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/kfg/ - Killing Floor General
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The tuning takes it's toll on an already tired general edition.

KF2 Build v1020 Hotfix: http://forums.tripwireinteractive.com/showthread.php?t=115149

Previous thread: >>127394838

Memetastic maps
>http://kf2.gamebanana.com/maps/187054
>http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
[Some helpful stuff if you're interested in map-making]:
>http://wiki.tripwireinteractive.com/index.php?title=SDK_Tutorials_%28Killing_Floor_2%29
>http://www.youtube.com/watch?v=p7H4EpSs1tk
>http://blog.tiaan.com/link/2010/07/24/unreal-technology-udk-hotkeys-shortcuts

>For those interested in Soundtrack modding, Anon recently compiled this list of number codes:
http://pastebin.com/squmr8yn

>Anon's weapon skins and modded Soundtracks
http://mega.nz/#F!axEgHD7L!7d-vuxYC5SBMmADi6cMjlA

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg
>Check the pastebin for tutorials, Crash fix, Downloads, Console commands and more:
http://pastebin.com/gCA9DkDw

>Guides for beginners (STATS/STRATS MAY BE OUTDATED):
http://steamcommunity.com/sharedfiles/filedetails/?id=425843240
http://steamcommunity.com/sharedfiles/filedetails/?id=435407843
>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc.
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/
>Fix mouse sensitivity
http://forums.tripwireinteractive.com/showpost.php?p=1369921&postcount=9
I suggest you set KFInput.ini to read only to prevent the settings from getting reverted.
>Grind Map (Normal zed spawns in a boxed room)
http://kf2.gamebanana.com/maps/187635

REMINDER: Boost Maps are no longer functional. Boosters must use Cheat Engine.

>Servers IPs:
Press F3 or ~, use the following console commands to join the servers:

American Servers:
open 4chas.ftp.sh?password=rage
open 4chas.ftp.sh:7787?password=rage
West Coast
open 23.94.241.50:7777?password=rage

*Visit 4chas.ftp.sh in your browser for Live server stats and IPs.
http://www.youtube.com/watch?v=mId0mJjD6pY
>>
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First for Ana butte
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wah, what are we gonna do in the new thread?

POMF
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Asking again but does anyone know where I can find the Swat/SMG class for KF1? Already tried TWI and Steam forums and workshop.
>>
>>127669874
Die in 150 posts
>>
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posting
>>
https://twitter.com/TripwireInt/status/684789185337757696
>>
hey fogrig man, pat shoots missiles through the silo on the lower level
>>
>>127670034
>hard
>>
>>127670087
>parry fix
finally
>>
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stuff
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>>127670034
>hard
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Post old things
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>>127670160
i was the only one above level 5 iirc
>>
>>127662409

Please respond.
>>
>>127670380
have a friend that's currently in the server tell you the ip
>>
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>>127670304
>tfw car bombs
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>>127670304
also playing with friends that were new to the game

cool string edit
>>
>>127670597
How could he see it?
>>
>>127670769
view game info on Steam
>>
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>>127671420
>>
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>>127671420
>>
>>127670087

>no balance changes for support/demo

thanks trip
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>>127671420
They were pretty good desu
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>>127671798
They're already perfectly balanced for solo normal.
>>
>>127670087
Parry/Block was bugged? Was that why I wasn't able to parry Scrakes? I thought it was me/lag messing up.
>>
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>>127671420
Yes
>>
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>>127671798
Fuck you tripwire, I just want my perks that can handle big guys easier again, having to do more than a performance monkey just to kill a fleshpound as demo isn't fun or worth it most the time.
>>
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>>127671953
http://forums.tripwireinteractive.com/showthread.php?t=109790&page=3
>>
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>>127671798
>shrapnel still exist
>>
>>127672268
FIREBUG STRONK
>>
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>>127672214
How the fuck does something like this even happen?
>>
>>127672268
i dont mind shrapnel, it makes sense for a perk like firebug to handle a lane on his own so he doesnt interfere with other peoples aim. i want more buffs and less nerfs, and that goes for the zeds too (as long as they take a little health away)
>>
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>>127672268
>firebug gets some shrapnel
>demo doesn't get that or napalm on explosives
>>
>>127672637
No. Just no. The design of this skill is so retarded that it would actually be beneficial to let 10 clots attack a berserker and kill them when a FP appears.
This skill is a failure at every level.
>>
>>127672018
I'll pound you hard from both sides, creamboy
>>
>>127672594
they've been fucking with the parry system constantly, no surprise they messed something up

>>127673001
good luck actually setting that up in a 6man hoe game
>>
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>>127669814
>You will never lick her sweaty ass after an intense HoE wave
>You will never listen to her stifle moans of pleasure as you plunge your tongue into her asshole
>You will never see how shitty of a person she is as she cums then leaves you hanging with a hard-on as the wave starts and says maybe next time
>Briar will never whisper "Just" as you walk back to the party disappointed
>>
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>>127673508
Feels bad, amigo
>>
>>127673001

i dont know about you but im used to seeing trash surround a fleshpound and sirens, 2 enemies that have weakness to explosive. firebug already has mediocre ammo, but he also has skills to compensate for that. you know whats a failure at every level? support. the supplier bonus is easily mitigated by having a different class with better damage output so you dont need to use as many bullets
>>
>faggots still think firebug is OP

Do these people not actually play the perk? Firebug is in a good place right now. Does it's job correctly, but still has issues with ammo management. Seriously if they nerf firebug it's going to drop to support-tier shit so fucking fast.

The only nerf that I think is acceptable is splash damage.
>waaaaah nerf zed shrapnel
fuck off it's a fun skill that makes the perk much more viable.

They can also nerf scrake microwave weakness once sharpshooter comes out
>>
anyone got a drop this week? also no ETA on the next update?
>>
>>127675423
Got a battle scarred skin last night
>next update
3 months
>>
>>127675215
>fuck off it's a fun skill

For you. Gunslingers and Commandos have absolutly no way to do anything when a firebug is here.
>>
>>127675783
depending on the map. Most places have more than one choke point so find some fucking other zeds to shoot. Or shoot the ones that the firebug can't reach. It's like complaining that the zerker is body blocking a doorway. as someone who mainly plays commando and gunslinger I welcome a good firebug on any team.
>>
>>127675775
i've been playing since the last 2 days and nothing, are drops random now instead of being behind a timer?
>>
>>127675783
Gunslinger can just dash around the fires and hit and run shit in most cases, besides there's usually more than one route a player can look than the one already focused on by others.
>>
>getting chased by FP
>switch to knife to block/parry
>die anyway because medic is thumbing his asshole
>lose my primary weapon because of this shit

they should just make it so you always drop your highest tier on-perk weapon regardless of what you're holding when you die.
>>
>>127676445
I honestly have no idea how drops work. It seems to be more random than back when they were first released. Don't know if you're limited per week or something anymore. Who knows.
>>
>>127675941
So, you either try to steal some kills and lower the efficiency of the firebug as Shrapnel is a skill that is detrimental to teamplay, or you find another place in hope you may have fun there.
>>
>>127676778
Shrapnel is no less detrimental than having a demo on the team. Demos have explosions too you know.
>>
>>127676924
Now I know I am being trolled.
>>
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>>127670034
>Hard
>>
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>>127675783
all you have to do is tag any burning zeds to get dosh from them. if kiting, just move somewhere else to get kills. or just sit back and save ammo while firebug goes full beavis. what's the problem?
>>
>>127677152
Seriously the fuck are you even complaining about?
>other perks get kills that aren't me
>>
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>pulving a fleshpound as zerk
>most the teams on the other side of the area handling other routes
>medics stumbling it as i'm trying to parry
>tell him not to unless i'm really in danger
>he says sorry and stops
>next wave find dual fleshpounds walking my way
>ready myself
>see red objecting flying over my shoulder
>firebugs spamming flaretovs my way
>rages them prematurely
>get sent flying into the wall
REEEEEEEEEEEEEEEEEEEEEEE
>>
>>127677523
zerkers are honestly just the worst cocks
>>
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>berserker in kf1 who dont use katana
Fucking hell, just lost a map cuz of it..
>>
>>127677706
>using a non-zerk weapon as zerk
shaking my bloody head, mate
>>
>>127677706
There is nothing wrong with the claymore.
>>
>>127677706
FREEEEEEEEDOM
>>
>>127677894
What? inb4 ninjas
Im serious

>>127677997
There isnt, but katana is far superior until waves 9+
>>
>>127669469

Can't believe we are still making it.
KF2 AIN'T GONNA DIE!
AND ONCE THE GAME IS DONE MORE PEOPLE WILL BUY MAKING US STRONGER THEN EVER BEFORE!
>>
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>playing with friends on KF1
>go and play zerk because why not
>buy katana
>type "*unzips katana*" as I wield it in front of them
>they kick me
>>
Anyone want to trade a golden crovel or golden cock and burn for my golden shotty? ;)
>>
>>127678953
>wants to trade a shitty golden weapon for a good one
nah fuck off m8
>>
>>127678953
go back to CoD if you want 1337 gold skins
>>
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>>127679026
I'm sorry your aim is shit m8
>>127679128
But this game has plenty and its only the beginning ;)
>>
>>127679507
poor investment mehmet
>>
>>127678253
katana is a non-zerk weapon in kf2, he's probably memeing you
>>
>>127679507
how did you made so many items?
>>
>>127680594
spending money
>>
>>127680594
Selling a lot of Horzine SCAR's and Skully Headphones, I made my profit but rip my life. Its really sad honestly. DON'T LET IT HAPPEN TO YOU.
>>
>want a cool weapon skin
>don't actually want to drop money on anything in the zedconomy because fuck that shit
>there are so many shit drops of various rarities and sub rarities that it's impossible to ever get a worthwhile drop in game

the zedconomy is easily one of the least fun additions to the game.
>>
>>127681435
>cant get top tier skins without spending money
no shit jackass
besides, weapon skins are ugly, buy hats
>>
>>127681520
hats are even worse because you can't see them on your own character when playing. I can at least see the weapon skins when I'm playing.

>3 billion different styles of headband
for what purpose
>>
>>127681636
To look good for everyone else, and if you get in a .webm you can spot yourself easier!
>>
>>127680782
and how did you got those?
>>
>>127681636
is this your first video game? cosmetics are for showing off and showing off only
>>
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>>127681704
Maximum Jewing
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>>127681854
Teach a simple goyim your ways, sensei
>>
>>127682014
buy low sell high. It's not fucking rocket science, dummy.
>>
I mean I get that you wouldn't wear a ski-mask with a gas-mask but come on, it would look so cool.
>>
>tripwire says zedconomy is going to fund free content after the games release

calling it now we won't see another free thing after the game officially comes out of EA. Hell even before maybe.
>>
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>>127682014
It really isn't, Mint Glow Katana sold for 24 and people are paying 50+ for it, M79 Green sold for 17 and people are paying 40 for it. SHITTY M79 FOR CRYING OUT LOUD.
>>
Fleshpounds are overtuned as fuck and nobody admits it because zerkers hide the issue.
>>
>>127682285
Why do you think they've taken to calling game updates "Free Content Packs"?
>>
>>127681720
Nah nigga I spent like 70 bucks on PoE cosmetics and I only play solo. I buy cosmetics for my own personal satisfaction.
>>
>>127682618

Ah, the terrors of a disposable income.
>>
>>127682428
Everybody knows
>>
why is fog rig so small

I mean really small
>>
>>127682290
but you have to wait 1 fucking week, everytime I open a crate the price collapses after 1 week
>>
>>127683167
do crates just give you 1 item? Or does it shit out a few of them at you.
>>
>>127683369
One at a time, famalam
>>
>>127683369
one, but is it the only way to get golden items? do those drop from normal play?
>>
>>127683487
that's pretty weak.
>>
>>127683104
Easy to test and develop smaller maps
>>
>>127684038
Shouldn't you first make the base layout, build that, test it and then make adjustments?
>>
I just can't get good with this shitty market.
>>
>>127684646
While I wasn't around for the development of Fog_Rig much isn't that what happened?

I only meant that a smaller scope in general means that completion of the map will be simple when compared to something the size of an official map regardless of the approach.

Also it could have been due to time constraints
>>
Should I gamble with a crate? also why the fuck do they sell keys for so much when you can just buy it from the store?
>>
>>127685340
people are full retard both when they post them and the dummies who occasional buy them.
>>
>>127685340
No

I gambled and made marginal profit on items that were worth 40 euro when I unboxed them. By the time I could sell them it went down to 7 euro for each of them.
>>
>>127669814
I think she sounds cute when she complains about being bored.
>>
>weeks since tripwires last WWAUT post
>no communication at all even in the forum threads

this fucking company man I swear to god. It's not even hard to communicate with customers.
>>
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>discussions turned to steam market shilling
Its over, we're no better than csgo or tf2 generals
>>
>>127686174
>Discussion turned to anime posting
>discussion turned to name dropping
pick your poison.
>>
>>127686174
you should have seen this general before i&d

this is nothing
>>
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>>127685792
>last communications stated they were going to fix the 9mm sound
>a month ago
I could have milled out a 92fs frame, built it with a parts kit, handloaded some ammo, and recorded the actual report it made, and optimized the sound for KF2 by now
this shit isn't hard
>>
>>127686575
Oh I did, at least supports being mighty, medsluts and mandos being seen as the low class was more geared to gameplay
>>
>>127687637
Yeah it's totally reasonable to screw christmas, your family and loved ones to work on proper 9mm sounds for a community that shits on you either way.
>>
I'm glad I don't use the 9mm desu
>>
>>127688004
Or they could release the damned AkBank package loading tools, so the modding community will fix it themselves.
oh wait, this is the company that still hasn't opened the free workshop
and is funding their continued development of the game through a retarded F2P game skin model
And refused to implement any of the improvements the community made to RO2 FOR them when it became clear that development had ground to a halt
>>
>>127687938
lol all they had to do was switch it back to the old one
>>
>>127688004
>screw Christmas

It's fucking January 6th and they only got back
The 9mm sound was a fucking problem since GS dropped which was well before Christmas.
>>
>>127688178
>>127688004
>>
>>127688004
>a community that shits on you either way
Yoshiro, please go back to work.
>>
>>127688004
man if only they could properly COMMUNICATE that with the players :^)
>>
>>127688178
You lost me, pal
>>
>KF-Seclusion
Damn, this map is badass.
>>
>>127687938
have you not seen the threads that we're 99% avatar fagging and animeshitposting?
>>
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>>127690380
You forgot the ERP but yeah, they were great times.
>>
>>127689112
The old 9mm sound, before gunslinger update
>>
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>do frightyard objective mode
>people dont know you need get the bloats inside
>they kill them instead
WHY CANT I FIND NORMAL PEOPLE TO GET THIS SHIT THRU AUZFH B
>>
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Oh hans..
>>
>>127691557
Hans broken, pleaz nerf
>>
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>>127691557
>Ana
>>
>>127692159
Your heart pressure! We need to get you fighting fit!
>>
>still no mute trader option

for fucks sake tripwire it's the easiest thing in the world to implement.
>>
>>127692493
http://forums.tripwireinteractive.com/showthread.php?t=109654

you're welcome
>>
>>127692493
theres a mod for it
thank god
>>
>>127692670
bless you anon.
>>
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strength or tenacity on shitport /kfg/?
>>
>>127693156
Strength for better weapons, tenacity bonus is negligible
>>
>>127693156
Strength, so that if a teammate dies, you can at least make yourself useful and carry their weapon to prevent it from disappearing from the ground. Provided you don't die, or you at least drop the weapons you have if you can see you're about to die, obviously.
>>
>>127693156
Tenacity desu, your only purpose is high burst against big guys so might as well capitalize on it
>>
>>127693156
i go tenacity in early waves since you can't really make use of strength yet anyway, then go strength in later waves
>>
>>127693156
I think the better question is with the ammo problems the Support has is Supplier or Ammo the better pick.
>>
Regeneration or Fortitude?
>>
Support should get
1.5% Damage Increase per level
.5% Ammo increase per level

There, he's fixed
>>
>>127693624
If you have a Demo or Firebug on the team, go Supplier. An extra C4 and two extra RPGs, and/or 100 extra ammo for the Microwave Gun is more likely to save everyone's asses at a bad time than 16 AA12 shots.

>>127693756
I like going Regen, because it gives you a ton more survivability, and let's face it, a Medic would much rather save a Berserker or someone more important over you any time. Better to make the Medic not have to worry about you much in the first place.
>>
>Go back to KF1
>All this fucking ammo
Why did TWI take away the fun
>>
>>127693248
Is there a trick to juggling 3+ primary weapons easily or is it just a matter of getting used to it? Is there a super secret key binding that might help or is the mouse wheel switching as good as it gets?

Coming from KF1 I'm far too used to having primary weapons split between Tier 2 and Tier 3 keys. Trying to learn to switch intelligently between the Shotgun, DBS, and AA12 to fit the moment at hand has been really messing me up.

I've also noticed the game has some strange ideas about how to order the weapons in the categories when you mix in off-perks. Things like a medic pistol being equivalent to a single Deagle and C4 being considered superior to Dual Deagles and things like that. Does anyone know how to mess with that, or even the mechanics behind it? It's really odd shit sometimes.
>>
>>127694064
Hopefully, they are just throwing ideas against the wall to see what sticks, and this clearly wasn't it, so I wanna believe they will make ammo more plentiful in the next update. However, I could be wrong. They may easily think this game is meant to be some kind of shitty survival horror game or something.
>>
>>127694163
I really hate that I can't hit F to bring out my default shotty on trash anymore.
>>
>>127693889
>.5% Ammo increase per level
You mean 5%
>>
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>>127670087
>tripwire just now getting back to work
>have to stay tuned again until fucking april
>>
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>>127693889
Now all we need is welding to get its usefulness again, extra carrying to go back to how it was and fall off damage to not be complete horseshit. Am I missing something?
>>
>>127694562
ammo price being off the roof
>>
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>>127694064
Fucking this
>bare minimum I ever carried with my M4 was 7 30 round magazines, sometimes 10
>and that's in addition to plates, water, a belt for the SAW gunner and more
>guy in vidya can only carry 200 total rounds of 9mm for his babby AR while wearing soft armor
>>
>>127694562
you know what TWI needs?
a person that talks to emplyees and films them everyday and ask what they're working on and show if the can show some sneakpeaks and make a neat little video of it every week
that way we get more info, they can get some media attention and make some extra money
win/win
>>
>>127694213
They just want you to cherish your commando.
>>
>>127694853
Yeah, in our fucking dreams pal
>>
>>127694853
>>127694562
didn't mean to quote, sorry
>>
>>127694732
Ah of course, lets not forget the price of the AA12 and how easy it is to burn through ammo on that
>>
>>127694064
>buy sniper
>250 per round

at least I got to have fun 7 times that game
>>
>>127695027
No problem, bro
>>
>>127695346
it's worth it though
the m99 is a fucking beast. even post-nerf
>>
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>>127670087

BRING
ME
TO

WWAUT ME UP
>>
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Are there any grils here? pls respond
>>
>>127695860
right here
>>
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>>127695913
>>
>>127696697
>>
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>>127696697
>>
>>127697029
das it nigga
>>
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>>127694836
To be fair only one person in this game is trained military.
>>
>>127697376
his transition from qt trap to cockhungry cumslut was great
>>
>>127697569
It always ends like that with traps.
>>
dumb anime posters
>>
>>127698190
Looking at the avatars of half the players in the webms, what do you expect?
>>
>>127698419
dumb anime posters
>>
>>127698190
i don't even like anime.
i just jack off to trap h-manga
>>
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>>127669469

http://www.gamereactor.eu/previews/371563/Killing+Floor+2/

Hey has anyone seen this?
I might be late, but apparently some guys talked to Based Alan about KF2.
>>
>>127698642
>im not gay I just suck dicks
>>
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>>127698642
Good taste
>>
>>127698754
i'm bisexual desu
and there's nothing wrong with sucking dick
i'm a top 99% of the time so don't bother asking me to be your bottom
>>
>>127698726
>AW: Well, we had people playing the PS4 version at Sony PSX recently, which was great to see. As for the Xbone - seems very likely to me. Just that it will have to wait until we've got the PC and PS4 versions finished first!
uh oh
>>
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>>127698867
>>
>>127699378
>crying after sucking a dick
what a fucking faggot
>>
>>127698726
>Now you are buying items in-game, instead of as separate DLC.
oh no
>>
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>>127699562
>>
>>127699378
>>127699795
>dumb frog posters
>same as dumb tranny anime posters

checks out
>>
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/JUST/
>>
>>127696918
post sauce
>>
Man the nailgun would be perfect if it was hitscan.
>>
>>127695860
yes add me id/healslut :)

>>127700135
Your fault for using a bad kiting route.
>>
>>127703309
whats a good kiting route to take
>>
>>127670087
No need to rush to fix game breaking bugs. Please take your time.

I can't imagine how they "work" in the office. Maybe they are already shitposting here in their boredoom.
>>
>>127700135
ayyy that poor accuracy

get a crosshair mate
>>
has tripwire ever said why they don't do balance patches? Why the fuck do they feel the need to do one big update every 4 months
>>
>>127703309
>good kiting route
No such thing on Biotics.
>>
>>127703994
we're working on it lol

t. tripwire
>>
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>>127703440
Circle between mid and the grinder/control rooms. You should never go in any of the rooms in that webm except for the very last one unless you absolutely have to. Spawn can be safe to kite though as long as you never use the middle connector. Basically just put as many doors, corners, and elevation changes between yourself and the zeds as possible and only shoot things that get in front of you.

>>127704262
You're just shit.
>>
This fucking wait for shit wouldn't be so bad if they did balance patches

like what does it take to have a couple guys fixing obviously poorly balanced bullshit? the way they're going right now the game will never be balanced because they only do shit when they add new shit

also man I hope they remove the hideous "glowing" weapons on fps/hans/scrakes. It's so fucking ugly and takes me right out of the game
>>
>>127705082
>16 ping
>look guise im so good *sluuurrrp*
>>
>>127705090
yes a simple balance update would make the game have 7 perks instead of 6 like it does now, hell buff demo and cuckmando too while youre at it
>>
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>>127703994

Yeah they did once on the forums.
Something about "Oh well if we release patches to regularly players will get confused about what's changed and what hasn't and the feedback will be a mess".

In other words, we can only release patches with the 3 month updates because it's too hard for players to spot the differences.

I think it's a bullshit excuse, but a small part of it is true, when I remember all the retards who don't even bother to read the changelog when the updates release and then go "WHOA WHEN DID BERSERKER'S HEALTH DROP FROM 200?!" or "WHOA WHEN DID COMMANDO GET THIS NEW SKILL?!".
>>
>>127705308
That's the biggest load of horseshit I've ever heard.
>>
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>>127705308
>we are going to leave our game to rot over months at a time because our playerbase is too dumb to read a changelog

It's tripwire's own fault, they sent out shit tons of KF2 keys to cancer e-celebs who attracted their 14 yo fanbases with the attention span of ten seconds who will never play anything above normal
>>
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>>127705090

But Anon you don't understand.
Balancing perks isn't an easy job.

For example, do you know how hard it would be to change Support's Damage per level from 1% to 1.5%?
You probably think it's just editing two lines of code, BUT, editing those two lines of code will actually take A LOT OF DEVELOPER HOURS, AND FRANKLY, THERE'S JUST NOT ENOUGH TIME.
I wouldn't expect a dumb consume- I mean, an average player like you to understand that, but there are more important player demands to attend to right now. Do you know how furious people would've been if they hadn't been able to open Horzine Crates for the Patty update?

Oh by the way, you may have heard that the Zedconomy may have taken resources and manpower away from actual development, but that is SIMPLY NOT TRUE. It did not affect KF2's development at all! One day in October Ramm just said "Hey what if we had a Zedconomy?" and then it just magically appeared in the game's code that very moment!
So don't be entitled, STAY TUNED, VERY SOON.

>>127705545
>>127705782

Yes it is, but then again, look where we are. This is KF2 under TW, where EARLY ACCESS DONE RIGHT is taking on a whole new meaning.
>>
>>127705752
ummm
her
>>
>>127706196
HER :/
>>
>>127705082
>Kiting as Medic
>Thinks he's doing anything impressive
HAH
>>
that katana demo noped the fuck out of that bush quick after watching the medic ripped apart
>>
>>127694562

Check this TWI thread out. Pika made a whole thread on how to make holding out to be the main strategy and he did make suggestions on how the supports fast recharge and weld speed abilities would be useful once again if changes were made to the door. I lost a pic highlighting the important parts but I can make it again.

http://forums.tripwireinteractive.com/showthread.php?t=115376

I like what Pika is proposing about wanting TWI to pursue the change holdout location per wave idea. He said he was pissed off when we got body flashlights since that puts all the work of the lighting destructions in the parking garage map to a complete waste.

Ironically thats a reason why he decided to make a bright map with no destructible lights and made Fog_Rig for the contest.
>>
>>127706718
why do people do this?
>>
>>127705082
>An hour for a medium-length HoE game
>That isn't even on the boss yet
Damn, weebshitters really suck.
>>
>>127706196
does she have a dick?
>>
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>>127706835
probably kids
>>
>>127706718
why that exploit hasn't been fixed? I understand taking months to create content but what about shit like that? like small patches to balance the gameplay won't hurt.
>>
>>127707450
the bigger bush got fixed fast, but this one got "discovered" when TWI went on holiday
>>
>>127706779

>Use a strong fog to obscure players vision when outside on the Outpost map, The fog doesn't have to be constant either, you can make it that it gets thicker then thinner over cycles.

Oh fuck yes! After playing fog rig I actually kind of want this for outpost, it could change the whole idea about camping in that outside spot all the fucking time.
>>
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>>127706718
>Continues to maul Ana after she's died
>>
>>127707450

The upcoming patch will hopefully fix that. Normally TW won't patch unless they think it's critically urgent.

Like when running KF2 on Win10 would crash 95% of the time. They fixed that like a day later.
>>
>>127707450
eh at least it's funny. patch it and they'll go back to zerk walling in a corner.

they claimed to have patched zerk walling too, but people are still doing it. fp/sc seriously needs some sort of gut buster move that ohko if they're held stationary/body blocked after a few seconds.
>>
>>127708361
Guess even Hans can't stand her
>>
>>127708932
>fp/sc seriously needs some sort of gut buster move that ohko if they're held stationary/body blocked after a few seconds.
the one attack where the scrake holds his chainsaw infront of him and kinda jiggles it about does that
I've seen that attack kill loads of zerks if the medic has no nades or if the people just aren't doing enough damage
>>
>>127709206
yeah but it's easily avoidable. fp also have a move where it spins its arms to break down doors.
>>
>>127709402
>yeah but it's easily avoidable.
not if every pubbie is hugging your back because "you're stealing all the kills"
>>
>>127708932
Even if it is not viable, they will still do it until FPs then die.
VolterManor could be fun if they were not retarded.
>>
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I WANT ALL PERK BOOSTED CROSSHAIR USING KEKMANDO PLAYING FAGGOTS TO FUCKING DIE
>>
>>127709932
Me too, frogposter
>>
I can solo normal on kf1 after two of my comrades have died. I'm only 30 hours into the game. I'm not too good, but making good progress.
>>
>>127710150
congrats, come back once you can solo 6p HoE with only a fire axe
>>
>>127709206

I liked the idea that FP and Scrake pretty much do 1 hit kills unless players block or parry and players can use the melee bash to constantly pummel the scrakes around like in L4D. But if it gets abused and players surround the scrake or FP then they use some move that 1 hit kills players or sends them flying back if they manage to live. FP use to have a helicopter move that I don't see him use anymore and I think scrake had one also.

At this rate I would like being able to do constant stumbles/knockdowns on scrakes and FP with the huge health amounts they have right now would be fair. Of course the FP get pissed off and he can't be stumble when in rage mode which make them extra dangerous compared to scrakes where they can still be stumbled when they rush rage.
>>
>>127710150

Well you're better than nothing I guess, but you've got a LOT to learn.
>>
>>127710150
By solo, I mean basically every round.

It was two other guys with level 0 perks who kept dying right at the start.
>>
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>Commando players
>>
>>127710393
teach me senpai
>>
>>127707138
why is this so fucking funny
>>
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>>127710447
>>
>>127710587
FPs don't rage if you break their line of sight or if they can attack. It doesn't matter whether their attacks hit something or not.
They will rage if they take to much damage or too many small attacks in a small time frame.
You can headshot them with claymore or axe without making them rage.
Scrakes can be stun locked with axe or claymore headshots.
Scrake hitboxes are terrible.
Use a Lever Action Rifle as a Berserker.

Now you can win MountainPass or Farm in HoE alone.
>>
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Hey guys check me and my gunslinger skills out haha
pew pew pew
>>
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>>127716196
Hey guys check out this awesome community haha
>>
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>>127717191
>there will never be a KS-23 as a support weapon
>>
>>127717418
Damn thats a sexy looking boomstick
>>
>>127710447
I want this.
>>
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UPDATE WHEN
>>
>>127717191
Why is support so overpowered? Like shit, the double barrel boomstick is especially OP and needs a serious nerf
>>
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>>127720453
You fucking dare make them shit on supports only saving grace
>>
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How long do we have to stay tuned?
>>
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>>127721247
>just fucking walked past an area with no zeds
>suddenly there's a group behind you
>>
>>127724224
they came around the corner from the mall
>>
>>127724532
Webm doesn't show it but there were about 4 that spawned behind me, not including those two in the corner that I ignored
>>
>>127721247
>No situational awareness

If the 2nd hit did nothing you run past and kite the horde. You don't go on a flurry of attacks.
>>
>join farmhouse game
>it's a glitcher shitter lobby

oh yeah right forgot that people need to use crutches in a fucking PvE game.

I get irrationally angry at people who feel the need to cheat in a game that isn't even competitive.
>>
>>127725171
>12 seconds webm
>makes conclusions about players skill
They just dropped from the roof. Don't teach me how to play, kohai. My only mistake was that I missed his head multiplie times even though 90% of time I rip it off with first hit.
>>
>>127725492
thats just how people on 4chan are
>>
http://forums.tripwireinteractive.com/showpost.php?p=1460487&postcount=1

After going back to KF1 these past 2 weeks I completely agree with this.
>>
>>127727595
I want to go back to kf1, maybe finally get a perk to level 6. But it's dead.
>>
>>127727595
He's about right. Game is balanced towards pubs with no team play.

To get a remotely challenging session with a decent team you need to fake like 5 more players but at that point it's heading towards artifical difficulty with the lack of ammo.
>>
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>new item obtained
>flatcap - brown
I really want to cry now.
>>
>want to make crosshair with ahk because I suck with dual pistols
>look up ahk
>programming
Yeah, I'm a bit too dumb for this.
>>
>>127730529
>why doesn't demo instagib FP's
>why can't zerker stunlock everything
>why can't we play welding simulator 2016
>why am I shit at aiming
>>
>>127732494
>Why is everyone some variety of trash killer with little to no actual specialization

Swat will be Commando with SMGs
Martial Autist will be faster Berserker
Sharpshooter will just be Gunslinger/Commando with Rifles

Demo will never get the fixes it needs but instead more ammo to alleviate issues. Pistol will get a 10% damage and AOE boost
Support will be ignored outside of another price change
Commando will be ignored
Firebug will get a nerf for splash, microwave, another one to shrapnel and they'll find something wrong with the molotovs
Gunslinger will be nerfed for Rack-Em-Up being too good against scrakes and the knockdown being considered OP by the community

Early Access Done Rightâ„¢
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