Are you hyped, /v/?
http://www.civilization.com/
http://www.polygon.com/features/2016/5/11/11653620/civilization-6-release-date-preview
>>337269641
How about we just wait and see if they fuck it up before we get excited now?
>>337269737
but its has everything 5 had and more!
>>337269117
I'll be playing it for hundrets(thousands) of hours and I don't want to spend those looking at a moble game
Who will be the unpredictable/wild card civ in the base game?
>>337269641
why does it look like age of empires online?
>>337270665
ISIS
>>337270140
Has anything actually been said about VI already? Is there anything to even be excited about?
>>337269641
I preferred Civ V's style. I hope they don't make the leaders all goofy looking and have them speak gibberish like Civ Rev.
>>337269641
Nope, based on Civ 5 and Beyond Earth, it is going to be shit.
>>337271338
The systems from V+expansions (religion, trade routes n shit) are returning in varying levels of detail.
>>337271338
yes, because Civ.
>>337271513
>varying levels
So, nothing in the base game.
>Instead of the boilerplate artistic rendering of previous games, cities will be presented in unique ways, according to the player's positional choices. This is especially true of Wonders, which are also built outside the city. There was always an element of aesthetic joy in building these things, which is now being intensified. But there is also a catch. The Pyramids must be built in the desert. Stonehenge can only be built near stone.
>>337270665
John McCain the Maverick
Well, Civ 6 looks retarded. I hate the cartoony graphics. Good thing that I stopped playing games a few months ago.
How many trailers and commercials is that fucking song from the movie Sunshine going to be in, goddamn
>>337271629
Basically all of the features from Civ V COMPLETE will be present in the base game, so it won't have to wait for an expansion for religion or espionage/diplomats or archaeology or ideologies or trade units.
They could be fleshed out further in expansions, but they'll be in the base game. That's what they mean.
>>337271836
>tfw civ vi's soundtrack is entirely licensed from films
>>337271741
>Instead of the boilerplate artistic rendering of previous games, cities will be presented in unique ways, according to the player's positional choices. This is especially true of Wonders, which are also built outside the city. There was always an element of aesthetic joy in building these things, which is now being intensified.
>The Pyramids must be built in the desert. Stonehenge can only be built near stone.
>>337270665
I hope to allah it isn't canada or australia. canadians and australians are so fucking obnoxious in the civ community
>>337270665
I'm sure it'll be a
>WE
civ.
>>337271836
as many as it can support before everyone gets on your level and it doesn't generate buzz anymore
>They already said that religion, tourism, etc from Civ 5 is also returning
>You now have to build your cities across all of your tiles, which makes for more strategic game-to-game decision making
Yeah pretty hyped even though it will probably take two expansions to make the game great
>>337272123
>allah
gtfo terrorist
>>337270665
HOL UP.
>>337272106
that'll fix Egypt's ragehard unless they forget to keep the buttmad reactions from things the Civ can't build
>>337270665
not Canada
probably some other native tribe that isn't shoshone or iroquois
>>337271741
>>337272106
>But there is also a catch. The Pyramids must be built by black people in the desert. Stonehenge can only be built near stone by black people too.
It will have Brazil right
They had it in BE and it as popular on Civ5, they should remain on Civ6 right
>>337269641
>Trailer starts with WE
>>337272106
no more pyramids in the water?
>>337272561
>>337272106
>>337271741
>But there is also a catch. The Pyramids must be built by black people in the desert. Stonehenge can only be built near stone by black people too.
whats wrong with this?
it makes sense, and should stop fucking civs building shit like petra when they have one desert tile
>>337272123
>1. Canada needs to be louder, angrier, and have access to a time machine. 2. Whenever Canada's not in game, all the other leaders should be asking "Where's Canada"? Three...
>>337272425
there's a gorillian of them to pick from, and personally I only hated playing as Hiawatha without mods to fix his horrible setup.
in-game the Iroquois were actually pretty decent AI partners and for whatever reason, they almost always seemed to survive to the end game and do better than most of the rest.
makes me think that the AI was just better off being Generic Civ in design because it never really used the uniques competently
>>337272770
>Great Library still has the scaffolding 6 or so years after the game came out, 3,000 years after it's been built
Chichen Itza in the water is cool, though. RIP.
>>337272676
No, Civ deals with ancient civlizations and certain notable regions. That means Europe, Middle East, India, East Asia, Africa, etc... Places that've been around for thousands of years and achieved multiple civilizations.
>>337272892
>a
>fucking
>leaf
>>337272676
if any desired Civ is missing from the vanilla release, so long as mods, over time, you will play as based 3rd world rubber tree monopolists
>>337271791
Why the fuck are you still here then? What the fuck.
>>337272875
if they're next to one desert tile, you can best believe the AI will likely disregard and build it anyway.
I'm doubting that even with a new engine, Firaxis is going to solve all the unintentional trolling the AI Civs did ... it was actually part of the charm imo
>>337272892
just give me god damned mounties and rob ford as a leader, plus maple syrup factories and unique trait of universal healthcare that takes forever to be served in the perpetual line out the hospital doors.
not even canadian, but if they fucked up canada real hard, at least there's a canada to mess around with.
>>337271791
>Doesn't play games
>Is on videogame imageboard
Get the fuck out you have nothing interesting or valuable to share.
>WE
memes ruining the mood for me once again
>>337272968
that jab spawned an idea though ... instead of it being called Chichen Itza, probably isn't too hard to program the game to where you can custom-name your wonder like you could custom-name your units, cities, and religions.
>>337273198
the foundation for it has is already out there in the CBP, it fixed a lot of that stupid shit
>>337273020
here is your you
you had a point but chose the completely wrong way to display it
>>337269641
>b-but it's crisp and clean and easy to see
When's the last time any of you niggers had a problem with seeing what's happening in Civ V?
This is such an incredibly retarded argument, and honestly it's the only one I see that's defending the shittyass graphics stye.
>>337270140
It'll have diplomacy and religion and all that but it won't be fleshed out, so in the end they'll still be cashing in on those a few months later.
>>337273498
don't fall for reddit-tier b8 m8, and that's kind of an insult to reddit
>>337272039
So its a re-release of Civ5? zzzz
>>337269641
Civ V was my first Civ game. I hate this. Is this how IV players felt about V?
post new wonders and what they do
>industrial age
>requires order
>reduces foreign tourism effect by 33% (not multiplicative, so 200-33=167, not 134)
>friendly units in and adjacent to your borders gain 20% combat strength
>grants adjacent units 20% combat strength and 10hp/turn
>>337269641
literally no one asked for this
>>337273792
Wasn't that going to be in BNW but had to dropped because of some copyright bullshit
>>337273578
true but they never fixed krakatoa nowhere near city-range to use it
>>337273891
yeah a few wonders were dropped but I don't know if it was copyright, dunno if you can copyright a statue
>>337271338
REPOST
>So in Civ VI, cities will be split up into sprawling districts occupying multiple tiles. It will be possible to develop 12 districts, but that’s only if you have a large enough population. The more the city grows, the more districts it can support.
>“Right away you've got a small city that may only be able to support two districts at this point in time,” says Beach. “You have to choose which two out of those 12 are going to be right for that city so you're specialising your cities right out of the gate.”
>City specialisations might also be dependent on the terrain surrounding the settlement. “If I started my game up in Civ V and found I was starting by a bunch of mountains, I'd be like maybe it's a nice natural barrier against invasion but it's not very exciting,” notes gameplay designer Anton Stringer. “When I start Civ VI, I'm excited to see mountain ranges because I see all the district possibilities there. So two of the earliest districts that you unlock, one is the campus district which is the sort of science centre, and the second one is your holy site which is your religious centre and both of those get lots of bonuses for being next to mountains.”
Good heavens look at this!!! This is going to fail, big time, first of the series. And YES i base that whole claim on the screenshots. Exactly as >>337271791 said, it looks fucking retarded. It's like SimCity society, or an android tablet game, that you download, and end up deleting the week after.
Why is that this is so importent? The whole series as always been targeted at the mature part of the gamers, long games, complex long term strategies, that is not for the casual Ipad playing or CoD 12 year old kid.
They proudly write that "for 25 years civilization has been defining the 4x genrer". Yes, and now i think they're gonna put the first fail in the series, where basicly every game, expansion and even the spinoffs(Maybe excluding Civ II ToT) have been of the highest quality, perfectly adjusted for the target gamer.
bretty good
Will there be terrorism in the modern era?
>>337269641
that shit doesnt run on my pc
>>337273769
you can pretty much apply every new installment of every game franchise for feels among hardcores, and you have one of the essences of /v/ for general ambiance, every single day
>>337273792
m8 we have no idea exactly how they will do the culture and tourism so don't even,
I'm looking forward to it, but my main fear is how friendly the engine is for modding and how quickly mods can get out for it
>a million and a half Arab civs of some kind
>afraid to include Israel because controversy
Look, I get that there aren't many leaders to choose from there, but if you're so afraid of backlash, how have they never just used the ancient Kingdom of David instead?
>>337274017
>Firaxis are trying to make the terrain bonuses logical. So mountains provide science and religious bonuses because Firaxis feels like scientists would want to observe the skies, while believers might see mountains as a holy place because it brings them closer to their gods.
>While you’ll start out with only a tiny number of districts, as time marches on you’ll unlock more. So even if you can’t build anything else for the time being, it will still pay to plan for future city expansions. That’s where map pins come in.
>“We went right to our UI team and said we want map pins that look like the icons for the different districts,” Beach explains. “So I can pin the map with a future science district going here, cultural district going here, and now you're the zoning board and planning the city in great detail, sometimes anticipating hundreds of years in the future what that city is going to look like.”
>>337273859
au contraire mon frere, 2010 was 6 years ago, and BE was never giving shits ago
>>337274017
I genuinely love that cities can become thus big sprawling things.
>>337274131
>Civilization VI will sort of be keeping the one unit per tile rule to avoid stacks of doom, but a new feature is being introduced that will allow would-be generals to customise their units with additional gear, as well as combining units together to create armies and corps.
>Firaxis have been happy with the way the one unit, one tile rule spread battles out and created tactical puzzles, but they recognise that battlefields could get really congested. The solution, as Beach describes it, has been to find a middle ground between stacking and keeping units separate.
>“So there are two ways we did that. The first was that we took a look at all the units in our inventory and found those that really weren't military commands on their own. They're more like military equipment the military units took with them, things like battering rams, siege towers, anti-tank and anti-aircraft guns. In Civ V those were all considered military units and they had to have a tile to themselves... and so what we came up with is those units are all going to go into a new class of units that we call support units. They get their own layer of stacking. You can't have two support units in the same tile, but they can be combined with military units, or civilian units, or trade units, or whatever and not interfere with the stacking.”
>The second change is that units of the same type can be combined into a powerful army or corps. This clears some of the clutter off the map, but also makes the unit makeup easier to read than stacks from earlier Civs. If you see an army and it’s presented as a rifleman unit, you know that all of the units in the stack or combo are going to be riflemen.
>>337273929
m8 there has been a krakatoa fix for like 4 years
>>337269641
I'm hyped, but I learned from Civ V that it'll probably take an expansion or two to be really good.
>>337274236
>With cities becoming these sprawling, multi-tile objects, sieges have had to adapt. At its core, a siege is about gaining control of the city centre. If everyone’s favourite bully, Montezuma, and his forces saunter in and take the city centre, then it and all the surrounding tiles will flip to Aztec. But the centre is the best defended part of the city, so it pays to siege districts as well.
>“All those districts you put outside the city are vulnerable to enemy attack independently of whether or not the city centre has been taken,” Beach explains. “So if Montezuma has a whole bunch of fast-moving cavalry in his army, and he knows he's not going to be able to punch through a heavily defended city centre with walls, what he can do is bring those cavalry in and pillage my districts and my science and industrial capacity. He can destroy that and I'll have to rebuild it all, so there's a lot of damage you can do to your enemies without actually taking the city.”
>Later in the game, Beach anticipates sieges getting quite hectic, with bombers blitzing cities not to conquer them, but to damage the infrastructure around them, weakening the empire and making it easier for ground units to occupy the battered settlements.
>>337269641
The gameplay alterations in VI seem SUPER interesting.
>City buildings and wonders are now constructed on city tiles instead of in the city itself. The implication is that these buildings will function better if located in a certain area, or will STOP functioning if pillaged
>You now get tech boosts towards certain technologies for completing relevant prerequisites. For example, a civ with a city settled on the coast will research Sailing faster than a landlocked civ, and a civ that has quarries will research Construction faster than a city with no stone or marble available
>Certain combat units can be paired together on the same hex to function as one unit while retaining some of the bonuses of the individual units
>Siege and support units (battering rams, catapaults, trebuchets, AA guns) can occupy the same tile as other units and vice versa
>2-3 units can be consolidated together to function as a "corps" or "army" unit with significant buffs
All in all, it seems like Firaxis wants to make city placement/planning even more vital in VI. They also want to allow a limited form of unit stacking without devolving into the stacking shitfest that was Civ IV.
>>337274339
>Research is no longer a matter of selecting a subject and waiting as your scientists unlock its secrets. Now you’ve got to be a bit more proactive so you can unlock boosts that will make cut down time spent waiting for the research to finish.
>“When I look at the tech tree in previous Civs now compared to Civ VI it seems like there are scientists up in an ivory tower just churning away, researching sailing even though they've never discovered the ocean before,” Stringer says. “We wanted to get rid of these weird ahistorical things, so what we're doing with the boosts is they're kind of like mini-quests or objectives that are on the map. In the example of sailing, if you settle a city on the coast, you will unlock a tech boost for sailing, so each technology has its own little condition, and it's got some great historical flavour to it.”
>In gameplay terms, this means that, if it normally takes 16 turns to research sailing, a civilisation on the coast will be able to research it in eight, giving them a distinct advantage over land-locked civs when it comes to seafaring.
>The idea behind active research is that it informs and is, in turn, informed by expansion and how you’re playing more generally. The techs you can research the fastest are the ones that make the most sense for the way you’re playing the game and where you’re playing it at the time.
>“If you're in the middle of a continent and all you're doing is developing the mineral resources nearby and butting heads with the barbarians, you're going to find that bronze working and iron working are coming easily for you, but maybe the cultural or naval things you're not making any progress towards,” notes Beach. “But you can circle back, spread your empire to the coast and all of a sudden those will start to open up, and now the tech tree isn't this divorced independent thing up in this ivory tower, it actually feels integrated into what you're doing in the game world.”
>>337274018
you don't get a cookie for calling it first, but if Firaxis fucks it up like EA fucked up Sim City, some pub will almost assuredly pick up where they last left off. proof? Cities Skylines.
>>337269641
Why does it look like a mobile game?
>>337274129
nigga use mods and quit crying you kike
>>337269641
>those graphics
>>337274439
>While everyone knows that Montezuma is a dick, Firaxis’ approach to leaders and diplomacy in previous games has been to make it all similar across the board. “There were general rules of thumb,” Stringer says. “They're not going to like you if you do this, they will like you if you do that, they're generally going to want to win and have large empires, their goals were similar a lot of the time”
>In Civilization VI, Firaxis are attempting to shake this up.
>“We've given them each a sort of side agenda that’s their own thing to care deeply about and we tried to tie them to things that the different leaders in the game did very well with their empire when they were ruling it historically,” explains Beach. He offers an example of a leader obsessed with building wonders. If you compete with him, trying to beat him in the race to build the Hanging Gardens or the Pyramids, he’ll become furious until you back off.
>You can use these traits to your advantage as well, however. It’s possible to set it up so that leaders will start butting heads over their agendas, while you do your best arch impression.
>As well as the historical agendas, there’s also a pool of extra agendas that can be attached to leaders. It’s not possible to see these agendas without making contact through trade, diplomacy, or espionage, so there’s still room for leaders to surprise players.
>Case in point: Gandhi and his nukes. While Firaxis wasn’t going into any details, Beach and Stringer promised that they haven’t forgotten about Civ’s version of Gandhi being very different from his historical counterpart.
>>337274409
>Siege and support units (battering rams, catapaults, trebuchets
maybe catapults and trebs will finally be useful
>>337274559
>Firaxis say that Civ 6 multiplayer is taking a new approach and they're actively trying to find ways to cut down on how long it takes. Via the Steam page, there'll be a host of modes that aren't week-long affairs, designed to let you "cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session."
>According to PCGamer, these could be as short as one or two hours, and based on specific time periods in history. Maybe you play just the bronze and iron age set of turns, or start with sprawling corporation-laden empires in the information age, immediately capable of blowing each other to hell with nukes. On top of that, there'll be win conditions that aren't standard - whoever has the most money at the end of all the turns, for example, or which religion is strongest. Beach says that these are easy to develop so there will be a lot of them, and they'll be available as standalone missions for single-player too.
>>337274017
>districts
So they took some shit from Endless Legend?
>>337274118
culture vics in BNW would have been better if they either snowballed quicker or they nerfed the shit out of tech-getting.
that being said, at least they had the foresight in basic options to shut off win conditions so that if you wanted just a military domination slugfest, you could do so without needing to worry about Casimir's culture or Sejong's science.
>>337270665
I want a literal wildcard çiv that isn't based on any civ. You get to pick out customize your traits and unique units/buildings as the game progresses, maybe based on your environment. Ie, snow gives you a great chance to get access to ski infantry.
Failing that, I want to be the Templars and spread my religion by force.
>>337274017
>copying ideas from Endless Legend
lol
Where were you when Civilization died?
>>337274017
this is how that plays out:
>every 3 population you can build a district on a tile
>
and nothing, its the fucking shit they took from endless legends, it adds nothing to the game but +2 gold or +2 religion because on a mountainous tile.
who the fuck cares?
Where's the game changers?
>>337270665
i would get mad if they put obama.
>>337274443
i agree with you on that one, but taking a bite of my coockie, i feel like that exactly you point with onether developer taking the damn whole market in on genrer, because of EAs messup, should be a lesson everybody was thought,
>>337274314
yes via mods, they never patched it right even in BNW era without the mods.
the map algorithm was pretty garbage overall, too many wasted tiles with ice snow and mountains.
i'd look for interesting maps via mods and roll some via the half-assed World Builder to deal with it.
>>337269641
>tfw there will never been weather in civ
Having weather on groups or individual tiles would really add a nice element to combat.
>Excess rain over several turns reduces movement
>certain units move better in snow
>fog hides your movement
>>337274129
In Civ5 terms of thinking I think cities from all kinds of israel eras, with an ancient leader, but the UU, UI and UB could come from anywhere, even present day.
Damn I can't remember now, but I had a memetic israel idea, that I think was also kind of neat mechanically.
I think the UI was a Settlement that had something to do with bonuses if it was adjacent to bordering civs.
>>337270665
Another native american tribe. We need more of them
>>337274930
Have they ever used a leader that was still alive when the game came out?
>>337274409
ikr?
even if the new tweaks fail in practice, it's still got my attention.
>>337274443
So we should be excited about this game because in 2020 an actual good version done by others will come out.
>we want the clash of clans audience
just face it, video games are dead
>>337275004
David's UU would be the sling thrower, obviously
>>337274997
no it wont
its fucking stupid and is way too rng
stop with this shit
>>337275287
>Not wanting a better game
>>337274997
this is the stupidest thing I've read
>>337275287
Most of the game is rng, that's the beauty of it, you have to adapt and overcome the odds.
>>337275378
>a sandstorm lasting 500 years
you are literally retarded fuck off
>>337275186
You have George Washington with the bomber, so you don't have to tie the UU to the leader.
Slinger would be a decent israel/jewish UU though.
Maybe specifically a bonus to full hp units or units with high(higher than the slinger, or higher than X) to reference Goliath.
I was working on a civ5 mod where I'd have slingers as standard units, I thought a bonus to full hp units would be a good fit, so they could work as softening up units.
>>337275483
It's on Arrakis
>>337269641
>That cartoony art style
Meh. I'll wait for the complete edition and pick it up from the bargain bin.
>>337275287
Doesn't have to be rng.
You could have rain clouds move in a certain pattern.
Grassland-Mist tile, where mist appears every 3 turns.
>>337274743
i too would like a Tropico approach to rolling your own. not gonna be deterred from having fun when it doesn't happen either, brother religiman
>>337270665
It'll be Abos or another African kangdom no one knows or cares about.
>>337275714
Fuck off, there are shills ITT, stop giving them shit ideas to take back to their bosses
>>337275483
It's good enough for an abstraction.
Considering how long it takes for units to move in a war.
You're not doing anything silly that isn't already done.
I can't get into Civ. Actually, I can't get into any strategy game. They're too stressful for some reason. Does anyone understand what I'm saying? I mean, they're too complicated, and I feel like there's so much I need to learn about any strategy game before I git gud. Same with XCOM, AoE, FTL. I guess there's just so many choices and very little feedback on whether I'm doing things the "right" way, and I definitely don't understand all the systems that are going on. Too much potential to lose.
Reminder that you will never get the following civs:
>Canada
>Australia
>Israel
>Romania
>Bulgaria
>Serbia
>>337275894
None of those are worthwhile being made a civ.
>>337274964
at least it's a cookie, and you should def screencap it for potential posterity if the game fails, as many others probably will have already done.
history repeats itself, so nothing new there when too-big-to-fail pubs sink like Titanic
>>337275894
>no Baltic representative
>no Central Asia representative
>>337275790
>shit ideas
>>337275894
who cares about any of those
>>337276018
>civilization
>>337274997
not stupid actually, weather and wind conditions were a thing in the Romance of the Three Kingdoms battlefields. and the AI was smart enough to use them to their advantage.
>>337275939
But several indians and some spear chuckers were?
>>337275894
MODS MODS MODS
>>337275894
>civ
>as in Civilization
>>337275894
>Israel
Only interesting one
>>337276162
Not canon civs.
>>337276184
Well better kick the Shoshone out
>>337275004
if they got bonuses in defense based off of how many hostiles were adjacent to their land, that would be interesting
>>337275939
>>337276184
As opposed to loose federations led by people who never actually existed?
>>337275865
>I'm retarded.
Just stick to walking sims, kid.
>>337276184
>"""""""""""""""Celts""""""""""""""""
>>337276229
what kind of cockgobbler are you?
>canon
its civ, you make your own canon
>>337276260
That's just a variation of Ethiopia
>>337275106
if you weren't excited by the first announcement, then there's nothing anyone can do to help your weak baits
>>337275865
Then why are you shit posting in a strategy game thread, casual?
>>337274930
i think they're replacing washington with theodore roosevelt this time. he was in the trailer, so
>2016
>still single leader civs
S H I T G A M E
>>337276571
I want to learn how to get into them.¯\_(ツ)_/¯
>>337275790
>much tinfoil, very trust no one
>>337276809
you literally explained that you can't at all, so fuck off
I hope something like Venice makes it into Civ 6, playing as one super city vassalizing city states was cool.
>>337269641
Artstyle is shit. They will dumb down the gameplay. This will suck all around. I'll just stay here and play Civ V instead.
Also the announcement trailer is both amazingly bland and boring, and - for the first time in series history - over 50% American stuff. Kiddie appeal is strong with this one.
>>337274018
>where basicly every game, expansion and even the spinoffs(Maybe excluding Civ II ToT) have been of the highest quality, perfectly adjusted for the target gamer
You forgot Revolution. And arguably Beyond Earth due to awful gameplay.
>>337269641
How many expansions will it take to not suck?
>>337276809
>I want to learn how to like something
I don't think that's how it works.
>>337275865
I'll bite.
not every genre is the right genre for you. doesn't make it good or bad, just not relevant to your interests.
first time through a game can get confusing unless it's Super Mario easy, but that's not something that should keep you from playing and graduating from easiest settings upward.
>>337269641
I'm not a fan of the visuals and I already expect the AI to be as garbage as ever.
>while playing civilization IV I always thought the turns went on a couple hundred too long
>I couldn't just sit down and play for a few hours
>we tried to fix this in civ v so even marathon would last only 300 turns
Is the human trash developer of civ v that said that still involved with civ VI?
After what they did with Beyond Earth, I don't think I shold be too hyped. Maybe in 3 years it'll be a good game, tho.
>>337276392
true, forgot about selassie
>>337276113
Each turn in Civ lasts years, weather makes no sense
>Wikipedia: "The game is being developed with a new engine that is expected to be more friendly to modification."
Don't worry, the graphics will be fixed.
>>337276127
Spear chuckers and Indians need representation. They make for a more interesting and diverse cast.
Why the fuck do we need another fucking Western civilization? What the fuck has Australia or fucking Canada done to warrant their place? So every nation with a first world standard of living belongs?
Only Israel is something I would consider. Romania, Bulgaria and Serbia existed as obscure medieval kingdoms that paled in comparison to larger counterparts in Europe.
Can you build a game that will stand the test of time?
>>337276260
UA: +10% combat strength for every civilization you've denounced, that one of your friends have also denounced
>USA+Israel Denounces Iran, Israel gets a combat bonus
>>337269641
it's concerning how they're talking about everything in the game in the context of military.
>>337277291
I don't see anything wrong with that. Civ games go for way too long. Many boardgames have this problem as well. And in most of those long boardgames people just get bored and stop playing unless you set up a turn/time limit.
>>337277320
different team dumbass
>>337277521
>They make for a more interesting and diverse cast.
2016
>>337277521
Australia genocided a bunch of bushmen, colonized an entire continent, and practically invented the art of shitposting.
>>337277409
depends on whether they scale the time to something that isn't a sandstorm for 2000 years.
and it's not like building a worker unit for 500 years in the early turns stopped anyone from anything.
way it worked in ROTK was the battlefields were separate from the month-to-month management of one's kingdom. timescale went from month-to-month in that mode to day-to-day per turn on the battlefield.
>Bitching about too much American focus in the trailer
Probably because from the 19th century onward they drove technology, cultural expansion, etc.
Civ is only good after all expansions are released.
>>337277689
Why are the Koreans and Chinese so good at ruining Western IPs with shitty mmos?
>>337277756
it was the major problem with BNW. moving your military and sieging cities took way too long and carpets of doom got old quicker then stacks of doom
>>337277734
that's similar to friendsing Sweden
>>337278014
and look at them now. double digit IQ degenerate mud race that votes for trump or hillary.
fuck ameripigs. dumb goyim.
>>337278014
So? Literally tiniest part of history, americunt
>>337277976
>way it worked in ROTK was the battlefields were separate from the month-to-month management of one's kingdom. timescale went from month-to-month in that mode to day-to-day per turn on the battlefield.
Civ doesn't have that though, and adding it would make Civ a fundamentally different 4x game.
Just accept that weather doesn't make sense in the context of Civilization games.
>>337278153
Method of getting it yeah, but the bonus is very different.
>>337277734
From what Ive heard from people that live there, most Israelis just want to live a normal life and aren't super devoted to their religion and politics, but they have no say in what their ultra-fundamentalist, super nationalist sabre rattling leaders do.
I feel like that can be implemented into a US somehow.
>>337278113
gooks are deficient in the puberty state of things
>>337278225
But the most progressive in terms of technology, culture, communications, and political change in such a short span. Of course they're going to focus on it.
I just hope the gorgeous diplomacy models for Civ V return, I loved hearing the leaders talk in their own languages. Also we need more cute girl leaders.
If I like Civ will I like Stellaris?
Who's hoping for a Pterosaur civilization for civ6?
>>337277889
marathon games are supposed to be long you moron
>>337278429
UA I meant
>>337278251
i can accept it, but 1upt from stacks made it fundamentally different as well.
only thing that makes it Civ is the title
>>337278450
HORSES
FOR
TRADE
>>337278440
>american censorship
>>337278429
internal social and other struggles tend to be covered by Europa Universalis
>That Vincent van Gogh painting in the trailer
Netherlands better be in it.
>>337278429
I have a few Israeli friends that moved back to Israel at 18 for their IDF service. Most of the young people are secular, but still fanatically zionist.
It's a sort of ethno-nationalism that would make God-Emperor Trump look like a moderate dove.
>>337278725
>"Civilization" VI
>>337278547
scenarios are more of that 'bite-size' experience
plus it's not like it's impossible to save the game and come back to it for another couple hours the next day.
>>337269641
It looks like a mobile game.
>>337269641
The changes to gameplay sound very interesting and fun, but fuck that shitty meme art direction. It's a huge step backwards.
Here's hoping one of the first mods that come out for the game is a graphical overhaul so I don't feel like I'm playing fucking ToonTown or some shit.
>>337278894
it is if you play online, which is where this game should head to imo
>>337278224
And Europeans import boatloads of raping welfare degenerates, so who are the real idiots?
No. Civilization is so fucking boring. It hasn't evolved since the early 1990's and remains stale and bland.
>The Pyramids must be built in the desert. Stonehenge can only be built near stone.
Yes, more RNG! Thank you based Firaxis!
Game's shit, getting rid of strategy for fucking looks.
>>337278770
When you're quite literally surrounded by people that see you as an enemy, it's not hard to create a very nationalist environment.
>>337275714
Dont be retarded nigga, every turn is several years, hundreds of years on the beginning of the game, you can't have seasons and clouds and shit. What next, day and night system? Kill yourself.
>>337279095
no. multiplayer has ruined most every genre its touched
>open trailer
>ancient egypt footage
>WE
>>337279106
Isnt part of strategy building where resources are? This is no different than requiring a harbor for ships. That or maybe giving you to option to import the materials elsewhere.
>>337269641
I was expecting "introducing the 2017 Mercedes" at the end of the trailer
>>337279095
you can already set it up in V (not counting constant freezes and rejoins) so that it's done with everyone knowing what they're doing and fit it into 2-3 games per day ... not really an issue unless you have randos full of "how do i shot web"
>>337279147
>every turn is several years
See >>337275826
Maybe you don't play civilization games, since the problem you have is nothing new with a weather system.
>>337277889
You fucking nigger they literally allow you to choose different speeds for the game, but that faggot dev decided all speeds were too long and all speeds had to be downgraded into fast games.
their entire focus with v wasn't building a god damn thing let alone a civilization, it was about who can make it to a victory condition fastest and that's where the belief of the game lasting too long came from
it's bullshit and you're a rotten piece of shit if you disagree with me
>>337274018
>>337274017
Oh god, it looks fucking awful. Like a fucking iOS game.
>>337279106
>Stonehenge can only be built near stone.
But the whole thing about Stonehenge is that it's not even close to other stones
>>337279446
Not him but even a quick game in V was like 5 hours
It has fully modeled assets, shadows, and acceptable textures. It's just oversaturated, I think. A simple filter should be able to fix it and make it look better than Civ5
>>337279095
they already said they added some in-one-sitting mode in mp
>>337279095
>which is where this game should head to imo
Fuck off
>>337279489
in terms of the size of the maps it is near stone
LEAKED: CHURCHILL LEAEDER SCREEN
>>337275894
>meme countries
>relevant
>>337274817
2010, so high school
>>337274018
>that artstyle
when will this meme end
>>337279692
>>337279208
niggas thats where it should head because it already has a strong single player, multiplayer was pretty shit in civ v and needs way more improvements than single player (leaving ia aside, which is kinda hard to "fix")
>>337269641
I mean, not really? This type of game doesn't really have a lot of potential. I think it's about as good as it was ever gonna get.
>>337279793
I only ever played Civ5 but didn't they used to have at least two leader per civ? Would be cool if they did that again. Seeing Elizabeth, Washington, etc. forever was retarded.
Arent these online missions just going to be the scenarios they already have in place? They said they wanted shorted, focused missions on top of the usual games.
>>337269641
I like every change mentioned in that article
pretty hyped desu, just hope it doesnt take 3 years to be playable again
>>337279104
>It hasn't evolved since the early 1990's
lol
>>337279529
Yes and that's not long is it
>>337274014
every artistic creation is copyrighted automatically, for a set period of years counting after the author's death
>>337279489
Anon please the developers are trying very hard. They might not be well learned in academia but at least theyve been hired to program a game
A part of me hopes that mods won't disable achievements this time.
It took a long damn time forcing myself to play without mods to get all those ach.
So, how many KANGZ civs are there going to be in this game?
>>337278014
>Probably because from the 19th century onward they drove technology, cultural expansion, etc.
Yeah, like pioneering the steam engine. No wait, those were Brits.
Industrial loom? French. Radio? A Russian, an Italian and a German. Telephone? Scots. Cinema? French. Electricity? Italians, Germans and Brits (inb4 "muh Ben Franklin!"). Modern explosives? Swedes. Quantum physics? Germans and Italians. Jet engine? Germans again. Advanced Mathematics? Russians, Germans and French. Modern concept firearms? FUKKEN GERMANS. Spaceflight? Russians and Germans. Nuclear energy? Tied with Russians. Even the constitutional democracy system was pioneered before them by fucking Poles. Et cetera et cetera.
Of course America had it's own contributions to technology, and plentiful - flight, molecular biology, nuclear weaponry, network communications and others. But in no way USA ever drove anything onward above anyone else from the time period. Such things could be said about Roman Empire or ancient Egypt, but not about America.
And don't even get me started on culture. That part was not even funny.
>"Muh Hollywood!"
>"muh vidya"
Exactly. And ITT we see what we have as the result.
>>337280032
It is when you do it in one sitting.
>>337280098
XCOM 2 didn't have that restriction so maybe they won't do it this time.
Looks like shit.
Trailer was shit too.
t. long time civ fan
>>337279489
considering on a medium map, the island of britain is ~8 tiles. its fine
requiring stone is dumb. Civ 4 had it so you got bonus production if you had a matching resource
>>337279921
its the one type of game that has endless potential. the civ formula will literally never get old. just look at how the franchise has morphed over the years.
>>337280145
Anon delete this. You have no idea what you just unleashed.
>>337279584
It's a cartoony mess. It will be up to modders to fix the game so it's aesthetically pleasing to look at. Instead of looking like vomit.
>>337280145
you're right, but i can see a shitsorm coming
>>337280193
So you want to play through all technologies, units, buildings, everything in what one hour? Whats that one tech per turn? 5 turn wars?
Just don't do it in one sitting idiot
>>337280271
I know exactly what I did. It's always the best thing about Civ threads.
>>337277689
>heterochromia cleopatra
Fucking gas the weebs
>>337280314
Civ5 was a mess in its own way too, though. It usually looks nice, but it was really hard to see your buildings and shit, it looks better in that regard now.
But Civ6 does look like someone's first Unity game or something. Shit, Endless Legend IS Unity and it actually looks nicer.
>>337280271
>arguing which korea is best korea
>older than 12
pick one, but on /pol/
>>337280517
Hear, hear.
>>337280517
>cleo
where nigga
I agree they should be gassed but where is cleo?
>>337280145
This is disinfo.
>Check the past on many of these inventions
>They were IMMIGRANTS IN THE U.S. USING U.S. PATENTS
It doesnt matter if they were from X nation. They created many of those inventions in the environment provided by American education and entrepreneurship.
>plan out cities
Finally my city shapes will have meaning to them instead of simply being pleasant to view.
I like this city idea. What remains to be seen is what we will lose in comparison to earlier games to have that feature. Though I'm happy it will change things, building is often one of the most boring aspects of Civ V and the main reason I prefer to go with less cities and puppet more often.
looks like settlers
I'll buy it for 10 bucks in 2 years with all expansions
>>337270665
Ireland led by Éamon de Valera
>>337280665
>Check the past on many of these inventions
>They created many of those inventions in the environment provided by American education and entrepreneurship.
>many
Of those mentioned - only Alexander Graham Bell and, arguably, Manhattan Project crew. Maybe electricity due to Tesla's work on alternating current. And even those only went to US after achieving their magnum opus, for patenting and enterprise, meaning that US education had 0 things to do with these.
>b-but muh producion opportunities!
Going by that logic ALL the contemporary tech is driven onward by People's Republic of China.
Who the fuck am I kidding, even if I don't think it's as good as BNW, I'll have 100 hours put in before expat 1 launches. Might as well preorder now.
>>337280943
seems like tile/citizen management and will be reduced/simplified.
>>337281292
>for patenting and enterprise
Or fleeing Nazis, in case of a good part of nuclear physicists.
>>337280791
The retarded borders and holes between cities really triggers me in civ 5
IN BEFORE /v/ SHITS ALL OVER THIS GAME AND SAYS BEYOND EARTH WAS BETTER
>>337281489
>purposely holding off on the great Wall because you want nice straight lines
I know you do this
Civ V is shit, I don't understand why they dumbed it down so much. Civ II, a game from 96 had way more complexity and features than V. I don't see how this one is going to be better, in the best case scenario, it's will be like Civ V with better graphics
>>337281787
>complexity is always good
>simplicity is always bad
not being able to buy wonders of the world is a good start
>>337270140
And that's how they'll fuck it up, because V was inferior to IV.
>>337269641
Not at all, Beyond Earth was crap, V was mediocre. This will be the same thing.
The cartoony artstyle is probably because the old graphic wouldn't look good with the district stuff.
The colorful designs should let you see what's in every tile way easier.
I'm cautiously optimistic about civ 6. If the new district stuff is fun, diplomacy is improved a bit, and they don't make the leftover expansion systems like spying too bareboned I'll be happy.
>>337281940
Yeah, but civ II was complex enough for the game to have depth, and for people to understand the game. Civ V is way too simple, you play 3 games and you've seen everything, plus the difficulty is just retarded on how the only thing it does is give AI more resources and shit, there's also fewer diplomacy options than Civ II, and I'm barely scratching the surface
>>337281491
I would go like
V>VI>BE
>>337282458
What this dude just said.
>announce game
>trailer features nothing to do with the game
>only three screenshots and some basic info
>game comes out in 5 months
Jesus they could have given us something more. I'd at least like to know what the leaderheads look like.
>>337277025
1 and a half
What the fuck happened?
I feel like people should make a petition and we may be able to save the franchise.
>>337271791
fuck off, Civ V looked like shit because of it's "realism" (and every city looking the same).
>>337282698
E3 IS LESS THEN A MONTH AWAY
FIGURE IT OUT
>>337281787
III and IV were better than II.
>>337282854
E3? what company would have Civ at their booth?
>simplified, bright graphics
Civ 6 confirmed Nintendo exclusive
>>337282698
>it will be october in 5 months
but 5 months ago it was dead winter and it has only just been the first warm week where I live. Surely this cannot be all there is to life... behind me is winter and in front of me is winter
>>337282868
III certainly wasn't better than II
>>337282964
You are really, really dumb.
>>337281940
You sound like an underage retard
Did you know that in Civ 2 if you use a lot of nukes, the ice caps melt and the sea level rises, potentially destroying entire civilizations?
>>337282713
Right looks better, maybe NASA will make the Blue Marble mod again for grey/brown autists
>>337282854
So announce this shit at E3, this is just blueballing.
I just hope he is in again
>>337283035
Even-numbered Civ master race
>>337269641
Did you seriously link to fucking polygon in the year 2016?
>>337275894
As a Canadian, I could not care less.
Our culture is shit, our history is shit.
>>337277965
No that was the british
>>337283201
>this is just blueballing.
THATS THE POINT
christ you'd think idiots that get marketed too over and over again would figure out some shit about what they are being bombarded with
>>337283201
E3 is for console makers and the super big companies. Civ has always been announced like this anyways
>those graphics
it looks like mother fucking civ rev.
So what will the starters be?
Rome, Greece, Egypt, India, England, America, Germany, Russia, Japan, Aztecs, Arabia, China, France are all guaranteed to be in
Any missing that will definitely make the pre-DLC cut?
>>337283281
Same rule as for Star Trek
>>337282297
They went for cartoony art style because if you ever go to a civ forum half the playerbase is bitching about how their laptop from 2007 can't run it.
Just make it look like an iOS game and downgrading graphics from the previous installment (that are 6 years old) instead of actually optimizing it.
>>337283382
The point is to leave me feeling dissatisfied and mildly annoyed?
>>337283273
I didn't remember that the diplomacy screen leaders in V looked like garden gnomes, I hope they improve on this.
>>337271741
casuals will hate it but I fucking love it
>>337283273
Brazil is 3rd-expansion core, if that
They better not leave Spain and Genghis Motherfucking Khan off the initial civs again
>>337283606
the point is to make you anticipate more information before you get bombarded by announcement after announcement in the next 4 weeks
>>337274532
Oh my god. It's been so long since I've seen the trash man.
When I looked at him I lost it, like having an old friend tell you a joke they used to tell all the time after you've been estranged.
How have you been, trash man? You've got a lot of work to do. A lot of trash has been piling up around here.
>>337273415
Canada wasn't even a country until very recently, and even now they are basically still a fucking colony.
>>337271421
civ rev was a mistake
>>337283285
>throbbing organ
what did he mean by this?
>>337283273
There will probably be only 18 civs at most in the original release. Good chance Brazil won't be back for another year or two (if at all).
>>337283179
>Right looks better
>>337281787
2 was fantastic but 1 will always be closer to my heart.
>>337283523
mongols or huns or both
Looks like a fucking phone game.
>>337283273
His office was comfy as fuck.
>>337276623
Wouldn't be really "this time around". Lincoln was usually the leader for America.
Honestly, as long as it's one of these, I'm fine:
>Either Roosevelt
>Andrew Jackson
>Eisenhower
>Any of our founding fathers
>Wilson
My only hope is that we don't get outclassed AGAIN. America should be on the upper end of the spectrum, not the lower. It's a damn shame that France and USA aren't as good as the Incans or the Koreans, even though they, along with the British, should be the best.
>>337273792
>twin towers
>in 33 years increase your civ's military strength by 33% for 30 turns
>>337282713
stop complaining
>>337283139
and the AI can turtle hard on higher difficulties and it won't matter to them.
the only thing Civ 2 has for it is it has the best map editor and the easiest customization
>>337283523
Knowing how Civ V's initial release went, Egypt and Russia will end up being the first DLC packs instead :^)
>>337283608
They aren't all bad. Doesn't this just make you wanna plant some seeds.
>>337274057
I wonder if you can pillage wonders
>>337283767
meh 2bh, putting Brazil in Civ V was mostly due to BRBRBR market being huge, he will probably be back again
>>337274914
There is nothing bad about "stealing" ideas. If something is really cool and make sense AND improves the game, well imma want in in every fuckin' game I play.
>>337283523
Will be another South American civ, Incans or Mayans
Mongolia will be in for sure this time
Sumeria or Babylon most likely
Zulu are always in plus another African one (Mali and based Mansa Musu being back would be my guess)
A Native American civ probably
>>337283963
HORSES
O
R
S
E
S
>your civ is inevitable but you will never get the leader you want
>>337278440
i get that it probably wasn't the point of the painting but that top hat looks fucking radical
>>337284194
wuuuuuuuuuuuuuuu lad
>>337283523
1-2 mesopotamian and 1-2 south american
any african and native american civs will 100% be DLC
>>337284161
Die fahne hoch... ;_;
>>337284106
>got that achievement in my first 20 minutes with the game
>>337282297
>and they don't make the leftover expansion systems like spying too bareboned I'll be happy.
Mark my words they will. Spying is the like the first thing that gets cut for the expansions, because they have almost no game concept ideas on what to do next. Straight from Jon Shafer's mouth
Okay, so who do you think is going to be the main narrator for this game?
>>337284291
Shaka has been in every vanilla Civ I'm pretty sure
>>337283523
I'm not sure Arabia is in for sure.
Persia has been there in each game right while Arabia has been there at the start for civ4+5 and in an expansion for civ3?
So I think Persia is guaranteed, while Arabia is likely, but not guaranteed.
>>337284410
No, Shaka was added to V in BNW
>>337282713
I like right more, art direction seems more consistent. Also easier to make models for mods
>>337269641
This screenshot reminds me of that free 2 play age of empires game.
Into the trash it goes.
>>337271836
it's an amazing song
>>337283579
>They went for cartoony art style because if you ever go to a civ forum half the playerbase is bitching about how their laptop from 2007 can't run it.
That's not the graphics, that's V being horribly optimized
I don't mind this cartoon art-direction. I just hope it's more detailed than this screen shot but who am I kidding?
also
THRONE ROOM WHERE
H
R
O
N
E
R
O
O
M
W
H
E
R
E
>>337284513
Shit Taste: The Post
>>337284378
You could tell Civ V had marketers hands all over it. Hopefully they realize the player base isn't typical and will buy any expansion as long as Vanilla is good
>>337284567
Elaborate
>>337284609
You're trash, kill yourself.
>>337283035
It certainly was though, overall.
>virtually no info has been released
>screenshots reveal pretty shitty graphics
>€60
>top seller on steam
>>337284609
You like bright colors and big shapes. You have the preference of a child.
>>337284638
Define trash
>modern /v/'s biggest complaint about Civilization 6 is its graphics
Do people complaining about the graphics realize the maps are going to be like 3 or 4 times larger, if not more?
>>337284194
Reminds me of Dmitrys Dragon Lady character he needs to draw more of.
>>337284651
>>virtually no info has been released
Wrong, there are interviews that are pretty detailed
>>337280145
>Modern explosives? Swedes
expected
>>337284728
It's not the graphics, it's the fucking art design.
>>337284739
Nice source.
>>337284106
That was never actually true. She died of a brain aneurysm, her son came up with the horse thing because she screwed him out of the throne
>>337284683
I like it more because the art direction is more consistent. I'm not saying it's better or worse, I just like organized stuff
>>337284739
>it looks like shit but there's MORE OF IT!!!!
>>337284810
No they aren't. They promise some features whose implementation is still pretty unknown.
Honestly, this looks like a shameless 8-month development (let's sell it for $60 gorillion dollars rather than sell it as the shitty ,online, free-to-play, disaster cash-grab that it is) sqeakquel.
>>337283273
He looks alarmingly similar to Comstock. How did I never notice that?
>>337284912
So in other words you just choose to not believe them so you can claim you were right?
>>337284513
>more consistent
Not an argument.
>>337284683
if you do not want this in everything you are a child
>>337284728
it's literally the only substantial thing we've seen and it looks shit
>>337284942
This desu it seems way too early.
>>337284817
literally anything is better than Civ 5
PLAYSTATION 4 confirmed?
>>337284995
I'm voicing my opinion, not arguing with you.
>>337284817
>It's not the graphics, it's the fucking art design.
>>337284683
Fitting considering posters on /v/ tend to act like giant babies when things don't go their way.
>>337284728
graphics ≠ aesthetics
>>337284942
I know you're tralling but same 6 year cycle as every Civ
>>337284728
Art Style =/= Graphics
Since the graphics indicate that it's going to be crossplatform as in on mobile platforms as well it means that they won't charge you for the full price of 60$.
Wouldn't be surprised if it works directly from your browser, Firaxis clearly sees how big mobile/online games are today, they want to reach out to new people, it's business after all.
>>337284942
Fucking this. If they're going for a more cartoony style, they should at least put some effort into it. The textures in particular look like utter dog shit.
>>337284990
No you dipshit, I'm saying we don't really know anything about these features other than that they exist in some capacity. There is literally nothing to say other than "mite b cool".
>>337285110
>as opposed to me, the Intelligent and Mature Reddit user
>>337284817
This. It's way too "toony" for lack of a better way to put it. It screams laziness.
>>337285157
>crossplatform
will it be on consoles too?
>>337285039
tard
>>337285130
>>337285150
>graphics ≠ aesthetics
>Art Style =/= Graphics
>>337285084
Your opinion is shit.
>>337285205
No I've just learned to stop caring and accept what I get
>tfw we will never get a good historical 4x or GS game not made by greedy hacks like firaxis and paradox
Kill me
Can I be Sweden and offer up my great people to dirty city states again
>>337285203
And which features are those
>>337285130
>>337285150
The buildings already look better, not that you could see them in Civ V anyways
>>337285205
If this guy would lose the hat, facial hair and glasses, he'd be pretty darn handsome.
>>337285240
Could very well be.
Remember Civ: Revolution? It was a console game and it looks pretty much as simplistic as Civ VI.
>>337285286
You're shit
>>337285262
Don't come crying on /v/ when it's shit until 2 expansions get released.
https://www.change.org/p/firaxis-games-ask-firaxis-to-change-civ-6-s-cartoony-graphics?recruiter=539937170&utm_source=share_for_starters&utm_medium=copyLink
SIGN THE PETITION TO ASK FIRAXIS TO CHANGE CIV 6'S SHIT GRAPHICS!
>>337285157
>it's going to be crossplatform
>implying this is a bad thing
>>337269641
>turn based
into the trash it goes
>>337285142
Holy shit. 6 years and this is the best it looks?
6 YEARS to make a game looks like that. The art-direction is fine but the lack of detail and those horse-shit textures are the issue here.
>>337285407
>SIGN THE PETITION
PC master race strikes again amirite
>>337285354
Hopefully there are no City States or they're heavily changed
>>337274713
>>337274764
Underrated posts
They took the art and shit it out badly, they took the stacking and army limits, and they took building wonders on tiles.
It's endless legend but shit
>>337274743
This. Why can't we have a Civ game where your unique benfits and shit are developed FROM the cultural policies you adopt, where you are in the world, what wonders you build, etc..
I like the cartoon look.
But they need to go further. Ultra kawaii moe artstyle when you play as japan. Renaissance painting art as Italy. Randian objectivist Atlas art for America. Old vase art for Greece.
>>337285407
>you in charge of understanding game development
Literally not even possible for that to happen
I don't mind the art style but the problem here is there is zero detail to anything that isn't a city or wonder, the world is so barren and dead looking barely any trees or anything else just think of how shitty jungles will look
>>337285495
Petitions are PR disasters if they get enough momentum. Companies are forced to respond to reddit tactics if they're appealing to reddit gamers.
>>337285451
>this came out 11 years ago
T-th-thanks consoles.
>>337285389
why would I come crying to anyone when that is what I expect. it doesn't stop you being retarded, this isn't too soon, it is actually right on time
>>337284824
It's not about old Лизoнькa's whoring. It's more of Russia CONSTANTLY having AN ABSOLUTE FUCKTONNE of horses resource due to Siberian Riches special trait.
>>337269641
>People actually defending literal mobile game tier graphics
>People actually DEFENDING the devs after Beyond Earth
Be honest with yourselves and admit you'd only buy it to fuel your urge for a new civ game and nothing else.
I mean if their track record is anything to go buy it will only have half the features of Civ 5 on release and need 2-3 DLC patches to even match it.
Aside from a few games the Civ franchise has been made up of watered down strategy games for people legitimately brain dead anyway.
/v/ is literally fucking Reddit now, and even they are shitting on this game, pathetic.
>>337285451
>but the lack of detail
What details do you think are missing?
>>337274017
This is genuinely exciting me
I'm hoping I don't get disappointing with Civ VI, because this really, really looks cool. The graphics are pretty lame compared to civ V, but there are some improvements I see.
Also, is that Portugal there with the starting tiles, next to Egypt with some huge ass city? That looks bigger than what is even the biggest city possible in Civ V. This would be fucking sweet with an increased tile limit for maps.
>>337285086
What the problem? Do you not know the difference between the two? It's the style that is so dreadful.
>>337269641
Looks like Farmsville. Civilization is dead, the last series I liked.
>>337285574
>your perception of the world changea depending on civ
>every leader is a little girl when you play as Japan
>>337275894
the only one i can see being added is Israel Tbh since it has significance in ancient times.
>>337270140
So it's the absolute shit game it is compared to IV except even more shittier?
>>337285647
Actually looks better than OP's pic. What the fuck firaxis.
>>337269641
>censored nipples at 00:45
>>337269737
Base game will be mediocre, DLC will make it 10/10 GOTY like last time.
>>337285683
>the devs
literally kill yourself
>>337274017
>all these ingame time consuming features to gaurantee no one will ever finish a multiplayer game or just always pick the shortest version
It's like this company really knows how to think ahead. It's like people are paying for the brand and not the actual game.
>>337285647
>he doesn't mod
>>337285730
then sign the damn petition
>>337285407
if it gets momentum firaxis will be forced to at least acknowledge and change it in a dlc, maybe even change some shaders before release
>>337275145
Games aren't dead, but this abomination of a strategy game is, and so are the developers.
How do you release a game that literally has less features and play ability than the game before it?
>>337283859
>jackson
>wilson
top fucking kek, m8
>>337285719
The fact that you don't even understand what the problem is, is literally my punchline.
You're a joke, this board's community is a shell of its former self and its former self wasn't even that impressive to begin with. I haven't been to reddits gaming forums but if I had to guess this is at BEST on par with them.
Art doesn't matter in a strategy game, as long as it conveys important information in a meaningful way everything else having to do with art is entirely subjective and meaningless.
Get fucked with your bitching about how a video game looks. Buy the new battlefield if that's what you want, they come out about the same time anyway
>>337285647
Not very relevant but with how stagnant graphics are getting we're going to reach a point where 10 year old games will look almost the same as new ones.
>Communist policies don't destroy your civ
>>337283859
>It's a damn shame that France and USA aren't as good as the Incans or the Koreans, even though they, along with the British, should be the best.
No, they shouldn't. It's a game.
>>337285850
How about you kill yourself for actually eating up liquid shit.
This franchise has been casualized so much it even looks like a fucking iOS game now. Fuck off you dip shit.
>>337285790
Because it was a trailer they were hoping to put on sites like Youtube. They're isn't going to be censorship in the finale game... right?
>>337285357
The BNW features, support unit stacking, terrain based research bonus and city expansion. The leader agenda's thing sounds like something that already emerged from the AI flavors (Alexander's City state whoring, Ramesses wonder coveting). Ultimately none of this is substantial enough for a sensible person to drop a pre-order. Then again sensible people don't normally pre-order.
>>337285704
it's so barren and dead looking
>>337285683
except I want bigger maps and faster gameplay and better looking cities and don't care about autistic texture counting or edgelord color schemes
>>337285987
There's tons of nudity on youtube.
>>337285958
>communist policies don't get the elite 10% of your citizens like every communist society has done
PREORDER CANCELED
>>337285574
>not looney toons art for america
>>337285863
>>337285647
These are both awful what the fuck
Don't tell me you prefer those to the Civ6 graphics
The Civ5 graphics will also look really shitty in ~5 years
>>337285958
>nationaliztion of economic production is related to a stateless-classess society
>>337269641
What's up with the terrain texture? It literally has no detail whatsoever. Did they seriously take 6 fucking years to make this?
>>337285863
>>337285647
EEEEEWWWWW
>>337283859
France is just cripplingly over specialized. America's UUs and ability is trash
>>337286017
Being in the early game and having no contest borders does that. It is the same in literally every civilization game.
If you think early game in any civ game looks extremely alive and filled with detail you need to get on civ right now and start a new game
>>337285926
>b-but it plays well
That's no excuse, especially for a triple A title, go back to redit if that's what you want.
This actually looks like a strategy game for 8 year olds.
>>337286017
Looks like a mobile or browser game. Simple and clean, bright, almost like a cartoon.
>>337286123
>classless society
There's class in communism. The suckers (worker class) and the elites (government class)
>>337283859
Rome should be the best. No civilization in the history of mankind was ever as impressive as them. And no civilization ever will be.
>>337279947
In Civ 4 they did, I think it gave different passive effects based on which leader you chose too, which was cool. I doubt they'd do it again through an expansion, but I'd pay for DLC packs that have fully voiced alternate leaders.
>>337286017
Looks like a browser game.
>>337285982
who the fuck are you to imply whatever the fuck I'm doing?
they have different teams and producers and you would know that if you knew anything about the civ series.
so I repeat, kill yourself
>>337286185
Why do the trees look like green candy cones?
>>337284027
Go back to hell Steve Jobs.
>>337286196
The discussion has nothing to with how it plays, it is everything about how meaningless your opinion is on some fucking textures.
Nobody but the lowest common denominator that has destroyed video games for the last 10 years cares about this shit. Kill yourself or stop playing video games, nobody will care which you choose.
>>337286236
But that's Socialism, not Communism.
>civ will never have stacking or half decent AI again
>high level civ multiplayer has been dead ever since V came out
>this mobile-tier game comes along to further beat it into the dirt
>>337286017
The one title Civ V cities look more like cities, to be honest. Even when your pop grows so big they spill buildings on to farms and shit. This looks sterile, lifeless and even lacking scale.
>>337286053
no there isnt.
>>337286216
>no detail to anything equals cartoons
>>337286185
He's clearly talking about the terrain/vegetation/water. And he's right. The whole thing looks lazy as fuck.
>>337274236
>One unit one tile
Still garbage. I'm glad they at least backpedaled on their original stance of "It's perfect we'll never change it" to "Okay maybe it could use some additional mechanics" but it's like these guys never played against real players on older civ games and got to experience what happens when you try and deathstack like an idiot and end up with all of your cities taken
Deathstack was a bad word before because it was a stupid idea to do. Now it's a bad word because it's supposedly the end-all-be-all of strategy. Glad to see Firaxis is still dead.
>>337286326
The fuck is a candy cone
My only hope is for more realistic diplomacy AI and make it feel less like a retarded boardgame when you're playing singleplayer
Not convinced.
Besides it will probably need at least two expansions and a community modpack to become playable just like V.
>>337286420
That doesn't explain your opinion you're just restating your opinion in a different way
>>337286017
>those sparse forests
>dat featureless grass
>>337286178
>America's UUs
>trash
pick one
>>337286382
There is but you just can't see it because your Youtube account is set to "under 18". For real there is a ton of "waxing tutorials" and stuff that is really just sneaky porn.
>>337286442
Meant to say corn, I'm tired.
>>337286334
You have no clue what you're talking about.
There has never been a communist state without a divide between the suckers and the elites.
And no, don't tell me "hurr durr a perfect communism never happened".
It has, and it murdered more people than Hitler.
>>337286601
Oh I thought I was about to learn about some other candy that Americans didn't discover yet. You scared me for a minute
>Although city-planning is probably the single biggest change in Civilization 6, there are others that will likely raise eyebrows among the faithful. One such is a new way to boost and speed-up scientific research which, by the way, also slows down certain research paths in specific situations.
>Once again, this is being introduced to discourage players from going into autopilot mode when they make their way through the tech tree.
NOW THAT'S NOT EFFICENCY
>>337286451
Nah you'll still be fucked if you settle within 1000 miles of Attila
>comes out in october
>already number 3 most sold steam game
wat
>>337286334
Same shit. Get out of my face you fucking commie.
>>337286592
is it fun lying on an anonomyus image board?
>>337286314
I bet you do repeat yourself you stuttering fuck.
Different tards, new tards, this game is still only popular because it's autism fuel. Not GSW autism either, I mean actual retarded fuck autism. You should be put down for actual groveling up this garbage you disgusting pig.
>>337283667
Wasn't Genghis a core Civ?
>>337286421
>Deathstack was a bad word before because it was a stupid idea to do. Now it's a bad word because it's supposedly the end-all-be-all of strategy. Glad to see Firaxis is still dead.
Fucking this. V babbies who've only played a couple of hours of IV at most think that the warfare is literally just putting all your units into one big stack and walking it to the enemy's cities. While this was true especially in Civ 3, with the bullshit wonders like the Statue of Zeus that gave you hordes of OP units at no cost and the absence of collateral damage, in Civ 4 making deathstacks ends up in your units getting shredded by trebuchets or cannons. The late game is even worse for civs who don't have access to oil or researched rocketry because bombers can really fuck unprotected stacks up.
>>337274017
>So in Civ VI, cities will be split up into sprawling districts occupying multiple tiles.
Lolendlesslegends
>>337269641
shit yes i am hyped. civbe and civ5 is a disappointing mess, but i still sunk too many weekends in those games.
>>337286382
are you for real?
>>337286653
That being said those candies ARE shaped like cones and I'm sure that some shops label them as "candy cones", I don't know.
>>337273769
Civ V was also my first Civ game, and I think it's actually pretty cool.
Keep in mind that you're on /v/, a hivemind of contrarian faggots who will blindly defend prequels when the sequels are superior.
>>337274409
>buildings getting more micromanagement
i'm actually glad. i've always felt that buildings were just something you cleared the menu for and just built all of them
>>337286451
nope. enjoy another 5 years of AIs refusing beneficial deals, making unrealistic demands, being offended by everything and backstabbing you for no reason
>>337286742
He was a free DLC I think
>>337286545
It is a fact that it looks like a mobile game though.
>>337270665
>Who will be the unpredictable/wild card civ in the base game?
It's always going to be India.
>$60
Eat shit 5 was $50. I will never pay $60 for a video game.
>>337286334
socialism is workers ownership of the means of production and not the nationalization of the means of production and is fully apart and is communsim which is a stateless classless society all "socialism" that are given as a explain are actually based on the works of the german ferdinand lassalle and social democracy which have nothing to do with communism and is a part of the left wing nationalist position
>>337286236
those are based on lenin who spawned out of the social democratic movement which is not socialism as explained above
>>337286334
>MUH SPESHUL FORM OF LEFTISM
>>337286703
>is it fun lying
You legit could have looked up what I said with an over 18 Youtube account but instead of looking for boobs you argue with a stranger on the internet. I feel bad for you.
>>337286831
Yes in the same way that mobile games look like older games in general. This game looks more like a civilization game than Civilization V did.
We want the Xbox One audience.
>>337286727
you just posted the same projecting drool but with name calling.
good effort
>>337286805
>unironically believing v is superior to iv
>>337283993
underrated post
>>337286805
>Civ V was also my first Civ game, and I think it's actually pretty cool.
Anything you say is discarded, because that game is casual trash aimed for the dumbest of strategy players. Fuck off Reddit.
>>337269641
https://www.youtube.com/watch?v=qvBf6WBatk0
>the challenges we endure (camera showing D-day landing and probably the capture of Berlin, only makes us stronger (camera pans to the 9/11 "monument")
>>337284396
Charles Dance
We're getting leaders speaking their native language again, right?
>>337269737
But see, doing that would be reasonable, adult behavior. /v/ just got to get all hyper for nothing, get disappointed, blame everything (especially console cucks) for decline in industry, get angry, blame everyone some more, and overall make a lot of drama out of nothing. That is why we are here
>>337286924
I really liked that game desu
probably the only console strategy game I ever enjoyed but that's not saying much because starcraft 64 is #2
>>337286451
>>337286665
>>337286826
The only AI change I hope for is making the AI actually capable of navigating hexes.
Civ5 and BE are fucking awful with that.
>>337286924
CivRev will always be the console containment games. Civ6 doesn't look anywhere near as bad apart from the more cartoony and bright style.
>>337286870
>it wasn't REAL ________!
No, fuck off. Fuck off with that shit you fucking scum.
>>337286860
By the way who in the FUCK would play Civilization with a gamepad?
>>337286927
How about you google the definition of projecting first, mentally handicapped baby.
>>337286870
Yes Communism is literally the Illuminati/Jewish New World Order when implemented "correctly"
>>337287000
I hope so, along with really good leader themes.
>>337269641
Who here disappointed as fuck!?
Been waiting for this for over a year now. Assume it's going to be totally unique and original, instead get civ 5 2.0. Except with worst graphics.
What's even more annoying is that it seems like tons of people like it! Civfanatics comment section is full of faggots who think this will be good.
Fuck 2k
>>337280145
hoo mama
>>337287080
I saw this thing on steam where you can bind a controller to kb+m and some people with fucked up joints found it easier to use a gamepad
>>337287080
The only reason valve stayed with the stupid touch controller was because of strategy games, so they are shilling as hard as they can now because nobody actually likes their controller they spent half a decade working on
>>337286908
because i know you are full of shit and trying to save face.
its not working.
>>337286382
>No there isn't
Spoken like a retard
Ain't gonna lie those graphics and unit designs are kind of shitty
Kind of reminds me of Civ Rev or Empire Earth 3
God i hope they don't fuck it up
>>337287153
>he browses the post-civ4 sections of civfanatics
>he browses anything post-civ4
wew
>>337287153
>Civfanatics comment section is full of faggots who think this will be good.
No shit, Civfanatics is filled with bigger bumlickers than 2k's own forums. They don't want to lose the special attention Firaxis gives them after all.
>>337284396
Was that Sean Bean in the trailer? If so, probably him. If not probably whoever it was
>>337287080
That was the whole point of making the steam controller so that it could play shit like Civ. It does work but obviously not preferable.
>>337287117
>your are mentally handicapped baby because I believe (based on nothing) you eat this shit and nothing you say will change my mind
>more namecalling
there I just did your next post for you to save you some time
What civs are you expecting to see added?
I'm thinking they'll add:
Cherokee
Wallachia or Bulgaria
Finland (their old empire)
Moors
I also think they should change england to the United Kingdom and make their leader Queen Victoria.
Since they already did napoleon, for France they could do Charlemagne and make them a more diplomacy/domination civ instead of a cultural one
>>337287153
>civ 5 2.0
More like Civ5 with half of its features, as is the case every time a new Civilization title launches.
I've never played a civilization game I didn't enjoy.
I even really loved colonies.
I have literally 0 reason to believe this game won't be good, art is literally meaningless in a strategy game.
>>337284396
The guy in the trailer, which is a shame because he sounds shit.
>>337287152
>Casual babies admit Civ 5 was their first strategy game and then go on to actually try and defend the franchise and Civ 6.
Civ 5 is about as horrid as modern MOBA's and Counter Strike. This franchise has been watered down so much it's disgusting. The blatant DLC greed is also awful.
>>337287335
>Moors
There are about 1000 more deserving civs than this one
>>337287335
SJWs are a hot topic right now so probably lots of african civs, they will probably do some controversial shit and make a minority the leader of a civilization that is considered white
If I had to take a guess, a somali will be the leader of sweden
>>337287364
Did you play Beyond Earth? I have no faith in Firaxis.
>>337287225
>Could be looking at boobs
>Continues to deny common knowledge
If you'd rather sit on 4chan all day talking to men instead of looking at women, it's your loss. You do you anon.
>>337285268
>>337285086
>>337284728
This is a 18+ site
>>337287335
>I'm thinking they'll add:
>Cherokee
>Wallachia or Bulgaria
>Finland (their old empire)
>Moors
>>337286421
>>337286758
>WAAAAH
>THEY TOOK AWAY MUH STRATEGY
>NOW HOW WILL I WIN?!
Deathstacks were retarded. The new system sounds much better.
Civ IV faggots are the Melee faggots of the Civ genre. They can't accept that V andIIare the superior games.
>>337287494
Different dev team
>>337287494
No, I've never really had a desire to play a civilization game that had nothing to do with earths civilizations. The entire point for me is history
>>337287529
glad to know you finally admit you were wrong.
>>337287450
I was skeptical about adding moors there, but they rekt southern europe which is why I included them.
I mean, to be fair, they had songhai and zulu in civ 5.
>>337287419
V was watered down, yes. But after reading about the updates of VI it seems like they are making a much more complex and in-depth game again.
They even mentioned how they are putting a lot of effort into the tutorials because it isn't so simple to pickup anymore.
>>337287494
Except Beyond Earth is a very good game.
>>337287335
Wallachia would be great but I doubt they'd get in. There is a higher chance of them adding Hitler to Germany than they would adding Vlad Tepes.
>>337287537
I've probably been posting on /v/ (let alone 4chan) since before you were old enough to even use the internet
>>337287140
It's funny how people don't realize that USSR killed more innocent Russians than Hitler did.
And no, I'm not praising Hitler. He was a proper son of a bitch too.
>>337274997
> in the early stages of the game, each turn lasts a few decades, maybe more
> literally a storm that lasts for decades
>>337287543
They will be barrel scraping for new civs (they can't just have old ones, right?) at this point so why not
>>337269641
im not a fucking filthy casual
>>337287705
I think games should go slower to be quite honest. Having wars that last 400 years is pretty fucking stupid to begin with.
>>337287716
They always have 18 in vanilla, I mean they could go to 20 but those civs are way down on the list other than Cherokee
im happy with some of the changes but will there be servers for multiplayer so we can have better connections ?
>>337287335
>finland
>moors
back to /int/
>>337279446
damn that picture makes me want to play Civ5 again
>>337287326
I think your brain is so fried from playing this trash you actually forgot what you were even arguing with me for in the first place.
The game is obvious casual trash that panders to the new generation of moba and esport babies. Everything from the android graphics to the watered down strategy mechanics.
Now if the game comes out, and it actually has depth and requires the actual use of your brain, I'll have no problem calling myself out, but looking at the previous Civ games and Beyond Earth, I think it's safe to guess it will be trash.
>>337269641
Looks like shit. Another childish civ. I found nothing worth my time after Alpha Centauri. And I don't expect any change for better. Big developer isn't interested in a good game that stands out, but another sold copy.
>>337287691
stop it, its obvious that youre underage
>>337287582
do you know that for a fact
You do realize 1 unit per tile takes less skill than stacking right?
>>337287950
Yeah its called reading the credits
>>337287891
https://www.youtube.com/watch?v=JsEu_A8HzGw
title describes your life
>>337287869
>somebody comp stomping on easy makes you want to play the game again
found the casual
>>337283273
A GREAT BIG BUSHY BEARD
>>337287973
explain
>>337287973
You do realize Civ games require no skill, right?
He better be Celtic leader this time.
>>337275865
Git gud. Just analyze the terrain and shits. It's not even that hard.
>>337288025
AI can't manage well so having powerful stacks is good for them. If they can improve the AI while going with mini-stacks, it should be much better in all areas (especially if maps are bigger)
>>337275865
>civ
>hard
How are people hyped after Civ 5 and BE? There is 0 thinking involved or any building up of your state, just a rush to "victory goals".
>>337287873
>you actually forgot what you were even arguing with me for in the first place.
I told you to kill yourself for stating this game as anything to do with Beyond earth devs
You then went on a tirade about chugging feces and disabled infants
I remember quite well
>>337287973
Not really. The key to winning stack wars was to bring more siege
>>337275865
>a turn based game is too stressful
dude
>>337275865
may I ask your age?
>>337288010
I may be emo or a pink unicorn nigger. That has nothing to do with the argument. Mad debate skillz tho.
>>337288025
you can see sullla (a die hard civ 4 fan) autistically rant about it here
http://www.sullla.com/Civ5/whatwentwrong.html
go to the first point at the bottom, one unit per tile
>>337288010
The fact that you even took the time to search for this or had it saved says a lot. Casual Reddit trash should fuck off back to /r/leagueoflegends
S-STOP FIGHTING!
>>337288198
People here don't seem particularly hyped. Those that are liked Civ V.
why does it look like shit?
>>337287074
>>>337287140
>suddenly henry ford is a socialist jew now since he believed in central planning
https://en.wikipedia.org/wiki/Fordism
https://en.wikipedia.org/wiki/Economy_of_the_Soviet_Union
>>337288198
Every Civ is different
>>337288345
Because everything post-civ 4 is shit.
>>337288198
all 4x, and indeed most video games in general, can be boiled down to something that simple.
>vidya isn't about skill
>its just pushing the button at the right time
>>337288345
So it can be ported to mobile platforms.
>>337288423
i like CIV V much mire than CIV IV...
>>337287702
>>337288395
don't you mean Ukrainians?
>>337288507
Just like Civ V was
>>337276184
>Celts
>Africans other than Carthage, Egypt, and Ethiopia
>Native Americans
>>337288431
Real visible growth (Not fucking reskinned) and actual thinking is something the civ games haven't had in a long time. Now it feels like they just pander to casuals and purposely leave off features so they can package it into a DLC and sell it later.
>>337288395
GET OUT COMMIE
>>337288648
anon, i have bad news.4x genre is a casual genre, as you can pick it up and play it for a few minutes at a time. most of its more dedicated player base doesn't have that kind of willpower though
new thread
>>337288674
>>337288627
>Celts
yo we wuz saints n shit
Civ doesn't even feel like a PC game. It feels like a game made for an ipad.
I can't believe these fucking hacks still don't know a single thing about game design. How hard is it to just make Civ 4 but better?
>>337288968
Civ 4 had flaws
>>337285926
Then why do you still come here?
Are you cucked?
>>337289037
hence
>better
>>337289037
that's what he's trying to say I think
The changes look good desu, the really weird artstyle aside.
Too bad its going to need loads of dlc to be fun.
>>337288968
I get the feeling that might be what this is aiming for, going by the return of stack-able units and the emphasis on more dynamic diplomacy
Will my allies actually help during wars now?
>>337288761
you can say that about every single game
>Russian civ
>Always gets wrecked by early warmongers
>But if left to late game have more nukes than Ghandi's balti house
>Korea
>Science bonus
>Ever being fair ever
>>337288861
What should pc game feel like?you're pretty much fucked
>>337289037
They're all fairly easy to fix flaws, as has been demonstrated with various mods. The core gameplay is near perfection of the 4X genre.
>>337289223
They don't look good at all. Outright requiring certain materials to build wonders, as well as heavily penalazing you for research without a certain geographical location, is absolutely retarded.
>>337288968
based on what info are you saying this? Every change so far is a positive, unless you don't like the graphics.
>there are people right now on this board that don't know the difference between graphics and aesthetics
hahaha holy shit
>>337289373
Are you insane? How is making your entire game dependent on where you start positive in the least?
>>337289356
>Outright requiring certain materials to build wonders, as well as heavily penalazing you for research without a certain geographical location, is absolutely retarded.
lol what? You think there's a reason Germany historically had a weak navy and England had a great one other than muh magic IRL bonus?
>>337288282
>>337288295
you sound mad, I hope you won't shoot up your high school.