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/tgesg/ - Weekend Elder Scrolls Lore General
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End of weekend Edition

>Tabletop/P&P RPGs
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
[UESRPG 1e + other TES RPGs] http://www.mediafire.com/uesrpg
Discussion in #UESRPG (same server)

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
No waifus except Therana please.
Keep the MK/Lady N related squabbling to a minimum.

Previous Kalpa >>47371477
>>
>>47388114
A big moustache would actually fit him
>>
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We're gonna carry this thread on into the weekdays, my n'wahs
>>
>>47388329
Maybe if we're quick, we can get a whole 'nother thread in.
>>
So how exactly did Tosh Raka turn into a dragon? Moreover, what do you think would happen if the Ka-Po-Tun invaded Tamriel?
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>>47388386
We had a 'Not Weekend' edition last week, we could do that again.
>>
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>>47388329
It's already Monday somewhere
>>
Who is the All-Maker? He doesn't show himself like daedric princes but his influence is more direct than that of the divines.
>>
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>>47388454
Was I supposed to read that in his voice?
>>
>>47388457
Anui-El
Just a more Nordic interpretation of it.
>>
>>47388404
Dracochrysalis. But dragons are just big cats in the first place.
>>
>>47388404
The process by which that happens is normally called drachochrysalis, but I don't know if that's what he did.
>>
>>47388580
Tusk of the bat tiger.
>>
>>47388404
Mantling
>Don't forget that gods can be shaped by the mythopoeic forces of the mantlers-- so Tosh Raka could be an Akaviri avatar of Akatosh with a grudge against his mirror-brother in Cyrodiil
http://www.imperial-library.info/content/forum-archives-michael-kirkbride
>>
>>47388612
It is a could, though.

Remember the time he was Vivec's kid?
>>
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>>47388741
This means argonians can evolve into anything. Yes, even pterosaurs.
>>
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>>47388329
>>47388386

There's a 24/7 general on /vg/. It exists as a warning to the rest of us. Weekends only is fine.
>>
>>47385221
To be fair, Redguards do have very African American names.

Hell, they're so black, their religion is about how much they hate Tall Papa after he made them, went out for a pack of cigarettes, and never came back.
>>
>>47389583
>Akorithi, Aubk-i, Charvek-si, Dh'emka, Whitka
>Camaron, Greklith, K'avar, Lhotun, Provlith, Thaik, Vhosek
>Avik, Coyle, Cyrus, Jaganvir, Kotaro, Lakene, Trithik
>"very African American"
>>
>>47389671
What's gooood muh Naviks.
>>
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>>47389671

>Wayn, Kaye, Todwendy, Dinok, Dudley, Hickim, Jon Hawker, Katie, Lesley, Sason, Shardie.

Look, I can cherry-pick too.
>>
>>47389583
>their religion is about how much they hate Tall Papa after he made them
I think you might want to take another whack at that one, anon.
>>
>>47389521
I think that has mostly to do with the fact that all generals on /vg/ are cancer.
>>
>>47389763
>cherry-pick
Lel. I posted all the Redguard names from Daggerfall and Redguard, since they're the shortest lists.
>>
>>47389583
Stop the memery, I can't take it anymore.
>>
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>>47389233
I hope Bethesda stays out of Black Marsh like residents of Tamriel and leaves it a wild gap for our imaginations to fill.
>>
Why do all of the depictions of Lorkhan make him seem sinster? Is it his connection with Padomay, or that he is a trickster?
>>
>>47391282
Actual images or descriptions? The latter is because that's how he's viewed by mortals. Not all mortals, look at Shor.
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>>47389850
:^)
>>
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>>47391341
I meant images. As far as I know we dont have dev input on what Lorkhan actually looks like but the images I've seen of him are all black and red.
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>>47391513
Yeah, I don't know.
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>>47391513
To be honest actual images of any TES gods aren't very pretty.
>>
>>47391513
Well black and red, along with white, are very basic color distinctions for simple cultures. Usually it's light vs dark, but light and dark aren't colors themselves so we take them to more binary extremes.
It's actually super annoying when "ancient civilizations" have gods that are a rainbow of color, as if these people with basic understanding would know the difference between blue and green.
>>
>>47391513
>black and red
Volcano-core.
>>
>>47391677
Oh, that makes sense, I guess.
>>
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>>47391513
>>47391663
>>47391677

Makes sense.
>>
>>47391513
Auriel is usually depicted as being light, so Lorkhan must be the opposite.
>>
Do you think we'll get more bosmer doing actual things in the games?
Not greenpact-tier lore stories, but like a bosmer that isn't just another thief in the thieves guild.
>>
>>47393262
Issue 1: Bosmer, never mind their lore, have been pretty much invariably depicted in-game as creepy neckbeards who don't really do much of anything. A few shopkeepers, a bunch of "commoners" wandering the streets complaining about how fucked up their lives are, and honestly, *all* the joke characters. Fargoth, Gaenor, Glarthir, the Adoring Fan, etc.

Issue 2: nobody in any Elder Scrolls game does *anything*, except the main character. Everybody else just stays on their block giving out fetch quests and spamming random conversation.
>>
>>47393262
There's Bosmer who do "actual things" in the lore.
>>
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Bumptam Guar
>>
>>47391513
Read the book Sithis. Lorkhan's supposed to be a kind of unholy thing.
>>
What was your favorite town in each of the games?
>>
>>47396545
Didn't care in arena
Sentinal
Balmora
Anvil
Solitude
>>
>>47396545
Corinthe
Daggerfall
Balmora
Skingrad
Markarth
>>
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Hard to say. I think Camlorn sounds cool from the books, though.

Daggerfall.

Caldera, Balmora, or Sadrith Mora. Caldera is comfy and a great place to teleport from, Balmora has the best shops, and Sadrith Mora is the cool and weird Telvanni mushroom wizard town.

Skingrad.

Very hard. Whiterun, probably. I really like Riften, I just wish I could purge the Thieves guild and settle down there. Solitude and Markarth are both excellent, though.
>>
>>47397006
meant for
>>47396545
>>
>>47396545
Vivec - all the layers were awesome and took so many playthroughs to fully explore.

Cheydinhal - Just seemed cozy as fuck

Markarth - Because cool design and all the other cities sucked
>>
>>47396545
Haven't played the fist two of the main series, let alone the other games.
Vivec, even though it's the main town of morrowind, is a great place simply because it's vertical. There's not enough up and down areas on the games, and it sucks.
I want to like the imperial city, but it somehow has no sense of an upper level except for the main tower, which you only go into during the guild quest. Didn't really like many of the cities enough to call them home, but Anvil was pretty cool.
I preferred Winterhold, simply for the college and the sea destroying part of it.
>>
>>47396703
This is patrician taste right here, though I like Dawnstar the best in Skyrim.
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>>47397180
>skyrim
The marshy city was cool.
>>
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>>47396545
Never played Arena
Don't have a specific one in Daggerfall, but I actually found the small towns pretty cozy.
Suran
Leyawiin
Falkreath
>>
>>47396545
Vos
Skingrad
Morthal
>>
Is there autism in TES? Can Sheogorath curse somebody with autism?
>>
>>47398306
Probably.
>>
>>47396545
Ald Redaynia
Sutch
Blackmoor
>>
>>47398306
Autism seems a pretty weak curse for a daedric prince
>>
>>47396545
Dagon Fel: like living in a Dwemer ruin without the annoying bots.

Bravil: beacause just stacking shipping crates one atop the other actually kinda works.

Falkreath: one of the few non-respawning dungeons in the game is just outside. Clear it out and set it up as a castle/manor house; cheaper than buying a place in town.
>>
>>47398414
It would be horrendous for a normal person to be made autistic

It's a whole, fundamentally different way to experience life, and see the world, and autists deep into the spectrum need therapy and a lot of trial-and-error life experience in order to be able to function properly. A social demon could turn into a withdrawn, inept loner with stilted speech. Anyone in a position involving leadership would find it very hard if not impossible to do his duties. All the social knowledge people build up during their lives would stop being intuitive and start being something that has to be consciously used constantly. To top this off, you'd gain a lot of assorted "weird guy" traits - odd body language, inability to show your emotions properly or read those of others, a urge to self-stimulate etc.

Imagine taking a normal person and transforming him into one of the most crippled specimens of /r9k/. It'd be absolutely crushing
>>
>>47398859
Oh, and about the "social demon" bit, it'd be probably even worse for him to NOT become withdrawn. He'd still try to be the heart of the party, pick up girls and all that normie jazz, but with absolutely no charm or self awareness and either no or TOO MUCH self confidence
>>
>>47398306

>Akatosh chooses a Dragonborn

>Sheogorath makes him autistic

Every. Time.
>>
>>47388307
Can we all agree that c0da was all kinds of shitty?
>>
>>47389763
?
Those don't sound very black.
>>
>>47391663
Didn't the Mayans have rainbow gods?
>>
Can someone who believes really hard about something in the lore actually be completely wrong about it?
>>
>>47399578
Mayans are also pretty recent, the main parts in AD years.
>>
>>47399602
Of course.Lore isn't fact, there isn't hard science to prove it.
It's a lot of extrapolation and metaphors, neither of which can always be interpreted a "correct" way.

If I say skyrim grass is green, or I say skyrim grass is lush with the vibrancy of life, those are not the same thing. "life" includes flower colors like white and purple, with brown patches because death is how life cycles. It can also include animals and bugs.
>>
>>47394187
This. Bosmer are for comedic relief and comedic relief only.
>>
>>47396545
Mournhold
New Sheoth
Raven Rock
>>
>>47399578
MAYANS ARENT CANON DELETE THIS
>>
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>>47400308
That's kinda sad though, especially when we have people like Oreyn and Haymon and whatnot in the lore.
>>
>>47398859
Well, in that case, could autism exist in TES? If everything is a dream, and some people would experience the dream differently than others...sure, they might just get whisked away to the Shivering Isles, but still.
>>
>>47400836
More like Anutism.
>>
>>47397246
It's a shame many of the major 'cities' of Skyrim are so lackluster.
>>
>>47397246
Seriously? Morthal? You might be able to give it points for the interesting use of walkways, but it really had nothing at all to it. It was an overglorified village with boring NPCs outside of the new magic man in town.
>>
>>47400981
The Jarl was one of the best. She is the closest we have to a clever woman
>>
>>47401177
I feel that's up to interpretation, especially when there are ladies like the one who takes over in Dawnstar for the Imperials. Even Saadia is pretty convincing with her lies, and Elisef might be a naive figurehead, but she still does right by her late husband and manages to work through diplomatic affairs well enough.
>>
>>47401239
I meany in the shaman sense
She has visions, magic and old traditional nord wisdom
Shame no one in the city likes her. Who replaces her again? The builder woman? Do the city people like her more since her name is literally "builder" wich seems like a name for someone who places importance on improving the town
>>
>>47401385
I don't know why she's the replacement, I just think it's sad they couldn't even find anyone in town they'd want to replace her with - especially when the place is characterized as being leery of strangers.

I admit my choice, Falkreath, probably has the worst Imperial Jarl of the lot. But at least its his advisors that make all the decisions anyway - the Stormcloak Jarl will replace them with a housemaid due to his paranoia.
>>
>>47401430
Nah, Maven is the worst imperial jarl
Falkreath is actually pretty balanced. While the stormcloak jarl(Dengveir or something?) is paranoid, he still wont order excecutions or cell time just on paranoia alone and he respects all people while still staying loyal to Ulfric
>>
Well since the skyrim discussion apparently scared away everyone lets try something else

Tell me your favourite fact about military, weapons or fighting in TES universe

do we not have any drawfags on this general? I dont think I've ever seen original content here[/Spoiler]
>>
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>>47401752
well i lurk around and occassionally participate in lore discussions. but i did put out some oc a last year
>>
>>47401835
yeah but not all the time. hey, need to spend time with a little variety or else i can't draw like Adam
>>
>>47401863
Nice, im pretty sure Im following you on tumblr
Didn'r realise you drew some TES related stuff too
>>
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>>47401752
I draw, but I'm shit
>>
>>47401887
Well you're doing better than me, keep it up
>>
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>>47401897
Worked hard on this one for tesg
Faces suck though, and all tesg posts is barbiedoll pinups with, of course, a face
>>
>>47401924
Thats nice
What kind of armor is it? The wings in the helmet remind of elven but the belt reminds of steelplate
Or wait, didn't steelplate have wings on helmet too?
>>
>>47401945
Yeah, steelplate it looks like.
He had a stuffed bear on his belt too, the thing in the lower right, that was fun orienting without proper shading.
>>
>>47401878
used to do a few but drawing people and armor can be a bitch. think i shoukd draw more though, i loved the concept armors from Morrowind and Skyrim
>>
>>47402001
Is he supposed to look like a midget
Looks swole as fuck though
>>
>>47402001
Daaaamn, thats really nice ceramic armor!
I agree, you should draw more
>>
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>>47401752
You sometimes see a few.

Personally, I wish there were more drawfags lurking about everywhere. A random sketch of something funny within the thread can really make a thread feel amazing, and it feels like that rarely, if ever, happens anymore.
>>
>>47402140
I could whip up something shitty if you have a topic
Or we could lament more over the lack of siltstrider drifting
Actually...
>>
>>47402193
:D
>>
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>>47402193
https://www.youtube.com/watch?v=dv13gl0a-FA
>>
>>47396545
Rihad
Daggerfall
Balmora
Anvil
Solitude
>>
>>47401752
Not my favourite fact, but I might bring up something I've rarely seen mentioned.
Bosmeri armies are traditionally made up of mercenaries.
>>
>>47402321
:D :D
>>
>>47402321
NO ONE SLEEPS IN BALMORA
ALL RIGHT CROSSING ODAI
>>
>>47402393
Where is that said? I havent read dance in the fire but apparently most bosmer stuff comes from there
>>
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>>47401752
You want me to make crappy art in MS paint?
>>
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>>47402501
pic related isn't mine ofcourse
>>
>>47402501
Of course not.

I want you to grace us with the full breadth of your natural artistic talent so that one day we can look upon you with greatness and say holy hell he's actually gotten worse
Just messing with you, show us what you got
>>
>>47398306
Autism is not really mental (it's more like inborn brain damage) disorder, so I doubt sheogorath can cause, but I'm pretty sure it exists in Tamriel. Otherwise we wouldn't have had Dwemer. Probably those Aldmer genes that are associated with Dwarven autism are present in every elven race. Men might be immune to autism, but Bretons are probably affected and they do have a good magical affinity which is a sign of mild autism,
>>
>>47402321
http://crossfade.io/#!/jlegx140bz
>>
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>>47402567
>>
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>>47402018
aaaand there's the reason why i don't like drawing humans and the like full-bodied. no matter what i do i will screw up the 7-head proportion. ah well, have some bonemold scribble
>>
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>>47402626
This helmet is crazy.
>>
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>>47402641
i blame MK
>>
>>47402626
It can become your artstyle, doesn't have to be a perfect rendition of real life proportions in order to be good
>>
>>47402641
It's pretty much like Chuzei style bonemold helmet from Morrowind except it's even longer.
>>
>>47402626
>what you're seeing now is normal bonemold.
>this is super bonemold.
>And THIS is bonemold that has surpassed bonemold. Super bonemold 2 if you will.
>And THIS... IS TO GO... EVEN FURTHER BEYOND!
the picture looks really nice, but the helm sticks out like a foot or two from the back of the head. Probably make doorways a bitch.
>>
>>47402626
>>47402641
>>47402664
They're literally made to reduce air resistance when siltstrider racing
It's too perfect
>>
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>>47402641
I wish they'd have actually made Daedric helmets like this in Morrowind. It's like like body armor except it's a helmet in terms of game mechanics atleast.
>>
>>47402815
I wonder if it's possible to do this with a mod.
>>
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>>47402824
It's extremely easy to do. There's no space for gauntlets though. Although it's interesting that the concept art seems to have only one gauntlet and as you can see the system would allow one gauntlet to be included in this setup.
>>
>>47402951
I always interpreted the concept art as the helmets just being huge and maybe giving an "auto-pauldron".
>>
>>47402975
Supposedy originally they were more like auto-pauldron and auto-cuirass (basically covering whole torso and head) or so I have heard.
>>
>>47402321
Multi kalpa drifting!
>>
>>47403617
I find this hard to imagine. An advanced version of Dawn Time?
>>
>>47398859
>>47398414
>>47398306
Sounds like a very strong Damage Personality curse.
>>
>>47402494
The Fall of the Usurper.
>"The Camoran Usurper had conquered Hammerfell and Valenwood by means of a large army, which by legend consisted entirely of undead and daedra, but was mostly composed of Redguards and Wood Elves. In all probability, the Usurper summoned the daedra and undead in Arenthia and slowly replaced the original summoned creatures with the armies of his conquered territories. Most armies of Valenwood have been historically mercenary."

Here's an idea:
In terms of pure speculation, Valenwood would probably have a somewhat different idea of what displays wealth. For example, if you have your home built from actual timber, that's a display of wealth. Because it means you're rich enough to import it. Displaying metals is also probably a bigger sign of wealth than outside Valenwood, since you can't really mine in Valenwood. A rich ruler might show his wealth by buying ships from Alinor or Hammerfell. Or Khajiiti pelts.
>>
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finished it up and fuck, you guys ain't kidding! looks like i just let frustration get the better of me but eh, think this one's fixed. redoran armor's strapped with so much clutter, i don't even know what to put on it
>>
>>47403670
Like the Ra'gada sailing from Yokuda.
>>
>>47404484
I love it
>>
>>47404503
Multiple-kalpa sailing!
>>
>>47404484
Good job on the detailing on the helmet.
>>
>>47404484
Damn, that's nice, you really should convert your drawings into proper grayscale...
>>
>>47404513
>You're a orc minding your own business
>Suddenly a ship filled with jedi drifts up and crashes into your village
>>
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>>47402537
Here's something I made in MS paint in a 100x100 grid which I then upscaled to 200x200.

I never draw stuff.
>>
>>47404650
Anon... That is beautiful
>>
>>47404650
you forgot to stick a mudcrab in there fampai
>>
>>47404650
cute
>>
>>47404744
bottom left corner
>>
>>47396545
Arena: Dragon Glade http://elderscrolls.wikia.com/wiki/Dragon_Glade
Daggerfall: Daggerfall
Morrowind: Balmora and Sadrith Mora
Oblivion: Cheydinhal
Skyrim: Markarth
>>
>>47405290
>Dragon Glade
I'm guessing that's where Ria's portal spat you out? It was Reich Parkeep for me.
>>
>>47405290
>Markarth
I don't get why people tend to call it the ugliest city in Skyrim. I thought all that Dwemer architecture made it unique and stand out a lot more than most cities there
>>
>>47405528
it made of squares...
>>
>>47405528
Nah I just like the view from the city
>>
>>47405625
Personally I liked the concept, I just spent so little time there that I had a harder time navigating the city. It didn't make me want to stick around.
>>
>>47405697
What's your favorite?
>>
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>>47402664
It kind of reminds me of those tall pointy helmets meant to protect against axe blows.

I think it would make more sense if we knew it came from a certain bone.
>>
>>47405625
I enjoyed its size - it's one of the few cities outside of Winterhold that actually feels somewhat large, partially because it's so cluttered and vertical - but I just don't enjoy the white stone, and it feels all crumbly and ruined. Not to mention that most of the people are kind of dickish...
>>
I was reading the lore book on the creation of Bonemold, when I stumbled across something interesting:

>“Well, this happened many, many, many years ago, when Vvardenfell was a beauteous green land, when Dunmer were Chimer and Dwemer and Nord lived together in relative peace when they weren't trying to kill one another,” Hallgerd relaxed in his chair, warming to his theme. “When the sun and moons all hung in the sky together--“

Since we know the moons are the corpse of Lorkhan, or what's left of his body, is it reasonable to assume that he was in the sky during the day when he was alive?
>>
>>47408555
>Winterhold

You seem to be mixing things up... Winterhold has 4 buildings excluding the college.
>>
>>47408529
Bonemold isn't necessarily from a certain bone, it's a mixture created from bone to resemble the fauna of Morrowind.
>>
>>47409094
>Dwemer and Nord lived together in relative peace

Oh that's very relevant to the discussion we had in the previous thread, about how odd it was for there to be dwemer in Skyrim.
>>
>>47409094
I'm not sure I understand the question, but there's no overlap between a living Lorkhan and life as we know it on Nirn.
>>
>>47409142
Sorry, I meant whatever Ulfric's city is.
>>
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>>47409223
That'd be Windhelm, Winterhold is a shithole.
>>
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It's bed time for us yuropeans.

You americans better keep this thread alive for my thursday morning browsing.
>>
>>47404370
How exactly would a Bosmer even make wealth? They can't clear land, they have no means for infrastructure, and they have no agricultural produce. The one thing they can do, hunt for meat, they can't make a living off of either because their religion forces them to eat what they kill (not that they would even be able to sell it anyways, seeing as it is their only food source).
Valenwood is seriously the most useless territory ever, even more so than Argonia, which would at least provide a fair amount of resources and some useable land.
I'm pretty sure the only reason Reman and Tiber bothered conquering it was to make good looking maps.
>>
>>47409667
Brewing.
>>
>>47409254
I keep on mistaking Windhelm for Whiterun, and I'm not really sure why. Winterhold is pretty shit though, and I don't like the College. It's laughable that anyone would want to fight over it in the Civil War.

>>47409621
Hopefully there won't be an autism wednesday.
>>
>>47409621
>22:23
>bedtime
You central europeans get me every time
>>
>>47409667
>How exactly would a Bosmer even make wealth?
Selling Khajiit pelts on the black market.
>>
>>47389233
I just Septimus Signus'd
The Hist are evolved argonians.
A-am I wrong?
>>
>>47407644
I'm not quite sure. Might be Solitude. The look and concept isn't quite as neat as places like Markarth, but it still has a distinct feeling. Plus the location, on a big stone arch over a natural harbour, is nice.
>>
>>47409667
>How exactly would a Bosmer even make wealth?
Probably not very well. But:
Skins, pelts and bones is one way. Considering all the beings you find in Valenwood, there's probably some wealth in that. Consider the wealth of the pelt of a Wild Hunt monster. Then there's their famous brewing skills. And the absolutism of the Green Pact is something you can kind of call into question. For example, a Bosmeri brewer can use spells to encourage the right kind of mold on his fermenting meat, and drinking the juices of that is just fine. You can't eat the mold, I think, but you can drink the byproduct and stay within the rules.

You can probably do shore fishing, and proper fishing once you buy ships, as well as diving for things near the coast. When I said they couldn't do mining, that's based off my knowledge of early modern industrial mining (in the German tradition), but I suppose you could always pan for minerals. Maybe limited artisanal mining in other forms than panning, but that's not my field. I'm pretty sure you can mine salt without timber. You can also make salt in other ways without breaking with the Green Pact.

Also, did you guys know that at one point, Daggerfall was going to have bards performing randomly generated poetry in taverns? All of the poetry is in the files, though the feature was never implemented.
>>
>>47410889
Oh yeah! I actually found a list of that. The lines are so cheesy. They should leave poetry to the elves.

http://www.imperial-library.info/node/2156/
>>
>>47409667
I really can't take Valenwood seriously for this reason. The pure strain Bosmer sound okay in concept, but when you start trying to imagine them as a society and it's basically a rain forest wasteland.

What does allying with Valenwood even accomplish for the Thalmor? They are barely even hunter-gatherers. Sub stone age structures like gobekli tepe would even be beyond them. What a boring and disgusting race.
>>
>>47411305
They're just gonna have some special snowflake shit like the hist.
Maybe they actually have parts of the numidium buried in the roots of the trees, or some other god item, but the information about it was "lost in time" or some shit, so only a super sekret klub still knows about it.
>>
>>47411305
They're fairly good archers, and it seems the lore has them trading for just about everything - they don't mind using timber that's already been cut.

They're a society that would be stone age if not for regular trade...which is undermined by the fact that they are becoming more and more isolationist.
>>
>>47411533
>>47411305
They had one of the first Tamrielic empires which marked year 1.
>>
>>47409818
It makes sense considering the college is where all the Mages are from and where all the enchanting happens.

Even if they aren't affiliated with the war, it could be advantageous to request enchantments or something.
>>
>>47409931
Some people have work in the morning, anon. Part of not being a NEET. I'm sure you knew that, though.
>>
>>47411970
The Mages College had made it clear it's not affiliated with the war, yes. But they're a distant place to go to for enchantments, when most holds have a court wizard or some such. Even then, distrust of magic.
>>
>>47412768
22:00 is not bedtime here, sorry.
>>
>>47412779
It's said in dialogue that most enchantments in Skyrim come from The College, not from court wizards. It's also said that while Nords distrust mages, they are absolutely in love with enchanted items.

Besides, if you have 14 people enchanting for an army, it's loads better than only 4.
>>
>>47411305
>Sub stone age structures like gobekli tepe would even be beyond them
What are you even talking about? That shit is Pre-Pottery Neolithic. Sure, that's early in the Neolithic, but it's at the very end of the Stone Age.

Beside, stuff like Bosmeri forest cities are way more advanced.
>>
>>47408529
Is that supposed to be a Nibense fighter? I like it.
>>
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>>47414015
>Bosmeri forest cities
>we will never get to see moving tree cities in game
>>
>>47414460
It would just be static cities way up in trees like wookies, but too far up to see ground so they can say they're "moving when you're not there"
>>
>>47414324
It's just a Thracian.
>>
>>47414460
>>47414488
The only city specifically stated to move is Falinesti and it has apparently stopped moving.
>>
>>47414878
>and it has apparently stopped moving
Todd planned it so he does not have to do moving cities in the future.
>>
>>47415255
Let's dispel once and for all with this fiction that Todd Howard doesn't know what he's doing. He knows exactly what he's doing.
>>
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>>47415412
>>
>>47414324
I imagined Thracians being more of the pre-Reman Colovians.
>>
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>>47414870
>>47415831
Morrowind concept art had a "gladiator helm" under their Imperial Helm category.

I've seen real life gladiator helms and some of them were based off the attire of the Thracians, so that makes sense.

I made a Niben connects because of the scale armor, and the only people who have that in TES (off the top of my head) is the Nibens.
>>
>>47415951
This one is just normal scale armor, not the Dragonscale brought by Akaviri.
>>
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>>47415412
quite
>>
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>>47415951
>Morrowind concept art had a "gladiator helm" under their Imperial Helm category
Colovians seem to like gladiator helmets
>>
>>47416045
It's probably a way of showing wealth, or prowess in battle - they might even hire bodyguards from Arena combatants.
>>
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>>47388454
>He's holding one of his hammers
>I read it in his voice
>Sunder
>Keening
>Wraithguard
>Ball-Peen
>>
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So lets say, hypothetically, there was a civil war between the Houses in Vvardenfell. Assuming other factions aligned themselves to the House they were closest too, who would win?
>>
>>47417366
Indoril and Dres.
>>
>>47415951
>Nordic fur+turd helmet
What?
>>
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>>47417643
It's made from fur and poo. Fitting for a Nord if you ask me.
>>
>>47417643
I think it means hardened turd from animals
A lot of cultures did this, many in africa still do.
>>
>>47417687
Wouldn't it make less sense in a cold, semi-frozen environment?
>>
>>47417803
How so
Temperature doesn't mean animals don't poo
>>
>>47417366
Side1: Most of Hlaalu and the Imperials.
--Pros: Unopposed in huge swaths of the island, including all the best agricultural land. Forts adjacent to the Redoran and Telvanni capitals. Mages Guild Teleport.
--Cons: Better diplomats and traders than fighters--the actual Legions excepted. If things go badly, Hlaalu may switch sides and leave the Imperials hung out to dry.

Side 2: Redoran, Temple, and possibly Cammona Tong and what's left of the Sixth House.
--Pros: Redoran best fighters. Pretty much every base is heavily fortified. Elite Ordinators and Bouyant Armigers. Temple has the support of the common people, mostly. Also one, possibly two actual Gods.
--Cons: The fucking Ashlands. Horrible terrain generally. Vivec's surrounded by Hlaalu and the Imperials, Redoran really doesn't have anywhere to fall back to.

Side 3: Telvanni.
--Pros: Wizards. Small bases throughout the Ashlands, Cordial, if tense, relations with three of the four major Ashlander tribes. Fyr, possibly.
--Cons: Spread out over a dozen islands, with little presence on the mainland. Not a lot of actual foot soldiers, and most of them are foreign mercenaries. Wizard-tier egos: they'd have trouble running a coordinated military campaign.

At I guess it'd be a cat-vs-turtle fight between Hlaalu and Redoran until Telvanni picked a side, at which point the losing side would get nuked.
>>
>>47417942
I like to imagine attacking the Tevlanni would be like invading russia during winter
>>
>>47417986
that didn't go very well with them when the Argonians attacked though
>>
>>47418442
What should happen and what did happen are two totally different stories
>>
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>>47412953
I have trouble falling asleep so I have to go to bed way earlier than I'd like to.

Thanks for keeping the thread alive.
>>
>>47418449
How fucking far inland did the Argonians even go if they were able to get into Telvani territory? You'd have to get through Dres and Indoril first.
>>
>>47417942
At least as far as in-game disposition goes, the Imperial Legion is on equal terms with Redoran as Hlaalu. I can't honestly say they'd chose Redoran over Hlaalu, especially since the Imperial Cult doesn't like Redoran as much, but I imagine the Imperials in areas farther from Hlaalu control would be willing to throw in with them, like around Fort Darius or Dagon Fel.

Also, what about the Ashlander tribes? And the Hlaalu would be more likely to get Cammona Tong support, since the Cammona Tong are in cahoots with the supposedly pro-Imperial house. And since the Cammona Tong have good reason to sympatize with Dagoth Ur's ideals, being sympathetic themselves, I think the Sixth House would most likely be on Hlaalu's side, hitting Redoran from one side and crippling them in the fight.
>>
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>>47418645
>Sixth house on the side of the Empire symphatizers
>>
>>47418687
Vedam faction is on the Empire's side, Orvas' faction is on Dagoth's.
House Hlaalu is not uniform.
>>
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>>47412953
>wake up at 6:00am like an adult
>go to bed at 10:00pm to get a full 8 hours of sleep
>>
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>>
So, what are Saints in TES? For the Dumner, they're honored ancestors, but in the Empire there seems to be living saints, like Errandil in Oblivion.
>>
>>47418564
Did you sleep well? :)
>>
>>47419899
Whatever the Cult decides they are.
>>
>>47417942
>Redoran best fighters
>Vivec's surrounded by Hlaalu and the Imperials, Redoran really doesn't have anywhere to fall back to.
Redoran's best chance is Blitzkrieg.
>>
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>>47419926
No, but I never do. Thanks for asking though.
>>
>>47419563
Why would i wake up at 6am when i dont start work until 3pm?
>>
>>47419966
Why would you question the time someone goes to sleep then? Kind of hypocritical if you ask me.
>>
Autism Tuesday as well?
>>
>>47418592
Allegedly to what was left of Vivec, at the greatest extent. The Telvanni didn't have any trouble with them though, and remember, they have their own mainland holdings.
>>
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What is House Indoril all about? I know they're nobility and all fancy but they've gotta actually do something to acquire that wealth you know? Dres have huge saltrice plantations, Hlaalu are great traders and craftsmen, what does house Indoril do to sustain themselves?

And what are their cities/towns/villages like outside of Mournhold?

>>47420843
Still going strong, sera.
>>
>>47421264
Tithe and shit.
>>
>>47421232
I know they have mainland holdings, but that's in northeastern Morrowind.
>>
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>>47421281
There's gotta be more to House Indoril than that. Do they just sustain themselves on taxing people? Don't they produce anything or provide any services?
>>
>>47421432
They most likely have plantations too - look at Mournhold flora, Indoril region is supposed to be fertile if it's any indication.
>>
>>47396545
>All of these favorite towns from Morrowind and nobody lists Ald'Ruhn

What's wrong with you people?
>>
>>47389521
>>47389799
It's the specific culture of the thread.

As soon as you start seeing waifushit here though, nuke the thread.
>>
>>47422168
I like Ald'Ruhn, but living in a giant prehistoric mudcrab is not comfy like Balmora. Ashstorms and it's pretty close to Red Mountain. I wouldn't want to live there.
>>
>>47422168
Nobody likes the Crab Anus town.
>>
If the Numidium was nuked in Daggerfall, how does it supposedly show up in C0DA?

(Aside from the fact that C0DA is crazy.)
>>
>>47417366
The Hlaalus would win, without a doubt. They have backing by the Empire, and the Empire wouldn't even be there if the other houses had any reason to believe they could win a war against them.
The fact that the Empire is able to just override Temple laws, like the settlement of Vvardenfell, just goes to show how much the Houses are kind of its bitch-boys. Hlaalu also likely has political and economic support from a shit load of other factions seeing as its the ruling House in Morrowind and is filled with foreign dignitaries.
Hlaalu could realistically win a war against all the other houses, just so long as they aren't the aggressors.
>>
>>47422662
Time breaks whenever it's activated. The last time was the Warp in the West and it's reported that 8 different Numidiums were seen that time.
The time before that was the Tiber Wars. The C0DA Numidium comes from this break.
>>
>>47422662
Because Talos apparently forgot to flick the 'Don't Destroy the World' switch when he layed siege to Alinor.
>>
>>47422868
In the main timeline he did. It's just that in the sub- one the Big N only finished the siege long after his death.
>>
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I'm not letting this thread die before it hits the bump limit.
>>
>>47423245
What the fuck is Crab'Anus doing in Molag Amur?
>>
>>47421432
I imagine the temple to have quite a bit of wealth

I imagine the Indoril have catholic like opulence from their bureaucratic operations as well as large and generous tithes
>>
>>47419899
It's a religious thing really
>>
>>47423258
All provinces looked different in Arena than in maps Bethesda made later, but it's mostly noticeable in Vvardenfell.

I guess Old Run became Ald'Ruhn just because they wanted to reuse the name, cause the location and size of the settlement is very different in Morrowind. Balmora also means Stone Forest in Dunmeris (which they obviously came up with afterwards). Markgran Forest wasn't reused though.

>>47423263
Is House Indoril and the temple that intertwined?
>>
>>47423300
>Is House Indoril and the temple that intertwined?
Verily so.
>>
>>47423300
"The remaining members of House Indoril retreated into positions in the Tribunal Temple hierarchy"

I imagine the Ordinators alone get some pretty serious pay; I wouldn't be surprised if some part of the top of house Indoril operates like the Borgia
>>
>>47402626
>>47402666
Ignore this faggot.
Ditch symbol drawing and keep practicing actual drawing, practice your fucking hand and grind that shit. Draw from life, do exercises and all that shit for one simple reason, because that's how you actually get good.

The main purpose of actual practice of drawing and drawing from life especially is to actually master your fucking hands, to force them to draw all sorts of complex shit so that after a certain point literally anything you can think of your hands CAN DO!
Once you are on the level when your hands are your bitches you can fully take advantage of whatever style you want to have, because it will actually be your STYLE and just just your limitation.
>>
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>>47423320
>>47423371
What implications do the death/dissapearance of the ALMSIVI have for house Indoril? Would they have lost a lot of power?
>>
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>>47401752
Drawfag reporting in. When I draw TES stuff I usually do stuff related to my TES campaigns though.
>>
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>>47423490
It's mostly close ups for tokens and handouts though.
>>
>>47423464
The temple absorbed house Indoril
The Dissident priests became the leaders but most priests are still from house indoril
>>
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>>47423503
>>
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>>47423520
Really old drawing of Morihaus I've never got to finish.
>>
>>47423464
Some, probably, until the Reclamations settled.
>>
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>>47423529
My old altmer wizard character
>>
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>>47423552
old le epic maymays I made for myself back couple of years agoe when /tesg/ wasn't shit.
>>
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>>47423464
>House Indoril, whose fortunes were so entwined with the Tribunal Temple, suffered greatly from its fall. While House Indoril still technically exists, the priesthood of the Temple are now considered one and the same with House Indoril - those who become priests are now considered to have "joined Indoril." The political power of the Indoril has thus passed entirely into the hands of the Temple (although members of the old House Indoril are still over-represented in the priesthood).

http://en.uesp.net/wiki/Lore:The_Reclamations
>>
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>>47423578
>>
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>>47423591
and to stroke my own ego I was one of the earliest pelinal shitposters and was the one to make this.
>>
>>47423578
/tesg/ used to be not shit? Why were the waifufags allowed to settle?

>>47423677
that's cool
>>
>>47423490
Damn, so we do have some drawfags!
>>
>>47423677
what are your last TES drawings?
>>
>>47423490
>>47423552
I really like these ones
>>
>>47423771
Over time, all generals will go towards shit.
>>
>>47424360
this
>>47423490
I don't spend much time on my table top related drawings though, don't have enough time sadly and when I do I am too lazy.
It's good enough for a token.
>>
>>47423300
But yet they still put Daggerfall in the wrong place on all the maps

Yes I am salty about that.
>>
>>47423490
>>47423503
>>47423520
>>47423529
Damn these look dope as fuck

Whats the stories behind these characters?
>>
>>47425187
Are you talking about why Daggerfall isn't on the bay in Daggerfall? Because that's a UI problem.
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