What are some great websites that feature interviews with game developers, especially from retro games, /vr/?
http://iwataasks.nintendo.com/
This website is a goldmine for interviews, hope you enjoy.
http://shmuplations.com/games/
>>3220308
this is awesome
>>3220189
www.ign.com
http://blogs.sega.com/2016/05/17/sega-3d-classics-collection-developers-interview-part-2/
This just went live a few hours ago
>>3220308
This is a lot of interviews
Bookmarked
>>3220308
Ayano Koshiro, Streets of Rage designer, hates moe and likes big oily men.
http://shmuplations.com/streetsofrage2/
>—Who would the characters be?
>Koshiro: Well, one thing is for sure: no moe characters. Just old dudes and tough guys.
>—And muscleheads, right?
>Koshiro: Oh yes, muscles. Muscles, muscles, and more muscles! (laughs)
>—Who exactly would buy this game? (laughs)
>Koshiro: Me. (laughs) I think tastes are changing though and more people are getting into this kind of stuff again. These days everything is just little girls and I think people are getting tired of it.
>—And I think Streets of Rage fans want that older style.
>Koshiro: Yeah, definitely. I don’t think it would fly with little moeblobs.
>—Yeah, this is Bare KNUCKLE after all. You fight with your fists!
>Koshiro: Yeah, this is no place for teddy bears.
>>3226187
>I think people are getting tired of it
The irony kills me, poor soul.
Any interviews with Shinichi Shimomura, the Kirby director?
>>3227381
I doubt it, basically nothing on that man exists. It's really fucking weird, for all we know he could dead.
>>3226592
What irony? What do you mean?
>>3227517
Shame, the Kirby games he worked on are my favorites.
I noticed he was level designer for Kirby's Adventure and Kirby Super Star, too.
Sometimes I wonder if he was the real idea guy for the series, behind the scenes from the start. His style seems to be a lot more in-line with what Kirby has always been than what Sakurai wanted Kirby to be, abd what he's currently into.
>>3227532
I was refering to the part where he says he thinks people are getting tired of the little girls, thought it was funny seeing as a lot of popular anime today is typically slice of life moe girls.
>>3227583
Anime was a mistake
>>3227583
He's absolutely right though, big studios like KyoAni are falling further and further in sales. With declining birth rates soon there will be no more dedicated Otaku left. The age of moe is drawing to a close.
>>3227696
>he
She. Ayano is a qt girl that likes big men but is married to a small dicked jap circa 10 years younger than her.
>>3228196
I'd be worried as fuck at her statement if I were him.
>>3228197
Maybe he gets off on knowing she'd rather be doing it with an oiled up, 6'5", 300lb jacked as shit dude with crazy hair, but she's doing him anyway.
>>3228225
More likely she's a cheating whore.
>>3227696
>the age of moe is drawing to a close
Will this mean that studios will have to think of something substantial for awhile to sell blu-rays or will anime take a huge hit?
>>3228260
neither, they'll go back to loud mouth throwaway adventures, involving endless screaming and power levels
>>3228225
Just imagine how much she must have masturbated to the Ultimate Warrior in the 80's and 90's. Big, oily () and crazy.
We need more women like Koshiro in gaming.
>>3228196
>>3226187
—Who would the characters be?
Koshiro: Well, one thing is for sure: no moe characters. Just old dudes and tough guys.
Japan game industry need more womans like her.
>>3229019
>it's a stupid fetish shtick, just like everything else, but it's one I like
>>3229028
I dont give a fuck about this shit fetish. Its time for japan decrease the moe bullshit