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/civ4xg/ - Stellaris, Civilization & 4X Strategy General
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Dangerous Tech/Wonders edition

>Stellaris OP:
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is stellaris?
A 4x game developed by paradox development studios.

>Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>Where is the white only mods/patch
Ask in the thread.

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/

Last thread: >>143503065
>>
Who /Star Carrier/ here?
>>
First for the Collectivist nerf being bullshit.
>>
can pops die from starvation or do they just get grumpy?
>>
>>143577119
Nonesence I am wrapping through enemy territory all the time
>>
>>143577243
How did it get nerfed?
>>
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>>143577215
>star carrier
>not battlestar

you goofed
>>
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>>143577465
Am I doing it right senpai?
>>
>>143577243
>commies butthurt paradox is exposing their shit ideology
>>
>>143577375
Collectivists are now unhappy about being collectivists.
>>
>>143577601
Close, gotta mod in more hangar slots.
>>
>>143577643
gommies btfo
>>
>>143577643
>Collectivists are now unhappy about being collectivists.
??? That makes no sense, what exactly changed gamewise
>>
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>You can just clear radioactive wasteland
REEEEEEEEEEEEEE
If I knew this earlier I would've settled this planet as third and not as fifth damnit.
>>
>>143577610
But collectivist covers hive-mind bug aliens and cyborg unities like the Borg as well, not just islamic gommunism
>>
>>143577873
>clearing radio wastelands

Are you a sector governor
>>
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Shall I proceed to impose my religion on the universe?
>>
>>143577873
There is a skeletal in you're planet
>>
>>143577873
Not falling for this bait.
>>
Damn Call To Power was a good game
>>
>>143577873
>being this much of a sector
>>
wait, is that an arid planet with radioactive wasteland?
Not a tomb world?
>>
>>143577989
>Wormhole travel
>Implying hyperlanes don't resemble camel caravans more

And you better be running a mudslime only mod for that. And mod all your females to have burkas.
>>
>>143578091
>Civ still has no water cities/roads

Fucking WHY
>>
>>143576535
Barely any options for diplomacy.
I played it trying to win by making a big galaxy wide alliance.
Turns out it is really fucking hard to get someone to join your alliance when they don't have an AI personality that isn't basically "likes to join alliances".
Meanwhile you can just vassalise their entire empire with 1 button press.
I was hoping to unify multiple alliances into 1 big one, also not possible. If someone already is in an alliance they have a huge negative modifier for joining a different one.
And then finally I found out you can't even win the game in an alliance/federation because the other members don't share your victory condition progress. The victory condition basically telling me to kill my allies to win.

This really just made me want to play Last Federation again.
>>
High Gravity should give +5% Army Damage.
Bleak should give +10% Army Health.
Discuss.
>>
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>>143577984
I can see 4 tiles that dont benefit him unless cleared
>>
>Evasion severely nerfed in Clarke

B...but muh min/maxed torpvette fleets....
>>
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>>143578317
You're mixing up deep sinkholes with radioactive wasteland.
>>
>>143578506
My bad
>>
Okay so they REVERTED the last beta patch which caused all the crashes.
And now you're back to the bug that increases ethics change by extreme levels.
>>
>Playing hyperlanes only
>Fortifying a chokepoint that boxes in an empire that has -160 relations with me
>I can't put defense stations next to each other

For what purpose
>>
>>143578628
Do it like this:
>>143506330
>>
>>143578341
Nigger
Nigger what
You're at most right about the top right one because adjacency, clearing the others is retarded.
>>
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>>143578628
>Playing hyperlanes only
>>
>>143578628
Gravitational pull would pull them together
>>
>>143578838
It's the only way to have fun as a hyperlane race
>>
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https://www.youtube.com/watch?v=uOE-vVuBXKE
>he doesn't play as space dinosaur DJs
>>
>>143578838
>posted while wormholing a warp aspie's homeworld
>>
>>143578958
MY NIGGER
>>
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>>143578197
NeverEver
>Also Eco terrorists/waste created by cities/interesting wonders like OP image
Why was it so perfect
>>
Does Stellaris have cool events?
>>
>>143579143
The first time you play.

Then every game after that the early game is a fucking chore as you cycle through the same anomalies and events you've seen over and over again.
>>
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>>143579143
>>
>>143579143
Absolutely.
They're all broken.
>>
>>143579143
It's a game I think I'd suggest to a lot of people who are interested in scifi.
To maybe play just once.
>>
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Please... help.
>>
>>143579390
honestly I DLed it illegally to try it first, and was just about to buy it until I realized that it will only really be fun the first time
>>
>>143579254
Next thing they do is go full Vigilo Confido on you.
>>
>>143579080
Should mod gamebreaking wonders into Stellaris.

Eden Project, you need to be Fanatic Pacifist for it.
After you build it the 3 planets with the highest energy consumption lose all their pops and buildings and turn into gaia worlds.
>>
>>143579458
JUST
>>
>>143579458
>want to see your system map?
>TOO BAD IT'S ME

Post this on reddit for leupboats
>>
>>143579607
I CAN'T FIX IT!
>>
>>143577243
explain with numbers or this is just lying bullshit
>>
>>143579458
>ring world start
desu you deserve it
>>
so is there 0 reason to colonize any smaller planets with the new patch?
>>
>>143579458
Tis a vision of the most Holy Emperor. Cherish His beauty, citizen.
>>
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>>143578958
https://www.youtube.com/watch?v=-x3deqqHVDs

This race is based, though the game is shit I like the idea behind them a lot.
>>
>>143579603
AI Entity could work JUST right with synths revolt
>Muh 3% of revolt cumulative
>>
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>>143579458
>>
>>143580030
Weigh science vs science increase of colonizing the system.

A small planet may have +20% physics, with a good amount of science on nearby planets and moons to make up for it.

But yeah larger planets are better.
>>
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>Hundreds of years ago Othari's attacked me with a massive fleet because I was researching a dangerous tech out of necessity.
>I had just pushed back the Scourge from my territory with the one single fleet I had managed to scrape up from one starbase I had left.
>Othari's destroyed my only fleet, occupied multiple planets and humiliated me
>They opened the way for the Scourge to conquer the territories I worked so hard to reclaim.
>I lost Earth to the Scourge and can't recolonize it
>vowed to avenge Mother Earth and teach them the human concept of spite
>Decided to put everything into eradicating the entire species that is the Othari
>mfw 200 years later, here I am mounting my final assault against the last bastions of this piece of shit species whose insolence cost me the cradle of my civilization.

Enjoy justice, shitheads. Children of Mother Earth have arrived.
>>
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>>143578958
>travel through space
>encounter this
What do you do?
>>
How are you managing your sectors?

I have in my main area of space 2 sectors.
Core Research and Core Mineral.
Close to those I have Core Energy which is just 1 planet of energy plants.

Then I have some temporary unnamed sectors just to not go too far over the core limit.
And I have East Research, South Research, Rad Research, South Mineral sectors.
>>
>>143578790
the 3 corner ones are obvious because they don't benefit anything and the 4th one is also beneficial to clear because by itself it would give +2+2 to the dangerous wildlife tile next to it, but if cleared the tile that opens up would instead get +6+6 from adjacancies for a net benefit of +4+4
>>
>>143579603
Or what about the ringworld project? Which requires research from all three branches of science, a fuckload of materials and time? You win the game when it's built.
>>
>>143580236
>2500
>scourge still present
>other empires still alive
>200 years to purge a FE
HOW
>>
does negative ethics divergence cause conquered pops to divert to your chosen ethics?
because trying to deal with conquering xenophobic pops as an empire that can't resettle or purge is hell

and just releasing the planets as vassals won't do because its a ringworld and I want that god damn ringworld
>>
>>143580756
Dyson Sphere a sun, you get +1000 energy, but you make all habitable planets in the system barren.
>>
How do you guys manage to keep a somewhat balanced budget with several 10k fleets?
I just ran out of energy credits and I only have a 20k fleet and some military stations. I already squeeze my sectors dry.
>>
>conquer a world of synthetics
>they go on murderous rampages
>no planetary administration to transplant my species so I can purge the filthy synth scum
>robots taking forever to build

This is why I didn't go AI, holy crap is this annoying
>>
>>143580236
These kinds of stories are why I have hope for Stellaris future. Cool shit does happen.
>>
>>143581040
please don't
dyson spheres are retarded
dyson swarm project would be doable though
>>
>>143580383
Commence orbital cleansing.
>>
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>>143580792
My first game and I really struggled with my research. I just suck ok.
>>
>>143580531
I manage my sectors and create them based off of regions of space, so parts of spiral arms, around nebulas, or groups of planets that are distant from my core worlds.
>>
>>143581171
>dyson spheres are retarded

So they would be a perfect fit for Stellaris then.
>>
>be 5 empire federation
>right next to other 5 empire federation
>we all like each other mutually
>except for one of my guys, and one of their guys, who hate each other mutually
>their guy wardecs our guy when their guy is president
>fug.png
>It's erudite explorer bros vs federation builder bros
>we hit -30% warscore real quick, most of my allies' fleets have been hit pretty hard
>only my fleet is left
>have 4 2.8k stacks, fairly well composes but a bit behind on tech
>they get stuck into a fight with three of the enemy fleets, a 7k stack, a 4k stack, and a 3k stack
>FUG.png
>somehow, manage to turn the tide
>battle takes nearly 4 months to resolve
>they get reinforcements of nearly 4 battleships over the course of it, I get none
>end of battle, I have one
>out of a starting cumulative fleet of 4 battleships, 6 cruisers, 17 destroyers, and 37 corvettes
>I have won with 1 destroyer and 8 corvettes remaining
>warscore quickly flips from there on, I have broken the back of their fleets
>go about commerce raiding and fucking up their starports while me and my allies rebuild our fleets
>research debris
>brings me up to t2 plasma, t4 shields, and a bunch of torpedo and kinetic research
>sentient combat AI just finished
>start rolling out my next fleet that's better in every way to any other ship currently on the field
>war score is currently at 35%, we're just starting to lock down zones of control
FEELS GOOD MAN
>>
Did parakuk neuter the AI?
They can't seem to get their shit together since Clarke.
>>
>>143581171
sure

The sphere was retarded since it would be hard to keep it in place or something right?
feel free to educate a stinky casual
>>
>>143581109
get the energy increasing resources, build energy boosting buildings all over and most importantly remember to keep your ship moored at a planet whenever you don't need it, preferably one with crew quarters and engineering bay
got 3 30k fleets myself and I can only keep 2 of them flying at the same time without running a deficit of 20 credits per month, but during peacetime I got around 200+ credits per month so its just a matter of finishing a war before my credits stockpile runs out, then rebuilding it
>>
>>143581171
>retarded
Listen, son, if a race has the tech to even begin to build a dyson sphere in the first place, they likely have the tech to be able to convert energy directly into matter as well.
>>
>>143580029
>>143580194
I've uninstalled every fucking mod and it's still not fixed.
>>
>>143581408
Hope you put some dank war goal so its not all for nothing.
>>
>>143581408
>be federation

Stopped reading there.
>>
>>143580659
What the fuck, anon? Do you know how adjacency works? You're right about bottom right since it isn't actually a wasteland, my bad.
Top right can go as well, no change in research and you gain adjacency with the capital.
The other two are just wrong. You're throwing out 15 research.
>>
>>143581535
Not really. Dyson sphere is "just" a matter of mindblowing scale made with supermaterials in amounts that would make you strip entire systems of everything worth taking.

Converting energy into matter is another ballpark altogether.
>>
>>143581535
We can already convert energy into matter, it's the opposite that is difficult. except in nuclear power plants
>>
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>>143579458
>>143580194
The birth of a new chaos god
>>
>>143580383
Bring on the pain helmets
C'mon baby, it hurts so good.
>>
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halp
>>
>>143581758
We can't convert energy into matter in any meaningful way.
>>
>>143581525
first of all the sheer number of resources required to build one are insane
like completely and utterly bonkers
like need to scrap 200 solar systems, suns included, of all material down to the gasses to build it
>>
>>143581903
Nightmare fuel
>>
>start invasion
>fucking asteroid incoming to wipe out one of my planets

honestly what a retarded event, that is the second one in a trillion chance events happening
>>
>>143581758
I think he meant converting energy into any kind of matter one needs, which is beginning of the universe tier as well as unbelievably humongous amounts of said energy.
>>
>>143581729
unless they changed it recently, adjacencies don't carry over
>>
>>143581973
That why you make a dyson sphere out of dark matter idiot
>>
>>143581938
Ye we can, we just don't have meaningfull amounts of energy
>>
Stellaris multiplayer WHEN?
>>
>>143582098
No, you definitely don't have any idea how any of this works.
>>
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>playing as House Telvanni
>some alien beast fucks declare war on me
>they're superior, but I manage to fight them near my space station so I narrowly beat them back
>rebuild my fleet, and wreck their asses
Now I have 4 huge planets full of these guys, should I enslave them all? My research is going to be fucked.
>>
>>143580194
Thats a big qt
>>
>>143581973
Other anon; but take note it's different depending on what one wants to achieve with said sphere.
For example, if it was "only" microns thick it would scale down the materials needed from completely and utterly bonkers to reasonably insane.
>>
>>143581525
You're building a spherical shell around a sun. A fucking shell. Solid. Fucking solid. Even assuming it's just an inch thick and you'd build it at say mercury distance from the sun (innermost planest in our solar system), it'd be 1.53au^3, or 5.12E33 meter cubed, or 1.81E35 feet cubed. If you'd make such a thing out of pure lithium (lightest metal at standard conditions, even though these conditions are anything but standard), you'd end up with 1.38E6 solar masses. That's 6 million suns in pure lithium. Just the fucking gravity that thing will cause on itself is absurd.

And that's not even mentioning the fact that unless you have a way to convert sunlight into some storable form of energy with 100% efficiency, your dyson sphere will heat up over time.
>>
>>143578905
I like the idea of hyper lanes only for the 'terrain' it can generate.

Combat, however, is stupid. Almost all fleet battles just descend into opposing fleets jumping between two systems until the retreating fleet blows itself up trying to escape.
>>
>>143582208
>>143582614
Someone host MP with hyperlanes only
>>
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>>143581584
>>143581593
I wasn't the primary defender, but the guy who is wants to take a huge chunk of territory from one of their guys (who wasn't the primary attacker)

>>143581593
Wew lad :^)
>>
Where's best to get the stellaris updates if you acquired the game through other means?
>>
>>143581408
I bet the jews did this
>>
>>143582383
Genocide
>>
>>143582773
You can't get the beta patch. Gotta wait until it officially hits
>>
>>143582510
>>143582550
And for comparison, at a micron thick it's still enormous. You can mess around with the formula in wolfram here:

http://www.wolframalpha.com/input/?dataset=&i=4%2F3+*+pi+(0.682+au%5E3+-+(0.682au+-+1+inch)%5E3)+times+the+density+of+lithium
>>
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>start game in new patch
>put no advanced ai
>50 years later meet AI with triple my number of planets and superior tech
>same ethos as me
Never happened before (unless I put advanced AI) what the flying fuck is this?
>>
>>143582686
I don't feel like getting crushed by other players because I'm really bad at playing fast.
>>
>>143582797
Seriously, really?
It's suppose to be space Jews you dungus
>>
>>143582868
What's the latest non-beta? I'm on 1.0.0 9b5a if that helps
>>
>>143582510
see
>>143582550
if those calculations are correct a 1 micron thick shell at mercury distance would still be 50 times the mass of the sun at the very least
>>
>>143583105
Just do it. I'll hugbox with you <3
>>
>>143582868
>You can't get the beta patch
Then what exactly am I playing?

>>143582773
Use the googlefu, Luke.
>>
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>That'll teach em raycis bastids
>>
>>143582550
>6 million suns in pure lithium
OYYYYYYYYYY VEI
>>
>>143583398
>AI insults you in diplomacy screen
>embassy
>not purging the everloving shit out of the xeno scum
>>
>>143583270
Yeah, I know. The Dyson sphere is an absolutely ridiculous concept that smashes through what we currently deem possibly even theoretically. But on the other hand, I think it's supposed to be a concept like that.
Mind you, I agree with you and

>>143583034
>>143582550

posts only put this insane thing into perspective, underlying how advanced (or mad? Or bored?) a civilization that would built such a structure would be.
>>
>>143582773
http://cs.rin.ru/forum/viewtopic.php?f=10&t=68551&start=660
RezMar the best

>>143583204
1.0.3
>>
>>143582550
I can hardly imagine anything that would require entire energy of the sun to power. A dyson swarm would be enough for just about anything oh who am I kidding, when humanity gets advanced enough, we'll be building dyson spheres for fucking fun of it, just to fuck with primitive aliens.
>>
>>143583693

There are more xenos at my doorstep than I have bullets, I have to play the long game.
>>
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>FE's face when your carriers murderfuck their half again as large stack
Are bombers the new lances?
>>
>>143583597
which turns very quickly into a single fuckhuge sun made out of lithium
which then due to its downright stupid mass (the most massive star known has a mere 300 solar masses and is so insanely massive it could have only come into existence as a result of 2 supermassive stars colliding) promptly turns into several increasingly more exotic forms of matter before turning into their the mother of all supernovas or else a singularity on the level of the one in the center of the galaxy
>>
>>143583807
>I can hardly imagine anything that would require entire energy of the sun to power.
And THAT'S the scary thing. The dyson sphere is "only" harnessing the power of the whole sun.
But for what purpose?
>>
>>143584005
The no-brainer is - to fuel FTL drives.

Maybe some terraforming shit, I don't know.

Or making your solar system light up like a christmas tree for the hell of it.
>>
>>143579458
Nice mullet
>>
Is Crystal-Forged Plating any good?
>>
>>143583789
first of a civilization building one must necessarily be able to warp physics to the point they can virtually ignore the very concept of gravity
then it needs to reap like half a galactic arm to get the materials necessary for it
and then expend so much energy to create the damn thing the star inside of it will run out before it becomes energy efficient

so basically the most realistic cause for a dyson sphere is an alien civilization ascending to godlike status, then one of them on a whim decides to put a star into a bubble

anyways the technology needed to build one isn't even near on the level of what stellaris tries to be, heck the ringworlds the fallen empires have are already heavily pushing it
>>
https://www.youtube.com/watch?v=kQsgrAtD0I0
>>
>>143583805
Thank you, anon

>This update requires "Stellaris.Galaxy.Edition-RezMar" or any newer version of game.

I assume I'm gonna have to go digging for that, too?
>>
>>143584324
>then it needs to reap like half a galactic arm to get the materials necessary for it
Not really, anon.

A couple thousand solar systems would probably be enough.
>>
>>143584161
the energy required to sustain a dyson sphere against its own mass is several times higher than the energy it gains from the star its orbiting so basically the "prank" reason the other anon mentioned is vastly more realistic than utilizing it to gain energy
>>
>>143584161
Same reason we burn oil
The holy trinity
Sustenance, Entertainment and Porn
>>
>>143584479
Nah just install the patch.
>>
>>143584289
it's the best
>>
>>143584161
>Maybe some terraforming shit, I don't know.
That one is doubtful; when you're building a dyson thing, your civilization is on a nigh transcendence level (if it isn't just sentient AI or something like that). If you can build this, you're not using planets anymore.

My personal bet would be the centerpiece of a grey goo self replicating scenario. Or a massive databank that allows your entire civilization to just digitalize.
>>
>>143577250
Yes they can.
It's a good, if slow way to purge without the negative hit.
>>
>>143583339
Aight. Gimme a bit to get a game up, and I can host.
Pw:civ4xg
Amyone else wanna go all Covenant on AIs? Everyone play alien empires in a federation to cleanse and bring our word to the galaxy?
>>
>>143584289
>>143584621
Is it straight up better than armour and shields?
>>
>>143584005
You could turn your star into a projectile. Leave a small gave in your dyson sphere, make the inside mirrors and voila, radiation pressure ought to propel both the dyson sphere and the star in the direction opposite the hole. It's a step up from asteroid drop.
>>
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Is this really the most OP "loadout" you can have?
>>
>>143584289
I honestly like it a lot if you have some form of percentual bonus on hulls like the 25% bonus military stations have or the bonuses from oversized military station/oversized ship

especially because nothing truly counters increased health and if the enemy is using a lot of counter weapons that ignore armor or shields its a safe bet
you'll want to keep a full crystal ship/station inside of a hull regeneration aura at all times though
>>
>>143584739
That's called a matryoshka brain, anon, and it's actually a few dozen dyson spheres nested together to ensure that NO energy radiates away, and all of it is used purely for computation.
>>
>>143584814
No lol
>>
>>143584739
>If you can build this, you're not using planets anymore.
Anon, just because we can live our whole life in a city doesn't mean we can't fuck off to see the mountains or to live on a farm for a month or two.
Aliens probably need amusement and relaxation too.
>>
>>143584948
You can build mountains into your ringworlds
>>
>>143584948
a civilization that can build and sustain a dyson sphere can also pretty much shit out planets wherever it wants, completely designed to its specifications

actually scratch that, they are capable of doing so because creating a planet from scratch is several thousand times easier than creating a dyson sphere
>>
>>143584773
given that many weapons enemies will use negate some or all of those effects, it will be better most of the time I think
>>
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At least my food production is top notch.
>>
>>143577920
It's bullshit.

My hivemind will be crippled!
>>
>>143584814
I'm the one who made it. ethics/happiness-wise, I think it is. With the game in its current state, you will be stuck terraforming with zenophobe.
>>
>All this advanced civilization talk
"Stellaris: Beyond Kardashev Scale" expansion when?
>>
>>143584814
They just nerfed that government lol
>>
>>143585149
I'd say its better once you get some percentual modifiers on it and do things like generate 20k health space stations
>>
>>143585431
Don't worry, we'll get our Baxter or Banks expansion soon.

>mfw late game "technology victory" is literally building a matryoshka brain around some star
>it costs the equivalent of a thousand dyson rings
>it's affordable because another late game tech, combined with zero point energy, is perfectly efficient mass-energy conversion
>>
>>143585053
And you can bring sand from a beach and put it into your living room, complete with water.

Yeah.
>>
What the fuck does the army rank +1 ruler skill do?
>>
>>143584763
Also need server name or ID to join buddy
>>
>>143585152
>planetary administration next to radioactive wasteland
anon you're killing me
>>
Is there a way to move a reassambeld ship shelter?
>>
>>143585701
I don't think you understand the scale of a ringworld.

You can put 1:1 scale maps of planets in them and not even realize you used any space.
>>
>>143585794
>notices planadm
>doesn't notice four (4) farms next to more wastelands
>>
>>143585976
yes
>>
so given they're introducing midgame events what would you think could be interesting ones?

a very neat one could be a star going supernova and the event chain around observing it, protecting your planets from it and all those things
>>
>>143586053
Do I have to demolish it?
>>
>>143585794
Go up earlier in the thread and see that all the possible landing spots for it were for wasteland.

>>143586039
I don't have resettling, so I'm just pumping up farms first and then I'll convert farms to research.
>>
>>143585701
Anon, a ringworld at 1 AU is approximately 3 million earths worth of livable space.

You could build a hundred thousand earths worth of landscape, each and every one completely unique , and you could separate each and every one by nine hundred thousand earths worth of ocean , two oceans per earth, and still have two million earths worth of space left just for solar panels, industrial buildings, and computers.
>>
what's the best planet you guys ever got?

my favorite sofar was the natives/atmospheric hallucinogen 25 slot planet

output of 200+ society research per month
>>
>>143583869
Bombers are good?
>>
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>HURR IMMA GUNNA SPACE BATTLE EVAN THO I AM TROOP TRANSPORT IN ORBIT OVER ENEMY PLANET

JUST LAND YOUR FUCKING TROOPS OH MY FUCKING GOD I HAVE A FLEET COVERING YOU
>>
>>143585740
90101516535628800?
>>
>>143586318
>>143582550

Christ the future will be horribly boring, the way you lot put it

Infinite space, and nothing to fill it with.
>>
>>143586489
>CHASE THE ENEMY FLEET
>OH SHIT IT'S A MINING STATION/SCIENCE VESSEL, CHANGE TARGETS
>>
>>143586557
You can always fill it with terror and death.
>>
>>143586557
You fill it with people.

Billion billion humans and ten times that amount as digitized AI personalities
>>
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Does anyone know how to make the game display habitability of a planet only for my main species (humans, so should be 60% for oceanic worlds) instead for a 2% minority (Tarassi) when it's higher like in this case?
Right now those 2 aliens make me want to expel them into space.
>>
>>143586131
>I don't have resettling
Fair enough.
Still, you could have tore down the shelter and built planadm top left, you'd be freeing a research spot for the northern wasteland.
Also you have migration active.
>>
You guys are acting like any advanced enough civilization will be entirely rational. 99% of the things we do today are irrational, why the fuck would that change in the future? Space elections aren't won by pragmatism and hillary clinton esque outlooks on life they're won by giant dyson spheres, wall of the sun I say.
>>
>>143586447
They seem really solid now.
They all launch the second combat begins, travel faster than missiles, seem p.resilient to point defenses and murder the shit out of everything unless they get attrited away at which point you can retreat and repeat.
>>
>>143586672
>Read this
>'Dust in the wind' starts playing
>>
>>143586758
>I'm going to build a dyson sphere so great you won't even believe it, and Ikaanan Directorate is going to pay for it!
>>
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I have yet to win a single war. I sit quietly until a xeno wardecs me, and no matter how big my fleet, they always have like 5 times my output.

should I just wardec the first people I encounter and funnel everything I can into taking them?

It feels like the AI just ends up with more resources if I wait for war to come to me, even if I build as many ships as possible knowing it's coming.
>>
>>143586758
this isn't on the level of say the space program
its on the level of a president promising to drain the pacific and turn it into farmland
>>
Im really bad at videogames, should i play my first stellaris game in normal or in hard?
>>
>>143586961
Make The Pacific Great Again
>>
>>143583869
Range is king in this game, whatever has the longest range will always be best since it can start to murder the opposition with no retaliation. That said maybe Flak Battery will finally be worth building now that fighters and bombers are strong.
>>
>>143586961
The Italians were going to drain the mediterranean during WW2. Also draining the pacific and turning it into farmland would be a great idea, end world hunger.
>>
>>143586131
>Go up earlier in the thread and see that all the possible landing spots for it were for wasteland.
You know you can demolish the ship and build the planetary anywhere you want right?

>>143586039
Yeah I assume those are temporary while filling up pops.
>>
>>143586557
If humanity maintained a permanent population of 10 billion, and we build a maximally dense ringworld (I.E., entirely used for habitation), you could give each person 3 millionths of an earth in livable space, which is nearly 60 thousand square miles.

Can you imagine what you'd do with 60 thousand square miles of your own personal eden, filled with whatever manner of beast, plant, climate, sculpture, or anything you could imagine?
Now imagine 10 billion of those edens, each unique in their own way, each tended to by their own human.
Now imagine just one hundred thousand of those edens had been given entirely over to building the grandest, most impressive cities you had ever seen, shimmering megapoli of crystal and stone and park squares, inhabited by untold millions, possibly even billions, who spend their time there inbetween enjoying their and everyone elses' plots of land.

The only limit at that level of technology is human imagination.
>>
>>143587060
high range instant attacks best
tachyon lances are still god tier
>>
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>>143587009
Please respond.
>>
>>143577610
Collectivism isn't just for gommies

-

Is star ruler 2 any good?
>>
Do fighter fleets work as point defence?
>>
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>>143587308
>mfw tachyon lances, neutron torpedos, and t3 strike craft
>>
>>143587297
Yeah, but then what would you do with that? Everybody's got the same stuff.

Sorry if I'm being a downer on this conversation, but I'm more of a journey-beats-the-destination bloke
>>
>>143587563
>imblying nashonal gommunism isn't gommunism
:DDDDD
>>
>>143587308
Well yeah, nothing can counter it. Fighters are strong assuming that there isn't PD to fend them off, much like torpedoes, but Lances ignore armor (Which fighters and torpedoes don't) and are no better or worse against shields than Kinetics, making them unquestionably the best. Weapons desperately need a rebalance but I don't even think it's on the roadmap for the next three patches, so mods will have to fix it.
>>
>>143587591
don't even bother with neutron torpedoes and strike craft
tachyon battleships surrounded by destroyers with tachyon lances and some point defense

taste the rainbow
>>
>>143587636
>Yeah, but then what would you do with that?
Whatever you want, its yours, and with presumably post-scarcity amounts of resources (and the robots to do it with) to do as you want.

>Everbody's got the same stuff
And it's yours to do with as you please, and I'd also assume that the humans of this future would be altogether greater people, whether it be through intensive cultural and societal change and development, eugenics, or just a natural evolution of culture and thought.
>>
>>143587297
>megapoli
>i
pls no
>>
>>143586961
The Russians and the Germans had insane plans like that.
I think they were planning to drain the Mediterranean sea for farmlandThere's this story about how the Russians drained an entire lake to fuel a cotton industry, but that they messed up somewhere destroying the lake and the cotton farms both.
>>
>>143587850
Hello fellow classical lover
Fuck off greek a shit, they're Maxima-Urbes
>>
>>143588075
You mean the Aral Lake?
>>
>>143587009
normal
>>
I really like how Stellaris doesn't just artificially cause invaded planets to turn into enemy planets owned by the enemy empire that you have to invade to get back.

It works like wars really do. If you invade, it's not the actual invasion that defines how the war ends, it's the peace terms. I just wish it would have some sort of mechanism to make it harder to hold the planets because of separatism and invading planets you lose should be easier if the population is loyal, because they'd help the invaders if you're reclaiming the planet.
>>
How the fuck do you manage to both built a ringworld and then let just fucking break apart like the ones in FEs' secondary systems?
Are fallen """""""empires""""""" basically just space squatters that moved in after the original inhabitants ascended?
>>
>>143588328
Sea
Aral Sea
>>
>Resettle my pop into a colony
>He instantly starts migrating back

There should be a modifier that resettled pops can't migrate for like 10 years or something
>>
>terraforming everything left and right
>nobody objects to this
Kinda wish environmentalism was an ethos of its own.
Or at least an eco-terrorist FE.
>>
>>143588428
I'm pretty sure that the implication is that there was a giant war between the proto-civilizations that wiped most out and bombed the rest into the stone age (which for them is the space age).
>>
>>143588581
I do get the feeling it should have some consequences. Like a lot of stellaris, the system is shallow, even if having the capability to terraform several worlds as once feels nice.
>>
>>143588664
DEEPEST LORE
>>
>>143588138
>maxima urbes

Urbs is feminine, you stupid bastard. It's maximae urbes.

Jesus fucking Christ. What a tragedy that out of one million sperm, you were the fastest swimmer.
>>
>>143588664
The fact that some of the FE's as so vehemently against AI makes it seem like they have had a serious problem with them. I'd guess they had a war against an AI civilization that caused their "fall" in the first place.
>>
>>143588690
Also
>start improving the atmosphere of a planet more to your species liking
>0% happiness everywhere
Yeah nah.
The MoO approach to terraforming was a lot less retarded.
>>
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>>143580090
stardrive could have been really comfy if he had finished it instead of running to unity and making it turnbased

and fucking scrapped the shitass ship builder
>>
>>143589014
Keelah Se'lai
>>
>>143587724
Weapon tracking when
>>
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>>143587554
Man, there are just some girls that I would only have sexual intercourse with if it was rape. Not normal sex or anything other than rape. This is one of them.
>>
>can't build a 5k power fortress
>can't upgrade the single most expensive structure you're likely to have past uselessness
Spaceports' combat stats scaling with tech when?
>>
>>143589014
They're against warp drives too. They probably triggered both Crises at once. What does the pop-up for the Unbidden say again? Does it imply that they had been here before?
>>
>>143589001
Shit, my logic "It's a city, it's neuter right" failed me. And my memory. Only suicide can save my family's honour now.
>>
>>143589583
>can build a 5k power fortress
I mean
>>
Were fighters / bombers range fixed with the beta patch? or are they still flawed?
>>
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>>143588328
>>143588452
The Aral Sea, yes, my bad.
>>
>>143589867
They just werk now.
>>
>>143589707
You should kill yourself. Spare your father the shame of your continued existence. But maybe you should kill him too, because there's clearly something defective about his sperm since he produced you.
>>
HOW THE FUCK DO I MANUALLY INSTALL MODS? I've followed fucking every guide and wiki and they still won't fucking work even though they appear in the mod menu.

The only way I can get anything to work is to just directly integrate the files with the game but I don't want to have to keep making several copies of the stellaris directory for different mods.
>>
Is it even worth conquering primitives early on?

Feels like they just drag you more than anything else when they're capable of only producing food for the first 25 years
>>
>>143588690
I do agree that the process should be more involved then simply pushing a button and paying 1500 energy.
Maybe add risk or reward chances to it. like losing tiles, or gaining a planetary bonus.
Maybe make the terraforming resources finite; that's work.
That'd make the choice of where and when to terraform matter more, and would make those resources worth trading or fighting over.
>>
>>143589018
Terraforming usually involves things like setting off nukes, dropping asteroids, setting off volcanoes and more.
That's not going to be pleasant even if you live on the other side of the planet.
>>
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>>143588075
>think they were planning to drain the Mediterranean sea for farmland

Yes
>>
>>143590674
Making it too expensive might not help. Already it's very easy to colonize just by swapping the world type preference of the initial colonists through gene modification.
>>
>>143589583
Forts really only have two (one) purposes.
Stopping single enemy ships from doing stupid shit like blowing up your stations or trying to invade a planet that had its starport blown up,
and secondly to stall enemy fleets to give yours a chance to catch them.
They're less walls and more like roadblocks.
>>
>>143590969
That looks better than what we have now.

Also pls god someone help me with this >>143590350
My mods will activate in the menu but not actually be working in game
>>
>>143591002
>>143590674
Terraforming planets to <Your type> should piss off the civilizations who have <Planet you are terraforming> as their type at the very least

Also should terraforming allow you to get 100% habitability since you are, well TERRAforming?
>>
What are the oversized military base and oversized ship like?

Are they any good?
>>
>>143591459
Do you mean the battleship and fortress, or something from a mod?
>>
>>143591547

the ones from specific govs that let 1 leader build 1 type of oversized ship or station
>>
>>143591459
they cost the same and are about inbetween their original class and the next class up in terms of power, so pretty good
>>
>unbidden appear
>I decide to end my rivalry with a guy that I crippled a century ago
>suddenly, everyone is ending their rivalries.
kek
>>
>>143591749
Oh, that.

Early game they're a bit pointless because
>torpvettes
They could be nice later.
>>
I just lost my first game

Spawned next to an advanced AI start and he shrekked me with 1.5k worth of corvettes ~15 years into the game. Also on hard

I'm pretty sure it was advanced start at least. He had 3 colonies before I had my first
>>
Has there been any MP sessions yet?

I loved V2 mp with /gsg/, maybe we could try something similar
>>
>>143590969
Looks more realistic.
fukken boot italy get out ree
>>
>>143592556
>I loved V2 mp with /gsg/, maybe we could try something similar
>>
>>143592556
>V2 mp with /gsg/
STEAMGRUPPEN RAUS
RAUS
>>
>>143592572
Italy is the most meme looking country on the Planet
>>
>>143586557
If you assume that anything is possible, yeah.

I'm pretty sure space colonization is pointless though, given the distances between stars and the certainty that those distances cannot be circumvented by any practical means.

No, warp drives can't be made, alcubierre's models were for entertainment purposes only, since eezo isn't real.

Interstellar trade? For what? Trillion dollar bottles of wine? Stellar nucleosynthesis shows that there is a pretty homogenous distribution of elements in the universe, especially around livable stars. There won't be unobtanium on alpha centauri, for example.

The future will be as dull as 2014 was, despite half a century's worth of fiction depicting it as a space-trotting wonderland. Value is subjective, remember.
>>
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>>143592865
>imblying
Thread replies: 255
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