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/swg/ Star Wars general- Lasers & Memes
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Post about X-Wing, Armada, FFG's Star Wars RPGs (Edge of the Empire, Age of Rebellion and Force and Destiny), d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore, space liquor and transparisteel appendages.

Previous Thread: >>43587601

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/v77AhEFV
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (Including d6 and d20/Saga)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Miscellaneous Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

So you want to watch The Clone Wars (But You Don't Want to Watch the Whole Series)
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/nXspTQRn
>>
TIL Tactician on Farlander is a waste of 3 points because he never leaves range 1.
>>
>>43620800
He wants Stay On Target and Advanced Sensors. Anything else is optional. Adv Sen to TL, SoT to do anything at all. Reroll blanks to eyeballs then spend your stress
>>
>>43620590
Just watched that episode, can't believe they have both a-wings AND b-wings now. Where the fuck where these ships at the battle of Yavin or Hoth? Fuck Filoni and his new canon.
>>
>>43620907

B-Wings won't be ready for some time yet - they have exactly one prototype, some plans and nothing else for it

I liked the reference to Project Shantipole though - really anything that ties into X-Wing or Tie Fighter makes me happy.

Bail is starting to come off as a scumbag though; sure, Alderaan is a peaceful planet - dindu nuffin, now excuse me while I get weapons, supplies, and credits for OTHER rebels. He is going to get a hell of a lot of people killed when the Empire gets tired of playing technicalities with him.
>>
>>43621058
You mean, like Alderaan?
>>
>>43621064

Exactly. I guess Organa wasn't as smart as he thought he was, given that Tarkin called his ruse cruise by blowing up the planet.
>>
>>43621058
You could say he's going to get a planet's worth of people killed.
>>
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>>43621058
>I liked the reference to Project Shantipole though
The mon-cal being called "Quarrie" was kind of cute too
>>
>>43621099
Yeah, I think Rebels kind of forgot about the whole "Alderaan is pacifists" thing. It would have made more sense to use Mon Mothma, Garm Bel Iblis, Raymus Antilles, Dodonna, or a young Ackbar instead.
>>
>>43620907
Doesn't really matter if A-Wings were ready before Yavin, they would have been singularly useless against the Death Star. According to Legends (Rogue Squadron games among others) they were definitely originally ready by Hoth though.
>>
>>43621646
The X-Wing games did have A-wings (later retconned to R-22 Spearheads, their predecessors) before Yavin came around. Keyan Farlander and two wingmen used Spearheads to destroy a comms satellite leading up to Yavin, and later, two Spearheads were involved in a diversionary attack on the Death Star's superlaser.

So at least it makes sense in Rebels to have A-wings in use.
>>
>>43621706

Wasn't part of the evacuation after the battle covered by A-wings?
>>
>>43621768
Not sure about Yavin's evacuation but there were a few A-wings at Hoth in Legends. Less than ten A-wing pilots were confirmed in the Wook. Seems that the vast majority of pilots at Hoth were reassigned to airspeeder duty. Judging by the casualties, I don't think many of those guys managed to return to their beloved A-wings.
>>
>>43621768
Actually, scratch >>43621791

There were A-wing/Spearhead missions in the X-Wing games dealing with the Yavin evacuation.
>>
just finished Darth Bane's Path Of Destruction, I thoroughly enjoyed it, now to Rule Of Two.
>>
>>43620907
In the Rebels Recon, Pablo said that the cell on Yavin only had X-wings and Y-wings. Other cells not on Yavin had A-wings and B-wings.
>>
>>43621951
I'm not sure that's a great answer since Yavin 4 is pretty firmly established as the Rebels' main base that they can't afford to lose and not just a cell of a larger organization.
>>
>>43622279
Pearl Harbor was America's main base in the Pacific, but the carriers were gone when it came under attack.
It's quite possible, perhaps even probable, that the A-Wings and B-Wings were off on any of a variety of missions at the time, and would not make it back in time to participate in the attack on the Death Star.
>>
>>43622279
The B-wing in Rebels looked like it was still in the prototype phase. Its absence makes sense if that's the case. Plus, it's a bit hard to fit B-wings in a trench. 2chubby

As for A-wings, there wasn't much use for them against the Death Star. Aside from the occasional distraction or light raid, an interceptor wouldn't do Yavin Base much good. It's not like the Death Star has a visible, prominent bridge to crash into, and the A-wing can't use torpedoes.

Xs and Ys stood the best chance of taking the Death Star out, all things considered. The only issue with Yavin base's ships is that the Y-wings they used were all one-man, fixed-ion craft. If they had proper turreted Ys, the whole battle would have gone far more smoothly.
>>
>>43620590
The empire was a mistake
>>
>>43622367

They did test the B-Wing design in simulations of the trench run to push its capabilities. Doesn't look that much wider than a X-Wing, though it'd fit a lot better oriented vertically.
>>
>back in the 70's

Lucas: Ok guys....samurais...IN SPACE

Everyone else: Go home Lucas, yer drunk
>>
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>>43620590
Is there an in universe term/explanation for why the lasers combine into a super laser?
>>
>>43622416

Is this some early concept art, or something else in Star Wars entirely?
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>>43622484
Look up "The Star Wars".
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>>43622484
Early concept. The alien from Rebels is based off the same thing.
>>
>>43622416
source?
>>
>>43622469
To prevent the heat from a single powerful laser melting the surrounding exterior of the ship?
>>
>>43622469
Not sure there's an explanation for why other than "it looks cool." It might just be that the scale of a single beam superlaser rather than composite beam was beyond even the Empire's mind-boggling budget. Here's what the Wook has to say on the matter:

http://starwars.wikia.com/wiki/Concave_Dish_Composite_Beam_Superlaser
>>
>>43622500
The Star Wars.

It's a comic adaptation of an early draft for Star Wars. A lot more Buck Rogers style than the later stuff. Story's kinda boring but it's neat to see early styles of what eventually made it into the movies.
>>
>>43622500

>>43622495
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>>43622416
What is Swamp Thing doing there?
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>>43622555
That's Han Solo.
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>>43622347
I can see this. Yavin IV might have been the only stationary rebel base, serving as a supply depot/rendezvous point/etc for more mobile rebel fleets/cells.

Given how the Empire just collected interested on the rebel's bankroller Alderaan and how hyperspace is as fast as the plot demands, I can see why everyone thought that destroying Yavin would end the rebellion and why fleets with a-wings and b-wings missed the the battle.
>>
>>43622367
A-wings would be useful for attacking enemy fighters to keep them off people doing the attack runs. Also it's not like Yavin 4 was specifically planning for an attack by the Death Star either.
>>
>>43623029
X wings are also good at fighting ties, and equipped with torpedoes just in case. We can argue could of our would of but it's entirely reasonable that they didn't. It's not like we had Europe's planes in America during ww2.
>>
>>43623099
>would of
>could of
I hate you and your grammatical failures.

Also, I'm pretty sure the plan was for the Y-wings to make the run while X-wings flew support. It's just sticking fighters that handle like shit in a narrow trench when they're likely to get enemies on their tail isn't the best of ideas.
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>>43623129
coulda, woulda, shoulda
>>
>>43620590
...Is that a B-Wing with a superlaser?

Did those things always have a superlaser?

Why hadn't I noticed this?
>>
>>43623234
Why haven't you watched the latest episode of Rebels yet?
>>
>>43620811
I have seem a case for putting PtL on Keyan, and pairing it with Engine Upgrade. This frees up the system slot for a Fire Control if you desire, or you can keep the Advanced Sensors so you can boost+barrel-roll before maneuvering.

It is however a more expensive build, and lacks the hilarious dial adjustment shenanigans that makes Keyan so fun ro play.
>>
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>>43620590
YOU BASTARDS! IT WAS SOMETHING BEAUTIFUL! AND THEN YOU TURNED IT INTO THIS
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>>43621307
In the novels, Alderaan had a huge cache of weapons on an armory ship, named the "Another Chance".

So they really weren't THAT peaceful.
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>>43623735
>implying it's not still beautiful
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>>43623767
to be fair the Another Chance was hilariously very poorly armed for a armory ship
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>>43623802
It was basically a freighter. That's why they had 3 frigates escorting it.
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>>43623789
oh shit I thought it was called the Bleed wing, because "bleeding edge"
>>
>>43623767
Weren't all of those weapons loaded onto Another Chance, which itself was sent far away to be used solely as an emergency measure?
>>
>>43623828
Yep, though it was rumored that Alderaan was planning to hand it over to the Rebels right before they got exploded by the Death Star.
>>
>>43623129
But then that still leaves you with no hope if the y-wings are destroyed. X-Wings weren't that bad in the trenches and afte the Y-Wings fell they still had X-Wings to do the trench run.

But the most obvious explanation still stands, this was a plan slapped together very quickly in response to the quickly approaching Death Star and A-Wings were part of another sector.
>>
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>>43623802
Another flying nightmare, bereft of sanitary requirements.
>>
Outmaneuver on Tycho y/n?
>>
>>43623906
isn't that what the druid storage is for?
>>
>>43622384
I remember that mission on the old X-Wing pc game! They had the original trench run with X-Wings, and you were like "this be bloody fucking hard!" Then you run the "simulation" mission with B-Wings, and the whole thing was fucking easy-mode. The speed, massive amounts of shielding, made it easy.
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>>43623945
>druid storage
All that fertilizer has to come from somewhere, I guess.
>>
>>43623945
Druid storage, god help us if the space wizards find out they're onboard
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>>43623234
The prototype in Rebels has one, but it seems to ahve been dropped from the final version, along with changes to the "bottom" gun (which in the prototype is crew-operated) and the armaments in general. The B-Wing we all know and love is equipped, if I recall correctly, with autoblasters on the nose, ion cannons on the wings and a heavy laser cannon as the big gun (plus torpedoes). Presumably the composite laser was too expensive and difficult to maintain, so the final version replaced the laser cannons with other weapons.
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>>43623977
B-Wings also where somewhat modular in their weapon loadouts, one of the few rebby fighters that could do that.
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>>43624000

Not as modular as the K-Wing.
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>>43623866
I think the Y-Wings were also the initial trench run plan, because they were tough, and packed a a lot of torpedoes. They just don't dodge Vaders very well.
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>>43624000
>omni-starfighter
>republic expeditionary force remnant from the unknown regions

DARE YOU ACCEPT MY BATCHAL IMPERIAL?!
>>
>>43624014
Ah, they where the product of the New Republics drunken military spending sprees, rebels where a bit more frugal.
>>
>>43623915
Push The Limit, and either Expert (Epic) Handling, or Daredevil. Outmaneuver works, too. But giving him hard turn boosts or barrel-rolls, makes for better repositioning.
>>
>>43624000
Somewhat? They were very modular. That was one of their best features, and why in X-Wing you have that useful Cannon slot.
>>
>>43624014
Nothing is as modular as the 12-yr old's wet dream ship.
>>
>>43624088
>12-yr old's wet dream ship
But the Sun Crusher needs no mods.
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>>43624038
I dare to REFUSE your batchall
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>>43624100
YOU DARE?!
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>>43623955

I miss that old game. I remember playing it with a joystick. It was like being in the cockpit of an actual starfighter. Closest I would get to an actual starfighter until I got to check out the N-1 prop they built for Episode 1. I wish that ship appeared in a movie that didn't suck.
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>>43624038
>omni-starfighter
Ah, the old Battletech omni's where fucking terrors, left a trail of tears, ruined arseholes and busted mechs
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>>43623866

Y-Wings were the primary bombers. X-Wings were the superiority fighters but they were equipped with a pair of torpedoes each in case they needed to make the run themselves.
>>
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Anyone got stats for a Techno-service droid?
Ideally in WEG d6.

I can't find them anywhere.
>>
>>43624190
And A Wings could not be equipped with that so X Wings are the better backup plan.
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>>43624219
WEG D6 was dead and buried 10years before they ever came out
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>>43624174
>omnivehicles
No, no more
>>43624014
Is there any other examples of hardpoints in Star Wars or is that the joke I'm rather new pls no bully
>>
>>43624098
The Sun Crusher was more of a 13-yr old's answer, and might as well have had a "nuh-uh... Your ship can't beat mine! It destroys solar systems and is made of unobtanium!"
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>>43624245

The Sun Crusher was a mistake.
>>
>>43624243
>hardpoints in Star Wars
Hardpoints aren't really popular among Star Wars vehicles since most starfighters are capable of loading ship-killing ordnance (proton torps) internally. Even during the Galactic Civil War era, shipwrights were capable of mounting general-purpose ordnance launchers on fighters. No real point to hardpoints aside from maybe external fuel tanks.
>>
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>>43624264
Sometimes, mistakes are made... sometimes many of them

>>43624243
>any other examples of hardpoints in Star Wars
Not many off the top of my head, some of the TIE bombers could have variable loadouts and stuff like that. Just for those days you need to give a population airborne AIDS instead of blowing them up
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>>43624264
no no, it was a very reasonable and well thought out weapons platform that would have integrated well with the battle doctrine of the Empire

the political climate for warfare simply changed by the time it became operational, tldr Palleon and the moderates ruined the Empire #StormtrooperFront
>>
>>43624243
Not really hard-points, per say. But some ships and vehicles did have weapon systems that could be easily detached, and replaced, without having to rewire the entire goddamned ship. For example, you can't really replace the laser cannons in an X-Wing or Inerceptor without ripping apart the wings and rewiring all the internals. However the turret in the Y-Wing could have the Ion cannons swapped out for Autoblasters. One of the great features of the B-Wing's design, was that all the weapon systems could be switched around or customized. But the usual setup was a "everything plus the kitchen sink", consisting of autoblasters under the cockpit, laser cannons on the wings, ion cannons on all three wing tips, and a big heavy laser cannon on the end of the blade.
>>
>>43624307
why are the awesome Tales of the Jedi/Kotor Mandos on that image.

You don't like orbital drops atop mechanical beasts?
>>
>>43623802
Has shipfag statted this out for EotE?
>>
>>43624343
Doesn't the Suncrusher fly through a fucking planet like "Lol your 300,000km ball of rock can't stop me!"
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>>43624239
Conversions and fan supplements, anon.
>>
>>43624356

Didn't the B-Wing also have Proton Torpedo tubes?
>>
>>43624359
Nah, I did parachuting and fast roping in the military.
Doing it on top of a vehicle really doesn't appeal to me at all. In fact I can think of several, less painful and suicidal ways of falling out of perfectly fine aircraft without being attached to the equivalent of an armoured volkswagon
>>
>>43624394
Yep. The B-wing had plenty of ordnance. Perfect for speedrunning Star Destroyers.
>>
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>>43624383
among other things
>>
>>43624402
you win this round

Also forgot how long that image has been around. I still don't get it though, The Tales of Jedi/Kotor EU stuff is good. Comparing them to knee lightsabers and sun crusher feels wrong
>>
>>43624424
>>43624383
without taking damage *
>>
>>43624402
>comparing reality to Star Wars
You've made a grave mistake.
>>
>>43624430
>knee lightsabers
Pretty sure Nyax was a joke villain. He was never meant to be taken seriously.
>>
>>43624394
Yup, and it carried more than the X-Wing or Y-Wing. It had two tubes, each stuffed with 8 torpedoes, when fully armed.
>>
>>43624402
And this is why you're not a true Mando
Karen would be disappointed, anon
>>
>>43624402
blasters or bacta?
>>
>>43624435
Hey, I'm just saying, its a bit fucking dumb.
Though the idea of Herbie crossed with a gunship and going bananas has the potential to be quite a good thing for killing PC's
>>
>>43624449
I'm glad I'm not a mando too.

>>43624470
Blasters mostly, that and yelling a lot, carrying heavy things and putting them down again.
>>
>>43624243
Omnivees aren't nearly as bad as omnimechs, though.
Anyways, as fighters with external ordinance go, the MK I headhunter had them, for one.
>>43624377
I have not, but I could
>>
>>43624473
>its a bit fucking dumb.
So's the rest of the EU, what's your point?
>>
>>43623906
i remember that story time...

>>43624307
there was no mistake in pursuing the glove of darth vader.

>>43624383
did it? i remember this >>43624424
and the sun detonating torpedoes. but a planet?
>>
>>43621804
Don't bother the other two aren't very good.
>>
>>43624551
>>43624473
All of Star Wars is a bit dumb
>let's take warrior wizard monks
>and put them in space
>with yin and yang
>and dog fights
>and a big bear dog thing

and that's part of the appeal of it
>>
Senpai I have a question.

When it is said that Sarlacc devours its victims over thousand of years, I assumed that is a metaphor amounting to "If you fall in you are not getting back out again"

But some say that something in sarlacc literally keeps you alive for the duration. So what's the deal with that? Could one of the creatures be dug out and dissected and its longevity treatment replicated?
>>
>>43624356
>However the turret in the Y-Wing could have the Ion cannons swapped out for Autoblasters.
Get out, Battlefront II. I'm still mad.
>>
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Show me a dumber addition to X-Wing than this.
You might be able to, my memory is a little foggy, but damn is this thing pointless and dumb looking.
>>
>>43624640
Could be worse. You could be up against TLT Ys.
>>
>>43624615
something something tortures its victims something something might be force related something something
I think if you dug out a sarlacc it would probably kill it, though
>>
>>43624605

It takes a whole lot of elements of things we love and jams them together. Does any of it make any sense? Not a lick of it. Does that matter? Also not a lick.
>>
>>43624445
The B-Wing is the single most well-armed starfighter out there, next to the TIE Defender. At least it was until the big K came out.
>>
>>43624652
What?
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>>43624711
It was an X-Wing Miniatures joke, anon.
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>>43624735
Ah, I see. I never played that game.
Nothing can be worse than the rape and pillage of hopes and expectations that was Battlefront II.
>>
>>43623977
Or it could be the thing where firing it breaks the hyperdrive.
>>
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>>43624307
Shit, I just noticed my waifu is on that collage.
>>
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>>43621804
Love that trilogy. Hope most of it comes back to canon in that new ancient wuxia style they used for TCW. I want Zannah to be canon again as an icy sith ninja.
>>
>>43624796

>Nothing can be worse than the rape and pillage of hopes and expectations that was Battlefront II.

Yes, there can be EA battlefront, which is basically like BFII, but with an EA DLC scheme.
>>
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>>43624846
I'd rather see Starkiller return as a cyborg Sith ninja without the awful TFU writing.

>>43624860
That implies there were any high expectations for the new Battlefront in the first place.
>>
>>43624878
>starkiller: revengeance
I did not know how badly I wanted this.
>>
>>43624846
When will drawfag come back to us? I want more uglies and space booty.
>>
>>43624878

I mean, the trailers look fucking great. The sound design is spot on.

Then you hear out of the beta "Yeah, everything is arcade power-ups, and vehicle controls are shit, and TIE fighters still have missiles" and you're like...Dammit.
>>
>>43624878
Expectations are very high for nuBF. BF2 was very much beloved and it'll be hard to live up to the nostalgialust people still have for it.
>>
>>43624846
what a qt
>>
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>>43625048
He did another of her from the rear. Still needs to practice her stealth.
>>
>>43625114
>was never taught the basics of cqc

sad
>>
>>43624940
>BF2 was very much beloved
dude wat
>>
>>43625149
Not when it was out, but recently people seem to be heralding it as a great game, to the point where people irl are spouting it at my uni
>>
>>43625149
you wat

I've seen maybe 6 people on any /swg/ bashing BF2. Most everyone else is pissed about the new one not being anything like it. People worship BF2 as a great shooter from a more civilized age.

I still like it
>>
>>43625196
>>43625201
kek. I could see that being said about BF1, and I know nostalgia is always a great contributor to bashing new games, but I really hated BF2 when it came out, even though I was so hyped up for it.
That awful mouse control, terrible assraping of canon for the sake of balance and the ~three different weapon models, among other shit, really ruined it for me.
>>
Was Kreia right?
>>
>>43625284
for my dick
>>
>>43625284
Yeah, for the most part. Wish she dialed down a bit on the rhetoric though
>>
Sup /tg/

I'm running a FaD game and we had our first session last week. So far, it's fun and good times.

But I have like, no tools for generating NPCs. The core rulebooks provide some example stat blocks, which I can extrapolate some, but it really doesn't give me a good idea of what to do if I want to generate NPCs.

I've basically gleaned that, for Minions, I should assume they have 2s in all stats and maybe 1 rank in a couple appropriate skills, and like 4-6 WT.
Rivals are mostly the same, but 10+Brawn WT, some skills, maybe a talent or two.
I'm at a loss with Nemeses though. They seem to have much more WT, and I have no idea how their talents are selected.

I know I can wing it and give them whatever I want, but I can already do that; I'm the DM. I'd like tools to help me decide what NPCs should and shouldn't have, and I'm at a bit of a loss. Do you have any advice, /tg/?
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>>43625284
Nope. Even if she wasn't lying through her teeth to the Exile, all of her admittedly fine points about the Force being a douchenozzle are rendered moot by Lucas establishing that the Jedi are correct 100% about everything, and every other philosophy that finds the flaws in the Jedi views of the Force are dead wrong.

It's sad, because I'd love for their to be more mystery about it, but canon new and old won't have it. Light Side good, Dark Side cancer.
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>>43625320
How different from EoE is FaD? I can't imagine it's different enough that using oggdude's stuff isn't easily convertible
>>43625354
>Jedi are correct 100% about everything
Wait what?
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>>43625389

>How different from EoE is FaD? I can't imagine it's different enough that using oggdude's stuff isn't easily convertible

If you mean his character creator, it's compatible and updated to FaD, but that isn't quite what I meant. I can make a "PC" NPC easily, but it doesn't create NPCs like the ones that appear in stat blocks - those tend to have more Wounds, for one.

Did oggdude have other materials besides the chargen?
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>>43625389
Stars Wars is supposed to be Good vs Evil. Jedi = Good, Sith = Bad.
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>>43625354
It's more the fact that Kreia doesn't exactly seem to understand how the hell the Force works. She seems to want to "kill" the Force, but since it's established right from the start of Star Wars that the Force is a part of every (or nearly every) living being in the universe, that side of her plan seems to be rather wonky. Her resources and troops certainly don't seem to be up to the task of omnicide.

The Jedi aren't 100% correct about everything, either. See: the PT OJO being douchebags and Luke taking a third route at Endor that spat in the faces of both OJO dogma and Sith teachings.
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>>43625389
Yeah, after a decade plus of different authors trying to add other philosophies besides the Jedi and Sith, and try other opinions and theories about the Force in-universe, Lucas pretty much dismissed it all with "sorry, no, Jedi are correct about the Force. Every other philosophy in the EU is wrong."

IIRC, even some of the up-until-then neutral and good characters had to be retconned into being Dark Siders. I think Vergere was forced to be rewritten from another enigmatic Kreia-like neutral entity to just being a Sith.
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>>43625481
>>43625449
I'm glad Lucas made the universe but I really wish he'd just stay the fuck away and had for the last decade
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>>43625479
Not that the characters were right about stuff in the story, but Lucas established that their philosophy on the Force is the correct one.

The blatant idiocy of OJO in the films is a big reason why so many writers wanted to add their own flavor to Force philosophies.
>wait, the Jedi philosophy doesn't really match up to what we've seen in the movies. Maybe we should deconstruct it with a neutral character who isn't a Sith or a Jedi.

Kreia's not the first one used for it. And she won't be the last as long as some writers don't groove to the Black and White morality of the setting.
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>>43622469
They're called lasers but they're actually particle (proton) beams. A single gifuckinggantic laser was considered but it was too much of a bitch to build and use, whereas a bunch of smaller beams (each tributary made of smaller beams still) converged through a force-field was (compartively) cheap and easy to produce.

Since it's a particle beam, they're really just using a field to align all of those streams down a single vector. The "single giant fucking canon" model would've been more powerful, but this was already enough to blow a planet up so, you know, who the fuck cares right?
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>>43625518

Last 20 years, maybe. Didn't Episode 1 come out in 1999?
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>>43625481
Wouldn't that just mean Sith also encompasses more neutral thinking force sensitives? or did they actually retcon them to all being ebil if not Jedi
>>43625600
Yup
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>>43625552
I feel like Jolee Bindo handled the whole "neither Jedi nor Sith" deal better than Kreia ever did. He was fun, thoughtful, and ultimately a good person at heart despite the weirdness of him being a completely neutral figure on KOTOR I's morality scale. He's the sort of teacher every Jedi deserves. 10/10 mentor figure. Would buy him a drink.
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>>43625581
I-I thought it was just the power of teamwork and friendship
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>>43625518

There's still hope. Even dismissing all of the EU, some things (while somewhat subtle) are evident in the movie series:

Anakin fears losing the people he loves, and he gets advice from two people: Yoda and Palpatine. The first says "Let go of everything you fear to lose", which isn't very helpful, and the second says "I can help save her life".
Many years later, Yoda tells Luke not to go to Bespin, yet Luke's interference and self-sacrifice helped save his friends (by distracting Vader). Later, Yoda and Ben tell Luke that he must face Vader again, but that he must kill him. When Luke professes that there is good in Anakin and that he won't kill him, Ben thinks all is lost. But Luke is right.

Yoda and Ben preach that emotions and attachments only ever lead to negative outcomes - but they're consistently wrong.
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>>43624297
>Carry even more ordnance

Oh look. I found a point to it.
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>>43625617

Bindo may have been placed at "neutral" on the Morality Meter in KOTOR but he's a pretty straight good-guy. The only things he disagrees with are the ban on emotional attachments and rigid adherence to dogma. It's a big disagreement, but otherwise he's a pretty straight-up guy.

And yet, that makes him not really a traditional Jedi. But while he tries to live peacefully, making life better for those around him (the Wookies), Kreia goes in the other direction, and tries to cut away the thing that causes her pain.
>>
I'll be honest... The whole jedi, sith, force powers, etc... I know it's a big part of Star Wars, and I grew up with it. But for me, Star Wars is still all about the sweet spaceships and space battles.
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Am I the only one who loves the Gallofree ships and would love to see one refitted for combat?

There has to be a reason why so many of these participated in the battle of Endor. The explanation that they were used as fireships doesn't account for why so many survived until the end.
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>>43625201
People on /swg/ just get butthurt about the canon the game itself was one of the best splitscreen games of its generation. I still play it from time to time with friends. I'm not gonna pretend it's the second coming of Jesus but MUH CANON WEAPONS is a dumb reason to hate something.
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>>43625320

I mean, one thing I say is get like the pdfs of the other core books, and stuff like Suns of Fortune and Lords of Nal Hutta. The rules are similar, but all of the books have different adversaries in them to use, good for some variety. The adventures all have enemies in them. The GM kits and individual splat books usually have some advice on what type of enemy to build, but you have extrapolate the mechanics.

F&D does have rules for Inquisitors in it, which explicitly a building mechanic. And don't assume just from Rebels all inquisitors have to be dark side adepts, the rules would allow a non FS Inquisitor to be built - that's pretty BBEG tier.

Otherwise, it's all adaptation and extrapolation. Say you want to make an imperial army officer nemesis, like a Colonel or something.

Take the stat line from something like an Imperial Moff or Planetary Governor, compare it with the Imperial Army officer in AoR, make sure this guy has the same skills at least as the officer rival. Maybe drop a really high presence or willpower for more agility. If it's an enemy to fight, give it some Adversary. If it's social, drop some Nobody's Fool. Give them a couple of other talents or abilities from similar adversaries. If you're emulating a career or spec, pick some skills from that group to give them a few ranks in, and pick a couple of their relevant talents, etc, etc.
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>>43624676
Don't forget the Missile Boat.
Perhaps not the most WELL armed, since it has no ion cannons (room for a jammer or tractor unit though), but certainly the most heavily.

Also worthy of note is the E-Wing. a single 16-warhead torpedo tube for extended bombing. Yes yes "The XJ series is a stronger space superiority ship" but people far too often forget that the E-Wing isn't space superiority at all; it's recon like the A-Wing, it just HAPPENS to be so well armored, shielded and armed despite its speed (and it does have speed) that everyone assumes it's there to replace the old X-Wing.

Which should be a point of pride, rather than a reason not to purchase the damn thing.
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>>43625690
Star Wars has something for everyone, and that's what's so great about it.
>>43625704
I just didn't like BF2 as a whole never even noticed the weapon differences, then again I never have talked about it here so carry on I guess.
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>>43625284
Hell no. But enemies that want to end the force would be an awesome new trilogy big bad.
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>>43625710
The E-wing just gets so much hate because of muh X-wing and the stupid cannon on top of the cockpit. Other than that, it's a great ship.
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>>43625617
Which is weird because Jolee is only 'neutral' in the sense that he's not a straight-laced member of the Jedi Order.
As he says himself, "I didn't leave the Order, the Order left ME". He's a Jedi Master who refuses the title, not a morally neutral character.
KOTOR's morality scale is weird and I think KOTOR 2 works better if you think of the morality system being what Kreia is on about
>>43625688
Yup, what he said.
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>>43625613
nope. sith are a very specific order of darksiders.
the "retcon" basically amounted to "if you're FS and do both good and bad things, you are a darksider, not "neutral" "

>>43625688
I mean, he's still a light-sider, he's just not a devotee of the jedi code
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>>43625688
another fine example can be (what little we can get out of that game) The Old Republic.

You can go lightside as an Agent, leading to just some guy in way over his head once in a while who's doing everything he has to to keep the galaxy from blowing itself the fuck apart.
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>>43625733
That's fair. When I say good I mostly mean fun I would never argue that the game is pinnacle of competitive shooting. Case in point everything about heroes.
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>>43625700
I think a lot of it was "hey, we need more ships for this scene!" I don't think it was until EU writers started statting up the ships that it became canon for the damned things to have NO GUNS (read: FUNS) on them.

That said, they probably just tooled them out like in X-wing with jamming systems, ion generators, and combat reinforcemebt so they can ram ships off the board.
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>>43625643
>Throwing more ordnance on a starfighter
>Not just bringing another starfighter
Plus, the K-wing's hardpoints seem to mount single warheads rather than the ordnance tubes seem everywhere else, and none of those are actually stronger than the ones that are small enough to be carried internally. If the K-wing's hardpoints were loaded with torp/missile tubes, it might be less silly.
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>>43625750
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>>43625759
Kreia's also arguably not neutral and is just using her abilities to disguise her alignment and dupe the Jedi Council.
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>>43625787
>bringing another starfighter
>not just putting another dozen warheads on the one

Sometimes, you have more of one thing than of the other. Redundancy is nice, but it DOES require having another pilot, AND another starfighter, AND another astrodroid, all of which that you can spare for that particular duty at that exact moment from your limited resources and hangar space.
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Why is it so hard to die in FFG Star Wars games. I'm not seeing how someone could die unless they were continually beaten till the critical hit table landed on death.
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>>43625815
Well she is Darth Traya, the Dark Lord of Betrayal.

I wonder how often Star Wars RPG campaigns get somebody trying to do a notKreia character.
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>>43625799
As long as that cannon gets out of the way when you open the cockpit, it don't look half bad.

It would probably have been better to stick two normal firing tubes (perhaps twin-linked to a single generator that didn't need to change places) on the sides so the cockpit can open normally. Where the center one is, but on the 'corners' of the hull instead of right in the middle perhaps.
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>>43625638

Yoda says that Luke must "confront Vader," but never spells out specifically that he needs to kill him. To be fair, he did need to confront Vader, but he found a way not to kill him.

We wouldn't know how things would have turned out had Luke not shown up, but it seems like Lando would have gotten them out pretty quickly once he had the opportunity. Luke needed to trust that his friends could get the job done themselves. That returns in Return of the Jedi, where Sidious taunts him over it.

Emotions are fine, but getting them screwed up isn't. Screwed up emotions made Vader, fixing them killed Vader and saved Luke.
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>>43625784
Okay, in that case the EU writers are stupid. They should have watched the best Star Wars movie more attentively and they should have kept the FUNS on boards the Gallofree.
In my headcanon they always replaced the cargo containers by a shitton of missile/proton torpedo launchers, thus taking the role which the Marauder has in EAW.
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>>43625750
It eas also prohibitively expensive, had to be retrofitted for any astromech other than the R7s, and had more breakdown issues than the B-Wing.

I see it as Germany's "King Tiger" of the Rebel Alliance. Looks good on paper, seems like a terrific idea to dump a shit ton of credits into... But unfortunately a waste of resources.

Now I'm not saying I hate the E-Wing... But it always came across to me like the K-Wing, in a "let's make up some ridiculous new fighter to replace the ones everyone already loves." That said, I like the T-70 more.
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>>43625829
Get shot at in a starfighter, you'll see how easy it can be.

Even if technically you have piloting 6 (that actually does 0 for your survivability) and shields (lol setback dice).

In fact if you're flying in formation a single proton torp may TPK the entire party depending on what you fly.

regular TIE/LN can be blown from a single concussion with a good roll or a 'near enough miss' from a torpedo, most starfighters can't handle two concussions, and the heaviest ones will blow from 'linked 2' activating on torpedoes no matter how important you may be.

Also they fucking copypasta'd the statblock for the y-wing when they wrote the defender and it's fucking retarded.

Did they even errata THE MOTHERFUCKING TURRET off its ions?
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>>43625823
The K-Wing though requires a pilot, co-pilot/bombadier, and two gunners. And it just looks silly because of that. Why the hell does each one need his own cockpit???
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>>43625887

T-70 is a beautiful animal. A worthy inheritor to the X-Wing title. There's just some wonky fighters in the EU writers tried to write as the X-Wing replacement, but being writers and not starfighter concept artists, they kind of sucked at it.
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>>43625887
early teething issues (literally). a rocky start to be sure but later models could use any astromech and they replaced the defective gas that was breaking down the cannons so quickly.

After that the thing's a beast, and decently priced for what it does.
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>>43625815
Every cutscene she's in she's doing creepy shit. Barging into people's minds with not so much as a by-your-leave, blackmail, blowing up droids because....?, reviving villains so they can continue to do stupid things, rendering the majority of my gameplay pointless by murdering the three people I was talking to...
>>43625871
Well, Luke also wouldn't really be a character that we the audience could connect with if he HADN'T gone to Bespin. He has visions that his friends are in trouble and he has (he thinks) the ability to do something about it.
Luke isn't the type of person to do nothing when he sees a problem and I think that what he does on Endor is just a continuation with that but tempered with a little hard-won wisdom. Empire!Luke would have been at the battle of the bunker, Jedi!Luke is pulling Vader away from it and doing everything he can to make Palpatine stay where he is until the Fleet gets their shot to kill him.
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>>43625769
Agent story was actually really good
and light side Warrior was pretty hilarious
>>43625829
The game isn't structured as much around the 'do or die' systems that a lot of other games are and is more focused on narrative death until you get into the deathtrap that is ships jesus christ
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>>43625871
Star Wars is all about old fantasy tropes, and one of them is the old hermit teaching the hero how to defeat the BBEG. But If the hermits were right about every single thing, THEY would be the heroes of the movie. So instead, they are portrayed to be wrong about those two things. The hero gets to defy their teachings and still come out on top.
This was also a major theme in the prequels: the tradition and stagnation of the Jedi Order getting in the way of their actions.
>>43625887
>That said, I like the T-70 more.
You should have left that out of your post, it just makes you look like a doofus.
But in all seriousness, I feel that the whole maintenance and unrealiability thing was just written in to give the ol' X-wing a reason to stick around until ~50 ABY or something. Just as the A-wing was difficult to maintain, and the MC80 series, and pretty much everything else that didn't get the main focus in ANH.
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>>43624449
Traviss a shit
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>>43626015
No shit
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>>43625957
She was deceiving you the whole time, anon that was the point
>>43626015
That was the joke
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>>43625945
It still doesn't solve the writing issue of it trying to be "everything at once, and better!"

The classic rebel starfighters fit into these nifty roles, that help define them and don't make any specific ship clearly "the best" of the four. A-Wings are fast a fuck, and are interceptors eith phenomenal maneuverability... But lacking in raw power and supplement that with missiles. Y-Wings are an old design that are a but tough to maneuver, but they're rugged, tough, pack ion turrets (or whatever turrets), and are still useful. B-Wings are heavy capital ship slayers, armed to the fucking treeth and and equipped with shields and ALL THE FUNS! But they're tricky, and take some extra training to use. And then there's the X-Wing, built to be good at most uses, while being reliable, powerful, and a solid all around superiority fighter.

The E-Wing was written like "lets combine all those things into one ship."
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>>43625973

Overall SWTOR is pretty darn good, I think. It wasn't the WOW-killer it was hyped to be, no. But the stories are good. I love the Dread Masters. They really tapped into the "ancient evil wizard" aspect of the Sith that doesn't get explored as much.
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>>43626086
I understand your point, but that's the way aircraft and weapons development trends, combination into a swiss army knife. Whether or not you think that's a good thing to emulate is a whole other story, but I can understand the perspective and justifications of it.
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>>43626043
If you're saying she deceived my Exile, yeah probably.
If you're saying she deceived me personally, yeah no. That's partially because as the player of the game, I have access to information my character does not, such as cutscenes of Kreia doing creepy shit while my character isn't looking. Or more hilariously, when she IS. Gotta love how the framing of scenes shows my character standing maybe fifty feet away while she revives that one guy, manhandles the four party members I can train as Jedi, and threatens Canderous There's also the fact that this game is old so I already know that Kreia is the big bad from the start, along with the fact that I've played too many games, read too many books, and seen too many movies to ever believe that Kreia isn't the shadiest motherfucker in my party.
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>>43625708

Thank you, this is very helpful. I'll make use of your suggestions!
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>>43626002
Show us on the doll where the new T-70 did bad things to you.
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>>43626135
I meant your Exile yea, sorry. All of that is even more hilarious if you know who she is beforehand
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>>43626135
Yeah I've been playing it again recently too and the Onderon scene where she brings back that dipshit was hilarious, since it's basically just one big room.
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>>43626147
I don't mindlessly hate it like half of /swg/ seems to do, but I prefer the old design with round engines.
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>>43626147
Not him but my irrational hate in the T-70 is the name. T designations just remind me of terminator
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>>43626117
Yeah, I'm well familiar with how tank and aircraft design has evolved, and how good traits from one design get added into the next, etc. You only have to look at the arms race of the eastern front 1942-1945 to see that trend.

But there's value in taking a working design and improving it, over inventing a brand new super-thing that's extra complicated, all for the sole purpose of being better at every job than any dedicated ... Thing.

Maybe it's the WW II nut in me, but I mich prefer variety in designs working together, with each being able to cover "alright" at different tasks, than the concept of the "one ship to rule them all and make them all obsolete at once". Especially in a setting like Star Wars, where technology is for the most part pretty stagnant, and advances aren't that common.
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>>43626264
No don't get me wrong, I completely agree and think it does much more for the setting, I'm just saying I can understand the justification of it. Although I do wish there were more 'in between' and 'experimental prototype' phases for ships in general
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>>43626177
It's kind of ridiculous for both of them, Exile and Kreia both.
>>43626184
And the Exile is looking RIGHT AT HER while she's doing this! This is the most comical evil party member I've ever seen. Maybe everyone and the GM decided to pretend they didn't see it happen so as to preserve the shocking reveal.
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>>43626253
The old X-Wing was the T-65. It's sad that it reminds you of Terminator, though. The "T" naming convention originates from russian tanks, which have all been "T-##", dating back to interwar years and the BT-series.
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>>43626253
The original X-wing was called T-65, anon.
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>>43624651
Uh, how about the K-wing? Ugliest ship outside of an actual ugly.
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>>43626328
>le ebin hurr durr the K-wing is stupid meme
What's it like being born after TPM came out?
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>>43626305
I just take it as her having ultra-Sheev levels of force clouding where she can basically ninja whatever she wants.
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>>43626328
The Tie Punisher does at least look symetrical and like a beefier bomber. Although I'm still wonderinf why it has Boost. But yeah, that K-Wing man... FFG did a good job making it look better than the artwork, but it still looks like complete ass.
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>>43626343
The K-Wing is fucking stupid. What's it like being 12 for your whole life?

And for what it's worth, most fans born after TPM tend to like te Jedi starfighters.
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>>43626404
Yeah, I agree I would have desinged some things different. And it can't hold a candle to my shipfu.
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>>43626328
I will find you
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>>43626086
It wasn't trying at all.

It's just that if you make a slightly tougher, more heavily shielded A-Wing because advances in technology allow you to do this, the result will naturally be a bit more comparable in combat to things the A-Wing was not.

A modern tank is faster, far tougher, and has better sensors (and waaaaaaay better weaponry) than a Willis-MB.

Is it trying to be everything at once?

No.

The RZ-1 was designed in a bit of a hurry in the months following Yavin. The galaxy was just getting back into the habit of putting things like shields and hyperdrives on starfighters again.

The E-7 takes a whole bunch of data and experience in regards to that role, and initial rollout is at least 8 or 9 years later too.
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>>43626343
Are you referring to the arc class shit? If so those are more akin to the X-wing than the k-wing
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>>43625581
>Some kind of loli battle-station
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>>43626086
Y-Wing only stuck around because they'd made so many. It was slower, clunkier and only marginally better armed than an X-Wing by virtue of a second guy manning a turret. The B-Wing was better armed, but not THAT much better armed and armored. It's nowhere near "fit into nifty roles", more like "the three characters in Genesis and SNES brawler games that are all more or less the same except the chick's a bit faster and the big slow guy hits a bit harder."
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>>43626444
I don't know what you mean by arc class.
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>>43626499
It's from TCW
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>>43626115
Where they really fucked up was a lack of endgame. That's brutal on an MMO. Once you was done your stories, you was REALLY done.

Where it really went wrong? Later, when they switched to the whole "either subscribe or pretend you're free to play" schtick. A Free-to-pay-to-play like you wouldn't believe.

>You want enough hotbars for half your abilities? FUCK YOU. PAY US FOR THAT.
>You want to raid, equip raid gear, or do space missions? FUCK YOU. JUST FUCK. YOU.
>You want to be able to buy stuff in endgame, or at least use the auction house? YOU DON'T DESERVE UNCAPPED CREDITS. FUCK YOU, DON'T EVER AFFORD FUCK ALL.
>Space missions? I hear you guys finally put those in! YOU WANT TO DO THAT AS A F2P? FUCK YOU. FUCK YOURSELF AND YOUR MOTHER AND DIE IN A FUCKING FIRE FUCKING IT
and so on and so forth.

It's so heavily restricted its insane.

Compare that to - despite being Perfect World levels of jewery - Star Trek Online, where you really *can* do everything for free, and some things you have to wait and/or grind like anybody else no matter how much dosh you have, but free becomes a grind if you want everything.
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>>43626546
Ah, the ARC 170, why didn't you say that in the first place?
I have no idea how I possibly could have referred to that in my post.
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>>43626328
I've seen better looking uglies, too.
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>>43626425
It actually is trying to. The E-wing's design is to try to merge the A's speed with the X's firepower, and the B's torpedo loadout (stuffing a few in with the astromech and under the pilot's seat). All accounts for it make it out to be better than all three of those ships, at each intended role. It's only offsetting downsides being cost, and initial teething issues. If we were to compare it to US tanks from WW 2, it'd be like taking the Hellhound, M4A4E8 Sherman (Easy Eight), and the Pershing, and from those drawing up the plans for the M1 Abrahms.
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>>43626561
Yeah, EA has a full-jew policy for SWTOR.
But you can still get through your class story pretty much for free, and that's a good deal. You can sub if you want to actually go into the MMO-ness of it, but if you just want to get some Bioware-tier sequel-stories-to-KOTOR stuff, you can get it for free.
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How many ships in the X-Wing miniatures game are no longer considered canon? Please correct if one or more of these show up in the films.
>E-Wing
>K-Wing
>HWK-290
>YT-2400
>Z-95
>TIE Phantom
>TIE Defender
>TIE Punisher
>YT-49
>Aggressor
>JumpMaster 5000
>M3-A Scyk
>StarViper
>YV-666
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>>43626624

Yeah, really, if you wanted optimal game design, something MMO-lite like Borderlands drop in/out co-op would have been better. For the hardest missions you have to team up or grind REAL hard to solo. BL is strong on the jew front also, with character DLC, cosmetic DLC, actual story DLC and tiny mission DLC.

But I guess EA really wanted to fight WoW for some reason.
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>>43626476
The Y-Wing had the turret (or locked forward guns in the BTL-A). It was actually better armored than the B, whereas the B was built with stronger shields.

In any case, yes it was an old design. It was also a reliable design, and had it's uses. Mostly it was the superiority fighter from before the X-Wing, repurposed and out-dated.


From a behind the scene standpoint, it was simply "the other fighter squadron" in ANH, that was the first to attempt the trench run.
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>>43626695
Don't worry the HWK-290 is in Star Wars Commander :^)
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>>43626695
The 2400 is in the special ed of anh. Z-95s show up in tcw which is canon. Don't know of anything else there.
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>>43626328
I like the look of the K-Wing. It looks more like a planetary ship than a star fighter but I have no problem with it and looks like it's own unique ship. Punisher is just "Hurrr, tie bomber but MORE!"
>>
>>43626695
none so far
none so far
in disney's clash of clans thing that's apparently canon
see above
clone wars
none so far
clash of clans thing
none so far
clash of clangs thing
none, really doubt will come back
same as jm5k
same as jm5k
clone wars
so 6/14
>>
>>43626818

What clash of clans thing?
>>
>>43626894
Star Wars Commander
>>
>>43626894
star wars commander
>>
>>43626695
Canon has two layers now, effectively being canon and legends. Legends is more like an "alternate universe", or shit that hasn't made it back into Canon... Yet".

>>E-Wing
Legends

>>K-Wing
Legends

>>HWK-290
Canon. One of the very recent games actually has the 290 in it, officializing it.

>>YT-2400
Canon, thanks to A New Hope special edition. It is seen blasting off from Mos Eisely as they ride in on the speeder. The Outrider, and Dash, are still questionable.

>>Z-95
Canon, thanks to (iirc) Clone Wars.

>>TIE Phantom
Legends. Appears only in Rebel Assault 2.

>>TIE Defender
Legends, appearing as end-all, be-all Tie in the old Tie Fighter game.

>>TIE Punisher
Ugh... I think it's supposedly canon, under a different name, for the same reason as the HWK-290.

>>VT-49
Legends

>>Aggressor
Gray area. IG is canon. His ship is known to be the IG-2000. The multiple IGs, and Aggressor are technicaly Legends, iirc.

>>JumpMaster 5000
See Aggressor. Dengar is very canon. His ship is a gray area.

>>M3-A Scyk
Legends, along with the Khyrraxz, both originating from Star Wars Galaxies.

>>StarViper
Legends. Like the Outrider, and Dash, a lot of Black Sun's and Shadows depends on whether or not it ever gets officialized.

>>YV-666
See Aggressor and Jumpmaster.
>>
>>43626741
People don't understand the K-Wing is a dominance weapon intended to counter Imperial Fortress Worlds in the post-Palpatine era.
>>
>>43626741

Bare in mind the Punisher first appeared in Galactic Battlegrounds, mainly because the devs needed to introduce upgrades in the technology tree for every faction, empire included. Since the base bomber was just a normal tie bomber, things then got crazier.
>>
>>43626741
Despite that, when actually putting the Punisher on the table and flying it around, it looks like it belongs. It's like a "mommy-bomber", leading her little bombers out on their first bombing run.

K-Wing looks like a drunken albatross.
>>
>>43627020
When was Galactice Battlegrounds? Was that before or after Disney's purchase and the great canon declaration?
>>
>>43626935

Defender is canon in Commander.

Easiest way to check is to go on to the wook and see if the ship has a Canon tab up there.
>>
>>43627046
Over a decade ago. So yes.
>>
>>43627021
>like a "mommy-bomber", leading her little bombers out on their first bombing run
Ara ara.
>>
>>43627021
>>43627071

Funnily enough, the Punisher/Interdictor actually kind of has that role as described in some FFG stuff.

It's a big heavy bomber with more range and ordinance designed to project out farther from the home ship to go blow up rebel strongholds so they don't have to park the carriers close enough so that pesky snub fighters can get their torps in them.
>>
>>43627219
I still don't like the design. The Scimitar is a far greater follow-up for the TIE/sa.
>>
>>43627057
I stand corrected. Wow! That... I actually like that they canonized the Defender. I haven't played the game, and I don't really intend to... But I like how they solidified several of the classic EU ships.
>>
>>43627057
Ok... Based upon that then,

>Defender
Canon, thanks to Commander game.

>VT-49
Canon, also thanks to that Commander game.
>>
>>43627262
Not many of the EU ships really feel off the table. Not the guy who originally asked but the only thing I would ever concern myself with is "what is uncanonized", not what is canon. Like will we ever see IG's ship? Maybe, maybe not. There's no particular reason to bring it up. Is IG canon? Yes. Is the fact that he has a ship canon? Yes. If anything did have a reason to bring him up do you really think they would not use the Aggressor?

Whatever you're doing with the EU, just feel free to count any ship you want.
>>
>>43627237

No doubt, but the Scimitar is from the E-Wing/K-Wing era, it is actually from quite a ways down from the TIE/LN and /sa period.

The /IT is from that period which, depending on which lore you use, the Imperial Navy is like "Oh shit, X-wings are a thing/Yavin IV was a thing". I find it kind of funny to imagine them turning to Seinar and being like "we need new TIEs. Don't care how crazy it is, just pitch 'em to us!". This is where all the weirdest stuff is from, where the Interceptor, Defender, Interdictor, Hunter and Aggressor all arise from. Obviously, not all these designs were popular, nor were they cost effective, but they definitely did what they were supposed to do.
>>
>>43626253

It's still an X-Wing, and still called that, but T-70 is using its technical designation to differentiate it from the classic X-Wings (which were T-65s.)

>>43626191

To each their own. The real debate is, do you prefer the Z95 with quad engines or two large round ones?
>>
>>43627384
Good point.

I do find it interesting that IG, Dengar, Bossk, etc are all canon characters, but their ships are effectively old EU (legends). Meanwhile Dash Rendar is old EU (legends), his ship's name is old EU, but the YT-2400 is canon and the one taking off from Mos Eisely is clearly chrome-looking and matching the description of the Outrider.
>>
>>43627610
Definitely the quad engines.
>>
>>43624651
Punisher isn't dumb.
>>
>>43626727

From what I've heard, the Y-Wing was basically the muscle car of Starfighters. A good, solid platform that could be souped up pretty well. And there were millions of them, so you aren't hurting for spare parts or even whole ships. Made them popular with Rebels as well as Scum, and could be used as parts for uglies easily enough.
>>
>>43627726

The Y-Wing also has some of the most ideal piracy armament, with Torpedoes and Ion Guns. Torps will break or disable heavy escort craft, and Ion cannons will disable ships easily. And all this in a fighter/bomber package w/ hyperdrives.
>>
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SWC_Z95.png
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>>43627705

I've always been a fan of the dual. With those you can built an Ugly out of a TIE fighter cockpit known as a Hex-Z (for some reason). Also, it seems to work with the swept-back versions that occasionally gets posted.
>>
>>43626379
>Although I'm still wonderinf why it has Boost
It does have a whole bunch of ion engines on the back of thos ordnance pods. Straight line speed doesn't seem like it should be an issue.
>>
>>43626379
The thing's got 5 engines, it better have Boost.
>>
>>43627755

This. The X-wing has nothing that can disable ships. It can *only* function in a superiority or light assault role, not a capture role. (Yes the Death Star is huge, but it was still only two relatively small torpedoes carried by the X-wings).
>>
>>43627722
Outside of just it's look, it's just pointless as a ship. 5 more points for what? Oh boy, 3 shield! And a worse upgrade bar (no elite slot), a worse action bar, a worse movement dial, a worse agility score, a worse pilot ability.
>>
>>43627844

There's Ion Torpedoes, but those might be a little advanced for pirates to get. Probably easier to just run current through an Ion gun and have a reusable weapon. Also probably hard to find the right targeting systems for pirates.

B-Wings could work with their Ion weapons, but I find it unlikely that scum could keep a B-Wing running with all the complex moving parts and systems it has. You could probably get a few Z95s for the price tag and cumulative maintenance of a single B-Wing.
>>
>>43627920

Almost on the money, there.

>B-Wing
>220,000 Credits (New)
>120,000 Credits (Used)

>Z95
>80,000 Credits (New)
>45,000 Credits (Used)

Less specialized piloting skill needed, too.
>>
>>43627920
Plus when you live a life like that, you need to be able to drop a ship at a moments notice and sac the losses. A b-wing would make that much harder to do
>>
>>43627920
>>43627960

There's also something to be said that took the Rebel Alliance probably a decent chunk of the 8-9 or so years between Rebels and ROTJ to get the B-Wing out of prototyping and into mass production. It's not like B-Wings are just sailing around the Galaxy for you to drop 120k on.
>>
>>43627021
Yeah. The Punisher is a really lazy design from an out-of-universe standpoint ("hey, let's take a TIE Bomber and slap more ordnance pods on it!"), but its design does fit with the look of other Imperial ships in the game (most of them are basically a TIE with different shaped wings and some extra bits stuck on) and does make sense in-universe ("Hey, let's take a TIE Bomber and slap more ordnance pods on it!" is a perfectly reasonably way to make a heavy bomber when you already have the equipment in place to make more bomber hulls and ordnance pods. Why reinvent the wheel?).

K-Wing just looks really overdesigned (seems like they just stuck a ton of bits on it because they thought it was cool, without thinking of the overall aesthetic) and the underwing ordnance hardpoints don't make much sense when ships like B-Wing and even the E-Wing can carry over a dozen torpedoes in their tubes. If it had TIE Bomber/Punisher style ordnance pods (which contain like 20 of both missiles and torpedoes, plus bombs) on its wings it'd make more sense, but now the dedicated heavy bomber doesn't actually carry much more ordnance than an E-Wing.

That being said, the K-Wing model does look a lot better than the artwork of the thing. A mess of a design it may be, but it is kind of growing on me.
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