[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
War Games General /wgg/
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
Thread images: 219
File: Le parti communiste français.jpg (1 MB, 1536x2048) Image search: [Google]
Le parti communiste français.jpg
1 MB, 1536x2048
International communism edition

>What the fuck is this?
A general for all the realistic wargames out there that don't generate enough traffic to sustain their own generals.

>Thread theme, 13.11.2015 never forget
https://www.youtube.com/watch?v=kEZhCB8KdWw

>Old thread
>>123780439

>Attention grabbing search terms go here:
/wgg/, /fsg/, /mowg/, /mowassg/, /rtsg/, /ctag/, /dcsg/

>Example welcome games:
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns: Red Storm
Graviteam Tactics
DCS: World
Theatre of War
Men of War
Falcon BMS
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Beasts
Steel Panthers MBT

>Graviteam DLC:
http://pastebin.com/TwMLZQ6h

>Interesting history links:
Cold War military technology ads:
http://www.vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
http://www.mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
http://fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
http://fas.org/nuke/guide/dprk/nkor.pdf

>Steamgroups:
/wgg/ old group
http://steamcommunity.com/groups/VG-Wargamers
/wgg/ new group
http://steamcommunity.com/groups/dedgamededthread
Uralmod official group
http://steamcommunity.com/groups/Uralgraznomod
/wgg/ Men of War / Call to Arms Group
http://steamcommunity.com/groups/ReReaGa
/fsg/ group
http://steamcommunity.com/groups/flightsimgeneral

>Teamspeak server
uralmod.typefrag.com:7495

>Legacy Wargame General pasta and game-info repository:
http://pastebin.com/70Nwcb5m
https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
https://docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>>
>>124079191
First for National Socialism.
>>
File: watching.jpg (24 KB, 370x500) Image search: [Google]
watching.jpg
24 KB, 370x500
>>124079420
>>
File: washing-hands-source.jpg (172 KB, 650x596) Image search: [Google]
washing-hands-source.jpg
172 KB, 650x596
3rd for disgusting dutchmen.
>>
File: 1446238208413-vg.jpg (111 KB, 1020x680) Image search: [Google]
1446238208413-vg.jpg
111 KB, 1020x680
Second for GDR
>>
File: bolsi.jpg (319 KB, 640x937) Image search: [Google]
bolsi.jpg
319 KB, 640x937
>>
File: really nigga.gif (1 MB, 250x141) Image search: [Google]
really nigga.gif
1 MB, 250x141
>>124079976
>Turkey
>%94

right
>>
7th for Teamspeak was a mistake.
>>
File: 36661326.jpg (2 MB, 2048x1536) Image search: [Google]
36661326.jpg
2 MB, 2048x1536
8th for mouses in windmills in old Amsterdam
>>
File: buk.gif (766 KB, 320x179) Image search: [Google]
buk.gif
766 KB, 320x179
9th for partriot
>>
File: btfo.png (63 KB, 767x747) Image search: [Google]
btfo.png
63 KB, 767x747
>>
>>124087306
If that's not already deleted, expect it to be within minutes.
>>
>>124087539
I already got a year-long ban for it. Worth it.
>>
File: cunt.png (16 KB, 125x233) Image search: [Google]
cunt.png
16 KB, 125x233
>>124087306
>>
>>124087306
SHIT NIGGA

You know before i actually read his name properly, i always though his name was Shitspawn.
>>
welp, nobody solo signing up for WRD tournament? I asked for teamate and if it goes well we are 2 already, so we would need another guy.

>>124087306
what is it?
>>
>>124088505
An ED forums moderator, that's a right cunt.
>>
File: 1448649322913.png (577 KB, 720x883) Image search: [Google]
1448649322913.png
577 KB, 720x883
>mfw flying DCS with cold war rules on

Su-27s actually shit on F-15s head-on, lmao
>>
>>124089082
If you use ERs, but in that case you're no longer under Cold War rules.
>>
>>124089374
Even regular Rs shit on the sparrow
>>
>>124089414
Sounds like someone needs to git gud.
>>
>>124089994
The bad guys? Sure.
Meanwhile I'm having fun shooting down F-15s where they're supposed to be good and then absolutely shitting on them in WVR
>>
>>124090105
There's been a lot of terrible players since DCS 1.5, thankfully most of them fly f-15s.
>>
>tfw no slutty ukrop GF
https://youtu.be/-sVCZ8GsLTU?t=2m30s
>>
>>124087306
link plz
>>
>>124090105
>flankerfag fantasy
>>
>Playing 3v3 12000 point destruction
>As China, allies are Soviets and another China player
>Enemy is Honcorps, Scandi, and UK
>UK helirushes before I can get anything in position (I was furthest from deployment)
>Lose a lot of shit before turning things around, locking down the air with HQ-7's, MANPAD's and PGZ-88's and wiping out his SAS, SBS, and recon inf with my marines and Li Jian '90
>UK player lags out and disconnects shortly after
>Notice other china player is getting pushed out of the central CP, kill some enemy tanks with Q-5D's and JH-7's but it's not enough
>Raining hell down with cluster arty too for good measure
>Still not enough, leopards too stronk for him
>He and the other guy decide to quit because we're slowly being grinded down
>Forced to fight 2v1 with a massive amount of units on my side and insane income and availibility
>Slowly realize it's not enough
>Can't push across bridges, rivers or fly in because of Crotales everyfuckingwhere alongside TOW-2's and various tanks
>Can't fly plane sorties because the Scandi player has some F-16 variant that he spams whenever he sees a plane
>Some hidden infantry see a massive force of tanks gathering
>Hold the line with my tank destroyers and ATGM planes, even get a pair of ATGM choppers (which I almost never use), only lost one TD and killed ~14 enemy tanks of various quality
>Finally make a hole in his air defense where I can cover a push with my best tanks
>Kill some Leopard 2A4's and AMX-80's before being destroyed
>Get whittled down a little more, their team hits 12000
>Draw
>Realize that if that UK asshole hadn't helirushed me I could have won
Fuck. I guess I should just ALWAYS start with one or two TY-90's just to fend off helirushes. Responding to that shit made me get sloppy and I lost a lot because I was struggling to change orders between units that were nowhere near the fight at the time.
>>
>>124097515
>destruction
>ever
thats just what you get for playing a shitty game mode
>>
>>124097515
always expect the heli rush
>>
File: 100px-Luftsturmregiment_40[1].gif (13 KB, 100x200) Image search: [Google]
100px-Luftsturmregiment_40[1].gif
13 KB, 100x200
Anyone have a reliable ORBAT of the LSTR-40?
I know that the FJB-40 Paratroopers maintained their 4-Kompanie cohesion, but what of the Assault helo battalions tacked on after Afghanistan?
>>
>>124099617
I just don't like investing a lot of points into units that can only do one thing.
It feels like a waste.
>>
>>124080630
its a ritual part of islam to clean your hands after any waste movement
t. mosque
>>
Doing some 1v1's in Call to Arms if anyone is interested, Zebra Cakes lobby.
>>
>>124099884
Yes because only bowel movement dirties your hands.
>>
>>124099764
Get spaags then? At least you can fire on ground targets if there is no rush.
>>
>>124104752
I had HJ-7's which were still too slow. Like I said, I was the furthest away from deployment and thus the most vulnerable to rushing.
>>
>>124099764
spam autocannons

>>124102052
nobody said that's the only thing they're 94% at
>>
File: wggtourneyoutline.jpg (376 KB, 1482x1080) Image search: [Google]
wggtourneyoutline.jpg
376 KB, 1482x1080
The first round officially starts next Monday so get your family together and sign up on the steam page. We have some good teams signed up so far. VulcanHDgaming will be casting a decent amount of matches if that sweetens the pot, and if that doesn't then maybe the mystery prizes will.

I will be posting the coming week's map list on Friday if anyone wants to get going early and play some matches this weekend.
>>124088505
There are a couple solo players signed up. Did you try PMing any of them? I will help them form up into groups sometime Friday. If you don't want to do that then just sign up your 2 man team in the team thread and I will try to get a solo player to join you.

Basically, if you have a two man team it will be a lot easier to find a third if you make yourselves public in the thread.

Good luck!
>>
File: gloriousarmata.png (2 MB, 3529x1465) Image search: [Google]
gloriousarmata.png
2 MB, 3529x1465
HATOFags on suicide watch
>>
>>124107482
>Leclerc has no APS
But why
Even the fucking Chinks have APS
Also Russia will probably run out of money before they can get even a company of the T-14
>>
File: 1362053458490.gif (2 MB, 175x190) Image search: [Google]
1362053458490.gif
2 MB, 175x190
>Streaming 1v1's in CtA because it's fun and hopefully I can drum up more interest in the game.
>seven enemy ragequits in a row
>Half of which from easily recoverable situations.
It's like MoW but everyone plays like Wehraboos, even down to the shitty attitudes and whining throughout an entire match.

>Someone went on a rant for 2 minutes after missing a max range RPG shot on a humvee 90% hidden behind a train about how in real life people launch RPGs accurately from half a mile away.
>Continues on a Military Channel rant about how bullshit and unrealistic the game is.
>GSM target audience.jpg

Sorry, I'll stop blogging. You should pick up CtA, though, it's pretty good. Like it a lot more than AS2.
>>
>>124107482
>Armata over 900mm thickness
>when the models are literally made of cardboard
>>
>>124099764
Use versatile units like LStR-40s, SAS, Strop2, Tungunskas, or mixed rockets/ATGM/AA missiles helicopters (sup' cobra, sokols)
>>
Is there a mod out there that makes Russian clusterbombs in DCS useful?
>>
>>124113873
nope
>>
>>124107886
It looks like a halfway finished mod, which definitely doesn't justify their asking price.
>>
>>124114454
>20 dollars
It's pretty early in development and gets updates often(Infact it got one a few days ago.). I don't really get the halfway finished mod thing. Personally I think the balance is already worlds better than AS2 even with some of the vehicle and support unit pricing issues. Pretty refreshing to not have cheap autocannon crutches everywhere shitting up the pacing of the game and no cloaking bullshit so you have to actually use terrain to sneak shit around.
>>
>>124087306
Aww yes!
Cunt deserved it!
>>
>>124113873
>not using 32 FAB100's on the grach
>>
>>124107482
>armata weighs at least 10 tons less than the M1A2 and Leo2 while having similar dimensions
>somehow is significantly better armored
Somehow I doubt the video game company that made this chart isn't just pulling values out of their ass
>>
File: 1446581549325.jpg (265 KB, 1000x1000) Image search: [Google]
1446581549325.jpg
265 KB, 1000x1000
>>124087306
>>
>>124116157
The dimensions are not the same - turret is a lot smaller on the Armata, especially when you remove sensors, smoke launchers, etc. The actual armored area on the turret is very small.
>>
>>124116157
>if it weighs more it's better armored!

Back to discovery channel and wikipedia with you.
>>
>page 10
>>
>page 10
Su-47 should be the next DCS module. It's super maneuverable and could shoot down an F-22 without breaking a sweat.
>>
>>124127367
Sarcasm aside, the Su-47 would be cool to have.

Fuck anti-fun faggots that want every module choice to be boring and safe.
>>
20 posts and no bmp?
Quick post one!
>>
>>124087306
Who is this guy?
>>
>>124128941
Friendly reminder that both the Su-25T and Ka-50 are special snowflake rarities of which less than 10 examples were built for either.
>>
>>124132179
Who gives a flying fuck? It's a simulator, not a documentary. We never went to war with Russia in Georgia either, what's your point?
>>
File: bmp 3.jpg (99 KB, 800x460) Image search: [Google]
bmp 3.jpg
99 KB, 800x460
>>124129861
>>
>>124129993
ED moderator, he's a bit of a douche. He did call out some guy who made multiple accounts to sperg about 21 vs m2k which was entertaining
>>
>>124114697
The fact that they're still using the default American voices, stock sounds and so on tells me it's not really worth paying 20 bucks when other guys do it for free. Hearing RAAAAAH and FOR UNCLE SAM in a modern conflict is hilariously bad.
>>
>>124136356
Fair enough, but I doubt that's going to be a permanent thing. Understandably, voiceovers are pretty low on their priority list at the moment.
>>
>>124136356
>Hearing RAAAAAH and FOR UNCLE SAM in a modern conflict is hilariously bad.

More like hilariously funny.
>>
>>124136481
Right, but then I might as well wait until they get more content out the door. The same reason I'm not buying into Squad just yet, when Project Reality has much more to offer even if it doesn't have the latest bells and whistles of UE4.

>>124136540
More like you're being overly redundant :^)
>>
File: BMP-2D_upgrade.jpg (29 KB, 448x296) Image search: [Google]
BMP-2D_upgrade.jpg
29 KB, 448x296
im having trouble identifying this vehicle
>>
File: T-14 King Sherman.jpg (39 KB, 500x324) Image search: [Google]
T-14 King Sherman.jpg
39 KB, 500x324
>>124137051
I consider my self an expert in Chinese military vehicles so I'd say that is a VAB. Hope that helped!
>>
>>124137858
>T-14 King Sherman
That's a King Sherman SEPv3, you can tell by the flags.
>>
I bought the Wargame bundle, is there any reason why I should play EE and Airland over RD?
>>
>>124146210
Because EE is by far the superior game. The sequels are gimmicky, and RD is the damage control of trying to bring things back to EE despite being bloated with all of ALB's problems cranked up to 11. Multiplayer is pretty meh in RD anyway, so the small numbers in EE aren't a big deal. Multiplayer was never Wargame's strong point anyway.
>>
Graviteam Tactics is 75% off on Steam right now, in case anybody was keeping that one on the to-buy list.
>>
File: 1405595240484.gif (686 KB, 800x409) Image search: [Google]
1405595240484.gif
686 KB, 800x409
>>124146949
>hot opinions
>>
File: grach carrier.jpg (167 KB, 1125x753) Image search: [Google]
grach carrier.jpg
167 KB, 1125x753
>land on carrier
>twice
>f-15 watching decides to try it
>he slams into the deck
>wait 30 minutes
>tries in su-33 this time
>he slams into the deck
>disconnects

Grach is best carrier plane
>>
>page 10
>>
>tage pen
>>
File: 37mm.webm (3 MB, 1280x720) Image search: [Google]
37mm.webm
3 MB, 1280x720
bmp
>>
>>124099705
Bump
>>
>>124116157
They're sponsored by Uralvagonzavod.
>>
File: 1435348747936.gif (104 KB, 724x806) Image search: [Google]
1435348747936.gif
104 KB, 724x806
>>124107154
me and some friends just signed up. team sons of shiva shall destroy loos everywhere
>>
File: cf221bc38b[1].jpg (558 KB, 1680x1050) Image search: [Google]
cf221bc38b[1].jpg
558 KB, 1680x1050
3rd map is in progress.
After finishing off the 7th Armoured Brigade, 9. Panzerdivision moves on to Verden, an important river junction where the Aller splits off from the Weser river, just south of Bremen.

5. Armee has consistently supported 2nd Guards Tank Army and 3rd Combined Arms Army in their drive towards the ports at Bremen. They are now reaching the outer limits of the city in record time, thanks in part to the supporting East German unit.
However, NORTHAG's only American unit, the lone 3rd Brigade, 2nd Armor Division has managed quite troublesome. Fighting a long retreat over dozens of kilometers into Germany, they have finally ground the 10th Guards Tank Division to a halt.
However, the second echelon in 12 Guards Tank Division is now pressing it's attack, supported by elements of the further south 47th Tank Division. These units are all now converging on Bremen for one final showdown that will determine NATO's ability to land reinforcements in northern Germany. However, the battle is destined to rapidly transform into an urban hell. Worse still, the West German 11th Panzergrenadierdivision has moved south to outflank the 3rd Red Banner elements from the south, and the American 5th Infantry Division has crossed the dutch border to attempt to hold Bremen for only a while longer.

5. Armee is now tasked with ensuring that the Soviet attack goes as planned. At this rate however, the Panzergrenadiers will have crossed the Weser before they can arrive. All that stands between the West Germans and Soviet flank is East Germany's elite Fallschirmjäger Battaillon-40. Landing a full day earlier, their objective was to eliminate NATO nuclear delivery means in the vicinity, however their task now is to hold the bridges at Verden until 5. Armee can relieve them.
>>
>>124156995
>>
File: 1439951824935.png (173 KB, 497x472) Image search: [Google]
1439951824935.png
173 KB, 497x472
>>124148765
fuck off noob dragon babby EE is the best in the series and I fucked your mom
>>
File: 1446770300685-vg.jpg (38 KB, 634x341) Image search: [Google]
1446770300685-vg.jpg
38 KB, 634x341
>>124156995
Luv u man <3
>>
>>124154796
I was just coming to the thread to see who did that. Your name was so good I thought I was being memed on. Good luck you glorious bastards
>>
>>124157918
>>124156995
samefag
>>
I want to thrust my Hip into this Hind.
>>
>>124128941
>no weapons
>digital combat simulator

tedious b8 desu
>>
>>124133663
>he's a bit of a douche

Now that's an understatement if I've ever seen one.
>>
File: t14-1.jpg (597 KB, 2200x1212) Image search: [Google]
t14-1.jpg
597 KB, 2200x1212
>>124116157
Look at the turret, it's practically one of those old French oscillating ones compared to the usual.
>>
File: F-100.jpg (30 KB, 909x416) Image search: [Google]
F-100.jpg
30 KB, 909x416
MiG-19
>>
>>124165191
I always thought super sabres would be a lot sexier if they didn't have the flat nose.
>>
>>124165363
I'm all in favor of planes looking odd because their designers only care for performance.
>>
File: 2014-05-19_00025.jpg (909 KB, 1920x1080) Image search: [Google]
2014-05-19_00025.jpg
909 KB, 1920x1080
Any Mowas multiplayer fags here? I've been getting pretty into multi lately (71 finished games) and I have around 130 hours altogether, but I've never spoken to anyone about it aside from a few people. Anyone want to share stories or strategies?

>What's your favorite country
Germany or UK
>What's your favorite tank or vehicle
Marder III. I don't know why, but it's fun to have and I like special units.
>What's your favorite game mode
Assault Zones. I wish they made more maps for Frontlines. Combat sucks.
>What's your favorite map
Bazierville
>>
>>124165978

I've played it a little bit but the skill ceiling is in the stratosphere and I get completely wrecked.

Favourite country (assuming we have the broken units like the Goliath disabled in the lobby) is the USSR
>That WAAAARH ability that spawns a human wave
>>
I should be all clear to go ahead and delete my DCS 1.5 installation now that 2.0 is installed with all of my modules, right?
>>
>>124166389
You cannot play black sea in 2.0 yet
>>
>>124166465
I'm fine with that.
>>
>>124166513
You should be fine, Im keeping mine around just in case.
>>
>>124166335
It is pretty difficult, and there are some rude people who will shit on you if you're not good. It's understandable though, because getting a good game can be nearly impossible sometimes.

I really like it though.
>>
File: Ka-50_helicopters_over_Moscow.jpg (675 KB, 1199x803) Image search: [Google]
Ka-50_helicopters_over_Moscow.jpg
675 KB, 1199x803
How the fuck do you fly this thing
>>
>>124169768
Harness your inner slav magic, my friend.
>>
>>124169809
But my inner slav is telling me I should have rather bought a Huey or a Mi-8 than this shit
>>
>>124169959
Alright do what you want, I'm not your dad.

Christ.
>>
>>124169959
It doesn't fly nearly the same as a normal helicopter. With the autopilot modes activated (as they should be), your trimmer controls pitch and roll directly, not the rotors. Want to fly forward? Put the helicopter into the desired pitch, adjust collective, and pull the trim-lever. It will automatically maintain that pitch.
>>
>>124169959
If you seriously can't fly the KA-50 you wouldn't even be able to take off in the huey
>>
File: 1368942773270.jpg (462 KB, 1476x1210) Image search: [Google]
1368942773270.jpg
462 KB, 1476x1210
>>124107154
Alright we have 7 teams officially signed up with 3 more who have promised to sign up by the end of the weekend. I think it is safe to say this tourney is going to be fun.

>If you were on the fence and waiting to see if it would flop or not, I think we are past the tipping point so get your team registered and beat some ass.
>>
>>124173376
I will sign in our team when I get home plz wait
>>
File: 1347829959465.jpg (38 KB, 640x480) Image search: [Google]
1347829959465.jpg
38 KB, 640x480
>>124173429
No real rush. I was just letting people who were undecided that based on current info they are definitely going to have some fun.

I will be posting the matchmaking thread on the steam group later today, and as long as you can get one win by the 19th then you are fine.

Good luck family!
>>
>>124173625
>I was just letting people who were undecided know that based on current info they are definitely going to have some fun.

missed a word
>>
>>124165978
I just started playing, I get reckt most of the time but I love it.
>fav country
The motherland of course.
>fav vehicle
No amount of steel can substitute the mettle of the men and women of the red army.
>fav game mode
Assault zones as well.
>fav map
I have no favorite yet.
>>
File: image.jpg (87 KB, 600x377) Image search: [Google]
image.jpg
87 KB, 600x377
>page 45
>no AMX10P Wadelincourt
>>
File: QDZZl.jpg (37 KB, 700x519) Image search: [Google]
QDZZl.jpg
37 KB, 700x519
>>124175650
That's a weird way to spell BMP
>>
>>124089082
what are cold war rules?
>>
File: Ka-50 blue.jpg (599 KB, 1280x865) Image search: [Google]
Ka-50 blue.jpg
599 KB, 1280x865
>>124169768
As long as the autopilot is working, this thing basically flies itself.
>>
File: 512512632412.png (42 KB, 680x209) Image search: [Google]
512512632412.png
42 KB, 680x209
Happening
>>
>>124179736

Would assume no missiles from after dissolution of the soviet union.

Technically AIM-120C should still be allowed, since it was delivered to operational units in September 1991, while Gorbachev resigned the day after Christmas.
>>
>>124186229
You mean AIM-120A...

As for DCS cold war servers, it's usually just no AIM-120, ET or ER.
>>
File: Russian tank busting tactics.gif (3 MB, 320x180) Image search: [Google]
Russian tank busting tactics.gif
3 MB, 320x180
>>124165978
I stream it quite a bit and occasionally participate in the AS2G ladder. Those guys are on another level, though. I can hold my own but they've got the game down tight. In pubbing I usually stomp, though.

>Country
US whenever it's eventually fixed. Otherwise Japan/USSR

>Vehicle
Love/hate relationship with the current broken as fuck autocannon vehicles, Luchs and T-60. Fun on the giving end when you're seal clubbing someone's entire army(Even all their AT) with near impunity. Frustrating as fuck on the receiving end. Biggest reason I've moved on to Call to Arms.

>Mode
Assault Zones. Don't really like the others because I'm a bit of a competitive try-hard.

>Map
Argentan and Frag Town

>>124166335
>Goliath
>Broken
Wat? I don't think I've ever actually seen this unit successfully used, even by the 'pro' players. Brandenburgers are a million times worse to deal with.
>>
>>124179736
No missiles during or after 1991.

So no AMRAAM of any kind, no ET, no ER, no R-77, etc...
>>
>>124184032
What?
>>
File: EJz7mAS[1].png (3 MB, 1920x1080) Image search: [Google]
EJz7mAS[1].png
3 MB, 1920x1080
Hell is in a very small place: We removed all the parts of the map that no one cares about.
>>
File: 4OmLIcz[1].png (3 MB, 1920x1080) Image search: [Google]
4OmLIcz[1].png
3 MB, 1920x1080
Punchbowl: It looks like a neat map where you'll need to send forces off to the side, but in reality the order of the day will be rushing a bunch of shit down that road, or what ever other cheese your heart desires.
>>
File: IuCOPE1[1].png (3 MB, 1920x1080) Image search: [Google]
IuCOPE1[1].png
3 MB, 1920x1080
We know it took us two years, but hey, 38th is now playable!
>>
File: gHINgIy[1].png (3 MB, 1920x1080) Image search: [Google]
gHINgIy[1].png
3 MB, 1920x1080
Wrecks and Rocks: Balance? What's that? Hope you like chokepoints, by the way.
>>
File: 279699.jpg (335 KB, 1920x1200) Image search: [Google]
279699.jpg
335 KB, 1920x1200
More third gen fighters when?
>>
>>124192893
Never, because now with NTTR we have entered the age of muh RED FLAG MURICA OORAH.

So we'll be stuck with 4th Gen onwards FOREVER
>>
File: diesel engine.png (158 KB, 550x550) Image search: [Google]
diesel engine.png
158 KB, 550x550
Abrams turbine engine
>>
File: 1436725655309.png (441 KB, 792x958) Image search: [Google]
1436725655309.png
441 KB, 792x958
>>124195981
>>
>>124190147
looks way way better like that. expect it to be played as much as green line
>>
>>124189813
>>124189989
>>124190147
>>124190331
Wait what. I don't see any announcement.
>>
File: lol.jpg (183 KB, 819x633) Image search: [Google]
lol.jpg
183 KB, 819x633
what are some good red dragon decks just got the game in a sale so some explanation would be appreciated
>>
>>124203497
Just make a west german mech deck.
>>
File: slav in an engine.jpg (482 KB, 1280x853) Image search: [Google]
slav in an engine.jpg
482 KB, 1280x853
>>
File: 1449161907459.jpg (117 KB, 597x331) Image search: [Google]
1449161907459.jpg
117 KB, 597x331
>saudi arabia
>>
>>124165978
>tfw one of the founding members of /rtsg/'s mow steam grup
I never had so much fun in mow. Thanks guys if your read this. BRfag here
>>
>2.0 killed multiplayer

yeah fuck you ED, didn't want to play on MD-Sim anyway
>>
>>124208337
>MOW is like masturbation-some dude
>tfw never will take 4 hours to get everyone in a working room just to crash on loading because of the slavcode and german mods
>tfw never doing pole-french wartractor wars
Goddamit people just dropped a tear
>>
>>124208569
I bet you were the same anon saying that nobody likes NTTR and that it'll ruin Eagle Dynamics and put them out of business.
>>
File: deck.png (3 MB, 1920x1080) Image search: [Google]
deck.png
3 MB, 1920x1080
Can it work?
>>
>>124210248
>gavin
Get out.
>>
>>124210472
The only thing the BTR really has over the Gavin is the wheels, slavaboo.
>>
File: I want to believe Mike Sparks.jpg (118 KB, 1022x768) Image search: [Google]
I want to believe Mike Sparks.jpg
118 KB, 1022x768
>>
>>124210248
Fuck off sparky.
>>
>tfw I finally figured out BMS

fun as fuck
>>
>>124213825
BMS is super good. It's a shame that getting the stupid thing set up is such a roadblock to new players. If there's anything that shows BMS's age, it's that it's from an era where spending a week getting your sim running was just the accepted norm.

The crazy thing is that BMS is stupid simple to set up and install these days compared to what it used to be. Just INSTALLING the damn thing was literally a whole day affair. The "patch dance" as we used to call it.

pic unrelated
>>
File: het.jpg (170 KB, 513x551) Image search: [Google]
het.jpg
170 KB, 513x551
bmp for love only to motherland
>>
>>124213825
>TWS on F16 automatically softlocks all targets
>all I have to do is cycle through them and release the weapon

Fucking amazing
>>
File: Verden east bank.jpg (410 KB, 1010x917) Image search: [Google]
Verden east bank.jpg
410 KB, 1010x917
Eastern bank has been raised one elevation, and is mostly done now. Just have a lot of roads to throw up.
>>
File: lSqD9.jpg (15 KB, 360x203) Image search: [Google]
lSqD9.jpg
15 KB, 360x203
>>124175650
Ah yes, AMX-10
>>
>>124215384
What are the different colors in the roads for?
>>
>>124215909
Orange doubles = Autobahnen, marked by white on blue signs. In Flashpoint they are assigned as "Highway" hexes, offering the least amount of cover (10%) for any terrain in the game. The tradeoff of course is that they offer the fastest movement (80% + road status). So the general idea is that they're great for logistics (Thus making them important objectives in every scenario), but in combat they're death zones.
Yellows = National Roads, marked by black on yellow rectangular signs
Greys = Landesstraße (Or country roads), and Kreisstraße (District Roads). Typically marked by white-on-black or black-on-white signs.

Not all roads are covered; only ones the devs refer to as "suitable for tanks".
>>
File: Screen_151203_121831.jpg (448 KB, 1920x1080) Image search: [Google]
Screen_151203_121831.jpg
448 KB, 1920x1080
Why is it in Chinese now?
>>
>>124222513
special options, for some reason it defaults to Chinese.
>>
>>124222685
Perhaps it's because C comes earlier in the alphabet than the other options.
>>
>>124223146
But I thought Russia is Number 1?
>>
File: Screen_151203_181520.jpg (214 KB, 1920x1080) Image search: [Google]
Screen_151203_181520.jpg
214 KB, 1920x1080
>>124222685
>>124223146
heh
>>
File: XB-70.jpg (276 KB, 1523x470) Image search: [Google]
XB-70.jpg
276 KB, 1523x470
Tu-160
>>
>>124157353
what the fuck is going on
>>
>>124227270
Flanking.
>>
>>124179772
It needs to, pilot workload on that thing must be a fucking nightmare,
>>
>>124186818
>Biggest reason I've moved on to Call to Arms.
Is Call to Arms really good? I've been looking at it a little bit and I might get it. How's the multiplayer scene?
>>
>>124230051
If you go in acknowledging that it's a game in early development, it's pretty outstanding. Some units need minor work in certain places(Mostly just in pricing), but it's not enough to disrupt multiplayer at all from my experience. I generally have little trouble finding a match and I do 1v1, arguably the least popular mode; And find people with enough frequency that I regularly stream it.

If you're coming from Assault Squad, it's a fairly painless transition. In fact, you might fall in love with the generally much better infantry play and less reliance in general on vehicles being crutches like they are in assault squad instead of what they ought to be: Support tools.

Stuff is still rough around the edges, but overall I have to kind of drag myself to pick up AS2 now. The infantry play is just too improved in CtA for me to really enjoy AS2 anymore, and though the vehicles are somewhat nerfed by pricing, they're a shitload more satisfying to use.
>>
>>124230532
Thanks. That was all I needed, I'll pick it up next time it's on sale.
>>
Don't know if this is a suitable general for it, but...

I've been trying to play Commandos 3 for days, but since I'm using Win10, I'm fucked as it won't let me install Legacy Components such as NT framework 3.5 or DirectX5/"DirectPlay".
The game's Steam page says that it isn't compatible with Win10 at all, and recommended to run the game on a Windows XP Virtualbox.

So I did it (installed the gog version on Virtualbox running WXP) , but all I got was "commandos3.exe has encountered a problem " when running it... Tried on a Win7 VM, same problem.

I finally got it working when I installed it with Wine on Linux, but there the game is a glitchfest and crashes if I try to use any of the high-res patches.

Is there any way I can play it on Windows 10, even on a VM with the right settings?
>>
>>124210248

Put some Sheridans in your tank tab.

IIRC they are on a very heavily modified M113 hull.
>>
File: 1445615282732.jpg (134 KB, 800x532) Image search: [Google]
1445615282732.jpg
134 KB, 800x532
>when all your Li Jian are dead and you gotta send the Zanshi in.
>>
File: 1388872792270.jpg (2 MB, 2820x1900) Image search: [Google]
1388872792270.jpg
2 MB, 2820x1900
DCS Ops when
>>
>>124236842

You get 20 Li-Jian 90 in Chinese national, and another 30 Li-Jian 75. If you manage to get all those killed then you need help.
>>
File: 2fb3afe733[1].jpg (575 KB, 1279x969) Image search: [Google]
2fb3afe733[1].jpg
575 KB, 1279x969
Map #3 is done.

Map #4 will be somewhat more challenging because I have no idea where it should be.
>>
File: 635404415006297741.jpg (73 KB, 600x310) Image search: [Google]
635404415006297741.jpg
73 KB, 600x310
>>124239653
I was just trying to think of a caption for the picture dude
>>
File: c00f786357[1].jpg (190 KB, 824x530) Image search: [Google]
c00f786357[1].jpg
190 KB, 824x530
>>124241709
Maps superimposed on their actual German locations.

The 5 other maps on the top are stock maps from the American campaign, not mine.
>>
DCS is boring shit.
>>
https://www.youtube.com/watch?v=LdaqvYtcxzc

Ace-Combat Campaign
>>
>>124107482
"Armata is the best tank in the world"
t. Vladimir Vladimirovich Vladimirov
>>
>>124239038
shits fuckin dead, half the people in TS dont have or can fly anything more than FC3 aircraft or MUH F15 and now all these faggots complain about is SAND fucking SAND HURRR
>>
>>124190331
>remaking korea rocks
>somehow made it even worse than before

>>124190147
38th was always playable desu, faggots just avoid it because tank decks don't work on it
>>
File: z4kr.jpg (445 KB, 1440x900) Image search: [Google]
z4kr.jpg
445 KB, 1440x900
>>124246781
It was good while it lasted. I've been occupying myself a lot with BMS recently, maybe I should start popping up in the TS more often to host shit from time to time again.

Also ED splitting the community between 3 versions doesn't help much.
>>
>>124247631
Don't worry, it will slowly reform into 2 and then 1 as 1.5 and 2.0 progress.
>>
>>124246781
Forgot to mention the non-stop meme spouting and verbal shitposting.
>>
>>124247835
Hopefully that helps our current situation
>>
>tfw going in for landings on the long highways in the desert
>>
>>124246781
Add to that exams for universities, two people having their equipment broken, ivan running off and nobody else being able to host anything and thats pretty much it.

>>124248252
Memes are actually on an alltime low with gregs planeposter rights removed and kerri nowhere to be seen.
>>
>>124248252
I thought the memester icon was very effective at discouraging memeing through public shaming
>>
>>124248498
Found out you can land safely in the salt lakes, well at least at groom lake haven't tried any others yet.
>>
>>124248859
>kerri nowhere to be seen
good fucking riddance
>>
>>124246781
So you're bitching about muh ww2? No one wants those shitty modules.
>>
>>124251076
He's probably bitching about muh A-10
>>
>>124251076
>No one wants those shitty modules.
Literally the best simulation of ww2 aircraft ever period.
Also what is the A10C, Mig21, choppers, mig15/sabre.
>>
File: come on.png (580 KB, 811x561) Image search: [Google]
come on.png
580 KB, 811x561
>>124251668
>Literally the best simulation of ww2 aircraft ever period.
Except at the end of the day you're still stuck with boring WW2 planes that all look and work almost identically.

>A10C
You have one in FC3. The clickable shit only effects the user personally. No one else actually cares what variant you are flying.
>MiG21
Unless you're playing coop, or you all agree to fly MiG-21's on a server that actually has enough to try and do goofy antics against modern aircraft, then who cares? The module is fun but it doesn't even have a symmetrical opponent.
>Choppers
literally nothing for multiplayer.
>mig15/sabre
WW2 but GOTTA GO FAST.
>>
>>124252059
> all look and work almost identically.
They all have propellers they must be the same right?
>The clickable shit only effects the user personally
what is datalink and buddy lasing also having access to 95% of an aircraft's systems is not a bad thing.
>Mig21
Sure it doesn't have an opponent, doesn't mean its not fun.
>literally nothing for multiplayer.
Not even gonna respond to this shit
>WW2 but GOTTA GO FAST
The most skill based dog fighting in the game
>>
File: 4 miniguns of rape.jpg (807 KB, 5760x1080) Image search: [Google]
4 miniguns of rape.jpg
807 KB, 5760x1080
>>124252059
>Comparing the A-10C to the A-10A
The A-10A can't even employ precision guided munitions other than the AGM-65, stabilize it's gun on the ground to do effective anti-armor with it or use all that advanced nav equipment, datalink and TGP which make the C variant so useful. They might fly the same but the avionics in both have enough differences to not only effect in user personality.

>Mig-21
Kinda agree with the Mig-21 being a bitch to fly solo, but it's actually manageable if you do it with a wingman or two against even modern threats

>Choppers
>literally nothing
There used to be good missions for the KA-50, I wonder where those went. I remember flying a mission where you'd need to go into a valley to pop some insurgents with 3 or 4 other people once.

Kinda agree with the WWII planes and the Mig-15 and sabre tho. They're just outright boring at the moment, not enough unit variety in that time period to really justify doing anything in them.
>>
>>124252868
The A-10A actually does have gun stabilization when you pull the trigger, but it's not a separate trigger pull like the A-10C. All the rest of what you said is right. The A-10A is a lot less capable than the A-10C.
>>
File: 1447214336096.jpg (441 KB, 2200x1237) Image search: [Google]
1447214336096.jpg
441 KB, 2200x1237
>>
File: d2b1acee48[1].jpg (183 KB, 501x730) Image search: [Google]
d2b1acee48[1].jpg
183 KB, 501x730
how big a force you want to defend against senpai

11th Panzergrenadier Division

>31st Panzergrenadier Brigade, Leo 1A5s and Marder 1A2s

>32nd Panzergrenadier Brigade, Leo 1A3s and Marder 1A2s

>33rd Panzer Brigade (Trapped in Celle pocket), Leopard 2s

>11th Artillery Regiment
>>111th Field Artillery Battalion, M110 203mm SPGs and FH70 155mm field guns
>>112nd Rocket Artillery Battalion (Trapped in Celle Pocket), LARS

>11th Flak Regiment, Gepards and Fliegerfauste

>11th Recon (Lehr) Battalion (Destroyed by 9. Panzerdivision in Scenario 1)

>116th Jäger Bn

>117th Jäger Bn

>118th Sicherungs Bn (Trapped in Celle Pocket)


Pictured here is only 31st Panzergrenadier Brigade + 117th Jäger Bn. How much more do you want tacked on, considering your current force:

9. Panzerdivision (NVA)

>Panzerregiment 21
>Panzerregiment 22
>Motorisierte Schuetzendivision 9
And guest stars,
>FJB-40
>>
>>124259590
I think this amount is enough unless you want AI turns to be for half an hour each
>>
>>124260007
They're not all coming at you at once. More units come in as time goes on, and I plan to have the 311st PzG Bn almost completely destroyed by the start
>>
>>124260116
I think that 1 brigade + 2 batallions would be more than enough given that your forces will suffer a pretty good amount of losses
>>
Any BMS fags using the warthog?
>>
>>124260718
Alright then

11th Panzergrenadier Division

31st Panzergrenadier Brigade
>311st PzG Bn: Marder 1A2, Leopard 1A5
>312nd PzG Bn: Marder 1A2
>313rd PzG Bn: Marder 1A2
>314th Pz Bn: Leopard 1A5
>315th Panzer Artillery Bn: M109A3G 155mm

32nd Panzergrenadier Brigade
>321st PzG Bn: Marder 1A2, Leopard 1A3
>324th Pz Bn: Leopard 1A3

11th Artillery Regiment
>111th Field Artillery Battalion: M110 203mm, FH70 155mm

117th Jäger Bn (Less numerous and worse trained, intended to be a breather before the 32nd arrives)
>>
>>124265640
Also, I'm going to end up fully revamping my East German OOB as well as the database, which is wildly off thanks to the inaccuracies in the Fire and Fury ORBAT sets. But I'll save that for when all the maps are done.

After the campaign ships, I'll start working on the Polish database.
>>
>Finally get a control profile and script running for BMS
>Realize I now have to read the manual
JUST
>>
>>124210248
what game is it?
>>
>>124189813
>>124189989
>>124190147
>>124190331
>months of development
>moved some sectors and spawns around

For fucks sake, I thought we were getting actual new maps, not shit I could have done in an afternoon with a map editor.
>>
>>124268693
There are new maps, they've just already shown them
>>
>>124268671
Men of Wars 3
>>
>>124211296
Friendly reminder that the 14.5mm on all BTRs will turn a gavin into a death-cabin
>>
>>124269907
>14.5mm
>laughing_.50_SLAP_rounds.jpg
>>
>>124269968
>implying SLAP isn't total garbage
>even needing to use SLAP crap


nice meme
>>
>>124266257
If 2.1will be released Jan-Feb 2016 I'm gonna take a photo with a Canadian flag on a pole planted in my ass <3
>>
File: 1449232161.jpg (206 KB, 1293x900) Image search: [Google]
1449232161.jpg
206 KB, 1293x900
bmp
>>
>>124246491
>Ace-Combat Campaign

You know, it would be nice, but not having the ace combat terrain just makes it completely meh.

also the missiles suck.
>>
Am I just bad or are some of the generated missions in the BMS campaign flat out suicide missions
>>
We aim-9x now
https://www.youtube.com/watch?v=a6TiPNW512g
>>
File: metal box mk 3.jpg (381 KB, 800x520) Image search: [Google]
metal box mk 3.jpg
381 KB, 800x520
gavin
>>
>>124281409
fuck, the M113 literally is just a metal box
>>
File: 74968-dan29.jpg (257 KB, 1600x1200) Image search: [Google]
74968-dan29.jpg
257 KB, 1600x1200
>>124246491
Freaky. I had a dream last night I played a remake of an Ace Combat mission in DCS and was even thinking about how you would go about designing such a thing to adapt it into DCS and still be fun. I don't think it would be too difficult to adapt AC style missions into DCS, as long as you design them with DCS in mind and use some simple script functions.

The hardest part of making a fun DCS/Ace Combat crossover is the voices. I don't know how you would do that, but a lot of the charm of Ace Combat is the radio chatter and DCS has none of that.
>>
>>124282580
Nah, that's an FV432
>>
>>124282808
https://www.youtube.com/watch?v=Z1HTVGDyMLc
>>
>>124276998
It's worth knowing how to plan your own missions in BMS because the AI that creates missions isn't particularly smart. They'll give you weird loadouts for a mission and/or have you overfly tons of SAM sites to strike some factory way behind enemy lines.

Don't stress out about following whatever mission gets generated, and the same goes for the mission results screen which is really harsh because you could end up taking a whole airfield out of commission but if you didn't blow up that one crane they wanted you to blow up they call the mission a failure.
>>
File: 1412989512606.jpg (2 MB, 3000x1858) Image search: [Google]
1412989512606.jpg
2 MB, 3000x1858
bradley
>>
>>124283069
Please tell you can also hear enemy comms for no good reason other than it's really fun.
>>
>>124283069
I'm just wondering how much of a clapper fest will this be?

oh and how much non ace combat skins there are
>>
>>124283674
I'll ask.

>>124287063
The guy doing it is skinning the aircraft too, and he's a pretty decent texture artist.
>>
File: ah yes I see.jpg (15 KB, 457x480) Image search: [Google]
ah yes I see.jpg
15 KB, 457x480
>>124246491
Friendly reminder that there are strong indications that Ace Combat 7 is being announced this weekend at Playstation Experience.
>>
>>124291349
pls don't get my hopes up like that, I can't handle the disappointment.
>>
>>124291349
I want to believe. The world needs a good Ace Combat again, but I don't know if Bamco knows how to do that anymore. Plus I don't have a PS4 so I wouldn't be able to play it anyway.
>>
File: Paul21.jpg (150 KB, 652x360) Image search: [Google]
Paul21.jpg
150 KB, 652x360
>>124291529
>>124291591
Ace Combat 7 news was leaked through datamined event and skins info in the F2P for next week.
>>
>>124274908
>strela with nigger-rigged S-8s instead of strela SAMs

what the fuck man
>>
now that I got into bms some more it's incredible how much better it is than dcs
>>
>>124293173
A shame about the IFF.
>>
>>124293871
It's a pain, but you just get into the habit of listening for buddy spike, asking AWACS, carrying a target pod for visual ID, or any combination of the three.
>>
>>124283427
Nice marder.
>>
>>124292640
>something they need instead of something they have no use for

what the fuck man
>>
>>124107482
That Merkava and Abrams fire rate is off.
>>
>>124298120
I like this wgg meme.
>>
>>124292640
>american logic
>>
>>124291591
>The world needs a good Ace Combat again
No.
>>
>>124301195
>implying more cum historia isn't needed.
>>
>>124301392
>implying the same stale shit since Ace Combat 04 or arguably 3 is needed
Every fucking game has the same missions, same themes, same plot, same main character wank, same hamfisted pacifist messages. The only genuinely good thing about those games is the music and they managed to drop the ball hard even on that.
>>
>>124301695
It has a
>war is terrible message
>and there aren't good or bad in war

it doesn't have GUISE DON'T FIGHT AGAINST INVADERS K messages.

also it's pretty campy, but it's good fun with good music, apart from assault horizon, but that one doesn't exist.
>>
>>124301195
>>124301695
You're welcome to not play it if it ends up being good. It doesn't matter anyway, the game won't sell enough to recoup its costs and it'll be the final straw that breaks the franchise and finally kills it for good. The series never seemed like it sold well, with only a vocal minority of dedicated fans (myself included) even really liking the game.

I figured Infinity was going to be the last one because the F2P bullshit just wreaks of desperation in trying to save a franchise that isn't profitable anymore.
>>
>>124282808
>The hardest part of making a fun DCS/Ace Combat crossover is the voices
And the flying behemots and the superweapons
>>
>finally learned the F16 in BMS
>fly AI generated barcap
>spend 15 minutes flying to the target zone
>spend 30 minutes patrolling
>no enemies appear
>spend 15 minutes flying home
>spend 5 minutes following air traffic controller instructions


Why did people say this was better than dcs
>>
>>124303412
BARCAPs are boring. Do SEAD.
>>
>>124303517
>>124303412
Or OCA strikes. Knocking out airfields is fun and grounds whatever planes were there until they fix the runway.
>>
>>124302550
>there aren't good or bad in war
Oh please. AC5 main character's point of view was biased as fuck towards the murikan stand in - it even had the kraut stand in getting imposed unequal as fuck terms (in the prequel) and the dumbfuck protagonists wondering why would they want revenge for that. The games are so anti-nukes/superweapons it hurts (nothing out of the ordinary) but the pro disarmament message they try to convey comes across as "not having MAD sucks" - and even fucking kids can get that.

And you know what's the best part about it? Practically every game that has some resemblance of a plot is like that, the only exception being AC3 JP which is about corporations protecting their own interests.

>it's good fun
The AI is completely braindead and that gets boring pretty quickly. That applies to practically all of the games, (some) bosses excluded, and even those are far from being a genuine challenge.
>>
>>124302827
And half sunken cities, and flying through tunnels.
>>
>>124304071
https://www.youtube.com/watch?v=EL8e2ujXe8g

greg
>>
>>124304495
Nice counterarguments, you sure convinced me on how good Ace Combat is.
>>
>>124304071
You're right on all points. I still like it though.
>>
>>124306295
Not him, but complaining about AI in an Ace Combat game is dumb as fuck. If you go in expecting some shit like Over-G fighters or DCS but on a console, then you're an idiot. Ace combat isn't about '2deep4u' plots or nationalist circlejerking. It's just dumb, casual fun in a theme that not many games touch. Plenty of action, great music, lots of speed, lots of toys to fuck around with, ridiculous boss battles against unrealistic bullshit that's cool to look at. That's Ace Combat. Want to know what happened when Bamco tried to appeal to people like you? Assault horizon.

If you only care about 'muh realism', then what do you give a shit about Ace Combat for? No one is implying it's the best game ever or something, but it IS fun as shit and a great couch game with just the right balance of challenge and casual play. Not every game about flight needs to require hours of reading, head tracking, and a 200 dollar HOTAS just to play with 3 other people on some laggy server.
>>
>>124304071
I'm sorry that fun things aren't fun to you anon.

>>124306726
this desu senpai

>It was a cold and snowy day.
https://www.youtube.com/watch?v=ZkbUTWpdvoc
>>
>>124303517
>>124303985

>fly to target, 15 minutes
>drop bombs on pre-planned targets, 2 minutes
>leave and land, 20 minutes

So much fun
>>
>>124306969
>complaining about AI in an Ace Combat game is dumb as fuck
It's a completely legitimate complaint since the AI in the first 3 games is better than what you get in everything that game after that. See: mooks in AC from 4 onwards don't even try to dodge XMAAs. And the cause of that is the missiles' tracking algorithms that are made so that missiles can be dodged even if you're a completely drunk overworked salaryman - if the AI was half decent it would be hard to score missiles hits on them - which would be totally fine by me, even if it was an additional difficulty mode (which exists, but only as paid DLC in ONE game, and before you say that the "Ace" mode from 04/5/Z is that, all it does it make you take more damage, it doesn't change the AI behavior).

>Ace combat isn't about '2deep4u' plots
They tried something like that once and it was nice at the very least, despite being heavily influenced by GITS.

>nationalist circlejerking
It has that too. Just not in the form you're used to.

>Want to know what happened when Bamco tried to appeal to people like you? Assault horizon.
>If you only care about 'muh realism', then what do you give a shit about Ace Combat for?
Why would a IL-2/DCS player want something like Assault Horizon? Why would you say something stupid like that and then type a rant about reading manuals and headtracking? If anything Assault Horizon is something that catered to the average casual fuck (the majority of Ace Combat's playerbase), and if the setting, DFM and the sales numbers aren't the proof of that then what is?

>Over-G fighters
Now that's a good console casual flight sim. That and Aero Elite Combat Academy.
>>
Is it just me or is fighting against the AI more fun
Thread replies: 255
Thread images: 219

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.