ok /vr/ think of a retro series that:
>Under performed financially, leading to early cancellation
>Didn't get as much love as it deserved and died off in obscurity
>Never really got that true sequel it really needed
And consider if in some bizarro worldit had gotten raped into a franchise with yearly or near-yearly releases and had as many entries as Final Fantasy, Mario, Sonic, etc
What would it look like today?
>>3218879
Vagrant Story 2, combat is actually based around rhythm, timing and distance. And weapon switching done via hotkeys and not endless menus.
>>3218879
>Under performed financially, leading to early cancellation
>Never really got that true sequel it really needed
Alex Kidd would be to Sonic like Kirby is to Mario, a secondary mascot with no real bad games under his belt, also the janken mini games would die out or stay a small gameplay feature, like the card games in Mario 3. also I think that the exploration and shop mechanics might have been fixed and expanded upon... I put way to much thought into something like this but I seriously wish there were more Alex Kidd and to some extent fantasy zone games.
I think Bonk could have made a great transition to a manic 3D platformer and could have kept its relevancy in modern times as a zany video game parody series.
I'd really like to play Bonko Fantasy, Bonk of War and Bonk of Cootie: Prehistoric Warfare.
Tin Star was a fun game. I wish it had become a franchise on pc gaming and eventually make its way into Nintendo Wii, PS Move, etc.
Miyamoto reconsiders working on Yoshi's Island instead of Plok, cancels the former, and makes a critically-acclaimed sequel late into the SNES' life. Software Creations, not Rare, becomes the company Nintendo works with through the 90s. Microsoft buys out SC in the early 2000s, and after a disastrous set of Plok 3D platformers for the OG Xbox, and edgy spinoffs centered around the blue antivillan Qaws, they quietly shelve the series in 2010. Plok is reduced to cameos in Kinect Sports and being a spokesman for Project Spark.
Rare continues to make games as a 3rd party developer, free from the shackles of Microsoft and Nintendo. New Banjo and Perfect Dark games are regularly released. The Free Radical split never happened, so there's no TimeSplitters.
>>3219968
>The Free Radical split never happened, so there's no TimeSplitters.
Unacceptable.