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Sound Debate Settled
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Recently, I’ve seen a lot of talk here comparing the sound capabilities of the Mega Drive/Genesis and the SNES.

I recently came across the fact that legendary video game music composer Tim Follin ( ZX Spectrum, Commodore 64, Amiga, Atari ST, Nintendo Entertainment System, Sega Mega Drive/Genesis, SNES, Game Boy, Dreamcast and PlayStation) simultaneously composed and programmed the SAME score for BOTH Genesis/SNES ports for two games.

Follin was famous for his clever manipulation of limited sound hardware, for example his work on the ZX Spectrum from which he managed to play up to six channels of audio from one dynamic speaker.

Typically, Sega and Nintendo ports had different composers which made direct comparison of the systems respective sound hardware difficult… so this is the best comparison we could possibly have.

Same composer, same programmer, same score:

>Spider-Man

SNES:
https://www.youtube.com/watch?v=Y8Q0s95SRXM

Genesis:
https://www.youtube.com/watch?v=R0Vlbk5lgn0

>Batman

SNES:
https://www.youtube.com/watch?v=tpdwSNhB29M

Genesis:
https://www.youtube.com/watch?v=E1ucNQk7zR4

Obviously, the SNES is technically superior as the infamous “Genesis sound” is on full display against its mirrored SNES score; a refined “real instruments” sound versus a tinny and brassy one with a “farting” bass... with none of the subtleties the SNES displays.
>>
And on a side note, my all-time favorite individual track (SNES):

>https://www.youtube.com/watch?v=3ODKKILZiYY

And my favorite Follin OST (Dreamcast):

>https://www.youtube.com/watch?v=sl_a6MXF-SY&list=PL09EFF0C83B7326C5
>>
>>3108708
It seems you literally have hearing problems. High frequencies are usually the first to go, which is why you can't tell that the SNES is so muffled sounding. For people with normal hearing the Genesis versions sound far better.
>>
how severe does one's autism have to be to go so hard on genesis shitposting, writing long ass threads

and besides out of all the consoles follin worked, old or new, only the genesis used FM to make music, the key to good genesis music was having a decent FM sound driver which he did not have
>>
It's undeniable that the SNES is technically superior.

But nine times out of ten I still think music on the Genesis was better.

The problem is that the SNES, while impressive for it's time, simply doesn't hold up well. It's like with early 3d games, they were amazing at the time, but looking back we see how fugly they were. A handful of games utilised the hardware well, but on most the samples are just too abrupt, the instruments chosen don't mesh well, and it sounds a mess. The Genesis on the other hand doesn't have any gimmicky instrument sounds, just the composer's talent to rely on.
>>
>>3108743
>It's undeniable that the SNES is technically superior.
It's not. 64KiB is far too small for sample based synthesis. And most SNES games don't even use the full 64KiB to save money on carts.
>>
>>3108708
Genesis is more impressive because it is more technically challenging to produce good music due to understanding of fm synth. Any literal retard could make good music on snes because all they had to do was use samples.
>>
>>3108752
>Any literal retard could make good music on snes because all they had to do was use samples
It's not a PS1 or an Amiga, where you have lots of memory for samples. Getting tolerable music from the SNES requires great technical skill. You need to do things like splitting notes into attack/sustain and merging notes into chords to free up channels.
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>>3108708
SNES sound is superior in every way and only butthurt sega fanboys say otherwise.
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>>3108716
>https://www.youtube.com/watch?v=3ODKKILZiYY

that track is fucking crazy for that time period
>>
You can argue all you want about specs and soundchips, but ultimately it all comes down to the actual sound engineers and composers.

Not everyone making music for Genesis was Yuzo Koshiro, and not everyone making music for SNES was Uematsu.
>>
>>3108726
>>3108743
>>3108751
>>3108752
>>3108759
>>3108761
>>3108798
The fact is that the SNES can play any of the music that the Genesis can play, but the Genesis can't play everything the SNES could play (in terms of sound, obviously). Regardless of what you prefer, the SNES was a more capable machine. That's it.
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>>3108798
you didn't read the op, did you
>>
>>3108827
>the SNES can play any of the music that the Genesis can play
The SNES is completely incapable of the kind of slow timbral changes that FM synthesis can do easily, eg:
https://www.youtube.com/watch?v=ItJC8naWZl8
There's no way the SNES can sound anything close to this.
>>
>>3108832

Koshiro and Uematsu didn't work for the same game in both systems.
>>
>>3108827
>The fact is that the SNES can play any of the music that the Genesis can play

That might be a bit hard of the Genesis is using all 10 of its sound channels. Or if you want techno that doesn't sound muffled to fuck.
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>>3108847
>Or if you want techno that doesn't sound muffled to fuck.
Does the SNES even have any techno (as in the subgenre, not a generic term for dance music)?
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>>3108847
>"10"

The Genesis chip:
>https://en.wikipedia.org/wiki/Yamaha_YM2612
6 monophonic FM channels with only 1 capable of PCM (versus 8 PCM channels for the SNES).

"Plus" 4 from the old Master System chip included for backwards compatibility...
>https://en.wikipedia.org/wiki/Texas_Instruments_SN76489
which had three square wave tone generators and one white noise generator... basically old school Atari sounds.

You guys are too much.

>"techno"
The Genesis never did anything even approaching the sophistication of >>3108796
>>
>>3108864
Still, if you use all those channels on Genesis (square wave can be very useful in techno so your excuses don't cut mustard) then whoops, SNES is out of channels.
>>
>>3108864
> "Plus" 4 from the old Master System chip included for backwards compatibility...
Wonder if there were Genesis games that used them.
>>
>>3108864
>techno
https://www.youtube.com/watch?v=ldUi-Po9UjI (note that the "higher quality" version isn't)

If you remade this with modern production techniques you could play it in a club and it wouldn't sound of place. There is nothing on the SNES where this is true.
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>>3108871
There were a fair few that did, usually backing the lead.

See: 0:26 here.
https://www.youtube.com/watch?v=c3ypvPuZEkw

Here's a song that actually used the PSG as a lead. Starting 0:13

https://www.youtube.com/watch?v=Z1VVIyxNYAo
>>
Unless we're strictly talking about some sub-genre of "Genesis sounding music" there's absolutely no contest here. The Genesis literally cracked when it had to do any sort of heavy lifting, i.e. complicated music plus voice samples and sound effects etc.

Genesis: http://www.gamepilgrimage.com/sites/default/files/ssf2files/Streetf2gen.mp3

SNES: http://www.gamepilgrimage.com/sites/default/files/ssf2files/Streetf2snes.mp3

Genesis: http://www.gamepilgrimage.com/sites/default/files/ssf2files/Supersf2gen.mp3

SNES: http://www.gamepilgrimage.com/sites/default/files/ssf2files/Supersf2snes.mp3

>>3108873
Somebody already posted one that blows that away >>3108796

>>3108871
Not to my knowledge, but not 100% sure. The Master System game adapter literally was nothing but a cartridge contact adapter. The genesis had not only the Master Systems old 8-bit sound chip but its old CPU as well (the 8-bit Zilog Z80). This is why you sometimes hear Sega fans claim it had "two CPUs".
>>
>>3108873
Some of the tunes of the Sreets of Rage 2 soundtrack are actually based after actual dance tracks.

https://www.youtube.com/watch?v=PthnTuzKU3o
https://www.youtube.com/watch?v=KC-B3Q0cRrY

Note how the SoR 2 track sounds just as good as the original track, sans the chiptune-y drums.
>>
>>3108904
Wasn't there a beta street fighter rom with better music?
>>
>>3108761
>voting for a meme
>>
>>3108904
I found the beta, here it is, it's pretty close to the arcade which used the same sound chip.
https://www.youtube.com/watch?v=jaA-CHp5fPA
>>
>>3108904
>Somebody already posted one that blows that away >>3108796
You sure about that?

https://en.wikipedia.org/wiki/Streets_of_Rage_3#Soundtrack
>>
>>3108904
>Somebody already posted one that blows that away >>3108796
It's arguably the best track on the SNES, but it's in 6/8 time, it's not dance music.
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>>3108708
Oh great another thread of non-musicians who know nothing about synthesis arguing about compositional value and synthesis.
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>>3108925
Musicians don't know shit about sound quality.
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>>3108925
>Oh great another thread of non-musicians who know nothing about synthesis arguing about compositional value and synthesis.
>>
>>3108926
Sound quality is unarguably the most important thing for electronic musicians and music producers.
>>
>>3108925

More like another thread where people who know nothing about anything research some soundchip names on wikipedia and throw in some techno babble and post their favorite vidya tracks.

It's like a regular vidya music thread with a console war twist.
>>
>>3108928
Whoa, a fedora pic and a greentext.

You sure proved him wrong with your top-notch debating skills anon.
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>>3108930
I'm talking about mainstream musicians. The kind of people who support brickwall mastering, the kind of people who think vinyl sounds good, or who use tube amps for anything but guitars. And there are whole genres of music based around being shit at music (punk, black metal).
>>
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>>3108931
I'm glad you're here to tell us plebs what's what :)
>>
>>3108945

At your service, m'lady.
>>
The SNES is superior only in that it can use ANY sound it desires but at a worse quality because it is sample-based, whereas the Genesis has a specific niche but is a master at it because it creates it's own sounds instead of sampling them.

Orchestral or rock soundtracks will be superior on the SNES while electronic soundtracks are generally superior on the Genesis. SNES reproductions of Genesis music will be inferior because they're too muffled. Genesis remakes of SNES music aren't up to debate because they become way too different.

Someone above posted a Plok track as an example of SNES dance music, note how it isn't as sharp as the Streets of Rage 3 tune which utilizes randomly-generated unique timbres.
>>
>>3108945
He posted it again the absolute madman

NEOGEO WINS
>>
>>3108937
You know we can tell samefagging from the posters count, right? Carry on, irrationally butthurt person.
>>
>>3108949

We have another techno babbler everybody! Look at him!
>>
>>3108926
Good ones do, anon. If you write, produce, and engineer, you'll likely have a pretty good ear for fidelity.
>>3108931
Agreed.
>>3108928
lol, srsly?
>>
>>3108956
Are you so out of arguments you have to resort to blatant ad hominem now?
>>
Reminder that musicians almost universally ignore the most important work of music theory ever written:
http://sethares.engr.wisc.edu/papers/consance.html
This allows you to compose microtonal music that doesn't sound like shit. It's a huge unexplored source of novelty and musicians don't care. Musicians are as bad as movie directors thinking 24fps is acceptable.
>>
Nintoddlers BTFO.

https://www.youtube.com/watch?v=6FYYwj6iyAA
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>my opinion > your opinion
The thread v.74885694.6f
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>>3108949
This is a pretty succinct argument. Thanks for being intelligent.
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>>3108958
I'm not even arguing, I just find it cute how some of you try to sound like you know about soundchips and sound engineering just to defend your favorite console, is all.

It's like when people try to sound like they know about mathematical graphical process when they discuss 5th gen wars.

Console warrios A CUTE!
>>
>>3108968
Feel free to share some insight instead of being a useless shitter, anon.
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>>3108949
Here's some more great work from Jesper Kyd that would be completely impossible on the SNES (other than spending huge amounts of CPU time and cartridge space streaming it):
https://www.youtube.com/watch?v=DXJEJYTeRwM
Note how there are long notes with gradually varying timbre. Just one of those would far exceed the SNES's sample memory.

>Plok track as an example of SNES dance music
Dance music is in 4/4 time. It's designed to be mixed with other tracks, so you have no choice but to standardize the time signature. The Plok example is prog, not dance.
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>>3108961
Totally irrelevant. We use the tempered scale in the west because it's ingrained in the populace's brains. If you want to be an avant-garde musician known exclusviley for using weird scales, there's a market for that, but it's not significant. Theories like that are important, but they aren't at all relevant to what we're discussing. Also what a shitty website.
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>>3108972
>Dance music is in 4/4 time
Is 2-step not dance music now?
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>>3108708
>SNES score
>refined “real instruments”
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>>3108975
The whole point is that unlike all other microtonal techniques it does not have to sound weird. If you want to you can use it to make minor adjustments from 12-tet to give even higher consonance. In that case it's similar to barbershop singing, but with more varied timbres. Or you can use completely different scales and with the correct timbres it will merely sound foreign, not avant-garde.
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>>3108976
It's arguably still 4/4, and you can easily mix it with normal 4/4 beat.
>>
>>3108708
Genesis is the best looking console of all time

SNES is the best console of all time

http://youtu.be/5LLtta97EfI
>>
>>3108976
>>3108987
>Arguing over 2/2 and 4/4

protip: The difference only exists for ease of notation and is largely irrelevant in modern electronic music.
>>
Will the bit wars ever truly end?

SNES is objectively superior
>>
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Both the SNES and the Genesis utilized add-ons for tasks which the vanilla systems could not handle. In the SNES' case it was special chips, in the Genesis's case it was the Sega CD.

Sega CD utilizes redbook audio.

Sega wins.
>>
Sega Mega CD combined

The 6 channels of FM from the Mega Drive.
The 3 channel square wave / 1 channel noise generator from the Master System.
The 8 channels of PCM from the SNES.
And the 1 channel of 44.1KHz redbook audio from the Turbografx CD.

How is this not the master race? Here are examples of the 8 channel SNES style PCM on Mega CD - except it's better since the Mega CD has fuckloads of memory.

https://www.youtube.com/watch?v=gHLaaOSaOY8

https://www.youtube.com/watch?v=K5dSt9xvFBg

https://www.youtube.com/watch?v=MjgZul2wHI4

https://www.youtube.com/watch?v=o_TdXuR1aNM

https://www.youtube.com/watch?v=mflsR8RkV9I

Outta the way SNES and Mega Drive, kneel before your master.
>>
>>3108993
>>3108997
Enjoy your kiddie RPG's while the real men are busy playing the finest of 4th gen arcade games.
>>
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>>3109023

Thanks, will do

But I will enjoy Gunstar Heroes too because Genesis is also great, fuck console warriors with limited childhood memories of only having 1 system
>>
HOW CAN SNES AND MEGA DRIVE EVEN COMPETE - BOTH TRASH AND IRRELEVANT

https://www.youtube.com/watch?v=UZy4B5OAoUU
>>
>>3109032

It's incredible how overrated that soundtrack is.
>>
>>3108949
>The SNES is superior in that it can use ANY sound it desires

Well, that's the very definition of being technically superior sound-wise in devices designed to mimic real-life visuals and sounds. Being able to replicate real-life sounds.

Say... ring announcer voices, fighters voices, punching sounds etc.

http://www.gamepilgrimage.com/sites/default/files/ssf2files/Streetf2gen.mp3

http://www.gamepilgrimage.com/sites/default/files/ssf2files/Streetf2snes.mp3

There's no debate in what system made the best "Sega Genesis music".

The Atari 2600 was also "crystal clear", but no one argues it had better sound than the SNES.

What you're confusing for "muffled" is compression. The way the SNES worked was by playing compressed audio files at 32 khz. A "CD quality" file is 44.1 khz. If you take a 44.1 MP3 and reduce it to 32 khz it's going to have that "muffled" quality you speak of.

8 stereo PCM channels playing at 32 khz was crazy advanced for 1990.

The Genesis only output sound at 24 khz... less than the SNES... but of course when it's playing uncompressed Atari-esque FM sounds your ear is not going to pick up any sound loss.

But you see in the examples above what happens when the Genesis tried to use its 6 FM channels to do what SNES' 8 PCM channels did easily.

Think of the Genesis as a super advanced Atari 2600 on steroids and the SNES as a very early proto-MP3 player.

You may "prefer" the Genesis sound as far as taste goes (its "techno" tacks"), but there's no doubt the SNES was far more advanced technically.
>>
>>3109062
This post is the definition of uninformed. Please don't push your lack of knowledge on the masses.
>>
>>3109069

Then he fits just right here in this thread or any console war thread where clueless anons try to sound tech savvy
>>
>>3108972
>Note how there are long notes with gradually varying timbre. Just one of those would far exceed the SNES's sample memory.
Pure nonsense. That is a nice track, though. Whole OST is good.
>>
>>3109062
1. Re-read my post. I don't deny that the SNES was a powerful hardware. At the same time it wan't as brilliant as you claim it was as there were certain instances in which the Genesis was superior. Both systems were good for what they did, comparing ports is useless. We're better-off comparing exclusives which utilized each of the two system's capacities to the max.
2. You act like a neckbeard fanboy. Grow up.
>>
>>3109062
Get with the tiimes retarded nintendrone, it's widely known that Capcom did a rushjob with SF2 on Genesis to the point that random people fixed it in no time
https://www.youtube.com/watch?v=hZOrpJP7DUw
>>
>>3109069
>>3109072
Nice counters to a statement of basic facts, butthurt Sonic loving furries.
>>
>>3108726
Nah mate. In a pro mix setup those high end frequencies you bone over so much, would be EQd out because they sound bad.

It was a literal shock to the system after hearing the SNES one. A real fatiguing listen.
>>
>>3109079
>Capcom did a rushjob with SF2 on Genesis

i never see more bullshit excuses than in these types of threads
>>
>>3109085
How it's an excuse when i posted the proof next to it? you are dumb as bricks fampai
>>
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>looks over
All the Sega shit posting makes sense now.
>>
>>3109081
There's fact and there's bias.

Bias is claiming the SNES has "refined" real instruments while the Genesis is no better than Atari 2600 chiptunes.
Fact is knowing that the SNES uses samples and the Genesis creates it's own sounds and that both systems do their thing better than the other would.

Now fuck off to /v/ you autistic console crusader. For 25 years non-autisic people have learned to love and respect both systems.
>>
>>3109089
>>3109090
>For 25 years non-autisic people have learned to love and respect both systems.
This.
>>
>>3109023
But I own both, Anon. The 32x actually has some of the best arcade ports of the era, like Space Harrier and After Burner.
>>
The genesis could produce clearer and crisper sound over the SNES's sampling hardware.

It's really up to people's taste which console is superior in terms of sound. However I do enjoy the FM synth's sound over the SNES's incredibly muffled samples.
>>
>>3109090
>>3109097
Why did you just reply to yourself?

>>3108978
You're full of shit if you don't hear an electric guitar playing vs a dog whistle sound in the original post spiderman tracks
>>
>>3109062
>SNES worked was by playing compressed audio files at 32 khz
The SNES has enough memory for half a second of CD quality audio that's been resampled to 32kHz. Half a second is not enough to do anything interesting, so it used much lossier compression than that. The audio was only 8-bit (although non-linear, so this isn't as bad as it sounds), and sampling rates were much lower than the theoretical maximum 32kHz. 32kHz does not sound very muffled, so if the SNES had enough memory to actually use 32kHz samples there would be no problem.
>>
https://youtu.be/2oCg5tDrHB4

THUNDER FORCE UP IN THIS BITCH
>>
>>3109112
Was gonna say a Nyquist limit of 16kHz is probably fine. It must have been other factors, as you say, making it muffled.
>>
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>>3109108
Bitter much?
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>>3109087
i was literally the only non-samefag poster since this post was made

some sega fag mad
>>
>>3109062
>The Genesis only output sound at 24 khz
Bullshit, it's 55.5kHz, same as all the other OPN chips. It exceeds the frequency range of human hearing.
>>
>batman forever
both sound like shit, kill yourself for bringing that crap here
https://www.youtube.com/watch?v=n1iDFnp0lp8
https://www.youtube.com/watch?v=XlsF1396s78
https://www.youtube.com/watch?v=_aVgruCemDE
>>
>>3109126
>It exceeds the frequency range of human hearing.
You mean like a dogwhistle?
>>
>>3108708
Some things SNES does better, some things Genesis does better. I like some multiplat soundtracks more on SNES, while I like others more Genesis.

Although Genesis does have this motherfucker:

https://www.youtube.com/watch?v=CR0MWpOK1RU


That's gotta be the best and most badass soundtrack from the 16bit gen. If there's something better I haven't heard it. Just my opinion don't eat me.
>>
>>3109124
you sure were OP
>>
Come on now brehs. Genesis had better music.

https://www.youtube.com/watch?v=qTWtNMd8mZs

Show me a better SNES song than that. Just listen to how beautiful that 0:41-0:55 is.
>>
>>3109173
Don't forget the bass, too.
>>
>>3109178
*And drums. And the whole fucking thing 2bh.
>>
>>3108796
This sounds like shit. Are you faggots deaf?
>>
>>3109081

wat
>>
Limitations in hardware produced objectively better results. Working around limitations is what creates innovation and interesting music.
>>
>>3109225
ding, ding, ding! CORRECT.
>>
>wake-up
>SNES autist is still shitposting
Four days. FOUR FUCKING DAYS.
>>
>>3108873
I agree. Genesis could actually rock a real rave. No way a SNES could do that.
>>
SNES can't do bass, and its music sounds like I'm listening to it underwater inside a tin can.

I'll take even robot farts over the SNES' shit.
>>
Why in the fuck is this such a big deal to some people? You're arguing over the outdated sound capabilities of two 25+ year old consoles.

Guess what? They're both shit. It doesn't matter which one is "better".
>>
http://poal.me/oh4r2p

VOTE NOW!!
>>
>>3109637

But it can do double-bass!
https://www.youtube.com/watch?v=WMNrtrghCAs
>>
>>3109108
>muffled farts trying to sound like an electric guitar
>refined "real instruments"
wew lad
>>
>>3109648

Hey man, I need to validate the one console my parents got me as a kid, alright?

Can't let the other kids whose childhood was different than mine to win this debate, just can't!
>>
>>3108796
>>3108864
Heya.

https://www.youtube.com/watch?v=XydJ8sF4AJU

Also, clever tricks can make use of both the DAC and the 6th FM channel at the same time, but that gives less DAC fidelity.

>>3108871
A better question is what Genesis game DIDN'T use the PSG?
>>
The 4th gen war is too played out, we should fight over 3rd gen sound capability instead.

Master System:
https://www.youtube.com/watch?v=5SJUE_X3F38

versus NES:
https://www.youtube.com/watch?v=Fr5mqrjlMl8

Which sounds better to you guys?
>>
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>Genesis didn't have F-Zero.

SNES wins.

https://www.youtube.com/watch?v=Ise3eGYFWHA&index=2&list=RDcJCmbipfnyA
https://www.youtube.com/watch?v=QxU0eHnQjo8&index=5&list=RDcJCmbipfnyA
https://www.youtube.com/watch?v=cJCmbipfnyA&list=RDcJCmbipfnyA&index=1
https://www.youtube.com/watch?v=ldbVyorSOok&list=PLB0xooEkKbSa0bnwqGixlXc-fdmydOcAx&index=15
https://www.youtube.com/watch?v=ejAEx_kWmko (best)
>>
>>3109736
Who needs that gay crap when we have this:

https://www.youtube.com/watch?v=Sjq9mB64Kjk
>>
>>3109751
>Post Outrun
>Not even the good Outrun

It sounds shit in a microwave, bruv.
>>
>>3109751

>calling F-Zero gay crap

you console warriors push the limits sometimes (not even the guy who posted the F-Zero music by the way, and I also like OutRun 2019, although not as much as the real OutRun)
>>
>>3109736
>>3109751
Gay niggas, the both of you.

THIS is the true best 16-bit console racer!
https://www.youtube.com/watch?v=hsn9u1OTzDg
>>
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>>3109760
spandex superheroes are pretty homoerotic though, you gotta admit
>>
>>3109769

It's on the eye of the beholder, I think you might be suppressing some sexual frustration there bro.
>>
>>3109769
I mean if you're into that, that's okay. No one's judging you.
>>
>>3109784
but i'm not the one that loves F-Zero.
>>
>>3109793
>not loving F-Zero

Now that's gay
>>
>>3109793
It's okay. It really is. You don't have to explain. I went to school with a kid who thought that the Genesis had better sound SNES. His parent's were really conservative, and he was afraid to tell them how he really felt. He finally broke the news, and his father was furious. He was kicked out of his home, but for the first time in his life he could be open about his feelings. They didn't speak for a better part of a decade. They recently started to talk again, albeit it's only on holidays. Anyway, I thought I should share this story with you. You don't have to struggle with your sexuality alone anymore. We'll support any decision you make.
>>
>>3109825
Except it's stastically more likely that people who grew up on Nintendo turn out degenerate than Sega fans.
>>
>>3109832
I think you got that backwards, bud.
>>
>>3109851
He said Sega fans, not Sonic fans.
>>
>>3108708
>trying to settle a console war

That's a pretty tall order OP. Anyways, I've always felt Genesis did pop music better while SNES did classical better. It all really comes down to the composer in the end though; guys like Uematsu are just leaps and bounds ahead of the average vidya music composer.
>>
>>3109851
don't nintenyearolds like sonic now too ever since sega went third party

pretty much confirms nintendo is as degenerate as sega, if not moreso, just look at all the pokemon furries and pedophiles
>>
>>3109870
>"don't nintenyearolds like sonic now too ever since sega went third party"

No.
>>
>>3109873
SA2B is on pretty much any Gamecube player's list of preferred games, lol.
>>
>>3109878
The most important question is, where can we trace this faggotry back to?

>Sega's SA2B on Gamecube
>Sega's SA2 on Sega Dreamcast
>Sega's Sonic the Hedgehog on Sega Genesis/Mega Drive
>Sega's Sonic the Hedgehog
>Sega's Sonic
>Sega

A lot of the degeneracy that you claim Nintendo harbors, seems to have been spread by Sega. I guess it moved over to Nintendo since Sega died from it's own degenerate homosexual tendencies. Have fun doing what ever it is you animal-fucking Sega Mega fags do.
>>
>>3108837
https://www.youtube.com/watch?v=-gYubMyXzSg

Note the subtle echo effect that is simply impossible on the genny
>>
>>3109736
SNES didn't have Streets of Rage.
Or Alien Soldier.
Or Gunstar Heroes.
Or any Toaplan ports.

It's a tie.
>>
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>>3109832
>>3109851
>>3109870
>>3109878
>>3109917
Man, you guys look like assholes. I like both SNES and Genesis. I like the SNES sound better overall, but Genesis is definitely nothing to turn your nose up at. OutRun, Batman, and Earthworm Jim are fucking rad on Genesis.
>>
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>>3109917
Dude, Sonic the Fighters was scrapped from console porting because it was deemed too violent for Sonic's image. Contrast with modern Sonic and his sidekicks who literally use guns.

Old Sonic and modern Sonic are two different beings.
>>
>>3109832

This is true. All the people I grew up with who only had a Genesis ended up being awesome chad type dude bros that were drowning in pussy and money for a while after highschool and are now settling down to start a family with their wicked trophy wives and 6 figure+ salaries.

>>3109851

I've pinpointed the exact time when Sonic became a magnet for autistic children and it's when SA2 was ported to the GCN.

SNES is a console for window licking neck beards.

It could never handle something like this:

https://www.youtube.com/watch?v=2I30Jql-Hl0
>>
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Super Famicom is for normalfags.
>>
>>3109924
Genesis does have a forced echo effect, at least the earlier models do, and this was exploited by many composers.
>>
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>>3109953
PC Engine is for otaku virgins and Mega Drive is for westaboos.
>>
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>>3109946
>All the people I grew up with who only had a Genesis ended up being awesome chad type dude bros that were drowning in pussy and money for a while after highschool and are now settling down to start a family with their wicked trophy wives and 6 figure+ salaries."

Those "Genesis Kids" are currently manufacturing meth in a trailer park nowadays. They probably still play Tony LaRussa Baseball 95.
>>
>>3109965
god i hate his fucking hair
>>
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Subhumans, all of you.
>>
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>>3109965

Dwayne Wade was a Sega kid, look at how much money and how many whores he has.
>>
>>3109976
lmao snes btfo
>>
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>>3109956
>GAME IS LIFE
>>
>>3109976
>SNKucks think their fightan fag machine is at all relevant
top
motherfucking
kek
>>
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>>3110028
>Segays and Nintenyearolds wish they had games half as pretty as this
>>
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>>3110041
I never had an AES growing up. Fast forward to 5 years ago, I saved up some cash and bought a Big Red 6-Slot MVS. I have now finally become a productive member of society.
>>
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>>3109983
Vladimir Putin was a Dendy kid, look at how much money he has and how many eastern bloc nations he subjugates.

Literally, Putin is better than Dwayne Wade.
Literally, Nintendo is better than Sega.
>>
>>3110146
He was raised off a knock off.
>>
Do you guys really care if the Genesis or SNES sounds better?
In the end all really matter is if the soundtrack is good or not anyways.
>>
>>3110000
Thats comparing it to an NES
>>
>>3110146
>born in the 50's
>Dendy wasn't a thing up until the 90's
u wot?
>>
Say what you want but Genesis guitars sounds nothing like guitars. Snes wins.
>>
>>3110636
>muh "videogame music has to sound like real music" fallacy
>>
>>3110648
Who is this guy and why do you keep posting him?
>>
>>3110659
He's trying to make himself a meme.
>>
>>3110642
Nah, it doesn't have to sound like real instruments m8, I'm just saying that snes guitars sounds better to me. I do enjoy some Genesis soundtracks and arrangements too.
>>
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>>3110659
He's /vr/s official mascot, named Autismo. An autist (but he claims aspergers) that spams all the Genesis shit posts in every single 16-bit thread. See above thread and see pic related for some more chuckles. You'll be able to recognize him.
>>
>>3110675
Hey, that penultimate post is mine.
>>
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>>3110681
>penultimate
>poptimist

it checks out
>>
>>3110675
>/vr/s official mascot

His autism doesn't even come close to Australia-kun's.
>>
>>3110696
What? Those are real words, google them.

Your posts start make less and less sense.
>>
Are you sure that Follin sequenced that (as opposed to another composer "porting" his SNES work)? I thought his only Genesis soundtrack was Time Trax.
>>
>>3110703
The SNES shitposter has already beaten australia-kun.

http://desustorage.org/vr/search/image/FVPDil5lKv9SPSc4xfltuw/
http://desustorage.org/vr/search/image/9RdOHAxZSCFUdahRDu-3xQ/
http://desustorage.org/vr/search/image/rTF5o9MmuxnCXlddc_iO6Q/
http://desustorage.org/vr/search/image/EbZZins2IhVb1O6Mtyhipg/
http://desustorage.org/vr/search/image/wQYwFlJpOn20deVQy37buw/
http://desustorage.org/vr/search/text/eipzunVGIm0/
>>
When samplers and romplers became popular, musicians didn't barge into studios around the world to burn DX-7s and CZ101s. It's pointless arguing over which sound chip is better because neither completely outclass the other.
>>
>>3110720
http://desustorage.org/vr/thread/3059626/#3073568
>he's been at it since at least mid march
Holy fuck.
>>
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>>3110704
>Your posts start make less and less sense
>>
This is an apples to oranges debate. Also, in theory, Nintendo could have stuck a yamaha fm chip in a game to achieve a similar sound. The fami disc system had an fm channel as well.

Its kind of hard to explain it to non synth nerds but consider the sega genesis a synthesizer and a snes a sampler. Its a matter of context and taste.
>>
>>3110707
He did Spiderman, Time Trax and Batman according to his website.
>>
>>3108827
>The fact is that the SNES can play any of the music that the Genesis can play, but the Genesis can't play everything the SNES could play

Friendly reminder that SNES failed miserably every time it tried to do FM.

https://www.youtube.com/watch?v=g_WC34oH1AY
https://www.youtube.com/watch?v=0CGHFVz6YJ4
https://www.youtube.com/watch?v=wck86gASVE8

https://www.youtube.com/watch?v=Y0kH4LP_7QQ
https://www.youtube.com/watch?v=1YbBOZNtRpU
https://www.youtube.com/watch?v=BW-HEOihIeI
https://www.youtube.com/watch?v=JPpI7Md34Vk

https://www.youtube.com/watch?v=4PTvYD_CXDo
https://www.youtube.com/watch?v=ycqAILuwo6k
https://www.youtube.com/watch?v=RPG2ITtcYDQ
https://www.youtube.com/watch?v=YSvmTmwRrZU

https://www.youtube.com/watch?v=5nBMS8-nqWo
https://www.youtube.com/watch?v=ftLiohgZhHI

https://www.youtube.com/watch?v=W0vfuEEleVw
https://www.youtube.com/watch?v=HGPmiCztiTY
>>
>>3110784
Yes, but a sampler can easily directly sample any synth tune (or sound for that matter) that ever existed.

A synth has great difficulty replicating non-synthy sounds. That's why 90% of Genesis voice samples, attempts at guitars and real instruments etc. were garbage.
>>
>>3110751
>>3110797
>>
>>3108708
Daily reminder this stupid fuck derailed a thread on Genesis sound, that had nothing to do with the Super Nintendo, by posting the same exact shit in another thread.
>>
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>>3108827
>The fact is that the SNES can play any of the music that the Genesis can play, but the Genesis can't play everything the SNES could play (in terms of sound, obviously). Regardless of what you prefer, the SNES was a more capable machine. That's it.

>>3110804
>A sampler can easily directly sample any synth tune (or sound for that matter) that ever existed.
>A synth has great difficulty replicating non-synthy sounds. That's why 90% of Genesis voice samples, attempts at guitars and real instruments etc. were garbage.

Actual Aerosmith Dude Looks Like A Lady
>https://www.youtube.com/watch?v=acQ6jLe3R8E

SNES Dude Looks Like A Lady
>https://www.youtube.com/watch?v=7TRIUXzUrCY

Genesis Dude Looks Like A Lady
>https://www.youtube.com/watch?v=2k7Tq0XgfLI

Actual Aerosmith Rag Doll:
>https://www.youtube.com/watch?v=udgSerJSubk

SNES Rag Doll:
>https://www.youtube.com/watch?v=eipzunVGIm0

Gensis Rag Doll:
>https://www.youtube.com/watch?v=Zn7eogs6Tgc

This pretty much settles it, /thread.

(thanks to Autismo for pointing me to the previously posted Aerosmith Revolution X links >>3110720)
>>
>>3110804

You can sample any synth tune, but you can't do anything with it. Half the appeal of a synth is being able to modify every aspect of the sound in real time.
>>
the SNES was excellent for its time. it was capable of crisp, clear, genuine sound, and technical skill could bring it to impressive heights.

the genesis is decent, but it's mired down by its bloopy, farty, tinny, and muddled qualities. it sounds 'rough around the edges' overall.

the genesis is high quality by late 80s computer game standards. the SNES is high quality by radical 90s standards.
>>
>>3110910
>historical revisionism: the post
>>
>>3110931
But you know he's right.
>>
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>>3110831
geniggers BTFO
>>
>>3110831

I actually like the Genesis version of Rag Doll. It reminds me of the sounds my gut makes before I have diarrhea .
>>
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>>
Now that the dust has settled, we all can agree that SNES has a superior chip and that Genesis just doesn't cut it for anything other than dance/electronic styled music?
>>
Now that the dust has settled, we all can agree that Genesis has a superior chip and that SNES just doesn't cut it for anything other than orchestra/muffled sample styled music?
>>
>>3110720

I'm too lazy/don't care enough to search on the archives, but I'm sure Australia-kun has made way more shitposts. So this guy has been posting since march? Australia has been at it since at least 6 months ago, probably more.

And he also does non-stop shitposting marathons entire weekends from friday to sunday.

Anyway, this autismo or whatever he's called is persistent, but he's an amateur compared to our australia-kun.
>>
>>3111149
>>3111158
now that the dust has settles, we all can agree that both systems excel at their own respective genres, and both systems failed to produce music that was even remotely enjoyable on 90% of their respective games?
>>
>>3111158
SNES is a lot more varied than that though
>>
Yoshi island looks better than every single Genesis game.

Sega CD games sound better than every single SNES game and 32X games tend to look on par or even better than most SNES

I guess we have an obvious winner of the superior console contest.
>>
>>3111190
This, i'm sorry for SNES fans that didn't get to experience Sega CD+32X
>>
>>3111149
Pretty much. And even that is being a bit kind to the Genesis. But let's leave it at that.
>>
all this genesis shitposter has done is make snes fans look like manbabies throwing an immature tantrum with fallacies everywhere

i seriously hope he was trying to reverse troll
>>
>>3108963
That's a damn fine song, but we're not discussing CD sound here; only what's on the system proper.
>>
Stupor Nintendo will NEVER EVER have music this good on its system

https://www.youtube.com/watch?v=8O7VTw1E3b4
>>
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>>3111292
>max simultaneous sprites: 128
>however, game will chug at 2fps
>>
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>>3110146
>>
>>3111297
But, but, but, but... always so many excuses and diversions (muh CD player, muh 32X).

Head to head, Genesis always got destroyed. That's why this whole thread the sega fanboys have ignored and diverted from the simple to the point original post.
>>
>>3111190
>Yoshi island looks better than every single Genesis game.

So? That was a Super FX chip game.
>>
Man: Arcades
Teen: Genesis
Baby: SNES
prove me wrong
>>
>>3108942
WTF is actually happening in this video?
>>
>>3111324
I think we can all agree on this
>>
>>3109014
The Snatcher soundtrack is fucking incredible
>>
>>3111324
Close, but no cigar.
>King: Arcade
>Noble: Japanese PC
>Knight: DOS PC
>Peasant: Genesis
>Serf: SNES
>Heretic: TurboGrafx-16
>>
>>3111324
Does Neo Geo count as arcade?
>>
>>3108708

>SNES:
>https://www.youtube.com/watch?v=Y8Q0s95SRXM

>Genesis:
>https://www.youtube.com/watch?v=R0Vlbk5lgn0

Sounds faithfully like a real band (electric guitar, bass, drums, electric piano) vs typical Genesis whine and squeal ear rape garbage. This isn't even close.
>>
>>3111336
switch dos and pc-engine and its perfect
>>
>>3111328
he's an audiophile and is having an orgasmic reaction to music
>>
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>>3110831
>https://www.youtube.com/watch?v=2k7Tq0XgfLI

That track's "bass" reminds me of another sound...
>>
>>3111345
this, also specify what Japanese computer, because NEC computers were mostly VN shit.
>>
>>3111341
skitchin'
https://www.youtube.com/watch?v=iyzBtP8TQUA
>>
>>3111386
That guitar is out of tune as fuck.
>>
>>3111368
The Sharp X68000 and FM Towns
>>
>>3111386
has this same bass going on
>>3111352
>>
https://www.youtube.com/watch?v=Dxpq_3RRWLA

https://www.youtube.com/watch?v=slmkhewITGQ

https://www.youtube.com/watch?v=5lD3E2w_ows

Atmosphere out the yin yang.
>>
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Good grief, Genesis gets totally crushed here; check out that SNES guitar.

Original: https://www.youtube.com/watch?v=R7tNDkEACSY

SNES: https://www.youtube.com/watch?v=z6O39QJCAhk

Genesis: https://www.youtube.com/watch?v=kQd_QJZ94PI
>>
>>3111668
>he thinks western trash matters
lol
https://www.youtube.com/watch?v=DedCATrcsfY
>>
>>3111161
Please explain to me who these two faggots apparently are. I'm intrigued.

I've noticed the snes music sperg very recently (since the MK2 thread that's also currently underway) but I have no idea who this apparent Australian shitposter is.
>>
>>3111748
good job screencapping during that disgusting april fools prank, making your cap forever eye cancer

so all those times some moron was calling me autismo for liking genesis soundtrack that's what they were referring to eh?

so you're the snes sperg eh? his sworn enemy? kek
>>
>>3111751
>they
it's only one retard trying to force a meme
>>
>>3111714
Here is Australia-kun's magnum opus thread:
http://desustorage.org/vr/thread/2856924

He also hangs out in beat 'em up threads, Amiga threads, color encoder threads, shmup threads, Sega threads, and possibly others. He's a 50-year-old married to a man and has several mental disorders trying to relive his console warring past and kill the evil Nintendo empire. If you ever see posts that are overly hostile and aggressive pushing bad opinions onto others and using Ozzie slang, you can be sure that's probably him. He also really likes Watamote reaction images.
>>
>>3111756
at least he's married, kek

sounds like a fun guy 2bh
>>
>>3111756
Isn't that Autismo? He was in a fighting thread earlier today. Autismo used to be easy to spot by replying to multiple people at once in a gigantic wall of text (in Genesis/SNES threads typically) but since he started to get shamed he stopped doing that.
>>
>>3111752
If you think it's just one guy, maybe you should just ignore him? Unless the image/name Autismo particularly triggers you for some reason...
>>
So basically we're gonna have SNES-sperg vs Australia-kun battling it out until the end of time (the end of time being until one of them finally dies from diabetes)?

This is gonna be fun.
>>
>>3111762
no nigger what triggers me is that shitty threads like these don't get deleted asap
>>
>>3111752
yeah, it seems that way to me, too.

Basically the SNES-sperg is trying to force 'Autismo' upon the Australian shitposter.

irony
>>
>>3111748
>He is also now trying to label SNES fans as Autismo
>>3111767
>So basically we're gonna have SNES-sperg vs Australia-kun

Autismo, would that be you?

Praise Autismo.
>>
>>3111779
>Autismo, would that be you?
>Praise Autismo.
No, but we've obviously identified you now, snes-sperg
>>
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Autismo also forgets that there's a poster count that shows when someone is samefaging and replying to themselves.
>>
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>>3111781
>sperg

Interdasting. Funny how Autismo showed up after someone posted this >>3111668

It's really is like Beatlejuice.
>>
>>3111786
Thank you, Autismo
>>
>>3111786
>>3111782
>>3111781
>>3111779

/vr/ : /agdg/
Autismo : Mothdan/"danny"
The person complaining about Autismo : Rotatedev
>>
For the price of the damn things snes games better sound better than genesis.$500 will buy you a bunch of the iconic ntsc u sega games, that will buy you a dozen usdm games for the snes if you're lucky
>>
>>3111770
i call him the aerosmith shitter, since everytime he makes comparison he cherrypicks western trash like revolution X, just kek.
>>
>>3111786
Thank you Autismo!
>>
>>3111679
>he thinks western trash matters
>>3111802
>western trash

Hide your Autism, Autismo. Don't let them see your power level!

https://www.youtube.com/watch?v=_xA0ZHEwU2Q
>>
>>3111813
wow this parrot is easy to trigger
>>
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>>3111816
Nah, just enjoying pointing out your samefagging and Autsimo-ing. You've made this place way more fun. Shit's been boring for a while.
>>
>>3111823
i'm not the one who is costantly making shitposting threads 24/7 though, consider suicide bro
>>
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>>3111825
I haven't made any threads, but you came in and immediately shitted this one up starting here >>3111679

Take a breath. Relax. Don't let the Autismo-ing take over your life. You can't win every battle!

https://www.youtube.com/watch?v=L0MK7qz13bU
>>
>>3111838
whatever you say pham, but realy, consider suicide if you are feeling this alone
>>
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>autismo be like
>>
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I think /vr/ is worse than /v/ at this point. At least /v/ has self awareness and knows it's being ironically retarded. /vr/ is devoid of that.
>>
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https://www.youtube.com/watch?v=T5c2wU_oMFo
>>
>>3108752
You think the end user gives a shit? It's about the end result and how objectively good it sounds.
>>
>>3108873
>just because some idiotic segment of the public happen to find "music" like that listenable (because of all the drugs they take) that means the Genesis is better at sound.
>>
>>3111930
>still sounds like muffled impotent farts
nah
>>
>>3108837

maybe the genesis is good at certain niches.

but even assuming that, which would you rather have: a sound system that's good 10% of the time and mediocre 90%, or the other way around?
>>
>>3111968
Genesis: Good 10% of the time, mediocre 20%, shit 70%
SNES: Mediocre 50%, shit 50%

Because I only care about good music, Genesis is better.
>>
>>3111982
SNES is more like
amazing 10%, good 80%, lacking 10%.

it might have a few limitations, but overall it's highly capable, has a broad range, and boasts many classic OSTs.

it's more important to be well-rounded than to be competent in a narrow range.
>>
>>3112002
Even Plok! is only mediocre. 64K of sample memory just isn't enough. SNES audio shows the typical Nintendo attitude of cost-cutting on hardware and then pretending there's no problem.
>>
>>3111758

Hey australia.

You're "married", sure.
>>
>>3112008
Sorta like only being to display 64 colors and using 8-bit era sound?
>>
>>3112030
>64 colors
192 with shadow/highlight effects, and even more with mid-frame palette changes.

>8-bit era sound
That's an bonus feature, in addition to the 4 operator FM (which is plenty if you're any good at FM programming. Lots of famous DX7 patches only used 4 operators.)
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>>3112052
>192
complete and utter bullshit
>and still 1/3 of the SNES
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genesis has some pretty cool chiptunes. Snes doesn't sound like a game, it sounds like an am radio . snes might have better game sound but the genesis is capable of making cooler sounds
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>>3112063
a home console that sounded like a radio with real music and voices etc. was mind blowing in 1990. that's why as a collectible snes consoles and games run you 3x their sega counterparts now.

i see people talking about techno as i scan this thread, the genesis never touched this. it sounds like something you'd stream off pandora in 2016.

https://www.youtube.com/watch?v=eHy6vEbh464
>>
The best way to compare the Genesis and SNES is to compare the Earthworm Jim games.
>>
Obviously the SNES is technically superior hardware wise and I prefer the SNES sound over the genesis.

Does not mean I do not like the genesis sound though it can be great when done correctly see any sonic game. That crunchy almost metallic sound is awesome and it works better for some games Earthworm Jim seems to get a lot of mention. Kid Chameleon for example is one of my favorite soundtracks and it just would not have sounded right on SNES without the crunchy genesis guitars.

TL;DR SNES is superior but both systems have their own share of awesome soundtracks.
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