response
>>
>>144545789
I stopped feeling bad about genoice when I realized that the only other option is them being unhappy for decades, sabotaging the planet, starving their own people until they get mad enough to take up arms and get crushed by my gigantic empire.
Just fucking kill them all or choose to liberate the planet instead of conquering it. Actually occupying planets is just to tedious.
>>
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>>144543945
>>
>>144546153
just put them face up, ezpz
>>
>>144546153

kek , better scan those devrils
>>
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>>144539725
>>
>>144546108
I've got some grumpy pops, but I found they adapt fairly quickly. I find it fun to run multiracial empire, if only there was an easier way to build racial colony ships.
>>
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>>144546153
just do pic related you dummy and wait for the war to time out while you play normal
>>
>>144546331

What game is this?
>>
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>>144540897
>still no borders
>>
Human precursors RP playthrough where I pit lesser species I enlighten to fight against each other or machine consciousness all advanced AI starts playthrough?
>>
>>144546442
does that actually work? lmao
>>
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my synts become xenophobic but the regular pop is not having any penalties
>>
>>144546454
actually good space grand strategy
Distant Worlds
>>
>>144547051
it looks like ass
>>
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Sci fags.

Am I wrong or is this just too fucking close to this sun?
>>
>>144547223
>.gif
WHY
>>
>>144547319
>muh 3D
>>
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>>144547319
>is this just too fucking close to this sun?
EVERY planet is too close to the sun.

Nothing is to scale in this game, if it was it would be retarded

The moon is about 2 lightseconds away from earth. The sun is 270 times that distance. Now imagine what the solar systems in Stellaris would need to look like.
>>
>next Stellaris patch is named Asimov
Foundation mod fucking WHEN?
>>
>>144547319

There is absolutely no scale so it's impossible to determine what that distance is supposed to be. But, no, probably not, unless the star were emitting very low levels of output.
>>
>>144547676
If you want realistic scales, all celestial bodies except the largest supergiants will be single pixels.
>>
>>144547929
Even single pixel will still be too big
>>
just found a bug

a got a science ship queued up to survey more than 10 systems, then the system it was on got trapped and suddenly the science ship was remote surveying the systems instantaneously

>swedish programmers
>>
>>144548163
the same thing work for construction ships
>>
>>144547929
>>144548032
that's what I'm saying, even contemplating the question to begin with is retarded
>>
>>144548032
Simply not displaying things won't work, so a single pixel is the best you can do.
>>
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>>144547319
could be worse...
>>
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>>144548032
>>144548390
>>
>>144548163
The code was written by interns barely qualified to operate an espresso machine, let alone contribute to a major software project, not sure what you were expecting.
>>
>>144548425
Gaia planets defy physics to begin with.

Who cares how close the yare?
>>
>>144546897
sasuga paracucks
>>
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Why can't I create my own machine consciousness in this game?
>>
>>144548484
I was expecting nothing

never heard of paradox studio before, just someone told me about stellaris, it sounded like fun so I gave it a try
>>
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>mfw I pur- ascend my entire race into synthetics while the unbidden are attacking so no one has the balls to stop me

>>144548672
You just have to believe in yourself and get some help from threatening extra dimensional energy devouring beings!
>>
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>>144548659
also mad scientist station
>>
Is there a way to search for or list terraforming stations?
Or even a list of uncolonized planets inside your territory?
I've kind of...forgotten where I built them.
>>
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now that we are talking about the many flaws of stellaris let me share this

this fucking fleet has been stuck there for 20 years, reload does nothing

sasuga retarded interns
>>
>>144549231
pls preorder dlc
>>
>>144549231
no, you have to wait for someone to mod that in

as usual the devs released an unfinished game

I am kinda getting tired of this. believe it or not but a long long time ago games were finished at release
>>
>>144549317
their navigator failed his perils of the warp roll
working as designed
>>
>>144549553
>tfw you will never get a 200-page book with a game again
No textbook taught me as much English as the AoEII manual.
>>
>>144549816
where did it all go so wrong?

did quality turn to shit because vidya became mainstream and the average idiot has no standards?
>>
>>144549816
Aoe2 taught me more about the medieval period than all my years of school combined.
>>
>>144546053
I did some testing.

Tried just sending them all my energy.
Same thing.
Sent 1000, they were okay with it.
1500, also okay.
2000, it bugged out.
1750, it bugged out.

So for some reason I can only make an instant transfer of energy up to 1500-1750
>>
>tfw bought stellaris just so I can test mods faster
>>
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Here's what I'm working with now. There have been some conflicting posts on whether or not I should go with Thrifty, Communal, or Conformists (among others) but I feel that the extra Energy will be worth the most in the long run, allowing me to field a bigger fleet while disregarding the limit, or permitting me to allocate more Pops to Science tiles instead of to Power Plants.

I'm not sure if Science Directorate is the way to go anymore; Despotic Hegemony would give me another 5% to research -- and later a full 10%, for a total of 30% between Ethos, Traits, and Government. Maybe I should stick with Science Directorate in the early game to get a better chance of locking down the 'core' technologies before moving over to Neural Network Administration once it becomes available later on?

Anyway, any further advice regarding improvement would be greatly appreciated.
>>
>>144550308
They are probably full. AI don't take stuff if its more than their limit.
>>
I got Distant Worlds recently when it was on sale. Been messing around with the game, mostly just automating everything and seeing what affects what. I'm having a good time, and I especially like the distinction between state and private sectors.
That said, is there a way to control where private businesses expand? I had some mining stations get built in another empire's territory, and now I've got fleets auto patrolling through another's space.
Any way to prohibit private industry from being built in other empires?
>>
>>144546053
>>144550308
>making instant transfers
>ever
Why
>>
>>144550465
>Science Directorate in the early game to get a better chance of locking down the 'core' technologies before moving over to Neural Network Administration once it becomes available later on?
I think that sounds like a solid plan.
Science Directorate is kind of bad, but early game I can see the extra tech choices being very useful and make you less prone to bad rng.

>but I feel that the extra Energy will be worth the most in the long run
I don't think it is worth it.
Mod Thrifty in on energy worlds instead if you're worrying about the long run.
Preferably on Earthbound presentients.

Industrious could be used for tempo, but kind of lackluster in the long run.
Go with Communal or Conformist imo.
Communal is just 1 point right?
If so I'd say keep both the negative traits anyways, even if you don't need to.
>>
>>144550729
Not unless you embargo them.
>>
>2300 AD
>still haven't rolled fusion power
Is there a way to force it to appear
>>
>>144550532
No that's not it.

The trade acceptance number keeps going up until they're full.
It went up to 3000 with them.

I can sell them 3000 energy, as long as I split it up in several trade deals.

>>144550941
Because I am close to the cap and know that my energy income may change in the near future?
>>
>>144550941
Because all these niggers appear to want me to be energy dependant on them and so only let me have bulk energy purchases. I'm getting a feeling the Ai is basically embargoing me for being such a slaving dickhead
>>
2x if researched Tech spaceport 2.png Improved Spaceport.
2x if researched Tech spaceport 3.png Destroyers.
1.25x if scientist expertise is Industry.png industry.
>>
>>144551025
Ah, that makes sense.

I've heard that taking Conformist would allow me to enact the Encourage Free Thought edict for no penalty, which would give another +10% research, so I may go with that.
>>
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wew
>>
>>144550465
Are you going for Synths or not? Additional tech choices will generally get you down the tech path much more quickly than the extra research will. Thrifty is also good because between colonies and building robots you'll be going through a fuckton of energy in the earlygame.
>>
>>144550465
>>144552145
Oh, and your starting government choice has no relevance to the kind of Advanced Government you want. You're going to have to pay the influence to manually change government to an advanced form either way.
>>
>>144551649
>>144551474
>>
>>144552625
Thanks.
>>
>>144552145
I'm not sure about Synths; I know that I'm going to use Robots (and Droids, later on) to run my mines. In previous games, I made enough Energy to run them all and maintain a hefty fleet and respectable armies. Energy isn't really a problem after I get the second/third tier Power Plants.

>>144552325
I'm aware of this. That's why I'm thinking that I should stick with Science Directorate in the early game, and then switch to Neural Network Administration once it's become available.
>>
>>144542783

>Earth
>Sun

>Terra (Terra)
>>
>>144547051
Distant Worlds is a 4X.
>>
>>144554283
No its 5Y
>>
how do i make the optimal blanda upp race? I want a multikult civilization.
>>
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>See the message announcing the arrival of the Unbidden
>Get super excited and ready to finally do something fun
>Mobilise all my fleets, procure border access treaties, send the constructors off to build wormhole stations
>By the by where is that portal
>It's in the Fallen Empire territory
>Three months later get the message
>Extra-dimensional invaders have been annihilated

T-thanks I guess
>>
>>144546331
i just started a new game yesterday but i was too afraid to make a big galaxy since the last time it was absolutely horrible in the end game with constant crashes though that was in an earlier version. how is the stability in 1.9.5.12?
>>
>>144554587
Xenophile-Collectivist-Spiritualist
Mandate gov
Charismatic, Nomadic, Weak, Slow Breeders

So you'll have 4 trait points to mod with later on.

Possibly Charismatic, Intelligent, Weak, Slow Breeders
>>
can the unbidden spawn more than once?
>>
>>144555754
No, one crisis per game.
>>
>>144555818
One crisis overall or one crisis of a particular type? i.e. can I get both an Unbidden and Prethoryn invasion at once?
>>
Can more than one crisis per game happen in 1.1? (for example, AI rebellion and Unbidden)
>>
Hello. I'm mostly a board gamer, I play tabletop 4x games like Twilight Imperium III, Eclipse, etc... but I would love to get some Space 4x for Steam. What are your favorites? Thank you for your recs.
>>
>>144555972
Nope. One per game.
No Scourge if notChaos happen. Ans it can happen only once.
Happily it is easily modable.
>>
>>144556178
SotS 2
Gal Civ 3
Space Empire 5
Best of the best.
>>
>>144554587
Spiritualist + Fanatic Xenophile.
Charismatic.
Theocratic Republic.
>>
Is it possible to maintain 90% happiness as a materialist empire?

I want blaze through tech tree
>>
>>144555818
holy fucking shit that sucks

I will look for a console command to trigger crises
>>
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>realize in a few of my first games i killed elite crystalline entities without knowing their true value
>now i spend every early game searching them out and never find them
>>
>>144557421
60% base + 10% moral democracy + 10% lvl5 governor + 10% paradise dome

Easy.
>>
>>144557421
Materialist/pacifist/individualist is probably the techiest you can get. You can drop individualist for fanatic materialist if you want but you want pacifist for the ironic governments.
>>
>>144557421
Pacifist-Fanatic Materialist
moral into ironic democracy
done
>>
Best way to get 90% happiness as Despotic Hegemony?

Utilizing that research bonus.
Fanatic Materialist.
Collectivist could be nice for the ethics divergence building.
Otherwise Xenophobe or Pacifist for 10% happiness building.

60(base)+10(dome)+5(communal)=75.

Charsmatic and Xenophile maybe?
Maybe just Xenophile and mod charismatic in on some pops, move stuff around a bit so everyone benefits from the happiness bonuses.
>>
>>144557824
Before 1.1 patch AI tend leave creeps alone but now it send motherfucking fleets early to kill them. So you need to be fast. Worse on hard or Insane advanced AI Ai start with already big fleets so its hard to find them.
>>
>>144557946
>>144558004
>>144558008

So no purging. Will ethic divergence going to be a problem? Well, it will provide a nice change at least

Thanks anons.
>>
>uplift mammals
>they become human
bravo
>>
>>144557824
Neutrals spawn every 10 years, but can only spawn in a system that you leave completely empty. Try leaving a Pulsar system completely empty (IE no stations or ships whatsoever) at the turn of a decade/for an entire decade and see if you can get some to spawn for you.
>>
What is some good Galaxy Mod? I'm tired of the same 'ol types and would like to start this time on a cool shaped galaxy, even if it's a shape that would be impossible IRL
>>
I have entire planets colonized only by droids digging up minerals, and all of my armies are robotic or droids (for RP purposes). What happens during the AI crisis? Will robots/droids/synths be useable even after the crisis? How fucked am I if it ever happens?
>>
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r8 my space romans, original species donut steel.
>>
>>144535367
Anime is always good

If you hate anime, reddit exists for people like you
>>
Go with a certain weapon theme across all ships or min-max like a faggot?
Also does the AI actually use armor? I only saw them spam shields and nothing else.
>>
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haha, wow, i get it!

well meme'd, paraducks!
>>
>>144562440
wouldbangrill/10
>>
>>144562650
They spam shields and seem to be deathly afraid of researching point defence. Torpedos wreck everything.
>>
>>144563426
I don't get it... is it a TES reference?
>>
>>144563426
>not understanding how they market their game to the normies
stop being autistic for a second, and think about all the shekels they get
>>
>>144563745
GoT
>>
>>144563745
Game of thrones reference, they forced them into HoI4 too as well.
>>
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>fanatical pacifist xenophobe
>>
>>144564109
Red wedding DLC when?
>>
>>144561936
Don't upgrade to synths ever.
Enjoy your robotic armies and droid workers.
>>
>>144562603
Most anime is crap. cheap entertainment full of fan-service for morns and horny teenagers.
There is some good and even great but its like any other media - full of crap.
>>
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>>144565306
>spiritualists break down in a fit of hysteria and tears whenever they think about robots
>>
>>144562440
How'd you get that outfit?
>>
>>144565596
what is burd doing with robot
>>
>>144562440
tl;dr
>>
>>144565903
they are obviously drinking tears
>>
>>144564729
Jesus Christ.
>>
>>144562440
dress is insufficiently lewd
>>
>>144564729
The part they're holding is searing hot right?
>>
>>144566265
No, they're soldering their fingers together
duh
>>
>>144566265
Yep.
But you know women and niggers have higher pain resistance than white cis males.
>>
>>144540324
>Arrogant little Gox!
Bravo paradox
>>
Lets talk about best 4x ever Master of Orion 3
>>
Does anyone know if the game code has a way to specify organics/non robots for modifiers?

For example you can specify all pop with just "pop", robot pop with "pop_robot" but what about organics specifically?
>>
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>>144569472
>>
>>144556458
>>144556178
Aby other opinions?
>>
is there any galaxy mods with more stars that work with 1.1? everyone i try doesnt work
>>
>>144570756
Seriously don't believe this lie.
Sword of the Stars I is decent but second is pure tragedy
Gal Civ 2 is solid but 3 is a mess
Best Space Empire is the 4, 5 is shit
Try Master of Orion I or II. Avoid 3
Endless Space is decent and polished.
>>
>>144570953
How many stars/FE/Empires you want?
>>
>>144571094
dont really care, i just cant stand how tiny the 1k
one feels after having played a couple of games with mods that increase the galaxy
>>
>>144571094
>>144570756
I like Civ 5, it's also the first and only Civ computer game I've played ever... so judging on that, which would I like?
>>
>>144571458
Endless Legend.
Age of Wonder 3.
>>
>>144571451
Just go to Stellaris/map/setup scenario and add more stars and bigger radius.
>>
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>>144571714

Putting together a Stellaris game tonight, Anyone who's got a few hours to play come join the /vg/ stellaris steam group and get in the chat.
>>
>>144546442
I don't get this pic
>>
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>>144556458
Oh yeah, Gal Civ 3, how f- *yawn* zzzzzzzzzzzzzzzzzz.....
>>
>>144572314
Pirates can join?
>>
>>144572737
It's a corvette dorifting
>>
>>144565538
So you're saying Stellaris is like most anime?
>>
>>144572737
The corvette is flying circles around the star system.

The enemy fleets are following the corvette, but can't catch her.
>>
>>144572737
Single corvette fleets are insanely op against large armadas because Paradox's stupid interns left a glitch in the game that causes larger fleets to shoot slow than smaller ones. When you hit a certain size discrepancy this causes it so that your one rinky dink ship shoots them all down before they can fire once.
>>
>>144573025
>her
She can catch this dick
>>
So can you still stick frontier outposts into sectors to get rid of the influence drain or did they remove that?
>>
Okay, I'm trying to optimize here.
Should I just go with disruptors and plasma throwers on my close-up ships with Torps and Tacyon Lances on my longer-range vessels?
Or should I go with Arcs instead of the Tacyons?
Also, what the fuck is that 4th weapon on the top row? I've never seen it.
>>
Do sectors no longer take away the influence cost of frontier outposts?
>>
>>144573418
You cannot fuck the corvette you freak
>>
>>144574576
Why do you think she has that exhaust pipe
>>
>robot_production_output is a modifier
>there is no non-robots equivalent
>policies have all sorts of modifiers that allow you to customize happiness bonuses/penalties based on ethics or species
>none of it can be applied outside policies
>one-off modifiers with no inverted or associated versions

Fuck you and your piece of shit game Paradox.
>>
Currently have a i5 2400 and a Radeon 6870. Do I need to upgrade both for better performance?
>>
>>144575036
Intel integrated graphics on a shitty laptop. Game runs smooth until 2350, which is when I hear many are having a slugfest.

On an unrelated note, how many army slots does a planet have?
>>
How long does it take for an Edict to take effect?

I ask because I don't see my research increasing.
>>
>>144575292
Did the edict increase research output or research speed?
>>
>>144575292
Instantly. In the case of ones that have an effect in the middle of the month (such as bounties) you can even abuse them by toggling them on and off only at the moments you need to capitalize on their bonuses.
>>
>>144575492
You're right, it's research speed.

Thank you.

>>144575571
Good to know!
>>
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>>144573418
She is a multi-kiloton spacegoing machine of death and destruction, not your waifu.
>>
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>>144574950
>le features for future DLC faec
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