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Do you guys follow a program, or a schedule you made for your
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Do you guys follow a program, or a schedule you made for your drawing/studies ?
Share your schedules.
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>>2507983
>30min fundamentals
>1hr photo study
>1hr30min anatomy
>1hr animate
>4hrs work cram

Lately ive been working on an animation project, so i havent followed this schedule for almost a month now.
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>>2507993
hey mate can i ask you some questions?

what do you do to study anatomy, from an animators perceptive?

do you do observation drawings outdoors too?
and any lessons that got you started on animation? thanks man
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>>2507983
I0 minute gesture drawing warmup
5 minutes draw something from imagination
10 minutes draw the same thing from reference
5 minutes draw it from imagination

Then usually about 20 minutes or so of either drawing whatever I want or doing exercises from some art book/tutorial.

It's not much but I'm a hobbyist anyway and I've found it helps progress a lot and at the very least gets me drawing when I can't think of anything specific to draw
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>>2507983
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>>2507983
I don't have daily schedules that extend farther than "do this today and don't stop until you've done so". I make a goal for each day and the point of each day becomes to conquer that goal. If I have to dedicate say 2h to something just because I have to spend 2h on it, I find myself forcing myself and not enjoying it.
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>>2508000
>anatomy
Im a beginner, so i just read up on human anatomy. When I chose to mess around, I exaggerate what Ive learned from the books.

>Outdoors
Sometimes

>Lessons
Happy Harry's HuHa tutorials come to mind. Animator survival kit too
>>
My schedule is 4-6 hours of one subject a day. I don't stick 100% to it if I have something better/more important to do.

Monday - Anatomy (bones, muscles, construction, gestures)
Tuesday - Perspective (drawing things, exteriors, interiors in proper perspective a la Scott Robertson)
Wednesday - Sketching various subject matters from ref and imagination
Thursday - Design, often based on sketches from day before
Friday - Painting
Weekend - Any of the above
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9 am wake up
9-11:30 meditate, breakfast, excersise
11:30-14:00 study from whatever art book I'm studying at the moment (loomis/hampton/scott robertson)
14:00-16:00 eat/rest/take the bus
16:00-20:00 in class/live drawing session/at home studying and working on personal pieces
20:00-23:25 dinner/dark souls iii

I'm gonna make it
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>>2509206

Also no wifi until lunch time
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>>2509206

meditation is great man, have you also found that it has improved your visualization skills?
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>>2509206
You sleep for 9 1/2 hours?
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>>2508000
Fundamentals from Hampton, live figure drawing.
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>>2507983
5 hours minimum a day because i'm a lazy neet

2 hours or more on perspective
2 hours or more on figures and anatomy
the rest of the time is spent doing imagination thumbnails to train creativity , doing 'performance peaces' using knowledge from anatomy/perspective studies (usually stuff like characters, environments, random faces, mechs/vehicles) or studying things from reference to build visual library
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>>2513095
Not that guy, but you don't? People who want to "save time" by not sleeping enough are fucking stupid. They're not even busy, it's just an excuse to make them feel better about themselves while feeling drained all the time.

I sleep 9,5 hours because that's the only way I can function. If you need less, that's fantastic, but I highly doubt it's anything less than 7-8 to function at maximum capacity. Cut the hours somewhere else, not sleep.
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>>2513108
Honest question: how can you daily spend 2 hours on perspective? Even if you work your way through a perspective book and do all the exercises it will not be sustainable to have enough material to cover for 2 hours each day.
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>>2513122
You draw things in perspective maybe?

You can spend endless amounts of time constructing stuff in perspective.
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>>2513121
I've just come to associate a lack of sleep with artists, especially those in school and working.
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>>2513122
get yourself scott robertsons how to draw book (also his drawings in pic related), there's stuff in there you could spend years perfecting. there's a lot more to it than cubes.
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>>2513126
I used to do just that, but then I realised that what took me 1hr, 3d suite can do in 10 minutes.
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>>2513126

>that autist using perspective to draw a fucking mantis
>I can do this better without perspective in 10 minutes

lmao
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>>2513156
everything apart from composition is a subject to perspective anon, if you can do it better than it's just your subconscious using perspective knowledge you gained to draw it.
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>>2513156
Peter Han, someone who uses perspective and can creates an amazing composition in less than 10 minutes

>lmao
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>>2513192
uh that looks pretty shit desu
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>>2513234
Whatever you say
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>>2507983
Can i see the blog of the people amongst you who claim to draw 5+ hours a day? Always seems like production is surprisingly low.
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>>2513156
>>I can do this better without perspective in 10 minutes
Post your art.
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>>2513250
>Always seems like production is surprisingly low

>>2513108 is me

i usually fill 120 pages in a sketchbook a month + around 60 sheets of A4 on both sides. only been doing this since september so it's rare i like something enough to put it out there, but it's slowly getting better with understanding fundamentals


and how many hours do you do nose bro?
>>
>>2513192

Is that a autismobile?
>>
college
study
lollygaggin
1 hour of whatever the fuck drawing
1 hour trying to do something serious
im trying to get a better schedule all around anyway :/
>>
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>>2507983
>2-3 hours photo study or life study
>1hr break
>1hr gestures
>Hampton book
>Perspective book
>1hr break
>3hr~ painting (imagination, study, practice perspective, etc.)

it's about 8-9 hours currently. I'm trying to get into a 12 hour routine though, because that's how algenpfleger got this gud
>>
>>2513280
It's a "better than anything you can do in ten minutes whilst teaching a lecture mobile"
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>>2513340

I get the feeling that 12 hour routines are a bit excessive. Fatigue does impact learning and attention span, and if you're not getting enough rest / not taking breaks to actually digest it you'll get diminishing returns. You'd probably learn more in your first four hours drawing than you do in the subsequent 8 (not to say those 8 hours are useless, but still). If you're not careful you just slip into autopilot and don't retain much.
>>
here is my schedule pasta - Polyphasic sleep schedule

07:30
>Wake up - go to bus stop

08:00
>get on bus - check 4chan to see if people responded to my drawing bait
> bus nap 2hrs

10:00
> start work, check 4chan
>avoid work, check 4chan, lunch, write 2 lines of code
>meetings - check 4chan, wish I was drawing, consider quitting

18:00
>get on bus - check 4chan
>2hr nap

20:00
>cook dinner, tend to hygiene
>watch movie, check 4chan
>study pix, plan tonight's draw session

23:00
>Start drawing - self crit last nights work
>practice faces, gestures, materials, and whatever sucked from last night
>pick something to ink and color

27:00
>document tonight's draw session - post on 4chan
>Sleep 3-4hrs

I replaced my 23:00-27:00 activities with drawing for the past 3 yrs (usually 3-4 days a week). I used to stay up till 29:00, but I heard some anon got epilepsy from sleep deprivation so I dialed it back to 27:00. Otherwise same schedule for close to 6 yrs.
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>>2513340
wait is that second one a photo? or a drawing?
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>>2513657

Very clearly not a photo. If it isn't a drawing then it's most likely a 3d rendering, but it was probably drawn.
>>
>>2513428
post art
>>
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>>2513263
i dont count, between 30 minutes and 3 hours, probably median of 2 hours a day. Sometimes up to 5-6 if I like what I'm doing.

Draw everyday without fail and I spend a decent amount on i/c so I'm always "ghost learning"
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>>2513674
>yet another floating head with misaligned features and bad proportions
>"easily above 90% of the general art community"
>>
>>2513146
Which is a good point, and someone who knows perspective should just use a 3D program to save time. But a beginner shouldn't skip learning just because an easy tool is available.
>>
>>2513681
I like floating heads, I do bodies too, just separately.

You seem to be over estimating the general art community. Have you ever even met someone IRL better than 40% of i/c? ?I literally haven't.

Besides, post your work.
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>>2513699
Nigger, you don't even know where ears attach to the skull. You're not even close. Comparing yourself to children for an ego boost is beyond pathetic.
>>
>>2513674
>so I'm always "ghost learning"

No you're not. I'm also sceptical you're practising as much as you claim, unless you're pretending watching videos and shit is practice. Your stuff looks the same as it did months ago.

You also really need to quit spouting this 'post your work' bullshit whenever anyone says something slightly mean and stings your ego.
>>
>>2513666
Nobody ever asks me to post art so I'll bite >>2502098
>>
>>2513674

Maybe if you stop attempting to draw anime you'd legit improve.
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>>2513657
>>2513663
it's a drawing. not photo, not 3d
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>>2513724

Liar spotted, algenshitter uses photos for EVERYTHING, how do you think he "painted" that marble? The wooden desk here? Literally everything. He uses heavy photo reference for his pieces.

I still admire his technical skill and linearts, it looks super professional.
>>
>>2513250
>le post your art meme

you know very well that whatever one would post in response, it would be shit on. If Jaime posted an unpublished sketch of his, it would be considered bad.

see what happened to the poor merc wip guy
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>>2513733
I remember seeing that in my school thinking it was 3D, someone post the progress that this artist did.
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>>2513736
i like merc_wip
>>
>>2513756

Honestly it's like Sakurafish on /a/, you can't help but love it.
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>>2513750

What's your name? I did that exact same thing
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>>2513733
>He uses heavy photo reference for his pieces

lol are you talking about his studies? cause yeah, you need reference to do studies, and he does an insane amount of them.


>how do you think he "painted" that marble?
here are two livestream videos of him doing an interior study. in it you can see him paint marble with custom made brushes.

http://original.livestream.com/algenpfleger/video?clipId=pla_e0288b67-5cb3-4ac7-a4b5-97f09bb9fd30
http://original.livestream.com/algenpfleger/video?clipId=pla_f88881f9-0a20-4bf7-a93c-4d67b0851eaf

that piece you have there though was without reference. that's kind of the goal when you do studies.. so you can later do it by yourself.
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>>2513674
>so I'm always "ghost learning"
I came here to laugh at you.
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>>2513674
but when are you going to learn your fundamentals?
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>>2513876
never,
>>2513736
merc wip won the fight, the guy just got mad and shitposted because he lost so hard if i recall correctly. Also, doesnt this same exact thing apply to me then?

>>2513713
eh

>>2513706
it doesnt so much sting my ego as i feel asking them to post their work is just fair

>>2513704
i was aware of the flaw but im new to krita and couldnt change it because i drew it on the background.
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>>2513122

Confirmed for having never studied perspective.
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>>2513890
Why are you so willfully ignorant?
Is shitposting on 4chan the only way you get any attention? Do you like to pretend that the people here are your friends?

>haha look guys i dont care about anything look how obnoxious and thick headed i am isnt it apathetic and cool? Guys?
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>>2513683
Well I was somewhat lucky because I was about to dip into perceptive and curvilinear projections. Borderline mad at that time. I'm still a bit fucked in the head though. Tbh this one-sided journey done me more harm than good, right now I struggle with gestures because I always try to make them, well, fucking SPLINES and horribly miss the 1 minute per pose timing.
If someone just starting out heed my plea, don't concentrate 100% on cold mathematical perspective studies, do some loose expression stuff to ease your mind and balance calculation and ideation, don't repeat my horrible mistake famparams.
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>>2514004
what are you responding to?
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>>2514454
Im just talking to you
No readin comprehension havin dumbass
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>>2513384

> You'd probably learn more in your first four hours drawing than you do in the subsequent 8 (not to say those 8 hours are useless, but still). If you're not careful you just slip into autopilot and don't retain much.


Most I've done is 10 but it actually felt like opposite to me on those days,like the more I drew the faster I felt I was learning.

Having limited attention is somewhat of a myth.You do fatigue buts its more my motivation that would wane not my attention a lot of it is based on your mindset as well.

I think honestly 10-12 hours a day is the sweet spot if you have the motivation to do it. As long as your taking care of yourself and getting enough sleep.I think its great, my problem is its not something I want to do, I like doing around 5-8 hours a day and getting to exercise hang out with friends ect;.
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>>2514538
>what
>responds to a who
>no reading comprehension
>>
>>2514579
can you shut the fuck up already?
>>
>>2514582
I have to respond to my (you)
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>>2507983
Is it common that shoulder hurts from shoulder drawing or it's something wrong with me?
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>>2514640

You probably need to correct your posture, and what position you're drawing in (angle and distance of your paper, etc)
It's normal to a point, if you're just starting out drawing for long periods of time (just like the first couple of times you work out after a long break you'll get DOMS) but it shouldn't be a constant thing.
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>>2513733
i hate everything about this
Thread replies: 68
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