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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 91
Thread images: 3
File: BattleMap.jpg (2 MB, 1848x1308) Image search: [Google]
BattleMap.jpg
2 MB, 1848x1308
Guys This is for planning future games/ Out of game planning and trades deals and also for what you guys think and advice

Next game is Monday the 14th at 11 am EST

Really guys thank you this has been my first thread ever and it turned into this. What do you guys think? WHere would you like to see this go?

I also have different maps some I've found and some i've made.

DO you prefer blank white maps or did you like I added in the forest and mt. icons?
>>
>>44115630
Liking the icons bro, its pretty sweet.

Also useful for tracking shit.
>>
Should we post our info and stuff here so we can have an updated account of it when we resume?
>>
>>44115707
Yes that sounds like a good Idea, and I'll post regularly in this on my phone at my overnight job
>>
>>44115707
I have unlimited:
>Wood
>Fish
>Octopus
>Coral
>Pearls
>Fruit
>Tamed songbirds and messenger pigeons
>Clockwork
>Amazing ships
I have built or found:
>Ancient city
>Walled cities
>University
>Powerful clockwork crossbows
>Clockwork tanks
I've traded for:
>Tons of iron
>28~ tusks
>3400~ gold coins
>Tamed small monkeys
>Gunpowder
>Tin
>Bronze goods
>Silver
>Penguins
>Coats
>Cannons
>Medicine
>Amazing crossbow bolts
>Greek fire
>Oil
>Steel
I want GM to tell me how these are going:
>
I want to trade for:
>Compasses
>Medicine
>Flying contraptions
I want to advance or retry:
>
I am allied with:
>Northern Soul
>Zucaea
I am at war with:
>Cannibals
Population:
>12000~
Ships:
310
Here are my towns and cities:
Capitol : 23,15 Contains royal palace, University, walls
Port Towns : 20,13, 21,18, 25,14
Mining Town : 21,15
Forts : 24,12, 22,13,
Ancient City : 22,13
The University teaches boat building, clockmaking, and the taming of birds and monkeys.
Research:
>
Action:
>
Build:
>
>>
File: Base_Map_Fresh and shiny_7.jpg (2 MB, 1797x1608) Image search: [Google]
Base_Map_Fresh and shiny_7.jpg
2 MB, 1797x1608
For referenceI'll post the current game map as well
>>
Ill put up my trading stuff in this post. Diplomatic and military to follow. Ill link em all.

I have-
>Goldmine producing 175lbs a month
>5 Songbirds (2 males, 3 females)
>4 barrels of Fruit Wine
>A reliable source of Mead presumably since Ive mead halls
>5 dozen Ivory tusks
>Reliable food supply, wheat and fish
>Skilled Architects
>Ivory Workers
>A reliable source of wood
>An Iron mine
> A cadre of cartographers
>75lbs of unworked Silver
>Hunters
>Medicine
>A supply of glittering pearls
>1.95 Tons of Tusker Meat stored
>Deer Hides
>Cannibal Skulls
>>
>>44115630
I like all of the icons. Maybe we could make a new map that is on another continent that could let us add in new players. Also, we should make a list of all of the names and tripcodes that have played.
>>
>>44115836
I am allied with Greenland, Zucaea and Lenqus and at war with no one

I remain open for allegiances, though spaces are filling fast, and am still seeking technology/knowledge, and horses. I can trade in ivory, which is a useful decorating material and it makes good arrowheads, mead, iron and gold or even exchange the service of architects or cartographers for aid.

My settlements are as follows:
Capital (Herrenshfestning): (1, 18) Holds 7,000 people as well as the Hall and the Embassy
Gold Mining City (Gullfjellet): (1, 17) Near the capital so not as big but still holds 3.5k
Trade Port (Buklander): (2, 13) 3.5k permanent but the population swells and falls with trade.
Misc. City (Stormidtveis): (8, 1) Holds 3.5k and acts as a local trade hub
Iron Mining City (Svarthoyde): (6, 5) Holds about 2k, a stereotypical mining city
Beyond that, the remaining 3.5k are in scattered villages.

Total Population: 23,000
>>
I like this style of a map a lot OP, plus I'm enjoying the threads.

You need to update the map with my cities/forts/roads too >>44115812
>>44115707 how many cannons did I sell you/ for how much? Forgot to note it down I think...
>>
>>44115860
Military Forces: Militia, Coastguard Patrols, Navy, Fortifications

Militia:
4,600 Men at Arms armed as follows; 1 Spear, 1 Shield, 1 Helmet, 1 shield, 1 Maille Shirt, 1 Crossbow, all of Iron and Wood as appropriate

Coastguard:
200 small boats, armed with Crossbows

Navy:
100 Basic Ships, with Ballistae of high quality and power.
10 Dreadnoughts, with double the Ballistae, iron armour and 2 Ballistae dedicated to the projection of Jars of Yumatsu Fire

Fortifications:
2 Fortresses (with Stone Walls, Round Towers and 5 Cannons)
1 Capitol (With Stone Walls, Round Towers and 5 Cannons)
1 City (With Stone Walls and Cannons)
2 Mining Cities (With Stone Walls and Cannons)
1 Trading Port (With Stone Walls and Cannons)
Numerous Small Villages (with Stone Walls)
>>
>>44115812
Hey OP, I haven't really been keeping track very well, I should have around 60,000 pop, right?
>>
>>44115630
Hello, hello!

I've been out for a few hours so this thread is well-timed.

We haven't had a thread since 24 hours ago, right? Just checking.

I think that the more detailed map was good, as was the icons. I think I've had a few goes skipped over; just saying. Please don't skip my goes.
>>
>>44115850
I'll do that, and in the next game I will pout it in the expanded upon rules, that I wouldnt mind if you guys helped me create them.

This is as much the peoples game as mine
>>
>>44115881
A total of 35, as of now. 30 in the original trade and another 5 more recently.
>>
>>44115905
You literally came back at the worst possible time, we just finished a whole thread
>>
>>44115915
Oh, by the by, you seem to have forgotten my highways in the most recent map update. Sorry
>>
>>44115938
Oh, fucking hell.
>>
>>44115965
Yup. You missed a lot of conquest, some trade and military development. But we can trade here at least so alls not entirely lost
>>
>>44115896
yes thats right, but more now, count your squares and x1000, more pop does not go into more military unless you raise troupes,
>>
>>44116019
Damn, damn, damn!

I was very far behind on military development already.
>>
>>44116052
Do you have population numbers and tech list I don't really remember all I have?
>>
>>44115965
because of the new slower format though You only missed 4 turns, i will be a generous DM and let you take 1 turn

>>44108819

Thats the thread
>>
>>44116052
Does that count for everyone?

>>44116080
I can offer you some add if you will trade me some horses and the knowledge to domesticate them when we breed them in future. Perhaps youd like some ballistae?
>>
>>44116052
You haven't put my cities/forts/roads on the map btw


>>44116080
Me too. I have cannons though, which should keep me safe...
>>
>>44116052
Are you sure that's right? Because if so, that means I should have a population of over 85,000
>>
>>44116088
Yea I'll Post it here tomorrow if the thread is nod died, I dont really know how archiving works for threads but all 3 games were only available for a few hours and later when I got back on they were archived
>>
>>44116115
No Not for you, I tied you with the other lower pop countries because of your arctic conditions, but you do get more pop for your capture of the land in 2
>>
>>44116147
If Im not mistaken, at a certain point they stop being bumped and then once a thread hits page 11 its automatically archived.
>>
>>44116147
Nowadays, after archive.moe the main 4chan automatic archive is on warosu.org/tg
>>
>>44116122
You captured over 25 squares and you started with 60,000. BTW when I started I did not intend for you to be the AMERICAS with bison, corn, and wheat lol
>>
>>44116179
Oh. So what should my current population be? Ill need to adjust my military and population counts based on that.
>>
>>44116193
*after archive.moe died
>>
>>44116210
You gained 14,000 population, almost doubling you to 37,000 but your infantry unless you train is at 4,600 right now

BYW GUYS these are threads 1 and 2
>>44077312
>>44090946
and here is 3 again
>>44108819
>>
>>44116268
Fair enough I suppose. I did say I was training up to that count. Ill need to bump up my other numbers though. And training more infantry shall be a top priority
>>
>>44116193
>>44116212
Did you see this
>>44116114
>>
Trading Counts:
I have-
>Goldmine producing 175lbs a month
>5 Songbirds (2 males, 3 females)
>4 barrels of Fruit Wine
>A reliable source of Mead presumably since Ive mead halls
>5 dozen Ivory tusks
>Reliable food supply, wheat and fish
>Skilled Architects
>Ivory Workers
>A reliable source of wood
>An Iron mine
> A cadre of cartographers
>75lbs of unworked Silver
>Hunters
>Medicine
>A supply of glittering pearls
>1.95 Tons of Tusker Meat stored
>Deer Hides
>Cannibal Skulls
>>
>>44115630

The tribe of the Stalagians posesses:

Population: 6000.
Special: Every man is a warrior,
Military: 3000

Domains:
Jarnnstalaglund, The land of the Iron of the Frozen North.
Eldrsteinn, The island of the stone that burns.

Claims: The Island of Bjornholm, home to great bears.

Resources:
Iron Mine (Very Prosperous)
Coal Mine
Caribou
Seals

Technologies:
Grand Steel
Grand Sword Making
Top Teir iron Swords
Longships
Hide Armour
>>
>>44116292
You actually have a larger army then even your new pop would have at a regular 10% because you had been stockpiling weapons to go to war, I was hoping your traded for clockwork would lead to some kind of crazy clockwork Gatling Ballistae
>>
>>44116330
This is one of my favorites, No one had even bothered to try and go to the unmarked spots up there
>>
>>44116316
>I am allied with Greenland, Zucaea and Lenqus and at war with no one
>I remain open for allegiances, though spaces are filling fast, and am still seeking technology/knowledge, and horses. I can trade in ivory, which is a useful decorating material and it makes good arrowheads, mead, iron and gold or even exchange the service of architects or cartographers for aid.
>My settlements are as follows:
>Capital (Herrenshfestning): (1, 18) Holds 7,000 people as well as the Hall and the Embassy
>Gold Mining City (Gullfjellet): (1, 17) Near the capital so not as big but still holds 5k
>Trade Port (Buklander): (2, 13) 5kpermanent but the population swells and falls with trade.
>Misc. City (Stormidtveis): (8, 1) Holds 5k, and acts as a local trade hub
>Iron Mining City (Svarthoyde): (6, 5) Holds about 5k, a stereotypical mining city
>Beyond that, the remaining 10k are in scattered villages.
>Total Population: 37,000
>>
>>44116088
Oh MAN If youre still here your new resource is oil by the way!!
>>
>>44116354
Hey OP!

Ugh, I missed a whole bunch of turns didn't I?

Anything I can do at all?
>>
>>44116375
Military Forces: Militia, Coastguard Patrols, Navy, Fortifications

Militia:
4,600 Men at Arms armed as follows; 1 Spear, 1 Shield, 1 Helmet, 1 shield, 1 Maille Shirt, 1 Crossbow, all of Iron and Wood as appropriate

Coastguard:
200 small boats, armed with Crossbows

Navy:
100 Basic Ships, with Ballistae of high quality and power.
10 Dreadnoughts, with double the Ballistae, iron armour and 2 Ballistae dedicated to the projection of Jars of Yumatsu Fire

Fortifications:
2 Fortresses (with Stone Walls, Round Towers and 5 Cannons)
1 Capitol (With Stone Walls, Round Towers and 5 Cannons)
1 City (With Stone Walls and Cannons)
2 Mining Cities (With Stone Walls and Cannons)
1 Trading Port (With Stone Walls and Cannons)
Numerous Small Villages (with Stone Walls)
>>
>>44116411
Ally with me perhaps?

Take a look at these, see if that sounds smart
>>44116420
>>44116375
>>44116316
>>
>>44116411
You can take 1 turn like albatross was aloud, go do it in the 3rd game though
>>
>>44116331
I wanted to but considering I was looking to wipe the pirates I didn't want to waste time.

Besides, I only traded for upgrades, I never got the tech itself
>>
>>44116411
Also we only made it through 1 year, from winter to the following winter
>>
>>44116459
Well you rolled for weapons research after getting the new parts which would of allowed you to construct a few from the components, if not the componants themselves
>>
>>44116493
I got that rare resource from the nomads right? Do you choose that or do I. I'm thinking of maybe a cache of eggs for some type of flying mount but that's just my idea.
>>
>>44116439
I-I'll ally with you.

Cannon armed dreadnaughts for the both of us sounds good?


>>44116493
What resources are there in my new territory?
>>
>>44116529

>>44116403
>>
>>44116556
Hmmm. Sorry, Ill wait and see the response I get, if thats cool. I dont know that Id be able to help you much considering the distance involved and if you just want steel or something we can trade for that, ya know?

If they decide against it though, sure.

You understand I hope?
>>
>>44116577
Thanks totally didn't notice that post
>>
>>44116529
>>44116088

This>>44116403

>>44116556
You now have copper and tin mines


EVERYONE I'm doing one more turn
>>
File: Superior Map_infinished.jpg (511 KB, 1997x1512) Image search: [Google]
Superior Map_infinished.jpg
511 KB, 1997x1512
This is a map I made myself, ALl I did to the one were playing on now is add in the terrain features like mountains and forests, and number it of course
>>
>>44116645
Cool, thanks.

Where do we roll for this turn?

>>44116619
It saddens me to hear that but it is your choice. I will happily trade for steel and the plans for dreadnaughts,
>>
>>44116708
Is this for the offshoot?
>>
>>44116739

>>44108819
>>
>>44116759
Idk maybe, just throwing it out there
>>
>>44116739
Sorry mate. I didnt expect ya to offer so I kinda made a few moves to get one of my neighbours. I couldn't really just tell em to fuck off after that.

If you wish to trade for such, I will offer you the chance to make your case. What say you? And bear in mind, I cannot supply you with the means to produce a true Dreadnought. I lack a sufficient supply of Yumatsu fire for such
>>
Population:
19,000
Military
2,000 infantry

Resources:
Mountain Gem Mines
Wild Horses
Bay- Fish, Narwhal
North Eastern Shore - Fish, King Crab (Gone for the Winter)
Whale: [Oil] (2x) [Blubber] (3x) [Meat] (3x) Leather (1x)

Trade Resources:
>Greenland
Fruit
Medicine

Trade Technology:
Cartography

Technology:
Narwhal Hunting! - Brings: oil, blubber, meat and horn. Known: Narwhal Migration
Hot Air Balloons! [Design Level: Good]
Whale Leather

Buildings:
Basic Fishery
Pasturelands
Root Cellar - Ice House

Posting nation stats
>>
>>44117202
I look forward to a prosperous allegiance.
I would recommend that you look to your defence though. There are many dangers in the world.

I will post my own stats once I round out my trades for the day
>>
>>44117257
Would be well in our defense if we could aquire some Ballistae.
>>
>>44117419
Indeed. I would gladly trade you some in exchange for, say, some gems? They could do well in your Flying Contraptions
>>
>>44117520
>>44117419
So Guys, tell me what you think?
>>
>>44117593
I'm having a fun time, OP
>>
>>44117593
Fucking loving everything about it, so far. Im in Paddyland so its a bit awkward with timing (I keep thinking its 11 GMT when its 5) but Im liking the way the map is laid out, Im liking the players and Im liking the way things are progressing.

The only issue I see is that theres a lot of players so you seem to get a bit overwhelmed but as we all improve that should get more manageable.

Btw, not to harp on at it, but do you still have the map with my highways? The last few have lacked them
>>
>>44117520
Consider it done! We can do with a few gemstones for our defense.

>Northsoul now has Gems

---

Population:
19,000
Military
2,000 infantry

Resources:
Mountain Gem Mines
Wild Horses
Bay- Fish, Narwhal
North Eastern Shore - Fish, King Crab (Gone for the Winter)
Whale: [Oil] (2x) [Blubber] (3x) [Meat] (3x) Leather (1x)

Trade Resources:
>Greenland
Fruit
Medicine

Traded Technology:
Cartography
Ballistae

Technology:
Narwhal Hunting! - Brings: oil, blubber, meat and horn. Known: Narwhal Migration
Hot Air Balloons! [Design Level: Good]
Sky Sails [Prototype]
Whale Leather

Buildings:
Basic Fishery
Pasturelands
Root Cellar - Ice House
Sky Dock
Post Office

Units:
10 Flying Contraptions
>>
>>44117700
Politics:
We are Allies with Northern Soul, our Western neighbor and friend
We are in trade agreements with Greenland, our southern neighbor and friend
>>
>>44117700
Excellent. I am glad you agreed.

I shall ship you a score of ballistae next season and you can send back a shipment of gemstones.
>>
>>44117819
I'm guessing this is part of the explore/hunt/military action? Haven't seen people devoting actions to trade, seems to be a fluff thing.
>>
>>44117900
Nope. You agree on trades and once the new season rolls around they occur and you need to declare them in your turn. So a turn in a new season would be like

Build Action
Research Action
People Action

I have Traded for: X, Y and Z

and then usually youd follow it with a posting of your current stats.
>>
>>44116330

End of Session Update 2, due to the session's extra turn.

The tribe of the Stalagians possesses:

Ruler: Jarl Kalag

Population: 5999.
Special: Every man is a warrior,
Military: 2999

Domains:
Jarnnstalaglund, The land of the Iron of the Frozen North.
Eldrsteinn, The island of the stone that burns.
Bjornholm, The Island of great bears and ancient ruins.

Resources:
Iron Mine (Very Prosperous)
Coal Mine
Caribou
Seals
Polar Bears

Technologies:
Grand Steel
Grand Sword Making
Top Teir Iron Swords
Longships
Steel Armour
Hide Armour

Prospective Trade Partners;

Mals, for Wood.

Though I'm wondering if you'd be more interested in finished products, rather then sending down coal we could simply ship steel, or even swords or armour, in exchange for your stone and wood. With Deer hide and good wood in ample supply you've got the perfect resources to make yourself some fine bowmen (and fine bows for them to use)
>>
Liked it better when it was called Nationbuilder
>>
>>44118315
What do you mean by this?
>>
>>44118779
I think hes going ''LoL this is just Nationbuilder, you're ripping Nationbuilder off''
>>
>>44118821
Well, I played in Nationbuilder as one of the first players, and the main difference is that trade came in much later in the game.
>>
>>44119164
I like that trade was an element early on. The game moves faster that way I feel.
>>
Okay, let's see if I can get all of this sorted out

Technology:
>Railroad
>Metal casting
>Steel forging
>Factory farming
>Armor piercing arrowheads
>Specialized clothing
>Bread and pastry making
>Coral jewelry making
>Food preservation and storage

Local resources:
>Cattle
>Bison
>Wheat
>Corn
>Pumpkin
>Grapes
>Fish
>Coral
>Turtles
>Red, purple, and blue dye
>Iron
>Wood
>Cotton
>Deer

Have obtained by trade:
>Gold from Northern Soul
>Coal from Northern Soul
>Horses from Albatross
>Crossbows from Greenland
>Cannons from Hill and Wood

I might be forgetting something, but that's what I can remember for now
>>
>>44119369
Comrade, might I make you an offer? I could teach your people to make Ballistae from your native wood stocks. In return, you could share with my people the art of making armour piercing arrow heads.
>>
>>44119560
That sounds beneficial to us both. We'll take that deal, friend.
>>
>>44119587
Brilliant. A pleasure doing business with you.
>>
And now

Have built:
>Glorious golden capital
>Stone wall and forts on eastern border
>Forts along southern coast
>Highway running from the North to South through the country
>Highway running from the East to West through the country
>Joint university to share knowledge with Northern Soul

Population: Roughly 85,000
Capital: Talran: (6,16) The Holy City at the center of the Lake. Many visit it for pilgrimage, but few live there permanently. Pop: 3,000
Northern Port: Paldor: (3,14) Main avenue to Northern Soul, and home to the combined university. Pop: 12,000
Mining Town: Milten: (5,14) Mining town, also the town closest to the capital. Pop: 10,000
Farming and Ranching Town: Worgan: (11,14) Town in the center of the great plains. Pop: 8,000
Southeastern Port Town: Ral: (14,15) Pop: 11,000
Southwestern Port Town: Dengal: (15,13) Pop: 9,000
Logging Town: Folren: (10,11) Town at the edge of the forest. Pop: 7,000
The other roughly 25,000 live scattered about the country in small villages and hamlets.

Army:
>6,000 infantry
>1,500 Holy Archers with armor piercing arrowheads and clockwork crossbows
>60 naval ships, 20 outfitted with cannons

I think that's everything
>>
Resources of Albatross:


>Salt
>Fish
>Wood
>Northern wood
>Silver
>Horses
>Domesticated horses
>Monkeys
>Silver jewellery (renewable supply)
>Silverworkers
>Iron
>Iron tools
>Iron weapons
>Ironworkers ??
>Fruit and associated plants (bananas, pineapples, mangos, vanilla and cocoa)
>Pickled fruit
>Fruit wine
>Horse milk
>Fermented horse milk
>A fleet of excellent ships
>13 4ft-long tusks
>A small population of songbirdsl
>Marble
>3 silver-gilded 4ft-long ivory drinking horns
>Knowledge of and skill with magnetism and compassmaking
>Knowledge of cartography
>Knowledge of metalworking
>Knowledge of shipbuilding
>Basic knowledge of wheat agriculture
>Knowledge of ballista-construction
>Knowledge of archery
>Knowledge of arrowhead manufacture
>Knowledge of steelworking
>Tobacco (trivial amount)
>Compasses
>Highway system
>Fine silver-hilted swords
>Wheat and, I assume, wheat seeds
>Gold coins (4,000)
>Chocolate horse milk (Some more "hot chocolate"-like drink might also be good to have)

>owe one shipment of resources from [11] to Northern Soul
>have to get shipment of 100 horses shoed before delivery to Lenqus

----

Looking to trade for
>herbs, spices, fruit
>medicine
>Yomatsu fire
>Maybe some coral

Looking to:
>improve our compasses
>build a canal system
>distill alcohol
>>
>>44120325
and those silver-hilted swords are in iron
>>
Resources:
>Goldmine producing 175lbs a month
>5 Songbirds (2 males, 3 females)
>5 barrels of Fruit Wine
>A reliable source of Mead presumably since Ive mead halls
>4 dozen Ivory tusks
>Reliable food supply, wheat and fish
>Ivory Workers
>A reliable source of wood
>An Iron mine
>75lbs of unworked Silver
>Medicine
>A supply of glittering pearls
>1.95 Tons of Tusker Meat stored
>Deer Hides
>Cannibal Skulls

Knowledge:
>Advanced Architecture
>Steel Working
>Sailing
>Archery
>Agriculture
>Cartography
>Survivalism
>Tracking
>Ballistae Manufacture
>Mining

Currently Trading for:
>Gemstones (Venicia)
>Horses, horse rearing and shoeing knowledge, the knowledge of how to ferment horse milk, a highway inspection and a barrel of fruit wine (Albatross)
>The knowledge to make Armour Piercing Arrow Heads (Lenqus)
>>
I am allied with Greenland, Lenqus, Zucaea and Venicia and at war with no one

I am still seeking technology/knowledge. I can offer good trades for such and will gladly entertain any other trading offers.

My settlements are as follows:
Capital (Herrenshfestning): (1, 18) Holds 7,000 people as well as the Hall and the Embassy
Gold Mining City (Gullfjellet): (1, 17) Near the capital so not as big but still holds 5k
Trade Port (Buklander): (2, 13) 5k permanent but the population swells and falls with trade.
Misc. City (Stormidtveis): (8, 1) Holds 5k and acts as a local trade hub
Iron Mining City (Svarthoyde): (6, 5) Holds about 5k, a stereotypical mining city
Beyond that, the remaining 10 k are in scattered villages.

Total Population: 37,000

Military Forces: Militia, Coastguard Patrols, Navy, Fortifications

Militia:
4,600 Men at Arms armed as follows; 1 Spear, 1 Shield, 1 Helmet, 1 shield, 1 Maille Shirt, 1 Crossbow, all of weapons of Steel and Wood as appropriate, all armour of Iron and Wood as appropriate

Coastguard:
200 small boats, armed with Crossbows

Navy:
100 Basic Ships, with Ballistae of high quality and power.
10 Dreadnoughts, with double the Ballistae, iron armour and 2 Ballistae dedicated to the projection of Jars of Yumatsu Fire (Carry 10 each)

Fortifications:
2 Fortresses (with Stone Walls, Round Towers and 5 Cannons)
1 Capitol (With Stone Walls, Round Towers and 5 Cannons)
1 City (With Stone Walls and Cannons)
2 Mining Cities (With Stone Walls and Cannons)
1 Trading Port (With Stone Walls and Cannons)
Numerous Small Villages (with Stone Walls)
>>
I am Seeking:
>Flying Contraptions
>Medicine
>Yumatsu Fire
>Herbs, Spieces, Fruit
>Compasses
>>
>>44120630
I am allied with Greenland, Lenqus, Zucaea and Venicia and at war with no one

I am still seeking technology/knowledge. I can offer good trades for such and will gladly entertain any other trading offers.

My settlements are as follows:
Capital (Herrenshfestning): (1, 18) Holds 7,000 people as well as the Hall and the Embassy
Gold Mining City (Gullfjellet): (1, 17) Near the capital so not as big but still holds 5k
Trade Port (Buklander): (2, 13) 5k permanent but the population swells and falls with trade.
Misc. City (Stormidtveis): (8, 1) Holds 5k and acts as a local trade hub
Iron Mining City (Svarthoyde): (6, 5) Holds about 5k, a stereotypical mining city
Beyond that, the remaining 10 k are in scattered villages.

Total Population: 37,000

Military Forces: Militia, Coastguard Patrols, Navy, Fortifications

Militia:
7,400 Men at Arms armed as follows; 1 Spear, 1 Shield, 1 Helmet, 1 shield, 1 Maille Shirt, 1 Crossbow, all of weapons of Steel and Wood as appropriate, all armour of Iron and Wood as appropriate

Coastguard:
200 small boats, armed with Crossbows

Navy:
100 Basic Ships, with Ballistae of high quality and power.
10 Dreadnoughts, with double the Ballistae, iron armour and 2 Ballistae dedicated to the projection of Jars of Yumatsu Fire (Carry 10 each)

Fortifications:
2 Fortresses (with Stone Walls, Round Towers and 5 Cannons)
1 Capitol (With Stone Walls, Round Towers and 5 Cannons)
1 City (With Stone Walls and Cannons)
2 Mining Cities (With Stone Walls and Cannons)
1 Trading Port (With Stone Walls and Cannons)
Numerous Small Villages (with Stone Walls)
>>
Northern Soul signing off for the night

Current State of the Nation:
>>44120592
>>44120969
>>44120700

I will negotiate any trades and such upon my return. Link to this post if you wish to negotiate
Thread replies: 91
Thread images: 3

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