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Let's talk about retro flight and combat simulator games.
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Let's talk about retro flight and combat simulator games.
What's your favorite?
>>
As far as simulators go, Pacific Strike was amazing for some aerial WW2 action back in the early days of sims.
>>
>>3146732
I had F-15 Strike Eagle on my Amstrad back in the day. It was, however, shit.
>>
>>3146732
F-22 Lightning II
>>
Air Combat/Ace Combat 2/Electrosphere. Probably plebian tastes, but I've never really tried real flight sims, as much as I love flight games.
>>
Why was firing a barrage of missiles so fucking satisfying?
>>
>>3146801
This was my reply to your thread

I think a combination of the following:
1) Massive damage
2) Detailed and visible damage modelling
3) sound FX
>>
>>
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F-29 Retaliator, commonly known as RETAL
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>>3146732
>Red baron
The atmosphere and music are fucking top notch.
>Earth siege 2
A very good mech simulator. And i cannot remember another one with aircrafts avaliable.
http://www.youtube.com/watch?v=yoABC6B8oG0
>>
https://www.youtube.com/watch?v=EqfX3oakclU
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>>3146813
Oh boy. My seven year old me couldn't get past the WW2 planes. The others were too complex and fast. The fact my dad didn't like how they behaved didn't help.
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>>3146732
LHX Attack Chopper

Corncob 3D.

Thank you.
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>>3147575
Hell yeah my man


It was even more fun when my brother and I figured out the key combo to cycle through your helo's external model, then changing the model to the mobile SAM and gracefully flying a truck through the sky
>>
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Good thread OP, I haven't heard of half of this shit.
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>>3147673
I enjoyed the fact that you could never truly explode in midair--it just got harder and harder to stay aloft until you eventually crashed into the earth. 3 SAMs was the limit for the LHX I think. And I always enjoyed watching the Osprey get shot down at full speed from the ground cam--I don't know why but I found great delight in watching it auger in.
>>
>>3147862
It was also fun to try and shoot yourself down with TOWs in free flight
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>>3147710
Probably because Top Gun on the NES doesn't count as a flight simulator. You could've AT LEAST used F-117A
>>
>>3146732
Of ALL the threads on /vr/ this really causes me real nostalgia. As a dorky teen who was really into aircrafts and with access to only my grandad's 386 PC I remember vividly all Microprose airsims: F-15 Strike Eagle II, F-19, F-117 etc... and ofc LHX. Time passed on and I bought my first PC (in my youth I wasn't a console gamer, I didn't have one) a P2 350 with a ATi Rage Pro (upgraded many times, with more RAM, a Voodoo Banshee and on the last iteration a PowerVR KyroII), and played with Jane's Sims, Falcon 4.0 etc... but started to get less interested in planes in general and got more into "generic" gaming, like FPSs (you couldn't blame me, FPSs were THE PC games back then), but even the last PC of my youth (an Athlon XP 3200+ with a 9800Pro) had always the Saitek X45 connected for playing with Il-2 Sturmovik. Then my life get a really bad turn, because I didn't go well in school, I dropped out of it and go full NEET, get disinterested on PC gaming (mainly because of no money), got into NDS (thanks to my sister) for passing the too much time. The NDS developed in me a love for 2D/pseudo classic gaming, a world that I didn't know before. Still, to this day, even I don't like flightsims so much now, I remember those times as the times that built in me the love for computers (and games).

BTW, I'm no longer a NEET and I have build a new computer since 10 years a couple of months ago.
>>
>>3148092
OH, and, even if it's not a flightsim, I spent months on Mechwarrior 3. That game for me it's simply the best Mechwarrior game to date, even if 4 with expansions was more complete and varied, 3 simply had that feeling that was PERFECT. I know that many prefers MW2 for many reasons, but 3, even if the missions and landscapes were bland and ripetitives, had the best mechs, graphics and game system.
>>
>>3147948
...and shooting camels
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>>3147950
Does Turn and Burn count too? I think OP meant anything with planes and such, even though there was no mention of Ace Combat or After Burner so far.
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>>3148092
>Falcon 4.0
Top yes. one of my favorites.

Re-fighting the bosnian wars from the seat of an F-16 has to be one of my favorite things to do in the air. The dynamic campaign map really made it into a whole new game, and made you feel like you were part of a real war.

Technically retro too! (1998)
>>
>>3149393
Falcon 4.0 is the sim to end all sims. Nothing else comes even remotely close. Everything else is pong level childs play in comparison. A one of a kind program. Kind of a shame, really. We need more of that kind of dedication
>>
>>3149393
>>3149406
Even that screenshot shows an attention to detail that was extremely uncommon at the time, and still is
>>
>>3149406
Seriously. Imagine a game like Il-2 Sturmovik, or even with modern planes with the dynamic campaign of F4.0 done today. Don't get me wrong, there are great sims out there that have very realistic flight models, but are really, really boring because you can't do shit or, at best, have a fixed mission campaign and often have really dumb missions. Falcon 4.0 was a realistic game, but was also immersive and programmed by people that wanted to bomb things with the flightmodel and the virtual plane that they created.
>>
Air Duel is pretty simple and pretty fun to just hop in and start dog fighting. Also the scenarios mode where you can have battles versus WW1, WW2 and other planes is fun as fuck. As for a more complex game I like I'll always love F-117 Stealth Fighter
>>
Any love for WIng Commander in the desert?
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>>3150068

Picked this up on GoG a while back. Game wouldn't recognize my joystick.

I was sad.
>>
>>3149406
>>3149407
That game is so good I would probably be able to take off, calibrate my HUD, then attack a target using a variety of weapons in a real F-16, even though I've never sat in one.
>>
>>3146778
Mah nigga. To this day I play with an inverted y-axis because of F-15 Strike Eagle III
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>>3151565
Who the hell doesn't play flight sims with an inverted y-axis?

It's how real aircraft work.
>>
>>3146831
Big part of my childhood here.
>>
F-117 Nighthawk by MicroProse. I literally logged around 1500 hours when it came out. That and the original M1 Tank platoon. MicroProse was hands down the best producer of military sims. Even to this day, despite the cruddy graphics, they're still awesome. Oh, and MicroProse made Falcoln IV.
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Aces Over Europe. Need to find a download of it eventually, haven't played it since I was a kid but damn blastin nazis was fun.
>>
>>3146831
My nigga.

This, apache, fleet defender and atf3.
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>>3155654
Just bought this today on a whim anon. I like how the graphics look, and it was only 97 cents. Does it work with a flight stick? Been dying to bust it out.
>>
>>3146845
>Earth siege

Mah nigga. I'm currently playing the first one and it takes me a while to get used to the controls before the cybrids knock my dick off.
>>
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>>3149393
I know Falcon BMS is not retro at all (even though the base game is) but damn that dynamic campaign really is fantastic. Fucking cool flying in on a mission and seeing strike packages flying in and out.

Reminds me, someone made an F-14B cockpit mod I gotta try out.
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>>3146732
https://www.youtube.com/watch?v=DOIKsFzzr7Y
>>
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F/A-18 Hornet 3.0
F/A-18 Korea
>>
>>3155747
The pacific version of this was great too.
>>
Polka Yeezus did a video on this.

https://www.youtube.com/watch?v=GhwPI50esKE
>>
>>3155747
>Aces Over Europe
http://www.old-games.ru/game/download/2340.html
>>
>>3150068
I remember a review at the time saying the system requirements were sky high.
>>
>>3159407
Also no pun intended.
>>
>>3156286
Yep, it does. Iirc when I got the steam version it supported my USB flight stick. I haven't played the steam version much because I got sucked back into Darklands, another MicroProse Classic.
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Anybody remember A-10 Attack/A-10 Attack: Cuba? It was supprisingly good for what it was, a 1995 period DCS: A-10 fidelity sim on the Mac OS.
https://www.youtube.com/watch?v=00LuVgeHkRg
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>>3159943
I remember tha game A10 Cuba! was fantastic, i remember the demo mission, the be 52´s flying over your hangar an the taxi maneuvre a great game
>>
Another cool one I remember was Super VGA-Harrier. Nice mid-90s fidelity sim about the Harrier jump jet where you also controlled a USMC task force. I'm hoping that the Combat Air Patrol 2 game that showed up on steam a while back will provide a similar experience.

https://www.youtube.com/watch?v=wm3964ZSZmE
>>
>>3159954
IIRC that was the one where you had to attack SAM sites guarding tobacco fields that the B-52s were going to bomb.

You could also do some questionable stuff like shooting down MiG-29 by locking AGM-88s onto their radars, or carrying Hellfires, which the A-10 can't do. And the final level was a death star trench run against Fidel Castro's mansion located at the end of a canyon. IIRC in A-10 Attack there was also a mission where you were tasked with using unguided Zuni rockets and your cannon to shoot down some Russian cargo aircraft.

I should dig up a Mac OS emulator and try to get it running again one of these days.
>>
http://store.steampowered.com/sale/nightdive/

75% off B-17: The Mighty 8th, Knights of the Sky, F-14 Fleet Defender, 1942 Pacific Air War, F-177 Nighthawk and F-19 Stealth Fighter until the 29th.
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Any love for the F/A-18 Super Hornet?
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>>
Red Baron 3D is pretty fun, even if flying WW1 biplanes is tough as fuck.
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>>3146732
gunship 2000
played it non stop, it was the first 3d game me and my brother owned
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>>3160427

Real planes for real men. None of that fancy stuff.
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>>3160453
Tangentially related, One thing on my bucket list is to make a Sopwith Pup and learn to fly it.
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>>3160487

Pups are fun, less tempermental than the Camel, but still quite willing to kill you dead if you don't treat the stick with respect.

Can't remember if its a finicky flyer in the old Red Baron games, but it is in Rise of Flight.
>>
>>3160506
Yeah, WWI planes need respect and knowledge of their limits.
I chose the pup because it seems to strike a good balance between maneuverability and instability.
The Camel may be capable of some impressive acrobatics, but I think they're a little more excitable than I'm comfortable with.
But before all of that I need to get thought college and save up money to build the thing and get a private pilot license.
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>>3160538
Easily doable. A PPL will run you around $10,000 (and 6-12 months of your time) and this place makes a Pup kit that costs $13,000 and uses a modern Volkswagen/Rotec radial engine. (so figure another 4k for the engine, however much more for instruments, plus 1-2k for tools and workshop equipment/space)
http://www.airdromeaeroplanes.com/
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>>3161428
>uses a modern Volkswagen/Rotec radial engine
isn't that kind of missing the point then?
>>
>>3161432
God no. The Pup used a rotary engine, not a radial.
https://en.wikipedia.org/wiki/Rotary_engine

Basically instead of the pistons turning the propeller, the engine is just mounted on a shaft and spins around it, with the propeller being attached directly to the engine. The throttle is effectively non-existent, meaning that for a landing you use a blip switch and cut fuel in pulses to slow down. And it's lubricated with castor oil which is also sprayed back onto the pilot, meaning most WWI pilots shit themselves constantly.

And due to the engine itself rotating, you've got this bigass flywheel mounted on the front of your airplane. Turn left and it takes forever and your nose turns upwards. Turn right and it happens quickly and your nose is suddenly pointed at the ground.
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>>3161462
I know what a rotary engine is, which is why I asked if replacing it with something normal isn't kind of missing the point. That's not a pup any longer, just some random sports aircraft that kinda looks like one.
Really, isn't that adventure shit half the reason to fly one of these WW1 beasts? Where's the fun in flying them, if you don't get oil scars to tell about?
>>
>>3161470
>oil scars
or at least some stained pants. Flying these fuckers should be an adrenaline rush, one way or another, an adventure. Something you literally live to tell
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>>3161428
Yeah, I've been eyeing that kit. Price isn't too bad.
It's just getting a job and then finding the time that I really need to do.

>>3161432
>>3161470
I really don't mind using a newer engine. I don't need an exact replica, like, one dude stuck a jet engine onto a Waco, and that thing is pretty awesome.

Besides, I think the maintenance on a ancient rotary engine is more that I want to deal with.
>>
>>3161478
How about a ultralight with a home-made pulsejet?
https://www.youtube.com/watch?v=bKHz7wOjb9w
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>>3161637
I don't think they had those in WW1
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>>3161637
>Propane
I like the idea but what >>3161641 said here is true. Propane wasn't identified until 1910 and even then the method to refine and compress it were developed way the hell later.
>>
>>3161641
While the pulse jet wasn't put into use untill 1936, with the V1, the first working (valved) pulse jet was patented in 1906, and a valveless pulse jet, like the one in the video, was patented in 1908.

These pulse jets were usually powered by alcohol.

So, one could technically design and build a pulse jet powered ultralight using WWI level technology.
Not that this would be a good idea.
WWI planes were covered in cotton canvas, doped in cellulose nitrate. Combine this with the fact that pulse jets are horrendously inefficient, easily becoming white hot, and you get an extreme fire hazard.
>>
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So, what do you guys think about Wings Of Fury for the GB/C?

I think it's a fun little game and a decent port of the Amiga version, even if some features got left behind.

The use of engine gauges instead of a health bar is a nice touch.
>>
>>3162901
Can't get past the first level
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>>3162960
What are you having trouble with?
Bombing, strafing, or landing?
>>
I liked Air Diver on Genesis. There was another game where you controlled a helicopter. I can't remember what it's called. I remember the first mission was to escort the presidents limo to the White House.

I was only 9 at the time so I'd just fly around blowing shit up and ultimately destroying the limo. Good times.
>>
The late 80s and the 90s were really the golden age of flight simulators. You could get everything from arcadey games like Red Baron or Strike Commander, to more in-depth study sims like Falcon 3/Falcon 4 or A-10 Attack. And there were plenty of games that hit a comfortable middle ground like Microsoft Flight Simulator or Combat Flight Simulator so that the average Joe could start playing them with a joystick and a key reference chart and relatively little hassle.
>>
Did anyone here enjoy Crimson Skies?

I loved all of the unusual design and the diesel punk/art deco art style.
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>>3164640
Yes. Sad no sequels for X360, it was a great game.
>>
>>3164685
I'm just happy that I finally got it to run on my win7 computer.

It doesn't run great, but it runs and my joystick works, so I'm happy enough.

It would be cool if GOG got a hold of it and fixed it up though.
>>
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Comanche 3 Gold was my crack as a teenager, got it in one of those bundled editions IIRC. I loved the whole stealthy attack helicopter concept, ended up making a few multi-part scenarios where you had to sneak through a area, blow up air defenses or a bridge or something, then you'd play the next level with full weapons to support a ground attack or blow up a convoy that would have crossed the bridge.

Sadly I was never able to convince my parents to buy me the Jane's Longbow games. I should probably hunt down some disk images for them.
>>
>>3165201
Damn, that game looks and sounds solid.
>>
>>3162901

I adored Wings of Fury on the Amiga.


That and Jetstrike. Something about the side scrolling 2d aircraft did it for me.


I remember when I as a little kid along with my older brother got the Amiga 500+ (1 whole MB of memory) and F/a-18 Interceptor was the first game we got given with it (the 2nd was Test Drive)... made the old Atari console look like shit.
>>
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Holy shit, how has this thread gone this long without someone posting the most obvious one? Along with X-Wing and X-W Alliance of course.
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>>3146787
That's NovaLogic right?

I liked their F-16 Fighting Falcon game better.

Also Comanche Gold
>>
>>3165201
>>3168030
Not that guy but oh it was

had something like 52 missions and a bitchin' menu screen soundtrack

https://www.youtube.com/watch?v=aziVgPWAAo8

I haven't played this game in probably close to 15 years but that nuclear sub mission and base defense mission where you get invaded by like 60 units gave me PTSD
>>
>>3146813
"Welcome to Chuck Yeager's Air Combat."

Finished every campaign.
>>
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Red Baron
Red Baron 2
Secret Weapons of the Luftwaffe
Aces over Europe
European Air War
>>
>>3168117
>Tie Fighter

HD version when? That fucking story

>hunting rebels
>bringing peace to warring species
>traitorous admirals
>Thrawn
>the slow setup to Endor
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>>3164640
I kinda did, even if, in true FASA style, the plane building was pretty unbalanced (what's the reason for not using all the highest caliber guns with EX ammo and as much armor as possible, I still have to know) and the difficulty curve of the game was schizophrenic at best. The sequel was the closest thing we got as an actually released Propeller Arena, with better stunts since you don't need to do fighting game inputs in it, but I didn't like the flight model that much, especially the fact that your plane always tries to realign itself to the horizon and that everyone could turn on a dime, making dogfights drag far too long.
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>>3169780
I usually put a couple AP shots into a enemy plane and then finish them up with DD rounds.
That or I would fire flak at them if I was having trouble.

I didn't think that the flight model was that bad. Some enemies were hard to out maneuver, sure, but it really just made it that much sweeter once you were on their tail.
I've never had the planes orient themselves to the horizon.

I will agree that the dificulty curve was pretty schizophrenic, but I never had too much trouble.
(Except for the Black Swan. That was a bitch, having to fight the People's Voyage, and rival sky pirates)

>fighting game inputs
I'm afraid I don't follow on that one.
I've been playing with my flight stick, and everything pretty much handles how I would expect a plane to.
>>
>>3169240
Dude, could you imagine a AR remake of that game using today's tech so you could use your room as the playing field?
>>
>>3170517
The flight model complaints were about the second game, High Road to Revenge. It's a bit more arcadified, and you can pull off specific stunts with the analog sticks and then by pressing the right analog: for example, to pull off a snap roll on the left, you pull the thumbsticks both on the left and press the left thumbstick.

Propeller Arena had the same system, only that in order to pull stunts off you had to input fighting game combinations, like quarter circle left + X to pull a snap roll to the left. It's a bit more clunky.
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>>3171061
That sounds weird.
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>MFW people are posting GBA games in this thread
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A10 Tank Killer
Falcon 3.0
Aces of the Pacific
Stunt Island
MS Flight Sim 2.0 (First pc game I owned)
>>
>>3173309
>Stunt Island
Severely underrated game.
>>
The Flight Unlimited series is underloved.
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>>3146845
>Red Baron
I remember when I started to get good at that and was able to paint my own plane. Fun times.
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>>3162901
I remember a flash game that was very similar to this. Good times.
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>>3146813
ripped the wings off so many times. Used to crash in new ways on purpose, man that was neat.
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>>3162901
WoF goes back to the Apple II in the 80s.Boot it up on the 2.8Mhz IIGS and it extra speed gets really fun, if not really hard to land.
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>>3179485
I feel compelled to mention Sopwith, which showed up about 3 years before WoF and may or may not have been an inspiration
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>>3179485
Yeah, I knew about the Apple II version

I hadn't heard of Sopwith though.
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>>3179505
sopwith is a pretty fun game - there was even an sdl port of it made (by fraggle who did chocolate doom)
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US Navy Fighters.

Use to go over to a friends house and play the shit out of it. Then I remember there was another game like that... but you were able to shoot off helicopter rotors, and wings off jets.
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>>3146813
I just want to point out that this featured a video review system where you could obsess over your performance in your last dogfight. This was in 1991.
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Just want to mention Wing Commander.

>Unique wingmen.
>Perma deaths and funerals.
>Storyline which changed based on the players performance.
>Rad cutsceens.

If you haven't experienced it, you should. Ahead of its time.
>>
>>3179758
>Ahead of its time
was it really ahead, if nobody's doing anything like that anymore? Seems more like an evolutionary branch that ended up as a dead end, sadly. There were a few games that did something similar, but ultimately, very little followed in this direction
>>
>>3179739
>>3173309 mentioned Stunt Island. The game was a video editor with a flight sim attached to it. Early 90s PC gaming was really cool
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>>3179505
Sopwith is GOAT.
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>>3172623
Where?
>>
Jane's WWII Fighters, still fun to play.
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>>3181323
It's a shitposter
>>
>>3181346
I liked Jane's Attack Squadron.

Though with hindsight it really was fucking buggy.
>>
>>3181352
He's not wrong though.

I don't want to point them out because there will be drama.
>>
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Any love for the Jetfighter series?

I got this back in elementary school, the deluxe edition that came with a MOTHERFUCKING SHIRT, IT WAS THE COOLEST THING EVER


Now you're lucky if you even get a basic manual in the box
>>
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>>3184623
Like, how hard does this get you? Navalized Raptors, fuck yeah
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mah nigga, how come this is not here?
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>>3184518
>I don't want to point them out because there will be drama.
Is it one of the ones that was originally on SNES?

I think an F-14 game (or was it F-18) was released for both SNES and GBA (GBA being a remake/port)
>>
>>3184647
a 3D sim on the mega drive always impressed me.

i think there was also an F-22 sim
>>
>>3146732
Has anybody heard of Team Apache? Pretty realistic heli sim and the campaign put you in the commander seat who had to pick and care for his pilots at base. Really like an economical sim with the repair of the birds and the well-being of your staff. I was a kid however and tried to play it with keyboard only which was kinda hard.
>>
Wasn't there some WWII plane game that came with Windows 98? My grandpa had it on his computer and I guess it was pre-installed. You could only play as one plane.
>>
>>3179693
I have been trying to think of that title for like 6 months now. I played the shit out of that game and made a fully inhabited city with the mission editor.

Thanks anon
>>
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>Silky Smooth 3 FPS
>>
>>3187849
for flight probably sufficient. How much change in motion or direction can you do on a civil plane, be it amateur or commercial, in 0.3s? Not talking about aerobatics, that's a whole different level. Just your run of the mill Cessnas and Boeings
>>
>>3187849
First pc was a tandy 2000 with msfs 2. It was fine until you had the audacity to make a turn. Then it was 3 spf and death a few minutes later.
>>
>>3184808
That's Super Dogfight/Turn and Burn, which was ported to GBA as F-14 Tomcat
>>
>>3165201
Fairly certain this is built on the same voxel engine as Delta Force
>>
>>3190562
duh. Novalogic did one engine and used it in everything
>>
Aces over Europe and Aces of the Pacific were way more advanced than the graphics they had to work with.

realistic physics, realistic damage, decent AI, and fucking intense. When you were trying to land with a lot of damage
>flaps have been damaged
>gear has been damaged
FUCK.
>>
>>3180320
Games like Tachyon: The Fringe seemed to be the endpoint for this genre.
>>
>>3146795
how were 1 and 2? electrosphere's story was nerfed somewhat for the west
>>
>>3190567
microsoft combat flight sim did something similar with ww2 and the battle of Britain - you could yourself be wounded and see bullet holes in the cockpit canopy
>>
>>3180320
>was it really ahead, if nobody's doing anything like that anymore?

STAR CITIZEN
>>
>>3179758
I've been planning to to get in Wing Commander series, as a kid I thought flight sims were really lame. Now that I'm older and wiser I might just give them a try.
>>
>>3193872
vapor ware
>>
>>3193874
The first two games are great but they can be a little frustrating. I'd give them a shot and if you don't like them it wouldn't be the end of the world to read plot summaries and skip to WC3.


Also Privateer is totally awesome and you should play it
>>
>>3194939
for a moment I thought you talked about Warcraft
>>
>>3168117
It was truly amazing. I actually wish they brought these back, even if it was just to console.
>>
>>3179693
>IM GETTING A HARD ON!
>>
>>3168117
>there will never be a new tie fighter game
why live
>>
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Nobody mentioned this?
>>
>>3196643

>>3164594
>>3193735
>>
>>3164363
>There was another game where you controlled a helicopter. I can't remember what it's called. I remember the first mission was to escort the presidents limo to the White House.

Jungle Strike
>>
I liked Firehawk, a non-licensed helicopter game from Codemasters on NES, although these days they just do racing games and Overlord.
>>
>>3193735
Same in AOTP.
>>
>>3155747
I wonder if the German version of that game even lets you play as Germany, considering how strict they are about media related to the Nazis.
>>
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>>3160448

HELLFIRE all day err'day
>>
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Firestorm Thunderhawk 2 was comfy.

I remember going outside to play but falling in the snow, It got everywhere and I was soaked so I ended up losing my temper and going home to play that at home, sitting in-front of the fire in my livingroom instead.
>>
>>3153249
Flight Sims are probably the games made me play almost every 3D game with the inverted Y-axis
>>
>>3200164
uhm, how does that engine work? There's some textured polygonal models in the foreground, and a skybox in the background, but the middle looks like a low resolution raycaster for the terrain, yet at the same time that output is rotated? And that's on PS?
>>
>>3199605
I remember you could not win the war as the germans no matter how much shit you wrecked on the allies.
>>
Stealth atf
>>
>>3172623
Non retro games can be easily tolaerated inside the subject of a proper thread.

The binding tradition is to insert such content as bottom text on our posts. And possibly spoiler and or preceed it with a 'no retro but...'"
>>
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>>3172623
>>3202813

For example, we can talk about this all day. I don't think it's very well-known and the cartridge run was small, which is tragic because for a GBA game it was pretty impressive from a technical standpoint, albeit a little weak in the gameplay.
>>
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>>3203623
Speaking if games that pushed the limits, have you played Star X?

It's a Star Fox clone for the GBA.
The controls are a little clunky, and the framerate is only about 15 fps, like Star Fox.
It did have fully animated cutscenes though.

Despite that, I do enjoy playing it every now and then.
>>
>>3204016
I talked to the guy that coded the prototype for that game's engine, but it was a tangent from the topic so I didn't get much info other than it was all rewritten by another guy. Graphic State had some smart programmers, some pretty good 3D games for the GBA.
>>
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>>3204042
That's pretty neat.

I can't imagine how much work it takes to make a polygonal 3d engine from the ground up, with the limited hardware of the gameboy no less.
>>
>>3204016
I've never heard of it, but that looks pretty cool. I know they tried a Starfox-style rail shooter rendered in sprites with Iridion 3D but the perspective and difficulty gauging enemy and projectile distance made it less than successful and they abandoned it completely for Iridion II.


I would love to see more retro shooters given the 3D treatment and brought to the 3DS like they did with some of those Sega games.
>>
To a degree I still prefer the aesthetics of MsFs95/98 over the modern iterations. They kind of look more like paintings or something (with very polygonal planes) whereas the more modern titles tend to be more obviously 3D/CG modelling unless you've got a remarkably powerful system and good enough add-ons to take advantage of it.
>>
>>3146732
I used to play Sierra's Pro Pilot a lot because my father was a rich man before his company broke and bought this game.
>>
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Top tier: fire linked
Spray and pray tier: single fire
Pleb to the max tier: dual fire
>>
>>3206613
I liked Pro PIlot. It's one of two series (the other being Fly!) that had my hometown airport included by default at the time.
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