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Fallout 1,2, and Tactics


Thread replies: 12
Thread images: 3

File: Fallout2front.jpg (258KB, 800x832px) Image search: [Google] [Yandex] [Bing]
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Classic Fallout thread? Discuss the older entries of the Fallout franchise here.
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File: Fo2_Ghost_Farm.png (1MB, 2558x1583px) Image search: [Google] [Yandex] [Bing]
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Ghost Farm is probably the most spooky location in any videogame imo
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>>3303616
Ghost farm freaked me out too
I had no idea what was going on
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I've put over 2000 hours into Fallout 2. I've never actually finished fallout 1 because of lack of content.

Should I feel bad about this?
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>>3303670
Fallout 1 is much tighter as a story imo and a good game either way, its far shorter than FO2 anyways so you cna just play the main story and beat it quick
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>>3303695
That 500 day time limit is also a thing, but if you can't complete the main quest in under 500 days you're a retard
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>>3303616
I found it pretty underwhelming to be honest.

Actually when I went back to the game recently, a lot of it wasn't really as deep or as skillful as I thought it was.
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File: Fo1_Glow_Townmap.png (108KB, 464x361px) Image search: [Google] [Yandex] [Bing]
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>>3303616
Honestly The Glow was the creepiest location in the original games for me. It doesn't help that the place can kill you if you stay too long.
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>>3303706
the time limit is super long as you said and you can extend it as well.
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>>3303670

I was in a similar boat to you, somehow picked up Fallout 2 way back in the day but never got around to playing 1. So I recently went back to it.

I can agree with that other guy it's got a tighter story, but where it really trumps Fallout 2 for me is the overall tone. Sure there's some humor in the game, but it's not as riddled with references and ridiculousness like Fallout 2 can be. Don't get me wrong here, I don't think that's a problem in Fallout 2, it's just that 1 goes for a more serious, consistent tone and achieves it.

And you're right, looking at 1 there's a lot less to do than in 2, but it laid the groundwork that 2 is built on. There was enough there to keep me going and it really didn't take too long to get through. I went with a pretty straightforward small guns / lockpick / speech build and sold everything I found to the library in the Hub for science and repair books, I ended up talking my way through the end of the game at around level 12 or 13, I think.

This is getting a bit long but final thoughts: 1 has a better main story and tone, 2 is great for cruising the wasteland and dicking around.
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>>3303616
>>Ghost Farm is probably the most spooky location in any videogame imo
>Not the part where you open Vault 13 in FO2 and see Deathclaws every fucking where

Spooked my guts out
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>>3303893
Also talking about FO1's superior tone

Fallout 1: Deathclaws are scary as fuck monsters with no explanation to their existence
Fallout 2: Deathclaws are Disney characters that dindu nuffin (seriously, there's not a single evil intelligent Deathclaw?)
Thread replies: 12
Thread images: 3
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