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/domg/ - Dominions General
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Average /domg/ player edition.

Old thread >>124012829


Dominions is a fantasy turn-based strategy game created by two dudes. One of them is a teacher.

The game combines a simple presentation with an extremely wide array of strategic options, including over 2800 units, 800 spells and 300 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them.

It has simplistic graphics but is easily moddable and extremely deep.

Basically, it's an autist’s wet dream of a strategy game.


>Steamgroup
Join the steamgroup for multiplayer
http://steamcommunity.com/groups/vanheimageofvidya

>Group chatroom
steam://friends/joinchat/103582791434709795

>Our work-in-progress wiki
http://dom4.wikia.com/wiki/Dominions_4_Wiki

>Dom4 Manual
http://jaffa.illwinter.com/dom4/manual_dom4.pdf

>Dom4 Inspector
This is a community resource that has every unit, spell, and item in the game in an accessible database.
http://larzm42.github.io/dom4inspector/

>Play by email guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=202096551

>Pastebin
http://pastebin.com/JMmSrpdE

>Debug Mod:
For testing battle formations and spells
http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/debug-mod

>Where do I get it?
It is available on Gamersgate and Steam. Desura is ded.

Conquest of Elysium 4:
http://www.mediafire.com/download/t3dkv8r7wucae1f/coe4_4.0_money_fastbattle_2res.7z


>THE BASICS
>Read the manual
>Read the pastebin
>Read the memes

>I want to play X
Heavy infantry nations with simple magic for noobs: MA Ulm, Abysia, LA Man

Human nations with a lot of diversity: T'ien Ch'i (any age), Arcoscephale (EA and LA), EA Ermor

Giant nations with a major bless: Niefelheim, Fomoria, Ashdod

Necromancy: C'tis, Sceleria, MA Ermor, Asphodel, Lemuria, Nazca

Sneaky Nations: Vanheim, TNN, Eriu, MA Man, Xibalba, Caelum

Edgy Nations: Lanka, Sauromatia, MA Ermor, Asphodel, Hinnom
>>
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>>
Custom UI
https://mega.nz/#F!slcSECKR!3w21BNllKxxEZOXgC--41g

Submit completed games here:
https://docs.google.com/forms/d/1jHX_ZoJi6zIvDq6ANdp-W1Y89W5_fmShuDyHmAj5qC4/viewform

Results Here:
https://docs.google.com/spreadsheets/d/1dlrvyEqLFYIaXRc49TheMmfdoP8jEh1m5rZJHJAzDWQ/edit?usp=sharing
>>
>>124223250
h-hey thanks

really, though. If you've played a game, know who was in it, and know who won, submit it. It isn't hard for me to clear up duplicates, and there aren't many /domg/ games right now anyways.
>>
>>124223603
No problem, I was reposting the custom UI and your post was one up from it.
>>
>>124223250
>>124223603
List of all /domg/ games submitted:

GlamourAndFlyingFags
SmallGods
Mors Principium Est
AttackOfTheCrones
trueslothstories
noobonly
Gudclub
domgMAgame
Chalice Of Salt
RandingAndRaving
4ChanFlustercluck
AttackOfTheScrubs
ItsNeverEarlyToGoAI
Scrubland
NoModOrBuddha
Truescrub
LegendarySnailTales
Fartganos
WorldWarCrone
BigBlogClub
AINTRAND
WirelessWizards2
LuxInvicta
WorldWarEnd
KurgiOnMyWaywardSon
UnorthodoxScrublords
LetSliptheHogsOfWar
VidyaVici
EASports_dEAd_game_edition
FreakyCrones
Persia
>>
Is 15 provinces in the first year a good expansion speed?
>>
>>124225073
It's solid. It's considered good for newb games; vet players or early-game focused builds do better.
>>
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Time to shill for my game again http://steamcommunity.com/groups/vanheimageofvidya/discussions/0/492379439668654437/ its a regular PBEM but with highest sites and very difficult research. oh and a blind banlist. We have 5/8-10 players signed up.
>>
>more fucking earthquakes
So much for income and having mages.
Will levitation save people?
>>
>>124193967
>>124195750
I might lose, but sitting around and letting you get an even larger advantage would make me lose for sure. At least I'll have an ally if I fight now.
>>
>>124230358
No hard feelings I'd have done the same in your shoes.
>>
Here's some food for thought. I counted the number of wins per nation from this file, and here are the results for non-disciples games.

EA Fomoria 8
EA Lanka 8
EA Ulm 6
EA Agartha 5
EA Caelum 4
EA Berytos 4
EA Xibalba 4
EA Vanheim 4
EA Pangaea 3
EA Marveni 3
EA Niefelheim 3
EA Mictlan 3
EA Yomi 2
EA Tien Chi 2
EA TNN 2
EA Ur 2
EA Arco 2
EA Ermor 2
EA C'tis 2
EA Therodos 1
EA Oceania 1
EA Pelagia 1
EA Abysia 1
EA Tien Chi 1
EA Atlantis 1


MA Ermor 10
MA Ulm 7
MA Agartha 5
MA R'lyeh 4
MA Sceleria 4
MA Pangaea 3
MA Asphodel 3
MA C'tis 3
MA Agartha 2
MA Jotunheim 2
MA Atlantis 2
MA Nazca 2
MA Vanarus 2
MA Vanheim 2
MA Machaka 1
MA Mictlan 1
MA Abysia 1
MA Ashdod 1
MA Pythium 1
MA Man 1
MA Eriu 1
MA Shinuyama 1
MA Pelagia 1
MA Tien Chi 1


LA Ragha 4
LA Bogarus 4
LA Midgard 3
LA Xibalba 2
LA Lemuria 2
LA C'tis 2
LA Patala 2
LA Atlantis 1
LA Arco 1
LA Pangaea 1
LA Ulm 1
LA Caelum 1
LA Tien Chi 1
LA Gath 1
LA Jomon 1
>>
>>124229704
Considering that bats and birds are dying, no.
>>
>>124230704
I'm surprised that Sauro hasn't won anything yet. They seem like a top-tier nation, great research, communions everywhere, death, some blood, powerful big mages and good archers in EA. What's their problem?
>>
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Actually, it's easier to post the table here.
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>>124230704
Jesus tien chi never does good it looks like
>>
>>124231585
>One nation has positive wins to losses ratio.
>>
>>124231585
>>124231750
Therodos nerfs when
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Looking at these graphs shows that LA is played half as much as MA and EA I wonder why
>>
From our analysis of these stats we have a few incontestable conclusions:

1) Kill Ermor first. Always. No matter what it has, no matter what you have. If everyone start killing Ermor when they see it, the world will be a better place to live.

2) Same applies to Fomoria and Lanka.

3) People don't like to play LA for some reason. Create more LA games, you scrubs!
>>
>>124232527
My war is now backed by statistics, with those on our side our cause must be just!
>>
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>tfw you main nations with 0 wins
>>
>>124230704
>I counted the number of wins per nation

Why? The tabs on the document already count it all for you.
>>
>>124233143
Because I'm an idiot.
>>
>>124231826
>>124231750
Therodos is starting to look like a fantastic small-game nation. Can't be rushed if its the only water nation, good rushing/sacreds, popkill doesnt get a chance to be really dangerous
>>
>>124231269
They're kind of a scrub trap, like giants. They have this huge beautiful toolbox that you want to use all of, but in truth you can't, you have to focus on what you want to do most instead.
They also have almost no diversity and that hurts them a lot too, no F so no flaming arrows, no A so no Wind guide, no W above 1 so very little in the way of water shit, no E so no fun E things or E buffs, what S they do have is very low too (S1 is their best outside of heroes), their communions usually end up killing off huge numbers of slaves since people tend to use Enaries as masters (a huge mistake outside of putting up battlefield buffs). Overall they look great on paper and in truth they are, but they tend to get played by scrubs who can't figure out how to play them from what I've seen.
Oh and you can't do blood well at all, their blood mages are expensive and unreliable or StR and expensive as hell.
>>
Not sure why this guy staled, but he actually had one of the same commander hotkeys that I use (I started using it reflexively and only noticed when I got to the troops that those were different), so I'll be sticking with it for now.
>>
>>124234520
Thanks. Glad you decided to sub in. He lost a battle to AI Agartha I think might have been the problem.
>>
I assume he lost his pretender too, since the scales and bless lead me to believe he took something awake.
>>
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>Ermor wins more games than any other nations
>>
>>124237692

speaking of ermor, pan didnt you say hes to your south? if youre planning on stomping him before he ruins the world then im fine with peace.
>>
>>124239160
I've sent a message out next turn saying were my scout found their cap.
>>
Japan, I have no idea how much I owe you, I know I paid you some, but not if it was enough.
>>
>>124241328
dispel when?
>>
>>124239786

cool. i think we can all band together and agree to not backstab each other until the Burden Of Time Nigger is wiped from the world.
>>
Fuck you too, R'yleh. When's someone gonna make some sushi? Who do I have to pay?
>>
Anyone remember who won Peanut and Butter? I know Atlantis won Jelly
>>
>>124241468
tried this turn. lets see if 100 overcast is enough to work.
>>
>>124242619
Agartha won the MA game, but I don't know which that was
>>
>>124242787
That was Butter
>>
>>124242770
Fine, it's not like my S4 would have a better chance at all, also your payment was enough.
>>
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Is there any item that negates fear? Testing out a 1v1 assassination battle and my 17 morale assassin is fleeing from an unconscious unit with a fear 9 aura that he would otherwise kill.
>>
>>124246817
High fear just means more spread. Use morale boosters if your base morale is shit.
>>
>>124247156
It's higher spread and higher intensity. This is trivially easy to test. The exact numbers are what everyone is ignorant about, but it is known that higher levels of fear are more likely to cause a rout
>>
Why is Fire such shit? It's got some of the most widespread resistance items, gets countered absurdly hard by rain/storms, and has next to no boosters, and it's one non-crosspath one is ass.
>>
>>124247156
>if your base morale is shit
Just said he has 17 morale, which is fairly high and already boosted.
>>
>>124247347
http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/the-fear-effect
Fear strength is boosted every 5 levels. So a Fear 10 unit would force checks against Morale 12. But unless you have absurdly high death magic it's not really an issue.
>>
>>124247607
he could be taking forever to kill it. Over time fear drops moral, so if he takes 20 turns to kill it, he's going to fail unless it's mindless.
>>
>>124247813
or 30 morale (not mindless, but only routs to HP/turn limit)
>>
>four attacks
>easy to mass (apparently, considering how many I see)
Imagine if it was a sacred with F9W9.
>>
>>124239786
>>124241556
Ermor is in #90. I'll see you guys there.

>>124247469
; _ ;
>>
>>124247469
Uh, yeah. Fire is shit. A lot of the 'weaker' nations are weak solely because fire is shit. If fire were strong, Abyssia and Marignon would be top tier nations. But it's not, so they aren't. I fucking hate fire, it's the worst path, Mokou a shit.
>>
I know Midgard has been staling but I still want to gloat, since his army was fully scripted.
my god followed his script like Bill Murray follows a script. at least he cast Flaming arrows though.
>>
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>>124248329
shit. forgot picture.
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>>124248183
Fire is shit, but there's no need to be rude.
>>
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>>124247469
>>124248183
Fire isn't necessarily bad. It does what it's meant to do quite well in burning things in mass numbers. It just can't really effect fire resistant stuff at all.
>>
>>124248329
Is this the midgard who was bragging earlier? That's rejakor. He just staled out of some desura games, too, and he really likes playing Midgard and (EA) Vanheim.
>>
>>124248145

that's to my east, let's remove skeleton from map
>>
>>124248569
no clue.
>>
>>124248567
Except if anyone has any method of getting water in the air it becomes shit at that, too.
I guess it's got lightless lanterns and a nice shield going for it.
>>
>>124247813
He routed third turn into the battle, second turn after reaching the target. Has been happening pretty consistently too in testing, the assassin just routs without ever getting hit a few turns in.
>>
Jotun I gave you 12, gonna do my turn and go to sleep, if I happen to notice your turn isn't in near turn timer I'll extend up to a full 24, past that we'll see.
>>
Well 100 gem overcast failed to work.
Fuck.
>>
>>124250210
Fire Storm will still kill chaff just fine even if it can't light stuff on fire.
>>
Asphodel - was your attack there on the assumption that Marignon was going to continue staling / go AI, or are you invading me?
>>
I really do not like Peliwyr. There's too much terrain clustering.
>>
Following players have 3+ reported FFA pbem wins:
Ben_sphynx; Caldius; dgently; fungalreason; Hegemony_McNickles; Johannes; Josh; Malakal; Massque; Onard; Red_Rob; Shatner; ssslock; sum1won; Zramble

Just started adding dom4mods games, (and /domg/ and other smaller communities) so expect to see some names proliferate
>>
>>124247916
What unit is this?

4 attacks per square isn't that great if it's size 4+
>>
>>124254589
>considering how many I see
It's
>>124223171
>>
>>124248562
>>124248567
hellfire bombs are the best though, also fuck da mokou haters
>>
Remembr /DOMG/, the answer to the age old question of 'how do I make sure my ally wins in a war' is to be allied to both sides.
>>
>>124247916
A fire bless is still only six fire damage if on a no-damage attack.
>>
>>124257002
Enough to kill a human.
>>
>>124255714
This. Sell to both sides and there'll always be a demand.
>>
Who in Stalewarriors has high earth access? Need to discuss something.
>>
>>124257976
I do.
>>
http://dom4.wikia.com/wiki/Wild_Hunt

Anyone have any specifics on this? Trying to insure all the globals have their flavour text recorded somewhere, and am sorta struggling with what some of them actually do.
>>
>>124258091
Don't gotta be so sassy, mate.
>>
>>124258116
The one line description is accurate, but you're right that it'd be nice to have the exact units that show up. If the Horned One pretender thing is killed, the global is also ended.
>>
Would EA agartha be benefited by taking a W9 bless to make its olms paralyses faster? Does quickness affect the mind blast attacks
>>
>>124258615
It does not, no. W9 doesn't affect ranged attacks.
>>
>>124258371
I have up to 8 earth. Or I guess nine if I use copper arms for dual wielding staves of elemental mastery. What do you need to discuss?
>>
>>124235251

the faith men had a green dragon leading them
>>
>>124248567

In my last turn I watched an army of humans walk through firestorm for ~10 turns, and take effectively no casualties. NFI idea why, the infantry were in plate but the mages were naked (although ethereal, but it's fucking magical fire damage).
>>
>>124258723
Hit me up at [email protected], need your access for a shitty pipe dream plan.
>>
>>124259345
>>NFI idea why
>>NFI idea
>>NO FUCKING IDEA idea
>>NO FUCKING IDEA IDEA
>>
>>124259434
>email
Uh, no.
>>
>>124259550
>discussing shitty pipe dream plans in public
>>
What's the best generic SC chassis?
>>
>>124259715
>not willing to talk about silly pipe dreams in public
Then send me an in-game message.
>>
>>124258473

Did some more testing, editted it some more. Am particularly interested if the Horned One is always a N5E1, if it always has the same gear (an enchanted spear, a wall shaker, and a amulet of resilence), if it always has 5 earth gems and 1 nature gem, and if it's affected by dominion/blessings/etc? Does it work in Ctis territory? Will it get diseased?
>>
>>124259910
Mate I was going to, but you ain't put up what nation you are and I figured it was a time-sensitive issue anyways.
>>
>>124260129
You should know who in EA has deep earth anyway.
>>
>>124259812
It depends. Golems are great if you have N9 and are much cheaper than virtually any other option. Elemental royalty can be good as well. Stuff like Seraphs and Chayots are incredibly strong, but you'll need Wish to get them (or pay even MORE pearls, but also get a supporting cast of angels). A Tartarian with the right paths can be good but gets hard countered by certain units/items.
>>
>>124259345
Was that my troops?

If so, the reason would be that they all have native fire resistance.
>>
>>124260175
There's maybe Van and Ur, but I haven't heard shit from them in the thread and it's a 1/40 chance, there's Agartha who I don't trust after utterdark shit, there's Kailasa who doesn't have what I'm looking for, there's Hinnom, Niefelheim, and Xibalba who all might have gotten deep earth from a lucky grigori / demon lord / hero, there's Theredos who's questionable and pretty small, and there's Marverni who could have just gotten unlucky from cap-only 1/16 StR mages.
>>
>>124259223
Can whoever wrote the Marignon 'strategic overview' please create a new guide page, paste it in there, develop it further, fix the glaring issues, and/or hang themselves so that they can write a competent Helheim guide instead of the useless Marignon guide? People believing this garbage is why Marignon doesn't win any games.
>>
>>124262190
>>124259223
sorry, didn't mean to reply to you.
>>
>>124262190
whats wrong with the guide?
>>
>>124262793
It got basic facts wrong (knights of the chalice are not cap only), it calls its heavy infantry / fire magic approach "strong," it contains no information or thoughts on mage recruitment (using cheap initiates for lab rats vs the expensive, but actually useful witch hunters which you want en masse for combat), no actual discussion of scales other than implying that they're nice to have, states explicitly that you want to recruit shieldless infantry without saying why or what to field them against, shit about paths being either underdeveloped or outright misleading...
>>
>>124261386
I have earth 7
Is that deep enough for you, onii-chan?
>>
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The Space Pope!
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>>124261386
>there's Agartha who I don't trust
;_;
Well, you shouldn't trust anyone though.
>>
>>124261386
What do you need the earth magic for?
A cool artifact?
>>
>>124254857
Hellfire is ok
>>
>>124259345
Chaff is usually garbage like skeletons or bugs. Ulmite Infantry or Tower Guard isn't exactly chaff though.
>>
>>124259473

have you never had an idea idea

it's the idea about how to get more ideas
>>
>>124260749

KONBABOOOOOOOOOOOOOOOOOON

not sure why it still didn't harm the robed mages, though.
>>
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http://www.llamaserver.net/gameinfo.cgi?game=ErfSnekPlsGo

For a change of pace, how about a game that bans erf sneks(and nothing else)? Currently only four players have signed up, possibly because I've only posted this link once and haven't posted on Steam at all.

Also I haven't decided on the map, just put a shitty random map in as a placeholder. We could use something prettier.
>>
>>124267553

>implying I won't purposely go for Erf Snek
>>
>>124263143

Just replace it with this thing orion wrote. It has the usual desura problem of talking about the tools you have too much and not enough on how to actually use those tools, but it's not the worst of it's kind.
>>
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>>124263143
>>124267713

http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/nation-guide-marignon-fiery-justice-compiled

Nevermind my stupidity, here is the link.

>>124267553

I'd join a game that required a snake pretender, but banned erfsneks. I don't think i'll join a game that only bans erfsneks.
>>
>>124267539
I lost 5 so it was killing them, just not fast enough. Maybe a little unlucky, but it was only 1 damage and only 50% of the time.

I think some of them self-buffed with luck/twist fate so that probably helped too.
>>
Is using an alchemist with alchemist stone to cast transmute fire for around 50 gold per gem worth it?
I can't really use fire gems in other stuff, and i don't think a Flame spirit is worth 1500g
>>
>>124269504
Fire Snakes might be worth it (they're worse than really elite troops like Revelers that you could recruit with the alchemized gold, but better than many national troops), Lightless Lanterns are superb if you still need research and some items like Fire in the Jar might be worth it in certain situations (in this case having a lot of F1s, which can cast Phoenix Power with this free gem and become F2s)
>>
>>124261386
I've got E6 at the moment and will probably get around E7-E8 in the (possibly near) future. HIt me up if you are interested or something.
>>
>>124269504

Nearly always.

Unless your recruitables are absolutely useless, summoned mages are not better than 10 of them. Earth gems are extremely valuable for warfare, and occasionally fire ones are too. But summons? No. Summons are nearly never better than building more units with gold. If you can gems into gold in any good way, that's generally a good trade.

But if you are casting Summon Fire Elemental enough times that you need those fire gems for that? Fire elementals are pretty boss, so is Heat From Hell and Fire Storm, etc.
>>
>>124270216
If i were you i would keep some gems just in case r'lyeh casted utterdark again. If he does and you don't have enough pearls, we will waste a turn again before dispelling. Even if the globals we casted the last turn were overcasted, there is a chance mother oak isn't overcasted enough and utterdarks goes in that place. Also any other meme global that r'lyeh casts.

I don't know, just keep an amount you think will be enough.
>>
>>124270405
but i'm getting 28 fire gems per turn, I can't use enough combat spells to spend them all.

also i'm not at war right now and my fire gem pool is at 60 at the moment
>>
Would battlefield spells like Mist and Darkness stack?
>>
>>124270630

I mention this specifically because with Fire magic you actually want to use the gem requiring stuff because evocs often won't cut it, but a bum rush of fire elementals will.

If you have a shit-ton though, just turn it into gold and then into mages. I forget how the scaling works though, maybe you're better off saving them up or something? Dunno, go look it up on desura.
>>
>>124270731
thanks for the info, anon <3
>>
>>124270546
Until Pan (and other people, but mostly Pan) withdraws his S gems I'm sitting on enough gems to drop any Utterdark overcast reasonably possible (probably like two of them), even if r'lyeh alchemizes all of his gems (and he's not) or gets a lot from outside sources.
Probably like twice.
>>
I have just sent my turn.

How many armaggedons do you think he has left? 2-3? I'm too lazy to count the gem income he has or could have.
>>
>>124272680
4-5, I'd bet.
>>
>>124273109
is llamaserver okay? I sent my turn some time ago but it didn't send me the "turn received" email.
>>
>>124275560
nevermind, it was outlook's fault.
>>
>>124273109
Ay yo, just realized I lost W3 access in the Armageddon, any chance I can buy a robe of the sea off you?
>>
>>124276509
I think i can get you one. Do you have nature gems?
by the way, do you have any air queen?
>>
>>124276509
It's a bit dangerous to produce W3 items for me at the moment, my W casters are dropping like flies. So the prices are a bit high (25 gems - base price + chance of booster loss + overcharge). If bats can offer you W robe cheaper I don't mind it at all.
>>
>>124276675
Yeah, I'll pay you 20 nature gems for it if you're good. And yeah, I don't think there are any left if that's why you're asking.
>>
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>>124223250

Added three games: two that I won and another one I was in somewhat recently.

I'll add more when I have access to my laptop which has more of my final game files on it.
>>
>>124276938

If you'd prefer to pay in water gems I can also send you one for 20 gems, friendo.
>>
Does friendly PD dying contribute to the HP rout limit?
>>
>>124277964
It works like skeletons.
Fake units they don't cause routs.
>>
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>my research has been suffering because of me having to fight 5 guys

t. Orange (who's for some reason teal on the graphs)
>>
>>124277753>>124277753
Sure mate, thanks for the offer. I'll send you the gems this turn.
>>124276675
Sorry, have to leave for class in a bit and don't want to come back to find the turn's gone through before I've made a deal.
>>
>>124278053

Alright, I'll revise my turn and send it on.
>>
>>124278034
I told you he was lying about pretty much everything.
>>
>>124278159

I guess we have no choice but to destroy him.
>>
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>>124278034

>I've been wasting all of my limited gems on fighting off invaders

t. Orange
>>
>>124279083
Ceterum censeo Aurantiaco esse delendam.
>>
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>>124279418

>I barely have any units left because of all the fighting, I'm forced to scrounge for every last unit to defend myself

t. Orange
>>
Also it should be noted that Pink is helping Orange.
>>
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>>124279517

>I have barely a shekel left after all the fighting, please believe me, goy

t. Orange
>>
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>>124279614

>You're as big as I am, I barely have any provinces and didn't blob all over the place at all, why won't you believe me?

t. Orange
>>
>>124259345
Firestorm does AP, not AN damage, so if you have tons of armour it won't hurt very much.
>>
>>124270657
They should.
Storm plus Darkness usually results in 0 precision for everyone involved.
>>
>>124279848

What about undead? They don't get affected by Darkness, right?
>>
>>124279919
Undead, demons, anything with 100 dark vision.
>>
>>124279919
Undead and demons always have 100% Darkvision even when it doesn't show on their stat page.
>>
are ctis poison slingers any gud
>>
>>124280389
Not really.
>>
>>124278053
Sorry man, I had to go and couldn't answer you.

I'm glad you made a deal and you are happy with it.
>>
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>>124278034
>>124279418
>>124279517
>>124279614
>>124279701

sounds familiar
>>
>>124278053
Well, I kind of need the nature gems.
Can we have a deal if I send you this turn the Robe of the sea I have in my lab?

If therodos doesn't have one you would be getting a free turn (and I'm not going to use it right now anyway).

Does that sound fine for you?
>>
>>124281115
>, I kind of need the nature gems.
He's going to cast GoH
>>
>>124281348
nature's bounty
>>
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>>
>>124281348
>>124281370
That's not me, I want to summon the 4 Balams and I have near to no nature gem income.
>>
>>124248329
>>124248569
doesn't look like it is chain staling, but let me know if it is causing an issue for games
>>
>>124281115
Don't want to make Theredos revise his turn again for me, but if you're down I could use some astral or death gems to grab summons as well. Also have shit earth income, so I wouldn't mind earth gems if you would prefer.
Got about 50 nature gems I'm willing to trade right now.
>>
>>124282376
I understand it.
So, how about 40 earth gems and 10 death gems for your 50 nature gems?
>>
holy shit its finally happening.
also, how the fuck is sceleria still around
>>
>>124281396
Also, admin of TornVale, are you here?

If you AI'ed yourself, or you're not in the game, I can be the admin from now on. I intend to finish this game no matter what. I reckon, it's going to be a giant battle vs R'lyeh as it tries to reach land thrones.
>>
>>124282596
Sounds good, I'll revise my turn.
>>
>>124282703
Nice. I'm doing it right now too.
>>
>>124282607
Pythium AI'ed himself shortly after you left.

It's a clusterfuck. I can't even count how many AIs are around me right now.
>>
>>124281396
Nice one, though you make it look like everyone went AI because of your global, when it's not the case.
Also hands off the thrones, before I go deep in your bony ass
>>
>>124283239
I doubt you can do anything to stop me.

I mean, all I have to do is use Stygian Paths a few times.

But honestly, I don't even want to win (I dont even know how many thrones I need). I want everyone to go AI so I could expand my undead empire all over the world.
>>
>>124283313
You got what, 8 points on 15 ? That's like, halfway there. I wish I could say that for myself.
If it comes to that, I'll oppose my best men against the undead hordes. The ones who haven't deserted at the very least
>>
Are there any good, detailed and 3d maps like Valanis?
>>
>Fagmin still didn't take his turn.
>>
>>124284440
Better spam 50 turns at him.
>>
>>124284440
Up yours, I'm doing it.

Also, I messed up who ordered what from me.
>>
ded
>>
>realizes I'm playing assassins with skull talismans the game
Because anything less than 100 units patrolling apparently has 0 chances of finding them, and guard commander has 0 chances of showing up to fight.
>>
>>124291406
>tfw your main mage defaults to Horde of Skeletons spamming

Bring on the assassins.
>>
>>124291804
well that would be nice.
instead I get a 300 gold mage fresh recruit, ie no chance to set a script, who's default script can't handle 1 skeleton per turn.

Of course every game were I try this I get a 1/3 chance of hitting a mounted commander who charges up and kills the assassins, but the rng hates me whenever I play mictlan apparently.
>>
>>124292040
>ie no chance to set a script
That doesn't matter. Assassination events ignore scripting.

If you have spare gems you can give some to your mages and hope they default to elemental summoning. It's pretty effective depending on what paths they have.
>>
Goats: I took Northern Granmarch because Mictlan had a huge stack of jags there (I assume they took the province from you), and I didn't really want to chance them crossing behind my lines.

I'd like to pay you for it and Hookhill, the province north of it, as it links my territory together across those mountains. If you want it back though just go ahead and move some troops in, there's only 1 PD.
>>
>27 morale assassin at full health fails a morale check against a fear 9 unit and routs

Well, that's nice I guess.
>>
>>124292167
so scripting doesn't work, guard commander doesn't work, and patrolling with less than an entire army doesn't work.

I've been trying to resist going AI out of saltiness, but this isn't helping.
>>
>>124293065
Guard commander does work, it just has a %-based chance to work. Same with patrolling.
>>
>>124270405
Unit gem summons you mean.
>>
>>124293061
High level fear is broken as shit.
I've had counterthugs rout after killing their target because fear aura lingers and overpowers their 20 morale easily.
>>
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Just letting you guys know, the /vg/ League has started. The current game is /vitagen/ vs /mgg/ and after that we'll be having /domg/ vs /utg/. If you want to watch, head over to the 4CC thread: >>124281532
>>
>>124293065

Guard Commander works, as does putting up the PD/Patrolling with a shitton of slaves you free spawn. Give your mages some gems, some skull talismans, some skullfaces, lifelong protections, handfuls of acorns. The key to winning any duel is to bring friends.
>>
>>124293193
>it just has a %-based chance to work.
It also depends on the quality of assassins. If you are fighting patient assassins without bodyguard bonus, you are fucked.
>>
>>124293193
let me rephrase, guard commander with less than 20 troops has little effect.
So basically I can't have armies out because I need all of them to patrol my forts to stop the assassins, and I need to have half the army set to guard commander otherwise I'll lose the commander before the patrol goes off.

I wish I was exaggerating, but I'm not. It could be the rng fucking me, but that basically mean that if the rng doesn't like you there isn't a way to stop this, and I should just quit now because I've been trying all the techniques to stop assassins since the turn this started, and the rng has just said no.
>>
>>124293496
>with less than 20 troops
It doesn't matter how many troops you have guarding commander, there's only one check and it allows for 4 bodyguards (unless items are involved)
Guarding with 2 and guarding with 40 is the same shit.
>>
>>124293356
I've noticed how fucked up it is in testing this, had consistent routing against my test target at 17 morale until I swapped some items to up it to 21, but I would have never expected a rout at 27 fucking morale.
>>
>>124293445
Fuck of, Boksi.
>>
>>124293496

Stop being a whiny bitch, and read the fucking manual/do some fucking research.

Guarding with more than 5 troops, 10 if your commander has that ring of warning, is a waste against assassins. You'd know this if you did even cursory googling, you fuckwit.

The RNG ain't doing shit, you're just a fucking retard.
>>
>>124293496
give your mages blood slaves, they'll usually spam imps.
>>
>>124293731
I suspect it doesn't really matter how much morale you have (as long as it's below 30).

Fear keeps ticking morale checks, so if failure is possible sooner or later you -will- fail. This isn't as big an issue against large numbers of units because they won't be affected by the fear all at once and morale works in averages, but for a lone assassin a single failure means you're routing, so you get fucked pretty hard by fear unless you get really lucky with your morale checks.
>>
>>124293643
so even more, if the rng says no, there is jack shit you can do about it.

I normally try to resist raging at randomness playing a part in game, but when there is an entire strategy whose counter depends on the rng being friendly the rage rises.
>>
>>124294067
>whose counter depends on the rng being friendly the rage rises
The counter to assassins is to expect them being deployed by a very few nations that get them and come prepared.
>>
>>124293872
>read
hits freshly bought mages. so no chance to give slaves

>>124293815
read the fucking posts.
I was wrong about how many to set to guard commander, but that was out of desperation because setting 5 to guard, patrolling, etc wasn't doing shit because yes the rng was fucking me.
I've had 30+ troops patrolling every places the assassins have been hitting, found nothing till I up it to 100.
Equiping items wasn't going to work, because the rng has them hitting the other mages, so I'd need to forge 10 items for every 1 he forges.
and lastly guard commander didn't fucking work, because they've shown up once in 20 assassination, despite having them on every important mage after the first turn of assassination, because the rng decided to fuck me.

I've done everything the manual and research says I should do, but every one of those depends on an rng going in my favor.

I'll stop bitching the minute someone suggests a counter that satisfies the following two conditions.
1) doesn't require a favorable rng result
2) doesn't require me to forge 10 items for every 1 that my opponent would forge.
I am honestly listening.
>>
>>124294379
>be prepared
HOW?!
that's my fucking point. I've done all the things that everyone has or is saying to be prepared, and they all require the rng to not say 'fuck you'.
>>
>>124284027
>>
>>124294006

Finally, a use for slave collar.

>>124294067
There is fucking plenty you can do about it, or else every game would just be fucking Abysia shitrolling over everyone, with MA Marignon, EA Ermor, and LA Pythium being banned everywhere.

Patrol. Take an army. A big one. Full of slaves and cheap shit. Don't just recruit a bunch of your best units and upkeep your shit to death. Use that army to patrol. You'll probably need more than the two dozen units you're using right now. In fact, you know for a fact that you do. Because you've done that. So keep doing that. You fucking child.

Gear up your important mages. Handful of acorns. Skull talisman. Skullface. Anything that spawns units. You'll lose some, but eventually he'll hit your geared ones, and get buttfucked. maybe stop recruiting mages in the fucking province where he's assassinating everyone.

Bodyguards. Use a ring of warning. Use troops with the bodyguard ability.

Give your commander some amount of gems. They'll shit out elementals/skeletons/swarms/imps/etc.

Start a war with the person with the assassins, and be fucking agressive. Bring more fucking troops/commanders than he can assassinate. March on his capital, pillage everything.

You know, it also might help if you could fucking tell us what age mictlan, and what is assassinating everything, you fucking baby.
>>
>>124294636
Mind hunt works, and assassins generally have 60 stealth so you have to have a patrolling force of 60 to have a 50% shot at finding them. 30 ain't gonna cut it.
>>
>>124295046
>slave collar on counterthugs
Do you want to get charmed, senpai?
>>
>>124294636
You need 50+ units patrolling in order to have a decent chance of catching an assassin, so just use the cheapest units you can get. Summon some wolves if you can, those are pretty efficient patrollers and don't have an upkeep.
>>
The match is starting, bois.
>>
>>124295558
Fuck off, Boksi.
>>
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How do you kill it, /domg/?

Hardmode: no instakill spells
>>
>>124294748
>I've done all the things that everyone has or is saying to be prepared
You haven't done anything to an extent needed. So you are not prepared.
Mictlan shits cheap patrollers, most of your mages are going to default to summoning shit when given gems or slaves, you can easily produce items that guarantee you bodyguards in combat. Basically you've failed at the planning stage and are now blaming rng.
>>
>>124295990
Just domkill it.
>>
>>124295990
24 W9 thugs with rune smashers under mass flight.
>>
>>124296235
Normal smashers I mean.
>>
>>124295046
>what age of mictlan
like that would matter. and I did say what's doing the assassinating.

As for your solutions, look at them again and ask yourself, 'could the rng fuck that?'.

Or that your saying spend 5 times what the assassinating player is spending, and hope the rng doesn't fuck you.

or just look at the fact you are recommending mictlan forge skullfaces to counter skull talisman and realize that you aren't paying attention to what you are saying.

I've tried the exact same assassin strat, but the rng went the other way, and I lost. That's what's getting me. It's too fucking random unless the defending player can massively outspend the assassin player. Not too good, too random.
>>
>>124296582
>like that would matter
Of course it fucking matters, dumb newfag.
>>
>>124296582
If you can't deal with a bit of RNG, just go play checkers or something.

Just stop whining about being a bad player and blaming it on the RNG.
>>
>>124296582

Trade for the items. Patrol with wolves. EA/LA has blood, summon some cheap shit.

As for your bitching, look at them again, and ask yourself, "maybe I'm just bad."

As a sidenote: rng is a specific term in dominions, and you're not using it right.
>>
>>124294636
If you're giving mages gaurds it's obviously not solely hitting those mages.
Also stop recruiting your cap onlies and switch to the priests for a while to save yourself all this salt, they're still incredibely useful and none of your cap onlies are str.
Also you can literally make free troops to patrol with why aren't you?
>>
>>124295990
>amphibious
What's the point if it's immobile anyway?
>>
>>124297129
So UW nations can have it too.
>>
>>124296582
>'could the rng fuck that?'.
It can't fuck that if you are applying all of it to the needed extent.
>spend 5 times
He's spending gems, fort production turns and commander turns. Your are using clearly not enough troops and whining about RNG.

>or just look at the fact you are recommending mictlan forge skullfaces to counter skull talisman and realize that you aren't paying attention to what you are saying.
He listed them amongst everything else that summons extra troops. You are fucking mictlan, it starts with vinemen and imps and yes it ends with skullfaces for cruicial commanders.
>>
>>124297129
So underwater nations can use it.
>>
>that forester bob goal
>>
>>124296582
You tried patrolling with 30 units against a 60 stealth unit. You didn't get fucked by RNG, you're just fucking retarded.

And equipping your commanders with magic gems is an incredibly efficient way to defend against assassins, considering you're spending 1-2 gems per dead assassin (which are equipped with 5 gem items and would otherwise be a mage for him), and you can recover your gems from all the mages that didn't get an assassination attempt once your assassins are dead. Mind hunt is also a decent alternative.
>>
If that one faggot wishes Armageddon one more time I'm just going to quit

He's literally one of those kids in highschool that nobody likes and nobody wants to play with because they do retarded, faggy shit like this when everyone's trying to have a good time
>>
>>124296582

Fine, forget skullfaces. get imp familiars, handful of acorns. Finding a D1 maybe tough for certain ages of mictlan, but some indy's have it, and those can shit out skull talismans. If you built a pretender for Ozes, you can probably craft that cursed contract that shits out imps. Get some bottles of living water out there. Gear up your important mages.

the only way to win a duel is to bring some friends, homey.
>>
>>124297840
Git gud and stop being salty.

If he wins because everyone else is a bunch of quitters like you that'd be hilarious.
>>
>>124298067
it's not winning if everyone quits because you're a faggot.
>>
>>124298178
ablooblooo

git gud
>>
>>124298178

Yeah, it is, quitting just because you're losing is being the faggot.
>>
>>124298418
perhaps rather than shitting on the game board and claiming you've won the game because no one wants to play anymore, you should try actually playing the game?
>>
>>124298178
Except it is. If the enemy gives up, you win by default.

Everyone knows you can Wish for armageddon, and everyone knows that there are a handful of nations that have a good reason to use it. In big games, the chance that someone starts spamming it is almost 100% Git gud and learn to deal with it, or just stop playing.
>>
>>124298178
Eh, don't bother, the autists won't understand
>>
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>>124298691
>>124298587
>I refuse to play games when I'm losing!
>everyone else isn't playing correctly!

Please leave /domg/.
>>
>>124298587
so if I beat everyone else because when I go to war with them they start stalling/go AI then I'm not the winner because they didn't want to play anymore?

how about you stop being a salty little bitch and man up
>>
>>124298775
except I'm not losing, or quitting, I'm just sad that someone shit all over monopoly.
>>
>>124298856
>except I'm not losing, or quitting
Giving up is far, far more pathetic than losing.
>>
>>124298856
>it's not losing or quitting because I say so
>>
>>124298948
I'm not Pan, nor do I intend to go AI, I never said I did. I just didn't want R'lyeh to believe that just because no one wants to play with him he gets to claim he wins.
>>
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>>124298856
>a bloo bloo someone used a spell I don't like

Stop playing Dominions forever.
>>
>>124299120
if you enjoy playing against AI so much why are you playing MP?
>>
>>124299064
If nobody wanted to play before the game got started, that's not a win.

But if you're in the game and he's beating you so hard you're not playing anymore, he won. Simple as that. Doesn't matter if you're dead, or AI, or just stopped playing out of sheer butthurt. He beat you. You got outplayed. He won.
>>
>>124299245
If you get this mad over losing why are you playing games at all?
>>
>>124299389
I'm actually not mad, I couldn't give two shits if I have no income, hell I can actually still win with 0 income.
>>
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>R'lyeh
>widely considered the worst nation in the game
>wins a big game because /domg/ is filled with scrubs who have no idea how to play

This is delicious. I'm rooting for you, squids!
>>
>>124299546
>if he wins I'll refuse to accept his win because I'm a huge faggot
>oh im not mad
>I could win but I don't want to
>>
>>124299546
Then why are you whining this much?
>>
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>>124299609
>I'm going to act like a huge prick until everyone quits
>L-look mom I w-won
>>
>>124300105
Git gud, goat.
>>
>>124299837
when have I been whining?
I've stated my opinion that shitting on the board while playing a game is not winning.
I've said that winning by default because you're a fag who can't into armies and fighting and shit.
I haven't accused anyone else of being salty or whining perhaps it is you who are salty because I'm denying you've won games?
>>124299769
you have no reading comprehension do you? I said I wasn't going AI. whether I win or not depends.
>>
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We need 1-3 more players to start this shit game, join up if you want to ban ermor and win a game because ermor being played is the reason why you dont have 90% winrate across 420 PBEMS

http://steamcommunity.com/groups/vanheimageofvidya/discussions/0/492379439668654437/
>>
>>124297840
>If that one faggot wishes Armageddon one more time I'm just going to quit
He's going to wish for it more than once, I'm pretty sure.

>genocide
>a reason to quit
Really faggot? You can still have lots of fun with magic and everyone has full diversity at this point.
>>
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>>124300257
>>124300105
>if you don't play Dominions the way I tell you to play, you're a faggot
>if you win by playing smart instead of just throwing armies at me, you're ruining the game
>if you're beating me, I'm quitting
>If I quit before I lose, that means I never lost a game
>everyone who disagrees with me is R'lyeh

Seriously, stop playing Dominions forever. If you're this resistant to gitting gud, you should just go play something else.
>>
>>124300442
>slow research

No thank you.
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