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/wgg/ WarGames General
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You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 108
Thread images: 49
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Resuscitation Edition

>What is this?
A general for all strategic, operational, and tactical war games that can't generate enough traffic to sustain their own generals. ARMA need not apply.

>Old thread
>>136411448

>Attention Grabbing tags:
/wgg/ /rtt/ /rts/ /rtsg/ /tsg/ /mowg/ /mowassg/ /ctag/

>Example welcome games:
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns
Graviteam Tactics
Theatre of War
Men of War
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Beasts
Steel Panthers MBT
CMANO

>Graviteam DLC:
http://pastebin.com/TwMLZQ6h (embed) (embed)

>Interesting history links:
Cold War military technology ads:
http://www.vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
http://www.mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
http://fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
http://fas.org/nuke/guide/dprk/nkor.pdf
Everything there is to know about the T-62:
http://thesovietarmourblog.blogspot.my/2015/12/t-62.html

>Steamgroups:
/wgg/ old group
http://steamcommunity.com/groups/VG-Wargamers
/wgg/ new group
http://steamcommunity.com/groups/dedgamededthread
Uralmod official group
http://steamcommunity.com/groups/Uralgraznomod
/wgg/ Men of War / Call to Arms Group
http://steamcommunity.com/groups/ReReaGa

>Teamspeak server
uralmod.typefrag.com:7495

>Legacy Wargame General pasta and game-info repository:
http://pastebin.com/70Nwcb5m (embed) (embed)
https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
https://docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>Mius Front Link:
https://drive.google.com/file/d/0B9C_KBrk6cmCcTBmN0lqNG9ocVE/view
>>
who /squad/ here
>>
BMPs break down eventually. This general needs a break
>>
>>137034562
T34-85Ms are in game because the Warsaw Pact held onto them for so long in their 2nd/3rd line units, this doesn't mean USSR needs a bunch of fucking useless 1950s protos.
>>
i haven't touched red dong since forever
>>
>>137070642
How about we make /wgg/ a weekend-only thread?
>>
>>137072606
how about merging with /simg/
>>
>>137070982
>keeping t-34 when you have bmp
>>
>>137072971
Maybe instead we can ask plane friends to come back
>>
>>137073742
nah

t. planefag
>>
>>137074836
Fuck you dumb faggot keep fondling you hard black sticks
>>
>>137072971
nah they've been infiltrated by a3g and they're just as ded
>>
>>137073742
Dunno how successful their threads are but I doubt they'll agree.
How did the split happen anyway? Making 2 threads for ded genres doesnt seem like a good idea.
>>
>>137075408
Whenever flight Sims got posted for more than 2 consecutive posts, they would be spammed with anti planefag shitposting and told to fuck off

they finally decided to fuck off and now our BMPs are running out since we have no air cover
>>
>>137075408
A few autists kept shitposting telling them to fuck-off, probably falseflagging.
>>
>>137074996
i will, thanks.
>>
if only planefags,hexbbabies and wargame fags reunited we wouldnt be posting russian ifvs as often


t.hex/rts fag
>>
B?
>>
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M?
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D?
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EMERGENCY ANIME BUMPING
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>>137091618
>>
Anime BMP
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Dumping some Mius Front screens
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After an ambush on an armored convoy
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>>137097075
Molotovs did quite a number on them
>>
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>>137097235
The AI pathfinding broke a bit and they all made a fiery traffic jam. That's all I have for now, general not ded yet.
>>
>>
Does anyone know information about what a Soviet Unified Army Corps was structured / what it was supposed to do? I keep seeing references to it being based on brigades and Ralph Peters mentions one in Red Army but I'm not so sure what makes it better/different than your standard Motor Rifle or Tank Div.
>>
>>137106721
I don't know anything about how it might be structured (perhaps the one in Red Army was just made up) but the advantages I suppose would be that it's much more flexible than a formation made up of divisions. Divisions are powerful but they're also pretty unwieldy and trying to make rapid exploitation maneuvers with them would be a logistical nightmare. Brigades would essentially function as mini-divisions; this way the support assets are closer to where they are needed and a brigade commander can have division-level support assets at his disposal to use as he sees fit.

Like I said though, I'm not sure if this is actually something the Soviets did; everything I described above is very "NATO-like" in philosophy. Such a structure gives brigade commanders a lot of autonomy, and that's not something the Soviets were particularly fond of.

In terms of structure, where a MR division consists of:

-MR Regiment
-MR Regiment
-MR Regiment
-Tank Regiment
-Support assets

a brigade might just consist of

-MR Regiment
-Tank Regiment
-Support assets

or something similar
>>
>>137070982
T-10s were held as reserve units up to 90s
>>
We ded
>>
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>>137113654
We live, we die and we live again
>>
>>137114530
When I get home gonna try WinSPMBT again. This time with less undedable infantry, deadlier arty and bigger maps.
>>
>picture of squares over a hexagonal grid
>>
>>137118185
post an AAR as well, otherwise I have no context.
>>
nth post for non-PC / console wargames

To keep this thread lively, what got you into wargames or military tactical games? Strategy games are okay to mention too.

pic related what got me into wargames, had it since 2008 and still play it every once and awhile.
>>
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T-64BM master race
>>
How is Steel Beasts? Im in the mood for some tank action, War Thunder is obviously nice but I need some modern soviet tanks in my life
>>
>>137120831
World in Conflict
>>
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>>137120831
>>>/gsg/
>>
https://youtu.be/Dnx4LSq1c-8
>Mi-28 hitting two times in a row
TFW in W:RD it can miss three times in a row
>>
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>>137120831
I got into wargames back when I was like 10 years old. A shitty MS-DOS game which pretty much was "move from city A to city B" instead of a hex map did the trick. Eventually dropped it and the genre during a couple of years, until /gsg/ and HoI3 revived my autism.
The game in the screenshot isnt the same game but it looked pretty much like it.
>>
>>137124249
>>>/mbgg/
>>
>>137126054
Nobunaga's Ambition?
RoTK?
Liberty or Death?
>>
>>137127237
None of those options. The map didnt contain the Iberian peninsula nor Italy and the east side of the map ended on Moscow, I belive. UI on the right side, vertical. Bongs had an infantry doomstack around Calais iirc, and for some reason there was a strait to basically walk to europe. It was also the game which made me hate the Ride of the Valkyries song because it was played almost on loop. Thats all I remember.
It probably was a ripoff from some popular game. Oh man, the nostalgia.
>>
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Bump
>>
>>137130726
>russian imperial sci-if
>book about Stalin
>>
Ded
>>
Official thread OST: /wgg/ ded as USSR
https://a.pomf.cat/iulidw.webm
>>
>>137137089
>/wgg/ ded as USSR

https://www.youtube.com/watch?v=cQKzesTq0Wo&ab_channel=1986pettersen
>>
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>>137137089
Just like the ussr, /wgg/ will live on in our hearts forever.
I will refrain from bumping the thread from now on.
Good bye comrades.
>>
>>137137849
now thats a pic i havent seen in a long time. Do you have the rest of them too?
>>
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>>137138141
I have some.
>>
>>137138341
neat
>>
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>>137138141
>>
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>>137096414
The contrast is too strong in Mius Front.
>>
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Don't die on me, I like you!
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>>137143204
>RPG-2
>>
>playing Steel Panthers fullscreen casues my desktop to be completely fucked upon exiting the game
>playing windowed wont work above 1280x1024
I just want to play at a normal resolution
>>
>>137146103
Easy, don't exit the game.
https://www.youtube.com/watch?v=k35dUj5kG90
>>
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>p.10
>>
>p.10
We 1994 Grozny level ded
https://a.pomf.cat/mdaixk.webm
>>
>>137153894
Good wargames in Chechnya when
>>
>>137154140
WinSPMBT and TOAW have it. But I don't think any wargame can replicate what was happening there, like commander's corruption.
>>
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>>137154140
Not strictly a wargame, but MOWAS Cold War mod has a Chechnya campaign, it's really good.
>>
>>137155073
Wait, Cold War mod for the first MoWAS? With Chechnya campaign? I gotta try it then.
>>
>>137146103
>playing windowed wont work above 1280x1024
Did you crack it? Simply rename CamoDLL.dll to DXAniTimer.dll
Fucks sake, whoever makes the opposts, add it already. 6th time I write this.
>>
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>>137155392
>>
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>>137156442
>/a/
>/a/ radio
>/pol/


>But most fucking importantly
>>
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>>137155230
Its good, yes. But a couple of caveats - not sure there's english translation, and sometimes performance is just unbearably horrible, at least with my phenom II x955.
>>
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>>137157165
>there's english translation
I don't need that actually ))))))))

Is it this mod? Looks like it has multiple names.
http://www.moddb.com/mods/cold-war-realism
>>
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>>137156442
That's weird. Did you try running it in compatiblity with Windows XP mode?

>>137157524
Nope, here's the official forum, бpo.
http://phglobal.my1.ru/forum/14-220-1
>>
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>>137157985
Cпacибo, tovarisch!
>>
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>>137106721
Well, no-one's stepped up so I might as well try answer this.

Soviet Army Corps were made up of two divisions, either Motor-Rifle or Tank.

They weren't very common in the Cold War period because post-WWII divisions could field far more firepower than their WWII counterparts and Army commanders gained the means to better control all their divisions without having to divide them into Corps - so they were largely dropped as an intermediate formation. However, they were still used where a division was too small and an Army too large for a given task.

Corps were more common in the Air Defence (3-4x SAM Brigades iirc) and Strategic Rocket Forces, but I don't know too much about those types.
>>
>>137156442
>exhentai
kek
>using ublock without the Anti-Adblock Killer greasemonkey script
>>
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bmp
>>
dead
>>
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pls don't die
>>
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Medic! He needs a bump NOW!
>>
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>>137168425
Get him to page 1 before he gets pruned
>>
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Sarge, wheres the relief bumps?
>>
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>>137171643
>33 IPs
There's no one left, soldier. Leave while you can.
This is the future the shitposters asked for.
>>
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>>137172673
So no slicks will come for us, sir?.. It was an honor to know you, sir!
>>
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is this the end?
>>
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>>137172673
They'll come for us, we just need to hold on a bit longer
>>
Fuck Sarge this thread is dying! We meed air support or we wont make it!
>>
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>>137174506
The planes arent coming back Private.

Its just us and some captured BMP's now.
>>
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ded
>>
>>137176260
What is this from?
>>
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Might as well let it die.
I will bump with as2 if the thread is alive later
>>
>check on the planefriends
>They have a healthy thread and plenty of discussion on their topic
>meanwhile we are desperate for bumps and post bmp's and beg for planefags to come back
why did this happen
>>
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>>137185335
because a couple of autist get triggered at the site of planes and shitposted telling them to leave. So they did.
>>
b m p

m

p
>>
How likely is it tomcats are going 1 per card, 2 card next patch?
>>
Honestly dont even bother making the thread again when it dies. Just accept it
>>
there's a Red Dragon 1v1 tournament coming up, hosted by Selkares from [LVA]. Some of you may know him from his ALB tutorial videos.
It's open to everyone and will begin on the 16th. Be aware that the rules are in French, but they shouldn't be hard to translate.
There's one special rule though: you're only allowed two cards of planes, neither of the same role. Otherwise it's 1.5k start low income conquest, designed to be reminiscent of EE.
Sadly I don't think there'll be any prizes.

http://steamcommunity.com/groups/Tournois-LVA/discussions/0/392184522722363130/
is the signup thread.
>>
>>137196037
>low income
>two cards of planes
lel
>>
>>137197973
to be fair "low income" is still 6pts per tick.

forgot to mention the maps, which are to be
>Paddy Fields (1v1)
>Apocalypse imminent (2v2)
>Jungle Law (2v2)
>Highway to Seoul (2v2)
>Tough Jungle (3v3)
>>
>>137198364
>>137197973
low income or tacticals games are just hide n seek games
>>
>>137198364
>>apocalypse imminent
fucking
DROPPED
>>
>>137198508
only if you're a scrub
>>
rip /wgg/

2013-2016
Thread replies: 108
Thread images: 49

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