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/civ4xg/ - Stellaris, Civilization & 4X Strategy General
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AI Mastermind Edition

>Stellaris OP:
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>Where is the white only mods/patch
Ask in the thread.

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/

Last thread: >>143576997
>>
First for mushrooms
>>
For everyone who wants a wroking only whites mod this one works with new version http://www.moddb.com/mods/make-space-great-again-play-as-europeans-only
>>
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>>143637957
fixed
>>
So the only viable option as far as militarist goes is getting Fanatic Militarist with the advanced government form of the republic for 20% war happinies i think otherwise militarist is too shit now right?
>>
>>143638265
>make space game in the future
>promote multiculturalism
>there are still four distinct races of people
>not a off-brown skin race with generic names

Nice multiculti paraducks.
>>
>>143638398
Diversity is our strenght Black Woman leading the human race top keks
>>
>no 'prep the bull' edict
when?
>>
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>>143638398
can't reveal the gameplan too early
>>
Haven't played Stellaris yet, but I'm wondering about factions; I understand you can't indirectly support foreign factions before they revolt and become a proper player on the map? Such a shame. Would totally want to go full CIA mode on my neighbors like south America, having spies find a list of notable factions, choose the one that would destabilize the empire the most, heavily fund and arm them with covert smuggling, invest in a faction leader and give him a "charismatic" and "blackmailed/puppet" trait to better push things. Then after the revolutionists start a war, fund the loyalists as well and enjoy a private Syria war as an empire is brought to its knees and torn to shreds via nothing but spies, funding, and plausible deniability.
>>
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>fighting a redundant war against some shitty alliance because they're assholes
>they team up and bring a bunch of fleets to take out one of my fleets in a far off territory staying vigilant for scourge fleets
>they pick the one fleet that liberated my empire in a desperate push against all odds some hundreds of years ago
>the one fleet that exterminated the Scourge from this part of the galaxy
>the one fleet I built when I had only space port left because I was devastated by continuous wars and invasions by these very same assholes
>these assholes who tried to beat me when I was down only to get beaten back by this glorious fleet now about to perish
>now this glorious fleet of mine will lay in ruins for a meaningless carnage they staged in a meaningless system, in a meaningless war.

So be it. Let's have a war.
>>
Civilization 6 gameplay.

https://www.youtube.com/watch?v=2qzC5cUQcFk
>>
>>143638767
Factions are all but unimplemented.
>>
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fuccboi sempai here.

so i'm having a hard time with wormholes.

atm i play expansion and survey, open with second science ship and planet upgrades

research colonisation first and ignore the alpha/beta/... special prijects

now when i hit colonisation stage, habitable planets is still trickyt and i find myself getting fucked my space gas and shit and have to wait for tech before i bumrush my covettes thorough.

whats the optimal starting strat here, i'm lost

ps I added sedentry and missiles

feel stronger, just that colonial transition and feeling behind on tech is a stress
>>
>>143639085
Factions needs to be pumped the fuck up to create that mid-late game internal conflict so there is something besides war after the first 100 years
>>
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>like the way the cat people look
>want to make a militaristic empire of sun worshippers
>realize the entire mammalian section is furry fapbait

C-Can I play as these ayys, or am I a faggot?
>>
>>143639292
follow ur drems
>>
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>>143638768
Make them pay for every corvette, destroyer, cruiser and battleship. Inch by inch. Piece by piece, shove each bit o wreckage up their collective asses.
>>
>>143639292
Only if you play the fox girls.
>>
>>143638915
I can just watch a vid of Endless Legends.
>>
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Don't mind me just posting the optimal race

You then swap to either transcendent empire or enlightened monarchy once you reach govt lv2, whatever your preference.
>>
>>143639692
>adaptive
into le waste
>>
>>143639692
>adaptive
Why? Get communal or quick learners at least.
>>
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Hello /vg/ I just uploaded my Stellaris mod and I'm here to shill it.

http://steamcommunity.com/sharedfiles/filedetails/?id=692435262

About 1000 abstract emblems for empires.
>>
>>143639823
Is this just an elaborate way to sneak a swastika into the workshop?
>>
>>143639692
>pick government with bonuses to slave output without any slavery tolerance
>no ethics that give you slavery tolerance
>picking pacifist at all
>wasting traits on adaptive
>>
>>143639901
There's nothing wrong with a good swastika here and there.

t. Southeast Asia
>>
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>>143639901
I don't think there are any.

There are few swasticas in another pack I'm preparing, although my intention was not to sneak them in.
>>
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Guys having trouble figuring out my other traits have 2 points left ideas?
>>
>>143638634
>le down votes
Reddit is cancer
Normies are cancer
>>
>>143640524
If you are not a social person on the outside its even worse especialy if you like me go to university its literal cancer both proffesers and students like 3% of human beings seem to be decent. Also i really love the change that reasembled colony ship only reduces eethics divergence by 10.
>>
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>have huge star empire
>find a nice border system with good resources and research
>few decades later some shitters decide they also want to space empire
>they eventually expand their shithole empire to my border and overtake that system JUST FUCKING BECAUSE

Is there any fucking mod out there that fixes this shit? I don't even know who the fuck dictates where the border lines are set but fuck me if I'm not tired of having to go full pest control on every savage fucker that decides they can into space.
I mean seriously whats the logic behind this mechanic other than "HURRR THEIR PLANET HAS LOTSA PEOPLE ON IT AND THEIR MAGICAL COLORED CLOUD EXPANDED INTO OUR SYSTEM. BETTER ABANDON STATIONS AND LET THEM HAVE IT!"
>>
>>143638915
>quill18
closed
reported
saged
and called the cops
>>
>try mod that lets you nuke planets into tomb worlds during wartime
>kills all the pop but doesn't destroy the buildings, create tile blockers, or stop the planet from spreading enemy territory

God damn it.
>>
>>143640880
???

Each planet has default borders and each pop pushes them bit further as well.
Just get bigger borders yourself or establish an frontier outpost if the system is threatened.
>>
>>143640506
why would humans be repugnant? fix ur shit

ur flag is mint, tho
>>
>>143641009
Probably because they can't shut up about religion.
>>
>>143641009
Have you ever met a human?
>>
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Paradox with the subtle commentary.
>>
>>143641009
The way i am roleplaying it is that everyyone else finds us repugnant while we ourselves know we are not cause we are the best in the galaxies godamn xenos hate us cause they know we are better.
>>
>>143641287
cunts
>>
>>143641071
religion provides a more holistic worldview/philosophy than does atheistic nihilism
>>
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>>143639823
I think it adds a good number of abstract pictures into a library of abstract pictures.

The problem I have with the base game and your mod is that I don't want abstract shit. I want species-related things. Lions for lion people. Foxes/Wolves for the Fox/Dog people. Bugs for bug people. etc.

Overall I give it a 67/68, because this one is fucking retarded.
>>
>>143641537
Couldn't say it better. Lines like this are exactly why his race is considered repugnant by other races.
>>
>>143641287
What's the problem?
>>
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>>143638768
https://www.youtube.com/watch?v=oGhpSsljh_Q
You know what to do comrade
>>
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Starting system resources i think this might be a really easy game famigami.
>>
>>143641717
Only 15 minerals in starting system
tip top
>>
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>>143641613
I think I can deliver on that one anon. Soon.
>>
>>143641613
>humans for human people
>>
so is the patch broken or not lads
>>
>>143642046
the patch isn't broken, but it broke rangefinder and now my ships refuse to spend any less than 3 months approaching enemy stations
>>
>>143642046
Technical: Beta patch is fine now. Hotfix they released crashed.

Balance: there were a few changes that got reverted because of the crashing, and paradox was at a launch party all day, maybe wait until monday
>>
Is there any way to modify fleets battle formations or how certain ship classes behave? I hate it how my destroyers, who are mainly armed with point defence, just charge in to the enemy and the ships that can tank damage are at the back.
>>
>>143642273
>Technical: Beta patch is fine now
thanks m8
>>
>>143641881
>trump face for trump people
>bernie face for bernie people
>>
>>143642338
wait for rangefinder to update
alternatively, split fleets and have the squishy stuff engage later
>>
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>tier 0
spiritualists in hyperspace only galaxy
>tier 1
wormholes
hyperspace only galaxy
>tier 2
-
>tier 3
warp
>tier 4
hyperspace
>>
>>143640887
Oy vey, it's like 1812 all over again.
>>
>>143642726
>tier shit
anime
>>
What is a decent/classic build order to start the game?
I just started and i wonder what would be a good point.
Colony ship asap?
>>
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>>143641613
There you go: http://steamcommunity.com/sharedfiles/filedetails/?id=692470172
>>
>>143642983
Unless you play on some weird settings all your minerals should go towards mining stations, colony ship and few corvettes early game. Mining network on home planet is also alright. Once your colony ship is on the way you can also pick up some energy to support it. If you have exceptional science deposits consider picking those up too but otherwise just ignore science stations.
>>
>>143642983
>build order
entirely dependant on access to minerals in home and nearby systems
>colony ship first
yes, get a second planet asap, get that blob blobbing for all those mining stations between them
>>
>>143591102
>>143590350

Make sure that ''path='' in ini files are correct.
>>
Can we talk about first contact?
This is one of the features that was hyped before release, that you could be either peaceful or directly attack at first contact, but to me, it seems like this feature doesnt really matter, because you immediatell recieve communication request from the alien empire
>>
What ethos should i pick in 1.03 for the best research output? I was thinking of pacifist for the happiness boost
>>
>>143643365
Pacifist-materialist-individualist.
>>
I wanted to try endless space, what are the most effective strategies in this game?
I tried an easy map with automatons, got like half the galaxy colonized (medium size, boxed AIs in their starting zone while I colonized the shared middle), then tried to take out one AI and the other two quickly declared war on me and destroyed all my best fleets like nothing, even trying to build ships tailored to theirs didn't work.
Where could I have fucked up? Too few military researches? Should I have kept a defensive style with automatons since they have fleet disadvantage? I went from being first in score to getting fucked to bits basically in the space of 20 turns
>>
ethics divergence is pretty shit
>>
Hey guys my sectors are forming a separatist factiions. How can I keep my sectors happy?
>>
>>143643406
*tips*
>>
>>143643406
What about traits Are conformist and quicklearner good?
>>
>>143643415
You need more military techs and a bigger fleet obviously.
>>
>>143643496
>getting rustled
Anon is fucking with ya, either go individualist or collectivist with spiritualist in the mix

Get Thrifty
>>
>>143637957
From the thumbnail I thought he was holding Star Trek ships.
>>
>>143643415
Endless Space combat is basically long range kinetics on small ships with fleet-wide bonuses chewing through everyone else like so much wet paper. Long-range weapons in general are the best because they let you destroy people in the first phase of combat, and kinetics fire on every round of a phase, unlike beams that fire on 2 and 4 or missiles that salvo on round 1 and do nothing until the next phase.

The fleet-wide bonuses just make every ship stronger than they should be.

Late-game you can mix in 3 larger ships with only fleet bonuses and defenses that stay in front and prevent the enemy focusing down your smaller ships because of the combat options.
>>
>>143643415
There is a hero trait that gives +100 to damage per weapon's salvo. The hero that has it is adventurer I think.
to put this in perspective, short range kinetic does 1 damage per salvo. You literally can not wage wars without that trait.

Military researches are not extremely important. Putting all three defense modules, about 3-4 of each on every ship is crucial.

I always go with all short range kinetics, just to be efficient.
>>
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Is there any long term negative effects to letting this absolute madman?
>>
>>143643640
>>143643716
Thank you very much for the detailed replies!
The game feels kinda raw but it's fun and you can see they learned a lot from Endless Legend. Let's hope ES2 is even better
>>
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>>143643623
>star trek
4u
>>
>>143643717
>playing as literal space niggers
>>
>>143643913
>implying munnins don't shit all over cerb cancer
>>
wondering does negative ethics divergence cause alien pops to diverge to your chosen ethos?
dealing with the -40 happiness from xenophobes is a cunt
>>
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>>143643838
Indeed they did, time travel is amazing
>>
>Share the Burden requires Collectivist
>But not Fanatic Collectivist

What the fuck, patch? I get it, SLAVERY IS BAD but just remove it from the game if you want to fuck people up. Don't have us research something that literally doesn't work for 99% of the goddamn races.
>>
Do you spread your planets?
Or do you try to pack them as much as possible?
>>
>>143644382
>you can see they learned a lot
>how can you see that?
>from Endless Legend
>>
>>143644436
Spread. As long as there is space, expand. Else later you'll have to work hard for it.
>>
>>143644381
yes, but you're gonna need to stack a ton of it to get past low happiness modifiers
>>
Would it be possible to have a horror based end game crisis?
Like weird shit starts happening, spooky shit. communications between empires is distorted or sometimes impossible. Stars just fucking disappear without you even getting a notification.
There's no invading enemy, nothing to kill. To solve it you have to do a bunch of mega-research projects. Maybe even giving you the choice to share with other empires how to prevent whatever is fucking shit up happening to them or not.
>>
>>143644484
>anon actually said the proper thing and i didnt notice
Oh shit im sorry
>>
Is Universe Sandbox 2 ''''''''fun''''''''?
>>
>>143644540
oh well, that's gonna be fun, trying to deal with a ringworld full of unhappy former fallen empire pops when I can't purge or resettle them

though when they eventually revolt and spawn armies, do those pops die if you kill the armies or not?
>>
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>play 1.1 Beta
>rock stable fun times
>people with garbage tier hardware whine about latest hotfix CTD
>paracucks roll back hotfix instead of pointing to beta and version 1.0.stable
fuck reddit.
fuck paradox forums.
fuck you guys.
>>
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Wow. What a cluster fuck. This will probably last a year. I've already taken out one fleet, replaced it and repaired and returned with the fleet again and this shit is still going.
>>
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>>143644770
>be a pirate
>dont give a shit about rolling back
>>
Do I have to manually assign each army attachment or am I missing something?
>>
Which speed does mp games play themselves at mostly?
2?
>>
>>143645041
I can't imagine playing anything but normal speed without pausing desu
>>
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>still new to the game
>declare war on neighboring empire
>beat them ez, get all their planets
>suddenly
>everyone forms alliances and declares war on me
wat do?
>>
>>143645245
Prepare an outpost on Uranus
>>
>>143645245
EMBRACE THE ROLE YOU HAVE BEEN GIVEN
WIPE THEM ALL OUT
>>
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>>143645245
>he didnt embassy the neighbours
>>
What are the minimum criteria to colonize a planet?
size 14+ ?
>>
>>143645337
20+
>>
>>143645337
It has to be colonizable and have more than 0 habitability.
>>
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>>143640506
>"""holy"""
>"""human"""
>"""empire"""
>>
Has the new update fixed the bug where custom empire ruler portraits revert after exiting and reloading the game?
>>
>>143645337
Terraformed into continental, reachable.

Has to be uninhabited when my people move in, but it doesn't have to start that way.
>>
>>143645337
Anything really if surrounding systems are good. Make sure to never colonise 60%/20% planets because these fucktards will eventually genemod themselves and start hating you.
>>
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>>143645391
>>143645532
>>143645537
Thanks.
Do you take in count the surrounding bonuses of the sector?
Like the mining stations you can build, and the research stations.
Sorry for my english.
>>
>>143645613
Yes i do, early game is all about sector resources
>>
>>143645537
I just gene mod the pops I settle in those places myself
it keeps them happy
>>
>>143644573
yes
for five minutes
>>
>>143645245
Build Defensive Platforms. They're how you win wars against superior forces.
>>
So should I continue playing v1.0.3 with all the old broken stuff, or play the beta patch with fucked up ethics divergence?
>>
>>143646091
Wait, what's fucked up with ethics divergence now?
>>
>>143639692
isn't fanatic pacifist a bit of a waste?
Pacifist is good, but I don't see the need for being fanatical.
>>
>>143646140
Whatever the problem was on Thursday I think? I haven't played this week, but from what I've read:
>Paradox released beta patch, which fixed issues with sectors and battle distances, but had issues where your ethics diverge really fast
>Paradox updated the patch to fix the ethics issue, but it made the game crash every 10 minutes
>Paradox all went to a staff party
>Someone told them the latest patch was fucked, so they just reverted back to the stable version with the fucked up ethics divergence.
>>
Spoonfeed me, is it worth a pirate?

Seething casual that likes EU and CK2 but can't get into Vicky or HoI
>>
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>>143646274
>ethics issue
>They added one zero too much and they couldnt fix it properly
>>
>>143646362
>Spoonfeed me, is it worth a pirate?
yes
>>
>>143646410
So is this something I can fix myself?
>>
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Fucking kek
>>
>>143646362
Yes. This game doesn't feel overly complex but has a lot of depth and it's quite easy to get into it because it feels so intuitive and tutorial is great.
>>
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>>143646471
Sure, doesnt really bother me actually.
Just add a zero there to 0.01.
>>
>>143646613
>Checking orbital motions

MADMAN
A
D
M
A
N
>>
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>>143646613
Whoops
There.
>>
>>143639823
Sweet bro. Emblem mods the best. That being said, both your Abstract and Concept emblems mods have categories misspelled as caregories in the description.

Also, why not just make it one massive emblem mod that you just keep updating?
>>
>>143646831
I want to break them into even smaller parts so that people don't have to install categories they don't like.

Also, thanks. Gonna fix the typo.
>>
If I build a mining station on a habitable planet, and then later colonise that planet, do I lose the income that the mining station was giving me?
>>
>>143646894
Will you consider doing both? That way I don't have to regularly check when you have new mods up. So one "all emblems" mod and just a bunch of categories.
Also, is there a limit to the amount of workshop items you can have? I'm about to start making name lists
>>
>>143646714
Thanks pal
>>
Is there any way to get the minerals and shit from sector's stockpiles to empire stockpile? I have sectors with huge stockpiles and I really need minerals.
>>
>>143646613
oh shit anon, where do I bring up this menu, it would greatly satiate my autism
>>
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>>143647082
Im sorry, thats Aurora and i posted it by mistake.

Speaking of Autism...WHERE THE FUCK ARE MY COMETS PARADOX
>>
>>143646959
I'll think about it but probably no. It adds more work every time I want to update something and that is something I strongly strive to avoid.
>>
>>143647319
pls buy comet dlc 19.99$
>>
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>>143647418
https://www.youtube.com/watch?v=OtI3ghO4jZ8
>>
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>>143647319
to hard to code))))))))))
>>
So should I just colonize every green planet or should I stop at some point? I've heard that research becomes horrible with lots of planets but I'm not sure and can't really find any info on that.
>>
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>>143648130
10% research penalty per planet, 2% per pop
>>
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>be playing on hyperlane only oval galaxy
>4 empires spawned around me
>explore over them literally nothing
>just 4 empires cramped around me because fuck you
>built frontier outpost so I wont get locked
>AYYY YOU BLOCK US WE WAR YOU
>be losing
>starting to turning the tide closer to a draw
>build second space port to ramp up production
>titanic life takes over the planet and the spaceport
>>
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>>143648275
>Playing with clustered starts
Ayyy
>>
>>143648345
how do i download it as a pirate?
>>
>>143648460
Give me an easy filehosting where I don't need to sign up or something and I'll throw the folder+.mod up in a .rar for you.
>>
Why can't militarists purge?
>>
>>143648668
Because they still have their souls.
>>
>>143648460
It's on skymods.
>>
>>143648668
>why dont Americans purge
>>
>>143648724
Soul is an unenlightened meme invented by spiritualists.
t. militarist fanatic materialist
>>
>>143648819
Basically a fascist?
>>
>>143648775
>
>>
>>143648884
You kinda need collectivist for that.
>>
>>143648884
Every form of government is basically fascist.
>>
>>143648760
ah ok thanks
>>
>>143649018
t. Freedumbs McPrivateRoads
>>
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I love it how the allies in this game actually do something and contribute to the war effort instead of sitting around doing fuck all like in most games.
>>
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>>143649018
>>
What are the best Government Ethics to simulate a libertarian fedora-tipping paradise?
>>
Is there a mod to start out with different species on your homeplanet?
I would like to play earth with whites (intelligent), asians (conformist), middle eastern (repugnant), blacks (slow learners)
>>
>>143649684
fanatic materialist, individualist, direct democracy
>>
Stellaris made me want to play Sword of the Stars.

Who should I play?
>>
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>>143649539
That's because combat has been simplified to deathball. All they need to do is set all their fleets to follow yours, and then spam their corvettes they keep building to follow you too :^)
>>
>>143649684
Individualist, Fanatic Materialist, Plutocratic Oligarchy
>>
>>143650497

Kek
>>
>>143649684
Fanatic collectivist materialist.
>>
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>tfw listening to this as massive imperial fleets set out to put into motion a plan for an unrelenting invasion that will crush your rivals once and for all

https://www.youtube.com/watch?v=1kh3aAlJZ4o
>>
>>143649598
top bantz m80
>>
>>143650308
That's still a lot more than what allies in many other games do.
>>
>stellaris

sure yeah, lets talk about Stormrise whilst we're having a general for literally any old shit
>>
animating the combat was a mistake.
>>
>>143651702
True.
My fleet (military power : 100) defeated a neutral fleet with a military power of 150.
Still don't understand how.
>>
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has 1.1 been release yet?

if it hasn't, is beta 1.1 stable?
>>
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>find the tree
>oh boy finally a stroke of luc
>they nerfed it already to 5 happiness/25 years
>>
>>143652101
at those low numbers you probably got lucky and dodged or else you simply had better weapons for the situation
>>
>>143652101
>better evasion or/and accuracy
>better shields vs no shields
>missiles&torpedo vs PD
>better tech vs no tech
>corvettes vs low tech destroyers
>>
>>143652237
>>143652320
Kinetic tier 1 weapons (mass drivers if I remember right) against the crystalline entities in early game
They have shitty accuracy.
>>
>>143652202
Well it was pretty ridiculous before.
>>
>>143652202
It was to OP.
+15% happiness
No choice really.
>>
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>post on paracucks forum in a thread about the white mod controversy
>thread gets deleted by the moderators
>see I have a red ! in my inbox
>moderator gave me a warning for posting in that thread
>my comment was a reply to someone asking where the moderators were
>said "paradox was busy at a company party, 2drunk2mod"
>butthurt moderator took it personally and told me that his breakfast with his wife was ruined and that seeing my comment didn't put him in a good mood

Holy fucking shit. This is the first time I've had something happen to me on these forums in 4+ years. Swedes sure are fucking cucks all of a sudden.
>>
>>143652202
>>they nerfed it already to 5 happiness/25 years
Oh for only 25 years?
That sucks

15% Happiness forever was way too good though
>>
>>143652202
>Korhal
That name rings a bell. Starcraft?
>>
>>143652413
right now though its useless
+5 happiness would be great IF it wasn't limited in time
>>
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>>143652462
You betcha
>>143652464
But its not limited...is it?
>>
>>143652440
Just tell him
>"implying I give a fuck about that mexican whore you bought on the internet and the shitty food she feeds you because you're too retarded to cook anything without burning yourself".
>>
>>143652565
>3 planets
>already +25 research
>meanwhile I have 4 planets colonized and I'm still at 10 research
Wonderful. I'm going to get steamrolled by the AI again. Like in every fucking 4X I played.
>>
>>143652440

>all of a sudden
>>
>>143652664
Build labs. Don't give a shit about food on your homeworld unless it's negative, don't give a shit about power unless you absolutely need to.
>>
>>143652743
Sounds good. I'm swimming in dosh anyway.
Minerals are in short supplies tho.
>>
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>>143652664
Well there is a reason why i spent 1.5k resources on taking neighbours planet mate since it netted me 9 research from orbitals alone

I also got one Gaia world up north and...you see that name?
Thats a ringworld
>>
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>>143652771
You don't really want to be swimming in dosh unless you're trying to terraform a bunch or prepare for war.

This is how I like my end-game planets looking - and I don't build more in the early game than an extra farm and a couple mines that eventually get bulldozed.
>>
>>143652907
>everybody is white
RAAAAAAAAYCIIIIIIIIIIIIIIIIIIIS
>>
>>143652907
Too much in early game for terraformation, so far I'm still discovering the game. Maybe I can use it to buy some AI's allegiance.
>>
>>143653025
It's okay, we found a planet of primitive tundra asians with bird names and gave them their own sector.
>>
>>143652907
shit how are you getting 17 and 18 research on some of those tiles. And 22 food, and fucking 34 energy. I sense shenanigans
>>
>>143653135
>everybody is white
>>
>>143653135
Stacking bonuses, I was well into repeatable techs because of my research. It also had some +3 science tiles scattered around that got magnified by the science ship in orbit.
>>
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What do you guys think about possibility to build building only on specific resource tiles?
Like
>build mines only on mineral ones
>better farms on farming tiles
>free energy on energy tiles
Still you can build
>farms on any tiles but this version cost much more energy
>energy to mineral converters but you convert at loss
>energy producing building but they use minerals to run
Just a idea I don't really check if its possible to do.
Pic not related.
>>
>>143653212
Damn I really need this European mod.
>>
>>143653297
Wait, there is updated to 1.1beta version?
>>
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wat do
>>
Not trying to start up shit here, but I have to ask that question.

How does Stellaris compares to Distant Worlds? Yay or nay? Better (if it's possible), or "wait for expansions"?
>>
>>143653471
Make it so number 1
>>
>>143652181
Please tell me that's not a trap.
>>
>>143653548
wait for expansions and even then nay
>>
Can any kind anon upload 1.1 (b938) please? I've got 1.1 build (3613) and it's unplayable due to some serious ethos divergence bug.

Pls respond.
>>
Roughly how many people are represented by a pop?

I want to know how big the populations of my planets are.
>>
>>143653548
Fun until you get how it works.
Just pirate it and check it by yourself.
>>
How the fuck am I supposed to stop these assholes from warping all over the place without any fucking considerations? These enemies just jump all over the fucking systems and they aren't hindered by anything. If I happen to catch them ,they just jump the fuck out even if there's an FTL inhibitor in a space station right next to them. What the fuck is this?
>>
>>143653773
The trick is to not get into a fight with Fallen Empires until you can warp all over the place without any fucking considerations too.
>>
>>143653028
Energy is pretty much worthless to the ai.
For the same reasons it's worthless to players, fairly easy to acquire with a ridiculously low cap.
>>
>>143653471
Did number 1 before and it blew up and lost out on 9 society.
>>
>>143653728
It doesn't say outright anywhere, anons have been estimating anywhere from 100 million to 1 billion
>>
>>143654056
You start with 7 as a united earth so I assume a billion each.
>>
>>143652903
You'd better be building a frontier outpost in baggol right the fuck now.
>>
>>143653398
Other modder here.

There shouldn't be any conflict with loading this mod. The files that are changed are really irrelevant to what Paradox patches.

It'll always be compatible unless Paradox adds a bunch of shit to the European names list or drastically overhauls the Human graphics.
>>
>>143654165
>2200
>united earth
>seven billion
>black people exist
pick at most three
>>
>>143637957
Who is that little guy and what did he win?
>>
>>143654321
>unless Paradox adds a bunch of shit to the European names list or drastically overhauls the Human graphics.
In before they do just to fuck the mod over
>>
>>143654321
But the old one didn't work for me as Paracucks change something (like they separate different types of races into separate files).
>>
>>143654489
I'm using the old one just fine.

http://www.moddb.com/games/stellaris/addons/europeans
>>
Recommended mods?

I'm downloading the whites only one atm
>>
>>143654567
Wait. This one just change all humans into whites only?
There is no separate human races(separate black, avians, mu-slims, whites etc?)
>>
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>>143653548

I like it over DW, but I miss the whole civilian thing from DW.

I also oddly find the way the galaxy is presented a lot more appealing in DW, at least until the ai colonizes shit across the map and the whole thing becomes a huge clusterfuck.
>>
>>143653710
Anyone pls. The 3613 build is destroying my ethics and i'm too addicted to stop playing.
>>
>>143653710
>>143654735
b938 has a crash bug
maybe you shouldn't have picked individualism
>>
>>143654715
>the whole civilian thing from DW
You mean all the freighters?
>>
>>143654735
Geez anon.
Its 1 line of code.
Want a fix?
Post lewd blue alien chicks.
>>
>tfw white mod's creator is probably a slav who unironically thinks he's european or even white
>>
>>143654693
Separate Human Phenotypes on SW is the one you want. It adds the separated ones, but leaves the default multiculti one for the UNE and CoM
>>
>>143655029

yeah, and the way that your planets stockpiled goods and trade between empires naturally happened.

i don't miss the population refusing to grow unless you 0% tax until thepop is capped though, especially since the AI never seemed to be able to figure that out.
>>
>>143654735
http://steamcommunity.com//workshop/filedetails/?id=687619462
>>
>>143655029
Starship unlimited have few ships, few colonies and most of your economy was frighteners running to mining bases. Which open space for pirates and commerce raiding.
DW biggest problem is that population or developing planets don't consume resources. Also too many resources that actually do nothing.
>>
>>143655096
Slavs are better than cucked whites.
Enjoy your western diversity.
>>
>>143655096
They are European. Whiteness has seven hundred different definitions so that's debatable, but Slavs are Europeans.
>>
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>>143655072
I'm super shit with modding buy i'll whatever I can, my save is pretty screwed now
>>
European phenotype only mod or Make Space Great Again mod?
>>
>>143655336

>removes fast-breeding murlocks from the game
>makes you have to enslave fellow eurasians

this mod is the work of mischievous neo-sweds falseflagging
>>
>>143655140
>>143655250
And here I was thinking it was the piracy that you would miss, turns out it's all the private sector.
>>
>>143653592

If you have to ask...
>>
>>143655696
I liked DW's automation too, just because it felt somewhat authentic not to handle the minutiae.
>>
>>143655535

t.Chechen
>>
>Home system has 1 possible research station and nothing else
>No other systems under your influence

Why did they have to make this game like CIV where you have to keep restarting not to get fucked by RNG in the first 3 minutes of the game
>>
>>143656042
Or you know just take the challenge
>>
>>143656042
You don't have to restart in civ5.
You're just bad at video games.
>>
>>143656128
Exciting 8 mineral gameplay. You don't get enough minerals in a year to make a corvette
>>
>>143655958
Let's not bring the Caucasus into it, that place is an isolated mess.
>>
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>>143656042
>he restarts
probably doesnt even ironman
>>
>>143650236
Hiver
>>
>>143654735
Some friendly anon helped me out with this earlier see this: >>143646714

The file lives in Stellaris\common\defines
>>
>>143641287
The swarm dissagrees.
>>
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a have to play stellaris on an old laptop for now
anybody know how i could increase fps?
>>
I havent played Crusader Kings 2 in years. Who should I start with?
>>
>>143656570
eric the heathen
Thread replies: 255
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