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Warhammer 40k General
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>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kat.cr/warhammer-40k-pdf-library-t9575373.html

>FAQs
http://www.blacklibrary.com/faqs-and-errata.html

>40k 7th edition quick reference sheet(s)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V6.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>Astartes are human
>Dreads are MCs
edition
>>
>>43935590
Ogryns are also retarded. Hardly good material for the expert generals that the Primarchs were or consummate, intelligent soldiers the Astartes were intended to be.

>at some point after the crusade
Maybe he could have done, if the Crusade ever finished. What he would or could have done is all moot.
>>
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Should double strength go past S10?
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>>43935625
Jesus, that pic is getting crowded.
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>>43935581
My bad read the Force rule wrong
>>
>>43935673
Only against Wraithknights and Tau
>>
Here's a fun little toy.

http://gorkamorka.co.uk/mekboy-gibberish-generator/
>>
That Dreads as MC thing reminds me: I took a look over Blood Angels recently... And think I could have a lot of fun fielding them. The deal breaker really is the outdated Dreads (2 attack, non squad) and no assault troops.

Being able to flood the board with jump packs in different flavours with a couple heavy support elements and deep striking back fielders? Kickass CC characters? Frickin' Librarian Dreads? Fuck yes.
>>
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>>43935673
>Dreadnoughts insta-deathing carnifexes
Maybe this wasn't such a good thought
>>
Reposting:

I think vehicles could be good if Extra Armour actually gave you extra armour, like +1AV to the facing of your choice, can be bought once for each facing. That or +1 Hull Point.

Also make Armoured Ceramite purchaseable by any vehicle in the game, just at an astronomical cost like 50 points each.

Or how about a Vehicle Customization System of sorts? You have a set of special rules you can purchase for any vehicle you like and some exclude others. All have pros and cons, say you can purchase Fast for any vehicle but this is gained by reducing the armour all around (-1AV on all facings and prevents you from buying shit like Extra Armour). You can install some form of ramp or hydraulics system that allows for rapid deployment granting you Assault Vehicle but at the cost of transport capacity or fire points.
>>
For Deathwing, is a ten man horde with two plasma cannons then everyone else lightning claws and a couple thunderhammers a good load out?

I like this idea of being able to take the 1 in 5 heavy weapons without being stuck with four worthless Stormbolters.
>>
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New to the tabletop but a fan of the setting through the various vidya and thanks to tabletop sim i can actually play the game on the cheap

Is loading a trukk full of boys and dumping it on the enemy as viable on the tabletop as it is in DoW?
>>
So I'm homebrewing some rules for a light Tau transport using the Piranha as a baseline. My playgroup liked the idea, but I wanted a second opinion for balance purposes.

Stingray - Vechicle (Fast, Open-topped, Skimmer, Transport)

BS 3 [F 11 S 10 R 10] HP 2

Wargear:
-Burst Cannon

Transport Capacity: 6 models. Can transport battlesuits as well. Has 2 extra transport slots that may only be used for drones.

Special Rules:

Landing Pad: A Jet pack infantry unit may Embark upon the
Stingray in the Assault Phase, so long as their thrust move
brings them within 1" of the vehicle.

Unstable platform: If the Stingray moves in the movement phase, models embarked upon it may not fire Heavy weapons, and may only fire
Snap Shots.


I was also considering swapping out the nose-mounted Burst Cannon for a Rail or Ion rifle, but I wasn't sure if that'd be too much.
>>
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>>43935810
>Can transport battlesuits as well
You done fucked up son
>>
Is there anywhere that makes decent 'counts as' Stormshields for 40k? I want to turn my B@C into TH/SS terminators for use in 40k.
>>
>>43935673

No, but SD should just count as S12 with the gimmick of ignoring cover and invulnerables on a 6.

There, wounds everything on a 2, instadeaths T6, but no HA HA 7+ WOUNDS FUCK YOUR CENTREPIECE MODEL ON TURN ONE horsecrap.
>>
>>43935790
Could be fun, I prefer MSU with my terminators for more flexibility though. That said if you bring along some ravenwing for that no-scatter deepstrike then putting down a blob of 10 terminators wherever you want would be hilarious.
>>
>>43935860
>completely forgetting about vehicles
>>
>>43935757
Does it really matter? You're shitting into a sewer at that point. I'm pretty sure that GW could start shipping anthrax and used needles in every 'nid box and the players would just groan in disappointment. Carnifexes are damn-near the saddest thing in the game.

>>43935766
Extra armor is already available for damn near everything in Heresy, yet at a much lower cost and people still don't take it. Fifty point upgrades are useless when you can still be auto-killed by things like lances and haywire weapons which give exactly zero shits about armoured ceramite. Maybe if you wrapped blessed hull into the mix it might start to be worth it, but only at a significantly reduced cost. You'd be better-off just doing away with all of the properties that make vehicles so flimsy, like the relative ease of crippling or destroying them outright.
>>
>>43935810

Remove the unstable platform thing. Not everything needs a weakness to be balanced.

Remove the line about battlesuits, just enforce their "Bulky" USR.
>>
>>43935837
In what way? That's 3 Crisis suits, or 2 Broadsides. Is there some big problem I'm overlooking with that?
>>
>>43935877

Your meta even has vehicles?
>>
>>43935793
No not even remotely, Battlewagons are the only vehicle for transport worth looking at
>>
>>43935739
>Dat inershul whockerjaw iz gunna have to come out...
What's coming out?
>>
Cult Mechanicus Army wide buffs seem really unfluffy to me.

Mechanicus seems more like it builds things for very specific purposes, with the stuff they make being almost technologically condensed, not needing a human operator as they are interred into the machine.

The battle Servitors are a good example as each version has a specialisation that it excels at.

So it seems really stupid that in all of these robots they have the capacity for stealth, for increasing strength and for tazoring all enemies near them without any downsides.

I can take the ranged servitor variant and use him to smash a vehicle to pieces even though another variant exists to serve this specific purpose.
>>
>>43935911
>using the meta as an excuse to not know the rules
>forgetting about Knights
My meta is pretty casual anyway so yes. I regularly see Rhinos and other transports and one guy can't get over his Contemptor fetish. My meta still considers flyers to be the new OP thing so if someone's feeling cheesy I might see a Vendetta or Stormraven.
>>
>>43935899
Disregard that, I thought Crisis suits were just bulky and Broadsides were just very.

>>43935837
>>43935890
I didn't mean for it to circumvent the Bulky rule. I just wanted to clarify that it could carry them as well.

The Unstable part was mostly insurance in case it made the Firepower too mobile, but I'll get rid of it.
>>
>>43935793
A trukk? No, that's terrible. Many, many trukks can work, depending on your meta. Most armies can't deal with six transports in a turn, regardless of how flimsy they may be. If you build a fast-enough army, it can probably work. I have a friend that routinely uses 4+ trukks in addition to at least one battlewagon, and it seems to work pretty well, most of the time. The one thing that you will learn, however, is that a trukk's worth of boyz is going to kill approximately nothing. You need some actual staying power to follow, but rushing ahead and charging with trukk boyz isn't necessarily a bad idea. It's probably not as effective as just using shoota boyz, but semi-competitive ork lists tend to be extremely monobuild and boring anyway, so you might as well have some fun with it.
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>>43935941
A lot of teef coming out your pocket is what that is.
>>
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So, I was talking about starting a Blood Angels army in the last thread, and I figured I'd post what I was gonna buy.

>4 Tactical Squad boxes
>4 Death Company boxes or Assault Squad boxes
>2 Rhinos
>2 Drop Pods
>1 Librarian
>1 Sanguinary Priest
>Mephiston

Is this a good start, or is it too much/not enough? Should I add anything, like a Techmarine or some Scouts?
>>
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>>43935793
It's viable, but only if you're bringing a load of trukks (4+ even). With orks you need to overwhelm the opponent with targets, the concept is that they can't shoot everything down before it gets in their face, right?

Trukk spam is best if you bring other vehicles as well. Buggies (scratchbuild these), a battlewagon and maybe a looted wagon or two really help make the opponent need to think about what they're going to focus on destroying. Plus it looks glorious on the field.
>>
>>43936050

>40 fucking tactical marines

That is not how you Blood Angels.
>>
>>43936050
You need some dreadnoughts nigga
>>
>>43936028
Put on the bill.
>>
>>43936091
It's not like BA assault units are particularly viable. But you're probably right, I probably should cut down on the Tacs.

>>43936114
All the various Dreds can be built from the same kit, right?
>>
>>43935947
Not to be a dick, but you should probably read more fluff before calling the crunch unfluffy. The Mechanicus is all about mass production, true there are variants for different rolls, but overwhelming force via unconventional means is their MO, not design to order specific solutions, that would be Tau.
>>
I've stirred up the hive.
>>
>>43936166

The fuck are you talking about, assault is the only thing BA do right.

I mean yeah, shooty edition, but do you know how you overcome that? Committing. Doubling down. Redundant, hard hitting and above all fast close combat threats.

Most units fold pretty quick against dedicated assault. Those that don't are probably dedicated assault themselves.
>>
>>43936166
One BA dread of any type can be built from the kit.
>>
>>43935967
Tau would not, nor even consider putting their battlesuits inside other vehicles to act as firing platforms when simply re purposing the vehicle with battlesuit guns would be better, easier and more efficient.
>>
>>43936300
So I should cut down to 2 Tac boxes, and go for more Death Company/Assault Squad/Vanguard Vets?

>>43936306
Thanks breh. 1 or 2 should be enough, ya?
>>
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>>43936362
Death company are mad expensive points wise and while theyre canned rape they dont survive focus fire too well. Spring for an extra tank to give the a wall of iron to hide behind or a stormraven

mephiston is also really not worth using over a standard librarian, if you wanted a named leader go for dante
>>
>>43936362
To be honest, you're probably going to be fucked almost no matter what you do. BA are in a very sad state at this point. They're honestly not that great in assault and they're worse than vanilla marines at shooting. Particularly sad is their 2A dreads and vanguard with old weapon pricing.
>>
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>thinking about getting back into the game
>playing vanilla marines for whatever reason
>need fun lists

Go.
>>
>>43936362
You'll need about 12
>>
>>43936317
Well, this wasn't really intended as a firing platform for battlesuits. I had it in mind as a light transport for small pathfinder or fire warrior teams, with the possibility of it being used as a long-distance transport for Battlesuits.
>>
>>43936395
Just got done killing the Eldar. Had a glitch where one of Eldar kept making an "ugh" sound three times just after she died.
>>
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>Hear bad shit about Wayland taking a millenia to fulfil orders
>Find Elementgames has cheaper prices and golden customer reviews
Alright, guess I'm getting me some shit for christm-
>Suddenly Elementgames' prices go up
>Still have to pay for shipping due to high threshold free shipping ceiling
>Wayland is now a fair chunk cheaper with free shipping to boot

I really wish these companies made up their fucking minds to be quite honest. Anybody else have bad service from Wayland?
>>
>>43936317

Tau efficiency went out the window with the Stormsurge and other giant robots. They're not the realistic warfare faction anymore.
>>
>>43936487
I know what you're talking about. It's not a bug

>>43936489
Never had any problems with them aside from long shipping times but the shipping is free so I could care less. Takes slightly longer if you order FW for whatever reason.

Aside from that I've never had reason to complain. Once I was sent the wrong item and I was genuinely impressed at the standard of their customer service when it came to dealing with it.
>>
>>43936489
Try the outpost.
>>
>>43936466
Ive always wanted to make a thunderfire Cannon Marine list (I like Imperial Fists so it'd be a shooting army)
>>
>>43936504
If you bite the standard gundam bullet of 'mobile suits work', and ignore the open top of the Stormsurge, the realism isn't at all reduced from older Tau.
>>
>>43936466
Max out on melee scouts, CCW and such
Take heavy weapons on everything else
Suddenly realize that CCW scouts beat things to death
>>
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>He gifted his armor to the Blood Ravens shortly after serving in the Deathwatch with Cyrus.
They're not even being subtle anymore. Cyrus, how did you steal his armor without getting into trouble? How did none of the other Deathwatch marines stop you when a naked marine was asking about his armor?
>>43936556
>I know what you're talking about. It's not a bug
I'm not sure if I want to know what was the last thing in that Eldar's mind.
>>
>>43936615
The Stormsurge does nothing useful.
>>
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>>43936474
>12 Dreds in one list
>>
>>43936421
>>43936431
Drop pods would still be a good addition, right?
>>
>>43936556
All I keep hearing is that it takes ages for them to deliver and contacting them is pretty useless, but I do hear of equal reports on their amazing service so I'm pretty confused.

>>43936557
I did and it turns out they're a decent bit cheaper than Wayland to boot. Problem is their shipping and VAT ends up being more expensive or just about the same.
>>
>>43936756
Gotta get those dreads in there somehow. Specifically behind a tank with a melta gun.
>>
>>43935673
no, but anything above S10 should get +1 to vehicle damage
>>
>>43936421
>Canned rape

Not really, no. They kind of suck balls really.
>>
>>43936859
>that face
Anon no.
>>
>>43936893
6 attacks on the charge at strength 5 initative 5(>not using baal strike force) is pretty damn rapetastic you can even spring for the powerfist to mulch vehicles like you wouldnt believe
>>
>>43936893
Wait never mind I thought you meant the dreadnoughts ignore me.

>>43936922
Five attacks.
>>
>>43936940
oh right, right. Rage is just +1 on the charge in addition to the already +1

still though
>>
>>43936664
Are you expecting some sort of response from that? Its a missile turret + gundam logic of maneuverability.
>>
>>43936959
Yeah I agree they are viscous in assault, I read it as you trying to convince him that BA dreads were canned rape for whatever reason, as opposed to possibly the worst dreads in the game.

Basically I suck at reading.
>>
>>43936962
It's terrible even for it's express role. It does nothing the Tau can't already do for cheaper with other units.

Especially when you consider that it needs an entire specialized Manta to air-lift it in and out of combat.
>>
>>43936984
>possibly

Fuck who am I kidding, they ARE the worst dreads in the game.

At least the Grey Knights ones are all psychic. At least the Space wolf ones get fucking phenomenal gear.
>>
>>43936984
GK dreads are worse. It's small consolation when you're at the bottom of the pile, but it's something.
>>
>>43936984
>>43937019
How are they worse than vanilla dreads?
>>
>>43937034
Vanilla dreads have four attacks base, have cheaper, better weaponry and can be taken in squads of three.

Blood Angel ones have none of this.
>>
>>43937009
>it needs an entire specialized Manta to air-lift it in and out of combat
>implying Manta aren't used for battle-suit delivery anyway
>It does nothing the Tau can't already do for cheaper with other units.
>Proofs (fucking chicken meme here)
>>
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BA update when?
>>
>>43937019
>>43937034
>>43937053
If you are not playing with a complete WAAC player im pretty sure most non-autists are going to be fine with you giving the Dreads the extra attacks and squads.
>>
>>43937058
A manta can carry 8 Crisis suits, and 4 Hammerheads. That's going to be putting out a lot more damage than this thing, even against titans. 4 Railguns and a dozen Fusion Blasters will be doing better than the optional large blast upgrade, since otherwise this thing as a very short range.

Then, after they finish supporting the line, they can more easily re-position since they have jetpacks/are skimmers.

From a strict mechanical sense, you're talking 360 points, which can give you 2 riptides or 3 hammerheads for similar cost.

For a long range unit specializing in heavy fire, it doesn't pack as much punch compared to multiple smaller units.
>>
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>We have arrived, and it is now that we fulfill our charge. In fealty to the God-Emperor (our Undying Lord), and by the grace of the Golden Throne, I declare exterminatus upon the Imperial world of Typhon Primaris. I hereby sign the Death Warrant of an entire world, and consign a million souls to oblivion. May Imperial justice account in all balance. The Emperor protects.
https://www.youtube.com/watch?v=36iaP6amWfo
>>
>>43937157
The Tau know more about being Tau than you do.
>>
>>43937178
>GW writers know more about common sense
No.
>>
>>43937149
Oh absolutely.

But themes the breaks. Personally I think that of the DC dreads were brought up to standard they would have five attacks base, not four. I say this because they have three attacks base currently, in a codex where even the HQ dread has two.

So they would get eight attacks on the charge, separating them from the crowd.

Right now, Ironclads kick their fucking asses, which is amusing honestly.
>>
>>43937178
The Stormsurge is a cash-grab. Nothing more.

The only thing it has going for it is the presence of Destroyer missiles, which really just raises the question of why they needed a giant armless robot just for those.

The Broadside as a companion of the Crisis suit made sense, since the Crisis suit couldn't handle the heavier long-range weapons.

The Stormsurge as a companion of the Riptide makes no sense, as the Riptide already has heavy long-range weapons, and is more mobile, which is major part of battle doctrine.

They tried to sell it as a mobile fortress to anchor a line around, but Riptides could already accomplish that.
>>
Got a Christmas Y'varha coming: You guys reckon trampled Killa Kans would make a good scenic basing detail? Tau don't negotiate with Greenskins after all.
>>
>>43937157
>>43937190
transport capacity =/= resources to produce
>360 points, which can give you 2 riptides
tell me again how two riptides outperform a Stormesurge in crunch, fluff, or as you put it 'common sense'.
>>
>>43937273

A Super Hammerhead with similar output to the Stormsurge would make more sense.

Even then, give it one of those forge world heavy railguns instead of a pulse whatever, and derandomise the number of missiles fired. Prolly make them higher strength and less shots too.

Would look way cooler. You could still give it the anchors too, just fluff that it's a skimmer and can redeploy quickly if it's position is swarmed.
>>
>>43937273
The stormsurge is a shitty looking model, and would have made more sense as a hover-tank variant. Just for context on my opinions. But yeah, as an anchoring high-yield unit this thing fits the bill better than a Riptide.
>>
>>43937337
Get on this Nottingham.
inb4 tank is a GC because logic.
>>
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>>43937284
>tfw your army is only good for scenic basing
>>
>>43937337
Isnt Forgeworld already confirmed that they're making a Super Heavy Tau Tank?
>>
1850 list. Please help me. Last time I'll post this before I get to gluing all the RS stuff.

-HQ-

Sevrin Loth, 175 pts

-Troops-

10 x Tactical Marines, Apothecary Upgrade, Combi-Plasma, Plasma Gun, Rhino, 200 pts
10 x Tactical Marines, Apothecary Upgrade, Combi-Plasma, Plasma Gun, Rhino, 200 pts
10 x Tactical Marines, Apothecary Upgrade, Combi-Plasma, Plasma Gun, Rhino, 200 pts

-Fast Attack-

Drop Pod, 35 pts

-Heavy Support-

3 x Centurion Devastators, Grav Cannons, Omniscope, 250 pts


Grey Knights Nemesis Strike Force

-HQ-

Librarian, ML 3, Combi-Melta, 145 pts

-Troops-

5 x Terminators, 4 Halberds, 1 Hammer, 1 Psycannon - 203 pts


-Heavy Support-

Nemesis Dreadknight, Heavy Incinerator, Heavy Psycannon, Hammer, Personal Teleporter - 220 pts
Nemesis Dreadknight, Heavy Incinerator, Heavy Psycannon, Hammer, Personal Teleporter - 220 pts
>>
>>43937291
>transport capacity =/= resources to produce

It's a matter of opportunity cost. You have a Manta.

You could either use it as-is, drop in a bunch of Fire Warriors, Crisis suits, and vesicles.

Or, you could modify it, costing more resources and getting rid of its normal transport capabilities in order to carry in a single unit.

This single unit has plenty of smart missiles and cluster rockets, but those are all as strong as normal pulse weapons.

It also has a single big gun, which can either be a powerful multi-shot cannon with the range of your standard infantry, which can be stronger at very close ranges. Alternatively can upgrade at a cost to a single explosive cannon.

Railguns and Ion Accelerators both already exist though, on smaller models with less opportunity cost. While not quite as powerful, they can be taken in greater numbers.

If you need killing power, there are better options than a Stormsurge. If you need something big and fat to draw fire, a Riptide or two will do just as well.
>>
>>43937284
Something tougher would make more sense, but not worth using as basing for most incomes. Sounds good to me.
>>
I monitor and edit the 1d4chan Blood Angels Tactics page all the time. It's kind of my baby on the site. If you look at it and then look at other tactics pages you can clearly see that it's not a fucking mess.
Anyway, I was wondering if you guys could look at it and critique the page or clear up any inaccuracies.
>>
>>43937372

Well c'mon, Killa Kans are an awesome model, and a little goblin tank being crushed flat as the other two try to flee could be an awesome visual... Besides that there's no way that'll all fit on a single Riptide base at any rate.

Could just do the crushed one and do a diorama board for the other two, maybe? I don't even fucking know. Would take suggestions of other models that'd make good basing wreckage.
>>
>>43937337
>>43937338
A superheavy grav-tank would have made much more sense, and would have looked far less stupid.

For some reason though, GW just assumes everyone likes giant robots over anything else, no matter how stupid.
>>
>>43937417
You've already been disagreed with on all of these points, and none of this address the linked green-text.
>>
Best loadout for kataphron breachers?
>>
>>43937407
This for a tournament or something? Because it's scumbaggy as all hell.
>>
>>43937460
>none of this address the linked green-text

What? That we don't know how many resources it takes to produce a Stormsurge compared to 4 Hammerheads? Unless GW releases some fluff on production capabilities.

Either way, the Tau already have a ton of Crisis Suits and Hammerheads lying around. Stormsurges are clearly more rare.

>You've already been disagreed with on all of these points

You see, that's not how that works. I made my points. You can try and explain why they're wrong and why the Stormsurge is more viable than using smaller units for the same roll. You can also just say 'lolno I disagree ur wrong', but that doesn't really mean anything.
>>
>>43937436
Send the other two to me m8, they'll find a family here. I would maybe half "bury" it or have it being crushed maybe with a Grot running for it
>>
What's funny about this mission is seeing Tyranids run and not run at you with killing intent. They're just animals without the Hive Mind. The termies were probably readying their trigger fingers when they saw hordes of Genestealers running by. Which by the way wasn't going to end nicely for the planet anyway. Genestealers! How a second Hive Fleet didn't come by because of the cults the stealers set up is beyond me.
>>
>>43937552

If I could find an adequately panicked looking grot, that'd be pretty great.
>>
Is taking a Rhino at 500 points cheesy?
>>
>>43937490
breachers? keep default arc stuff, the torsion cannons are fine, especially if your meta is low on vehicles. Generally destroyers get more value will grav-spam btw.
>>
>>43937407
>>43853059
>>
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>>43937528
>Stormsurges are clearly more rare.
this is not the Imperium, they produce new shit constantly
>ou can try and explain why they're wrong and why the Stormsurge is more viable than using smaller units for the same roll. You can also just say 'lolno I disagree ur wrong', but that doesn't really mean anything.
The same applies to your argument, the assertion 'Stromsuge is useless' is under your responsibility to prove, when your points are contested, repeating them without elaboration does not merit a response.
>>
>>43937670
We all are bud.
>>
>>43937597
What? No. A Dread would be cheesier, and I'd consider even that to be fine, if limited to one and no drop pod.
>>
>>43937705
Remove Khorne until 9E 40k. If you're not Khorne, come take the spotlight. SoBs welcomed.
>>
>>43937508
It's a semi-competitive list, meaning I'm not trying to win any tournaments but I'm also not trying to get blasted off the fucking table when I fight Eldar/Tau/Necrons/etc, which is what happened a lot to my mono-GK list. How's it scumbaggy?
>>
Can you deploy a unit in a non-dedicated transport?
>>
>>43937670
he's the only one with a real motto
>>
>>43937744
Drop podding Severin with Grav cents and making them invisible (let's be honest here) while bringing multiple dread Knights would be considered scumbaggy by some.

Just telling you man, fielding this list in a casual setting won't win you many friends.
>>
>>43937710
Thanks, just making sure I won't upset anybody.
>>
>>43937744
>How's it scumbaggy?
This is /tg/ so people asume your meta consists entirely of DE, CSM, orks, and that you are satin and a WAAC fag.
It's a strong list and will preform competitively with top and mid tier codices.
>>
>>43937782

They'd be pretty useless if you couldn't.

Having to climb in, move, then climb out over three turns is a massive investment just to move a little faster.
>>
>>43937629
>Generally destroyers get more value will grav-spam btw.
Trying to avoid grav as it's lame though.

And Breachers look cooler.

I'm thinking of taking them with Cannons & the claws.

Haywire gloves seem meh with only 1 attack base and I feel like they may as well be fire warriors.
>>
>>43937894
I like Breachers, but then again my friend who I play with has a lot of Vehicles.
>>
>>43937701
Alright, we'll go back to >>43937291

>tell me again how two riptides outperform a Stormesurge in crunch, fluff, or as you put it 'common sense'.

And go for Crunch, because numbers are a bit harder to say 'lolno' to.

First, from the angle of killing things, the Riptide's Ion accelerator has a big advantage over the Stormsurge's default Blastcannon. A pair of Riptides can be dishing out either six S 7 AP 2 shots each turn, or two S 8 AP 2 Large Blasts. The Stormsurge only gets S 10 AP 3 within 20", and that's just two Blasts. The S D only comes in at 10 or less, while a pair of Riptides can be shooting at the same target at far longer ranges.

Compared to the Pulse Driver, it's still heavily in their favor. While the ranges are the same, you're comparing two S 8 AP 2 large blasts to one S 10 AP 2 one, although the Riptides have the advantage of being able to move while using theirs.

You could argue that Gets Hot might be a problem, which is fair, but Riptides aren't slouches in durability either, which brings us to the second half of this.

Unlike a Stormsurge, a Riptide starts with a Shield Generator normally. In addition, a Stormsurge can't take a Stimulant Injector, while a Riptide can. The toughness of the two models is the same, but the Riptide also has a better armor save. Against most shots, the Riptide is going to be injured less often.

It doesn't end there though. While two riptides have 10 wounds between them compared to the Stormsurge's 8, they can also purchase Shield drones, something the Stormsurge doesn't even have the option to do. While this does cost a lot more points, the result is two extra ablative wounds per suit that can intercept Strength D shots without the Riptide suffering. That's a total of 14 wounds to the Stormsurge's 8, with greater overall durability.

Now, would you care to repeat your argument without elaboration, or do you have an actual response this time?
>>
>>43937795
I was actually thinking of doing Biomancy for Endurance in most games, that feels like a lot more fun to give everybody a Eternal Warrior and 4+ FNP. I'd probably use Invisibility against players bringing lots of the D though.

>>43937805
Yeah I understand that. My meta is mostly SM bikespam or drop pod spam, Thunderwolf Cavalry: The Army, Chaos Daemons, KDK, Necrons, and now a bunch of guys dusting off their old Tau collections..
>>
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>It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb. Inevitably many will fault the hands upon the sword which felled Typhon, the Ordo Malleus. But the Inquisition merely performs the duty of its office. To further fear them is redundant; to hate them, heretical. Those more sensible will place responsibility with those who forced the hands of the Inquisition. With some fortune, they may foster this hatred into purpose, and further rule their own fate by coming to the Emperor's service.
>Yet ultimately, it was I who set these events into motion, with a single blow from my hammer, God Splitter.
Now I feel sorry for Gab. If only that bimbo of a farseer just told him why he shouldn't destroy the Maledictum. Onward to the Judgement of Carrion!
>>
>>43937938
>Compared to the Pulse Driver, it's still heavily in their favor. While the ranges are the same, you're comparing two S 8 AP 2 large blasts to one S 10 AP 2 one, although the Riptides have the advantage of being able to move while using theirs.
The Stormsurge has better movement, it's only stationary if you want the two shots, at which point with good positioning the Stormsurge easily outclasses the double-riptide.
>Riptide starts with a Shield Generator normally.
easily purchased
>a Stormsurge can't take a Stimulant Injector,
it's a GC, it gets FNP for free.
>but the Riptide also has a better armor save.
considering the amout of grav-spam around this is debatable
>greater overall durability.
Stomp makes it survivable in CC, which is the only way I've ever had a riptide actually die.
>>
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Hey Non-40K-Fag here. Best I have is Dawn of War Knowledges.
Explain to me A.I. 40kers.

I understand the metal men revolted those are not allowed or hunted, now a days, etc.

But are A.I. completely banned everywhere? Does the Cult Mechanicus no use them secretly behind closed doors?
Does the Imperium not use advanced computers at all? Or does it' all rely on Brain-meat computers

What are cogitators exactly?
>>
So, what ended up happening to Colonel Starkzahn and Lord General Troskzer? My understanding is that the former was left on Agrellan and died in the blast. As for the latter, he failed the mission so ????
>>
Jump packs or transports for Assault Squads?
>>
>>43937591
They ALWAYS look panicked, or mad
>>
>>43938157
>But are A.I. completely banned everywhere?
in the Imperium, yes that shit is dangerous.
>What are cogitators exactly?
computers that utilize brain-bitz, to avoid heretical non-human intelligence.
>>
>>43938198

Well, I mean panicked in the sense of fleeing for his life from a 30 foot mecha that just smashed up his mini-dread.
>>
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Playing DoW 2 has actually made me care about the Blood Ravens more.
>>
>>43938132
>The Stormsurge has better movement

Unless there's a wall in the way. Jet-packs do a lot of work.

>debatable

Considering Tau don't exclusively fight Marines, I don't think so

>which is the only way I've ever had a riptide actually die.

Meaning that Riptides are quite survivable, since Jet-packs can also help them avoid close combat.

So for the role of being a big Anchor for your gunline to build around, it seems that two riptides do quite well without sacrificing the ability to fill other roles.
>>
People seem really quick to say "AI WOULD AUTOMATICALLY GO WRONG" as if it's actually canon it would instead of it just being religious doctrine from half-remembering the last time it happened.

Robutts could probably be used just fine in moderation with appropriate safeguards.
>>
>>43938157
AI is absolutely forbidden per the tenets of the Cult Mechanicus and the decree of the Emperor. The machine spirits are considered distinct from "abominable intelligences," so they're kosher, but everything the AdMech builds to think needs a human brain to do the thinking. It's worth pointing out that Titans, particularly old Land Raiders, and the Arks Mechanicus have machine spirits so powerful and self aware that the distinction from actual AI is purely academic, but that's clearly the will of the Omnissiah and questioning it is tech-heresy.
>>
>>43938322
>Robutts could probably be used just fine in moderation with appropriate safeguards.
Until suddenly Daemons.
>>
>>43938246
>computers that utilize brain-bitz, to avoid heretical non-human intelligence.
How does that avoid chaos-corruption exactly? Having semi-thinking fleshy bits makes me think it's be easier to corrupt.
>>
>>43938349

Have you seen what happens to servitors when the Sarah Michelle Gellar field fails?
>>
>>43938386

>Inquisitor Summers of the Ordo Malleus

Yes.
>>
>>43938357
Its not like the Imperium's beliefs make sense or are necessarily true
>>
>>43938322
It doesn't. The Chaos Gods have watched the movies. Every movie. They know how to make Skynet work.
>>43938357
You can press a button to make the flesh bits go bomb. It'll release the daemon since the possessed body is gone. Probably. Or rather since there is a mind, it can fight back against the corruption.
>>
>>43938309
>Unless there's a wall in the way
6" extra is sufficient to dodge terrain and still move further
>Jet-packs can also help them avoid close combat.
Avoiding CC *some* of the time, sacrificing choice positioning vs outright killing things in CC. Stormsurge is as good or better. better.
>So for the role of being a big Anchor for your gunline to build around, it seems that two riptides do quite well
they do, but the Stormsurge sacrifice some positioning to fulfill the roll better.
>>
>>43938322
Every time humans try that, the machines get possessed and kill everyone. Or Orks come to loot their shiny bitz. Or Nurgle is offended by their advanced medicine and drowns the planet in pus. Just because the next-to-no Warp presence gets away with this doesn't mean it will work for the race that three of the Big Four have it out for in particular. Every time the Imperium tries to advance, something terrible happens. Yes, it's driven them to never try, but that doesn't make them wrong about the results
>>
>>43937171
>Join me in Khorne's service!

Did they ever explain how this worked? Because you'd think that Khorne would be sending wave after wave of Bloodletters after a psyker that would dare to speak in His name.
>>
>>43938357
Probably something about having a soul making it more difficult.

but more logically speaking, meat machines are pretty dang complicated. You can't just shove a floppy disk in someone's mouth and hack their brainframe.
>>
>>43938386
That brings up something I wondered about while on the shitter the other day.

Is it the GELLAR field, as in Sarah Michelle
or
Is it the GELLER field, as in Uri
>>
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>He thinks he can ban people from popping out of thin air on the Hulk
>>43938459
I'm still unsure how he became Khornate if he was corrupted by a GUCO. Kyras must be able to beat legions of fools to death if Khorne thinks he's a-okay.
>>
>>43938436
>6" extra is sufficient to dodge terrain and still move further

And 2d6 is sufficient to outpace the Stormsurge long-distance. Especially if the later is having to constantly circle around things rather than taking a straight line.

>Stormsurge is as good or better

Fair, but a Riptide isn't exactly a slouch in close-combat either. While it doesn't have a stomp, it gets a number of high-strength attacks.

Plus, if we're talking about being an anchor for your gunline, they'll be hard pressed to pull off a charge with all the supporting fire.

>Stormsurge sacrifice some positioning to fulfill the roll better.

Marginally better, and considering the Tau's battle doctrine is all about mobility, sacrificing positioning is a pretty big problem.

The Stormsurge is trying to cover a gap in Tau tactics that doesn't exist. They have big robots for defense. They have big guns to kill titans. It's just marginally bigger and marginally more deadly (save for Tigersharks).

Honestly, the biggest advantage it has are the Destroyer missiles, and those aren't really something that seem like they should be hard to put on something else.
>>
>>43938246
>>43938416
>>43938417

Alright so lvl99 Machine spirits aside. A new A.I. will instantly corrupt upon construction?
>>
>>43938588
No. The Tau use AI, and they are fine with them. Then again they aren't right next to the Eye of Terror, so who knows.
>>
>>43938459

Maybe the writer recognised that Khorne's anti-magic stance is completely nonsensical even by chaos standards.

I mean yeah, tricksy wizard bullshit pisses him off, but hey let's review:

A: The warp is magic. Khorne is Magic. Daemons are magic. Daemon weapons are magic. Rewards granted by Khorne as mutation or ability are magic.

B: Someone needs to do all the summoning rituals.

C: No seriously, Khorne cares not principle, right?Then so long as the Psyker is sufficiently Khorney in attitude, blunt and aggressive and murderous and taking no bullshit, blowing shit up and hulking out... Why the fuck would Khorne have a problem with that?
>>
>Your favorite non-40k-related fictional character shows up in 40k
What happens?
>>
>>43938608
In my headcanon, they'll eventually have to face their own problems with Men of Iron, and everyone will pay the price.

(Except the Orks, they'll have a grand old time of it as usual.)
>>
>>43938608
>Then again they aren't right next to the Eye of Terror, so who knows.
they also haven't had to deal with chaos in any meaningful capacity yet

I doubt they ever will, since GW's decided to sidestep the plot of Fire Warrior and focus on MUH ROBUTS.
>>
>>43938588
No. It seems that only human AI gets that problem because Chaos loves human misery.
>>
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500 point Blood Angels, just a little something to play around with, nothing serious.

++HQ++
Librarian (125)
-ML2
-Gallian’s Staff
-Terminator armor

++Troops++
5x Tactical Marines (80)
-Veteran Sergeant

5x Tactical Marines (80)
-Veteran Sergeant

++Fast Attack++
5x Assault Marines (105)
-Veteran Sergeant w/ Combi-melta

5x Assault Marines (105)
-Veteran Sergeant w/ Combi-melta

495 total.
>>
>>43938588
Well, it's happened every time so far. Seriously. The Men of Iron Standard Template Constructor? Corrupted, and nearly wiped out humanity even working as intended. The Castigator? Pledged itself to Abaddon within minutes of completion. Human AIs are all bad, and no-one left could figure out why so as to fix the problem. They use servitors and cogitators because sometimes those work.
>>
They will create an AI to fill the role of holographic replacement blue space goat pope.

This will lead to their downfall.
>>
>>43938641

>Girl space marines are formed from the lost Primarch Samus Aran's gene seed.
>>
>playing DoW2
>near end
>constantly having to defend Shrines with 2 days left
>no way to do the final reward missions
>finally get enough time
>go to kill Avatar
>kill it
>mission doesn't end, just like other missions

Welp, that's me given up. I deleted the saves, I'll start again if I must.
>>
>>43938711
>primarch
>2/3s alien DNA
>ignoring that she'd probably just end up as a bounty hunter on the fringes of society just like in her own universe
nope.tiff
>>
>>43938688
Drop Terminator Armour on Libby and put Storm Shield instead. They're only 10 points and being 3+/3++ is better than 2+/5++.
>>
>>43938568
>And 2d6 is sufficient to outpace the Stormsurge long-distance.
by 1", and not in the movement phase.
>Especially if the later is having to constantly circle around things rather than taking a straight line.
Honestly, even in terrain heavy games this isn't a big deal
>a Riptide isn't exactly a slouch in close-combat either.
Tau WS and S6 vs stomp. Not comparable.
>sacrificing positioning is a pretty big problem.
No it isn't initial positioning can do you fine

The crunch has the Stormsurge as stronger, as does the fluff. If you want to debate the IRL logic of the thing... gundams are bullshit anyway and everything should just be a skimmer or flier.
savvy?
>>
>>43938711
>Female Marines
>on /tg/
*runs for cover*
>>
>>43938741
Primarch Samus is a meme
>>
I'm finally reading Fire Warrior after wanting to do so for a while.
It's pretty good.
>>
>>43938756
Aren't Storm Shields Terminator armor only?
>>
>>43938795

Given she's in power armour and has more imprecise showings than most stuff actual Primarchs do without involving Psyker bullshit, it's not really a surprising one.
>>
Looking for an online retailer that gets FW at a Discount, do they exist?

Tons of online retailers easily get 20-30% off GW product from what I've seen.
>>
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>>43938795
I know.
>>
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>>43938711
Are you trying to summon him?
>>
>>43938869

It's too late man.

Samus is coming.
>>
>>43938259
The shouting head alongside a modified stormboy grot body would do the trick.
>>
>>43938886

Gonna be honest:

I am totally cool with the idea of gene seed infusion spread via the vector of yuri.
>>
>>43938950
some kind of gnoblars might also work
>>
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>>43938886
>>
>>43938814
Well, not in general, but maybe for BA Libs. I don't think they are thou. But, I would still get it. Gallan Staff + Stormshield means it can stay up front and spam Quickening, Blood Boil, Blood Lance.... Whatever.

But I personally wouldn't bother with Quickening, as you end up having to roll to activate Gallan's Force.
>>
Samus is the man beside you.
>>
>>43938950

My autocorrect keeps changing Stormboyz to "Stir boy" whenever I try to type it into the GW search bar and hit enter.

Man I don't want no cheap ass Japanese noodle cooker.
>>
>>43938886
>>43938966
>>43939004
ND stays in /aco/ basically now, thankfully. We got rid of him and vital... we only have one gimmickfag we need to remove.
>>
>>43939012
I just checked the BA wargear list, it's Termies only, and there's nothing on the Librarian datasheet for it.
>>
>>43938966
ND burnt me off yuri. He'll do the same to you.
>>43939004
Because he's Slaanesh's chosen to bring excessive despair, cringe, and rage to this board.
>>43939046
We got rid of him?
>>
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>>43938798
Seriously Kais is fucking psychotic
>>
>>43939147
as I said earlier in the thread, it's a shame they never went anywhere with it.

Tau having to deal with a proper war with chaos would be super interesting.
>>
>>43938770
>as does the fluff.

The fluff specifically calls out the Stormsurge as having worse mobility. Besides, it's not as though they're going to call out in the fluff how terrible and pointless it is.
>>
>>43936984
>>43937019
Chaos Helbrutes?
>>
Are three tri-las predators better anti vehicle/MC than three thunder fire cannons are anti-infantry? I'm looking out two lists: anti-armour heavy support and anti-infantry troops or anti-infantry heavy support and anti armour troops/transports. Rest of the army is identical.
>>
>>43939195
Nah man, they killed Slaanesh like it was nothing, chaos wouldn't do a thing to them.
Really though wouldn't they be all but invisible to deamons since they have no presence in the warp?
>>
>>43939231
>since they have no presence in the warp?
They have a presence, it's just minor.

Regardless, grey meatbags can be spawned and driven crazy all the same as green, pink and elf ones.
>>
>>43939231
*wouldn't they be invisible to deamons
whoops
>>
Any ideas for the new Archaon model to "counts as" other than a demon prince?

It is sexy as fuck
>>
>>43939226
A deimos pattern vindicator is going to be far better than a laspred for sure.
>>
>>43939269
take the rider off, use it as a bloodthirster

can't say I'm a fan of it though
>>
>>43939231
>they killed Slaanesh

wot
>>
>>43939100
Okay. Either way, I'd still get it.. Dunno how to drop 5 points somewhere.
>>
>>43939197
The Fluff says it works better, you can't even begin to ignore / spin that wankery.
>how terrible and pointless it is.
Still haven't given a reason why, you've said that it would be a waist of resources, despite not having any reference to that effect, and you've claimed that other weapons systems would do better, without demonstrating how. I get wanting to bash the shitty model, but it is no less practical than the battle suits.
>>
>>43939143
Well, at least out of these threads. He only appears to post in fetish threads and so on.
>>
>>43939294
Just like they killed the King of Space Marines.
>>
>>43939294
They killed the head of a Chaos cult and thought it was Slaanesh because his followers were praising Slaanesh. great example of Tau innocence / ignorance.
>>
>>43939270
Yeah but I have the issue of it being like £20 more than a predator.
>>
>>43939311
Sometimes you've got to wonder when it's propaganda and when it's just knowing nothing about the galaxy.
>>
>>43939226
predators are much harder to keep alive than thunderfire cannons

the only benefit is you don't have to put together the thunderfire cannon model three times
>>
>>43939343
It's fun to read, it's a nice detail about the Tau.
>>
>>43939325
Wouldn't be hard to kitbash together.
>>
>>43938886
Its ok that I laughed right?
>>
>>43939297
Probably the same guy as always who posts the "hur dur shit fluff" filename without actually saying why it's shit.

The whole point of the suit is to show how naive the Tau are and how that's changing. How fast suits was good against Eastern Fringe PDF's but not against proper shit.
>>
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Could be a fun movie to watch about the original owners of the labor/logic engine fight against the Nids.
>>43939398
Maybe.
>>
>>43938798
Actually it´s a mediocre novel. But i think that the main reason for that is the FTL videogame.

Whenever you can, read the Fire caste Fehervari book, or the Guy Haley Damocles novel.
>>
You know its sad when you look at the baseline stats of a space marine and an ogryn and realize that mother nature made a stronger, more durable soldier through natural selection alone.
>>
>>43939457
Good god, this mission is like the Plateau mission from Dark Crusade, nigh-impossible with certain armies. I tried this mission with Imperial Guard and it was MISERY INCARNATE(Well, granted I was playing on the highest difficulty).

The damn things come from everywhere, so I have no ability to gate them with anything, and even if I find a build that holds them off, it's not killy enough to bring them all down before they start damaging the labor engine.

How the hell do you even put up with that shit?
>>
>>43939757
>a stronger, more durable thing that can hardly be called a soldier due to it's mental incompetence.
fify
>>
Make an argument for why the tournament scene and "competitive" lists aren't cancer.
I say narrative campaigns with friends is the superior way to play 40k.
>>
>>43939798
>We did it because the big man said so

I Dare you to try to pick which one of those two has that as their motivation and reasoning.
>>
>>43939827
its not cancer if you are using the same codex
>>
>>43939827
>friends
Tell me more of these, they intrigue me
>>
>>43939827
They're a huge source of revenue for a miniatures game, which ultimately translates into more cool toys for me and my mates when we play causal story-based shit.
>>
What a nice gift. I think Magnus is smiling that his children can get along with Russ's boys.
>>43939783
>I tried this mission with Imperial Guard and it was MISERY INCARNATE(Well, granted I was playing on the highest difficulty).
That seems very realistic though. It's what it would be like if you were there.
>>43939783
>How the hell do you even put up with that shit?
lvl 10 Apollo, good gear, Tarkus with a plasma gun and other goodies, Mart with good gear, Cyrus with good gear, turrets, termies with the missile launcher and assault cannon, and Tic Tac marines with flamer updgrade, and devastators.
>>
>>43939827
When playing with equal powered factions trying to squeeze every iota of advantage can be fun. Mostly 40k is just an excuse to hang out and talk bullshit while rolling dice and freaking out over whatever un-statistical thing happens.
>>
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>>43939827
>Make a cancerous argument for why everything is and is not cancer
>Make a cancerous cancer for why the cancer and cancer are cancer
>Cancer cancer cancer cancer cancer
>Humanity is a cancer of this planet
>We are become cancer
>And yet here we stand talking about what is or is not cancer
>mfw
>>
>>43939827
Make an argument for why they are cancer.
>>
>>43939893
>>43939783
>yfw I gave up cause original DoW2 was constantly breaking and bugging and so I quit

So, once again, never gonna reply Chaos Rising.
>>
Not surprising since he's a cogboy. Or maybe he hates Eldar like Tarkus does now. I would if I was a Blood Raven.
>>
>>43940012
The loading screen for multiplayer glitches for me on Retribution. Haven't played with anyone but a CPU though.
>>
I would say something but I would probably rustle Eldarfag jimies. But the question is why should the Blood Ravens care when they have no qualms about stealing from other chapters?
>>
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>>43936646
As a Blood Angels player the Pistol of Baal has always been one of my favorites and I never destroy it in any of my playthroughs.

>The crimson teardrop icon of the Blood Angels chapter is carved into the grip of this Mk III bolt pistol. Blood Raven armorers claim this dates from a ceremonial exchange of arms between the two chapters in M37. Blood Angel archivists have no records of any such exchange.
>>
>>43940260
I got rid of that but I am a BAfag. Felt bad though.
>>
>>43940045
>go kill Nid Lictor
>Kill it
>Mission stays running, no return, click escape and lose a day/mission
>power through this, manage to keep everything going
>kill Avatar
>Barely do it
>Even get the Achievement from doing it
>game doesn't end, have to quit, now have two missions with 1 day left and no way to do both

So, I raged and deleted save. I might restart the campaign. But I hate the fact that Thule is auto levelled when you get him. I want to make him a melee + HP dude next time but it'll probably suck as there is like only one blue dread fist weapon.

>>43940018
Tarkus has hated Eldar since the beginning. He once was met in parley by an Eldar Ranger and was asked to come meet with the Farseer to discuss ceasefire, he was ambushed instead and only he survived. He hates them since then. It was the reason for his Penance. He then took it more when he became slightly corrupted and let Hairgel and Thaddeus become corrupted enough to go on a Penance Crusade. So he became a mute.
>>
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Happy heresy awareness month fa/tg/guys
>>
>>43940260
DoW2. Thunder Hammer + Stormshield weapon. Specifically says it's the ceremonial arms given to the Blood Raven when he was the Emperor's Champion. As we all know, the ceremonial weapon is the Black Sword(s) and only IF (and successors?) are able to do that.
>>
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>>43940260
>Blood Angel archivists have no records of any such exchange.

oh those wacky blood ravens
>>
>>43940311
Dakka Thule is what you need. And I'm sure the reason he took his oath of silence is because of Avitus.
>>43940346
They stole from the Black Templars a hammer that a Grand Marshall used in the Age of Apostasy on Vandire's door.
>>43940348
That's nothing. Cyrus apparently steals armor from the sleeping Deathwatch marines, stripping them down without waking them up.
>>
i was looking into getting a competitive army of Tau soon but don't know what what i should get. I have played Nids before this casually but wanted to get into my local competitive scene with Tau and only lightly know how to play Tau.
>>
Orcs are smarter than humans.
>>
>>43940530
they do have some smart ideas

>life is only worth living if there's a fight
>never give up
>more bullets and loud sounds
>red goes faster

>>43940506
command suit, 2 units of firewarriors, then your choice of giant suits but riptides are always in fashion

>>43940395
sexy
>>
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DoW2 Anon here. I'm going to bed since the game crashed for no reason. On an unrelated note, ND is on an extended ban. He's going to be back if I had to predict just in time for Christmas.
>>43940605
>sexy
We need stories on Cyrus's time within the Deathwatch.
>>
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>mfw i spot a few good deals on ebay

dammit i don't need another exalted seeker chariot, belakor, or another keeper of secrets
>>
>>43940605
i have been told pathfinders are good should i use them?
>>
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>>43940710
>2 belakor
>>
Looking to offload my dark eldar and tyranids. What's the best place online to do it? I just want them gone, under 50% retail even...
>>
>>43940911
ebay i would guess. What Nids are you getting ride of?
>>
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>>43940911
>tyranid AND deldar

Either you were really hopeful when you got them or youre really sad to see them in their state
>>
>>43940943
>>43940964
x40 kabalite warriors
x1 Archon Lord
x5 OOP reavers
x1 ravager/the other one

tyranid:
x12 genestealers
x1 biovore w/3 spore mines
x1 Tyrant Guard
x1 Lictor
x3 Brood Warrior
x3 raveners
x1 zoanthrope
x40 hormagaunt/termagaunts
x5 ripper swarms
x2 carnifexes
x1 Hive Tyrant
>>
>>43940710
post links.
>>
>>43940943
I don't want to use ebay because they fucking scalp me with their fees
>>
>>43940911
Bartertown would be a decent start, if you've nowhere/no-one to sell them to locally.
>>
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>>43940908
whoops, i meant to say i don't need a belakor. i got 2 flying princes already

>>43940911
check with your locals at the lgs first, sometimes you can sell them to shops or find someone looking to buy. it's like selling cars.

>>43941004
err well, no. i'm afraid i can't do that anon
>>
>>43940735
Yes. Also, brush your teeth in the morning (this is good). I want you also to go to sleep before 10PM (this is good for you). Only paint your tau in primary colors (they are good colors). Please buy only from the Games Workshop store and use Games Workshop paints. I want you also to get a gf, this is good for you. Let us know what other good things you need help doing.
>>
>>43941117
You irresponsible asshole. You forgot to tell him to only use Citadel craft supplies and glue. It is imperative that he also use the CItadel Brush Cup (TM) and Mold Line Remover. If you use a knife, you might hurt yourself. In fact, you probably shouldn't use a knife at all. You can just use a pair of Citadel Safety Clippers and a file.
>>
>>43940395
I've never not done Dakka Thule. I've done DoW2 like 6 times, always gone Dakka cause Hellfire + Skill + Venerable = GOAT. But I love seeing him punching shit. The weapon I got, despite having max range, was like +/-10 or so damage. So I think it'd be GOAT to help Krumpgel.

Bah, I just hate how the game bugged, sure, if I start again I have a dozen or so weapons and accessories to equip due to signing up to Relic (which is... odd.... DoW3 will be announced at E3 imo).

Also, I hate how shit Thunderhammers are. I might make Terminator Avitus this time thou. As you can get a blue assault cannon only he or Hairgel can use in Term armour.

Whole stealing thing is genius.

>>43940735
They're fine, but Tetra, Buffmander and Drones are probably better, as anybody with half a brain will point his big guns at your Pathfinders and vaporise them. Tetra's are harder to hit, have inbuilt cover (jink) saves and Drones are able to spit out a lot for their points (I think 4 is about 65 points, a 10 man Pathfinder is 110, x3 Tetra's are 110 too) Buffmander is also a decent idea, but I wouldn't bother.

>>43940710
Pfft. My Lizardman army is insane cause I bought £1000 worth of Lizardmen for £350 on Ebay. I have 3 Slanns now. Didn't make sense in WHFB and doesn't in AoS. Thou I have a cool idea....

>>43940964
God I miss Trigger Happy TV. Best one is https://www.youtube.com/watch?v=V2grElmkGyE

Oh and it's coming back. They just need to do more like your gif and less of the talking ones.
>>
If I want to model my bike doing a wheelie or have others leaning to one side would people sperg out?
>>
>>43941242
Someone will probably sperg out about anything you do. The better question is if you should care what you think. The answer to that is no.
>>
>>43941242
why would anyone sperg out
>>
>>43941242
Nah. If it ever comes out as an issue in game then just play it to your disadvantage (cant see more, can be seen more easily).
>>
15 points for 18" S7 AP2 Heavy 2? Yes/No?
>>
>>43941292
Maybe...? Depends A LOT where you can put it.
>>
>>43941292
If it's not on something relentless, hell no. The range is too short for a heavy weapon.
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