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/btg/ is dead, long live /btg/!

Museum Looter Edition

Old Thread: >>47164714

===================================
First Succession War
http://www.mediafire.com/download/dp9iiecoaz4c29k/E-CAT35235_BattleTech+First+Succession+War.pdf
===================================

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out what BattleMechs a faction has?
http://masterunitlist.info/

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/9q792hobnbpw3/Battletech
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
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>>47195436
GET FUCKED PURPLE BIRD.

BUTTE HOLD FOREVER
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Stiener STRONK
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>>47195464
>>47195469
FREE SUNS COMMONWEALTH NOW
REMOVE LIAO
>>
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>>47195486
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>>47195472
>>47195488
That's adorable
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>>47195499
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>a song of lrms
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>>47195486
>Not Free Suns Combine With Harp:Victor collects all the princesses who want his dick edition
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>>47195529
that's the second generation of the plan.
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>>47195569
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>>47195561
omg WIN
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>>47195604
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>>47194539
Hell's Horses used them. Think the Star Adders did too. Dunno the fate of the homeworlds factory. Probably not great.

TRO 3145 NTNU has a TSEMP variant of the Gargoyle, so it's still seeing service sphere-side. But given the chaos of the Jihad, that could be in anybody's hands.
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>Boiled Dungeness Crab with Fennel

>Mince enough of the most tender fennel fronds to make 2 tablespoons, and mince enough of the bulb to make 1/4 cup; set both aside for the Fennel-Lemon Tartar Sauce.

>Coarsely chop the remaining fronds, stalks, and bulb, and place in a large (at least 8-quart) pot.

>Add lemon slices, 1/4 cup salt, and enough cold water to come within 3 inches of the top of the pot. Bring to a boil over high heat.

>While water is heating, set crabs on a rimmed baking sheet or tray, and put them in the freezer. (This dulls their senses to make handling them easier. The crab should be well chilled but not frozen; don't leave them in the freezer more than 30 minutes.) When water has come to a rolling boil, grab each crab securely at the back of its shell, and gently but swiftly drop it headfirst into the boiling water.

>Cover pot, and return water to a boil, reducing heat to medium if necessary to prevent water from boiling over. Cook crabs 18 to 20 minutes. Carefully drain. Clean crabs, and serve hot or chilled with Fennel-Lemon Tartar Sauce, Bloody Mary Cocktail Sauce, and Ginger Butter.
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>>47195613
NICE!!!
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>>47193355

Abi-anon here, knock yourself out. So far no more kills than the two tanks, but she's still training. Her 'mech is a stock ON-1VA.

>>47189223
No problem, I hadn't actually thought about the family any more than the whole "little rich miss takes the family Orion and joins the mercenaries to prove herself".

Seriously, the AtB chargen is functionally writing the fluff. In the last battle I played last night, my Wasp driver was shot out of his mech, ended up in the same hex as the driver of the Wasp-1L he'd shot the leg off of, and had the "crack open a beer" stuff. The game decided I'd captured the Liao pilot and he even defected to the unit.

>"I guess you guys aren't that bad after all, bro."
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>>47195715
I'lll never tire of this pic.
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>>47195439
Yeah, forgot AES and TC didn't play well together, derp. Nonetheless, here's the Hayha snipermech, a capped cERPPC running around at high speeds and placing accurate fire at long ranges! The same people who OKed the Vulpes would say, "FUND IT"!

Now, disembowel it with a spork. You know you want to.
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Finally got my first mech in my periphery campaign, vet warrior with a lct1-v was up for grabs. Swapped MG's for S-lasers and armour.

What personnel market does /btg/ use? I'm using atb it can be lousy at times esp at contracts end/retirements but Dylan's method feels too easy.
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>>47195478
6 more days. I like the new style of the mech, really want to get a few printed out and on the table.
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>>47195799
I have one answer for monsters like this:
direct artillery fire :)
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>>47195671
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>>47195464
>>47195469
It was fun watching the LAAF get utterly shrekt by Davion regiments in the FCCW.
>yfw the 10th Lyrans Guards cucked the Lyran state
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GENTLEMEN!
BEHOLD!

I received my package of mechs from Warhansa a short while ago. Initial impressions were slightly worrying on finding no bubble wrap, but the package didn't rattle and everything was taped down securely in the usual tiny plastic bags that need throwing out by the fistful if you buy wargames stuff online a lot. Impressions from dealing with them were polite and professional, and in good English in case that's a concern. The package from Moscow made it to Blighty in week, with tracked airmail used. My order was received on the 27th so two weeks total, with a slight delay for the guy being on holiday apparently.

Material on the parts is incredibly light, there's a nice lack of ridges to clean up that you'd usually expect from a 3d print-sourced mould, no air bubbles that I can find on a cursory examination. The photo is of the product straight out of the box, no clean up at all so what's there in terms of flash and the like is all on show. I've given the parts a quick check for fitting and they all easily plug together (the... I guess it's the mech's groin? That's been plugged onto the torso for the image and is a separate piece otherwise). I focused here on the Blackhawk because the arm mounted laser clusters I figured would be an easy depiction of overall quality as it's an area that'd love to be covered in air bubbles and other problems. But it isn't. So that's good.

I'll clean these up and stick them together over the next few hours.
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>>47198233
Thanks anon! Looking forward to seeing all your new toys!
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>>47194166
That just makes them headcap capable by having all the damage done to one location, it doesn't change that you're rolling on the cluster hit chart.

>>47194196
>Yu Huang
It is literally twice as fast and has an ERPPC. Assuming the right battlefield and engagement characteristics, and infinite number of them. Even in an urban match, it can probably kill its BV in them, thanks to that close-range battery.

Realistically 6-10 urbies depending on terrain, assuming a human and not princess at the helm. If princess is in control of the urbies, it easily hits mid-high double digits, with the greatest danger being complacency.
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>>47198233
Nice.
That makes me look forward to receiving my own order, which had apparently arrived in-country at the start of the weekend.
Strangely, the shipment tracking doesn´t seem to continue past that, unless customs are being slow assholes again.
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>>47198308
Hmm. Need to make a challenge of this.

How many turns between waves? 50% increase in urbies per wave or just +2 each wave? What should we start at, 4? 8 turns per wave or 12?
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First up is coincidentally the Urbie.

Assembly was easy, clean up easy and required mostly just a typical box cutter type knife to carefully carve off flash and mould lines. I pinned one thing and that was the foot to the base.

I tested both superglue and poly cement on some sprue first and poly cement didn't work at all where as superglue bonded pretty fast even for it's usual speed. Very solid bond too. So make sure everything is in position when you go to glue, you don't get long to reposition.
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Size comparison.
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>>47199019
Nice base on that Hunchie
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>>47199019
Almost all my favorite mechs in one picture. Great work on the models as well.
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Can you use multiple TAGs on a single Mech?
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>>47199019
Welp, time to buy Russian.
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>>47199113
Ta, it's there to distract from my mediocre painting.

>>47199227
My wallet is looking at me with an aura that says 'you can't afford for this to be good damn it'.
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>>47199197
Yes. You take secondary target mods as normal if tagging multiple targets.
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>>47198233
>>47199011
>>47199019

Looks excellent. I was waiting for someone to do just as you have. And with your overall positive response my need to purchase some myself has just skyrocketed.
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>>47199367
Working on some reference cards for Alpha Strike; specifically, the different lance types and the bonuses they provide.
I've attached a simple test card here; it's meant to be printed at TCG size.

Does this look functional to you guys?
Anything you'd change?

One thing I did think of was adding something like checkboxes to mark the use of expendable abilities or those where you need to choose a variant at the start of the game.
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Can someone give me a breakdown about how communications equipment works? My understanding is that a 'Mech counts as having one ton base, and that if it wants to, say, communicate with a Warship, it then needs another three tons to do so, because the integral communications equipment counts with the gear you carry.

It does take 4 tons to communicate with a Warship, yes?
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>>47199585
>Construction Rules: BattleMechs, Combat Vehicles and fighters of all kinds automatically possess a basic amount of communications equipment (equivalent to 1 ton) as part of their cockpit and control systems.
Tech Manual p 212

Gameplay rules are on TacOps p 194-195 and p 224, and there is probably some more. No idea where to look for communicating with ships.
>>
large lasers and AC/5's are my longest range weapons at the moment.

Is it worth investing in TAG and Artemis IV LRM's?
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>>47199702
No. TAG and Artemis IV don't work together, and until 3057, TAG is worthless with LRMs. I'd recommended swapping to ERLLs if you can reliably afford it, since the extra range helps a lot more units, unless you really want the cluster bonus for Artemis.
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>>47199702
TAG and Artemis don't really work together. You want TAG and semi-guided, or Artemis.
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>>47199754
my problem is most of my pilots are shit so im just trying to find ways to hit things at range. Boating more LL's (which means i need to find more fusion engined vehicles)

My idea was to boat LRM5's and use tag to slap shit with indirect fire.
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>>47199858
Era, unit comp, average P/G. With those I can probably tweak your force a bit, so you can get more bang for your buck. But if it's a vehicle force, welcome to hard mode.
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>>47199898
J.Edgar was modified to boat 8 small lasers in the turret.

The locust swapped the MG's for small lasers and more armour.

other than that i think most things are stock. only thing not pictured was a scout vtol i have (some 11/17 thing, that stock had 1 mg with ammo, swapped for 4 RL10's, use it for air strikes)

Hardmode is fun anon. playing periphery nation.

id use infantry but it makes my laptop lag to shit opening the personnel roster.

also periphery general so prepare for terrible acquisition rolls.
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Stalker up now. Not as good a cast as the urbie yet still no-where near the worst I've had to deal with from other miniatures lines. Most detailing is fixable with a drill and scoring to re-reveal stuff.

And oh fuck, the guy has released the Crab and King Crab since I started.
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>>47199966
I saw somewhere that the Stalker base model was shit which is why his is not quite as neat.
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>>47199966

Damn the Stalker is a big boy.
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>>47199946
Lasers are generally a poor choice on vehicles, since you're forced to waste tonnage on extra HS. I'd go for SRM volleys. Your unit comp is overall very light, which makes it harder. Generally I'd say use the tanks as a backstop or a wall of fire for units your Locust pulls in, but the bot is too dumb too fool. I'd find something heavier than a bulldog, and make that your fire magnet. I hope you at least have vehicle effectiveness on.
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Can /btg/ help me identify the mechs on this picture?
It's from the Portuguese release of Battletech.
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>>47200182
Top to bottom, left to right,
Wolverine, Thunderbolt (?) Crusader (?)
Warhammer (?), Marauder II, Dervish, Can't tell,
Can't tell, Hatchetman, Can't tell the rest.

Got pictures from another angle?
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>>47200182
That's the standard 3e boxed set.
top-to-bottom, left-to-right:

Wolverine, Thunderbolt, Battlemaster
Warhammer, Marauder, Archer, Crusader
Stinger, Rifleman, Shadow Hawk
Phoenix Hawk, Wasp, Griffin.
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>>47200330
Meant left to right, top to bottom. Apologies.
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>>47200182
Wolverine, Griffin, Battlemaster, Warhammer, archer, shad, pixie, marauder, thud, either a stinger or wasp, and I can't ID the rest
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>>47200330
Thank you!
>>47200408
Thank you too!
>>47200336
Ah so there's no difference? Either way are the unseen on the box reseen versions or is it their old school look for 3e?
Either way thank you, I really want those mechs either way so I'll probably get it now.
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>>47200622
>Either way are the unseen on the box reseen versions or is it their old school look for 3e?
3e was the last edition to include the classic unseen, so they'll be the straight macross/dougram originals
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>>47200622
>Ah so there's no difference? Either way are the unseen on the box reseen versions or is it their old school look for 3e?
Those are 100% Unseen,crappy silver plastic and all. The boxed set looks identical from here; they also released similar sets in German, Spanish, and French IIRC

> Either way thank you, I really want those mechs either way so I'll probably get it now.
Awesome. Keep in mind you can usually get those particular 'Mechs for around $5-7US each, so don't overspend unless you really want 'em.
>>
If you were building a Lyran "Wall of Steel", is the Mad Cat ll something to throw in there?

And what did the Clans have against the Mad Cat ll anyway?
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>>47200782
It's a standard 'Mech made to sell to the IS and tarnishes the Mad Cat name. It's a double Clan Gauss assault. Not sure what you can possibly have against it.
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>>47200782
1) Yes, it's great for that.
2) Because Lyrans can buy it and use it against the Falcons. And somehow taking them on with equivalent equipment is less honorable for the Clans than turkeyshooting under-armed foes.
3) Also probably Jews.
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>>47201107
My local group is getting some Alpha Strike started, so I've got a simple 260-point game coming up tomorrow.
We'll be playing in the Clan Invasion era, with mechwarrior skill restricted: up to 2 at 2, the rest max at 3.

After going over several IS concepts (and being sad my full lance of Panthers hasn't arrived yet) I've decided to bring along a Star of Clanners instead.
Specifically:

Adder Prime (skill 2)
Nova Prime (skill 3)
Summoner Prime (skill 3)
Timber Wolf Prime (skill 3)
MAD-IIC (skill 2)

That's 260 points exactly.

I'm fully expecting my adversary to bring at least two full IS lances, maybe even a third since he began talking about discounts for lower-skill pilots.

Would you guys be interested in a proper batrep with pics and the like?
If so, I can probably arrange that.
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>>47201499
No-one here will ever bitch about someone posting a batrep, dude.

Hell, I've got a game coming up tomorrow or Friday, and I'll post that as well (barring illness - both of us have severe chronic injuries.)
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>>47199966
Lovely. I want to see the Nova.

If it looks as good as the Stalker, then I'm ordering like... one of everything.
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>>47195535
I must say I do not understand this comic
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>>47201711
It's based on a massive AU campaign that the Something Awful goons did a few years back. I think it's still ongoing.
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>Played for years without Unseen.
>just joined the larger world of BT
>discovering Unseen for the first time
It's like Christmas
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>>47199966
Where my fucking Marauder at?!
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>>47201856
I know. I just got into Battletech, and I just learned about the Unseen bullshit, and honestly? I like the redesigns: unique enough to be called there own yet still recognizable.

Also, does anyone have the record sheets for the technical readouts? Are they in the mediafires?
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>>47202505

Most, if not all, of the record sheets are available in the links in the OP. And welcome to the game.
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>>47202531
eyyy thanks. Is there a list for what faction has what mechs, in what time period? Because I know Draconis Combine gets some star league era stuff because of a deal with Comstar, so does that mean they're the only ones with Atlases or something?

Getting tired of looking at the masterunitlist.com
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>>47202505
goddamn, the old macross/battletech Warhammers will never stop having a toad face for me
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>>47202576
shit, after three years of being a macross fan I just noticed the toad face. Thanks a lot.
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>>47202569
There is no army list. Just about any mech can be had by almost every faction at one point or another. The MUL is going to be your best bet though.
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>>47202569
That's what the MUL does, pretty much.
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>>47202619
>>47202622
Okay.

good to hear. I just thought some factions might have exclusive mechs(I think the space nips have something called a dragon? with a samurai sword?)
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>>47202652
The Space Nips are really into theming. They have that 'Mech that looks like a giant boobie, and that other one with a ring through it.

Oh, and those special rules that make them harder when it is cold.
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Nova!
Temporary base.
really easy to put toget this one, not much clean up, though I did manage to snap the left arm when cutting but just stuck it back together. don't feel like I need to pin the joint, though I may do like I did with the urbie and pin it to a base.
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>>47203075
>separate leg and arm joints
burn it down
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>>47203043
mmmHHHMmmm, tell me more about the Space Nips
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where are the record sheets for TRO 3057? I dont see 'em in the mediafires.
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>>47202505
I like most of the Reseen looks better to be honest.
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>>47202652
>I just thought some factions might have exclusive mechs
Only kinda. Other factions will have a few of those factional designs, but they're only COMMON in one faction. Like the space japs will have probably 90% of all extant Dragons, but their neighbors and mercenaries will have some, too.
Grab TROs 3039 and 3025, they've got tons of info on this stuff
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What are some common designs a Davion light/medium company might have?
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>>47203501

The project Phoenix Reseen? Go directly to "fuck yourself." Do not pass Go. Do not collect 200 C-bills.

The new redesigns are really solid, and they're equally as good (or so close, as a whole, that it averages out) as the originals. But the Phoenix reseens are a fucking abortion given lead alloy form.
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>>47195799
I came back to this in the cold light of day, and realized something... It needed stealth armor for maximum sniperness. Also added a pulse laser, because I recall reading he'd gotten some kills with a SMG, and it needed a secondary weapon anyway. Rebuilt it on an Assassin frame, because Assassins need more love.

For those who don't know where I got the mech name from, meet the patron saint of snipers. https://en.wikipedia.org/wiki/Simo_H%C3%A4yh%C3%A4
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Hey anons, is Battlecorp still accepting fiction submissions? I've been out of the loop for a while, but I'd always wanted to try and see if I could get something accepted.
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And there's me done. All four mechs I got from Warhansa today.
The final one is the the Cicada, which is not as visually impressive as the others, had to scrub some 3d print lines down with a file but they're very minor. This one is definitely getting pinned to a base. It needed a slight more more clean up than the others from residue left over from the casting.

Overall I'm impressed. The miniatures have been good, easy to work and assemble, are stupidly light so going a little bit dynamic with the poses isn't a problem at all. Only one with detail problems is the Stalker, which was/is an easy enough fix. Thinking back it's a little odd that the urbie is the same cost as the stalker given the size difference, but given all are cheaper than buying

Definitely considering their Madcat to replace the nice but now chronically undersized resculpt version.
And more urbies. And some crabs. And king crabs. And Awesomes, those models could definitely be doing with bringing up to modern sizing. And the Locust, I want a swarm of them...
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>>47202652
The big Drac theme unit is the Panther. It is very honorabru, and is a solid enough light trooper.

The initial 3050 upgrade is shit, though. Can't even fire it's main gun every round without Marauder-tier heat issues.
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>>47203646
Lights:
Valkyries, by the fuckton.
Javlins
bugs, but less than most
Possibly a Panther in the drac march
Also maybe a Jenner
Mediums:
Centurions
Enforcers
Hunchbacks
Griffins
If it's a lower-priority unit, Blackjacks and Whitworths
If you're unlucky, a Shad-D
Phoenix Hawks, plenty of them
Maybe a Vindicator in the Capellan March
>>
>>47203812
where are you getting these models? I want to get some plastic ones, but I dont wanna buy from Ironwind
>>
What are the most iconic mechs of house Steiner? Those Mechs that come factory new bearing the Fist and massive corruption issues?
>>
>>47204529
Zeus, Fafnir, Commando. Possibly the Banshee -3S too.
>>
>>47203649
Can you post some comparisons? I didn't know there were two reseen versions.
>>
>>47204428
What about Commandos? And do they only use that one -D variant of the Shad?
Also I thought the Blackjack was pretty good.
>>
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>>47204529
Atlas mechs.
>>
What are the most iconic mechs of house Liao? Those Mechs that come factory new bearing the katana/dao and massive porchbux issues?
>>
>>47204628
The ones you can't pronounce the name of. Yinghouchingchong and such.
>>
>>47204652
b-but Raven is really easy to pronounce
>>
>>47204628
>porchbux

There he is. There he goes again. Look, everyone! He posted it once again! Isn’t he just the funniest guy around?! Oh my God.
>>
>>47204462
http://www.warhansa.com/

>>47204529
Definitely Zeus. That's like their poster child. Commando is their bag too conversely. Also the Griffin kinda is. I mean they have them in the throne room as a tradition, though really the mech seems far too widely used to be truly 'Steiner' to me.

>>47204628
Po.
>>
>>47204462
You have failed to read the first sentence of the very post you linked.
Now write "I will read the whole post before asking questions" 100 times on the blackboard.
>>
>>47204558
Banshee-S would be way more iconic than the Fafnir, for a lot of people.
>>
>>47204722
Stop posting here, Coleman, you've got your own forum to run into the ground.
>>
>>47204628
Vindicators. They field 95+% of the ones that exist, and for a long time it was the best mech they could still produce.
>>
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>>47204574
On the left is the new "The Warhammer has always looked like this" Warhammer, done by ShimmeringSword/Anthony Scroggins. On the right is a the Chris Lewis version from TRO Project Phoenix, describing new variants built in the 3060s.
>>
>>47205011
If you experience sharp pains in the eyes, blurred vision, and/or the urge to strangle someone after viewing the mech on the right, be assured that these symptoms are completely normal.
>>
>>47205011
Wow you're, right about the PP ones. More side-by-side comparisons?
>>
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>>47205086
Sure. Here's the Locust. Left is the new one, middle is the original Lewis piece, and the right is Plog's version, which actually helps it a lot.
>>
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>>47205170
Oh and the perennial favorite, the Marauder. Same as before.
>>
>>47204613
What are those mechs with the titty missile packs?
>>
>>47204628

Vindicators and Cataphracts if you're going old school

If you're going with new stuff then basically anything with Chinese names
>>
>>47205243
CHICKEN WALKER MECHS DO NOT HAVE TWO KNEES PER LEG!!!
>>
>>47205011
>>47205170
>>47205243

Wait are the left ones kosher now or are they still harmony gold'd?

Left ones look nice.
>>
>>47205351
Left ones are replacing the original Macross/Dougram designs, and have always been their looks. Presumably, the Phoenix mechs are now for people who think the oldies aren't goodies.
>>
>>47205243
>blocky
I prefer the streamlined MWO Marauder.
>>
>>47205394
The MWO one looks like a Locust fucked a hovercraft, so you can keep it.
>>
>>47205394
I like MWO Marauder as the Heavy brother Crab and King Crab always wanted.
>>
>>47203282

There isn't one, it's this instead :http://www.sarna.net/wiki/AeroTech_2_Record_Sheets

Had a quick look in the archives, doesn't appear to be in there. But if you download MegaMek you can get all the unit info in the selection screen.
>>
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>>47205055
Phew, good to know.
Because of all the reseens, that's the one I absolutely refused to get, and rather just not field warhammers (scalper prices on ebay for old warhammers be too rich for me).

>>47205243
>>47205394
I'm torn on this. I mean, I actually kinda like the reseen MAD but not as a marauder. The shimmyseen one just looks like the version that was in the MekTek mekpak for mechwarrior 4 mercenaries, and that's totally fine. But the MWO one is also good...
Same with the Locust.
>>
>>47205422
This. That profile has been quite confusing from a distance at points, trying to tell if it's mad or crab. Especially from the back.
I shall call it the Madcrab. Now only if the gun arms had claws...
>>
>>47205520
I keep tapping / (default bind for missile bay doors and claws) to open my Marauder's phantom claws.
>>
>>47205490
>I actually kinda like the reseen MAD but not as a marauder.
Me too, brother. I would give it beefier legs, though
>>
>>47204529
Besides all the old mechs mentioned, there is also the Fafnir, their in-house omni; the Hauptmann, the Uziel, Blitzkrieg and Bushwacker are some fairly common and Lyran exclusive mediums...
I actually can't of many Lyran lights; the Wolfhound is too fedcommie for me to say it with a straight face. I suppose the Stiletto?

Oh, the melee mechs. Berserker, Nightsky, and Scarabus are all Lyran as fuck.
>>
>>47204846
>those fucking mech and faction names
I'm dying inside. I understand why they have ridiculous names (copyright issues) but they really went full clownshoes.
>>
>>47205569
>Fafnir, their in-house omni; the Hauptmann
Fafnir isn't an omni, crazy punctuation anon.
>>
>>47204600
>What about Commandos?
Those are pretty much lyran-only. They MIGHT have a captured taurian commando, though, but those'd be pretty rare
>And do they only use that one -D variant of the Shad?
No, but if you're unlucky, that's the shad you're getting
>Also I thought the Blackjack was pretty good.
It is, it was just mostly assigned to second-tier units cause it had a bad reputation
>>
>>47205658
That was supposed to be a period. Probably.
>>
>>47205255
>What are those mechs with the titty missile packs?
They were a very bland /btg/ custom from years ago. I think a 7/11/7 with MML3s and ERMLs?
>>
>>47204907
I realized this after posting.

plz no bully.
>>
>>47205768
I need to make a mech like that with dual AC20s, just because I like the euphemism.
>>
>>47205170
Plog did an amazing job polishing that particular reseen turd. Too bad the mini doesn't look like his version.
>>
>>47206350
>Plog did an amazing job polishing that particular reseen turd.
That's always been something he's really good at; guy even made the Thunder look decent
>>
>>47206737
You're not wrong, but I gotta say the Thunder FD did for the cover of Wars of the Republic Era is a fantastic improvement on the look of the design. It's even the TRO:Prototypes model too, which was Huda's version of the Thunder, for even more contrast.
>>
About the Warhansa mechs... given their plug attachments for limbs, lightness and easy to work nature of the material, I think they could really easily be loaded up with magnets for posing. Get that torso twist or flip arms on stuff as required rather than gluing into a particular pose. Or arm-swap weapons where the sets come with several. Way, way easier than doing it with the IWM/intro set models.

Just a thought.
>>
>>47206883
I agree. FD's thunder was excellent, as was his Emperor from 3058U. I've always been a big fan of the Emperor, so I was pretty happy to see it. Wish they'd redo the mini, though
>>
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Re: MADs, I consider Shimmy's original redesign better than the official one.
>>
>>47208396
Fuck you, center gun or death
>>
>>47208396
Too fat, legs are wrong, and if you're going to put the damn gun on the side at least mount it higher.
>>
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>>47200182
>Can /btg/ help me identify the mechs on this picture?

Emperor's Teeth, anon! It's debossed on the front of each miniature's base! Plus, it looks like you put some of the arms on wrong, to boot!
>>
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>>47202595
>three years of being a macross fan

Three?!? I probably have mechs older than you!
>>
Did one of you fuckers post about Warhansa on PGI's forums?
>>
Which of the games do people here play? Just grabbed mechwarrior 1e.
>>
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>>47204600
>And do they only use that one -D variant of the Shad?
It's the most common variant of the SHD that the Davions use until the Clan Invasion. It's actually aping a different, better 'Mech from the Age of War. They still have -2H Shads, though.

>>47204428
You forgot Dervishes, those are one of the Davion's favorites (and why they use fewer Whitworths and Trebuchets than other armies)

>Also I thought the Blackjack was pretty good.
The original is.. okay. The refits are interesting, and the Newtech and Omni versions can get downright sexy.

>>47204529
>What are the most iconic mechs of house Steiner?
Firestarters, Commandos, Zeuses, Wolfhounds, Hatchetmen, (really, almost everything with an axe). They also have a really, really nasty Griffin refit, based on the pic here. In later years, things like the Hollander and Blitzkrieg as well as the Hauptmann and Nightsky (which largely replaces the above Griffin). The Steiners retained factories for a couple of Star League designs as well, like the Starslayer and Highlander.

Operationally, they tend towards "fast and brutal close-combatants", "All gauss all the time" and/or "Drown then in Assaults" depending on the mood of the general in charge.
>>
>>47209058
>largely replaces the Griffin
The LFE Griff is ridiculous though.
>>
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>>47205490
>Because of all the reseens, that's the one I absolutely refused to get, and rather just not field warhammers (scalper prices on ebay for old warhammers be too rich for me).
You can get two Warhammers and two Riflemen for ~$15-25 if you get the Robotech Tactics boxed set. They scale quite well (see pic). I apologize for my shitty paint job..
>>
>>47209058
>You forgot Dervishes,
Shit, you're right. Always forget about those goddamn skinny crusaders
>>
>>47208867

Even if someone did, PGI doesn't have the money to sue anyone, and the shitposters on the forum are too busy raging about the team fortress loot crates PGI wants to implement to care about miniatures.
>>
>>47209222
PGI would not be the ones making a take-down request. What matters is that content infringing on BT copyrights was posted on official forums of a licensed product.

PGI would probably be required to close the thread at least, or get a talking-to by a lawyer somewhere.
>>
>>47208562
>I probably have mechs older than you!
Different anon here, but that wouldn't be a surprise. Shit, most of my *books* are older than me. Hell, I can think of five of mine that aren't, tops
(P2E, FMM(r), FMFS, BMR(r),MW3)
>>
In your opinion, /btg/, which mech got the worst 3050 refit? Which got the best?
>>
>>47209629
>In your opinion, /btg/, which mech got the worst 3050 refit?
I'm discounting the "resurrected" Star League shit here.
Worst is the Grasshopper, hands down. Removes literally everything that was once good about the 'Mech and gives it nothing in return

>Which got the best?
For sheer "fuck you", there's nothing that beats the Awesome -9Q. But there are a lot of other contenders - the Spider, Wolfhound, and Clint all got updates that enhanced their performance and kept them a viable threat, and the Enforcer suddenly becomes self-supporting and dangerous as hell.

But for my money, the Shadow Hawk gets the best. It goes from a (frankly) pretty crap all-rounder to a creditable ranged-support system, albeit one with more limited endurance. Mobility's better, armor's boosted, and the XL matters less on a design that's meant to be on the battlefield for a few minutes and then withdraw for reloads. Yeah, it's got a UAC-5. But it's still better than a vanilla and doesn't actually take up that much more weight..
>>
>>47209629
>worst
The Imp is just so terrible in so many different ways.
>best
The Zeus got one of the most solid updates in the game.
>>
>>47209629
>worst
That's actually tough to pick between the Panther and Marauder II for. I think the panther 'wins' by a bit, though
>best
The Archer-4M is literally just a straight upgrade, as is the Thud-7M. Again, it's a tough call. Probably the thud, again only by a hair
>>
>>47209629

This >>47209964.
>>
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>>47203152
Nigger are you seriously telling me you haven't seen the MWO nova in all this time?

It looks leagues better compared to the Faghawk of yore.
>>
>>47210197
BT > MW
go away kid
>>
>>47210197
>It looks leagues better compared to the Faghawk of yore.
Is this what BattleTech has been reduced to? How the mighty have fallen, indeed.
>>
>>47210209
>>47210309
>00:08:35
>00:17:35
That's some pretty crazy coincidence right there
>>
>>47210342
Accusing other posters of being samefags is my favorite shitpost.
>>
>>47210376
I'm not accusing them of samefagging, it's actually just a neat coincidence that two posts are exactly 9 minutes apart and also have post numbers exactly 100 apart
>>
>>47199340
How do you allocate missiles across multiple TAGs? Does the firing player get to assign them manually during the attack phase?
>>
>>47209629
Some slightly alternative answers since some of the first I would give have already been said, but the Wolfhound is another straightforward upgrade taking it from great to even greater, while the Hoplite upgrade may not qualify as worst since technically it is nothing but (marginal) improvement, but it does nothing to address the main big problem the original had.
>>
>>47210572
TAG is resolved like a normal weapon attack, but it happens during the artillery phase.
>>
>>47210572
Basically. Any target designated by TAG can be engaged by any number of eligible attacks, it's not 1 TAG = 1 attack.

If you've got 10 homing Arrows coming in and 10 targets tagged and in range, you could hit each target with one missile, one target with all ten, or any other combination.
>>
Mentioning bad 3050 upgrades, the Scorpion is an interesting case.

In the original printing of the TRO it got an ERPPC and nothing else, which made it worse than the Panther 10K. I don't know about the original record sheets, but the modern ones give it DHS, so at the least it only used to be awful.
>>
>>47210403
Probably would have been better to mention that in the first post then, since most people will assume that linking two posts with the same opinion and listing post times is a samefag accusation.
>>
>>47211107
In hindsight, yeah I should have.
Ah well, no harm done
>>
>>
Assuming I buy only the Warhansa minis available, what's the most meta IS company I can make? Most meta Clan Binary?
>>
>>47210197
Can't help grogs, they love impractical design.
>>
>>47212114
Meta in what way?
>>
>>47212227
I'd wager he means most efficient, most guaranteed to perform well.

He's clearly a new player, hoping to make solid purchases.
>>
>>47205351
>>47205369
Yes, the new designs I've worked up are original designs and legally solid, replacing the old Japanese licensed mechs as their original look in the timeline.
I don't know officially, but I assume the phoenix versions will stick around as variations in the timeline, but now you'll be able to take something less crappy into official tournaments if you don't like them.
Going forward the old unseen will become a true grog detector against anyone that still clings to them.
>Wolverine accepts no fat shaming \
>>
>>47212253
>>47212253
>Going forward the old unseen will become a true grog detector against anyone that still clings to them.
i'm still gonna convert yours to look more like the old unseen; a rifleman with uneven barrels is just absolutely haram
>>
>>47212253
>implying the Shad wasn't lazy.
You know the truth Shimbo.

>>47212282
Hopefully when we get the official one he'll do it right. Thought the Wolverine's missing ball turret is a loss.
>>
>>47212282
I think modding is all good, typically minor aesthetic changes don't compromise a design, and you'll still be starting with a modernized sculpt.
>>
>>47212305
Considering the Shad has no final sculpt yet, I may have a chance to shine it up a bit in mini form.
>>
>>47212332
That doesn't help the art, does it? More gubbins! More feminine hips!
>>
>>47212244
Moderately new, I suppose. Basically I want to defeat this one person I'm going to play against, and I want to leave as little of it to chance as I can.
>>
>>47212356
Buy all Orions, but use them to proxy as Perseus'
>>
>>47212317
>>47212332
also, no offense, but i'm extending the barrels on the thud and shad's arm guns. not a fan of the shorty lasers, though I get how it fits your style better
>>
What's the starting force size for a new player? 2-3 mechs?

Two friends want to play clan, while I want to play inner sphere.
>>
>>47212450
>What's the starting force size for a new player?
do you mean in terms of buying minis?
because you can use however many counters to represent extra mechs
since
>Two friends want to play clan, while I want to play inner sphere.
you want to come up with a couple BV-balanced army lists, maybe ~8 mechs per star that the clan players use
>>
>>47212450
When I started people out, I always made them cut their teeth on 1v1, or even 1v2 (me playing a pair of friends I was teaching the game to). Once they've got the handle on that, I slowly increase the number until they're used to the complexity of the whole thing.

On the Clan vs IS thing, depends on the era of equipment you're all using. 3100+ IS tech is capable of holding its own in a lot of circumstances, whereas ~3049 IS tech will need a numerical or skill increase to handicap the Clan tech advantage a bit.
>>
>>47212533
They're former MWO players, so I guess we're going with the 3050's.
>>
Just received my package from Russia.

Taking a quick look at my Dragon and Jenner, both seem to have arrived in good order, with crisp-looking detail and no apparent faults.

Time to put them together.
I'll post pics of the assembled minis.
>>
>>47213167
Update on the cleaning:

The Dragon was pretty easy to clean up; only a few casting remnants and virtually no mold lines.
There were two really tiny (like, less than half a mm) air bubbles on the back of one leg, but that was easily fixed.

The Jenner took a little more cleaning and had a few bits that were slightly miscast.
Still, easy to fix with a bit of cutting (since this is a soft, flexible resin) and a tiny bit of green stuff to fix the missile launcher.

Overall, pretty easy to clean up, about as much as the average metal mini.

Now it's time to actually put them together.
>>
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>>47213811
Here they are.

Assembly was pretty quick and things stuck together very nicely with a combo of green stuff and superglue.

Now to decide what to get for my second (and probably larger) order...
>>
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>>47212253
>Going forward the old unseen will become a true grog detector against anyone that still clings to them.

In fairness, I'm not about to outright replace the 106 Unseen Mechs which already exist in my various painted battalions and regiments. For one, at $12/Mech, that's expensive as shit. For two, getting paint schemes to match schemes that were painted several years ago with paints that *no longer exist* (thanks, GW!) is a colossal pain in the ass.

But then, I'm evidently a bad grog, since I give precisely zero shits whether somebody has a reseen MAD, an unseen MAD, a newseen MAD, a proxy MAD, or a bottlecap with an arrow on it marked "MAD".
>>
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>>47215197
So which category do the MWO ones belong to?
>>
>>47215282
Just fuck my shit up Coordinator tier.
>>
>>47215282

"BattleTech minis". Use them or don't, I give (again) zero fucks. Whether I personally like them or not** doesn't give me any right to tell you whether you can or can't use them. Just show up, play the game, and don't be a dick. As long as you can do that, you're generally welcome at my table, regardless of the minis you use.

**For the record, I like most of them. Some are better than Unseen, some are worse. Almost all are better than TRO:PP designs.
>>
>>47215197
>or a bottlecap with an arrow on it marked "MAD".
The only true way to play.
>>
>>47215197
>>47215316

That's the attitude that makes nobody like you.
>>
Since it's been almost two weeks, and I'm interested. What are people's thoughts on the Built for War preview? Beyond errors and the like. Stats, fluff, etcetera.
>>
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>>47212253
>Going forward the old unseen will become a true grog detector against anyone that still clings to them.
Or just a cheapass detector.. given that I have several dozen of them and no intention of selling them off. Bought most of my minis back when I was in the Navy and now I'm living on a shitty disability pension. That said, I'm gonna get the AS box and whatever else I need. Especially since I don't have any of the Unseen Osts or quads.


>>47215197
>But then, I'm evidently a bad grog, since I give precisely zero shits
Brother! Come, let us go forth and play scenarios together while telling whiny shitbirds that they can eat a cock for telling us that we are playing it "wrong".
>>
>>47217002
Such is the price of being reasonable in a culture of unreasonable people.
>>
>>47215197
>or a bottlecap with an arrow on it marked "MAD".
Speaking of, how does everyone represent torso twist when playing meatspace games?
We usually place a TMM die behind the mech and rotate the mini, but we've bumped the die before and had a helluva time remembering which way the mech was turned.
>>
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>>47217020
Besides, all those Robotech Tactics minis I have should be able to serve as something besides the grave marker for Kevin Sembieda's ambitions..
>>
>>47212253
What if I enjoy both sculpts and own both?
Hell I'm even ordering warhansa variations that look like MWO too.
>>
>>47217651
I've seen some folks use popsicle sticks to mark firing targets, and another group used to use the dice. I just scrawl "twisted right/left" on the top of the record sheet and erase it in the heat phase.
>>
>>47217651
>use bottlecap
>paint something on it which says FRONT
>????
>>
In my head, I've already decided that the original unseen are going to represent the early, post-primitive models of those mechs, say up to 2700, the shimseen are the 2700-3066(later for some manufacturers) models, and the reseen are what they are, and the MWO designs were a line of 3050-era prototypes that never panned out.
I just don't see why people have trouble reconciling different appearances for a mech produced over a period of ~5-600 years by a dozen different manufacturers in 30 different variants.
>>
>>47217651
>Speaking of, how does everyone represent torso twist when playing meatspace games?
As counters for minis that I don't have, I use two plastic hex bases held together with a sawn-off nail; the bottom base has blue paint along one hexside to represent facing, while the top one (which can be twisted) has a red arrow to represent torso direction.
For minis, I've cut a few little paper arrows out of construction paper that I stick under the bases to represent torso twist direction
>>
>>47217018

Overall its solid. The fluff is great(better than some of the canon stuff for sure) and i'm pleased with the units themselves. Formatting and page layout is good. Other than the issues already listed out post release I think its a very good start. Not sure what else to say about it.
>>
>>47217018
Aside from the few errors, what I've got to say is that I don't like Dark Age, but I do like this. Fluff is great, notable pilots are a nice touch that I can't think of anyone else using in their fanTRO stuff. Stats seem good, aside from the weirdness with the kukri-mech, but that really be filed as an error.
Also, I'm really digging all the Solaris references. That's always been a favorite part of the setting
>>
>>47217220

"Reasonable" is just another word for being a pussy. You CGL shills are all alike.
>>
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>>47218852
But anon, I'm not a CGL shill, I'm a FASA shill. I mean, their books are laid out so nicely and the minis are pretty if antiquated, plus if you drink hard enough while reading their books you eventually stop crying about licenses-in-perpetuity and/or what they did to Crimson Skies!
>>
>>47218852
That isn't even good bait, anon.
If you're trying to bait NEA, I'd recommend pretending to be medron pryde in the most blatant possible way. Gets him 9/10 times. Alternatively, shit-talk the MoC and ask him to defend it
>>
Is there any reason the Capellans didn't have the Big Mac press the advantage after they repelled the Canopian-Andurien invasion to press into Canopian space proper?
>>
>>47220023
If I had to guess, it's probably because they didn't want to overextend their already severely strained supply lines by trying to operate outside of secured, friendly space. Plus they probably wanted the big Mac back in place to make sure the taurians or haseks didn't get any ideas about that area of space
>>
>>47218852
>
>"Reasonable" is just another word for being a pussy.
This ought to be in my OF signature. :)
>>
>>47219024
>Reminding me of Crimson Skies
You're a cruel one, anon.
>>
>>47219024
>>47220587

Crimson Skies? With the simultaneous blind movement? The game that ripped off X-wing which does the same thing, but better?
>>
>>47220613
>The game that ripped off X-wing which does the same thing, but better?
You are aware that it predates X-wing by quite a few years, right?
It's like saying that macross stole mech designs from battletech
>>
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>>47220613
>>47220662
>>
>>47203726
As far as I know, yes. Give us more to read!
>>
>>47219092

Ell-oh-ell. If you only knew how often I let that shit go. Moreover, there's enough new people (or returning people with a poor grasp on half-remembered fluff) that it's usually worth responding if the poster seems genuinely seemed confused about something. It's generally better to respond and hopefully teach somebody something (even if it's a person lurking) than stay quiet and let a question - which MAY be genuine - go unanswered. But I can see how that would be "responding to bait", though, for a certain degree of autistic sadism.

>>47220613

You, on the other hand, are putting out bait no right-thinking human who loved this shit out of Crimson Skies can possibly let pass. Ergot: "Crimson skies ripped off X-wing" is a breathtakingly stupid statement, even for 4chan. Congrats. Enjoy your (you).
>>
>>47203726
>Hey anons, is Battlecorp still accepting fiction submissions?

Only if you're a Beemer or have a friend whose a Beemer.
>>
>>47201846
Yeah, it's still going strong.
>>
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>>47212253
>Going forward the old unseen will become a true grog detector against anyone that still clings to them.

But I *like* my Unseen!
>>
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>>47215197
Not minding the people using their existing collections so much as an immediate replacement would indeed cost a ton. I'm looking at the ones that will pull a "muh old macross art will always be the true ones".
You know, the ones that may even go so far as to refer to actual macross veritech art as canon visuals (never been the case)
>Your opinions are shit anyway, grognard

>>47220920
>Literally Hitler
>>
>>47215197
>106 Unseen Mechs which already exist in my various painted battalions and regiments.
Jesus NEA, exactly how many mechs do you *have*?
>>
>>47201499 here.

Turns out my pics weren't exactly presentable, but I did end up playing two games of Alpha Strike.

In the first game (the planned one), I ended up facing an even more elite Clan force containing:
Daishi (skill 2)
Mad Cat Prime (skill 2)
Mad Cat C (skill 3)
Summoner Prime (skill 3)

We fought on a an urban battlefield using the Dropzone Commander buildings and ground tiles; this had both long fire lanes (the main streets) and more dense areas that allowed for interesting maneuver.

I managed to distract his Daishi and Summoner on one flank with my Nova and Summoner, while my other three 'mechs took on his pair of Mad Cats.
I ended up trading the MAD IIC for a Mad Cat, which was decent, after which he started moving to combine his forces.

This allowed me to take down the Daishi with the Nova and Summoner, although the Nova did get one-shotted on the second turn of fire.
At that loss, he moved back to regroup, but my pursuing force cleaned house at that point.

The second game was an AS demo for a local BT player.
He ended up using my Clan list while I ran the following:
Atlas
Banshee 3S (skill 3)
Zeus
Warhammer
Dragon
Dervish
Firestarter
Locust

This game was on a forested/rocky battlefield.

I lost the Zeus, Locust and Firestarter on the way in, but then my heavy firepower got into effective combat range unmolested and Clanners started getting blasted to pieces.
Forests and ridgelines were heavily used as cover.

In the end, it was the Mad Cat fighting a running battle against the Banshee, Dragon and a battered Atlas.
When the Clanner finally fell, only the Dragon was still standing.

That one was a particularly good game, swinging back and forth.
The Dragon was the MVP on my side, doing consistent damage all game while being mobile enough to deliver it.
Clan MVP was obviously the Mad Cat.
>>
>>47221189
I think he mentioned once that it was something like a division of every faction that matters..
>>
>>47221189
I'm not surprised at the number, those things rack up if you ever got an intro box or two and then just acquire at a steady rate for a while back in the day...
>>
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>>47221090
>You know, the ones that may even go so far as to refer to actual macross veritech art as canon visuals (never been the case)

But they *were*, back when the game was called Battledroids. You got two plastic Dougram model kits to play with, and everything else was printed on glossy paper for you to make cardboard stand-ups with.

The mechs in the game that came from Macross used Takani Yoshiyuki's original paintings on them (pic related).
>>
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>>47221189

Painted? Just Mechs?

-Minimum of 1 painted battalion for each Successor State in a "flagship" scheme (Sword of Light; Death Commandos, Lyran Guard, etc). Most are are 2 Battalions each, now, actually.

-Battalion each of Marians (I Legio), Taurians (Taurian Guard), Outworlds (4th Air Wing).

-The full regiment of 2nd Canopian Light Horse.

-Reinforced Battalion of SLDF. Reinforced Level III of WoB (41st Shadow).

-4 Trinaries of Ghost Bear Delta Galaxy. 5 Trinaries of Jade Falcon Delta Galaxy. 3 Trinaries of Blood Spirits Alpha Galaxy (I had more, but sold them). 1 Trinary Cloud Cobra Gamma Galaxy.

-Between 12-24 20 Mechs each of Gray Death Legion, Wolf's Dragoons, 21st Centauri Lancers, and Burr's Black Cobras.

-1 Company of non-canon Rim Worlds (red highlights on black) that were painted before we had a canon scheme for the RWR. I just don't want to paint the canon scheme we have thus far.

-3 or 4 dozen Mechs painted as individuals or in pairs for RPG campaigns, painting contests, and proof of concept schemes.

-One 144-ct diaper box with 6 layers of foam. Each layer separates a layer of unpainted Mechs. There's maybe - I dunno - 30 or 40 Mechs per layer?
>>
>>47222043
>-1 Company of non-canon Rim Worlds (red highlights on black) that were painted before we had a canon scheme for the RWR. I just don't want to paint the canon scheme we have thus far.
Holy shit, do you have a picture of those? I'd love to see the scheme.
>>
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>>47222043

Oh, I just realized I didn't answer your question.

There's something like 27 battalions all told which are painted and assigned to a unit. I have several more assembled but unpainted battalions which are assigned to a unit (I generally want a full regiment for each Successor State, eventually).

So 27 battalions ends up being about 950 painted Mechs or so? The Unseens tend to be heavily found in the SLDF, Canopian, Taurian, mercenary, and Successor State units, obviously.
>>
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>>47222116

I don't, and they're not readily accessible right now. I'm sorry. Honestly, though, it's not terribly dissimilar from the Wolf Spider Battalion paint scheme, though. Like this:

http://camospecs.com/Miniature/Details/7213/shogun-shg-2e
>>
>>47222207
>So 27 battalions ends up being about 950 painted Mechs or so?
Damn son.
How much in the way of aerospace?
Also, a good portion of battletech players have their own homebrew mercenary or house units with their own color schemes.
You got anything like that?
>>
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>>47222326

No idea; most of it is put away or on the repair shelf. One of my WarShip shelves fell off the wall (the one with most of my fin-covered 2750 ships, naturally). Something close to 100-130 WarShips is probably a fair estimate. I have less ASFs than I'd like - I was collecting a few Mech-scale fighters when the minifighters came out and pulling me between both scales meant I didn't grab too many of either. Maybe 30 stands of microfighters and 3 dozen Mech-scale.

>own homebrew mercenary or house units with their own color schemes.

Not really. I tend to GM (as in, 9 of the last 11 years, and one of those "off" years I played only single 1 game of BT at all), so on the very few occasions where I get to actually play, I tend to be driving only a part of a larger unit. So I have 3-4 Mechs in a given campaign paint scheme, which are retired when the campaign ends. Which is how this Mech came about:
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Mad Cat Mark 2 and Vulture cast from the MWO models
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>>47221818
Touche.
>>
>>47222542
Don't forget that many of the original sourcebook illustrations were often traced directly from Macross model boxes with additional elements sometimes added (pic related: it's still got Khyron's logo on it FFS), and/or just greyscaled existing Macross artwork. The Dougram units usually got original work done, and the Osts were based on someone misconstruing a front-on view of the Regult, so they always got original work once Loose was done fucking them up..
>>
So how is that novel "The Highlander Gambit"?

And how much of operation Guerrero does it detail?
>>
>>47223232
>So how is that novel [...]?
Bad. Gaming literature is cancer
>>
How many of you guys are fans of giant robot-related media aside from BattleTech?
I'm personally a big fan of the palladium Robotech RPG (I know, I know) and the original Macross, but the majority of BattleTech fans that I've met aren't really into any giant robot stuff beyond BT
>>
>>47223268
/btg/, and the rest of /tg/ for that matter, in one post right here.

>How is <thing>?
><Thing> is cancer.

Fuck, no one will ever be happy when they've got attitudes like this one.
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