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Infinity General: Neoterran Architecture Edition
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Infinity is a 28mm scale skirmish game by Corvus Belli and an upcoming RPG by Modiphus where you are never more than 10ft from a sneaky Nomad waifu.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://wiki.infinitythegame.com/en/Main_Page

>New Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The Economically Questionable RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>The Actual Faction Poll
http://strawpoll.me/5146634

>Scans (More Needed):
http://www.mediafire.com/download/a6nel34mw0la3bb/Infinity+1st+edition+Rulebook.pdf
http://www.mediafire.com/download/wd3pbtpjp5w9dig/Infinity+-+Corvus+Belli+S.L.L.+-+Human+Sphere.pdf

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous Thread >>47787016
>>
>>47855710

One thing I am super excited about the RPG is it will give me ideas for custom scenarios on the table involving dark ops.
>>
So what do you anons think the gencon release will be?

My money is on a second starter, Yu Jing vs Haqq, since Angel is painting models for both factions in his seminars.
>>
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>>47856627
And both of these could use an update to their starter packs.
>>
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I wanted to post what my ITS Hassassin list will look like with the suggested changes from the previous thread
>>
>>47856627
Hm, do you think if they've made a second two-player starter like that, would they discontinue Icestorm or keep both?
With 8 factions they could easily do 4 two-player starters.
Although PanO and Nomad starters are very close in term of points and power, but an Ariadna starter on it's own would be rather underpowered IMO, while an ALEPH one could be too brutal.
>>
>>47857513
Ariadna would only be underpowered if you try to go with traditional swarmy mentality. They have numerous models in the 25-35 point range, especially from the Kazak side, that would bulk out the box to Nomad/PanO starter levels.

For example
3x Line Kazak
1x Scout Ojotnik
1x Tankhunter PAC
1x Veteran Kazak AP Rifle

Comes out to 127 points and 1.5 SWC. It definitely emphasizes Ariadna's ability to punch hard while fighting dirty. If anything it might need a few tweaks downward. There is the added benefit of it being a perfectly legal starter for either Vanilla or Kazak, much like the current CA starter.
>>
>>47857513
They'd create a second starter and keep Icestorm in production. After all, Icestorm does just contain the normal starter packs plus two additional minis, and other stuff they sell seperately. It doesn't hurt.

I suspect our next box set may be coming soon. Possibly even GenCon, as the paint lesson for the last two years were Fusiliers (icestorm) and Grunts (USAriadna). Now this year, it's some Haqq Models...

Perhaps this is the release of a YuJing vs Haqq box set? As the YJ basic Zhanshi are by far, the oldest and worst infantry sculpts still in the game...
>>
>>47859408
CA vs ALEPH might be an interesting box set.

AI Rumble in the Jungle
>>
Speaking of YJ

>want to run Imperial Service sectorial
>still want to use Tigers and Jaguar bot

The only thing preventing me from going YJ is knowing that if I choose one, I'll pine for the other.

So I'll just run NCA
>>
>>47857334
looks solid.
>>
>>47859466
Su Juan is in IS.
>>
>>47859497
Oh, so it is. But muh Tiger
>>
>>47859536
Run vanilla then. Links are great but they aren't the end all be all, and if you want to run the Su Jian and the Tiger then you have better things to spend orders on thank a link team anyway.
>>
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I wonder what the life of a bounty hunter in the HS is. Joining military operations is probably the exception rather than the norm.
I'd read a book about that.
>>
>>47860677
Probably very well paid and short lived. Given that she's riding on gold wheels, and has hair ready to get caught in them...
>>
>>47859466
I wouldn't worry too much. Imperial Service staples like the Kunag Shi, Rui Shi, and Hsien are very commonly used in the General Yu Jing lists as well.
>>
>>47859536

Or you can just use him as the Garuda or something, assuming you are using the kill versions anyway.
>>
I notice that Multispectral Visor L2 ignores all levels of Camo. Does this mean he automatically discovers camo'd units?
>>
>>47861739
no, only msv 3 does
>>
>>47861739
No, MSV3 does. With MSV2 you simply roll WIP with no penalties.
Even with MSV3 you still need to declare Discover though. You just don't roll for it.
>>
>>47861832
>>47861840
Thanks for clearing this up. I was doing some research and holy shit

>Svalarheima Sectorial

I am jizzing my brains out at the idea of this. The bolts are my favorite Pano Unit visually but I don't really like their playstyle. But I would go nuts for a Nisse based Sectorial
>>
>>47861739
I don't play with or against msv3, how does it work?
>>
>>47861999
Like with any discover, you make a WIP roll. You need to roll 20 or less on 1d20.

AKA, automatic.

It still eats up half an order to do however.
>>
>>47862087
it's the half order thing I wasn't clear able, thank you
>>
>>47861840

Now cover mods apply as well, so it's effectively -3 to discover unless you are within 8 for some reason.

Makes MSV 3 still ridiculous even with the 'nerf'.
>>
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Help me, I don't know what I'm doing.
>>
>>47862435
Have a source for that? Wiki still says "automatically passes."
>>
>>47862865
anon is referring to msv 2 i think
>>
>>47862890
Nah, he refers to a msv3 nerf.

>>47862747
Add another aggressive piece and make sure there are 10 orders in the first group.
>>
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>>47862921
hows this?
>>
>>47862921
>Nah, he refers to a msv3 nerf

Nah, other anon is right, you have misunderstood.

The post is:

>Now cover mods apply as well, so it's effectively -3 to discover unless you are within 8 for some reason.
This is asserting that cover mods apply to discover rolls so even with MSV2 you will rarely get a flat WIP roll

>Makes MSV 3 still ridiculous even with the 'nerf'.
This is asserting that, even because MSV3 was nerfed so that you still have to discover things, it's still an amazing upgrade over MSV2 because MSV2 is still mostly rolling at -3.
>>
>>47863068
What the hell is a drop bear?
>>
>>47863265
Its an anti-personal mine that can be thrown
>>
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Forgot the pdf, but I'm doing the Onyx Contact Force boxed set. I keep running the points and I'm always 2 points over 300.
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>>47863302
Oh hey I didn't know you could do that. Here's mine. I also desire C&C
>>
>>47860677

Same as a lot of mercs in a sense. What with the Guild and all. They do seem to get stable employment with the IS though.
>>
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>>47863454
Perhaps a more sensible list.
>>
>>47864090
>>47863454
>Bolt Lt
what exactly are you guys trying to do with these list?
>>
>>47864380
please refer to
>>47862747
>Help me, I don't know what I'm doing.
>>
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>>47864401
all right

>>47862747
You need to understand that NCA will have a low order count but all the cool tool. try this list
<-
Hang bolts back the first turn and use the missile launcher as an ARO piece. Bolt Core has a medikit to revive some fools you go unconscious. in addition that fireteam has a Doc and Hacker for objectives. Just keep the hacker away from enemy repeater/hackers.

Changed the Heavy Shotgun Bulleteer for a spitfire and is can cover more of the field and is a pain for people to bring down when it is in suppressive fire.

Friar moves up and is you midfield holder, until you move the bolts up in turn two, with the Locust with Drop bears being a board control piece and the peacemaker who will make you opponent choice what to do.

The Deva Hacker is amazing with WIP 15. keep this guy in the back near the Fusilier LT. Fusilier FO has a repeater which you will use to broaden the area for the Deva and get objectives. this also plays in tandem with the pecemaker and Bulleteer having repeaters.

This is a shot first get objectives later list but that is how NCA plays most of the time.
>>
>>47864626

>Low order count
>not typical auxilia + fusilier spam
>>
>>47864806
> auxilia spam
that shit is straight garbage and is meme teir list and probably that one guy played.
> fusilier spam
Fusilier Core lists are really only played when you are going to run a Squalo or go really heavy on Attack Remotes.
>>
>>47864806
The best Neoterra players I have seen never bring more than 2 Auxilia or 6 Fusiliers.

Spamming 10 of either is a crap list that has a ton of things that can stomp it.
>>
>>47856560
I can see a Tohaa bike like unit riding specialised symbiobeasts.
>>
>>47865321
Can't bring 6 fusiliers as NCA :(.
>>
Hey new to infinity and just ordered models but i fucked up so i wanna know for the future. In terms of points, i wanted to start a 150 pt list first arensome lists under or iver by 1 or 2 points? Is that ok? I made a mistake not looking at the 2 swc of the sas lieutenant and now I cant use him in my original 150 group, but i can in a 100 pt list, only the 100 pt list is technically 98 points could opponents agree to still allow him to be in the tecnically 98 pt list with 2 swc?
>>
>>47866357
>running a 98 point list with 2 swc

yes, that would be fine. going under is fine, but don't go over. if you build a 100 point list, you can have up to 100 points and up to 2 swc. it doesn't matter how many of those points you actually use.

of course, you can generally proxy and make a unit a forward observer or paramedic and use up those two points.
>>
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>>47863302
Made a different list with the drones being a repeater and the other being a hacker.
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>>47866268
Unless you indigo or bipandra
>>
>>47866597
Looks good.
>>
How the dink are you supposed to pin these figures? They're so small and delicate, and I keep drilling in the wrong spots. Especially that one female Fusilier that's so petit, and it feels like there's no good place to pin anything without ruining the model.

Would a bit of green stuff be able to adequately replace pinning for these guys?
>>
>>47867196
you don't need to pin them
>>
Quick question:

Would these minis work well as chasseurs? I need some more and I'd like to stop proxying is all.

http://www.statuesqueminiatures.co.uk/p/9073144/sm009-kill-team-kill.html
>>
>>47867196

If are having trouble gluing them in place, try scoring the contact point before putting the parts together. You could also switch to a gel type super glue.
>>
>>47867790
I'm not really having trouble gluing them in place, I just thought pinning would be good to reinforce the models rather than having to deal with it down the road. I was also already scoring them. Perhaps pinning might be a bit overkill.
>>
>>47867558
They look pretty good. I'd use them if I ran MRRF, they look very close to scale too and probably fit in well with the old sculpts.
>>
>>47866904
11 extra points 0.5SWC for 1bs and 1wip... Nah.
>>
>>47868936
The SWC cost is the breaker. Otherwise Bipandra is pretty solid, especially when you consider that the only other linkable doctor PanO has is a Knight Hospitaller.
I've used a Fusilier link with Bipandra last game and having an escorted doctor and a light shotgun proved to be very useful.
I wish they updated Dire Foes profiles though. Yasbir is now more powerful thanks to Holoprojector buff and unlike other Holoprojector 2 units he has not seen a points price increase. Similarly Bipandra's SWC cost is a holdover from N2.
>>
>>47868936
Compared to what? She's 10 points more than a trauma doc, and in exchange she's tougher, has better WIP and gets a shotgun. The BS is the exact same.

Fuck that SWC cost though. Maybe viable in a link, but otherwise it's not worth paying SWC for a doctor.

>>47868964
Hopefully the DF guys will get an update before the next book. It's hard to tell when it comes to these things, the Mexicans can be incredibly inconsistent.
>>
>>47867880
Depends on the model. I, for one, didn't pin fusiliers.
>>
>>47859466The cat bot is ISS
>>
>>47868964
No she's obsolete now. She had some use before HSN3, and would make it into most of my lists. Before HSN3, Hackers were more liability than not, because they would break from the fireteam. So Bipandra was the 5th member of a Fusilier team in NCA. Now hackers no longer break from the team. Also Black Friars, cheaper Bulleteers, and Hexa KHD are all in the same price range.

That's just NCA. She's even less useful in Vanilla and MO.
>>
>>47861996
not happening, ice loser.

Varuna will finally get the respect it deserves, and we will drink your icy tears
>>
>>47869504
Svalarheima is happening. Just later.
Winter Force is coming.

I'm curious to see what Varuna has to offer. Linkable Kamau might be good or they might be trash.
>>
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Snipershot bump. Wu Ming?
>>
>>47869559
So what's happening first Varuna or Svalarheima?
I'm going to get both anyway since both sectorials sound cool but I'm curious.
>>
>>47869834
No one actually knows.
>>
>>47869831
definitely Wu Ming
>>
>>47869834
We can't be sure, but probably Varuna. Word is that CB is going to combine Paradiso and Varuna into one sectorial, and if that's the case then they'll have more units to work with. In addition, YJ's Invincible Army is likely to come out before Huang Di and it would make sense to release both Svalarheima sectorials together.
>>
>>47869904
Well, Croc-men are sort of Varuna/Paradiso hybrid already.
>>
So i've been watching batreps to get a better feel for the game and I come across these guys.

https://youtu.be/ZBkF8L1n95I

Are they playing the game right? The bolt team has a BS of 19 and 2 burst on AROs which just seems wrong. Not only that but there's lots of little stuff they're overlooking. I mean, maybe I'm wrong since I just started playing.
>>
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>>47871788
Having a link team comes with a couple of bonuses.

A link team of 3 gives the link leader a +1 burst during the active turn and the whole team a +1 burst during the reactive turn.

A link of 4 gives everybody in the team Sixth Sense L2 and a link team of 5 gives a +3 BS
to the whole link.

Bolts have BS13 + 3 for the link team bonus + another 3 when they're in a positive range band, so the numbers are correct.
>>
>>47871941
fuck me that's a lot of mods. I did not know fireteam bonuses were cumulative
>>
>>47871992
They also gain +3 WIP to discover rolls in a 5 man link. I forgot about that one.
>>
>>47871992
Just remember all mods cap at 12.
>>
>>47869834
My money is on Varuna and Invincible Army next.

I think they will do both Svalheima sectorials together.
>>
>>47869831
Probably the Wu Ming panzerfaust.
>>
>>47869831
Big gun, little hand...
Kaauri Sentinel maybe?
>>
>>47874398
Definitely Wu Ming PF.
>>
Whose dick do I need to suck to get the RPG finished already

Dicking around on the character builder, while fun, can only get me so far
>>
>>47875771
Also every time I roll a dogface he ends up dead
>>
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r8 my color scheme
>>
>>47876458
Wish I knew what the actual transformation did. 3 points is steep for a slight buff to certain observation checks, and a somewhat passable melee weapon.
>>
>>47876495
Not so gr8, m8

The blue of helmet clashes too much.
>>
>>47876643
I like the brown and blue, but that neon blue is a bit clashing, I agree. I still like the general pallete though, minus the hair.
>>
>>47876495
Bolts are built for ______
>>
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>>47876783
Butt shots, and I'm pretty sure SB would agree.
>>
>>47876639
I imagine bonuses to brawn and agility, maybe 1 extra momentum when using those skills
>>
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>>47876643
Hows this for ya?

>>47876824
CB*
>>
>>47875183
Wu Ming HRL, you mean.
>>
>>47876897
Paint a model. That's the only way to see if a scheme looks good. They're metal, they strip well enough.
>>
>>47869351
But Bipandra is not a hacker. Also I really like that she has a shotgun.
>>
Considering in MO Trauma-Doc and Machinist are listed as Father-Doctor and Father-Engineer respectively, what are the chances for a MO-based Support Pack?
>>
>>47880078
....I think you missed the point. Before HSN3, in NCA, Fusiliers are AVA5 and the Hacker would break using supportware. So many used him solo while Bipandra filled in for the 5th man in a Fusilier fireteam as well as being a Specialist/Doc. Now Hackers dont break so Bipandra no longer fills that hole.

Light Shotguns are good and Bolts have them too; They're also in the same price range as Bipandra but with +1BS, +3BTS, Bioimmunity, Veteran L1, a little less MOV, and doesn't cost you .5 swc unless you're paying for support weapons.
>>
>>47881284
No, I got what you meant. But you can get many other Hackers, with NCA giving you Devas on top of PanO ones. Yet PanO is a bit strapped for Docs and Bipandra is at least somewhat competent.

And you can't put a single Bolt in a Fusilier link. We're going for a fairly cheap link here, so outside Spec-Ops Bipandra is a pretty good combo, aside from the SWC cost. In lower point games she's pretty good, if you dare to use Fusiliers a bit more aggressively.
>>
>>47881631
If we're going for a cheap fireteam, Bipandra is not the answer. Fusilier FOs, Hackers, and Paramedics are far cheaper while still filling that ITS specialist role. Trauma Docs are 10pts cheaper that her and be safer with Palbots. None of those options are 24pts and .5swc.

The point I was making with the Bolts (and Hexas KHD, Black Friars, Bulleteers, etc etc) is that they're all in the same mid-points price range. Bipandra doesn't compete well against those options. Her stats are competent, but her price is not. I used to field her regularly but now she's just a nice Trauma Doc proxy.
>>
I use Bipandra + an Indigo to run a 5 man Fusil fireteam in MO.
>>
>>47876824
Awesome.
>>
>>47882005
What do you do when there's no specified spec ops?
>>
All I know about Bipandra is that most of the time when I manage to remove my regular opponent's 5 man defensive fusilier link, it tends to hinge on him failing a paramedic roll that would have stood his Missile Launcher back up.

I'm glad he never brings Bipandra.
>>
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>>47883250
MAGISTERS.
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>>47884250
Now I want to bring MO instead of JSA to the ITS this weekend.
>>
>>47880454
probably not since theyre slackin hard with the normal rescuplt of pano support pack already
>>
so apparently umbra arent very good? i mean i dont like their fluff at all but it surprises me cb wouldnt make their new alien race at least worth taking lol
>>
>>47885263
I don't know why somebody would feed you lies like that. Legates kick ass, especially the hacker loadout. Samaritans are a bit more dubious unless you really find a way to capitalize on super-jump or protheion, but I'd hardly call them bad.
>>
>>47885426
actually i think it was samaritans
people were complaining about their lack of defensive tech
>>
>>47885473
They've got hyper-dynamics and NWI so they're not helpless defensively, but I assume that people are unhappy that they don't have mimetism like Legates do.
>>
>>47885845
well that certainly is quite some defensive tech
guess thats what i get for listening to morons
>>
>>47885933
To be fair, mimetism is a major boon when shooting. BS12 isn't great for a 40 point unit and giving the enemy a -3 to hit can really help when you're attacking or using a flash pulse ARO. It's like offensive defensive tech.
>>
>>47885473
>>47885933
That was me lol.

I don't think Samaritans are "bad" just not something I reach for when building a list.

This is all with the knowledge that infinity has amazing balance for a wargame, so being even slightly off the power curve is rough.

Legates are great though, I run them in both Vanilla and Onyx.
>>
When can I form link teams?

I know I can break them whenever, Can I only form them on active turn before/after an order?
>>
>>47886731
I think it's anytime during your active turn. It doesn't give any time period when you can do it, but you can only spend command tokens on your turn besides the strategic use ones.
>>
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>>47886731
Anytime during active turn, but you cannot interrupt an order.
>>
>>47876783
Being human Morats.
>>
>>47867790
>You could also switch to a gel type super glue.
>>47867880
Or use a good superglue. Sorry Dollar Store kids, but with superglue you get what you pay for.
>>
>>47887291
Zap-a-gap does some good ones, different viscosities, too. Citadel is shite with their brush.

Question is, are accelerants worth it?
>>
>>47887308
Most accelerants are not. The faster bond is not the same as the proper bond. Some accelerants are also carcinogens.
>>
>>47887308
>Citadel is shite
Co-branded, mediocre to begin with, and will have spent time aging in two warehouses instead of one. Stay Away. I'll take clear bottle Loctite any day of the week.
>>
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I was looking over Magister + Hospitaller links and this kind of stood out to me:
Is it worth giving Magisters a Missile Launcher at all? It's 2 SWC and 10pts, but every standard Magister has a Panzerfaust.
I think I was looking more at Haramaki when I decided that you gotta field an ML with Magisters.
>>
>>47888035
Panzerfausts can't put out templates, but more importantly they've only got enough ammo for a single linked ARO. After that they're worthless outside short range.
>>
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>>47888057
Yeah, but wouldn't a Magister link be pushing forward anyway? And I'm talking about one with Hospitallers, so that's an HMG in the mix.
I was thinking you could use the spare SWC to give an ARO weapon to a Sergeant. Something like this.
Ver 1 has an ML Magister and Paramedic and base Sergeants.
>>
>>47888113
Depends on how you use them. If you're just pushing forward then there's no need, but Magister links are great for long-range AROs as well.
>>
>>47886359
In vanilla lists Samaritans are more or less what a bad infinity unit looks like. i.e. there is something else you can take which is better. You're almost always going to want mimetism or a real HI instead.

In Onyx they're a very useful option. Link teams only. Like missile launchers actually.
>>
>>47888379
Dunno. I guess it has great potential if you support it with smoke and pump enough orders into it, but so does most things. Use Superjump and mobility to reach hard places, eat infiltrators, snipers and mooks and one hit TAGs and HI with Vorpal CCW.
>>
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WUT
>>
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Wu Ming are here:
https://www.youtube.com/watch?v=YK45IEukH7Q
>>
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>>47889330
>Games Werkshop
>Isthisreal
No. How stupid do you feel?
>>
>>47889356
>That unhelmeted head
Eh... Not sure I like that.
The two sculpts/four minis thing really shows here, as well.
>>
>>47889330
Whoa does G dubs troll now ? I mean, other than the way they usually do.
>>
>>47889385
He looks a lot like unhelmeted Vortex: creepy as fuck.

And yeah, not sure about the recent unhelmeted trend. I liked the Bagh-Mari, but I feel that next time Wildcats get resculpts, we'd get one unhelmeted too and I'm not sure that'd look good.

>>47889402
That's not an official account, that's a known troll.
>>
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>>47889415
I like the unhelmeted dudes for the workings around the cheeks and stuff. It's a neat design.
>>
>>47889356
>>47889347
Interesting that there's a chain rifle model, yet only one chain rifle profile, with Fireteam: Duo.
>>
>>47889701
It makes sense. The MULTI rifle could be used as any of the rifle profiles and the panzerfaust could pass for an HRL, but there's no other weapon that's similar to a chain rifle.
They're probably going to come out with a separate boarding shotgun (possibly with tinbot) to complete the set, since both the BSG profiles are phenomenal and it wouldn't make sense to exclude them from getting a fancy new model.
>>
>>47889347
The fucking HRL dude is doing the same fucking pose that Hector is...
>>
>>47890337
And the Wu Ming with an HMG is the same pose as the Mobile Brigada so...
>>
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>>47890360
Are they cycling the same 5-10 poses now?
>>
>>47890337
>>47890360
The one with the knife is the same as the Gorgos' chaska.
>>
>>47889356
>>47889347
>Themed faceless Heavy Infantry with a name that means "Those without name".

>You see both a name and a name

I don't know what Bakunin did to make this new open faced helmet fashion trend.
>>
>>47890496
What's worse is that the one without the helmet is probably the best model there.
>>
>>47890505
>worse
The best model is the best model. End of discussion.
>>
Awesome models.

And there are a limited number of poses that can be made using the human body that don't look stupid.
>>
>>47890715
Very much this.

Remember some of their early sculpts. They tried to be different and creative with poses and it just looked goofy.
>>
>>47890785
At least they tried to make the poses different. I used to think people were full of shit when they said some of the new model poses were uninspired and lazy, but I'm starting to see it now.
>>
>>47890802
>they were bad but they were different
bad is bad
>>
>>47890834
And these are bad and samey
>>
>>47890802
I see the models as soldiers on the table. When they're too busy doing break dancing or sick flips off rocks it feels like they're not part of the game anymore (reminder: a game about killing dudes and blackops).

It might not be the flashiest poses (and I am rather tired of the reverse-held knife arms, not all knife fighting techniques do that), but it feels practical and professional to see them on the table.
>>
>>47890863
This is exactly why I don't like this new model of the guy actively taking his helmet off in combat
>>
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>>47890715
Yes, but it's a rather large number. There's loads of other poses they could make. I don't mind a few similarities but some of these have been damn near identical.

>>47890785
Sick flip Wulvers aren't the only alternative. Unless CB's designated posing guy left and everyone else on the team is completely incapable, they should be able to think up a couple more.
>>
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>>47889981

10 unique(ish) models of them would seem a bit on the excessive side though.
>>
>>47890931
>Want to Hire: Guy who can think up hella cool poses
>>
>>47890895
I'd give her the full burst of my Intruder's HMG, if you know what I mean.
>>
>>47890940
Yeah, but maybe they could make this one a girl.
>>
Eh, people are always going to complain.

I think they look fantastic.
>>
Lads, let's be honest. The real reason why you don't like them is because they don't have magnificent enough butts.
>>
>>47891509
Haven't been good rear pictures yet, have faith.
>>
Hey /tg/ is there any reason to take Sekban? Ive been buying into a Haqqislam army by getting a Qapu Khalqi secotrial pack and a few ghulam

looking at further options a few things baffle me
firstly, why would you ever take Sekban over Odalisques or KTS? both are better for the points and can form link teams

secondly why would you ever choose the point sinks that are the Jannisaries?

And is the Al´Hawwa seriously the only stealth hacker option?
>>
>>47891902
Because FUCKING BS 13 ARM 3 BTS 3 WITH 360 VISOR.

Also because Janissaries are good and you can offset the cost with hafzas.

Yes, but they're also infiltrating with a boarding shotgun, so they're amazing.
>>
>>47891902
360 visors are good, they have great stats for their price and good weapons as well as various link options. If you think Sekban are bad after the recent update you're insane. KTS give them a run for their money though, I'll grant you that.

Jans are tough as hell and win fights. That's pretty much it.
>>
So I fucked up. New player here, and I wanted to get into ALEPH, specifically the Steel Phalanx. I told a friend of mine who I thought didn't know anything about Infinity about ALEPH in specific, and it turned out that he not only plays, but wanted to pay me back for another thing I'd gotten him.

I now own the ALEPH starter, not the Steel Phalanx one. Is there any overlap whatsoever? Or am I playing pure ALEPH now?
>>
>>47892072
Sure but they are slow for only have ARM3 and while I like the BS bonus, the KTS get Mimetism, Courage and twice as good BTS.
Odalisques have their whole bag of goodies plus 360 vision should they choose it.

Jannisaries still feel like a point sink to me, id rather get some Djanbans and an Azie for the points. But i get thats a preferrence on my part.

Sure the boarding shotgun option seems effective but thats the only really good choice for them as the Sniper cant really be taken advantage of with BS 11. It simply feels like the sectorial got screwed for options in this regard.
>>
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>>47889356
I like the SMG clamped onto the back of the Chain Rifle dude.

>>47891902
BS13 is a rare treat, especially in Haqq. Good weapon choices, good armour, a 0 SWC Haris profile, and they have a significant cost discount over Odalisques & KTS.

Because they're fucking HI. The Janissary doctor is the best specialist choice in QK, hands down. Tanky, killy, very capable specialist. Missile Launcher Janissary also warrants a mention as a curve-ball ARO piece.

And the second best specialist in QK is the Al Hawwa Hacker.
The sniper isn't a bad choice either. BS 11 isn't too much of an issue when you outrange everybody and have camo- the mods stack in your favour rapidly.
>>
>>47892185
I personally love the Hacker Hafza and include him in nearly every list. Not only do you get a specialist close to the objective at the beginning, you also get to taste the delight of a surprise shot boarding shotgun right into enemy ranks. There were multiple occasion where the unexpected Hafza just took out a Haris link guarding an objective and taking it for himself.
>>
>>47892498
Scum like you are why I run everything I can with Multivisors!

>>47892424
Not a Haqq player, but from my experiences as a PanO player my impression is that weapon choice is a key factor at what make Sekban a threat on the table.

They have AP rifles and chain colts standard as well as some nice specialty gear. KTS are annoying with their adhesive guns but not as lethal, Odalisques are a god damn pain though.

Jannisary doctor can be worth the points but become a massive target when spotted, I personally hunt them down with remotes or atleast try an seperate him from the main group if I can. Missile Launcher Jan is a waste, get a cheaper unit with the weapon to accomplish the same thing.

And again, Hawwa scum runners are why I pack so many multivisors in my list. Bastards are cheap and annoyingly effective at killing my holding units.
>>
>>47890376
Pretty much. It's a little upsetting in that regard given how neat their older stuff was.
>>
>>47890496
>>47889356
that tattoo is the number four. not really a name.
>>
>>47892185
Part of going Sectorial is having limited options.
>>
>>47892175
Unfortunately, no there is no overlap. The Steel Phalanx cannot take any of the models in the Vanilla Starter.

You might be able to trade it to the LGS if you are on good terms, or just eBay it.

Many people end up playing multiple factions, and you will be halfway to a vanilla force f you go SP, so no reason not to do both.

Let us know if you need any advice on what to get next. Depending on what you want to build the Starter may not be the best place to start, as a new Thorak box is coming at some point and the other three models are rarely used.

The Myrmidon Starter box is probably a better first buy.
>>
>>47892498
I can't find the hafza hacker profile. Is it new or am I dumb?
>>
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>>47893356
What is an example of older stuff having functional cool poses?

I like the new poses.
>>
>>47894180
There isn't one.
>>
>>47894220
so what was he talking about?
>>
>>47893634

So, the number associated with death, then?

So the guy effectively has something akin to a skull tattooed on his forehead.
>>
>>47894408
Struck me more like " 44 is your new name" with the rest of his gear
>>
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There are lots of unique poses in new models lol.

The Wu Ming look great. Every model doesn't need to be Yoda flipping off the walls to look good.
>>
>>47894180
I'm sorry I'm on my phone. It's a autocorrect typo. I mean the Hawwa Assault Hacker of course.
>>
>>47894556
Given the Hafza fluff in a C3 role I'm kinda surprised they don't have a standard Hacker or maybe even a Defensive/White Hacking Device profile.
>>
>>47894556
Just checked, its in IA.
>>
>>47894513
lol
>>
>>47894513
There are various unique poses. It's just a bit weird when very specific static ones are replicated exactly. The knife guy and one arm up while the other shoots are the offenders. Still quality sculpts, just not exciting.
>>
>>47892175
No overlap, but you can make a very good Phalanx-heavy vanilla list featuring those models. Every Phalanx model is also in vanilla after all.

You'll lose fireteams, but get support from amazing infiltrators/blockers, great hackers, cheaper objective grabbers, and greater proficiency at the MSV combo with your Myrmidons. Add a Myrmidon box and a character of choice and you'll be able to field a couple of distinct 300pt lists. Especially if you Proxy the Asura as some other cheaper Lhost unit.
>>
I need a little help with this Hassassin list. I am trying to make a list with a govads defensive Core and an Asawira haris that pushes up field to apply a lot of pressure on the opponents. My issue is group 2. I feel the govads need some kind of doctor support to keep the special weapon from dying in the first turn.

CwBgTAPgzCIQ4gewG4EMAmBnABAYUQE4Cm0ApFMAJylgActAjKQIRTlWkNgCsbr71LrxZsKgntxEDOPYC1rlucupQBsLOVG4gZ3as03aZqvpK1MuAdh3Mz3C2FXqAAgyZbLM2vreLPXbxYGTVUdLko+Bk8oExk1FjB2BS5gSWYwd1V/GDZnZyA==
>>
So the Muyib E/Mauler profile also has normal mines now.
How the fuck have I missed that detail for so long?!
>>
>>47895417
Dude, the Muyibs are damn case study with all the options they have. It been fun playing with different arrangements
>>
>>47894408
It's actually control circuitry that spells out "Wu Ming" so it also acts as a shameful brand.
>>
>>47895496
>>47895674
They're really making wildcats look bad at this point.
>>
>>47889356
Man, I hope I can do headswaps. The helmetless guy is seriously cool, but he'd look cooler if he was holding a knife instead of his helmet.
>>
>>47894469
>we're all soldiers now
>>
>>47896239
So you are going to have a guy with 2 helmets?
>>
>>47896437
Nah, son
It'll just be an oddly shaped TACTICAL ROCK
>>
>>47896666
Tactical frisbee
>>
>>47891070
Anon, anon. Think about what you just said. You know damn well they wouldn't put lady prisoners to waste in a paramilitary death squad. Lady prisoners are for snuggling and reading by the fireplace together
>>
>>47889356
that is a fucking cool model and i wish i could get just the unhelmeted guy
>>
>>47897338

But then how would you look at their butts in shapely power armor?
>>
>>47891902
Hah, I have a Haqqislam buddy who used to think the same, especially about Janissaries... Until he got his kurwa-shit kicked in by a 10-order full Hospitaller + Joan link.

Next time I've played him he fielded a 3 Jans + 2 Hafza link and that was quite tough to take on with Wildcats.
Janissaires are hardly a point sink when compared to other factions' HI.

As for Sekban: some people argued that they've made Odalisques obsolete after HSN3. 4-2 MOV is not as painful as it may seem, especially since most of the time you're following a MOV with a BS attack anyway.
>>
>>47897366
Who said you couldn't snuggle with them while in power armour?
>>
>>47897366
The power armour doesn't come off.
>>
>>47897338
I still want female kuang shi
>>
So, I heard this game has catgirls in it. And I heard that it has hackers in it. Does it have catgirl hackers? I can't imagine them not doing so. After all, who hasn't heard of a Script Kitty?
>>
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>>47898270
So far only catgirls are nurses.
There's also sex-gladiator undercover cop furries, but Chimera is explicitly a vixen, not a catgirl.
There's also an engi/doc robot catgirl, but that needs a non-catgirl engi/doc to operate.
>>
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>>47898270
>script kitty
Absolutely disgusting.

But yeah, Nomads are the only faction where it's perfectly reasonable to greenstuff cat ears and a tail on at least one model. The newer Daktari just begs for it.
>>
>>47897350
Cho Konnit does split boxes.
>>
>>47897338
I don't see how the two are mutually exclusive. I honestly just want more female ISS troops, not fussy about the specifics. 5 is not enough
>>
>>47891070
I heard that there's enough profiles for 2 boxes, so maybe a second box with females?

>>47898533
This. And I dont mercs and Aleph units as ISS. Also I'm really hoping the Hsien resculpt is female
>>
>>47898989
No way they will get a second box, but a blister or two makes sense and could be female.
>>
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>>47898428
Hey wait a minute
>>
>>47899236
Yeah, someone requested the thing in some art thread.
>>
>>47899197
They still need a MR, MR+LGL, HRL/LSG, and a Combi rifle+E/mitter.
>>
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>>47894153
>nesaie pic
Here have the finished one, friend. I'm still working on the thorakitai scene
>>
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>>47899701
>thorakitai
>>
How much money is an "average" size infinity army? How long does an average game take?

What's the easiest and cheapest way to acquire enough terrain? I already hate paying for terrain, let alone modelling and painting terrain.
>>
>>47899958
Look up Operation Icestorm
>>
>>47899958
About 100-250usd depending on the army. You'll easily go over that if you're a hobbyist, collector, or just want new toys.

A 300pt game between experienced players can take about 1 - 1 1/2hr because that's the average tournament round time. A little longer for casual games
>>
>>47899958
And easiest cheapest way to get terrain is to stack small books and boxes.

Operation Icestorm comes with 2 starters sets and enough cardstock terrain for a 2 x 3 board. But normal games are played on 4 x 4.

Also there are plenty of terrain in the market now. Be sure to check out both licensed and third party companies as well as printable paper terrain
>>
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>>47899958
There's enough paper terrain/scenery available on the internet you can print out, otherwise could just use old boxes, soda cans or your younger sibling's/cousin's lego.
>>
>>47899958
The 3 sets of terrain CB released is like 10 bucks and 3 of them will fill a table.
>>
>>47900385
i built a table with the moto.tronic terrain. you only need two sets and you can fill out the table with terrain and the objective room from sharkmountedlasers, it work really well for ITS missions
>>
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What unit is this?
>>
>>47900952

ALEPH Probos.
>>
>>47900977
can you field them outside ALEPH?
>>
>>47901001
That's a negative. I mean they're the bog standard 2nd generation remotes, almost every faction has the exact same thing. But it sounds like you're attracted to their appearance more than what they can do.
>>
>>47901018
yeah that's right. little biker bots are cool
>>
>>47901031
You could use use them as proxies for your own factions remotes, couldn't you?
>>
>>47901065
I run Pano, so I could have them act as auxbots
>>
>>47901093
Nah, they're too big for Auxbots. But you can just paint them up in PanO colors and they'd be fine as Mulebots.
>>
>>47901093
Wrong base size.
>>
>>47901114
fug
>>47901117
aweet
>>
>>47900158
>>47900522

And if you got any of the boxed releases, those can be used as terrain themselves, or to reinforce the larger terrain pieces .
>>
>>47901114
Just checked the stats, they are just a skin swap for Mulebots. What is baggage exactly? I don't know what Victory points do.
>>
>>47901468

Increases retreat threshold for one thing. Allows those with limited ammo stuff to reload. Can carry random people around without limits.
>>
>>47889347
welp starting IS
>>
I wanna see what the blue sea sectorial will be like already.
>>
>>47894231
Probably the Al Hawwa Hacker
>>
>>47902874
It'll be a while.

Running Vanilla with Fusils, Kamau and Cutters is fun though.
>>
>>47899738
>that thick one on the far right

Christ

And all this time I thought I was immune to cartoon boners
>>
I hope the Tohaa commando unit gets a box released in July
>>
>>47903994
>inb4 only Taqeuls after Kaauris
>>
>>47905005
Fine with me, i like taquels
>>
>>47895812
not THAT hard to do to be honest
and Muyib have always been amazing for their points worth, theres a reason they should form the Core of a Hassasin Sectorial
>>
>>47905083
They're basically Haqq's Wu Ming. They've got the same insane utility, the same versatile profiles, even the same price inconsistencies that upset my autism.
>>
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>>47898363
>sex-gladiator undercover cop furries

Magical Realm: The Wargame?
>>
>>47906060
More like Magical Realm: The Sectorial. Even the other sides of the same faction doesn't apply. Tunguska is a Sectorial of Criminal bankers and hackers and Corregidorians are operators operating operationally.
>>
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>>47906060
You know it!
>>
>>47906060
Bakunin is the designated degenerate force for degenerate people.
>>
>>47900237
>lego
Why did I never think of this?
>>
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>>47906200
Lego is pretty expensive.
>>
>>47906226
That would have changed the Lego Movie, even if it had a plethora of licenses already.
>>
>>47906226
But who doesn't own a shit ton from when they were a kid?
>>
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>>47906265
EVERYTHING IS AWESOME
EVERYTHING IS COOL WHEN THE XENO SCUM SCREAM
>>
>>47906296
Games Workshop makes the only miniatures that are improved when they get converted to lego.
>>
>>47901468
Baggage bots are also great for holding zones in missions, because you apply their extra points.
>>
>>47906096
you gib source nao
>>
>MFW There is still no Blackjack model


It would be nice if fucking Blackjacks were coming out for the 4th of July.
>>
>>47907257
It hasn't even been 2 months and every faction has unreleased HSN3 dudes. Be patient.

>4th of July
That would be appropriate, but I doubt it's going to happen.
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