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/emugen/ - Emulation General
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http://emulation.gametechwiki.com/

Read the General problems FAQ before posting. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
>>
Rustation relase fucking when
>>
>>126805541
Is he still alive? Haven't seen any updates in more than a week, maybe two.
>>
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>>126805541
>>126805582
Picross is one hell of a drug.
>>
where can i get a flash cart for a gba sp
>>
>>126805767
Ask /hbg/ or /vr/.
>>
I posted in a few threads ago, tried some things but it still won't work.

Anyone played Digital Devil Monogatari for Famicom? I have a problem where I need to beat a certain boss in order to continue. I walk towards the space where the boss should appear, but the battle won't start. I can't continue the game before I defeated the boss.

(It's in Mazurka, and the boss I have to defeat is Set.)

I'm playing the game on FCEUX 2.2.3 since the patched version with the translation won't run in Nestopia. I already tried booting up the unpatched version but even there the battle won't start, so it doesn't seem like an issue with the patch.

I wanted to try out loading the save game into other emulators with the unpatched ROM, but no other emulator supports the save files from FCEUX (.fct files) and renaming the file extension won't work either.

Any help? I'm pretty frustrated because I am quite far into the game already but can't continue playing and I don't even know why.
>>
>>126805694
Well, that was unexpected.
>>
<Twinaphex> anyway I have no real ill feelings towards people
<Twinaphex> if I did I wouldn’t even be talking to people randomly and casually
<Twinaphex> that’s kinda my way of showing I do care
<Twinaphex> in a kind of tsundure way I guess
>>
>>126805873
If you post the translation you're used I can try to see if I can get it to work with Nestopia. Otherwise theres nothing else I can do because I've never played that game.
>>
>>126807561
http://www.romhacking.net/translations/2287/
There you go!
The readme says the patch won't work with Nestopia and I get the "CPU jam!" error upon trying to load the patched ROM.
I hope you'll find a way to get it to work.
>>
>>126807561
I thought about replaying it with the unpatched ROM from the beginning and check if the problem still occurs, but Set is the last battle before you get to the final dungeon. Already wasted hours on this game, so starting anew would kinda hurt.

I'm trying to get my savestate work in other NES emulators meanwhile, but for now I haven't found a way.
>>
just bought a 500$ laptop and it runs dolphin at 1080p internal on the glorious IPS screen. 60 C temps. what more could you ask for?
>>
>>126808445

a gf
>>
>>126808445
by just bought i mean just tested dolphin on it yesterday. wonder how ps2 emulation will go. anybody here bother with it?
>>
I'm looking for an older video demonstrating a "playable" 360 emulator. Everything ran like shit, textures were nonexistent and it was generally very bad. I think the game was blue dragon or something, I know they were controlling a flying dragon
>>
>>126808606
What game you tried matters far more. If you tried Kirby's Air Ride, no one cares. If you tried The Last Story and it worked then wow.
>>
>>126808817

It's probably on this channel: https://www.youtube.com/channel/UCLC3kuN_2emyokGE4WStv6w
>>
>>126807859
Alright, yeah. There's no way to get past the start up sequence. I managed to see the translated version ingame by force loading a savestate from the Japanese version, but obviously fuckery happens immediately and it freezes.
I wanted to try to see what would happen if loading a proper save from the J version on the translation, but couldn't find a save option. It's a slim chance, but maybe the translators didn't reformat the way saves are written so they're compatible.
You could attempt to load the save you have in the Japanese version, see if that boss appears, deal with it and then save and switch back.
>>
>>126809072
Damn! Thank you for trying, though.

I already tried loading my save state into the unpatched ROM, but even in the Japanese version the battle won't start. I was wondering if maybe it's a bad ROM dump (and no one noticed since it's kind of an obscure game), so I tried downloading the ROM patching it myself from several sites. The problem still occured (though, I can't say if the ROMs downloaded where different versions or the same).

Maybe it's a problem with FCEUX and the game (even the unpatched ROM), but I couldn't get the save file to load in other emulators so I'm not sure.
>>
Mame retard here, getting this on some games.

>One or more ROMs/CHDs for this machine have not been correctly dumped.

What does this mean?
The games seem to work so far.
Downloaded from emuparadise.
>>
>>126808835
Fzero gx, wind waker, super mario sunshine, and resident evil 4 seem to be the most demanding games in my library to my limited knowledge. have yet to try a wii game on it. might download xenoblade
>>
>>126809818

You are running old ROMs on newer versions of MAME. You should grab a ROMset from archive.org and download the version of MAME it was intended for. Grabbing random shit from ROM sites is never going to work right.
>>
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>>126805582

Porting to libretro doesn't make for nice screenshots.
>>
It's alive!
>>126809798
>save state
Wait, are you talking about memory pak save or emulator savestate here? It wouldn't be surprising if you can't use a savestate in a different emulator. I always thought you meant normal save though.
Anyway, if you were succesfully able to load a save cross-version and the bug still happened I'd be inclined to think that you've run into a softlock that's not caused by the emulator. In other words, you might have just found a game-breaking bug.
>>
>>126810060
What if i'm using MAME Git?
>>
>>126811406

Don't? Find the newest ROMset on archive.org and download the appropriate MAME version.
>>
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>>126805376
>>
>>126805376
I have no mouth
And I must emulate
>>
How do my Dreamcast ISOs need to be if I want them to work with reicast on RA?
>>
>>126798049
Everyone outside of /emugen/ is ready to eat shit whenever given the order and that's not something to strive for


Anyone ITT got the handle on xboxdrv? It works fine for mimicing an Xbox 360 controller with whatever pad you have at hand, but having to hunt down which input event the controller gets mapped to makes it more of a hassle to use than it should be. Is there a way to automate detection so I can set and forget this shit
>>
>>126814794

...what?
>>
>>126815230
Someone in an earlier thread mentioned that .cdi ISOs don't work with ReiCast, and my ISOs are all .cdi, and I forgot what filetype they need to be.
>>
>>126815326

Okay,

1) .iso != .cdi
2) .cdi files work just fine with Reicast
3) you should seek out .gdi dumps since they haven't been butchered in order to fit on a cd-r like .cdi releases have.
>>
Can Reicast save yet?
>>
>>126815445
>.cdi files work just fine with Reicast
Then how come RA didn't display my .cdi of Army Men: Sarge's Heroes when I went browing for it?
>>
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>>126815582

idunno
>>
>>126815582
You're doing something wrong, all my DC games are .cdi rips form emuparadise and they work perfectly with Reicast-libretro.
>>
>>126815721
Heh, tried loading the core beforehand (which i usually never do) instead of doing "select file and detect core" and it displayed. My bad.
>>
>>126815929

You should still consider finding .gdi dumps.
>>
>>126816036

Why?

With a few exceptions most Dreamcast games fit perfectly well on a CD
>>
>>126816036
I was gonna say that both my .cdi of Sarge's Heroes and the .gdi of Crazy Taxi that I just got both caused RA to crash, but then I remembered that you need a BIOS. I'll come back with the results.
>>
>>126816234

That's not really true. If you look at the .nfo files from a reputable release group (e.g. ReviveCD), you'll see just how much stuff they have to downsample and cut. But do as you please.
>>
>>126816398
Speaking of which, what do my BIOS files need to be named? I put dc_boot.bin and dc_flash.bin in RA's system folder, but I still get a crash.
>>
>>126816426
>If you look at the .nfo files from a reputable release group (e.g. ReviveCD), you'll see just how much stuff they have to downsample and cut.

I do and most of the time nothing's been cut.

Also, I wouldn't call ReviveDC reputable. I remember downloading their Record of Lodoss War release and it turned out it didn't even run on real hardware because they've only tested their shit on nullDC
>>
>>126816635

They need to be placed in system/dc
>>
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>>126816705
Turned on HW Shared Context and it works, thank you anon. Though I'm wondering how that option will affect the other cores.
>>
>>126816234

Some ripped games show bugs in emulators though.

Not sure if this happened with the CD rip on original hardware too, but the music in Sonic Adventure won't loop with the ripped CDI version. If you run the GD-ROM original instead it works fine.

Little issues like that.
>>
>>126811351
Oh, sorry! I meant emulator save state, haha.
>>
>>126821616
Are you implying the game doesn't have a save feature at all?
>>
Fucking hell.
The generic Wiimote I bought simply isn't being detected.
I even installed that Toshiba shit, but it won't find the Wimmote.
>>
>>126817220
I've always used HW Shared Context and I still don't know what it does - I can't find a difference
>>
>>126810060
>Grabbing random shit from ROM sites is never going to work right.
MAME is shit
>>
can someone help me, i was searching for a snes emulator for my ds lite, i have TT flashcart with ys menu theres any emulator?
>>
http://i.imgur.com/J67E7sA.jpg

More 4K shadowmask style crt shader plz. They are very interesting.

Requests:

>Doom in Dosbox
>starcraft in dosbox
>>
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>if i was a parent, i wouldn't give a shit if my toddler cussed
>>
>>126815001
emugen eats shit daily by using RA so I don't see how that is true.
>>
>>126824584
>starcraft
>dosbox
Mate...
>>
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Daily Reminder that Wii U Emulation will be a thing by the end of 2016. It will run several game smoothly,and sometimes may exceed the performance of a regular Wii U.
>>
>>126825158
>It will run several game smoothly

Seeing how neobrain is involved I doubt it
>>
>>126825594
>neobrain
He works on Cemu now?
>>
>>126825806

Not officially, but yes
>>
>>126826027
how? he was bashing cemu for being a closed source
>>
>>126826323
They let him in on the gravy train
>>
>>126824584
http://abload.de/img/retroarch-1229-183823d5or3.png

This?
>>
>>126825158
>>126826323
Why is Cemu closed source?
>>
>>126824763
Spoken like a true shit eater.
>>
>>126828104

You can't sell open source software
>>
Are most emulators still mainly CPU based?

My GPU died and I'm upgrading probably to a r9 390. I want to know how well I'll be able to run upscaled ps2/dolphin games at 1080p 30/60 fps, or if I should upgrade my CPU also.

>GPU: Radeon R9 390
>CPU: Intel Core i5 2400
>Memory: 8.00GB Dual-Channel DDR3
>Mobo: ASRock Z68 Extreme3 Gen3

I was going to get a 4690k, but it honestly doesn't seem like that big of a jump im performance. Aren't i5 usually better than i7 for emulation or is it the other way around?
>>
>>126828104
Either hiding how shit the code really is or covering their asses regarding what thy used to make this emulator, donation money could also be a possibility of course.
>>
>>126828585
You'll do acceptably.
>>
>>126828585
>Are most emulators still mainly CPU based?
Yes.
>My GPU died and I'm upgrading probably to a r9 390. I want to know how well I'll be able to run upscaled ps2/dolphin games at 1080p 30/60 fps
That'd be more than fine, even a 750ti can do that.
>Aren't i5 usually better than i7 for emulation
Not better, just pretty much the same.
>>
>>126828585
>Aren't i5 usually better than i7 for emulation or is it the other way around?
By default i7 are always better because at worst they run almost the same with a few extra things that make them better (higher stable OC in genereal, more cache) and in PCSX2 case they're way better if you use SW mode.
>>
>>126807542
>SP
>tsundere
o-ok
>>
POORFAGS UNITE! 2016 WILL BE A GREAT EMUYEAR! AMD'S ZEN WILL SAVE US.
>>
>>126810060

I have literally no idea where to look.
Does it really matter though?
I mean, the games seem to run fine.
Haven't played one to completion but from what I played all seems well.
>>
>>126822850
Seriously what the fuck should I do?
>>
>>126833165
buy an actual wii remote
>>
>>126833480
But shit's expensive here.
>>
>>126833534
>>126833480
Ah fucking hell.
Searching on the internet this "motion 2 in 1" shit apparently doesn't broadcast shit so it can't really connect to a PC.
>>
Is ded
>>
>>126814107
>not "I have no source and I must emulate"
>>
>>126815547
Yes. You can even use save files from other DC emulators. They might have to be converted or imported with external tools, though.
>>
>>126824209
You'll never run an SNES emulator on your DSTT, sorry buddy
>>
>>126805376
>>126805541
Dolphin(Ishiiruka) now has DX12.
https://www.youtube.com/watch?v=QpLpTQbCtSc
>>
>>126828478
watch me.
>>
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>>126824867
It's possible, m8.
>>
>>126824730
Are you quoting Mooch? Good thing he's never going to breed anyway
>>
once you go RetroArch you never go back
>>
>>126843661
True. I'd love to play PCSX2 with crt-royale
>>
>>126843526
Yeah, profanity is 2% of his speech
>>
>>126838638
>mooglyguy pls
rofl. what did he say?
>>
>>126841168
Did you install Win95 on Dosbox?
>>
>>126843526
Anyone else think the semi recent uptake in casual swearing is pure cancer? The words lose their spice if you flippantly swear like that.
>>
>>126846353
I think that the thought of my sparsely haired testicles dipping slowly in and out of your mouth makes you drool a little bit,
senoir pancakes
>>
>>126846348
I think that was on Windows 98, actually.
>>
What are some good fan translations that only run on Zsnes?
I want to hurry up and play them and get it over with so I never have to touch that trash emulator ever again
>>
>>126847956
the best merioz are for zsnes.
don't you worry tho.
someone is porting the code needed to run them in a bsnes emulator.
>>
>>126848198

What kind of code is that? Just "inaccuracy hacks" or does zsnes offer unique extensions?
>>
>>126849347
not sure exactly what makes hacks unplayable in other emulators.
something to do with sound/music usually?
there is more than one reason apparently. higan dev goes into it on his blog
>>
>>126827129
>i don't know how open source works
>>
is snes emulation on PSP worth a damn? last i checked it was having a rough time running mario world but that was in 2013
>>
>>126854435
no
>>
Is there any way of using retroarch shaders on PCSX2?
>>
>>126847918
I wonder if it's possible to create a portable Wine-like shit in order to play old Windows games. Like, a "Wine" libretro core. I'm aware that's too far off, though.

Having to resort to install Windows 9X on DOSBox, PCem, QEMU or any VM is lame.
>>
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>>126855205
>PCSX2
>>
>>126854435
god damn fucking psp just let it fucking die
>>
>>126847918
how about installing some small distro+wine for legacy windows software, hm?
>>
>>126855421
It's the only ps2 emulator
>>
>>126857598
wrong
>>
>>126857782
Worth half a shit.
>>
>>126855421
What do you use then, princess?
>>
>>126857782
Play! is useless
>>
>>126859819
for now
>>
Can anyone manage to build this?
I'm really not getting it...

https://github.com/mudlord/bzsnes-libretro
>>
>>126860118
forever
>>
>>126855245
>>126857409
Wine often has problems with even older softwares, so you never know if shit will work or not, not to mention constant regressions

The one Windows 9x game I really miss is The Lost Mind of Dr. Brain, but it's never worked right in wine and Virtualbox is garbage for the 9x family... Maybe dosbox would be worth trying
>>
how accurate is the software renderer in PCSX2?
>>
>>126860564
> Makefile and shell script soup

I wanted to help but there's no way I'm going to spend two hours figuring out this crap. Good luck.
>>
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>romhacking.net now suddenly forces registration to download anything.

Fucking dropped. Yeah, I could just make a throwaway account, but why should I when for the past ten years, the site never required registration?
>>
.>>126862259
it's better than perfect according to some.
it emulates what the hardware tries to do
>>
>>126862597
Maybe they did that for preventing bots from inflating the download counters of some romhacks?
>>
>>126857598
Strange no one bothered to make more ps2 emulators untill now. Most of consoles have at least few emulators.
>>
>>126845441
Check archive.
>>
quick question. i registered on pleasuredome the other day and now they're wanting me to set up port forwarding so that I can seed their torrents and get off their 'probation'. trouble is, I'm paranoid that im being hacked so I'm not likely to do that. My question is, do they really require that, and if so, why in the holy living fuck would they considering every torrent ive ever downloaded worked fine without having me port forward?
tl;dr: what the fuck, pleasuredome?
>>
>>126862595
I tried my best, but it wasn't good enough.
All I get are "build.o" errors of some kind...
Oh well...
>>
>>126863223

Well, now they have a message when you try downloading. Before, there was no message.

Apparently, Google has flagged them as a malware site, and the only way to clear that is to make downloads inaccessible to the public.

Seems arbitrary as fuck though
>>
>>126863817
>I'm paranoid that im being hacked
lel.

Anyway you need to open the ports so people can connect to you to download data. Torrents will still work without incoming connections but it greatly limits seeding. Since pleasuredome want to keep leeching shits out they don't even fully enable accounts that aren't properly connectible.

Just open the ports.
>>
Finally can run PS2 and Wii emulation, are their particular tweaks to improve performance or looks I may want to know about?
>>
>>126865307
With PCSX2, if something doesn't work right, try software mode.
>>
>>126865307
Supposedly some games run better on OGL than on DX mode.
>>
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<evdw87> mudlord: what are your acutual goals?
<mudlord> n64 emulation
<mudlord> i want a dedicated system for emulator development
>>
>>126865598
wrong
>>
Are NES headers a good thing? Why didn't No-Intro update to NES 2.0 instead of headerless ROMs that are useless in most emulators?
>>
>>126862752
>it's better than perfect according to some.
it emulates what the hardware tries to do
Ah cool. Maybe one day after I upgrade my hardware, I'll see if I can optimize it.
>>
>>126869639
No-Intro doesn't care if emulators in 2015 still suffer from baby duck syndrome

Get a database, scrub
>>
>>126869639
I really don't get why people are so against headerless NES roms.

Just use a database file. If you're playing a romhack or homebrew or some obscure russian bootleg then just add it to the fucking list. Why is that so hard?
>>
is bilinear filtering ever acceptable?

I'm debating myself whether I should have it on for this particular game because I can't scale it 2X.
>>
>>126840186
This is a very bad temptation. They are going to be tempted to support only DX12 even though it is only available on one OS. This should not have happened.
>>
>>126854253
That emu isn't open source, it's closed source. Which is why they can let him in on the gravy train
>>
>>126863374
It's too complex. No one can easily just start their own emulator for gen 6+ systems without a HUGE commitment. So they all just jump on the project with the most success rather than reinventing the wheel.
>>
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Does anyone know how to fix the no audio during cutscenes for YAKUZA 1 on Pcsx2?

Rest of the game is fine but as soon as a cutscene starts audio completely goes away
>>
>>126874640
yeah people contributing to open source projects should always consult us
>>
>>126869639
It's all a result of byuu trying to enforce dump purity so he could market his gay BML format.
>>
>>126875341
Any plugin using DirectX is not truly an open source project.
>>
>>126874516
Yeah, I'm using it for playing GB on my 3DS. I think it looks kind of shitty still, but you can't really do much else at 1 2/3 res, especially on a 3DS.

I just leave SNES and Genesis at x1, 1:1 par on it though.
>>
>>126874640
>I will only ever let Bill put in the tip, so I'm not gay. Just the tip isn't gay

Just fuck off, homo.
>>
>>126828610
People aren't going to actually think about donating to a closed source emulator right?
>>
>>126877417
You know the answer to that already.

SPOILER:It's not the good one
>>
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>>126875803
Fun fact: the screen area you get by playing GB games on a 3DS XL at 1:1 is pretty much exactly the same as that of the GBC.
>>
/emug/
how do I use shaders with retroarch
I dont see anything in the options
>>
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Did this guy ever post his config? I couldn't find it in the achieve.
>>
>>126880524
Huh, that's actually pretty interesting.
>>
>>126876207
Um that seems to be the argument for that position, namely that DX12 should not be supported, not even "the tip" or "a little bit"
>>
>>126882926
If you're using win7 you already have the tip in. If you're not going to tell bill to pull out you may as well stop being a faggot and let him go in balls deep.
>>
>>126883103
Tell me how Win7 spies on its users without the Apr-May 2015 updates
>>
>>126884051
lmao, every version of Windows spies on it's users. If you think MS doesn't have NSA backdoors in fucking XP, you're delusional.
>>
>>126884186
NSA backdoors are not active spying, anon.
>>
>>126884484
The only argument for W7 is that W10 secretly spies on you even if you turn off all the settings for MS's online services. But that's fucking retarded because there's no reason to believe W7 was ever any safer if you think MS is doing shit like that at all.

Either don't use Windows or stop pretending like you're not getting fucked in the ass even on Windows 7. It's fucking annoying. You're just as much of a cuck as any Windows user.
>>
>>126884805
>there's no reason to believe W7 was ever any safer if you think MS is doing shit like that at all.
I see, so you have no proof but just want to assume because MS went full evil oberlord now that they must always have been evil. It's pretty easy to tell if your OS is sending info to MS, anon, all you need is to watch the Internet traffic.
>>
>>126886680
Lots of people have been watching the internet traffic from W10 and there hasn't been a shred of evidence of conspicuous data that shouldn't have been being sent according to the settings. A screenshot some fucking fag on /g/ took of wireshark with a torrent running in the background doesn't count.

W10 being some super botnet shit is really just a stupid fucking meme for retards.

Also,
>Microsoft
>not next level evil motherfuckers from day 0
>>
So when I play games in RA, every once in a while a message pops up saying
>"controller name" not configured

What's up with that? I have two controllers plugged in and the message seems to appear for both of them when it happens.
>>
>>126888442
Also windows doesn't play the "device unplugged/plugged in" sound.
>>
>>126887131
Anon, MS has admitted it still sends them data and that it cannot be totally stopped.

http://www.forbes.com/sites/gordonkelly/2015/11/02/microsoft-confirms-unstoppable-windows-10-tracking/
>>
Holy shit, I've just realized the GBA had literally one rhythm game. At least Rhythm Tengoku is fun.
>>
>>126856274
it's bretty gud for other stuff though
>>
Is Harvest Moon: Animal Parade working yet?

I remember last time I tried a couple years ago it had serious sound bugs and framerate. Would love to give it, or a similar Harvest Moon a try. Haven't played one since my gamecube days, and Animal Parade looks like one of the more content filled ones.
>>
Anyone know if 3-4 player SNES netplay works on any emulator? I vaguely recall it not being possible but man I need some Secret of Mana/4-player Bomberman action
>>
>>126881123
Make a folder in your shaders directory and drop these in it:
http://www.mediafire.com/download/f3ifjmd87okh3gf/gba-4x-CRT.cgp
http://www.mediafire.com/view/bzgamha52b9z2os/crt-geom-flat-sharpness-custom.cg
Load the cgp, and I think it should just work.
>>
>>126866558
????
>>
N64 FPGA emulator when?
>>
>>126895909
ask MarathonMan.
>>
>>126894669
>shader0 = "../misc/image-adjustment.cg"

There's a more accurate color correction shader for GBA, it's in /handheld/gba-color.cg

>shader1 = "crt-geom-flat-sharpness-custom.cg"

What's the point of the custom CRT-Geom shader? This one seems to be an old version that lacks the runtime parameters. You can just use the current version in /crt/shaders/crt-geom.cg and set the customized parameters inside the cgp. That way, you don't need to include a separate shader with that preset.
>>
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I'm curious what keys you guys map your N64 controls to. I just started Ocarina of Time and I'm still testing things out to see what's most comfortable.
>>
>>126896840
I depends on the game, for Zelda I do it like

Z = l trigger
R = r trigger
L = l bumper
A = down button
B = left button
Cdown = right button
Cleft = up button
Cright = r bumper
Cup = select

For something like Banjo Kazooie I just leave the C buttons on the right stick though.
>>
>>126879931
What monitor are you using?
>>
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>>126896806
>There's a more accurate color correction shader
I just wanted slightly muted colors, not as much as it'd look on a real GBA. Pic related for a comparison.
>What's the point of the custom CRT-Geom shader?
Just because I've been using it for over a year and a half and haven't switched.
>>
Any WP users here? What emulators do you have installed on your phone?
>>
>>126900787
iOS
>>
Have you guys heard the latest news in emulation?
/emugen/ is ded
>>
>>126888762
zero fucks given
>>
Saving seems completely borked in the Reicast core. If I delete all the VMU files it creates, the first game I load up seems to save just fine, but then every subsequent game complains about a lack of space, despite the fact that the core emulates 8 VMUs.
>>
>>126888762
This just redirects to Forbes homepage for me.
Anon said "conspicuous" anyway. Does that article say they are tracking anything that's actually violating privacy?
>>
>>126910136
Copy it and paste it into a new tab, Sherlock.
>>
>>126910271
Why the hell would a clickbait site disable hotlinking?
Anyway, as I had expected if you disable everything they only collect data upon crashes and problems. Yeah, it kinda sucks, but ultimately irrelevant.
It's a lot of bullshit what they collect by default though. I guess the fuckers are just getting on with the times. Everybody's gotta be their own Facegoogle.
>>
>>126910675
As far as I know Forbes isn't exactly a clickbait site.
>>
>>126911058
It's in general a glorified blognews site with lots of editorialised articles presented as fact and very few reputable writers.
It used to be a credible site but they lost it all a few years ago.
>>
>>126912101
Seems like the "it was better in the past!" meme has gotten on with you in Forbes' arena as well
>>
>>126913393
I can hardly think of a worse post I've read today than this one.
And I've been on /v/.
>>
>>126913493
>/v/
That explains why you think everything was better in the past then I guess.
>>
>>126914076
>everything
Keep digging that hole.
Also post your shader setup.
>>
Ah I love the smell of emulators in the morning!
>>
>>126915726
I love the smell of your boycunt in the morning
>>
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/emugen/ today I emulated a game, and actually played it
>>
>>126916651

Do the graphics not implode on themselves anymore?
>>
>>126916651
What am I looking at?
>>
>>126916692
Not using Demul

>>126916721
Rez
Also one of the most bullshit thing to do in the game
>>
>>126916790

>Not using Demul

I assumed you were using reicast.
>>
>>126916860
One has to be under SP's thumb to use that
>>
PCSX2's nightly builds are fucking amazing compared to the latest stable. Now I can play AC Zero in software mode, third person, without any slowdown whatsoever, before I would always dip into 50/40 FPS. My CPU is old (2500k), but still. I have one problem though - opengl mode refuses to work.
>>
>>126917564
>opengl mode refuses to work
Unless you're using aj nvidia card it's normal, the dev behind the OGL plugin is a dick.
>>
>>126917642
I'm using a 560ti.
>>
>>126917726
Update your drivers, they fixed the fermi destroying bugs some time ago.
>>
>>126917564
Are you having problems with D3D11 too? Never had any issues with it for anything I've played.
>>
>>126917903
Are you serious? The last time I updated my GPU's drives my PC became really unstable.

>>126917921
>Are you having problems with D3D11 too
Nope, unless you mean minor graphical glitches, which are on par with the course with PCSX2 anyways.
>>
>>126918035
> The last time I updated my GPU's drives my PC became really unstable.

Yeah that's what I'm reffering to, they fucked up something in some releases of the drivers and fermi based card started heating up for no reason, it's been fixed for some time.
>>
>>126918219
Damn, did they poach a bunch of devs from AMD?
>>
>>126916982

Being under the thumb of closed-source Russki fetishists is so much better.
>>
>>126918219
My problem seemed to be general instability and system rebooting for no reason whatsoever rather than thermal problems. Which version of the drivers should I get?
>>
>>126917564
So PCSX2 is getting faster? Did you try the real problem children like AC4-5?
>>
>>126918543
AC5 had the exact same problems as AC Zero, I'll give AC04 a try later I guess.
>>
>>126918538
>system rebooting for no reason whatsoever
And people say to use discrete GPUs. What a bunch of nutjobs. If updating your drivers can cause that that shit people shouldn't update their drivers at all
>>
>>126918624
>>126918538
>>126918035
Feels like i'm surrounded by illiterate normies here

I bet you also dislike AMD cards "because"
>>
>>126918543
>>126918613
AC04's plane textures in HW mode are still fucked, SW mode seems to have gotten faster.

>>126918624
It's not like I reverted to the previous version of the drivers after the second crash or anything, that one had no problems whatsoever.
>>
>>126919007
I don't want the problems at all. They shouldn't happen. I don't need the stress of my PC randomly restarting and doing weird shit. They should have to pay me for pain and suffering if they do that.
>>
I like to emulate with my phone.

Which is better, using a bunch of dedicated emulators for different systems or using retroarch? Does retroarch tend to use more resources than an exclusive emulator app?
I want to use it, but I don't if the emulators within it are more buggy version of their stand-alone counterparts. I know the ds one crashes retroarch at least.

If it's a convenience thing that's cool, I just don't want my shit I've already been able to play elsewhere bugging out.
>>
>>126919668
>I like to emulate with my phone.
There's your first mistake.

>Does retroarch tend to use more resources than an exclusive emulator app?

Of course, since SP refuses to mask the full performance requirements of the games using frameskip or the like which other emus on phones tend to do.
>>
>>126920626
>since SP refuses to mask the full performance requirements of the games using frameskip
You say that like frameskip is a thing you should use at all.
>>
>>126921262
>>126920626
Frameskipping doesn't even work right on any emulator
>>
I updated my GPU drivers and OGL now works. Let's see if it's true that Warship Gunner 2 performs better with that plugin.
>>
>>126921350
It skips frames doesn't it?
>>
>>126921691
Weirdly, but yea
>>
>>126921653
>Let's see if it's true that Warship Gunner 2 performs better with that plugin.
Yeah about that, it's Warship gunner 1 that performs better with OGL, on Warship gunner 2 it's about on par with DX11
>>
>>126921820
Disappointing.

>load WS2 save
>shit boat, only one finished path
>remember that it's the wrong memory card
>swap in the memory card where my main save is
>realize that I wasted more than 174 hours in this joke of a game and despite that I still haven't managed to unlock everything
Fuck.

Also, the western version is missing content, among which there's also voice acting. Supposedly GOOD voice acting.
>>
>>126922231
Play the PSP version if you don't mind the JP everything, it has even more content and runs overall better than the PS2 version on top of emulating better.
>>
>>126920626

Some cores have optional frameskip core options though. In any case it is something you have to implement on a per-core basis, not at the frontend level.
>>
>>126866558
mud64 when?
>>
>>126922381
I do mind the JP everything, otherwise I'd be already playing that instead of bitching and moaning about butchered western versions. Fucking kanji.

...Does the PSP version have the same dub as the PS2 one anyway?
>>
>>126922629
Dunno, It should.
>>
>>126922810
Is whatshisface voiced by Banjo Ginga? If so it should be.

Also is playing the whole NG campaign with a carrier viable in the PSP version? The PS2 version basically forces you to play as a destroyer until you can field a battleship with retardedly big guns.
>>
>>126923465
>Also is playing the whole NG campaign with a carrier viable in the PSP version?
Carrier are never viable, sadly.
You have to go with a battlecarrier if you really want planes.
>>
>>126923836
So planes are fucked even in the PSP version?
>>
>>126924325
Pretty sure since stats are the same and AI doesn't seem any different.
>>
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>>126805376
Does anybody have anything on dsp reverse engineering and/or emulation?
I'm interested on the subject.
>>
el bumpo
>>
I have an i5 4590m, AMD 280 and 8GB.
Would I better off getting the HD versions of MGS2/3 on PS3 or would I be better off emulating them and getting just as good quality?
>>
>>126928214

MGS 2 and 3 emulate like garbage. Just get the HD collection. You get the non-shit version of Peace Walker as a bonus.
>>
>>126925316
Would you happen to identify as a turtle?
>>
>>126928281
>MGS 2 and 3 emulate like garbage
Proofs? When I played MGS3 there wasn't any postprocessing (because of hardware mode) but other than that it was fine fine.
>>
>>126928281
Oh. Uh how is FFX?
I own the EU version on disc but I'd rather use my PC to play instead of hooking up a PS2 again or does that emulate bad also?
>>
>>>/v/322006442

Since emugen is all about hating on input lag, how much is your emulation experience soured by using a wireless controller?
>>
>>126929265
It's probably all reverse placebo effect or whatever it's called, but if I'm playing a precise 2D platformer or any other quick input game with the DS3 in wireless mode I feel like I'm being shit. I plug it in and everything is normal.
>>
>>126929265
It's at best 4ms + whatever lag there is between your bluetooth receptor and wireless gamepad (probably sub 4ms), you can sense it if you're only using wired controllers in a near zero lag environment while playing games that requires very precise inputs for a long time and suddenly switch to a wireless controller but you can probably adapt to that.
>>
>>126928452
Can somebody explain the meme of the emudev turtle to me? I've never understood it.
>>
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What shader is this
>>
>>126900451
>>126896806
>>126894669
Thanks.
>>
>>126930727
Could very well be MAME HLSL with no CA.
>>
>>126930727
CRT-Feel
>>
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You have 10 months to convince me not to wait for Zen CPUs, emugen.
>>
>>126931479
How about 10 words:
AMD CPUs always suck ass and you know it well.
>>
>>126931479
Compare that FX-8350 with something actually comparable like a 4690k.
>>
>>126931761
> always
They were great and only went to shit when bulldozer was released. They rehired Jim Keller back in 2012 to develop Zen and it will be glorious, just like the old days of AMD
>>
>>126928281
I finished both mgs2 and mgs3 (with 60 fps hack) on pcsx2, shit works fine once you set shit up correlty
>>
>>126930237
What is there to explain? The turtleman is a living meme
>>
>>126893990
Why don't you try it you dumb nigger?

We don't have time to do everything for you you lazy fat fuck.
Thread replies: 255
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