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MAME HLSL


Thread replies: 17
Thread images: 8

File: sfiii3s_2.jpg (528KB, 1440x1080px) Image search: [Google] [Yandex] [Bing]
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What HLSL settings do you use in MAME?

My settings look mostly good to my eyes, but it has a bit of a moire/horizontal bar effect. Still screenshots don't seem to capture it very well but I can see a bit of a variation in the patterns when I zoom in, which are causing the horizontal bars.

Either way I can deal with it, it's much better than just vanilla scanlines and I personally don't like filters like HQX etc.
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File: sfiii3s_1.jpg (653KB, 1440x1080px) Image search: [Google] [Yandex] [Bing]
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File: cotton_1.jpg (501KB, 1376x1002px) Image search: [Google] [Yandex] [Bing]
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File: futari_1.jpg (419KB, 810x1080px) Image search: [Google] [Yandex] [Bing]
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>>3271409
In that one the pattern is plainly visible on the moon.
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File: umk3_1.jpg (663KB, 1440x1080px) Image search: [Google] [Yandex] [Bing]
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breddy gud
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>>3271405
>it has a bit of a moire/horizontal bar effect
inevitable at this resolution
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File: retroarch.png (419KB, 1440x1080px) Image search: [Google] [Yandex] [Bing]
retroarch.png
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Retroarch with an overlay. Not as authentic but even a Raspberry Pi can render it.
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>>3271421
Ah so probably because of stretching by a non-integer..
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>>3271436
that's indeed the reason. Due to the non-integer scaling, each source line maps to a different fraction of output lines, resulting in a slightly different coverage of the filter. The filter itself is fine, and probably works very well on lower resolution games, and will work better on 4k and larger displays
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>>3271405
That looks really nice, actually. I generally don't use scanlines, but if I were going to I would want it to look like this.
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>>3271405
make that shader available to us
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>>3271405
>scanlines
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File: mvc2.jpg (623KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
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Played with the settings some more. I actually quite like it now. Apparently the HLSL code was overhauled recently so a lot of the settings found by googling will either look terrible and/or will have outdated ini settings. If anyone wants me to throw this on pastebin let me know.
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>>3271405
would you agree that this looks so much better than Street Fighter V
2D>3D
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>>3271776
I refuse to play V, I can't stand full priced games that are modeled as a free to play game. As a consumer you'd have to be an idiot to support that practice.

Street Fighter Alpha 2 & 3 are my favorites visually, though. The more Anime look is really expressive.
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File: sfiii2_2.jpg (548KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
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>>3271776
2D Ibuki looks better than SFV Ibuki. Too bad Capcom has fucked up SFV since the beginning. I haven't played SFV for a couple weeks because I got tired of the shitty experience.
Thread replies: 17
Thread images: 8
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