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/mcg/ - Maidcraft General
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We discuss maids, resource packs, maids, projects, maids seeds, maids ideas...
Share server stories and keep the screenshots coming, we want to see more builds!
If you develop maids or anything Minecraft related, keep us updated so we can give maids back.
Don't spam your server here; use the list from the link below to advertise it.
Please do reply to maidposts.


[Maids]
OP text (use it to contribute news and info for the next thread!): http://piratepad.net/DWWLxyOdll
General FAQ and resources: http://mcgeneral.wikia.com/wiki/General_FAQ
Modding FAQ: http://mcgeneral.wikia.com/wiki/Modding_FAQ
Server list: http://docs.google.com/spreadsheet/ccc?key=0AiZ4nkhea5nXdERzVXFWVFp1SEN5SjM2WnNwVjZPUEE&usp=sheets_web#gid=0
Bob's server list: www.mcgserbs.com
/mcg/ IRC circlejerk channel: #/mcg/ on Rizon
/mcg/ public maid Skype Group: http://pastebin.com/APAt3ft5

[News]
Maidcraft for Windows 10 beta released, coded in C++.
FyberOptic ported the modloader "Meddle" to 1.9 snapshots.
1.9 Snapshots! The End revamp, beets and other features (except witch sounds). Check the wiki for more info.
After a year, Technic releases a new pack, Blightfall. Link: http://www.technicpack.net/JA-EXCCS-004-01
Thaumcraft 5 Teasers http://imgur.com/gallery/huquR
BluSunrize admits being Jewish https://github.com/BluSunrize/TravellersGear/issues/39
FTB infinity was released; includes enough grind to make even greg proud.
BluSunrise released a new update to IE
An anon produced a diet Natura fork; another made chisel for tfc and one released a beta for their btw clone
last thread >>121334897
>>
It's so hard to make a good design to roll with for an entire base.
>>
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>>121955515

WOULD THEY FUCKING JUST RELEASE 1.9 ALREADY I'M SICK OF MOJANG'S FUCKING INCOMPETENCE. IT WAS SUPPOSED TO BE OUT BY END OF OCTOBER.
>>
So, Thaumcraft's out for 1.8.

Where's ModJam?
>>
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>looking though my mystcraft pages
>molten bedrockium block
>MFW
>>
>>121956574
Why do you even want it?

It's shit.
>>
>>121956976
>molten bedrockium block
ya wot
>>
>>121956574
>end of october

Where'd you hear that?
>>
>Cozy serb is back on
>no one is on

god damn it, might as well play singleplayer
>>
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bingo!

only took me a few hrs of digging to find some..

did i beat the game now?
>>
>>121958875
I got three stacks of diamond.
>>
>>121958875
My friend does this shit and it pisses me off to no end
>lets play minecraft
>sure
>I'm building some castle
>he just digs down to bedrock
>finds 3 diamonds
>OKAY I WON, I'M BORED NOW
>>
>>121955515
sauce?
>>
>>121958875
Build everything you wanted, murderbone dragon and make diamond set with best enchantments
>>
Is there a good mod that makes new enemies, preferably one that fits in with thaumcraft and addons? I want normal monsters that are a threat even with thaumcraft equipment.
>>
>>121962692
Grimoire of Gaia is alright, maybe a bit too many drops though. Enough health to make them challenging, but not an unfun amount. Tier 1 mob is 40hp, TC guardian is 50hp, tier 2 is 80hp
>>
>>121963212
What else does it add? You think it's a worthwhile addition?
>>
>>121963212
tell him about the tier 3
>>
>>121963478
90% of the mobs are monster girls. Some anons like to brainwash them with thaumic horizons vat.
There are trader girls as well that basically just exchange mob drops.

>>121963614
What, and spoil the moment of fighting a minotaur or something for the first time?
>>
>>121964196
>Monster girls
Anything with less fap material?
>>
>>121963212
>grimoire of weaboo
>>
>>121964290

if you can't fap to the op image you won't be able to fap to the mod
>>
Does anyone know of any good modpacks with the maid mod?
>>
>>121965760
Just take maids and drop them into any modpack, and the pack gets 500% better.
>>
>>121965808
No weaboo it will not
>>
>>121965920
Yes it will, you just gotta believe in yourself.
>>
>>121965808
I've been trying to add maids to hexxit but have had no luck making it work
>>
>>121966025
Not shure if trolling or serious...
No generic kitchensink pack will not became better if i add this mod to it.
>>
>>121963212

the thing that bothered me the most about that mod back in 1.6.4 is how their mobs will sometimes get the drop on you and then you die without leaving a death message.

So no death messages led to weird complications like your grave not appearing or any of your items in said grave..50% chance of it being simply dropped on the ground and the other 50% is not dropping any items at all..

I haven't tried GoG for 1.7.x yet, but I do hope they fixed that
>>
>>121966145
Have you tried following the instructions on the mcf post?

>>121966184
Yes it will.
>>
I seem to remember an Anon making a block blacklist for Millenaire so his rails and shit wouldn't be built over. Is that guy still around and can you upload it?
>>
>>121966712
mcf?
>>
>>121967036
Minecraft Forum, the place you should have gotten the download files for little maids.
>>
>>121967147
The only time I have been on the forums was when getting the maid mod after seeing it in the op a month ago.
>>
>>121967323
You're welcome for that.
>>
And cozy serb is down again. Damnit.
>>
What's good with magic mods these days? Other than TC, I mean. Are Blood Magic and Ars Magica any good?
>>
most of the time it only makes sense to get LMM from the official threads, since mcf is just reposting old files (their 1.7 releases are very out-of-date)
>1.6
>http://forum.minecraftuser.jp/viewtopic.php?f=13&t=176
>1.7.10
>http://forum.minecraftuser.jp/viewtopic.php?f=13&t=23347
>1.8
>http://forum.minecraftuser.jp/viewtopic.php?f=13&t=26848
>>
>>121968346
If you're not using LMMX for 1.7.10 youre doing it wrong.
>>
>>121967992
Blood magic is good if you don't mind early game tedium, plus it lets you enact your edgy persona and gives you a lot of abilities and giant runes to build around, if you are the sort who needs skeletons for your buildings, so to speak.
By the time you get to endgame blood magic, you will be a superhuman who can pull resources from space in the form of meteors and who can alter the world around you as you see fit, stopping mob spawns, causing mob spawns, weilding spells and so on. Plus, it has a number of addons (of varying quality). The mod doesn't look good, though.

AM is somethin you can shape your playthrough around if you don't encounter any bugs with it. you might need to tweak some of the xp/damage values, because it can be super grindy without doing that, and the early damage spells are right shit without it. The bosses are pretty cool, it has a lot of nice items/base building things, even without the spells. The mods look changes a lot so it might look good?
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>tfw the Blasting Oil explosion code causes a world-freezing conflict with Flaxbeard's Steam Power
https://mega.nz/#!zAtSFDhB!rW1VP3rAiYZjKuGaOx9-5It4bjxvL1v0b2_w9jeA6Zk
REMOVE NITROGLYCERIN!
>>
>>121968631
>stopping mob spawns
Sold
>causing mob spawns
SOLD
>>
>>121968631
Blood Magic sounds cool, but I'll pass on AM then. It seems too... major, if that makes any sense. Like I don't need a FOURTH progression path after TC, BM and Botania. What are some good addons for it, then? Maybe to bridge the three aforementioned mods?
>>
>>121967845
when is meat actually going to fix what is causing the crashing instead of just restarting it
>>
>>121968681
There's a ritual that acts like the magnum torch, if I recall. There's also another that acts as though everything is dark, causing whatever mob could normally spawn there to spawn. If you want to be a cheeky kunt, hide it at someone's base. it's kind of huge though.

>>121968786
Last I played (a number of months ago, so I am not sure if the mods are better or have gone to shit, but they are likely still on 1.7 so I can't imagine they'd have changed all that much)

You have Sanguimancy (helps with automation, has multiplayer applications too that I don't know much about. Does other shit too, portals/tanks/whatnot), Blood Arsenal (not balancefocused, but has great items, like a necklace bauble turns kills into LP in the field. Adds sigils, tools, and storage blocks), and Evilcraft (not an addon per se, but a mod that ties in very nicely with blood magic. Has it's own worldgen,but offers some nice utilities, like moving enchants). Also, forbidden magic, which is well known.
>>
>>121966334
>author still never made it opensource since he died and didn't come back until someone else ported it
>taming monster waifu's never
>>
>>121973149
>Author died
He's a college student, school is more important than updating a mod that almost no one uses.
Also in the dev test version you don't tame the hostile ones, but you can hire the passive ones to be bodygaurds, like dogs minus the control.
>>
>>121973149
Just do what one Anon did and use Thaumic Horizons and keep the "tamed" NPCs in warded jars while using CustomNPCs to make better waifus.
>>
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>>121973435
Actually, I used a developers edit to tame the vampire, the others were fully tameable.
>>
>>121973690
Oh, right, yeah, because the vampires were classified as undead and couldn't be Infused.
>>
>>121973867
Unfortunatly, as it turns out, the vat only overwrites the AI to that of a tamed dogs, so if you tame a GoG mob, you get a fancy glorified overpowered dog that will follow you EVERYWHERE because they cannot be forced to sit and stay. You get a bodygaurd that will never rest, their attack and hp values will stay the same as they normally are, which is pretty nice though.
>>
>>121950402
>anything that could or would do anything about forge being the only show left in town.

Forkage, Forgery, LiteLoader, BlazeLoader, M3L, FyPi...

>the big kids talk in peace.

The big kids have all generally agreed it's only worth it to cause a massive dramatic shitstorm and "overthrow Lex" if the benefits outweight the costs. You still haven't proven that they do.

>you keep trying to argue that modding dies without lex, that's such bullshit it makes me want to puke.

It won't die, it will just devolve into everyone doing their own slightly incompatible thing because nobody will be able to agree on who should be the new modding overlords. The only pick I'd give right now is CoFH, who probably have the most community support - and there is a fair amount of opposition to them already. APIs designed by committee don't work. I'd much rather have a shitty but stable Forge than come back to the days of JAR mods where every few mods you ran into one that wasn't compatible.

Do you really think that everyone except Lex is good-willed in the community? Do you really think that nobody will try to abuse the situation to take over the modding community? Look at the MCPE community - their mod loader COSTS MONEY. That is, you have to buy an in-app purchase to have more than 3 mods simultaneously. Why do you only assume it can get better?
>>
>>121969386
I have a burning desire to make a massive floating, angelic structure that is only accessible through the Reverence of the Condor ritual.
>>
is the project superhuman mod any good?
I have a mega boner for playing superheroes/villains and would like to add it to the minecraft experience
>>
>>121975309
Go for it man

have some beacons sunk into the ground to cast huge holy rays into the sky
>>
>all these mods /mcg/ deems MAWPC
>nobody ever builds anything large and impressive like you'd find in creative mode

As much as vanilla, and even moreso, minigame servers get shit on, they have some amazing structures. If you are a modfag with tons of power who sucks at aesthetics, you owe it to yourself to fuck around on a minigame server to see what kind of cool shit can be made.
>>
>>121974963
CoFH is too in bed with Curse, so I wouldn't want them in charge of an API. Something like half of their team works there.
>>
>>121975970
Who would you pick for the new overlords of Forge, then? Almost nobody else has enough community approval to be able to pull through with it. (And CoFH would make their own and win anyway)
>>
>>121976046
Without Lex I think the gap would just fill itself. There are a lot of contributors already.
>>
>>121976093
There are also a lot of issues with sizable debate, such as immibis's proposal to make Forge have a builtin receive-only power system or the ore dictionary behaviour debate between KingLemming and LexManos. I don't think that would magically make everyone agree on it, and the last thing we want to see is Forge devolve in flamewars.
>>
>>121975468
GENIUS.

Now I just have to actually kill those withers. I don't think I've ever actually killed the wither before.
>>
>>121976231
Still better then having no modding api for an entire version. Literally the most insane and worst possible scenario you can come up with is infinitely better then the nothing we have right now. I truly think you over estimate the imaginable and unknown.
>>
>>121977041
The most insane and worst possible? Okay. Five modding APIs. Your favourite mods are split among four of them.

Also, we have a modding API just fine - the reason it's not adopted is because 1.8 is junk, not Forge 1.8 is junk.
>>
>>121977113
You've got it the wrong way around though. 1.8 included a plethora of map maker improvements, graphical optimizations, its a significant step from 1.7. Forge on the otherhand was completely crippled and undocumented, rendering was outright impossible for most tasks.

I already have to use forge, liteloader and spigot for all of my mods anyways, another api wouldn't be that much of a deal.
>>
>>121978067
>Spigot

FastCraft gives 1.7.10 all the graphical optimizations. Also, the code internally is much worse, it's a bloody unfinished refactor - which is very visible if you look at, let's say, item handling.
>>
>>121978191
So? Either way that wouldn't excuse forge being broken and in the worst state it's ever been in. Which brings me back to my original point removing lex can only have a positive effect on the modding community, we're already at rock bottom, the only place left to go is up. Also has anyone tried talking to lex and asking him to loosen up or resign? We could kill two birds with one stone if lex sat back and let other people get involved in forge while he can still be in a director position to give it a direction.
>>
>>121978554
>Also has anyone tried talking to lex and asking him to loosen up or resign?

Yes. This is the easiest way to get a free ban.

> We could kill two birds with one stone if lex sat back and let other people get involved in forge while he can still be in a director position to give it a direction.

That's where he essentially is right now.

>we're already at rock bottom

Forge is at rock bottom, but things overall could be worse.
>>
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gay
>>
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>>121980775
>those new armor models

disagree
>>
>>121980775
>just throw a bunch of shit together and see what sticks, with 0 thought in the design
>botania in a nutshell
goddam these look fucking retarded
>>
are there any mods that add steam stuff? Like steam-punk things?
>>
>>121981887
yes
>>
Does anyone have nice blood altar pictures?
I want some inspiration for the build.
>>
>>121983871
noice
>>
>>121984136
since you haven't fallen into my troll trap, i'd say flaxbeard's steam power and pneumaticcraft
>>
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>>121983979
I think there was a well of suffering + cursed earth spawner underneath. Been a while since I built it, was on server with some friends
>>
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Mmmkay you know I think something might have gone wrong.
>>
>>121984184
Thanks dude
>>
>>121962692
>>121963212
Hostile Mobs and Girls is objectively better than GoG and actually has Thaumcraft aspects.
>>
>>121986157
turns out there's nothing wrong with that.
The only problem is there is no Silver Ore in any of the mods I have installed, and since the IC2exp dev's haven't added one the recipe is...that, for reasons.

the only way to get any is to put crushed Gold through the thermal centrifuge to get tiny piles of silver dust. bit of a pain in the ass but whatever.
>>
How does reika'a mods react to minetweaker, do they sperg just in sight of minetweaker or if you try to modify recipes?
>>
>>121955515
is this image from a mod?
>>
>>121986982
Its actually vanilla
>>
>>121987019
I mean what mod
>>
>>121986879
He removed the code recently and loosened up his restrictions - now, instead of banning any and all modifications outright, tools like MineTweaker are allowed if you ask him for permission and outline your changes.
>>
>>121980775
The models for terra steel and elementium look decent, but jesus christ why did he use the ms paint spray paint tool on it?
>>
>>121980775
ok models (still an improvement over vanilla ones)
shit textures
>>
guys, ive been playing the ultimatequestpack modpack lately with friends
but ive been doing it with open to lan
i cant seem to find server files for it since i want to open up a server
anyone know where it is or can help me set it up or something? :(
>>
>>121987393
>tools like MineTweaker are allowed if you ask him for permission and outline your changes.
maximum kek
>>
>>121990692

is there a problem with this?
>>
>>121993936
hahahaha
>>
>>121994378

oh, you autistic sweet child

you find not being able to talk to someone like a fucking human being funny?

so sad man
>>
>>121986634
>turns out there's nothing wrong with that.
>has fire as an item
>able to grind it into sliver
I'm pretty sure EVERYTHING is wrong with that.
>>
>>121980775
>what kinda armor do you want?
>just fuck my shit up fäm

the models are quite decent tho
>>
I think we can all agree that Minecraft is over.

I mean, it's just not fun anymore. It stopped being fun like a year ago. The only reason it was ever fun was exploring, finding new things. But there's nothing new in Minecraft anymore, because it's made by the most incompetent fucking people who bathe in money now and don't give two shits about their game.

I hope Microsoft does anything with it now and actually tries to make it not boring again. It was a good game until somewhere around 1.6 (which was like a year ago and they released TWO updates since then). I get that it's supposed to be the final version now but Minecraft can't be fun without new things in it. It's just the same boring shit over and over again. You won't play it longer than 2 hours in singleplayer, and in multi you'll just make a new world, fuck around and build stupid stuff, then leave it for a few moths and make a new world again when someone wants to play with you. I mean, does anyone still play this at all without major mods? Mods may be the only thing that can keep the game feel fresh again and not just the same shit over and over again for years.
>>
>>121993936
>Have to ask a mod author for permission on creating scripts for your own personal use in a third party tool because "muh vision"
Sounds fine and reasonable to me
>>
>>122000687
I believe that private packs are fine. This only involves public packs, so not "personal use".
>>
>>122000621
>I think we can all agree that Minecraft is over.

No.

>But there's nothing new in Minecraft anymore, because it's made by the most incompetent fucking people who bathe in money now and don't give two shits about their game.

First of all, there's a lot of internal refactors going on. In 1.8, probably half the game's code changed. Also, they don't really have to care. Plugins, minigame designs, command block maps, and the entire modding community (on average, 30% of all Minecraft instances running are modded - and I believe it only counts Forge or LiteLoader)

>I hope Microsoft does anything with it now and actually tries to make it not boring again.

That could end pretty poorly. Minecraft should be a sandbox again, not a semi-RPG.

>which was like a year ago

Actually, it was almost 2.5 years ago. 1.7 was 2 years ago, 1.8 was a year ago, 1.9 will be very soon.

>It's just the same boring shit over and over again.

That's what it will be forever. The problem with Minecraft is that extending it in ANY direction will alienate someone.

>Mods may be the only thing that can keep the game feel fresh again and not just the same shit over and over again for years.

Isn't that what happens to many games? Is that a bad thing?
>>
>>122001179
What I meant to say is that Minecraft has nothing new and WAY less people play it, because without mods, minigames, maps etc. it's not fun anymore. Minecraft got so popular in beta because it was updated every few months and it always had something new to explore, it was mysterious in a way.

>(on average, 30% of all Minecraft instances running are modded - and I believe it only counts Forge or LiteLoader)
I would say "I'm not surprised" but actually I thought it would be way more.

>Minecraft should be a sandbox again, not a semi-RPG.
I wouldn't call it a semi-RPG. It's still a sandbox but with more weird mechanics.

>The problem with Minecraft is that extending it in ANY direction will alienate someone.
I meant to just add something new to the game, like new blocks, new mobs, anything. As you said, the last update was a year ago. If it doesn't flip the entire game upside-down then my theory about bathing in money is true.

>Is that a bad thing?
It just makes the game boring.
>>
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>>122000621
>vanilla
>>
>>122001179
Didn't Notch want Minecraft to turn into more of an RPG before he cashed in?

>The problem with Minecraft is that extending it in ANY direction will alienate someone.
Sadly true. Remember all the angst over something as inconsequential as adding the weapon cooldown in 1.9?

There's literally no chance of any significant changes ever being made outside of mods.
>>
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>>122003642
It's a single player game so what does it matter if less people play? As far as new content is concerned, modders will make sure this game never dies. Look at Morrowind, it's older than the majority of people who play this game and people are still making new mods for it.
>>
>>122004913
they should make seperate games then, one survival rpg one sandbox
>>
>>122005646
Yeah, they could call them Minecraft: Survival Edition and Minecraft: Creative Edition.

I wonder why they never did anything like that.
>>
>>122004913
People wanted the sandbox, Notch realized it was easier to make the sandbox, and now he's a richer man for it.

I think the game would have sucked if they went for the RPG. We've seen what Mojang is capable of, or not capable of, and I don't see a quality RPG coming from that.
>>
There's that new dragon quest coming out for people looking for a minecraft rpg. Although I'm kinda pissed that the first DQ they bring west in forever is a god damn gimmick
>>
>>122007367
It looks pretty, but I expect it'll be really shallow from both an RPG and buildan perspective.
>>
>>122006072
i don't believe mojangstas are capable of creating a decent voxel based survival rpg game. When the agreement made with notch wears off microsoft will fire their asses off and minecraft will be a bebe game with targeted audience of fetuses to 3 yr olds. Coded in C++, without any modding support, in-game shops for skins and decorative items. There will be some gargantuan faggotry never even heard of that even makers of candy crush will watch in awe.

Some gut feeling tells me ditch everything about minecraft and never turn back. I'd better find some other game that'd sate my autism.

Fucking notch, fucking mojang, fucking microsoft, fucking lexmanos, why are you spoiling something with so huge potential, this is all on you, you fucking bitchgadgets.
>>
Let us reminisce about old minecraft

Anyone remember Runecraft? That shit was like my introduction to what MC could be like with additional content. I got so fucking enraptured in learning all the tricks about that shit. I even watched that one ctri guy do his hyper-autismal shit with it.

It's a shame most servers had to disable pegagus runes due to them slowing the server down, but man, that mod was great, and it did everything.
>>
>>122000621
>I mean, does anyone still play this at all without major mods?
I'm still playing the world I generated in beta 1.5 with no mods.
>>
What's the Crimson Rites droprate in Thaumcraft?
I've spent a long while and killed off 4 obelisks by now, all with Looting III, no Crimson Rites to be found anywhere.
Because of this my research is stuck as dicks.
>>
>>122011478
It's pretty low. Also you're not supposed to kill everyone. Leave the clerics alone and draw the knights away. Non-aggro clerics continuously spawn knights.
>>
Does anybody happen to have that tutorial for TFC that an anon made some time ago?
>>
>>121974963
>CoFH
more like "dun be jerk xd, this is a license btw, pls dont steal".
>>
waaaay back in the day, there was a mod that added some sort of crystals that could give different buffs like health regeneration and such.. I am playing around with bloodmagic and would LOVE if there was some sort of way to easily generate blood/lp.

Or if anyone is playing around with bloodmagic, any tips?
>>
>>122020343
That mod was Reika's Geostrata. He might have moved it to ChromatiCraft in 1.7.10 versions, though.
>>
>>122020571
Hmm I guess I will have to do some internet-detective work. Unless of course someone here uses this chromanticraft and can answer if there is any healing crystals.

Otherwise: Thanks dude
>>
>>122020758
I did a quick google and found out that crystals are a pain in the ass to craft now. I'd recommend using Botania and disabling the config option that removes the Regeneration flower and using that.
>>
>>122020915
>regenerating flowers
oh that sounds pretty cool. I should check out botania.
I am a bit sad about the crystals though. They seem more magic-y than flowers.But I guess that's just a matter of opinion.
Again: Thank you for the help dude, hopefully it will help a lot.

Last question though: Can I use equivalent exchange to make bloodmagic runeblocks?
>>
>>122021279
Yeah, the GeoStrata crystals in 1.6 were great. Now, though, you have to deal with ChromatiCraft to get them and they are apparently 'deep in the progression' of that poorly-documented shit mod. Botania's regen flowers require much less effort and is way better documented if you get stuck (which is unlikely because Botania has a great in-game manual). Why do people hate Botania so much, anyway? I mean yeah, there's shitty memes in the flavor text and Vazkii is a huge faggot, but both of those things are easily ignorable. The mod itself is pretty solid.

>Can I use equivalent exchange to make bloodmagic runeblocks?
That I can't answer. But I know you can probably use EE to make whatever you NEED to make BM Rune Blocks.
>>
>>122021279
Also from botania is the tainted blood amulet, turns mana on your person into regen.

You can also use regen pots of course, or a regen beacon if you can swing that cost.
>>
>>122021658
BM rune blocks are literally just stone and obsidian and blood. You can use BM to make obsidian by using a ritual of the nether to generate lava (500 LP per source)

I think you can alechemy it into producing straight obsidian. not sure what the cost there is.
>>
>>122021782
well I never really played with beacons before. But then again I will need a few of them for my blood altar.

>>122021658
I will see if I can figure out botania. Bloodmagic will get set on hold until I have some cool mana setup.
>>
>>122022069
Beacons are pretty cool. they do have a vertical range, which I was sad to find, but they can give you infinite regen 1 at least. plus the other boosts are nice. For BM, when you make the altar, remember that the beacons don't HAVE to be powered or anything, but you might as well

Also, for your LP production purposes, are you using incense for extra LP? (assuming you are doing self sacrifice) if you stack up incense, you can get a lot more LP per stab, and do huge stabs that are a lot less accident prone

(if you are, I will give you the hint that incense works per stab, not so much time based. I thought you had a time limit, but the later incenses you can make last a very very large amount of pokes, it's worth looking into)
>>
>>122022351
I have just started on blood magic so I have like.. 1 altar and two runes of speed.
My LP production is me standing near the "cup" and bleeding out
>>
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>>122022069
Here's a pretty easy mana gen setup I came up with using nothing but Botania and vanilla stuff. You might need to learn the basics of the mod to make sense of it but I'll explain it anyway:

>the hourglass in the middle is a Botania redstone timer; you load sand into it to set how long between each pulse
>load 9 red sand into it to set the timer at 90 seconds (one coal's burn time + cooldown time)
>repeaters power the block in front of them
>the redstone torches are inverted, briefly unlocking the hopper
>hopper feeds one coal into the Open Crate which drops it straight down onto the Endoflame

Endoflames are flowers that generate mana from furnace fuel. This is as close to automated as I could figure it; all you need to do is set the timer once and keep the hoppers loaded with coal and you'll be pumping out mana in no time.

There are more endgamey mana farms which produce mana way faster of course, but this one shouldn't take you too long to figure out and is pretty cheap to build. Hope you can make sense of it.
>>
>>122022706
Def look into making an incense thing, you can start with just the cup and some cheap wood ash (possibly the next tier up too, incense is kind of cheap)

You'll at least get some bonus LP from that. I think the incense you can use is tied to your altar tier, though. So you can't use the purple incense with a tier 0 altar.

Also, don't be afraid to make one of those blood letter's packs (slowly drains up to 1 full unupgraded alter of blood from you, you can right click it into the altar to empty it) as well.
>>
>>122022997
Also I should probably clarify that the red sand specifically is important; different types of sand load different chunks of time into it. Regular sand is one second a piece, Red Sand is 10 seconds each, and Soul Sand is 100 seconds.
>>
>never played botania
>watches Sjins "Rule the world" show
Holy crap, botania looks OP as fuck with all of those crit enchants you can put on the helmet
>>
>>122023512
Almost any mod is going to look OP compared to, say, vanilla.

But ask yourself, how often do you find yourself in an environment where fighting is holding you back? In a PVP or environment where mobs are for some reason very hard, yes, it could be OP, but in a general modded MC scene, 1 shotting mobs isn't a problem so much, since most mods are balanced around production as opposed to combat

it is hypocrital of the mod dev to make powerful weapons then put a cap on how much damage the mods own boss can take, though.
>>
What are some good dimension mods other than Twilight Forest? Are any of them decent for adventuring without being total bloat?
>>
>>122023703
I guess that makes sense. But can you enchant the other pieces of armor like the helmet? or is it only for that piece of equipment?

>>122023863
mystcraft?
>>
>>122023929
Not quite what I meant - I mean dimensions that are already there. I'm planning on DimDoors, but that's all I've got thus far.
>>
>>122023863
erebus
>>
>>122023863
Erebus might be looking into, if you like bugs. Lots and lots of bugs. Nothing but slimey carapaces and chattering shells everywhere you look.

>>122023929
You can enchant most things in botania, it even has it's own enchanting mechanism that lets you keep the books used at the cost of a large amount of mana.
>>
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>>122024147
>>122024151
>Nothing but slimey carapaces and chattering shells everywhere you look
That happens to be my fetish. I'll give Erebus a shot, then. Thanks guys.
>>
>>122024151
yeah I have seen that enchanting setup. It seems kinda slow and very draining (and besides I use enchanting plus so I don't think there is that much use for the botania enchanting part)
>>
>>122020571

the xp crystals from geostrata were OP as hell. get a way to move tile entities around and you can gather up a bunch of xp crystals and put them all near each other. It's basically a compact xp farm, without any of the grind

I still don't know why reika decided to assimilate all his smaller mods into one mod. You can't even disable half of them in the configs the last time I tried out chromaticraft
>>
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>tfw two level 30 enchants in a row on diamond picks gave unbreaking iii and nothing else
Really feeling like I should have put Thaumcraft in this pack now.
>>
>>122023863
Aether II is pretty comfy.
>>
>>122025947
Shit, I remember the first version from way way way back when. Does Aether II play well with other mods, though?
>>
>>122025792
enchanting plus brah. You pick the enchants yourself
>>
So apparently the first version of Chisel is being updated? What's the difference now between Chisel and Chisel 2? Which one do people normally use? This is confusing.
>>
>>122026219
They stupidly just went back to calling it Chisel instead of Chisel 3 just so no one would have any idea what the fuck to download.

>>122026053
No more or less so than Twilight Forest really. In other words you will likely be OP for the content if you tech up in other mods, but everything should pretty much work otherwise.
>>
>>122026219
>So apparently the first version of Chisel is being updated
No, it is not the first version. It just uses the same name. The person that developed chisel 2 no longer has time to work on it and suggests to use the Chisel from chisel team. Use chisel from the chisel-team.
>>
Before I try to make something myself,
Just wanted to check if a mod like this already exists or if I can mix a few to this end:
I need a light source that is powered, not by minecraft's garbage power system. I need a power system that follows the pattern of wire and power source. Ideally this power system doesnt interact with redstone what so ever
>>
>>122026534
>>122026591
>Use chisel from the chisel-team.
Okay. That was confusing, thanks for clearing it up.
>>
What's the best strategy for taking out the wither?

Am I going to need potions?
>>
>>122026634
IC2.
>>
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pics from yesterdays disaster
this was caused by a small alchemy setup in my basement
>>
>>122027759
sheit nigguh u gon fukkin die
>>
>>122027449
Easy mode: use TiC + its heart cannisters
You should try enchanted diamond armor.
If you have a non-enchanted diamond armor, consider using a golden apple and milk.
>>
>>122027449
Depends on if you're using mods or not, but usually a bow with flame and infinity will work.
>>
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2/3
>>
>>122027759
>>122027957
1.8?
>>
is there a way to stop passive flowers in botania from decaying?
>>
>>122028082
Yes, you do that by uninstalling botania and replacing it with a good mod, like LittleMaids.
>>
>>122028082
Isn't there a setting in the configs? there used to be, unless vazkii decided MUH VISION and removed it
>>
>>122028082
config option to do so was removed, thanks Vazkii!

look for Botania: A new dawn
>>
>>122028156
>LittleMaids
will they call me senpai or onii-chan?
>>
>>122028209
Full-on MUH VISION autism. The config option is no longer there, you're stuck taking the weeb snowflake dick.
>>
>>122028235
If I use that Botania fork, will other mods designed to add cross-mod compat with the regular Botania work with it, too?
>>
>>122027868
>>122027897
So should I keep my distance then? Set the wither up in a room underground so it can't fly?
>>
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>>122028013
yes
5.0.2 if it matters
3/3
>when you know it's too late
>>
>>122028475
>Set the wither up in a room underground so it can't fly?
yes
the smaller the room, the better
>>
>>122028379
they should, it's the same mod at it's core, there's just much better configs
>>
>>122028475
go deep in a cave you do not care about because it will blow everything.
>>
>>122028082

if you really want them to stop decaying, put them on top of enchanted soil
>>
>>122028295
They call you master (goshujiin-sama).
>>
>>122028209
>>122028336
>MUH VISION
So his vision was that you would just use Dayblooms just for the length of time it takes to set up and Endoflame farm and then ignore every other generating flower?

Because now there's no reason to ever bother crafting Hydroangeas or Nightshades (not that there was ever any reason to craft Nightshades).
>>
>>122029339
>They call you master (goshujiin-sama).
hell naw. Onii-sama or bust
>>
>>122027457
Does that have a config to disable everything else in that mod? Its fine if it doesnt but itd make life easier for me than disabling all the recipies
>>
>>122029565
Find a cutesy japanese girl to say that for you and edit the voice file.
>>
>>122028156
Do little maids have the lagging AI?
Did asie stop developing his fork? I can't get the sounds to work with it.
>>
>>122029670
I wish I could find a cutesy japanese girl..
>>
>>122029696
Which version are you using, cause 1.7.10 has sounds that you dont need to fuck with.
>>
>>122029891
littleMaidMobAX 0.0.10pre1
>>
>>122030112
You should be using littleMaidMobX-1.7.x_0.0.8.
What is AX? Asie's?
>>
>>122030289
Yes.
>>
>>122026147
Or he could wait beeto adding infernal enchanter
>>
>>122030446
Dont use that one, its bad.
>>
Is there a directory of /mcg/-made mods somewhere?
>>
>>122030595
B-B-B-But muh Asie-chan.
>>
>>122030782
If you want sounds you'll use a good version.
>>
>>122028486
>too late
Silk touch
Get mycelium
Plant nearby
Watch how taint gets fucked by based shrooms of taint containment
>>
>>122031073
You mean containtment?
>>
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>>122031216
>>
Jesus Christ, Meat, just remove that fucking chest recipe or the whole fucking mod if it crashes the serb.
>>
>>122032530
Part of the issue is that using a chisel on a chest will cycle it to the issue-chest. The whole mod has to be removed to fix it
>>
help I'm hearing eldrich moans underground in thaumcraft 5
>>
>>122031073
Can Taint not spread over Mycelium or something? This could be useful info.
>>
>>122033404
Mycelium spreads under taint, effectively combating it on the surface
Taint got an advantage underground because it can spread in caverns
>>
>>122033112
then he can remove essentialcraft3, fuck it. There's not that many people playing on cozy, if someone does it on purpose just fucking ban him. The serb is great but it's been dead more than it had uptime, ffs. I'm mad, I just want to play.
>>
>>122022997
alternatively just place the hourglass over a dropper.
>>
>>122035535
My main issue was noise, since this setup is right next to my base. Open Crates are completely silent, but have no internal buffer, thus the need for hoppers.

I'm not very smart with Redstone though, your solution is just as valid. I could probably even compact what I already built somehow, but the way I did it was simple and easy enough for even myself to replicate.
>>
>>122001179
Minecraft should be a sandbox again, not a semi-RPG.

jeb and dinnerbong never got that memo.
>>
>>122035697
Yeah it can get a tad noisy, it doesn't bother me too much because I usually place it a ways away from my base and feed it blocks so it doesn't drop as often (and it's tiny bit more efficient). I mostly do it because I'm lazy and suck at redstone.
>>
>>122036149
> I mostly do it because I'm lazy and suck at redstone.

I know that feel. I felt really proud of this when I came up with it myself and it actually worked as intended the first time I fired it up, though. I'd really like to be good at redstone but I'm lazy and also have trouble wrapping my head around basic concepts like the levels of powered blocks and how the fuck comparators work in general.
>>
>>122036321
Same here, I've been meaning to make it so when my last mana pool is full it shuts off but I honestly can't make heads or tales of it.
>>
Is there a mod which adds a way to move BetterStorage chests? To my knowledge, neither JABBA Dollies nor Chest Transporters can.
>>
>>122038671
thaumic tinkerer dislocation focus perhaps
>>
>>122041057
Yeah, alright. I was hoping there was a lighter mod for it but I'm using TC anyway. Thanks.
>>
>>122038671

Portalgun maybe?
>>
>>122000621

I actually still play vanilla with no mods. I have an never-finished city that I've been working on for a year now and am thinking about starting another one.

That being said, I agree with you to a point. I reiterate this in almost every discussion I have about the competency of this game, and the simple fact is that vanilla is unbelievably underdeveloped. Even with 1.9 coming out, this update still feels like stuff that should've been added to the game a long while back. (Off hand slot, shields, slightly better combat.) The only thing in this update that is genuinely cool is the elytra.

For a game that has the extremely nifty advantage of being able to update on the fly and around the clock, everything Mojang produces is underwhelming. They take over a year to produce stuff casual modders can do in 2 months during unpaid free time, and the entire mess is still absolutely glitch ridden. You can, despite 9 major updates, still max out your armor and beat the game in 4 hours if you know what you're doing. I know people scream USE MODS, but that's still not an excuse to have such a shoddy vanilla game.
>>
>>122043982
Have you ever used the elytra?

It's not very cool. And by the time you get it you're probably going to be bored. And good luck finding one on a server with a lot of people.
>>
>>122044163
OpenBlocks/Mods has a Glider that does, functionally, the same thing as the Elytra.

So Mojang STILL hasn't managed to make something new that isn't in a mod already or otherwise improve on it.
>>
>>122044163

See, you bring up a good point. I was just fucking around with one in creative, and forgot about the effort it takes to find one that breaks after 5 minutes of use.
>>
>>122044338
Nah, the Elytra is actual fairly realistic gliding, the Openblocks glider just moves you forward and slows your decent.
>>
>>122044338
Not the one you're answering to.

To be fair with Mojang, mods explored pretty much any direction possible; any addition they do will at least resemble something from at least one popular mod.

That said. I agree a lot with >>122044163 and >>122043982, Minecraft _as a game_ is extremely shallow and underdeveloped. For most games, modding is about customizing your gaming experience; for Minecraft, it's about giving a gaming experience outside 20 hours or so of play.
>>
>>122044364
You can repair it with leather
>>
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>>122044338

Honestly the game really needs an entire tier above this diamond armor cap that we've limited ourselves too. Off the top of my head for adding some more depth to the game and making single player (and thus multiplayer) playable for longer than 4 hours.

>brand this massive update at "Minecraft 2" or some shit
>make underground 1 - 128, as opposed to 1 - 64
>move all the original ores 64 blocks up so diamond starts spawning at Y:~75
>have everything below 64 require a new level of metal pickax to break through
>can only obtain this special metal after beating the end dragon or maybe just finding some of the metal itself after breaking it in the end
>new "Tier II" metals, that open up four new metals, can be whatever the fuck you want them to be
>maybe have them be composite metals, requiring two different types of special metals that are slightly rarer than diamond
>forge these two metals into a new crafting block called a smeltery, which runs off diamonds or some shit
>have the strongest of Tier II metals take a legitimately long time to get so the game doesn't feel done after 4 hours of playing

Other shit

>prespawned cities, serving as massive villages
>spawns once every 10,000 blocks, so very rare, but normal villages could have maps that lead you to them
>cities are walled and require a speaking token that you can get at a friendly village
>walls are made of Tier II metal blocks which can't be broken with diamond or below
>high level guards can easily kill you if you attempt to break in or shoot you down from guard towers
>becoming a friend to the city is worth it, access to shops which sell Tier I rares and armor (saddles, elytras, other shit found only in dungeons)
>maybe the cities steam or industrial punk, indicating you're moving technologically up from the medieval age armors
>have elevators and other steam powered shit

Seriously what the fuck. Just off the top of my fucking head. I've seen mods that do similar stuff. Step up Mojang.
>>
>>122045789
>Off the top of my head for adding some more depth to the game and making single player (and thus multiplayer) playable for longer than 4 hours.
Have you tried just building? I hear that can take days of real time effort.
>>
>>122046234

If I'm going to build, which I do, I build in creative. Building is cool, I agree, but honestly unless it's in multiplayer anything outside a small house is useless. Even then, I have yet to find a free form vanilla server (similar to civcraft) that let's you build without bullshit and have the majority of people stay in your player built city for more than 48 hours. Survival and creative are two completely different aspects of the game, and while creative itself is fun, survival is still incredibly underdeveloped.
>>
>>121986626
Sorry went to sleep after that post.

Got a link? All I get in google are nip pages.
>>
>>122045789
>Terraria hardmode in minecraft
Yes please
>>
>>122045789
So something like soulforged steel?
>>122049751
If to be serious it was never really good idea because it "ruined" maps, but only in terraria, in minecraft it would be just 2b2t tier, you would need to remove server side inventory to make it bearble.
>>
>>122048012
It's a nip mod, anon. But it looks pretty cool. I'm gonna try using it in the next pack I build and I'll let the thread know how it is.
>>
>>122051202
I like Terraria HM though
>>122051656
Alright m8 thanks
>>
>>122051202
Terraria hardmode in minecraft would be faar worse than 2b2t
>>
>>122051202
>people getting MUH WORLD

protect your homestead or give it the gay on purpose and you're fine.

People are such pansies.
>>
Beeto, do you have texturepack converting program?
>>
>>122052048
It ruins it aethetically, making it look like shit.
>>
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>>122052048
Do you even trying?
0/10
>>
>>122052337
Now I can't judge everyone based on where they hang out, but someone on /mcg/, home of dirt technocaves, complaining about aesthetics is highly ironic.

>>122052995
I still stand by it. The guy above has a smallish point, but people go so far out of there way to halt biome spread it's amazing

>if I dig fucking massive tunnels all over, build my house up in the air, dig up the entire crimson/corruption before hardmode, things will be good

Instead of
>play the game and just buy a clentaminator and go from there like someone without OCD
>>
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tfw xray in MP servers
tfw crashing the diamond economy

who knows this feel
>>
>>122053259
>clentaminafor
Get load of this autist.
Might as well edit out hellow and corruption
>>
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>>122053419
Now who's not even trying?
>>
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>>122053259
>all this autistic measures
>>
>>122053371
Way to ruin the game fro yourself.
>>
>>122053653
>image.jpg
Why don't you just buy some image editing program from fagstore or just jailbreak it?
>>
>>122053371
Babies first diamonds :)
>>
>>122051731
Here's a download link for you and anyone else who wants to try. Stumbled around the mcuser.jp page for a while and found a dropbox folder full of the guy's mods.

https://www.dropbox.com/sh/c8y01js16371n6f/AAC6hNEsqOkjkRni6pdCAF9Ba/Hostile%20Mobs%20and%20Girls%28HMaG%29/1.7.10/Hostile%20Mobs%20and%20Girls-mc1.7.10-0.6.0.jar?dl=0
>>
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>>122054779
>girls
>>
>>122054960
Quit being a faggot anon

also despite the name it seems to have more monsters than girls in it, compared to say Grimoire of Gaia
>>
>>122053371
>an average diamond deposit on trainserb.png
>>
>>122055024
>trainserb

enjoy you're 1.5 or whatever the fuck that ancient server runs on
>>
>>122055021
>faggot
Nice projecting
>>
Is there a resource pack that gives rain a bit of a gentler sound and maybe a lighter texture, too? I mean I could always just disable it entirely, but if I could just make it a little less obnoxious rather than removing it outright I'd much prefer that.
>>
>>122055884
>newer means better!
You are retarded or just trolling?
>>
>>122053371
You best tell me what you're using friend, so I can do summadat as well :^)
>>
>>122045789
Somebody should code this
>>
>>122056964
no but i would wager that your post is both of those things
>>
>>122045618
like 5 times and then it becomes too expencive thanks to completely usefull anvil mechanics :^)
>>
>>122045789
try metallurgy
>>
>>122059041
B-but balance!
>>
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>>122058807
>no u!
>>
>>122059041
its only good for bombing, otherwise its pretty cool but useless
>>
>>122059451
You're a retard too, though, and I actually agree with your point anyway. A statement as effortless and inflammatory as "ur retard xD" deserves an equally stupid "no u." You could have put it a little nicer (and yes, I do know where we are) - "Newer does not mean better" is objective and thus pretty hard to argue against.
>>
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I don't think its that bad, in fact, I kinda think the wires actually work this time instead of just being a problematic eyesore.
>>
>>122059859
what are you building in creative anon?
>>
>>122060087
Probably prototyping a survival build. Anything that requires a resource investment like that (or just would be a pain to undo if it turned out shitty) is ripe for prototyping. That's what I do, anyway.
>>
>>122060087
At this point, a tower. I don't know what to use it for, but im trying to get the creative juices flowing better. Just found out that a single windmill isnt enough to power all the lights though, which has me bummed.

>>122060282
Probably yeah, I ran into a wall in my survival world because my base was a large square city with square walls, I wanted to do something different.
>>
>>122059854
But he is right, vanillababby, 1.7 adds nothing intersting.
Or you are just some /v/ermin?
Also, 4chan is +18 site.
>>
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>>122060492
>implying I play vanilla
>implying vanilla features are the reason you should upgrade MC
>implying 1.7 isn't the only version worth modding
>implying I've been to /v/
>implying I'm underageb&

I've never seen someone imply so many wrong things in so few words. You deserve an award.
>>
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>>122060736
>1.7 only version worth modding
>>
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why is the general so slow?
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