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Although it's well documented (and pretty obvious) what
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Although it's well documented (and pretty obvious) what the influences were for Rock (Mega Man)'s design, it's less clear for Roll. Astro Boy does have a sister, so the concept comes from there, but her design is radically different. Instead, I propose that it's Penny from Inspector Gadget that serves as the inspiration. Blond hair, blue eyed white girls, with red as the primary color.

It's not as far feteched as you'd think. The original Inspector Gadget series ran from 83-86. Mega Man was released in 87. Recently Japanese fans were asked to rank their top 20 Police Anime. Inspector Gadget ranked #12, showing it still has a cultural impact to this day.

http://otakuusamagazine.com/Anime/News1/Japanese-Fans-Rank-The-20-Best-Police-Anime-7954.aspx
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>>3357804
Interdasting.

I actually rewatched the whole Astroboy series recently.
Wow, I forgot how great it was. It was kinda a part of my childhood I had forgotten

I can deffinitely see the similarities that Megaman has to Astroboy.
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>>3357804
Read this interview mate.

http://shmuplations.com/megaman/
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https://www.youtube.com/watch?v=AfWzzopmVgw
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Origin.
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>>3357804
I though Roll was inspired by Candy Candy.
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>>3358323
laughed too hard
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Classic Roll's design is so generic that it's impossible to pin down any specific influences, but I think Francoise (from Cyborg 009) is one of them.

There are nine robot masters originally built by Dr. Light, just like there are nine original cyborgs in Cyborg 009.

And it seems not-so-coincidental that in both series, the girl is the third one created. Francoise is Cyborg 003, and Roll is DRN-002 (Blues and Rock being 000 and 001 respectively).
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>>3358952
Hey autismo, its been already said candy candy was the influence.
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>>3358952
See >>3357840

Akira Kitamura literally says both all the influences of mega man and what inspired Roll's design.
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>>3359418
That's kinda tl;dr, but I'll take your word for it.
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>>3357804
i thought megaman was inspired by chargeman ken
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I always figured it was partly inspired by Luna from Cassharn, just like so many other elements inspired by it, especially the robot dog turning into vehicles.
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>>3359987
Braiking Boss is basically Sigma, also.
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>>3359842
They have a section just for Roll if that's all you want. Interview is immensely interesting, I highly reccomend reading it.
>>3359987
>>3360095
In the interview posted here >>3357840
Akira Kitamura directly says Casshern was in fact an inspiration.
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>>3357804
Rock and Roll are based on Casshern and Luna, newfag. No one gives a shit about crappy American cartoons.
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I know who inspired Megaman's gun. He was also the basis for Dante's personality and the nightmare gun from Devil May Cry is based on his psychogun.
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Holy shit guys read this.

http://shmuplations.com/megaman/

>Kitamura: Roll was created at the same time as Mega Man. At first, her hair was in curly pigtails like Candy Candy’s. However, one of my colleagues, a senior planner at Capcom, saw that and said “Since it’s ‘Rock and Roll’, shouldn’t she have a pony tail?” He was totally right, and I changed her hair.

>Looking back now though, I feel like her pixel art was a little weak, I’m embarassed to say!

>Ariga: Whoa, some Roll secrets! Awesome! A pony tail for rock and roll… I like that. Over the years Roll has become a more prominent character in her own right. She’s a very popular character in the Mega Man universe.

Also

>Kitamura: After that, the program ran smoothly. By the way, do you know the tokusatsu show Ninja Captor? I’m a bit of a tokusatsu hero fan. I think you probably already know this, but Mega Man had a lot of little influences from manga, anime, and tokusatsu. Astro Boy, Casshern, Time Bokan, Kikaider, Kamen Rider, and others too.
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>>3360526
>kitamura is a tokusatsu fan
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>>3360545
Every nerd in Japan is.
Thread replies: 23
Thread images: 11

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