Why Shogo is the only one who though it's a good idea to mix anime and fps?
Shadow Warrior says hi.
>>3053256
not really anime though.
It's more about Kung fu movie.
>>3053252
Shogo was a unique, brilliant, and underrated game. Not just for its aesthetics, but the gameplay successfully merges mecha, vehicle, and on-foot combat seamlessly in the one engine.
It had twin weapons, NPC interaction, good pacing, multiple endings, and even a Linux port. There is literally nothing to dislike about this game.
I'm one of those crusty 2D nostalgiafags who whined in 1995 about how Quake was taking focus off gameplay at the expense of graphics, but even I loved Shogo and have finished it multiple times.
Also dat soundtrack
https://youtu.be/5w4FJmflGwg
> I know we can make it togetherrrrrrr
>>3055368
The theme's the best.
I still find it amusing how it appeared on the original F.E.A.R. on a certain easter egg... and later on the Extraction Point expansion as another easter egg. Monolith must've loved the tune.
...and now that I'm seeing it, the F.E.A.R. area with the Shogo theme easter egg also had that same whiteboard that's on OP's pic.
>>3053256
Shit game. Moving on.
Because japs get motion sickness from first person shooters and if a western dev is making a game with anime graphics it's pretty much guaranteed it won't be an FPS.
>>3055969
Motion sickness can happen to anyone, I don't think that's why the genre isn't as popular in Japan as it is in the west, must be something else. Maybe something cultural?
I can't say I'm a big fan of FPSs though, I enjoyed Doom back in the day and that's it.
>>3055368
>gameplay successfully
Mecha part, maybe. But on foot part was hitscan fest at its worst. I still played the hell out of the game though.
>>3055368
the random critical hit system was retarded though
>>3055785
its better than shogo you fucking loser. I like both of them but you're an idiot. Take your shit sjw opinions back to plebbit