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/kfg/ - Killing Floor General
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Last OP was a fag edition.

KF2 Build v1020 Hotfix: http://forums.tripwireinteractive.com/showthread.php?t=115149

Previous thread: >>127131956

Memetastic maps
>http://kf2.gamebanana.com/maps/187054
>http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
[Some helpful stuff if you're interested in map-making]:
>http://wiki.tripwireinteractive.com/index.php?title=SDK_Tutorials_%28Killing_Floor_2%29
>http://www.youtube.com/watch?v=p7H4EpSs1tk
>http://blog.tiaan.com/link/2010/07/24/unreal-technology-udk-hotkeys-shortcuts

>For those interested in Soundtrack modding, Anon recently compiled this list of number codes:
http://pastebin.com/squmr8yn

>Anon's weapon skins and modded Soundtracks
http://mega.nz/#F!axEgHD7L!7d-vuxYC5SBMmADi6cMjlA

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg
>Check the pastebin for tutorials, Crash fix, Downloads, Console commands and more:
http://pastebin.com/gCA9DkDw

>Guides for beginners (STATS/STRATS MAY BE OUTDATED):
http://steamcommunity.com/sharedfiles/filedetails/?id=425843240
http://steamcommunity.com/sharedfiles/filedetails/?id=435407843
>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc.
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/
>Fix mouse sensitivity
http://forums.tripwireinteractive.com/showpost.php?p=1369921&postcount=9
I suggest you set KFInput.ini to read only to prevent the settings from getting reverted.
>Grind Map (Normal zed spawns in a boxed room)
http://kf2.gamebanana.com/maps/187635

REMINDER: Boost Maps are no longer functional. Boosters must use Cheat Engine.

>Servers IPs:
Press F3 or ~, use the following console commands to join the servers:

American Servers:
open 4chas.ftp.sh?password=rage
open 4chas.ftp.sh:7787?password=rage
West Coast
open 23.94.241.50:7777?password=rage

*Visit 4chas.ftp.sh in your browser for Live server stats and IPs.
http://www.youtube.com/watch?v=mId0mJjD6pY
>>
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>>127394838

https://www.youtube.com/watch?v=9xGnlGUn1Ak
>>
>>127395050
Fixed links?
>>
>>127394838
>kenny
you can tell who made this cancerous image
>>
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What are the most used, and most underused characters in the game?

Also post 'em.
>>
>>127395918
shut up white bitch
>>
so I leveled Berserker to 25. What's also a fun class to play that can carry pub shitters?
>>
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>>127396478
All the pubs I've been with lately have been chocked full of either Fosters, the Reverend, Scully, or Tanaka.

I've seriously seen a lack of anyone else, especially the classic characters. Which is sad considering their lines are still pretty damn iconic.
>>
>>127396865
>memester memes
>>
>>127395918
I don't know, I thought it was funny.
>>
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>>127396478
Personally I like Hayato
>>
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>>127396478
I alternate between the shades and eyepatch on Masterson.
>>
Is super-perk-training allowed or does Tripwire not give a shit?
>>
>>127401025
>tunnel vision
>hard to breathe
>hard to see
wew
>>
>>127401450
Watch out, anon! Or you may get banned. Don't you dare use that map!
>>
DROP RESET WHEN?
NEXT UPDATE WHEN?
>>
Hey dudes, I just got medic to 10. I'm trying to decide between Combatant and Armament and could use some advice. I seem to remember Armament being better in the past at 10% healing drop for 2% max armor per tick but now it's 25% healing drop for 1% per tick?
Is Armament still worth it? Do I need to have it paired with Vaccination for it to even be considered?
>>
>>127405017
Armament is not worth the trade off, you're better of with combatant. With the nerf to armor healing overall you rather want to have as much HP healing power as possible, specially on Suicidal and Hell on Earth. Vaccination is still a solid pick though.
>>
>>127405398
Alright, thanks
>>
>>127406376
That guy's wrong btw, take armament.
>>
>>127405398
Does armament still work if you hit people with unguided darts? I might see it be worth something if it does.
>>
>>127407145
Yes. But you really missed the boat on that, they nerfed it
>>
>>127405398
>>127406826
¯\_(ツ)_/¯
>>
>>127407271
Sounds swell, I'll wait until I level up better where the loss of healing potency won't hit me as hard as it does now.
>>
>>127406826
>>127407546
Armament is nerfed and reduces your healing by 25% now which is a lot, specially on higher difficulties. It's not worth to trade that for 1% armor restored for every dart you stick up someones arse. Zeds shred it faster than you can restore it and people, specially pubs, will get it - a lot.

Check the spreadsheet and changelogs, if you still think I am wrong.
>>
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>>127397651
>tfw I got a Dosh jacket code from a friend and he gets sad when I don't use Foster

I'd like to play Masterson since he feels like an actual military dude.
>>
>>127407974
If I had a Dosh Jacket code I wouldn't care how popular Foster is, I'd use Foster too just for it.
>>
>>127396478
>>127398139
>>127401025
>>127407974

get on my level plebes
>>
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>>127408327
Are we having a fashion contest?
>>
>>127408313
>>127407974
how does one go about getting a dosh jacket
>>
>>127408327
desu the alien hat looks pretty fugly so I don't regret not getting one.

>>127408580
Way back before KF2 came out PCgamer had a code in their magazines featuring a main article on KF2, it gave you a Dosh Jacket and is pretty rad.

There were some other contests where random winners would get a code too, but there havent been any for a while.
>>
>>127408313
Foster is a good character but when there's 4 people in the server shouting his self center lines about money it gets pretty stale.
>>
>>127408689
How much did Dosh Jacket codes sell for at their peak?
>>
>They will never bring D.A.R. back

I miss my brobot.
>>
>>127408558
Is this you in this video?

https://www.youtube.com/watch?v=gn7I_IrXpG8
>>
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So I made enough dosh from the drops to buy myself a key for the first time and this is what I got. Now question is how badly did the nuke perk get nerfed? I didn't really pay any attention to the demo until now.
>>
>>127412705
They just reduced the radius, damage formula is still the same. So if you nuke chokepoints you can still do a lot of harm.
>>
>>127412705
>get something good from crate
>1 week later
>Shit sells for 30 cents
JUST
>>
>>127412226
Yeah that would be me. If you're the zerk props for that fucking stellar parrying. And I didn't take the armor the Commando can clearly be seen running off with full in one clip.
>>
>>127412857
Thanks bud.
>>
>>127413203
Grenade pistol is still shit though. You're better off buying a deagle and using it to survive until you get an RPG. Keep the deagle for backup with your C4. It fucks up stalkers and spiders which are 99% of the time what gets past your team to fuck with you.
>>
>>127413295
Gunslingers pistols are one of the best things that happened to demo.
>>
>>127413295
Nuke with nade pistol is still pretty strong, you can use it to block off a hallway for a couple seconds
>>
>>127413295
I know the grenade pistol sucks ass, dumb thing can't even kill a gorefast if not shot correctly. I was just curious about the nerf because even though it can't do much, it's still capable of nuking.
>>
>>127413295
It can't even 1-shot a HoE siren unless someone already did damage to it.
They should've just made it a mini-m79 and have 1 big round instead of having 8-whatever explosive pellets like it's some shotgun.
>>
WWAUT ME UP
>>
>>127414170
TWI staged their suicides and escaped to the Philippines.
>>
>>127414170
I wonder how many of them are getting back to work tomorrow
>>
>>127414232
Beach resort map anyone?
>>
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>>127414232
Was just there, no sign of them
>>
>>127414232
>>127414576
Clearly they just went to Thailand
>>
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>>127414576
I can't believe I actually recognize this little boy.
>>
Anyone got any new ideas for characters? I'm thinking a suited up Agent Wilkes sort of guy for SWAT update and a big russian hunter guy for SS. and OFC Jackie Chan for MA
>>
>>127415225
I remember seeing somewhere that the Soviets had a lot of women as Snipers in their army, so obviously we need a stronk russian moma to shoot zeds remorselessly.
>>
>>127415225
We already have a Jackie Chan, though.
I'd like a Finn grill that enjoys stabbing and shooting things altogether too much
>>
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I have to ask, I just got to level 22 for Commando, is there any reason to play one at this point?

When I first played this game it was straight outta' early release and there was only four classes. That's where most of my leveling went into.

Now I'm getting back into it again and I see there's a lot of other people playing other classes in general to slay trash and up. Is there any point to being a Commando aside from using scoped rifles and calling out cloaked zeds? On normal I can see the difference but on Hard and up, I feel like I'm contributing shit.
>>
>>127415953
Play because its fun for you?

I'm full lvl 25 demo and I just enjoy blowing things up. Who cares if firebug can kill big zeds better than I can?
>>
>>127414132
I like the explosive shotgun idea, they just need to make each individual "pellet" have a bigger splash radius.
>>
>>127415953
>but on Hard and up, I feel like I'm contributing shit.
It's odd because I always feel inadequate as Commando then I look at the scoreboard and I'm at the top by over 200kills and realize the fixation is from not being able to take out the big Zeds as well as other perks.
>>
So if I want to win a map I have to basically pray that the boss isn't Hans and his punches of doom?
>>
>>127419624
If you watch the video above you can see that Hans vs a good zerk makes it very easy. Only problem is sometimes the block thing bugs and doesn't work.
>>
>>127415953
good commandos are a godsend when everyone is lvl 25 because of extending zed time, giving your team more opportunities to use their zed time perks. medic's sedate is a game changer, and commando, zerker, firebug, and gunslinger all have zed time perks that deal more dps from faster firing. don't forget that commando can SCAR decap scrakes in seconds, emp or not.
>>
>>127367983
>high power anti materiel with like 40 shots
Didn't the M99 get like 20 rounds in KF1?
>>
>>127415953
use scar/backup/med pistol/pulv if you want to help out.

the thing is not every class is supposed to be able to handle all enemies. even the most op class atm, the gs, needs a few prerequisites in order to engage a fp without wasting a massive amount of ammo.
>>
>>127424108
>Gunslinger
>OP
Teach me how.
>>
>>127424216
pop heads consistently and cap knees if you're going to be hit.
>>
>>127424216
Get .500s
Aim at the head
Do ungodly amounts of damage to scrakes and fleshpounds
>>
Anyone can give me a hand with disabling bodies? I want just blood.
>>
dont you guys love farmhouse
>>
>>127427314
Honestly, I think TWI not fixing that is a lesson to pub shitters that teamwork and skill are better than using some shitty exploit that works on every wave except the last.
Even a zerkwall takes more skill.
>>
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>>127427314
yeah, I like it when the scrubs feel overconfident because of that glitch area and get rekt like that
>>
>>127427476

Zerkwall appearantly actually takes skill, the last couple times I saw Zerkwalls on HoE, it ended in disasters once the Fleshpounds showed up
>>
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>>127396478
>>
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>>127427314
>team starts using that spot from wave 7 to 10
>hans wave
>he starts throwing grenades
>tfw blows up 4 people in the bush
>>
>>127427314
btw they all got picked off one by one. it was great.
>>
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>>127427898
>3 medics
>everyone still dies
>>
PATCH WHEN
>>
>>127429225
PATCHU?
>>
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Ok, so I've got like 800 hours of KF1 and I just got gifted KF2. I've played a bit on normal and much of the game seems to play the same but I have no idea about what's balanced, what classes are actually useful.
I've only really played as support so far, cause that was my best class in the original and it was pretty great, but it doesn't seems like it's been nerfed pretty hard.
So what's the go with KF2?
>>
>>127429380
*does seem like it's been nerfed hard. Fucking typo.

Takedowns don't seem as easy anymore either cause I have no idea about their moves anymore.
>>
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>>127429380
Always useful:
Medic, Zerker

Mostly useful:
Firebug, Gunslinger

Useful:
Commando, Demolitions with level 15 or above

Not very useful:
Support

Useless:
Demolitions under level 15
>>
>>127429380
Biggest thing I had to take when transitioning is that zeds can teleport if they're too far away/out of sight. Kind of fucks with kiting strategies that were really popular in KF1 HoE with 4-5 berserkers and 1-2 medics.
>>
support is alright when kiting.
>>
>>127429618
Well that's a little dissapointing to see. I loved playing support.

Demo being shit doesn't surprise me, and zerk and medic were OP in kf as well so I guess I'll move onto them.
How about levels. You only start to get good around level 15 i guess? kinda like how you're not great until you hit level 5 in kf
>>
>>127429380
Balance is in a weird place.

In regards to Support, welding is useless and his ammo economy is straight fucked. 1700 for his T4 weapon and each mag is 100.

Demo is near-useless until 15 when they get Siren Res, which is the only way to do anything without getting locked the fuck out. They're not the Fleshpound killer they were in KF1, but they do a good job against them.

Firebug becomes amazing at higher levels with all the right skills. Completely wipes out most trash and the Microwave Gun is just a complete big zed killer.

Commando is in a solid place right now, but the balance around everything else is so fucked they might seem poor by comparison at times.

Gunslinger is a really good class, though. Solid trash killer with the skills to at least handle big zeds.

Medic and Zerker are very strong, thanks to their selection of skills. It's hard to deny their use, but that hasn't changed much from KF1.
>>
>>127430254
Yeah I've been seeing a lot of commandos about actually. Bug was always pretty good at high levels in kf so thats the same then too.
Seems like it's really hurting for sharpshooter and some pinpoint damage stuff. Specially if demo can't do fps quickly anymore.

Might have to learn to get gud with gunslinger and learn the new melee system.
>>
>>127430254
>In regards to Support, welding is useless and his ammo economy is straight fucked. 1700 for his T4 weapon and each mag is 100.
Also once a door gets broken it's gone forever.

>Demo is near-useless until 15 when they get Siren Res, which is the only way to do anything without getting locked the fuck ou
Damage output is consistently shit even at high tier with the exception of the C4 and RPG. The former makes it really easy to kill yourself, the latter has SHIT trash handling because of the shitty damage and big splash and it's still really mediocre for big guys. Also bosses take only half damage from explosives. So you basically have little trash cleaning capabilities (HX25 is shit, and so is the M79) and pathetic big guys handling. The exception being the broken as fuck zed time nuke. And dynamite, I guess.

Also gunslinger is GODLY. Its weapons make for excellent offperks, and the slinger itself (if played by a good player) can solo big guys in a matter of seconds.
>>
>9mm sound still not reverted or changed
Oh yes, the devs we all love. I suppose asking for any news right now is silly?
>>
When a zerk fights a scrake, how helpful is a medic that shoots the scrake legs?
Could it be the only use of medic smg?
>>
>>127433218
leave Scrakes alone when a Zerk handles them
>>
>>127433218
If the Zerk is parrying the Scrake, please for the love of god don't stumble them. It reduces the time they spend parried and will end up getting the Zerk assfucked hard.
>>
>>127433369
How does one solo a Scrake as a zerker if once he's raged he'll do nothing but unparryable attacks? What weapon and perks should I use and how should I fight one?
>>
>dipshit zerks taking 30 minutes to solo a scrake when the gs can do it in seconds
>>
>>127433687
Use the bash to knock down the Scrake, preferably with the Pulverizer. Use that moment to get a hit in and make some distance. Even if you can't parry, you can block, so try to mitigate the damage using your Pulv.

As for Skills, Fortitude is a must, as is Furious Defender. I usually take Smash over Parry since it's more reliable for knocking Zeds down.
>>
>>127430090
>Kevo
Yer aight m8
>>
>>127433687
>bait attack
>move in just as the animation ends
>hit
>get distance as he's staggered
repeat til ded
ez
>>
>last 20 enemies on sui wave 7/10
>all is good we got the FP that spawned already and no scrakes to be seen anywhere
>start killing the last zeds
>at some point 2 FPs spawn without any sound playing
>they end up being the last two enemies and with full health
5 last enemies permarage best mechanic
>>
in the hans fight how bad is it to shoot the tank on his back ?
>>
>>127439436
it's good
>>
>>127439436
Pretty good actually, has a slight damage multiplier when you hit it like its core
>>
Why is support so useless holy shit
>>
The M79 should get a remote alt-fire that blows up whatever C4 you're aiming at rather than the the one you put down first.
>>
>>127438347
Perma rage fp definitely needs fixing.
>>
>>127443718
Perma rage fp just needsa big hug
>>
tell me about drop system
>>
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Never played the original KF. Was welding more useful there? Is it ever useful here and i am just a shitter?
>>
>>127446615
>Was welding more useful there
Fuck Yes.
>Is it ever useful here
Fuck No.
>Am I a shitter
Why would you not be?
>>
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Reminder to knife all the husks you see
>>
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>>127446615
Welding was incredibly useful, the welding % = doors health, so you could weld a door for hours and a door could take a beating for a long time, and if it broke? Just spawned back for the next wave, unlike now where integrity isn't the same as the doors invisible health and its only one door. Like most games, weldings importance depends on the map.
>>
>>127446615
Welding allowed to camp in a spot. For a whole fucking match, unless sirens/multiple raging big guys, shit zerk and no demo/sharpie happened.
>>
>>127447096
>Just spawned back for the next wave
Are you sure about that? Couldn't you just close the door and weld it again after a cooldown?
>>
>>127447007
Kilo is so silly
>>
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>>127447007
>that split second affirmative
>>
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>>127448428
>>
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>>127449372
>that bloat at the end
>>
>>127441586
There are many reasons, anon
>>
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>>127450467
I am the mememaister
>>
>>127451584
PREPARE...
TO...
DOIIIIIIII..
>>
>>127451584
NOTICE ME SENP- *bang*
>>
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>>127451947
Patty noticed this one
>>
Hey guys i may be pretty stupif but i can't invite my friends into a matchmaking lobby
is this a general problem or do i need do edit something?
>>
>>127452540
Is it an old problem for you or is it for today? Steam servers have been shitting themselves a bit today and I had some problems with my friend too
>>
Idea to fix medic XP bullshit
>any kills made by teammates actively being healed count towards the medic who healed them.

It would be a nice buff that allows medics who want to focus on healing to not have to tag every zed they see for xp because holy fuck healing xp is low. That or go full commando and ignore teammates to shoot clots for xp.
>>
>>127445024
it's pretty low. Like 1-2 a week and only after a match ends regardless of victory status, but you must stick around for the final-game screen for the item to show up. (aka you can't just join a game and quit out)

I imagine there's more to it than that but tripwire wont say shit.
>>
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>>127452720
be the combat medic you always wanted to be!
>>
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>tfw try support again after the whole things being said about it
>realize how abysmal it is
Nobody even took advantage of the supplier in the first game, I felt more useful just giving myself the extra ammo in the second one.
>>
>>127441586
close range, low ammo, shit damage, overly expensive weapons and ammo, welding is shit, skills are shit.

Just don't play support right now, there's no reason to.
>>
>>127453089
You da real MVP, combat medic
>>127453172
Will it ever be salvaged, though? Many chances in the months, but nothing outside the supply icon has come its way in a good sense.
>>
>>127452651
i tried id the last two days and it did not worked, i have this game just since yesterday :/
>>
>>127453286
>Will it ever be salvaged, though?
hopefully. Support was pretty decent before they nerfed them to shit. I honestly don't know why TWI didn't make ANY balance changes to support this last patch. They're so fucked on their priorities.

>>127453132
same, every once in a while I try support out again thinking it isn't that bad and every time it just feels like a completely gimped ammo-less pile of trash and I can't buy my t4 until wave fucking 7 or some shit. Supplier is still good but I don't blame supports for taking more ammo. they need it.
>>
>>127453423
Hmm. didn't have that problem yesterday. check your firewall settings/antivirus. I don't think there should be any problems with ports though.
>>
>>127453890
i will check just in case mate
>>
>don't want to be medic
>join 3 different games
>nobody else playing medic
medic is alright and all I just hate carrying shitters, plus the exp gain is bad and it's either stressful when youre team sucks ass or boring if your team doesn't.
>ask team for 400 for medic AR on scake wave
>nobody gives me shit
thanks assholes
>>
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Post medic loadouts
>med AR + c4 and DBS + medic pistol
>med AR + pulv + deagle or med pistol
>med AR + SCAR + med pistol
>>
>>127453554
There needs to be more power to justify lower ammo and slightly more expensive shots, I can deal with having this low a ammo to use if it means I can punch through a scrake quicker with my DBS
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>>127454567
Low ammo is not a problem if you have a commando bro.
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>>127454567
essentially that would just make support sharpshooter or a worse version there of. more power would definitely help cover the ammo costs though cause not even being able to kill a gorefast with a t1 body shot is stupid.

>>127454549
>medic AR

not like I need anything else. Maybe medic pistol if I end up last man standing. Could take other shit but I don't want someone to die because I'm too busy trying to be a hero with the pulv or some shit.
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>>127454549
>forgetting AR + dual Magnums
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>>127455061
>asking t post xy
"You didn't post everything!!"
would make a great conversation if I posted every combo in the game
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>>127454549
Med shotty, bullpup, katana
I would have taken the crovel over the katana, but it weighed just a bit too much
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>>127456247
>this troll-ass loadout
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>>127456247
Are you that zerk who used the nailgun and katana?
>>
>you will never ever play the complete version of killing floor 2
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>>127456919
At this rate probably not. Although I suspect the 10 perks will be out in about 6 months based on previous release cycles. Then maybe a patch or two for balancing and bug fixing. Not too far out.
>>
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Post your works of art!
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>>127456812
Its not trolling, its great
You kill so much with it
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>>127456812
It would work pretty well for solo/duo though
>>
Axe
Katana
Handcannon?

Is this best or should I swap handcannon for xbow?
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>>127457829
xbow is pretty damn good for it's piercing capability
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>>127457829
>Not using LAR
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>>127459194
>using winchester as anything but ss
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>>127459435
Wanna /ss/?
>>
I can't decide if armament is worth it or not anymore. The one extra armor actually makes the armor healing feel significant, but the healing reduction could very well cause a wipe.
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>>127459586
Not worth it esoecially if you need to solo. And not needing to shoot 5 darts to heal a single guy to full health in a pinch is good
>>
Can someone post the bugged parry locations image?
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>always play on the original 4 maps
>never find good games on anything else

Where's the best place to camp in evac point? everyone always stands in the street which is fucking terrible.
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>>127460315
upstairs of mall and the other end of the map
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>>127460526
which is the mall? the building with the two escalators?
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>>127460602
Yes. upstairs and hold the opposite side from the escalators away from the stairs
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>>127462213
alright I'll have to wrangle the 'tards upstairs next time I play on that map.

Where's a good camp spot in black forest? I've had a couple of teams user zerker walls to abuse the house and the wood planks by the house but that doesn't work without a zerker. Without doing that cheese tactic my teams always fall apart when fleshpounds show up.
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>>127462840
The two spots I've seen used are either the riverbed by the cabin, or outside the cave.
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>>127462840
the river is the most common and probably the best. you can hole up in the cave too
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It's so nice to see things with my eyes
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>>127466241
Oh shit, he's getting abducted
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>>127395918

>No explicit mention of Kenny anywhere in the image
ONLY YOU
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>>127466241
>night vision
not even once
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>>127466763
Kenny will always be in our hearts
and dirty thoughts
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>>127466998
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>>127467204
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>>127466998
>1440x900
>poorfags are running ruining the game for everyone else

Not surprised
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>>127466763
his meme word was "hey kid want some arabic cum soaked bagguette ;)"

fucking french roaches, not even niggers and arabs are enough to wipe them out.
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>>127467615
r-rude..
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>>127467621
Shit, Kenny was french? That explains a lot
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>>127467915
He puts Russian or N/A in his Steam account but everyone knows his real faggotic and muslim loving nature.
>>
>last man standing
>running away from solo scrake as the last zed alive
>doing fine
>go to run through a doorway
>can't get through
>right before I die see some fucking glitch where the door was welded open but you still can't get through it like its closed

FUCKING AYYYYYYY GOT ME
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>>127467615
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>>127468041
Imagining Kenny with a french accent is hot as fuck now, anyone got that one of him talking shit about the older characters?
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>>127468064
Happens when you join a game where doors are welded. They appear to be open but have the weld integrity percentage and blue weld stuff on them
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I hate dual wielding, but I want to be credit to team. How viable is Gunslinger (against big guys) with just one pistol?
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>>127468323
ahh. never ran into it before. I was pretty mad at the time.
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>>127468981
Not as viable, it helps promote better aim, but having half the potential power and having to reload often (even if quicker) can come to bite you in the ass, its just a matter of getting used to to be honest.
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>>127469360
Still way more useful than a Support, right?

Just so tired of getting wiped on double Fleshpounds every single time because we have no knockdown.

Maybe I should learn Zerker?
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>>127469192
welcome~
we like animemes and we are LGBTA+ friendly
>>
>>127469459
DBS jumping helps. you can interrupt their attacks once in a while with weapon bash too. do you know how to parry? It's true that support draws a lot of aggro because though
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>>127469459
pretty much every team needs a zerker and a medic because fps are just overtuned as fuck right now.

GS gets knockdown at level 20 if you can stick with it but it ends up being less than useful when your teammates don't get out of the fucking things face so it will sprint.
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>>127469991
A good team will not need any zerks but I agree having a meatshield in front helps a lot. Personally I can like to use support for that because you have the DBS that gets you out of there fast. off-perking a pulv gives you a pretty good chance against them too
>>
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tfw still not getting rid of my 342 headshot high-score even though I've gone higher multiple times..
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>try zerker
>every time I hit something there's an earthquake
yeah, no
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>>127471493
Just turn it off
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>>127471882
HOW
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>>127471493
honestly that effect gives some people headaches. I don't mind it tho
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>>127471913
Just be yourself, bro
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>>127471947
I have a friend who can't play KF2 because all the camera shaking and bobbing and shit causes him motion sickness.
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>>127471882
oh shit you can turn it off? Does that stop my screen from incessantly shaking when the demo goes hog wild when i'm trying to aim as commando?
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>>127472145
Yeah even the mouse smoothing can do that. At least you can turn that off if you take an adventure in the settings files
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>TWI can't address simple long lasting issues in the core game
>Instead they focus on monetizing in-game hats
Fucking cunts
>>
>>127472360
Their priorities are all sorts of fucked. They bundle simple balance tweaks in with 3 month long content updates, they release new perks before balancing old ones, they release content to reviewers before their own fucking EA playerbase, they waste time on dlc and microtransactions before the game is finished and they bundle it in with having to purchase other games.

Honestly if the game wasn't so fun I would have dropped it ages ago.
>>
>>127472978
I can see them not balancing perks yet as a good solution. I do hate the fucking 3 month periods of nothing though. I'd like them to fix the core game more since some of the problems like parry not working are potentially gam breaking
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What's the most underrated weapon that's still good but everyone shits on it and why is it the Eviscerator?
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>>127472360
But they already said the Zedconomy took nothing away from original production efforts.
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>>127473765
The underrated wepaon is the nailgun, though
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>>127473820
I guess that is why we had multiple hotfixs for the Zedconomy and only one hotfix for Farmhouse.
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>>127473765
probably the nailgun
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>>127473820
And you believe a company that has pulled a lot of bullshit before, why?
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>>127473765
Evis is alright, but 9 times out of 10 if you see a zerker with an eviserator they are a complete shitter who will run away from every large zed they see.
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>everyone at 20 hp
>medic top of the scoreboard

i cri evrytim
>>
>>127473873
>>127473993
But it's only good as support to save AA12/DBS ammo.
Using it as berserker is just a meme weapon when it's the only non-melee weapon so you get no speed boost using it, and the zwei is only 350 more.
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>>127474180
they are still behind me, right?
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>>127474345
I might have to try it out on support sometime, purely for trash?
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>>127474345
>But it's only good as support
The fuck?
>>
>join a suicidal game
>level 2 shitter
>start a vote kick
>[player was removed]
feels good man
>>
>>127474494
I like to get AA12/DBS/SCAR it's pretty much the same with the nailgun you get a boit more ammo and carry a pistol on the side but SCAR is really good for trash and even specials
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>>127474096
list 10 examples
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>>127475049
>not DBS/M4/.500
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>>127475109
why would you though? I like the chance to take out all kinds of enemies. DBS for le epic tricks, AA for scrake and FPs decaps or to fuck up everything of need be. SCAR is just there to give the option to make Commando's life a bit easier and support in the trash clearing
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I fucked up, turns out nailgun is 600, not 650 like other tier 2s.
>>127474494
Of course, single fire is good for trash, the shotgun burst is great for crawlers or if you get surrounded.
>>127474651
I don't know what TW were thinking, fire axe would've been a better upgrade to the crovel than the nailgun is.
Maybe TW should give support bonuses to off-perk shotguns.
>>
>>127475391
Because now you're just a worse Commando.
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>>127475609
but with .500 you are just a shit support and slinger mangled into one by your logic..
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>>127475707
M4 is actually really good and doesn't cost a fortune
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>>127475893
>M4 is actually really good
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>>127471416
Play support, get more headshots than kills.
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>>127475573
>Maybe TW should give support bonuses to off-perk shotguns.
They should give more perk bonuses to off-perk weapons in general, in my opinion. Being able to come up with more usable oddball loadouts would be a huge boon for keeping the game interesting.
>>
>>127476024
Yes, clearly you were not aware of that fact
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>>127475893
I see..
>>127476086
yes I know but it doesn't help when the personal best doesn't update anyway.
>>
After getting every class in Killing Floor 2 up to level 5 I can subjectively say that Commando, Support, Field Medic, and Demolition are the most fun to play
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>>127475893
it's decent, but why would you stick with it if you have the funds to get an aa12 that's pretty much better in every single way
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>>127476190
Too bad Demo is the only class to have a perk dedicated called Off-perk that only gives a 15% damage bonus, but the RPG/C4 already weigh a ton and you'd be giving up the ability to stun fleshpounds with dynamite.
Off-perk bonuses to class specific weapon types would be cool.
>>
>>127476446
m4 + bombard has some serious stumble power on FPs and scrakes. what's great is that there's 2 kinds of stumble (leg and body) that have their own separate cooldown timers, leg stumble being the shortest.
i'm starting to play support in a way that keeps big guys in a constant state of stun while also dealing damage. all that stumble time adds up and gives you and your team more time to KILL AND HEAL.
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>>127475076
simply
epic
>>
>>127476343
Many of the perks experience some pretty sharp jumps in power and changes in playstyle as you accumulate skills, so keep at it and reap those rewards.

Commando and Support really came into their own for me once I got their Tactical Reloads, Medic when I got Vaccinate, and Demo got exponentially more entertaining with each skill from 15 onward.
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>>127477290
Or get a medic to shoot the legs and you can weapon bash to make them stun too..
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>>127477290
>m4 + bombard

You do know the medic pistol can do the exact same thing and you don't need a shitty perk.

M4 is just a shitty mix of the AA12's damage, DBS's stumble power, and the SG 500's reload speed.
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Rate my support loadout
DBS/Zweihander/Med SMG/Dual 9mm/C4
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>>127476190
Perk giving more damage was a mistake.
>>
redpill me on leg shooting
>>
cute zeds please
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>>127478105
Literally perfect
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>>127478105
The Jack Shit of all trades
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>>127478050
you can't do damage with a medic pistol though, forcing you to waste time switching weapons instead of just reloading
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>>127478105
>>
>>127478804
Then again, you could drop the FP to half health - and annihilating anything behind it - by unloading the AA in the same time it takes to get those 8 shots off the M4..
>>
AA12 is fucking trash costs 2000 and a million to resupply and runs out of ammo after 2 big guys

fuck that shit just save the money for when half of your team inevitably get wiped because you're wasting a slot on support
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>>127478804
support doesn't even have that much ammo to begin with.
all the shotguns only have 48 max ammo besides the AA12's 80.
each shell cost 5 which means filling up ammo gets expensive.
and with the +20%, you get 58, 96 for AA12.
which means you'll be using the medic pistol, nailgun, or 9mm on trash more often to conserve what little ammo you get.
>>
>>127479990
Or maybe, JUST MAYBE pick the SCAR-H and stop wasting shells on every piece of shit crawler you see
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>>127480136
>a T4 off-perk for removing trash

well memed my friend
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>>127480768
>removing trash
how about killing everything you can't reach at the moment so you don't have to go running in the face of three scrakes and five REEEEEEEEEEEEEEEEs?
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>berserker will never be this easy again
>>
Someone please tell me the 5 secrets of the superperktrainingmap. I know plant, car, hockey puck.
>>
>>127480949
I don't know, at that point why don't you ask what the fuck the rest of your team is doing if the Support has to buy a SCAR just to kill Sirens
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>>127480949
You know the 500 Magnum does the same job at half the price and weight?
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>>127481130
But I like to make myself useful. At least it saves a lot of hassle
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>>127481270
the problem is it doesn't have 300 cartridges to discharge. I just like the SCAR-H a lot because I mainly play Ana Commando so it fits my style a lot better than all the other weapons. I can make do with the varmint rifle + medic pistol too
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>>127459975
Please desu~?
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>>127481048
>Parry will never be unbugged again
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>>127459975
>>127481595
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