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Battletech General: Real Man Edition
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/btg/ is dead, long live /btg/!

Old Thread: >>47309764→ #

===================================
First Succession War
http://www.mediafire.com/download/dp9iiecoaz4c29k/E-CAT35235_BattleTech+First+Succession+War.pdf

TtS: Brownsville
https://mega.nz/#!7xMngZBR!d0Ayoy_8rDrtsXZ7-M6wGPrmDq8O8F5_0d4G8dkLxzM
===================================

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out what BattleMechs a faction has?
http://masterunitlist.info/

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/9q792hobnbpw3/Battletech
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
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Say that to the underside of my mech's foot, not on the Chatterweb.
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>>47343909
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>>47343804

What did they do with the survivors of the Rangers anyway after that command was destroyed?

Or with those from Smithson's Chinese Bandits and the Broadsword Legion?
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>>47344078
>What did they do with the survivors of the Rangers anyway after that command was destroyed?
The rangers died fighting, to a man. Same with the chindits.
I'm pretty sure you're thinking of the broadswords
>>
>>47344270

I know the Broadswords CO fled the planet, but it never said what happened to her.
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>>47344333
>but it never said what happened to her.
Went to go hang out with the marik-S-D kids on the Planet Of Dangling Plot Threads
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>>47343909
Hey Nasty, this view look familiar? 'Cause it will soon...
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Did any new Mech designs come out of the FedCom Civil War?

Likewise, do the Suns and Commonwealth trade with one another? I see they use a lot of the same war-material (Mechs) to a certain degree.
>>
What is the best province/region to be from in the Free Worlds League if I have Steiner mech sensibilities?
>>
Were there any specific periphery variants of the TRO:3025 mechs?
Like the Warhammer-6K or Pixie-1D, but for the periphery
>>
Alt-history question:

How successful would a Marian invasion of the MoC be if they got ballsy and decided to hit them within a couple years('42) of the Andurien Secession instead of just raiding the shit out of them?
>>
Do ultra/ac cluster over the amount of shots fired? A friend i was playing with was saying an ultra ac 20 rolls on the cluster table in the 20 column with the damage in groups of 2. when I read the rules it seemed like the cluster was based on the amount of rounds going out, in the UA 20s case that would be 2, so it rolled on the cluster table under the 2 column with a chance of 1 or 2 hits.
>>
>>47344992
Off the top of my head, the Banshee 3MC was made by the Magistracy.

And the Marians slapped rockets on a lot of 3025 mechs, such as the Locust 1V2, but of course those weren't around during the Succession Wars era if that's what you're looking for.
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>>47345150
You are correct, two shots at 20 damage a piece.

Maybe your friend was confusing it with the LBX 20 when firing cluster, as that would be rolling the 20 column in 1 point damage groups.
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>>47344986
Anywhere near the border with lyrans. Youre bound to salvage a zeus or some other scout.

>>47345150
The whole point for ultras is to miss, jam, and on occasion deal double damage. your friend has made some kind of bastardized lbx.
>>
Okay, so, uh... I ordered the following from our eastern comrades;

Battlemaster, Mauler, Victor, Awesome, Orion, Dragon, Cataphract, Jaegermech, Hunchback, Cicada, Blackjack, Trebuchet, Commando, Raven, Spider and Locust.

Can I build starting set games out of these?
>>
>>47345149
Highly doubtful. They had like two or three regiments of mechs, and they'd have to leave some at home to keep the circinians off their ass. Plus, if it looked like they were actually threatening the MoC, the Taurians would jump in and a couple regiments of mostly heavies is more than the Marians could handle
>>
>>47344992
Aside from the Banshee, none that I can think of.
I could post some ideas about how their variants'd look, if it interested anyone
>>
>have a 290 tonnage lance in mekhq
>have to fight 15 elite clan mechs totalling 870 tons

How are you supposed to win this.
>>
>>47346773
By reinforcing yourself with the rest of the battalion. AtB oppositiongen is trash
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>>47346663
>I could post some ideas about how their variants'd look, if it interested anyone
Yeah sure, just fuck my shit up sempai
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>>47346524
>Can I build starting set games out of these?
Absolutely. What era are you looking at, and what size forces are you thinking about?
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>>47346524
>Can I build starting set games out of these?
Outside the Mauler, you should be good.
Everything except it has introtech versions. Though you could very easily roll the Mauler as a Daboku and just ignore the CASE.
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>>47346663
>>47344992
I seem to recall the -8T Awesome was a Taurian refit
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>>47347224
I was thinking of starting with succession wars era matches, then expanding to clan invasion should the minis pique interest at my club. Our russian friends have most of the initial clan omni lineup, too.
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>>47347496
Nope, it's a straight FWL variant, though the designation is rather misleading, like the actually-davion Locust-1M
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>>47344333
>>47344468

wut

Kari Marita joined the Opacus Venatori.

>>47344856

Plenty, have a look at TR: 3067.
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>>47347197
Well, here's my thinking: the MoC and OA are in a similar situation, so their refits would look similar. I would think lots of sorta-davion style "less explosive ammo, more armor and HS" refits on their heavies and assaults, ESPECIALLY the assaults; they've got maybe a double fistful in their entire militaries and they need them to last. Though, I could see the MoC building overgunned shads, like say a shad with a PPC on the shoulder and a second on the arm, no other weapons, with no JJs and half a ton less armor , like a cheap Warhammer, on the principal that even if it runs hot as hell, it can still cause a proper heavy serious trouble.
For the Taurians, I'd expect a lot of Kurita/Davion-style PPC and more HS refits, given their love of heavies and PPCs. Marauder-3Ds from the factory would make sense, though they'd stubbornly insist that it's a 100% original variant. Possibly, their shortage of media might see a lot of 4/6/4 jumpy heavies instead, as substitutes for medium troopers, if you wanted them to be unique in some way
The minor states would most assuredly be all over energy weapons/no ammo refits, seeing as they want to conserve their mechs.
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>>47348230
>their shortage of media
*shortage of mediums
Goddamn phone autocorrect
>>
>>47344856
Sagittaire, Fafnir, Thanathos to name a few. Every major conflict spawns some new designs.
>>
If i shoot at a mech that has lost an arm in the current turn and i scatter on to that arm with my next shot what happens to the damage from my shot?
>>
If i shoot at a mech that has lost an arm in the current turn and i scatter on to that arm with my next shot what happens to the damage from my shot?
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>>47348839
The damage transfers as usual.
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>>47348898
Now if shooting from the back does it transfer to the front or rear of a torso.
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>>47348930
Rear.
>>
So how fucked am I if I wanna mainly do fighter jets and mechs? Would I just end up bogging the game down even more with this shit?
>>
>>47348983

Fighters will slow the game down a bit until you get the hang of them. After that it's not too bad.
>>
>>47349292
How differently do they play from mechs? Any pros or cons?
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>>47349342
The default rules for fighters are dumb because ANY damage at all forces them to make a PSR or crash. A 4/5 pilot will fail that PSR roughly 1/4th of the time.

Its also really easy to hit fighters because their speed doesnt affect how hard it is to hit them.
>>
>>47344078
Wolf's Dragoons killed everyone, even if they tried to surrender or were too wounded to continue.

I remember it being a focus of a debate on the OF about whether or not Condition Feral was a war crime.
>>
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Last thread had us talking about the lovely MWO minis. Here's some pictures I scrounged up of them.
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>>47350158
Apologies that some of them are rather small-ish and blurry.
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>>47350047
Yeah I remember that discussion. Star Cap Mara trying to argue that it wasn't a war crime because the Dragoons weren't *trying* to take prisoners or some shit.
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>>47350169
For the most part, the MWO minis from our russian friends are rather nicely scaled, only the locust seems a bit big.
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>>47350180
And lastly a picture of the MWO warhammer someone had 3d printed. Not part of the russians catalogue, but nice to look at either way.
>>
>>47350047
Not exactly
>If any unit refused a single opportunity to stand down, they were eliminated with extreme prejudice.
So they did ask politely first :-D
btw, "extreme prejudice" - remember that opening scene from Robot Jox?
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>>47350210
Not how law and war go, but I get that's how Wolf's Fanboys choose to delude themselves.
>>
>>47350210
the sad thing is there are people who think that's an argument. i hope they never serve in a military or they'll fuck up and be sorely disillusioned.
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>>47350229
hey, I didn't say it wasn't a war crime. Hadn't read that discussion you guys mention and hadn't given it much thought before, but it is a bit harsh, I agree... just pointing out that some dumb/lucky/cowardly bastard here and there was spared - and probably got away asap, then joined first train off the planet. But yeah, those were individuals, not large units.
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>>47350240
again, NOT an argument. Minor detail. Not defending Condition Feral. Jeeezus, suddenly it's so serious here...
>>
>>47350229
Eh, to be fair, Waco and the rest started off with firebombing a city and the Home Guard. At that point, Condition Feral was the only response possible. Both sides fucked up, just the Dragoons had better PR. And y'know, didn't start it.
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>>47350290
i didn't say it was an argument for you. if you think it's too serious then calm down.
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>>47350294
>didn't start it by forming the AMC and attacking WoB assets off world
>didn't start it by rigging the merc trade and condemning down on their luck units to temptown, while outright blowing some units out of the sky for no reason

The Dragoons got what they had coming. Didn't start it, lol
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>>47350294

Dragoons started it by existing and by being Clanners. Anything was justifable after that point.

It's similar to the (correct) argument that "it's not a war crime if they're Davion civvies."
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>>47350399
Well if Davions would stop squatting on ancestral Capellan worlds like Tikonov, Chesterton and New Syrtis, we wouldn't have to keep trashing them.
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>>47350158
>>47350169
>>47350180
fuck, I don't know if I want to go IS or Clan now
>>
>>47350294
IIRC Condition Feral didn't go into effect until Wolf was found dead. As if everything else wasn't too bad until that happened.

My biggest problem with CF is that it is even a thing; instead of a bunch of the Dragoons just going apeshit from anger and grief because of all that had just happened in their own neighborhood, for some reason somebody thought the entire unit having an established SOP for going apeshit was a thing that needed to exist. I just find it stupid as hell.
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>>47350592
ditto.

It's like saying, "Hold on guys, we're *all* going full edgemode by orders now."
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>>47350376
>didn't start it by forming the AMC and attacking WoB assets off world
>WoB invades a number of planets in the region to start the Protectorate
>Mercenaries are totally in the wrong to stop expansionism for money.
When [insert faction here] invades, it's wrong. But when cyborg shitheels do it *and* turn off the phones, it's okay. The AMC was dumb, but "muh Blake" is dumber.

>didn't start it by rigging the merc trade and condemning down on their luck units to temptown,
I don't even. ComStar controlled MRB did the same thing, and wasn't even as polite as sending a unit to Temptown.

>while outright blowing some units out of the sky for no reason
>Muh Widowmakers
>Jump in a pirate point, all of your radios are "broken", think a Warship would escort your sorry ass to orbit.
That they walked away at all is impressive.

>>47350592
Oh I agree that Feral itself was stupid, but the reaction made sense. Having a special "fuck everybody" directive is retarded.

And for the record, I don't like the Dragoons, but it's tedious to see the same nonarguments presented as "proof" the Dragoons are dicks, when there are better reasons.
>>
>>47350047

>Waco's Rangers start out with a massive bombing campaign and then rampaged through a city, killing as many civilians as possible
>Half the AMC are WoB turncoats
>The legitimate planetary ruler is killed and the place is over-run by WoB agents, WoB-employed mercs, and the Dragoons have no way to tell who's who
>Non-Dragoon personnel are told to stand down and GTFO while shit is sorted and given one hance to do so, with false-flag attacks continuing throughout

But it's a war crime XD. Jesus fuck. Feral wasn't nice, but what were the Dragoons supposed to do?

Oh, right, the Dragoons are hated around these parts because reasons, so they should have just lain back, thought of Kerensky, and let themselves be fucked completely.

>>47349663

ASFs and bombs are also very under-valued by BV for what they can do. You take the good with the bad, and learn to use them effectively instead of buzzing LB-10X emplacements at Altitude 2.
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>>47350660
>XD
>the only options are to slaughter POWs or "be fucked completely"

Oh right, we get bleed off from the OF regularly.
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>>47350695

They didn't take POWs, dipshit.

Anyone who wasn't a Dragoon was told to stand down or be wiped out. Anyone who they knew was involved in the massive, indiscriminate, unprovoked and utterly disproportionate massacre of civilians was killed.

They had a shoot on sight/no prisoners policy, not some fucktarded Dictum Honorum bullshit.
>>
>>47350638
>WoB gets invited to help stabilize chaos march planets abandoned by everyone else
>"derp durr better call people shitheels for lack of an argument"

>widowmakers had it coming despite it not even being a crisis

>nonarguments

Really going to have to try harder. I'm sure you're poorly defending the Dragoons because you "don't like them" but put a little effort in.
>>
>>47350638
>When [insert faction here] invades, it's wrong. But when cyborg shitheels do it *and* turn off the phones, it's okay. The AMC was dumb, but "muh Blake" is dumber.
Why is the only argument you can make to shit on factions instead of discussing the facts?
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>>47350715
>calling names childishly
>forgetting that the order to not take POWs came *after* Jaime's death
Either a kid or a moron. Either way just fuck off /btg/
>>
>>47350638
>all of your radios are "broken"
Are you implying they got themselves killed on purpose? Or are you minus an argument and trying to blame the victims of excessive force?
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>>47350723
>WoB gets invited to help stabilize chaos march planets abandoned by everyone else
Sure, and when they ran out of those, the Word destabilized some planets and invaded others.

>widowmakers had it coming despite it not even being a crisis
Heave to, or get shot down. Or do you ignore air traffic control, plus a wing of response aircraft, when flying into the outskirts of a major city because your radio is out? Apparently so, in this case.

>nonarguments
"Clanners, so they deserved it" and "Existed so they deserved it." Yep, real good arguments there.

>>47350780
The Widowmakers jumped into a system full of armed mercenaries at a pirate point. Generally the location of choice for a planetary invasion. Then their ship started a burn for the planet, and to the Dragoons, were ignoring calls that they were violating restricted airspace, rather than having radio trouble. Next, rather than thinking "Huh, that Warship is getting real close, I wonder if it's trying to tell me something", they assume it's an escort, and continued their burn. Were the Dragoons overzealous? Yes. Were the Widowmakers fucking idiots who were lucky to survive? Also yes. But of course, this is "Dragoons are clanners, so they must be gigantic cunts" country, so the Widowmakers should have been given a parade and the Key to Outreach for showing up.
>>
>>47350723

WoB were the ones *causing* the destabilisation of the Chaos March with their covert operatives, especially the Manei Domini who were revealed in the Guide to Covert Ops. The Dragoons and their intel division were getting fucked by them but trying to keep the region calmed down, and all the AMC did was fight for free if called on by legitimate planetary governments to stave off WoB aggression.

>>47350744

Yeah, and after Harlech was wrecked, and after the Home Guard were killed, and after numerous civilians were slaughtered.

It's not like the Dragoons rolled a D100 on a reaction chart after Jaime's death. Shit had been getting progressively worse all day and nothing they'd tried- up to and including Jaime Wolf taking to the field personally- had worked.

>>47350780

The Dragoons tried to communicate and fired warning shots first. The Widowmakers attempted to make planetfall and, IIRC, their planned route was to pass low over or land in the Outback, which the Dragoons had made clear for literally decades was verboten.

All they had to do was come to a halt and launch an ASF or small craft to relay communications, but nope.
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>>47350835
>"Clanners, so they deserved it" and "Existed so they deserved it." Yep, real good arguments there.
You mean the arguments you invented?

This is literally like discussing it with an autist, Christ.
>>
>>47350850
>Yeah, and after
completely unrelated to those posts
>>
>>47350835
>>47350850
>WoB DID IT!
I think you'll find it was the Great Houses who abandoned those worlds to fend for themselves and be fought over. The AMC trying to maintain the status quo of constant warfare was a reaction to WoB being invited to form a protectorate and secure some of those worlds.

Blame the WoB for the Jihad but the Protectorate before that was a good thing and the AMC was formed to destroy it.
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>>47350854
Are you blind, or is your head so far up your ass that you just don't bother?

>>47350399
>Dragoons started it by existing and by being Clanners. Anything was justifable after that point.
>It's similar to the (correct) argument that "it's not a war crime if they're Davion civvies."

I'm done with this, I've been baited enough.
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>>47350872

>hurr they're Dragoons death is too good for them even if it's slow, painful, and public, fucking clanner fiat

>>47350854

Yes, it very much is. Unfortunately, you're the autist who's immune to facts and logic.

Hate on the Dragoons if you want, I couldn't give a shit. Not every faction appeals to everyone. But at least stop with the bald-faced lies.
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>>47350898
dude are you the same autist from last thread? just fuck off with your nonsense.
>>
>>47350898
>strawmanning
>inventing arguments no one made
>calling people liars
>screeching they must hate the Dragoons since they disagree with your fallacies
Top autist.
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>>47350898
>>hurr they're Dragoons death is too good for them even if it's slow, painful, and public, fucking clanner fiat

So you admit you don't intend your posts be taken seriously?

Dragoon fanboys, man...
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>>47350925
At this point I think it's just contrarian trolling. Notice how quick he jumped to calling names and sperging greentext?
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>>47350925

There was asstarded greentext with those literal arguments, man. Maybe you're posting from nega-reality where the Dragoons really did all this bullshit but if you could be bothered to read the sources instead of going off OF morons and meme-posting here you'd quickly see the facts are different.

There's no point continuing the argument though since you obviously want to bitch and whine about the Dragoons and memepost about how great the WoB is, so have at it. I'm out.
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So given the animal motif with the clans and the fact they build totem mechs and animal like protomechs, was elemental armor intentionally designed to resemble a toad?

Or was that just coincidence?
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>>47351827

Elemental armour was around a long, long time before we started getting things like the Mandrill or Thunder Stallion. Probably just a coincidence.
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>>47350047

>war crime

I thought they threw considering anything a warcrime out the window during the Sucession Wars and since?
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>>47351827
Personally, I never got why they were called toads. Must have been the early artwork.
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>>47352492
Because they hop around with their jump jets like frogs?
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>>47351827
iirc elementals were based off underwater gear, and were originally designated as Water Elementals? Not explicitly toads though.

>>47352492
It's the torso/head shape being vaguely similar. Plus from a mech's perspective they're small and hop about.
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>>47352492
Becasue Vic did it, and all the kids wanted to be cool like him.
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>>47351051
Sayonara, tard.
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>>47352591

Do they still manufacter the original diving suit the elemental was based on?
>>
So I've been reading the old Warrior books since I haven't read them in years, and ye gods does it all come back WHY I haven't read them in years.

The Stackpole writing style. The "It's written in Capellan/He's speaking in Capellan" vs plain ol' English and not, say, Davionish. The supposedly elite Sword of Light being composed of complete pillocks, and same for the Genyosha. The DEST commandos that in the GDL books nail the rebel camp with a perfect HALO drop, stealth and gunfire, attacking everything with katanas with no guns in sight. But I very nearly threw the fucking e-reader out the window when I got to this bit (which I did not remember at all):

>A loud, screeching signal howled into his neurohelmet for a second or two before the computer cleaned it up. "Hello! Hello!" The voice, which Dan had never heard before, hesitated with the words and almost succumbed to converting the Ls into Rs. A Kuritan!

It's fucking Benny Hill all over again. Herro evelybloody!
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>>47353637
The combat version became the Undine battle armour I think.
Fate of the original I don't know.
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>>47353732
>vs plain ol' English and not, say, Davionish
While I agree with everything else you've said, people in the Battletech universe call French "Davion" from time to time, so there is a 'speaking davionish', it's just French and not English
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>>47350660
A stationery LB-10X hits an altitude 5 ASF (4 after the altitude loss from striking) at medium range, -3 for cluster, +1 or +2 from angle modifiers.

Attacking any mech with a LB-10X therefore gives you roughly a 1/4th chance of crashing the fighter, before movement mods or other crits.

Doesnt even need to be a dedicated AA mech. This is pretty dumb since even 100 ton fighters crash at the same rate as a badly armored fighter.

It basically encourages people to use ASFs as sucidal bomb trucks with no weapons/armor because they are going to crash in a few LB-X shots anyway.

With the advanced atmospheric control rolls modifier, damage thresholds actually matter for ASFs. But they are still pretty easy to core because roughly 1/4th of shots will hit the rear armor of an ASF when fired from a ground unit, and that usually has very little armor.

Attacking a clan mech with ASFs is nearly sucidal as well, as even without control rolls, since large pulse lasers lets them shoot you at gunnery mod or less, and ER large lasers you at short range. While clan mechs get increased range to shoot down ASFs, ASFs with clan weapons don't get increased altitude to take advantage of their longer range so they get fucked when trying to attack ground targets.
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>>47353824
Don't you have to make a lawndart roll for EACH PELLET that hits?
So it's actually even worse than that
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>>47353824
pretty sure that its for each attack (so once per lb-x weapon that hits). Also pellets vs ASFs are grouped into 5 point groupings anyway.
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>>47353816
I have to admit I don't remember French being referred to as "Davionish" at all. "Merde! Pardon my Davion" etc.

I do remember Davion English being referred to as something that I immediately associated with the posh RP or Estuary English, which does fit with the New Avalon and Camelot-on-the-Crucis theme. This was possibly in the Caballeros books.
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>>47352675
this doesn't seem accurate, they have an AP rifle in the left arm. Elementals are also undertonned, they have about 0.12 tons of free space.

It's weird that they have so much free space given that the clans supposedly abhor waste. An elemental with 2 MGs and 3 shots of SRM-2 ammo suddenly becomes a much deadlier ranged threat, rather than a nuisance.

And burst fire BA MGs lets you do some very stupid things.
>>
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tfw can't get a good pic of the Cicada because I think the urban camo is screwing with the camera's ability to focus on it... need to go borrow a better camera.
>>
>>47354003
>do remember Davion English being referred to as something that I immediately associated with the posh RP or Estuary English, which does fit with the New Avalon and Camelot-on-the-Crucis theme. This was possibly in the Caballeros books.
I think I remember that too.
>>
>>47353860
>>47353961

ASFs require a lawn dart check if they've taken any damage during the Weapons Fire PHASE. Hit it with 1 pellet for 1 point of damage total? 1 PSR. Hit it with 200 pellets from 18 different LBXs? 1 PSR.

The trick with ASFs is that they suffer stacking penalties to their PSR based on the total damage dealt. So whereas if you do 21 or 210 damage to a Mech, it's only got a +1 penalty to its PSR; on an ASF, 20-39 damage is a +1 penalty, 40-59 is a +2, 60-79 is a +3, and so forth.

On top of that, just "taking damage in an atmosphere" is a +2 penalty to that PSR. The fact you're an ASF gives you an inherent -1 bonus (so it's a net +1 penalty over your base Piloting on all Lawn Dart checks), but 5-rated pilots are still insanely crash-prone. Do note that the Demo Team has a universal rule for their events that ASF pilots swap their Piloting and Gunnery skills for a given value: a Regular ASF pilot is a 5 gunner, 4 pilot. This goes a TREMENDOUSLY long way toward balancing ASFs; it discourages 1-hot bomb trucks because you're less likely to hit with your 1 shot, and it makes flying ground support not *quite* as actively suicidal.

Finally, ASFs are one of those parts of the game that either is useless or dominates the meta. There's not much middle ground. If you can't/won't change the way you build forces and play to deal with ASFs, they dominate. If you do, then they tend to get caught in C3-assisted flak nets and shredded on their first pass. The errata no longer requiring LOS to Hex 0909 to shoot at them (if you aren't the target of the ASF) went a HUGE way towards nerfing ASFs. All you need is a LOS to their *flight path* on that map.
>>
>>47353732
>But I very nearly threw the fucking e-reader out the window when I got to this bit (which I did not remember at all):
>>A loud, screeching signal howled into his neurohelmet for a second or two before the computer cleaned it up. "Hello! Hello!" The voice, which Dan had never heard before, hesitated with the words and almost succumbed to converting the Ls into Rs. A Kuritan!
yeah I was triggered as fuck by that too
>>
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>>47353816
>>47354003
I remember "Davion" being substituted for "French" in a few bits, such as at the bottom of this one.
>>
>>47350047
It's not a war crime because rogue mercenaries have no rights.
>>
Is it properly pronounced "DAY-vion" or "DAH-vion"?
>>
>>47354316
Well fuck, they actually used "pardon my Davion".

>>47354394
DAH-vion. The Davions are Frenchies originally and the name was spelt d'Avion.
>>
>>47354394
DAY-vion

https://www.youtube.com/watch?v=GKhCuXt2VyM
>>
>>47354441
>>47354457
Welp, that's pretty useful.

On a similar note, how would you pronounce Lyran?
>>
>>47354473
LIE-ran

on account of they lie
>>
>>47354457
I love how this ending cinematic was obviously done in like 1 hour.
>>
>>47354473
LIE-ran - I wasn't even aware there was another way to pronounce it. I've always pronounced it like the constellation (Lyra).
>>
>>47354473
Lye-ran
>>
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>>47347507
>I was thinking of starting with succession wars era matches, then expanding to clan invasion should the minis pique interest at my club.
Ah, okay. As a heads-up, several of those designs change their roles in the 3050s a bit, and some of the upgrades (Cataphract, I'm looking at you) get pretty dubious.

For a quickie "starter" match, try this setup -
Davion pig-dogs:
BLR-1D Battlemaster
JM6-S JagerMech
BJ-1DB Blackjack
RVN-2X "Shattered" Raven

Evil Snake Opressors:
AWS-8Q Awesome
DRG-1N Dragon
HBK-4G Hunchback
SDR-5V Spider

The Davions have more distributed firepower, but less overall mobility than the Dracs. Their Assault is less beefy but is much better-protected at short range, and the Raven is damned scary if you know how to use it.

Meanwhile, the Kuritas have speed and lump-sum firepower on their side. While the Davion lance is capable of putting more points of damage out overall, the Dracs are hitting harder with each individual shot, and better able to get each round where they want it to land. Plus they have a solid, if not spectacular, range advantage. Their Spider is an excellent backstabber and very hard to hit, while the Dragon can hang back out of LL range and plink with the deep LRM and AC bins. And, of course, you underestimate a Hunchback at your own peril..
>>
>>47354489
if you were familiar with MechWarrior 3 you'd realize it probably took two years
>>
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Speaking of Davions, what's your favorite FedSuns regiment?
>>
>>47354568
I'm a long-time Dracfag, so my knowledge on the FS regiments may be spotty, but does Team Banzai count? Because I love Team Banzai. If they don't then that regiment of the Deneb Light Cavalry that paints a star on its 'Mechs because their founder was a Star League general.
>>
>>47354552

Bullshit that took 2 years. Those graphics and that resolution is shit. What part of that could have possibly taken 2 years?
>>
>>47354568
I've always liked the New Ivaarsen Chasseurs, myself
>>
>>47354552
It honestly looks like they cut it together at the end of production out of bits of the great intro and leftover scraps and proofs of concept from early production. The Timber Wolf in the wrong aspect ratio is particularly telling.
>>
>>47355140

Well, welcome to 1999. That was how they made cinematics then.
>>
>>47354457
SPESS MEHREENS
>>
>>47355946
I wish someone would remake this with MWO assets

https://www.youtube.com/watch?v=at9hxU864Fg
>>
>>47355996
That there's the reason why I usually start my Against the Bot campaigns on 10 May 3044. Godspeed, Holly Harris.

Also:
>Your callsign: HEY YOU
>>
>tfw your oc gets used as the OP
>>
Has anyone here ever come up with their own OC house regiments?
I just got in to the game and and the idea interests me, so I'm wondering if this is a common thing or not
>>
>>47356240
I've actually done that. It was the First Tamar Fusiliers, really keen on the Kelswas, less so on the Steiners due to not taking back the Tamar Pact worlds that stuck in the FRR after it broke off from the DC. Basically it got bugger-all from the LCAF since it was rated Questionable, and relied on the Tamar leadership for money, tech and support.
>>
>>47354568

Have always found the Davion Guards to be interesting. Mainly the Davion Assault Guards and the 1st Davion Guards.

Curious to know about the 1st's combat record on Tharkard when they were aiding the defense if the world against Clan Wolf and Clan Jade Hawk aggression.

Also curious to know why the Federated Suns would send them to aid the Lyrans when no formal alliance exists between either nation (unless Caleb just wanted to get Julian out of the way).
>>
So a friend and I are planning to do a campaign of pre-Clan stuff, probably in 3039. Beyond the TRO, what other books would be good to look at for that period?
>>
>>47356732
Brush Wars has some stuff happening around then.
>>
>>47356732
The War of 3039, if you're planning on going Drac, Steiner or Davion. Brush Wars, if you want to get in on Andurien-Canopus vs Capellan Confederation fight, or the FWL vs Andurien one.
>>
>>47356732
All the House ____ books, periphery 1e, 20 Year Update, Bush Wars, War of 39.If you're planning to involve space stuff, DropShips and JumpShips is very useful.
>>
>>47356240
I have one of those, yes and from what I've seen, they're rarer than player-created merc units, which are a dime a dozen, but by no means unheard of.
>>
>>47357013
>>47356240
It's harder to fit OC house regiments into games due to the nature of how documented house forces usually are. Merc forces are a dime a dozen because new companies are forming and busting every month, so it's not too unfeasible that your outfit would be unheard of. House forces imply a chain of command, which implies somebody who is gong to notice if a new regiment popped up out of nowhere.
>>
>>47357315

>somebody who is gong to notice if a new regiment popped up out of nowhere

That isn't that rare though is it?

Didn't Amanda Hasek do that with the New Styris Avengers?
>>
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>>47357430
It's not so much that it's rare in-'verse, as that it requires you to go into what most people will consider an AU. Given that a lot of the players treat AU-town with the same respect that the Dragoons show towards Temptown..

It basically happens with a small minority of the people running a long-term closed campaign (usually ones who have issues with Mercs), and ones who don't actually play at all but like the history and/or painting sides of things.
>>
>>47354568
Pretty much any of the Davion Brigade of Guards.
>>
>>47356240
I ran a few campaigns with a Marik Guard rebuilt during the Clan Invasion. I mean maybe not true OC since it's a unit resurrection but it was built as a new formation with a heavier weight. Fluff-wise it was the Marik Commonwealth's only provincial unit so it was used as a troubleshooter for where Thomas couldn't use the Knights. Ran it all the way into the end of the Jihad.
>>
>>47354163
So, the camo pattern is actually preventing you from getting a positive lock with your targeting system?
>working better than intended
>>
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>>47354759
Team Banzai only counts when you're trying to evict aliens from New Jersey.
>Orson Welles was right!
>>
>>47358937
Was that the meme show of its day?
>>
Is there any reason that the Lyrans didn't move on the fragmented Free Worlds before the HPG failure?
>>
>>47358971
Dude, can't tell if you're trolling or just terminally uninformed. If the latter, Team Banzai is one of those FASA era "what's copyright?" units. The 3025 Team Banzai was the same as the Team Banzai from the movie, down to using the same character names for the senior officers.
And it was a movie, not a show.
>>
>>47359080
I'd imagine they were somewhat more worried about the Clans on their border than any gains they might be able to make against ex-Marik territory.
>>
>>47359080
What better way to unite the squabbling remnants of the FWL than a Lyran invasion? The LCAF planned to use the Wolves as a human shield to soak up the inevitable counterattack.
>>
>>47359080
Classic shit Lyran leadership.
>>
>>47359156
Always wondered why it wasn't 'The Hong Kong Cavaliers'?
>>
>>47358971
It was a subpar movie, not a show.
>>
>>47354005
Well, it was their first real documentation I believe. At the least, the rules section in the back of the TRO explicitly mentions what weapons can be carried on the AP mount, though they also had one on each arm. But back then, AP weapons on BA were considered non factors in BT level play.

As for the waste, remember, modular tech. Using those last few kilos would require fixed equipment, which might restrict the modular mounts in the future. OOC, originally you had to allocate the weight of an AP weapons, which is what those last few kilos were for.
>>
>>47359801
They were renamed the New Avalon Cavaliers later on.
>>
>>47359801
That was the name of one of their battalions, and the Blue Blazers was another.
>>
>>47359156
>Team Banzai is one of those FASA era "what's copyright?" units.

A deliberate homage in a non-competitive work is not in any way a breach of copyright or intellectual property.
>>
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>>47360529
Blue Blaze Irregulars. Team Banzai was the civilian/scientist side of the operation. The BBI and the HKC were both paramilitary organizations associated with Team Bazai itself.

Oh, and Death From Above is live over on Twitch (Hyperrpg's channel), if anyone's interested in watching soem BT roleplaying
>>
>>47354005
I'm kind of surprised that the AP rifle took so long to come around.

But then cruise missiles are new to BT too so whatev I guess.
>>
>>47360762
Learn new things ev'ryday

Where ever I went, there I was.
>>
So whats the ratio of Battle Armor to regular infantry look like in most Inner Sphere forces?
>>
>>47360966
In frontline units? Depending on the era, anywhere from 1:10 to 1:30
Overall? Probably between 1:500 and 1-10,000
>>
>>47361132
Depends on the era. Pre-Jihad I'd guess the Lyrans and Free Worlders would have the most due to their industries, with the FedSuns close behind, followed by the Dracs and then Capellans.
>>
>>47360966

Much, much lower.

Most well-supplied 'Mech Regiments in the 3058-3067 era had a BA Company attached to their Infantry support regiment. Of course, the FedSuns got up to a BA Battalion in each of their RCT Infantry Regiments because reasons.

During the Jihad and Dark Age the ratio does increase. BA becomes more common, especially in elite or well-resourced units but it's always easier to spam conventional infantry than it is BA.
>>
>>47361175
meant to link to >>47360966
>>
>>47361175

Dracs initially hated BA and the Black Dragons/traditionalists stuck with that. BA for them is probably on par with or lower than the Capellans.

The Suns were written as having up to a Battalion of BA per infantry unit attached to a Regiment of 'Mechs, so they are easily out in front. Lyrans are probably second due to FM: FWL's plans for BA extension never being borne out in the fluff.
>>
>>47361183
Sorry, I meant "as high as 1:10 or 1:30".
>>
>>47361243
I don't think that major BA for support thing in the Davion fluff was ever borne out either. Looking through the Avalon Hussars, Ceti Hussars, Crucis Lancers, Davion Guard, independent regiments, Chisholm's Raiders and Deneb Light Cavalry I can only count five BA battalions.
>>
Similar to how you can produce primative mechs (retrotech is it?) can you produce primitive battle armor?
>>
>>47361368

Those were just the ones explicitly mentioned in their FM, and we've seen in other places that they really do use a *lot* of BA.

Plus, it's the FedSuns. If someone else is meant to be good at something, the Suns is always better.
>>
>>47361640
Well ok man, I'm just going off the fluff here. I was going to start comparing it to the Lyran FM but no huhu.
>>
>>47361608

There's no such thing as "primitive Battle Armour" so no.

This being said the major choke point for BA was nobody realising it could be done until the Wolves did it. Before then it was just spec-ops stuff. Any nation capable of building standard-tech 'Mechs can produce BA, though obviously there's going to be lead time on development and factory construction for a completely new unit.

If even the Marian Hegemony can pump out its own BA it can't be too difficult.
>>
>>47361720

>If even the Marian Hegemony can pump out its own BA it can't be too difficult.

I wasn't aware the Marians had developed a domestic design of Battle Armor yet.
>>
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>>47361668

FM: LA literally says the Suns has more BA and is rolling it out far more aggressively.
>>
>>47361748

http://www.sarna.net/wiki/Marauder_(Battle_Armor)

http://www.sarna.net/wiki/Ravager

Not just one, but two.
>>
>>47361777
Yet the FS numbers are so low. Disappointing for the Lyran figures.

>literally
heh
>>
>>47361836
Comparing the FS and LA field manuals, I see ~5 battalions of BA for the Lyrans and ~6 for the FedSuns. Funnily enough it's Duke Hasek's commission of a special Syrtis royal guard formation that gives the Suns the edge in deployment numbers.
>>
>>47361836

Again, the FM: FS entries for RCT infantry are only detailing significant units, not specifically saying which ones do and do not have BA. Their force org stuff at the start of the book says every infantry unit in an RCT has at least one BA Company, with some also boasting independent BA Battalions on top of that. So a minimum of 3 BA Companies per RCT.

40 regiments of the AFFC/AFFS are RCTs. They've got an absolute minimum of 120 BA Companies assigned there, plus any independent BA Battalions for their RCTs and any BA assigned to non March Militia units.

When most state militaries are 70-80 Regiments worth and they only have one Company of BA each, that's enough to handily outnumber the opposition.
>>
>>47362028
>Their force org stuff at the start of the book says every infantry unit in an RCT has at least one BA Company
No, it doesn't say they all do. In any case without solid numbers there's no way to estimate.
Besides which that all changed with the civil war anyway. The 11th Avalon Hussars alone lost all their BA on New Syrtis.
>>
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>>47362085

>FM: FS says almost every RCT infantry unit has an integrated BA company and is working to deploy more
>FM: LA, published after FM: FS, says they have a BA Company in every RCT infantry regiment

But you're claiming there's no way to estimate and that the Suns should have less than other factions despite the books directly stating otherwise?

Really?
>>
>>47362202
>two in-universe documents written by different people clash
Colour me surprised.

I wasn't saying the Suns should have less anymore either. Are you done having a crisis over this?
>>
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Ok, so /btg/ is full of purple bird fans and I need your advice.

I'm making a 'Mech company for an upcoming series of games set in the FedCom Civil War. My force will be a company of Regulan Hussars who joined Prince Victor's Outland Legion command in 3063.

Now I know for certain I'll be including one Clan omni as a trophy from their involvement in Operation Bulldog, but I was wondering what rides you guys might suggest. Or even how you might structure the lances. The 1st Hussars are rated a heavy unit so that sets a basis for the formation's weight.

I mean yeah I could just roll on the RAT but I thought I'd take some recommendations.
>>
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>>47362202
>But you're claiming there's no way to estimate
There isn't.

>and that the Suns should have less than other factions despite the books directly stating otherwise?
He wasn't.

Looks like the great debate is over.
>>
>>47362202
>>FM: LA, published after FM: FS
Both FMs were published at the same time in-universe, and I'd take Sortek's analysis of the AFFC over Heimdall's.
>>
>>47362292

Lance 1:

Warhawk Prime
Awesome-9Q
BattleMaster-3M
Grand Titan

Lance 2:

Perseus B
Orion ON2-M
Archer-2M
Thunderbolt-7M

Lance 3:

Wraith TR1
Wolverine-7M
Griffin-3M
Starslayer
>>
>>47362292
>but I was wondering what rides you guys might suggest.
Maybe a Cauldron-Born? It's pretty jag mech.
>>
>>47361819

Both surprisingly decent too, all things considered. At least for assault armor.
>>
>>47362452
>Warhawk and an Awesome
Sounds like fun already.

>>47362460
It's one of the ones I'm considering, but a Warhawk is hard to turn down.
>>
>>47362577
Marauder wins out for being so adorable. There need to be more BA micro mechs. Just imagine a BA King Crab, THINK OF THE CUTE LITTLE CLAWS
>>
>>47360095
but you cant give elementals additional modular equipment without making a new variant. Its not like you can just say "yea i want my Elementals to have more ammo for this mission" without going through the refit process.
>>
Which canon unit has your favorite paint scheme?
>>
Did the Marauder II ever get a decent upgraded model?
>>
>>47364786
The phoenix-era variants, though uglier than a 11AM strip club under heavy florescents, are actually pretty decent on average. If you perform the standard RL business on the -4H and switch to DHS and/or regular PPCs, it's an absolute monster and then some
>>
>>47364786

The -4S and -6D are pretty good. The -4K is acceptable and one of the better Drac assaults generally. The -6S isn't as good as the -4S but it's still OK.

The -4L is unsurprisingly the pick of the bunch, because the Capellans totally needed another jumping Stealth 'Mech with two GRs and an ER PPC.
>>
>>47365601
>because the Capellans totally needed another jumping Stealth 'Mech with two GRs and an ER PPC.
Didn't they have a pillager with an identical configuration?
>>
>>47365617

They needed more. What, you think Coleman finds it acceptable that the Capellans only have two max-weight, max-armoured Stealth machines with the best head-capping weapons in the game? How are they supposed to XIN SHENG with shit that weak?
>>
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>>47364786
I'm looking forward to doing the art for this.
>>
>>47366338
It better have vestigial baby wings.
>>
>>47366338
DON'T YOU FUCKING DARE YOU WHORESON

CENTER GUN OR GET THE FUCK OUT

Also what's with you and making the normal MAD a fatty

Are you a chubby chaser
>>
>>47366627
But the MAD2 looks so much like the Stone Rhino.
>>
>>47366654
No it doesn't you clan fucker
>>
>>47366627
Are you autistic? Literally autistic? Serious question
>>
>>47362292
Free Worlders fought for Victor?
>>
>>47367146
Not that anon, but the Outland Legion was basically a pro-Victor Foreign Legion, consisting of people from across the Sphere.
>>
>>47367197
Oh that's cool as hell. Does it have a unit insignia or colors? Did it fight in the Jihad?
>>
>>47367352
No, it didn't fight in the Jihad.
>>
>>47362292
If you're going to use a Clan mech might I suggest the Orion IIC? It's Clantech but still evokes that classic FWL feel the Orion does.
It's a Wolf design, to be sure, but it's not unlikely to believe the Jaguars would have one as isorla.
>>
>>47367352
Their fate, like the Prince's Men, isn't detailed. With the start of the Jihad so quickly on the heels of the end of the FCCW it's possible the remnants of both units were absorbed into the defending formations of New Avalon.

It would have been cool to see their fates in the Jihad. I believe Rudolf Shakov of the 244th survived since I could swear he was at Vic's funeral. But yeah with the 244th excommunicated from ComStar and the Legion members probably expelled from their homeland's militaries I have to believe Victor would set them up in the Suns.

I mean it's not like Victor ever forgets people, right? morgan he's still looking for your killer, I promise
>>
>>47367352
I can't remember, and the FCCW sourcebook only mentions where they fought, and apparently they took a beating during the last hurrah on New Avalon.

For reference, they went from New Cape Town to Coventry, York, Tikonov, Thorin, Tikonov again, and finally New Avalon where they suffered "serious casualties, up to 60% of combat strength".

The colours and other stuff might be in the FCCW novels, though.
>>
>>47367433

>It's a Wolf design, to be sure, but it's not unlikely to believe the Jaguars would have one as isorla.

The TR entry specifically states that, like the Kerensky Bloodname, the Wolves have never allowed one to fall into the hands of any other Clan. This is backed by the MUL, which restricts it to the Wolf Clans.

Even the RotS only has access to Orion IICs that went with Wolf forces gifted to it during its foundation.

There are IICs and second-line machines more associated with other Clans that the Jags could reasonably have, but the Orion IIC isn't one of them. A PC unit with one would be as special snowflake-y as them having a pilot who beat both Natasha Kerensky and Kai Allard-Liao before serving as the Bounty Hunter.

If he wants to do it then it's up to him, I guess, but if I was his opponent my eyes would roll right out of my head when he plonked that down on the table.

>>47367352

It breaks up after the FCCW. I only really read the novels for those but I don't recall much being detailed about it other than its existence. There might be more in the FCCW sourcebook.
>>
http://www.battletechuniverse.org/hpguplink/viewtopic.php?t=2118

So this is the power of BT fans 13 years ago.
>>
>>47367540
>but if I was his opponent my eyes would roll right out of my head when he plonked that down on the table.

Luckily most of us play with less dramatic and more level-headed people.
>>
>>47367690
>All the Clans (except the Blood Spirits, because I guess fuck those guys) with Leviathans
>FWL and CC curbstomped because reasons
>AFFC stronk
>Taurian fags acting like they would have been anything more than a speed bump
This seems at once familiar, and yet... tired.
>>
>>47367702

If it was a game where it was BV only and not supposed to be representative of specific factions or units then I wouldn't give a shit.

If it's supposed to be a FWL unit with salvaged Jag machinery? Yeah, that's just dumb.
>>
>>47367702
>>47367702
I think he's being facetious, mocking the autistic kind of purists you find in some places.
>>
>>47367965

No, I think it's dumb. I didn't say that I'd flip the table and go into some shit-flinging monkey fit over it.
>>
>>47367690
>So many problems with it that I don't know where to start...

>For starters, I would laugh in glee if the clans ever tried to invade the Taurian Concordat. All the clans combined would not stand a chance in hell of defeating the Concordat.

>JUST TRY IT, SUCKERS!!!

:D
>>
>>47367959
It's just some second line machine that's been in production for three centuries. I've seen a Jade Falcon player use it in his force for a canon event so I don't think anyone really considers it a big deal.
YMMV though.
>>
>>47368155
>a single trinary of omnimechs ends up steamrolling the Taurian Cuckordat and claiming them as isorla.
>>
>>47368213
Imagine if they'd faced the Smoke Jaguars.

>Taurians throw a nuke at a Jaguar force
>Jaguars go insane and genocide the Hyades Cluster
>>
>>47367860

Given how willingly they were to throw nukes at the Federated Suns later, its likely a good thing they didn't invade the Confederation.

I always thought that would have been a nasty affair given how mad Romano Liao was.
>>
>>47369972
This is an invasion in the late 60s/early 70s, if you can parse the guy's babblings. Though a Reaving style "FUCK THIS GAY SPHERE" attack on the IS would be amusing, less so the "reunited" FedCom just shrugging off two fronts of invasions, when the Outback has units worse than the old northern Periphery one.
>>
>>47368439
Truly no one stayed more faithful to the methods of the SLDF than the Jags.
>>
>>47361243

>lower than the Capellans.

I thought they would have had mote than the combine given how many designs of it they seem to use.


>>47362939

>There need to be more BA micro mechs.

I thought thats what all of the quad armors and some like the Infiltrator Mk.1 were essentially.


>>47367860

>FWL and CC curbstomped because reasons

>AFFC stronk

Where would the refit kits that Hanse negotiated for with Thomas have come from them?

Also, would have been interesting to see how the Suns would have handled the Clan Invasion given their military was slightly more compotent than it's Lyran counterpart.

Also would be interesting to see Melissa trying to save her husband's realm instead of the other way around like it was.
>>
>>47370333
>Where would the refit kits that Hanse negotiated for with Thomas have come from them?
>Also, would have been interesting to see how the Suns would have handled the Clan Invasion given their military was slightly more compotent than it's Lyran counterpart.
>Also would be interesting to see Melissa trying to save her husband's realm instead of the other way around like it was.
The same place. It's a Jihad replacement. 3067 going forward. So none of this would change.
>>
>>47367860
Probably because it's still the same guys,
>>
>>47370333
>Also, would have been interesting to see how the Suns would have handled the Clan Invasion given their military was slightly more compotent than it's Lyran counterpart.
>Also would be interesting to see Melissa trying to save her husband's realm instead of the other way around like it was.
I agree. If you can get the periphery out of the way in a way that doesn't leave medron pryde OR paragraphs Mchatefag assmangled, clans from the south has always seemed like a neat AU idea to me
>>
>>47367540
>A PC unit with one would be as special snowflake-y as them having a pilot who beat both Natasha Kerensky and Kai Allard-Liao before serving as the Bounty Hunter.
Hyperbole much?

Wait, I remember where I am.
>>
How come the periphery had dozens of warships in the star league era? How many years did it take them to build those warships, and why cant they build it now?
>>
>>47371046
They got bombed back to the stone age in the Reunification Wars and haven't reached that level of necessary industrialization again.
>>
>>47371067
>They got bombed back to the stone age in the Reunification Wars and haven't reached that level of necessary industrialization again.
They actually rebuilt the yards by the 2750s
>>47371046
Their yards, along with their navies, a couple hundred regiments of SLDF salvage, sixteen defecting SLDF WarShips and roughly forty regiments of regular troops and SLDF defectors, quite literally vanished between the Liberation of Terra and the start of the first succession war (well, 1SW says the yards were blown up DURING the 1sw but when or by who, which is weird because it is also explicitly said that the IS powers did not a single thing in the periphery in the 1sw)
>>
>>47371141
Really? I kinda wonder why the Star League would let them rebuild warship-capable yards. And then it not being explained who blew them up? Which book are the numbers detailed in?
>>
>>47371141
This is just one of the many problems of having to try and fit fluff to data without both being worked out logically and consistently in the first place via the method of 'if this is true, then what are the consequences?'.

It's like trying to make as developed as of 40k (as a setting, broad but shallow) consistent except that was built from the start to not have to bother and never tried to be.

Still kinda bullshit though for something trying to be vaguely consistent, but understandable that it happens as much as it does.
>>
>>47371191
The yards were all part of Amaris's secret build up plans if I remember right.
>>
>>47371033

He's talking about a FWL unit that fought the Smoke Jaguars somehow having a 'Mech that only the Wolves ever had and which they've never allowed to be taken as isorla or in a Trial of Possession.

If it's a BV (or otherwise) balanced game where anything goes, no fucks are given. Do what you want. If you want it to show up in a Regulan Hussars unit, it's massively snowflake-y.
>>
>>47371191
>Really? I kinda wonder why the Star League would let them rebuild warship-capable yards.
You gotta remember that the SL made the periphery powers into ostensible members of the League, who could be trusted with their own private navies and industry; like the successor states but less so. Besides, considering the SLN, they could have let every single periphery navy have 50 battleships and it still wouldn't have been an actual issue for them
>>47371278
Amaris built some secret yards in the Deep Periphery, but their location, output and final fate are frustratingly not mentioned AT ALL

>And then it not being explained who blew them up?
There was literally a textbox in 1sw 'explaining' the fate of the various periphery shipyards. Aside from the RWS yards in the RWR which were actually explicitly said to have been blown up by the Lyrans, the TC and MoC yards are listed as "destroyed" and absolutely no other info anywhere in the book (probably because the section on them in 1sw is completely lifted from periphery 1e and has essentially no other info. It may even include direct copypasta, I haven't checked). Even weirder, the yards in the OA were actually "decommissioned", though when, by who or WHY are also unspecified
>Which book are the numbers detailed in?
The two Liberation of Terra books and Field Report 2765 periphery have some relevant numbers.1st succession war doesn't have those numbers, which is the problem
>>
And for another thing, we *know* that the secret army had a naval component, but it's never detailed in any source or way as to numbers, composition, losses, anything. We ALSO are never given details of WarShip losses on the periphery side during the war of 2766, which just makes this even MORE of a clusterfuck
>>
>>47368439

This is the best possible Battletech reality.
>>
>>47368439
To this day, Smoke Jaguars remain the best clan to exist. Best uniforms, best philosophy, best mechs.
>>
>>47372386
>Best uniforms
>not wrasslehogs
Do you even dracula?
>>
>>47372470
>Rasalhage
>Clan
>>
>>47372470
>Ragsandfags
How's it like dressing up like jews?
>>
What was the Federated Sun's beef with Lyran designs during the era of the Federated Commonwealth?

I read things like the Sloth and the Zeus were not extremely popular with them, despite them being as effective or superior to their Sun's counterparts.
>>
>>47372677
>What was the Federated Sun's beef with Lyran designs during the era of the Federated Commonwealth?
National pride. That's literally the only reason
>>
Im finding megamek confusing, should I keep at it till it clicks or play on tabletop sim?
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>>47372470
If we're talking IS mess dress, this cannot be beaten. The Flashman moustaches are simply icing on the cake.
>>
>>47371339
It's someone having a second line mech. To compare it to defeating Natasha Kerensky and the Bounty Hunter is god-tier levels of saltiness and being disingenuous.
>>
>>47372727
I would put the dracula outfit slightly above the lyran one, but not by much.
I think we can all agree that the MoC has the worst dress uniform, though
>>
>>47372823
Was it the turquoise one with the spiked wristband, or is that just service dress? The first edition Periphery book version was a sensible dark blue one.
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>>47372823
>I think we can all agree that the MoC has the worst dress uniform, though

Is this it?
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>>47372823

This is their canon naval combat uniform (black jumpsuit with teal armor panels), though, and I have zero problems with it.
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>>47372937
The MoC Mechwarriors certainly go for the impractical style. I can respect the bikini bottom and the crop top, but the spikey go-go boots and gloves shout bad drills to me.
>>
>>47373133
>spikey go-go boots and gloves

The Periphery was "Mad Max" for a very long time. Much longer than the Inner Sphere. Spiked leather bits is a core aesthetic of Max mad-style post-apoc.
>>
>>47373133
That is so god damn '80s (right down to the shape of the pants) it's amazing.
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>>47373203
Well, aside from the taurians with their boringly reasonable outfits and the OA with their not really having a uniform
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>>47373226
And the best part? That book (2nd Ed Periphery) was published in 1996. Truly in Battletech the Space 80s never ended.
>>
>>47373203

I don't like it, so it's objectively shit.
>>
>>47372713

What was stopping the Lyrans from refusing the Suns and continuing to use it in their half of FedCom anyway?
>>
>>47372677
They were focusing their resources on projects at least equally as good. The Sloth was flawed and the Zeus is good but overrated.
>>
>>47374023
>What was stopping the Lyrans from refusing the Suns and continuing to use it in their half of FedCom anyway?
Nothing. That's exactly what they did
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>>47371604
>The two Liberation of Terra books and Field Report 2765 periphery have some relevant numbers.1st succession war doesn't have those numbers, which is the problem
There are also numbers in 3075 and 3057r, with some more scattered in the other 2765 books, but again they >aren't< in 1sw and that's kind of a problem. I mean, it did take me a week to do the research, but I'm literally one guy not getting paid doing an idle pass through the books while I paint and pet the cat. You bet your ass that I'd have had it done in a couple days if I was on the clock.

And that's kind of the problem.
>>
>>47374185

>The Sloth was flawed

So was the Infiltrator MK.1 wasn't it?

> Zeus is good

Then what were the Suns proposing the Lyrans replace it when?
>>
>>47374295
>Then what were the Suns proposing the Lyrans replace it when?
wut
>>
>>47371604
>probably because the section on them in 1sw is completely lifted from periphery 1e
>periphery 1e
Medron!
REEEEEEEEE
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