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Anonymous
2016-05-02 23:52:02 Post No. 3184658
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Anonymous
2016-05-02 23:52:02
Post No. 3184658
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After finishing my second playthrough of DQ1 I decided to give this a go. I loved Dragon Warrior 1 (played it first on GBC then on NES.) It's a simple, but very functional open RPG that allows you to wander and dick around all you want...but I can't get into this game.
The party system, while it's cool, just adds so much unnecessary tedium to the game. In the first game, if you ran into monsters that you out-classed by a long shot, you could finish the battle in two button presses and move on, getting the gold, xp and most importantly not interrupting your exploration, which is what made the game so great in the first place. In DW3 if you backtrack you have to fight 7 slimes or 4 ravens and 3 slimes, which just means 2 or 3 minutes of menu shuffling and text scrolling until you defeat them. You can't walk 2 or 3 squares without triggering a battle either so you are pretty much always in combat, shuffling through menus. It makes exploration a lot less appealing and a lot less fun, which is a shame because from what I've seen the world is like 10 times bigger than the first game. Not to mention the whole thing where you select a monster that's already been killed and your character just attacks thin air. What a waste of time. Does the game get better? do you get spells that can attack multiple monsters at once, is there a way to deal with large groups of low powered enemies easily? or should i just say fuck it and try a different game. I like the aesthetic of jRPGs, I just don't like how they waste your fucking time for no reason. Are there any other jRPGs that are kind of similar to the first Dragon Warrior, where you can wander about on your own and not get bogged down with tedium.