Bump limit reached
So until I hear that Lotus has an official ruleset somewhere, my friend and I are going to make our own. He's got the list we're working on for what we want it to be, so I'll just be posting what I can remember. Would very much appreciate any ideas or criticism you guys could offer... Here goes(In no particular order).
(Again, we're still just in the brainstorming phase, none of this is concrete)
We were thinking the army would be similat to red's from an infantry-heavy standpoint. Rather than a lot of weak infantry, however, have few strong infantry.
Basic infantry are 15pts each
Squad sizes 3-6.
Equipped with cavalry sword and pistol.
(Which means in addition to infantry always moving double-time regardless if they attacked, they also deal more melee damage than other armies' basic inf)
We haven't really figured out what we want to do with the lotus bomber, we were thinking just give it another bomb, so it will run with 3 bombs instead of 2. We don't know what to do with it, but we figure it'll be somewhere near the front lines with the infantry, and because they're a bit faster, they could do bombing before the infantry arrive, to weaken the front lines a bit.
For the dragon tank, we were thinking of giving it the ability to turn into a long range artillery. (Basically a mortar team, but able to re-position as needed) It's base stats as a tank would be only slightly modified from Black X's tank. It wouldn't be very much better than Black's(even though it's so much larger) because it would have the ability to deploy as an artillery. As an artillery, we thought it was more fair(on account of it being able to move) to have a minimum firing range in addition to a shorter maximum range than a regular mortar. The minimum range would be 6-8" and max would be 24". In order to fire as the artillery, the tank would have to have not moved on the previous turn(for aiming or whatever).
>>513218
In the movement phase of the same turn it fired in, the tank would be able to move. So if the tank does move after firing, that means it won't be able to fire as artillery in the next shooting phase.
We were contemplating adding ammo for artillery mode, much like bombs and missiles on planes.
Haven't seen anything on powers for White either, so we started that too...
Faction power would be related to the infantry. Since they're made to rush towards the enemy and get within melee range, we were thinking the faction power could be that once per squad per game, you have the option to replenish squads to their original size. So, if you had a squad of 4, and 3 of them died, you could use that power to get 3 basic infantry in their place. This would work well with the infantry considering in the initial assault, there will surely be casualties. The power can not be activated until the end of resolution on the shooting phase, or at the beginning of player's turn on movement. After resolution means after casualties have already been removed. So that you won't be able to have a squad that will die in resolution, only to be completely regenerated before damage goes through.
We were thinking General Tzun(Battlefield Tactician) would also help infantry. So if he's in the army, all infantry get minor stat boosts, and larger boosts when firing from cover.
That's all I can remember, I think there were a few other things too, but let me know what you guys think.
Maybe General Tzun could have a static ability where all squads start with a command token... I dunno.
Bumping to save jb related stuff
Resurrection thread. A mashup of Jim Bowens MiniatureDungeonAdventures (+ a splash of FlipIt) with 40k.
Come back and post more, OP of the last thread!
This was all I saved from it.
Why the fuck does /po/ only have one page now?
I haven't been here in a while
>>513747
Can't post the pic but some faggot started spamming the same thread over and over again. Then /sp/ joined, forcing out the legit threads. Then after some hours of reporting some mod showed up and with it technically deleted 80% of /po/.
Here are the different SM chapters.
>>513748
Necrons coming up.
I probaly have everything saved from the thread.
Absolutely beginner here. Are there any good online tutorials around?
tadashi mori
>>531240
https://www.youtube.com/user/jonakashima
he is the standard by which origami video tutorials are measured
>>531240
OP, adding to
>>531252
and
>>531293
I would like to add Sara Adam's Youtube channel. She has recently stopped making videos, but she has enough material to keep you going for years to come. One thing I like about Sara that's not necessarily true for Tadashi Mori and Nakashima is that she tries all different kinds of origami instead of sticking to one mode, like birds or modular.
i want to try to make my own buildings for Malifaux and i heard world works games makes pretty good ones, anybody got experience with them? or could share one so i can try how it looks like with my old dusty printer.
Those buildings look good but consume a lot ink.
I do have the dead fall series from world works. and they were mad for Malifaux. I am a henchman in NC. and it's what i use for my events because how cost effect and versatile their sets are.
>>531060
Have you had any experience with Terraclips?
Why has no one scanned the old Super Quick buildings, or the Metcalfe buildings? There seems to be a lack of papermodels for train layouts.
>>529369
You can be the first, go ahead.
>>530022
> "VIK" = Falten
Anyone have any tips or tricks for solving crease patterns? I know the ability opens up a huge number of possibilities, but I just dont get it
You have to figure out the first reference folds to get started.
On the tardigrade example you posted, it's simply a 3x3 grid divided up further.
>>530543
So I fold the general grid/base beforehand and the guess mountain or valley with the rest of the lines?
Hi po, is anyone good at colouring? If so can somebody please color this Pokemon template:
http://www.legendarypokemon.net/other/downloads/regice.pdf
It's much appreciated!
Pic related, model is of regice.
do you want it like, a solid color thats close to ice or do you want a ice texture to it?
>>530374
A solid color as close to game accurate as it can be is fine. And don't forget the yellow eyes! For some reason the template has 2 sets.
Thank you! :3
>>530379
sorry bro the template loads buggy when i import it onto inkscape so i cant do it :( But from the look of the template and what i managed to work with, if you can install inkscape on your computer you can import the template yourself and color it. it wouldnt be too hard but does require a bit of knowledge
I've been looking to get into modeling classic brutalist buildings like pic related. Do any of you know of any kits that I could get started with?
Many thanks.
>>527899
>brutalism
please just let it die and never come back
>>527906
>not wanting to live in a 20 ft overhanging cube
>>527899
why not just assemble a bunch of cubes, plan where you want to stack them, and then cut slits in the cubes so they sit connected like OP pic
Do you guys have any tips for folding ones first "ungodly hard" model? I've been doing origami for about 3-4 years now, and I've had this book for 2. Every time I have tried to make the simplest model from it, I collapse around the 10th step. Pic related
Make sure you're accurate with the first few folds and take your time with setting up the base adequately. Thinner and sturdier paper helps a lot. What models in particular are you struggling with? The treehopper is fairly easy to do even for a casual folder, as is the grasshopper.
niggas need to get on they fold game
I found the scarab pretty easy. There is really only one tricky move where you have to reverse some pleating.
Hello there!
I am new to making pepakura and with that said, I dont know where to locate many designs without spending 100$ or more (not for lack of trying).
So I was wondering if any of you lovely people had some ideas as to where I could go. Most specifically I need to find Star Wars Storm or Clone Trooper Helmet/Armour designs (upcoming bachelor party, dont ask).
Also if you guys/gals have any other designs that you think are worth sharing, I'd love to see them and learn some of your techniques!
You should visit therpf forums :)
love this look dose anyone have more?
>>517586
>>516978
>>513951
Origami book general thread, continued from page 10 after the spam killed us.
>>529488
Bumpin for Tanteidan 21 interest.
>bumping on /po/
>begging on a mongolian maiden imageboard
Why is this board so shitty?
>>529490
Why would you even bump when it was on the top of the first page?
Hi /po/ just folded this origami beetle. What do you think?
Not /po/ but that is slick as hell. Nice job.
thanks
diggin it
Why isnt there a show off thread?
Post pictures of things you made, anything, as long as you made it.
Protip, don't use a fucking potato
>>531155
Dont dare insulting my phone!
My sister took the camera, its probably somewhere in her room
do anyone have template of greek hoplite helmet?
>>527465
Historical or 300ish?
>>527471
historical
>greek hoplite helmet
>watching too much 300